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Manual
Back to Races
Alaitoc Eldar
The Eldar are one of the most ancient races that inhabit the Galaxy encountered
by humanity. They once ruled a Galaxy spanning empire but their races' sucess
and obsession with sensuality and extreme experience led to the Fall. The
psychic resonance of an entire race's extreme decadence created the Chaos God
Slaanesh within the Warp, who's catastrophic birth caused a tear in space,
creating the Eye of Terror and destroying the Eldar homeworlds. Today, the
Eldar are a scattered and dying race, limited mainly the gigantic spacecraft
known as Craftworlds. The Eldar are a tall but slight and swift race. Fleet of
foot, they can easily outpace human warriors.
Classes
Farseer
Farseers follow the Path of the Seer. They are potent psykers, able to predict
possible futures and try to prevent anything which may somehow threaten Alaitoc
or the Eldar race. This makes the Eldar an unpredictable race, their aims and
goals enigmatic to humans. When they are fully unleashed Farseers' considerable
mental powers allow them to kill even the most armoured and experienced foes.
Abilities
Farseers are allowed to select up to three additional player classes each round
that will be available to players in the next round. (The Farseer is always
available).
Tips
Farseers are the only Eldar class that can be equipped with the powerful
psychic weapon that is the Singing Spear. Farseers have impeccebly filed
fingernails. Be careful not to break them.
Wargear List
Singing Spear Shuriken Pistol and Power Sword Shuriken Catapult
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Guardians
Craftworlds' main defence forces are made up of squads of Guardians formed from
groups of normal eldar citizens who fight for their Craftworld in times of
need. Many were once members of the Aspect Warrior shrines and all are well
trained in the arts of war.
Abilities
On some maps, Guardians will be able to choose jetbikes from their weapon menu.
To dismount from and re-mount your bike, use the [B] key.
Tips
Guardians are weak warriors with feeble weaponry, but they get many spawns.
Wargear List
Shuriken Pistol and Power Sword [Squad Leader] Lasgun Hands
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Dire Avengers
At any given point in an Eldar's life he or she will be devoted to a Path. Those
who follow the Path of the Warrior devote themselves to an aspect of their war
god, Khaela Mensha Khaine. The most common of these Aspect Warriors are Dire
Avengers. Highly skilled with their shuriken catapults, they are deadly on the
attack and immovable in defence.
Tips
Dire Avengers are a little tougher than Guardians with slightly more powerful
weapons, but have slightly less spawns.
Wargear List
Shuriken Pistol and Diresword [Exarch] Shuriken Catapult Hands
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Swooping Hawks
Swooping hawks use advanced Eldar jump packs that allow them to swiftly move to
anywhere on the battlefield, and strike the enemy with a hail of energy bolts
from their lasblasters. Their wings are an impressive piece of technology that
adds further control to their jump packs and allows greater control of flight
than that of similar human constructions.
Abilities
Swooping Hawks are equipped with jump packs. To use your jump pack to fly, press
the Special Move key [Q]
Tips
Unlike other jump pack classes, Swooping Hawks are not close combat specialists.
Their flight is best used to flit around their slower targets and pelt them
with laser bolts from every angle and flying out of danger, as well as
capturing objectives.
Wargear List
Lasgun Hands
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Striking Scorpions
Striking scorpions are close combat specialists who excel in dense terrain.
They use every nook and crevice to get close to the enemy before they attack
with their chainswords that can smash through armour and bone.
Abilities
Striking Scorpians can sprint in order to literally run circles around their
inferior opponents in close combat. To sprint, use the Special Move key [Q]
Tips
Striking Scorpians excel in close combat, get in there! On some maps, the green
Scorpians can blend in well with the surrounding terrain.
Wargear List
Shuriken Pistol and Chainsword
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Wraithlord
The Wraithlord is conceptually a similar machine to a human or ork Dreadnought,
but is technologically leagues ahead. The entire machine is made from the
psychoresonant Eldar contruct known as wraithbone, and is controlled by a
spirit stone containing the soul of a dead Eldar.
Tips
Wraithlords are incredibly powerful war machines, but generally will only have
one spawn. Wraithlords are equipped with a ranged weapon and a close combat
weapon that works in the same manner as normal classes' close combat weapons.
Warning
Wraithlords are relatively slow compared to other classes in Rival Species, and
often have limited mobility within maps.
Wargear List
Bright Lance and Power Fist
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Dark Reapers
The heavily armoured Dark Reapers are perhaps the most sinister and lethal of
all the Aspect Warriors: the Aspect of Death. They excel at long range support
and carry the fast-firing Reaper Launcher that shoots a hail of armour-piercing
rockets.
Warning
due to heavy armour and foot stabilisers to help support their rocket launchers,
Dark Reapers cannot move as fast as other Eldar.
Wargear List
Reaper Launcher
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Armoury
Lasgun
Eldar use a variety of laser weapons. They are simple, reliable, and far more
efficient than human equivalents used by the Imperial Guard.
Laser fire is not particularly powerful. It is best to concentrate the power of
several laser weapons together to take out power armoured opponents.
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Hands
Most classes of eldar warrior are not equipped for hand to hand combat,
prefering instead to use the eldar's own form of kung fu.
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Shuriken Catapult
Eldar Shuriken Catapults fire many tiny spinning discs that can cut easily
through armour and bone. Their construction is beyond the abilities of the
Imperial Adeptus Mechanicus.
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Shuriken Pistol
Compact shuriken weapons with reduced ranges, shuriken pistols are standard
Eldar sidearms.
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Chain Sword
The Chainsword is a common assault weapon of elite troops in the 41st
Millenium. It resembles a sword with a chain of monomolecular blades instead of
the cutting edge. These cut easily through armour and flesh.
Close Combat Weapom. Usually used in combination with a pistol.
Secondary Fire Used in conjunction with a Shuriken Pistol - the secondary fire
button shoots the pistol.
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Singing Spear
The Singing Spear is a wraithbone weapon psychically tuned to its user. It is
used exclusively by Eldar psychers such as Farseers as a focus for their
destructive powers on the battlefield.
Secondary Fire
If aimed at a fellow member of the wielder's team, the secondary fire function
of the Singing Spear can be used to heal them.
Tips
Due to the massive mental requirement this weapon cannot hold its own power
source so it must drain energy from its operator's energy supply. This weapon
can only fire when fully charged.
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Power Sword
Eldar Power Swords come in many forms, ranging from similar powered weapons to
their Imperial equivalents to pyscho-reactive weapons such as Direswords. All
produce an energy field that can slice through plasteel like butter.
Secondary Fir
Used in conjunction with a Shruriken Pistol - the secondary fire button shoots
the pistol.
Close Combat Weapom. Usually used in combination with a pistol.
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Reaper Launcher
This Eldar Missile Launcher used exclusively by Dark Reaper Aspect Warriors has
a great range and good armour penentration. It is lighter and more sophisicated
than Imperial equivalents, allowing the user to move and fire.
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Jet Bike
Eldar jetbikes use advanced anti-gravity technology to hover a few feet above
the ground. They are sleek and fast vehicles used to strafe or close with the
enemy.
Tips
Only Guardians may ride jetbikes, and only on levels where the mapper has made
them available. Jetbikes must be driven using the directional keys. Eldar
jetbikes are armed with twin Shuriken Catapults that may be aimed up and down
by the mouse.
Warning: it is very hard to fight from a jetbike! They are best used to strafe
the enemy, or to reach them for close combat before dismounting.
Warning: Players may only re-mount their own jetbike, and no one else's.
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