flightManeuvers = {}
flightManeuvers[0] = {
  name = "BarrelRoll",
  points = {
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = -2,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.04,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        1,
        0,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = -2,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.04,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        -1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = -2,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.04,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        -1,
        0,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = -2,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.04,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = -2,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.04,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
  },
}
flightManeuvers[1] = {
  name = "Loop",
  points = {
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.3,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        1,
        0,
      },
      up = {
        0,
        0,
        -1,
      },
      wishForwardBackwardSpeed = 0.3,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        -1,
      },
      up = {
        0,
        -1,
        0,
      },
      wishForwardBackwardSpeed = 0.3,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        -1,
        0,
      },
      up = {
        0,
        0,
        1,
      },
      wishForwardBackwardSpeed = 0.3,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.3,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
  },
}
flightManeuvers[2] = {
  name = "RollCW",
  points = {
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 360,
      timeDelay = 0.5,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.3,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
  },
}
flightManeuvers[3] = {
  name = "ImmelMann",
  points = {
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        1,
        0,
      },
      up = {
        0,
        0,
        -1,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        -1,
      },
      up = {
        0,
        -1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        -1,
      },
      up = {
        1,
        0,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        -1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.2,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
  },
}
flightManeuvers[4] = {
  name = "Split_S",
  points = {
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.2,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        -1,
        0,
        0,
      },
      wishForwardBackwardSpeed = 0.2,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        -0.651771,
        0.758416,
      },
      up = {
        0,
        -0.758416,
        -0.651771,
      },
      wishForwardBackwardSpeed = 0.2,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        -1,
        0,
      },
      up = {
        0,
        0,
        -1,
      },
      wishForwardBackwardSpeed = 0.2,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        -0.573576,
        -0.819152,
      },
      up = {
        0,
        0.819152,
        -0.573576,
      },
      wishForwardBackwardSpeed = 0.2,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.3,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
  },
}
flightManeuvers[5] = {
  name = "HalfRollCCW",
  points = {
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.3,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        1,
        0,
        0,
      },
      wishForwardBackwardSpeed = 0.3,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        -1,
        0,
      },
      wishForwardBackwardSpeed = 0.3,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        -1,
        0,
      },
      wishForwardBackwardSpeed = 0.3,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
  },
}
flightManeuvers[6] = {
  name = "HalfRollCW",
  points = {
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.3,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        -1,
        0,
        0,
      },
      wishForwardBackwardSpeed = 0.3,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        -1,
        0,
      },
      wishForwardBackwardSpeed = 0.3,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        -1,
        0,
      },
      wishForwardBackwardSpeed = 0.3,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
  },
}
flightManeuvers[7] = {
  name = "WingWaggle",
  points = {
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 360,
      timeDelay = 0.1,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.3,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
  },
}
flightManeuvers[8] = {
  name = "RollCCW",
  points = {
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = -360,
      timeDelay = 0.5,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.3,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
  },
}
flightManeuvers[9] = {
  name = "BarrelRollCW",
  points = {
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 2,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 360,
      timeDelay = 0.6,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.3,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
  },
}
flightManeuvers[10] = {
  name = "JinkLeft",
  points = {
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.6,
      wishLeftRightSpeed = 1.3,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 360,
      timeDelay = 0.1,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 2.5,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.3,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
  },
}
flightManeuvers[11] = {
  name = "JinkLeftAndBack",
  points = {
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.6,
      wishLeftRightSpeed = 1.5,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 360,
      timeDelay = 0.1,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.6,
      wishLeftRightSpeed = -1.5,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.3,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
  },
}
flightManeuvers[12] = {
  name = "JinkRight",
  points = {
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.6,
      wishLeftRightSpeed = -1.3,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = -360,
      timeDelay = 0.1,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 2.5,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.3,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
  },
}
flightManeuvers[13] = {
  name = "ImmelMann_speedy",
  points = {
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.7,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = -360,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.1,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.7,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 2,
      wishRotationXSpeed = -360,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = -25.396826,
      timeDelay = 0.2,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        -1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.7,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.04,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        -1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.7,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 360,
      timeDelay = 0.04,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        -1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.7,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.04,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
  },
}
flightManeuvers[14] = {
  name = "Split_S_speedy",
  points = {
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.7,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 370,
      timeDelay = 0.35,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.7,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.1,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 5,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.7,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = -360,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.1,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.7,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 2,
      wishRotationXSpeed = -360,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.2,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        -1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.7,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.04,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
  },
}
flightManeuvers[15] = {
  name = "OneEightyDegRightTurn",
  points = {
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.7,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 360,
      timeDelay = 0.2,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.7,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.04,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.7,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = -360,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.1,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.7,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 2,
      wishRotationXSpeed = -360,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.2,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        -1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.7,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.04,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
  },
}
flightManeuvers[16] = {
  name = "RollCW_slow",
  points = {
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 115,
      timeDelay = 1.5,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 0.73,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.3,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
  },
}
flightManeuvers[17] = {
  name = "Empty",
  points = {
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.7,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.04,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
  },
}
flightManeuvers[18] = {
  name = "OneEightyDegLeftTurn",
  points = {
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.7,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = -360,
      timeDelay = 0.2,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.7,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.04,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.7,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = -360,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.1,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.7,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 2,
      wishRotationXSpeed = -360,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.2,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        -1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.7,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.04,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
  },
}
flightManeuvers[19] = {
  name = "RollCCW_slow",
  points = {
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = -115,
      timeDelay = 1.5,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 0.73,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.3,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
  },
}
flightManeuvers[20] = {
  name = "CNinetyDegRightTurn",
  points = {
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 360,
      timeDelay = 0.2,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 0.25,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.04,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 0.25,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = -360,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.1,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 0.25,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.5,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0.5,
      wishRotationXSpeed = -360,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.1,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 0.25,
    },
    {
      forward = {
        -1,
        0,
        0,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.5,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.04,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 0.25,
    },
  },
}
flightManeuvers[21] = {
  name = "CNinetyDegLeftTurn",
  points = {
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.5,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = -360,
      timeDelay = 0.2,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 0.25,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.5,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.04,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 0.25,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.5,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = -360,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.1,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 0.25,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.5,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0.5,
      wishRotationXSpeed = -360,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.1,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 0.25,
    },
    {
      forward = {
        1,
        0,
        0,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.5,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.04,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 0.25,
    },
  },
}
flightManeuvers[22] = {
  name = "NinetyDegRightTurn",
  points = {
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 60,
      timeDelay = 0.2,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.04,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = -60,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.1,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 1,
      wishRotationXSpeed = -60,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.1,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        -1,
        0,
        0,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.04,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
  },
}
flightManeuvers[23] = {
  name = "NinetyDegLeftTurn",
  points = {
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = -60,
      timeDelay = 0.2,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.04,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = -60,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.1,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 1,
      wishRotationXSpeed = -60,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.1,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        1,
        0,
        0,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1,
      wishLeftRightSpeed = 0,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.04,
      ignoreOrientation = 0,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
  },
}
flightManeuvers[24] = {
  name = "JinkRightAndBack",
  points = {
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.6,
      wishLeftRightSpeed = -1.5,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = -360,
      timeDelay = 0.1,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 0.6,
      wishLeftRightSpeed = 1.5,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 0.3,
      ignoreOrientation = 1,
      accelerationMultiplier = 1,
      rotationAccelerationMultiplier = 1,
    },
  },
}
flightManeuvers[25] = {
  name = "UnderAttackStall",
  points = {
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1.0,
      wishLeftRightSpeed = -1.5,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 1.0,
      ignoreOrientation = 1,
      accelerationMultiplier = 1.0,
      rotationAccelerationMultiplier = 1.0,
    },
    {
      forward = {
        0,
        0,
        1,
      },
      up = {
        0,
        1,
        0,
      },
      wishForwardBackwardSpeed = 1.0,
      wishLeftRightSpeed = 1.5,
      wishUpDownSpeed = 0,
      wishRotationXSpeed = 0,
      wishRotationYSpeed = 0,
      wishRotationZSpeed = 0,
      timeDelay = 2.0,
      ignoreOrientation = 1,
      accelerationMultiplier = 1.0,
      rotationAccelerationMultiplier = 1.0,
    },
  },
}