fps = 15;
startFrame = 0;
loopCount = 1
;
texture = 
{
	"data:ART/FX/explosions/7_64_green/001.tga",
	"data:ART/FX/explosions/7_64_green/002.tga",
	"data:ART/FX/explosions/7_64_green/003.tga",
	"data:ART/FX/explosions/7_64_green/004.tga",
	"data:ART/FX/explosions/7_64_green/005.tga",
	"data:ART/FX/explosions/7_64_green/006.tga",
	"data:ART/FX/explosions/7_64_green/007.tga",
	"data:ART/FX/explosions/7_64_green/008.tga",
}
