-- LuaDC version 0.9.19
-- 5/23/2004 11:09:13 PM
-- LuaDC by Age2uN
-- on error send source file (compiled lua) and this outputfile to Age2uN@gmx.net
--
fx = 
{ 
    style = "STYLE_RING", 
    properties = 
    { 
        property_28 = 
        { 
            name = "PointDistance", 
            type = "VARTYPE_FLOAT", 
            value = -1, }, 
        property_27 = 
        { 
            name = "DepthOffset", 
            type = "VARTYPE_FLOAT", 
            value = 0, }, 
        property_26 = 
        { 
            name = "SortOrder", 
            type = "VARTYPE_INT", 
            value = 1, }, 
        property_25 = 
        { 
            name = "RandomBitmap", 
            type = "VARTYPE_BOOL", 
            value = 1, }, 
        property_24 = 
        { 
            name = "BirthSpawn_Fx", 
            type = "VARTYPE_STRING", 
            value = "DMG_HULL_BURN_RING1", }, 
        property_23 = 
        { 
            name = "Spawn_Fx", 
            type = "VARTYPE_STRING", 
            value = "", }, 
        property_22 = 
        { 
            name = "Mesh", 
            type = "VARTYPE_STRING", 
            value = "DATA:ART/FX/CLOUDS/FIRE_BALL.HOD", }, 
        property_21 = 
        { 
            name = "Texture", 
            type = "VARTYPE_STRING", 
            value = "DATA:ART/FX/MOTHERSHIP_DEATH/PANEL_TEXTURE_RADIAL.TGA", }, 
        property_11 = 
        { 
            name = "SpinRandom", 
            type = "VARTYPE_BOOL", 
            value = 0, }, 
        property_15 = 
        { 
            name = "UseDepthSort", 
            type = "VARTYPE_BOOL", 
            value = 1, }, 
        property_18 = 
        { 
            name = "Billboard", 
            type = "VARTYPE_BOOL", 
            value = 0, }, 
        property_17 = 
        { 
            name = "AlternateFOV", 
            type = "VARTYPE_BOOL", 
            value = 0, }, 
        property_16 = 
        { 
            name = "Loop", 
            type = "VARTYPE_BOOL", 
            value = 1, }, 
        property_19 = 
        { 
            name = "SelfIlluminated", 
            type = "VARTYPE_BOOL", 
            value = 0, }, 
        property_09 = 
        { 
            name = "SpinEpsilonY", 
            type = "VARTYPE_FLOAT", 
            value = 0, }, 
        property_04 = 
        { 
            name = "SpinZ", 
            type = "VARTYPE_ARRAY_TIMEFLOAT", 
            value = 
                { 0, 5.06667, 0.01625, 0, 1, 0, }, }, 
        property_03 = 
        { 
            name = "SpinY", 
            type = "VARTYPE_ARRAY_TIMEFLOAT", 
            value = 
                { 0, 0, 1, 0, }, }, 
        property_06 = 
        { 
            name = "RadiusEpsilon", 
            type = "VARTYPE_FLOAT", 
            value = 0, }, 
        property_05 = 
        { 
            name = "Colour", 
            type = "VARTYPE_ARRAY_TIMECOLOUR", 
            value = 
            { 
                entry_19 = 
                    { 0.85224, 0.70406, 0.70406, 0.70406, 0.99129, }, 
                entry_18 = 
                    { 0.82836, 0, 0, 0, 0.993, }, 
                entry_17 = 
                    { 0.80597, 0.61321, 0.61321, 0.61321, 0.99461, }, 
                entry_06 = 
                    { 0.07612, 0.4717, 0.4717, 0.4717, 1, }, 
                entry_07 = 
                    { 0.09701, 0.61321, 0.61321, 0.61321, 1, }, 
                entry_08 = 
                    { 0.39403, 0.72927, 0.72927, 0.72927, 1, }, 
                entry_09 = 
                    { 0.41343, 0.33019, 0.33019, 0.33019, 1, }, 
                entry_00 = 
                    { 0, 0, 0, 0, 1, }, 
                entry_01 = 
                    { 0.01791, 0.66038, 0.66038, 0.66038, 1, }, 
                entry_02 = 
                    { 0.02388, 0, 0, 0, 1, }, 
                entry_03 = 
                    { 0.03134, 0.75472, 0.75472, 0.75472, 1, }, 
                entry_04 = 
                    { 0.04328, 0.35849, 0.35849, 0.35849, 1, }, 
                entry_05 = 
                    { 0.05224, 0.56604, 0.56604, 0.56604, 1, }, 
                entry_16 = 
                    { 0.72836, 0.42453, 0.42453, 0.42453, 1, }, 
                entry_15 = 
                    { 0.63881, 0.65094, 0.65094, 0.65094, 1, }, 
                entry_14 = 
                    { 0.6194, 0.70755, 0.70755, 0.70755, 1, }, 
                entry_13 = 
                    { 0.59552, 0.53774, 0.53774, 0.53774, 1, }, 
                entry_12 = 
                    { 0.57164, 0.50943, 0.50943, 0.50943, 1, }, 
                entry_11 = 
                    { 0.47313, 0.50943, 0.50943, 0.50943, 1, }, 
                entry_10 = 
                    { 0.42537, 0.90566, 0.90566, 0.90566, 1, }, 
                entry_20 = 
                    { 1, 0, 0, 0, 0.98113, }, }, }, 
        property_08 = 
        { 
            name = "SpinEpsilonX", 
            type = "VARTYPE_FLOAT", 
            value = 0, }, 
        property_07 = 
        { 
            name = "RateEpsilon", 
            type = "VARTYPE_FLOAT", 
            value = 0, }, 
        property_02 = 
        { 
            name = "SpinX", 
            type = "VARTYPE_ARRAY_TIMEFLOAT", 
            value = 
                { 0, 0, 1, 0, }, }, 
        property_01 = 
        { 
            name = "Offset", 
            type = "VARTYPE_ARRAY_TIMEVECTOR3", 
            value = 
            { 
                entry_00 = 
                    { 0, 0, 0, 0.5, }, 
                entry_01 = 
                    { 1, 0, 0, 0.5, }, }, }, 
        property_13 = 
        { 
            name = "UseMesh", 
            type = "VARTYPE_BOOL", 
            value = 0, }, 
        property_14 = 
        { 
            name = "UseDepthTest", 
            type = "VARTYPE_BOOL", 
            value = 0, }, 
        property_20 = 
        { 
            name = "Blending", 
            type = "VARTYPE_INT", 
            value = 1, }, 
        property_12 = 
        { 
            name = "Duration", 
            type = "VARTYPE_FLOAT", 
            value = 5, }, 
        property_00 = 
        { 
            name = "Radius", 
            type = "VARTYPE_ARRAY_TIMEFLOAT", 
            value = 
                { 0, 33, 1, 33, }, }, 
        property_10 = 
        { 
            name = "SpinEpsilonZ", 
            type = "VARTYPE_FLOAT", 
            value = 0, }, }, }
