fps = 12;
startFrame = 0;
loopCount = 1
;
texture = 
{
    "data:ART/FX/explosions/7_512_huge/001.tga",
    "data:ART/FX/explosions/7_512_huge/002.tga",
    "data:ART/FX/explosions/7_512_huge/003.tga",
    "data:ART/FX/explosions/7_512_huge/004.tga",
    "data:ART/FX/explosions/7_512_huge/005.tga",
    "data:ART/FX/explosions/7_512_huge/006.tga",
    "data:ART/FX/explosions/7_512_huge/007.tga",
    "data:ART/FX/explosions/7_512_huge/008.tga",
}
