fps = 20;
startFrame = 0;
loopCount = 1
;
texture = 
{
	"data:ART/FX/explosions/6_64_fireball/001.tga",
	"data:ART/FX/explosions/6_64_fireball/002.tga",
	"data:ART/FX/explosions/6_64_fireball/003.tga",
	"data:ART/FX/explosions/6_64_fireball/004.tga",
	"data:ART/FX/explosions/6_64_fireball/005.tga",
	"data:ART/FX/explosions/6_64_fireball/006.tga",
	"data:ART/FX/explosions/6_64_fireball/007.tga",
}
