-- Pretty-Printed using HW2 Pretty-Printer 1.21 by Mikail.
-- LuaDC version 0.9.19
-- 5/23/2004 11:08:36 PM
-- LuaDC by Age2uN
-- on error send source file (compiled lua) and this outputfile to Age2uN@gmx.net
--

fx = 
{
	style = "STYLE_RING",
	properties = 
	{
		property_26 = 
		{
			name = "DepthOffset",
			type = "VARTYPE_FLOAT",
			value = 0,
		},
		property_25 = 
		{
			name = "SortOrder",
			type = "VARTYPE_INT",
			value = 3,
		},
		property_24 = 
		{
			name = "RandomBitmap",
			type = "VARTYPE_BOOL",
			value = 0,
		},
		property_23 = 
		{
			name = "BirthSpawn_Fx",
			type = "VARTYPE_STRING",
			value = "DMG_CAPITAL_SPHERE_CONE",
		},
		property_22 = 
		{
			name = "Spawn_Fx",
			type = "VARTYPE_STRING",
			value = "",
		},
		property_21 = 
		{
			name = "Mesh",
			type = "VARTYPE_STRING",
			value = "DATA:ART/FX/SURFACE_EXPLOSION/SPHERE_FOOTPRINT.HOD",
		},
		property_11 = 
		{
			name = "SpinRandom",
			type = "VARTYPE_BOOL",
			value = 0,
		},
		property_15 = 
		{
			name = "UseDepthSort",
			type = "VARTYPE_BOOL",
			value = 1,
		},
		property_18 = 
		{
			name = "SelfIlluminated",
			type = "VARTYPE_BOOL",
			value = 1,
		},
		property_17 = 
		{
			name = "Billboard",
			type = "VARTYPE_BOOL",
			value = 0,
		},
		property_16 = 
		{
			name = "Loop",
			type = "VARTYPE_BOOL",
			value = 0,
		},
		property_19 = 
		{
			name = "Blending",
			type = "VARTYPE_INT",
			value = 2,
		},
		property_09 = 
		{
			name = "SpinEpsilonY",
			type = "VARTYPE_FLOAT",
			value = 0,
		},
		property_04 = 
		{
			name = "SpinZ",
			type = "VARTYPE_ARRAY_TIMEFLOAT",
			value = 
			{
				0,
				1.93333,
				0.5875,
				0,
				1,
				0,
			},
		},
		property_03 = 
		{
			name = "SpinY",
			type = "VARTYPE_ARRAY_TIMEFLOAT",
			value = 
			{
				0,
				0,
				1,
				0,
			},
		},
		property_06 = 
		{
			name = "RadiusEpsilon",
			type = "VARTYPE_FLOAT",
			value = 0.8,
		},
		property_05 = 
		{
			name = "Colour",
			type = "VARTYPE_ARRAY_TIMECOLOUR",
			value = 
			{
				entry_00 = 
				{
					0,
					0.31132,
					0.31132,
					0.31132,
					1,
				},
				entry_01 = 
				{
					0.4,
					0.33019,
					0.31061,
					0.28712,
					1,
				},
				entry_02 = 
				{
					0.70746,
					0.02539,
					0.02386,
					0.02204,
					0.05382,
				},
				entry_03 = 
				{
					1,
					0,
					0,
					0,
					0,
				},
			},
		},
		property_08 = 
		{
			name = "SpinEpsilonX",
			type = "VARTYPE_FLOAT",
			value = 0,
		},
		property_07 = 
		{
			name = "RateEpsilon",
			type = "VARTYPE_FLOAT",
			value = 0,
		},
		property_02 = 
		{
			name = "SpinX",
			type = "VARTYPE_ARRAY_TIMEFLOAT",
			value = 
			{
				0,
				0,
				1,
				0,
			},
		},
		property_01 = 
		{
			name = "Offset",
			type = "VARTYPE_ARRAY_TIMEVECTOR3",
			value = 
			{
				entry_00 = 
				{
					0,
					0,
					0,
					0,
				},
				entry_01 = 
				{
					1,
					0,
					0,
					0,
				},
			},
		},
		property_13 = 
		{
			name = "UseMesh",
			type = "VARTYPE_BOOL",
			value = 1,
		},
		property_14 = 
		{
			name = "UseDepthTest",
			type = "VARTYPE_BOOL",
			value = 0,
		},
		property_20 = 
		{
			name = "Texture",
			type = "VARTYPE_STRING",
			value = "DATA:ART/FX/ZEROG_EXPLOSIONS/ZEROG3.ANIM",
		},
		property_12 = 
		{
			name = "Duration",
			type = "VARTYPE_FLOAT",
			value = 3,
		},
		property_00 = 
		{
			name = "Radius",
			type = "VARTYPE_ARRAY_TIMEFLOAT",
			value = 
			{
				0,
				0,
				0.02453,
				1.53597,
				0.045,
				2.49071,
				0.07375,
				3.14597,
				0.1275,
				3.83583,
				0.1975,
				4.24972,
				1,
				6.49162,
			},
		},
		property_10 = 
		{
			name = "SpinEpsilonZ",
			type = "VARTYPE_FLOAT",
			value = 0,
		},
	},
}

