fps = 12;
startFrame = 0;
loopCount = 1
;
texture = 
{
    "data:ART/FX/explosions/7_256_yellow/001.tga",
    "data:ART/FX/explosions/7_256_yellow/002.tga",
    "data:ART/FX/explosions/7_256_yellow/003.tga",
    "data:ART/FX/explosions/7_256_yellow/004.tga",
    "data:ART/FX/explosions/7_256_yellow/005.tga",
    "data:ART/FX/explosions/7_256_yellow/006.tga",
    "data:ART/FX/explosions/7_256_yellow/007.tga",
    "data:ART/FX/explosions/7_256_yellow/008.tga",
}
