hitfx = "dmg_cloud_torpedo_combo"
bulletfx = "vgr_90ac"
nopenetratefx = "dmg_cloud_torpedo_combo"
deathtype = "deathCannon"
scartype = "Kinetic_Large/Kinetic_Large"
hit_sfx = "WEAPON/FIGHTER/IMPACT/WEAPON_FIGHTER_PEA_SHOOTER_HIT"
fire_sfx = "customwpn/gatlinggun2"
firefx = "muzzle_flash_combo"
hit_clamp = {
  1,
  1,
}
