fps = 25;
startFrame = 0;
loopCount =05
;
texture = 
{
    "data:/ART/FX/Lance_Beam/Lance_beam00.tga",
    "data:/ART/FX/Lance_Beam/Lance_beam01.tga",
    "data:/ART/FX/Lance_Beam/Lance_beam02.tga",
    "data:/ART/FX/Lance_Beam/Lance_beam03.tga",
    "data:/ART/FX/Lance_Beam/Lance_beam04.tga",
    "data:/ART/FX/Lance_Beam/Lance_beam05.tga",
    "data:/ART/FX/Lance_Beam/Lance_beam04.tga",
    "data:/ART/FX/Lance_Beam/Lance_beam03.tga",
    "data:/ART/FX/Lance_Beam/Lance_beam02.tga",
    "data:/ART/FX/Lance_Beam/Lance_beam01.tga",
    "data:/ART/FX/Lance_Beam/Lance_beam00.tga",

}