fps = 45
startFrame = 0
loopCount = 1
layout = 
    { 8, 2, }
textureLayout = 
    { 
        { "data:/ART/FX/Muzzle_Flashes/blue_MUZZLE_TP.dds", 0, 0, }, 
        { "data:/ART/FX/Muzzle_Flashes/blue_MUZZLE_TP.dds", 0, 1, }, 
        { "data:/ART/FX/Muzzle_Flashes/blue_MUZZLE_TP.dds", 1, 0, }, 
        { "data:/ART/FX/Muzzle_Flashes/blue_MUZZLE_TP.dds", 1, 1, }, 
        { "data:/ART/FX/Muzzle_Flashes/blue_MUZZLE_TP.dds", 2, 0, }, 
        { "data:/ART/FX/Muzzle_Flashes/blue_MUZZLE_TP.dds", 2, 1, }, 
        { "data:/ART/FX/Muzzle_Flashes/blue_MUZZLE_TP.dds", 3, 0, }, 
        { "data:/ART/FX/Muzzle_Flashes/blue_MUZZLE_TP.dds", 3, 1, }, 
        { "data:/ART/FX/Muzzle_Flashes/blue_MUZZLE_TP.dds", 4, 0, }, 
        { "data:/ART/FX/Muzzle_Flashes/blue_MUZZLE_TP.dds", 4, 1, }, 
        { "data:/ART/FX/Muzzle_Flashes/blue_MUZZLE_TP.dds", 5, 0, }, 
        { "data:/ART/FX/Muzzle_Flashes/blue_MUZZLE_TP.dds", 5, 1, }, 
    }
1, }, 
        { "data:/ART/FX/Muzzle_Flashes/blue_MUZZLE_TP.dds", 5, 0, }, 
        { "data:/ART/FX/Muzzle_Flashes/blue_MUZZLE_TP.dds", 5, 1, }, 
    }
