fps = 4;
startFrame = 0;
loopCount = 1
;
texture = 
{
    "data:ART/FX/explosions/22_64_bright/spr000.tga",
    "data:ART/FX/explosions/22_64_bright/spr001.tga",
    "data:ART/FX/explosions/22_64_bright/spr002.tga",
    "data:ART/FX/explosions/22_64_bright/spr003.tga",
    "data:ART/FX/explosions/22_64_bright/spr004.tga",
    "data:ART/FX/explosions/22_64_bright/spr005.tga",
    "data:ART/FX/explosions/22_64_bright/spr006.tga",
    "data:ART/FX/explosions/22_64_bright/spr007.tga",
    "data:ART/FX/explosions/22_64_bright/spr008.tga",
    "data:ART/FX/explosions/22_64_bright/spr009.tga",
    "data:ART/FX/explosions/22_64_bright/spr010.tga",
    "data:ART/FX/explosions/22_64_bright/spr011.tga",
    "data:ART/FX/explosions/22_64_bright/spr012.tga",
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    "data:ART/FX/explosions/22_64_bright/spr014.tga",
    "data:ART/FX/explosions/22_64_bright/spr015.tga",
    "data:ART/FX/explosions/22_64_bright/spr016.tga",
    "data:ART/FX/explosions/22_64_bright/spr017.tga",
    "data:ART/FX/explosions/22_64_bright/spr018.tga",
    "data:ART/FX/explosions/22_64_bright/spr019.tga",
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    "data:ART/FX/explosions/22_64_bright/spr021.tga",
    "data:ART/FX/explosions/22_64_bright/spr022.tga",
    "data:ART/FX/explosions/22_64_bright/spr023.tga",
}
