displayName = "The Fall of the 12 Colonies - Battlestar Galactica 75th BG"
Mission = {}
Mission[1] = 
{ 
    postload = function ()
    		playAnimatic("data:animatics/A00.lua", 0, 0)
	end, 
    directory = "M01_Tanis", 
    level = "M01_Tanis.level", 
    postlevel = function (bWin)
    			postLevelComplete()
	end,
    displayName = "M01 - Shock & Awe: Supprise Attack", 
    description = "The Battlestar Galactica is pressed into service to help in the fight against the Cylons. Admiral Negalla's ship has been destroyed.\n\nUse whatever combat craft available to engage Cylon units in the area while the Galactica begins preparations for an Faster than Light (FTL) jump to Ragnar Anchorage.\n\nThis missions is not playable yet. Please wait for the next release.", }
Mission[2] = 
{ 
    directory = "M02_Hiigara", 
    level = "M02_Hiigara.level", 
    		postlevel = function ()
    		postLevelComplete()
	end,
    displayName = "M02 - Ragnar Anchorage", 
    description = "All magazines secured and ready. The Battlestar Galactica is now ready for combat. Aditional Colonial units have been detected by dredis. Stand by for contact.\n\nThis missions is not playable yet. Please wait for the next release.", }
Mission[3] = 
{ 
    postload = function ()
    		playAnimatic("data:animatics/A02.lua", 0, 0)
	end, 
    directory = "M03_Staging", 
    level = "M03_Staging.level", 
    postlevel = 
		function ()
    		postLevelComplete()
	end, 
    displayName = "M03 - Fleet Staging Area Sarum VII: Small Victories", 
    description = "Sobani Intelligence reports that the Shipyard Naabal located in the frontier Sarum star system has been effectively supporting defensive operations against Vagyr elements for the past several (Hiigaran) days, but is now being subjected to concentrated enemy attacks.\n\nTasking: HGN-02 fleet will conduct defensive counter operations in support of SY-NBL, following which we will refuel and add heavy warships to our order of battle in preparation for deep strike operations.", }
Mission[4] = 
{ 
    postload = function ()
    		playAnimatic("data:animatics/A03.lua", 0, 0)
	end, 
    directory = "M04_OuterGeh", 
    level = "M04_OuterGeh.level", 
    		postlevel = function ()
    		postLevelComplete()
	end, 
    displayName = "M04 - Vagyr Armada HQ, Gehenna System: Serpent's Head", 
    description = "Passage of lines successful. Back home, the situation is bleak - the Nalthoran homeworld has fallen and enemy forces have besieged the Homeworld. Hiigaran naval resistance has been, to date, ineffectual due to the enemy's decisive numerical superiority.\n\nTasking: This is where we make a difference in the war effort. Strategic recon has identified this system as a major nerve centre and logistics hub for the Vagyr Armada, and eliminating it will put a large dent in their plans.", }
Mission[5] = 
{ 
    postload = 
		function ()
    		playAnimatic("data:animatics/A04.lua", 0, 0)
	end, 
    directory = "M05_Gehenna", 
    level = "M05_Gehenna.level", 
    postlevel = function (bWin)
    		playAnimatic("data:animatics/A15.lua", 1, 0)
    		postLevelComplete()
	end, 
    displayName = "M05 - Rings of Gehenna III: End Game", 
    description = "While the earlier operation was a decisive victory, interrogation of Vagyr survivors have yielded information that the facility we destroyed was no longer used as a base for the Armada - hence the inadequate defenses. However we had managed to wipe out several fleet carriers and a large number of small attack craft.\n\nWe have additionally located our high-value facility - A heavily fortified asteroid base in orbit around the supermassive gas giant in this system. Move in to sieze it. They will be prepared for us this time, be wary. Estimated defenses: One cruiser division supported by asteroid-based fighters.", }