-- LuaDC version 0.9.19
-- 5/23/2004 7:24:41 PM
-- LuaDC by Age2uN
-- on error send source file (compiled lua) and this outputfile to Age2uN@gmx.net
--
effects = 
{ 
    animations = 
    { 
        animation1 = 
        { 
            name = "Death", 
            length = 2, 
            loop = 0, 
            parent = "", 
            minimum = 0, 
            maximum = 0, 
            markers = 
                { "", }, }, 
        animation2 = 
        { 
            name = "Weapon_L", 
            length = 1, 
            loop = 0, 
            parent = "", 
            minimum = 0, 
            maximum = 0, 
            markers = 
                { "", }, }, 
        animation3 = 
        { 
            name = "Weapon_R", 
            length = 1, 
            loop = 0, 
            parent = "", 
            minimum = 0, 
            maximum = 0, 
            markers = 
                { "", }, }, 
        animation4 = 
        { 
            name = "Deathtrail", 
            length = 3, 
            loop = 0, 
            parent = "", 
            minimum = 0, 
            maximum = 0, 
            markers = 
                { "", }, }, 
        animation5 = 
        { 
            name = "Dmg", 
            length = 2, 
            loop = 0, 
            parent = "", 
            minimum = 0, 
            maximum = 0, 
            markers = 
                { "", }, }, }, 
    events = 
    { 
        event1 = 
            { 
                { "anim", "Weapon_L", }, 
                { "animtime", "0", }, 
                { "marker", "Weapon_L_Muzzle", }, 
                { "fx", "", }, 
                { "sound", "WEAPON/FIGHTER/FIRE/KWEAPON_MOVER_KINETIC_AUTOGUN_SHELL", }, 
                { "fx_nlips", "on", }, 
            }, 
        event2 = 
            { 
                { "anim", "Weapon_R", }, 
                { "animtime", "0", }, 
                { "marker", "Weapon_R_Muzzle", }, 
                { "fx", "", }, 
                { "sound", "WEAPON/FIGHTER/FIRE/KWEAPON_MOVER_KINETIC_AUTOGUN_SHELL", }, 
                { "fx_nlips", "on", }, 
            }, 
        event3 = 
            { 
                { "anim", "Deathtrail", }, 
                { "animtime", "0", }, 
                { "marker", "marker_death", }, 
                { "fx", "FIERY_TRAIL_SPRAY", }, 
                { "sound", "EXPLOSION/DEATHTRAIL", }, 
                { "fx_scale", "5", }, 
            }, 
        event4 = 
            { 
                { "anim", "Deathtrail", }, 
                { "animtime", "0", }, 
                { "marker", "marker_death", }, 
                { "fx", "fiery_trail_spray_small", }, 
                { "fx_scale", "5", }, 
            }, 
        event5 = 
            { 
                { "anim", "Deathtrail", }, 
                { "animtime", "0", }, 
                { "marker", "marker_death", }, 
                { "fx", "fiery_flash_ring_long", }, 
                { "fx_scale", "30", }, 
            }, 
        event6 = 
            { 
                { "anim", "Death", }, 
                { "animtime", "0", }, 
                { "marker", "root", }, 
                { "fx", "death_generic_fighter", }, 
                { "fx_scale", "4", }, 
            }, 
        event7 = 
            { 
                { "anim", "Deathtrail", }, 
                { "animtime", "0.5", }, 
                { "marker", "root", }, 
                { "fx", "fiery_trail_lines_spray", }, 
                { "fx_scale", "entity", }, 
            }, 
        event8 = 
            { 
                { "anim", "Deathtrail", }, 
                { "animtime", "0.5", }, 
                { "marker", "root", }, 
                { "fx", "fiery_trail_death_combo", }, 
                { "sound", "EXPLOSION/MEDIUM/ETG_EXPLODE_MEDIUM_FIREY", }, 
                { "fx_scale", "20", }, 
            }, 
        event9 = 
            { 
                { "anim", "Deathtrail", }, 
                { "animtime", "1", }, 
                { "marker", "root", }, 
                { "fx", "fiery_trail_shockwave_small", }, 
                { "fx_scale", "entity", }, 
            }, 
        event10 = 
            { 
                { "anim", "Dmg", }, 
                { "animtime", "0", }, 
                { "marker", "marker1", }, 
                { "fx", "dmg_fighter_combo", }, 
                { "fx_scale", "2", }, 
            }, 
        event11 = 
            { 
                { "anim", "Dmg", }, 
                { "animtime", "0.2", }, 
                { "marker", "marker2", }, 
                { "fx", "dmg_fighter_combo", }, 
                { "fx_scale", "2", }, 
            }, 
        event12 = 
            { 
                { "anim", "Dmg", }, 
                { "animtime", "0.5", }, 
                { "marker", "marker3", }, 
                { "fx", "dmg_fighter_combo", }, 
                { "fx_scale", "2", }, 
            }, 
        event13 = 
            { 
                { "anim", "Dmg", }, 
                { "animtime", "0.8", }, 
                { "marker", "marker4", }, 
                { "fx", "dmg_fighter_combo", }, 
                { "fx_scale", "2", }, 
            }, }, }
