fps = 10;
startFrame = 0;
loopCount = 0
;
texture = 
{"data:ART/FX/explosions/7_64_red/001.tga","data:ART/FX/explosions/7_64_red/002.tga","data:ART/FX/explosions/7_64_red/003.tga","data:ART/FX/explosions/7_64_red/004.tga","data:ART/FX/explosions/7_64_red/005.tga","data:ART/FX/explosions/7_64_red/006.tga","data:ART/FX/explosions/7_64_red/007.tga",}
