BattleStar Galactica - Homeworld 2 MOD Demo Beta

This is a Work in Progress targeted at modders and modder-wannabes.

To Install:
Prereq - Fresh Homeworld2 install, patched to 1.1

This is a Data directory based mod.  You are responsible for backing-up any changes you have made to your Homeworld 2 Data Directory.  Unzip this file into your Homeworld 2 Data Directory.  Start Homeworld2 with the -overrideBigFile switch. See http://forums.relicnews.com/showthread.php?t=65993

To  uninstall:

Replacement Info:

Hgn Interceptor  -  Colonial Viper MKII
Hgn Carrier      -  Old Colonial Battlestar untextured
Vgr Interceptor  -  Old Cylon Raider
Vgr LanceFighter -  Cylon Raider
Vgr Carrier      -  Old Cylon Basestar untextured

New ship info:
Hgn Colonial ContainerShip2

Ship Tuning:



More Notes:
The BSG HW Mod was exported at 3.5 the size.
Battlestars Landing paths start at X 350, Y -118, Z -1630, (-20 X each path) and end at Y -118, Z -430
Battlestars Fighter launch starts at X 615, Y -124, Z 215
Battlestars Corvette launch starts at X 320, Y -118, Z 300

Bugs:
Can't get multiple launch paths to work. http://forums.relicnews.com/showthread.php?t=56423

Credits:
The original HW BSG Mod Team.
Thanks go out to the following sources that have been invaluable in gathering information, sample meshes and textures.
http://www.battlestargalactica.com
http://www.tecr.com/nfg/tech/master.htm
http://www.galactica.tv/
http://www.battlestarhelios.com/

Check the latest video on the website www.battlestarmod.cjb.net for credits.

None of this would have been possible without the Homeworld modding community at Tanis Shipyards (http://forums.relicnews.com/forumdisplay.php?f=72), Relic, Sierra, and Battlestar Galactica.

Questions, comments, submissions, credits, etc:
hw2-m@eghm.net

Battlestar Galactica is a trademark of Universal Studios.