hitfx = "hit_generic"
bulletfx = "bullet_tracer_combo"
nopenetratefx = "hit_generic"
deathtype = "deathCannon"
scartype = "Bullet/Bullet"
fire_sfx = "customwpn/gatlinggun2"
firefx = "muzzle_flash_combo"
hit_clamp = {
  1,
  1,
}
