-- Pretty-Printed using HW2 Pretty-Printer 1.21 by Mikail.
-- LuaDC version 0.9.19
-- 5/23/2004 11:09:57 PM
-- LuaDC by Age2uN
-- on error send source file (compiled lua) and this outputfile to Age2uN@gmx.net
--

fx = 
{
	style = "STYLE_RING",
	properties = 
	{
		property_28 = 
		{
			name = "PointDistance",
			type = "VARTYPE_FLOAT",
			value = -1,
		},
		property_27 = 
		{
			name = "DepthOffset",
			type = "VARTYPE_FLOAT",
			value = 0,
		},
		property_26 = 
		{
			name = "SortOrder",
			type = "VARTYPE_INT",
			value = 1,
		},
		property_25 = 
		{
			name = "RandomBitmap",
			type = "VARTYPE_BOOL",
			value = 1,
		},
		property_24 = 
		{
			name = "BirthSpawn_Fx",
			type = "VARTYPE_STRING",
			value = "ION_DMG_FLARE_SPRAY_kpr",
		},
		property_23 = 
		{
			name = "Spawn_Fx",
			type = "VARTYPE_STRING",
			value = "",
		},
		property_22 = 
		{
			name = "Mesh",
			type = "VARTYPE_STRING",
			value = "DATA:ART/FX/BULLET_SPLASH/BULLET_SPLASH.HOD",
		},
		property_21 = 
		{
			name = "Texture",
			type = "VARTYPE_STRING",
			value = "DATA:ART/FX/ION_BEAM/ION_BEAM_MELT_TRAIL.TGA",
		},
		property_11 = 
		{
			name = "SpinRandom",
			type = "VARTYPE_BOOL",
			value = 0,
		},
		property_15 = 
		{
			name = "UseDepthSort",
			type = "VARTYPE_BOOL",
			value = 1,
		},
		property_18 = 
		{
			name = "Billboard",
			type = "VARTYPE_BOOL",
			value = 0,
		},
		property_17 = 
		{
			name = "AlternateFOV",
			type = "VARTYPE_BOOL",
			value = 0,
		},
		property_16 = 
		{
			name = "Loop",
			type = "VARTYPE_BOOL",
			value = 0,
		},
		property_19 = 
		{
			name = "SelfIlluminated",
			type = "VARTYPE_BOOL",
			value = 1,
		},
		property_09 = 
		{
			name = "SpinEpsilonY",
			type = "VARTYPE_FLOAT",
			value = 0,
		},
		property_04 = 
		{
			name = "SpinZ",
			type = "VARTYPE_ARRAY_TIMEFLOAT",
			value = 
			{
				0,
				1.66667,
				0.00625,
				0,
				1,
				0,
			},
		},
		property_03 = 
		{
			name = "SpinY",
			type = "VARTYPE_ARRAY_TIMEFLOAT",
			value = 
			{
				0,
				0,
				1,
				0,
			},
		},
		property_06 = 
		{
			name = "RadiusEpsilon",
			type = "VARTYPE_FLOAT",
			value = 1,
		},
		property_05 = 
		{
			name = "Colour",
			type = "VARTYPE_ARRAY_TIMECOLOUR",
			value = 
			{
				entry_00 = 
				{
					0,
					1,
					0.91698,
					0.79245,
					1,
				},
				entry_01 = 
				{
					1,
					0,
					0,
					0,
					0,
				},
			},
		},
		property_08 = 
		{
			name = "SpinEpsilonX",
			type = "VARTYPE_FLOAT",
			value = 0,
		},
		property_07 = 
		{
			name = "RateEpsilon",
			type = "VARTYPE_FLOAT",
			value = 0,
		},
		property_02 = 
		{
			name = "SpinX",
			type = "VARTYPE_ARRAY_TIMEFLOAT",
			value = 
			{
				0,
				0,
				1,
				0,
			},
		},
		property_01 = 
		{
			name = "Offset",
			type = "VARTYPE_ARRAY_TIMEVECTOR3",
			value = 
			{
				entry_00 = 
				{
					0,
					0,
					0,
					0,
				},
				entry_01 = 
				{
					1,
					0,
					0,
					0,
				},
			},
		},
		property_13 = 
		{
			name = "UseMesh",
			type = "VARTYPE_BOOL",
			value = 1,
		},
		property_14 = 
		{
			name = "UseDepthTest",
			type = "VARTYPE_BOOL",
			value = 0,
		},
		property_20 = 
		{
			name = "Blending",
			type = "VARTYPE_INT",
			value = 2,
		},
		property_12 = 
		{
			name = "Duration",
			type = "VARTYPE_FLOAT",
			value = 0.4,
		},
		property_00 = 
		{
			name = "Radius",
			type = "VARTYPE_ARRAY_TIMEFLOAT",
			value = 
			{
				0,
				0,
				0.16662,
				2.445,
				0.29157,
				3.46886,
				0.43088,
				4.0064,
				1,
				5.36063,
			},
		},
		property_10 = 
		{
			name = "SpinEpsilonZ",
			type = "VARTYPE_FLOAT",
			value = 0,
		},
	},
}

