-- LuaDC version 1.0.1
-- 14/07/2008 14:58:23
-- LuaDC by Age2uN
-- on error send source file (compiled lua) and this outputfile to Age2uN@gmx.net
--
hitfx = "dmg_wave_explosion_combo"
bulletfx = "beam_generic_bc"
nopenetratefx = "dmg_wave_explosion_combo"
blowthroughfx = "blowthrough_generic"
deathtype = "deathBeam"
scartype = "iontrail"
firefx = "Laser_Beam_Red_Light_Medium"
hit_sfx = "WEAPON/FRIGATE/IMPACT/WEAPON_FRIGATE_ION_CANNON_BEAM_HIT"
fire_sfx = "WEAPON/CARRIER/FIRE/VWEAPON_CARRIER_KINETIC_BURST_CANNON_SHELL"
nopentrate_sfx = "WEAPON/FRIGATE/IMPACT/WEAPON_FRIGATE_ION_CANNON_BEAM_HIT"
hit_clamp = 
    { 0.5, 1.25, }
