-- Generated by _skunks_ HW2 Map Editor
-- Map Author:  _skunk_
levelDesc = "tewstmap"
maxPlayers = 2

player = {}

player[0] = {
  id = 0,
  name = "StartPos0",
  resources = 1500,
  raceID = 1,
  startPos = 1,
}

player[1] = {
  id = 1,
  name = "StartPos1",
  resources = 1500,
  raceID = 1,
  startPos = 1,
}

function DetermChunk()
  addPoint("StartPos0", {1600, 0, 148}, {0, -90, 0})
  addPoint("StartPos1", {-4999, 0, 147}, {0, -90, 0})
  addAsteroid("Asteroid_5", {7015, 0, 14032}, 200, 0, 0, 0, 0)
  addAsteroid("Asteroid_5", {-9380, 0, 16115}, 200, 0, 0, 0, 0)
  addAsteroid("Asteroid_5", {4901, 0, -12461}, 200, 0, 0, 0, 0)
  addAsteroid("Asteroid_5", {-6337, 0, -12730}, 200, 0, 0, 0, 0)
  addAsteroid("Asteroid_5", {30893, 0, 727}, 200, 0, 0, 0, 0)
  addAsteroid("Asteroid_5", {-31653, 0, -399}, 200, 0, 0, 0, 0)
  addAsteroid("Asteroid_5", {-44538, 0, 45533}, 200, 0, 0, 0, 0)
  addAsteroid("Asteroid_5", {42658, 0, 40974}, 200, 0, 0, 0, 0)
  addAsteroid("Asteroid_5", {26388, 0, -37028}, 200, 0, 0, 0, 0)
  addAsteroid("Asteroid_5", {-27781, 0, -38084}, 200, 0, 0, 0, 0)
  addAsteroid("Asteroid_5", {70937, 0, 233657}, 200, 0, 0, 0, 0)
  setWorldBoundsInner({0, 0, 0}, {50000, 30000, 50000})
end

function NonDetermChunk()
  fogSetActive(0)
  setGlareIntensity(0.00)
  setLevelShadowColour(0,0,0,1)
  loadBackground("m01")
  setSensorsManagerCameraDistances(10000, 150000)
  setDefaultMusic("Data:sound/music/Battle/battle_movers")
end
