HW
Primer:
About
About
Homeworld
Version
Distribution
Discussion
and further Help
Feedback
Copyright
and Disclaimer
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There]

HW
Primer:
Introduction
Welcome
The Tutorial
The Map Makers Tools
Some Points to Remember
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There]

Chapter
One:
The Map Basics
1.0
And so it begins...
1.1 On Map Design
1.1.1
The
'Skirmish' Map
1.1.2
The
'Homeworld' Map
1.1.3
The
'Battle' Map
1.1.4
The
Multiplayer '1v1' Map
1.1.5
The Multiplayer 'Giant' Maps
1.2
Directory Structure
1.3
Directory Content
1.3.1
The
Description file
1.3.2
The
Level file
1.3.3
The
Mothership files
1.3.4
The
ResourceSphere file
1.3.5
The
Distribution file
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Chapter
Two:
The
Description File
2.0
Introduction
2.1 The Map Description
2.2 Default Settings
2.3 RU Injections
2.4 Last Word
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Chapter
Three:
The
Level File
3.0
Introduction
3.1 Comment Lines & Game Info
3.2 The Missionsphere Lines
3.2.1
PlayerNumber
3.2.2
RaceName
3.2.3
Misspheretype
3.2.4
PosX,PosY,PosZ
3.2.5
Radius
3.2.6
Sphere
rotz
3.2.7
Contents
3.2.8
Starting
RUs
3.2.9
Summary
of the Missionsphere Lines.
3.3
Map Level Data
3.4 Background & Lighting
3.5 Sensors Manager
3.6 Loading Ships and Resources
3.6.1
Ships
3.6.2
Resources
3.6.3
Derelicts
3.7
Colour Schemes
3.7.1
Changing
Colour Schemes
3.8
Songnumber
3.9 Last Word
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Chapter
Four:
The Mothership File
4.0
Introduction
4.1 The Mothership Missphere
4.1.1
posx,posy,posz
4.1.2
rot
4.1.3
race
4.1.4
shiptype
4.1.5
numShips
4.1.6
formation
4.1.7
flag
4.1.8
Properties
- Colour
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Chapter
Five:
The ResourceSphere File
5.0
Introduction
5.1 The Resource Mission Spheres
5.2 The Resource Line
5.2.1
resourcetype
5.2.2
posx,posy,posz
5.2.3
layout
5.2.4
distribution
5.2.5
numResources
5.2.6
radius
5.2.7
length
5.2.8
roty,
rotz
5.2.9
properties
5.3
Derelicts
5.3.1
derelicttype
5.3.2
posx,posy,posz
5.3.3
roty,
rotz
5.3.4
properties
5.4
Ships
5.5 Nebulas
5.5.1
posx,posy,posz
5.5.2
Nebula
5.5.3
distribution
5.5.4
numTendrils
5.5.5
xSize,
ySize, zSize
5.5.6
NumChunks
5.6
Properties (Gary's Notes)
5.6.1
rotating
derelicts
5.6.2
Missionman
Properties
5.6.3
Note
on Prop 64 & 128
5.7
Troubleshooting MisSpheres
5.8 Distribution Files
5.8.1
ResourceTypeSize
5.8.2
RelativeNumber
5.8.3
RegenNumber
5.8.4
Summary
5.9
Resource Types
5.10 Placement of Resources
5.10.1
Spheres
5.10.2
Cylinders
5.10.3
Rectangles
5.11
Addition of CPU ships
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Chapter
Six:
Finishing Your Map
6.0
Putting it all Together
6.1 Adding more Players
6.1.1
The Map Folder
6.1.2
The Description.txt File
6.1.3
The Level File
6.1.4
The Mothership Files
6.1.5
The ResourceSphere Files
6.1.6
The 64k WON Limit
6.1.7
Distribution Files
6.2
Tweaks and Final Touches
6.3 Once you have Finished
6.4 And so it ends...
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APPENDIX
A:
Quick Reference Files
Relics
Listing of all Objects
·
Relics
Listing of Resource Types
·
Relics
Listing of Derelict Types
·
Relics
Listing of Ship Types
·
Songnumber
Listing
Quick
Reference Files
·
Level
File Parameters
·
Mothership
File Parameters
·
Resources
Files Parameters
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There]
APPENDIX
B:
Help And Troubleshooting
Useful
Texts by other Authors
·
Homeworld
Mapmaking Help and FAQ v2.0a
·
Hellhawk's
Checklist for Advanced Map-Builders
·
TAKER's
Exception Errors Demystified
·
Dylov's
Using Excel
·
Dylov's
Homeworld Construction Folder
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There]
APPENDIX
C:
Bibliography and Links
Bibliography
and Links
·
Texts
·
Utilities
·
Websites
[Go
There]

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Online
Help
for Mappers
Forums
mIRC
E-mail
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There]
Useful
Websites
for Mappers
Websites
Trig?
Forums
News
[Go
There]
Useful
Tools
for Mappers
Recommended
MSExcel
Windows
Miscellaneous
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There]

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Tutorial:
HW
Revelations
Introductory
Tutorial - 'Revelations'
·
Part
One - Basic Set up
·
Part
Two - The Description File
·
Part
Three - The Level File
·
Part
Four - The Mothership Mission Spheres
·
Part
Five - The Resource Spheres
·
Part
Six - A first look at your Map, and its first Tweaks
·
Part
Seven - The Resources And Distribution
·
Part
Eight - Tweaking the Resources
·
Part
Nine - Addition of Ships and Derelicts
·
Part
Ten - Addition of further Players
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