HW Primer: The Resource File
Introduction
Resource Spheres Resource Types
The Resource Line -resourcetype -posx,posy,posz -layout -distribution -numResources -radius -length -roty, rotz -properties
Derelicts -derelicttype -posx,posy,posz -roty, rotz -properties
Ships
Nebulas -posx,posy,posz -Nebula -distribution -numTendrils -x, y & z Size -NumChunks
Properties -Examples -rotating derelicts -MM Properties -Prop 64 & 128 -Multiple Properties
Troubleshooting
Distribution Files -ResourceTypeSize -RelativeNumber -RegenNumber -Summary
Resource Placement -Spheres -Cylinders -Rectangles
Adding CPU ships
Back to Chapter Four On to Chapter Six
HW Primer: Chapters Main Index Introduction Map Basics The Description File The Level File The Mothership File The ResourceSphere File Finishing Your Map
Appendices A: Quick Reference Files B: Help & Troubleshooting C: Bibliography & Links
Further Help Online Help Useful Websites Useful Tools
Tutorial HW Tutorial Title Page
Contact The Author Dylov [hwprimer@ntlworld.com]
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