The Homeworld Map Makers Primer v2.1 FINAL

 
HW Tutorial 5.0 Resource Sphere

 

Part Five: Overview

In this
section you will set up the ResourceSphere File: ResourceSphere_1.missphere, and prepare for a preview of your map.

5.1

Set up the ResourceSphere_1.missphere file

5.2

Add the required *.dist files into the map folder.


Quick Links Relevant to this Chapter

 

5.0 The Resource File

This file contains every single resource element that we want to use in the map including asteroids, dust clouds and particles. When ships are placed in the ResourceSphere they go under AI control, even when playing with no computer players. There will only be more than one of these if it becomes bigger than 64k.

 

5.1 - Set up the ResourceSphere_1.missphere file

Open up the Tutorial Map folder and copy the Resource file called ‘ResourceSphere_1.missphere’ into your ‘Revelations2’ folder. Check to make sure this file name is exactly as named in the Revelations2.level file, in this case it is, the level file says the resources are to be found in the file named ‘ResourceSphere_1.missphere’ and the file is indeed called ‘ResourceSphere_1.missphere’. (Once again, the case should match EXACTLY).

 

Next we would normally want to delete all the resources that are in here, as we want to add or own. We would delete everything bar the first three lines (the MissionMan generated headers). However, don’t do it just yet, I’m gonna show you a wee trick that I use. 

5.2 - Add the required *.dist files into the map folder.

The ResourceSphere file in the Tutorial Map folder is taken from the Relic made default map called ‘Hyperspace Arena’. I found this file using the Big Viewer, in the Homeworld/Multiplayer/Hyperspace2 folder to be precise. I think it was originally called ResourceSphere_3.missphere’ but that’s not important. Anyway, what I do is just copy this file into my map folder and look at the names of the *.dist files that this file refers to. In this case there are four, and they are;

AsteroidCentre.dist
DustCloudCentre.dist
AsteroidLong.dist
nebula.dist.

We will cover these shortly, but for the moment just nod in agreement. “Yes Dylov…” Right, these four distribution files have been named so they will be required, happily they have all been included in the Tutorial Map folder. So go there and copy all four files into your Revelations2 folder.

The point of adding in all ‘Hyperspace Arena's’ resources is so that you can see your map and get an idea of the scale. ‘Hyperspace Arena’ is a medium to large map, this is a handy thing to do if you, like me are into big maps. I have a habit of making huge maps that are way too big, this gives me some idea of a decent sized map so I don’t start with players absolutely bloody miles away from each other.

 

Now, tremble in excitement as we prepare to take a first look at your map!

 

Quick Links:

HW Primer:
Chapter Five - The Resource Spheres Files

Quick Jump to Relevant Areas in the Primer:
5.1 The Resource Mission Sphere

Quick Jump to Relevant Appendices:
Appendix A: Relic Resource List

Appendix A: The Resource File Parameters

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