[format]
desc = townlevels;%s_desc
descs = townlevels;%s


;---------------------------
;castle Level 1
;---------------------------


[town1]
cost = 50f, 300g
foodstoragebonus = 100
base_bonus = 1f, 1a, 1s, 1g

[town2]
req = town1
override = town1
cost = 100f, 500g

[town3]
req = town2
override = town2
cost = 100f, 700g

;---------------------------
;castle Level 2
;---------------------------

[town4]
req = town3
override = town3
cost = 100f, 1000g
base_bonus = 1g

[town5]
req = town4
override = town4
cost = 100f, 1200g

[town6]
req = town5
override = town5
cost = 100f, 1400g


;---------------------------
;castle Level 3
;---------------------------

[town7]
req = town6
override = town6
cost = 200f, 2000g
base_bonus = 1g


[town8]
req = town7
override = town7
cost = 200f, 2200g

[town9]
req = town8
override = town8
cost = 200f, 2400g


;---------------------------
;castle Level 4
;---------------------------

[town10]
req = town9
override = town9
cost = 400f, 3000g
base_bonus = 1g

[town11]
req = town10
override = town10
cost = 400f, 3500g

[town12]
req = town11
override = town11
cost = 400f, 4000g
base_bonus = 2g, 2f, 2a
