[format]
icon = images/screens/PlayWnd/economy/icons/advantages/%s.bmp
iconl = images/screens/PlayWnd/economy/icons/advantages/%s_l.bmp
desc = advantages;%s_desc
descs = advantages;%s

[glorious conquest]
req = leather,horses,silver,dyes,silk
;army morale bonus
params = 3

[secret order]
req = silver,parchment,ink,wine,clothes,gems
;Espionage chances to success += %
params = 10

[great cathedral]
req = books,statues,silver,wax,dyes,amber,gems
;Cathedral bonuses doubled (in %)
params = 200

[silk route]
req = horses,wool,hides,honey,wax,linen,silk,ivory
;Trade profit doubled in %
params = 200

[age of discoveries]
req = meat,salt,tackling,linen,wax,clothes
;Harbors +5 gold
params = 5

[age of enlightment]
req = books,ink,parchment,ivory,silk
;Universities bonus doubled (in %)
params = 200

[great fortress]
req = columns,statues,silver,dyes,ebony,ivory
;Siege times when defending +30%
params = 130

[crop rotation]
req = leather,wax,salt,horses
;+1 food all farms; +100 food storage
params = 1,100

[urbanization]
req = meat,clothes,wax,linen,salt,spices
;+1, 2, 3, 4 max population for castles 0,4,8,12
;+30% max pop (in %)
params = 130

[spring festival]
req = wine,honey,meat,silver,statues,sugar
;All Inns give +2 and hostels +5 happiness additionally
params = 2, 5