[HQ_T1]
mMaxHP=5500.0000
mBaseStaticHPRegen=20
mArmor=0.0000
mMaxMP=0.0000
SelectionHeight=117.0000
SelectionRadius=397.2222
PerceptionBubbleRadius=1350.0000
ArmorMaterial=Metal
SkinName1=OrderNexus
SkinName2=DestroyedNexus
Collision Radius=319.4445
Collision Height=0.0000
PathfindingCollisionRadius=352.7778
[HQ_T2]
mMaxHP=5500.0000
mBaseStaticHPRegen=20
mArmor=0.0000
mMaxMP=0.0000
SelectionHeight=381
SelectionRadius=336
PerceptionBubbleRadius=1350.0000
ArmorMaterial=Metal
SkinName1=ChaosNexus
SkinName2=DestroyedNexus
PathfindingCollisionRadius=240.7846
[Barracks_T2_L1]
mMaxHP=5500.0000
mBaseStaticHPRegen=15
mArmor=0.0000
mMaxMP=0.0000
SelectionHeight=108.0000
SelectionRadius=225.0000
PerceptionBubbleRadius=1350.0000
ArmorMaterial=Wood
SkinName1=ChaosInhibitor
SkinName2=ChaosInhibitor_D
PathfindingCollisionRadius=213.7500
[Barracks_T2_C1]
mMaxHP=5500.0000
mBaseStaticHPRegen=15
mArmor=0.0000
mMaxMP=0.0000
SelectionHeight=108.0000
SelectionRadius=225.0000
PerceptionBubbleRadius=1350.0000
ArmorMaterial=Wood
SkinName1=ChaosInhibitor
SkinName2=ChaosInhibitor_D
PathfindingCollisionRadius=213.7500
[Barracks_T2_R1]
mMaxHP=5500.0000
mBaseStaticHPRegen=15
mArmor=0.0000
mMaxMP=0.0000
SelectionHeight=108.0000
SelectionRadius=225.0000
PerceptionBubbleRadius=1350.0000
ArmorMaterial=Wood
SkinName1=ChaosInhibitor
SkinName2=ChaosInhibitor_D
PathfindingCollisionRadius=213.7500
[Barracks_T1_R1]
mMaxHP=3000.0000
mBaseStaticHPRegen=15
mArmor=0.0000
mMaxMP=0.0000
SelectionHeight=103.0000
SelectionRadius=219.4444
PerceptionBubbleRadius=1350.0000
ArmorMaterial=Wood
SkinName1=OrderInhibitor
SkinName2=OrderInhibitor_D
PathfindingCollisionRadius=185.4683
[Barracks_T1_C1]
mMaxHP=3000.0000
mBaseStaticHPRegen=15
mArmor=0.0000
mMaxMP=0.0000
SelectionHeight=115.0000
SelectionRadius=225.0000
PerceptionBubbleRadius=1350.0000
ArmorMaterial=Wood
SkinName1=OrderInhibitor
SkinName2=OrderInhibitor_D
PathfindingCollisionRadius=186.7707
[Barracks_T1_L1]
mMaxHP=3000.0000
mBaseStaticHPRegen=15
mArmor=0.0000
mMaxMP=0.0000
SelectionHeight=105.0000
SelectionRadius=197.0000
PerceptionBubbleRadius=1350.0000
ArmorMaterial=Wood
SkinName1=OrderInhibitor
SkinName2=OrderInhibitor_D
PathfindingCollisionRadius=187.1500
[OrderShop01]
SelectionHeight=396.9950
SelectionRadius=269.6738
PathfindingCollisionRadius=256.1901
[ChaosShop]
SelectionHeight=469.0003
SelectionRadius=190.7449
PathfindingCollisionRadius=181.2077


[__P_Order_Spawn_Barracks__R01]
SkinName1=OrderBarracks_Wizard
SelectionHeight=39.6218
SelectionRadius=19.8094
PathfindingCollisionRadius=18.8190
[__P_Order_Spawn_Barracks__C01]
SkinName1=OrderBarracks_Wizard
SelectionHeight=39.6217
SelectionRadius=19.8094
PathfindingCollisionRadius=18.8189
[__P_Order_Spawn_Barracks__L01]
SkinName1=OrderBarracks_Wizard
SelectionHeight=39.6218
SelectionRadius=19.8095
PathfindingCollisionRadius=18.8190
[__P_Chaos_Spawn_Barracks__L01]
SkinName1=ChaosBarracks_Wizard
SelectionHeight=39.6217
SelectionRadius=19.8101
PathfindingCollisionRadius=18.8196
[__P_Chaos_Spawn_Barracks__C01]
SkinName1=ChaosBarracks_Wizard
SelectionHeight=39.6217
SelectionRadius=19.8098
PathfindingCollisionRadius=18.8193
[__P_Chaos_Spawn_Barracks__R01]
SkinName1=ChaosBarracks_Wizard
SelectionHeight=39.6218
SelectionRadius=19.8101
PathfindingCollisionRadius=18.8191
[GameObject]
PathfindingCollisionRadius=0.0000
[OrderShop04]
PathfindingCollisionRadius=0.0000
SelectionHeight=563.6843
SelectionRadius=194.9833
[ChaosShop1]
PathfindingCollisionRadius=0.0000
SelectionHeight=418.5673
SelectionRadius=170.9817

[__ANIMS_shopekeeper]
SkinName1=ShopKeeper
Move=-11.1111 31.1111 8.8889
Rot=140.0000 0.0000 0.0000

[__ANIMS_shopekeeper2]
SkinName1=ShopKeeper
Move=-35.5556 -13.3333 42.2222
Rot=174.0000 0.0000 0.0000

[__ANIMS_store1]
SkinName1=shop
Move=15.5555 -13.3333 4.4445
Rot=138.0000 0.0000 0.0000

[__ANIMS_store2]
SkinName1=shop
Move=0.0000 -13.3333 -20.0000
Rot=184.0000 0.0000 0.0000

[__ANIMS_orderShrineTurret]
SkinName1=OrderTurretShrine
Move=-2.2222 0.0000 97.7778
Rot=0.0000 0.0000 0.0000

[__ANIMS_chaosShrineTurret]
SkinName1=ChaosTurretShrine
Move=35.5556 -2.2222 -86.6667
Rot=168.0000 0.0000 0.0000

[ChaosShop01]
PathfindingCollisionRadius=0.0000
SelectionHeight=320.5078
SelectionRadius=252.6802

[ChaosTorch05]
Move=0.0000 0.0000 0.0000
Rot=0.0000 0.0000 0.0000
[Levels\Map1\SCENE\HQ_T1.sco]
SelectionHeight=0.0000
SelectionRadius=0.0000
PathfindingCollisionRadius=0.0000
[Levels\Map1\SCENE\HQ_T2.sco]
SelectionHeight=0.0000
SelectionRadius=0.0000
PathfindingCollisionRadius=0.0000
[Levels\Map1\SCENE\chaosShop01.sco]
PathfindingCollisionRadius=0.0000
SelectionHeight=0.0000
SelectionRadius=0.0000
[Levels\Map1\SCENE\orderShop01.sco]
PathfindingCollisionRadius=0.0000
SelectionHeight=0.0000
SelectionRadius=0.0000
[Levels\Map1\SCENE\__P_Order_Spawn_Barracks__R01.sco]
SelectionHeight=0.0000
SelectionRadius=0.0000
[Levels\Map1\SCENE\__P_Order_Spawn_Barracks__C01.sco]
SelectionHeight=0.0000
SelectionRadius=0.0000
[Levels\Map1\SCENE\__P_Order_Spawn_Barracks__L01.sco]
SelectionHeight=0.0000
SelectionRadius=0.0000
[Levels\Map1\SCENE\__P_Chaos_Spawn_Barracks__L01.sco]
SelectionHeight=0.0000
SelectionRadius=0.0000
[Levels\Map1\SCENE\__P_Chaos_Spawn_Barracks__C01.sco]
SelectionHeight=0.0000
SelectionRadius=0.0000
[Levels\Map1\SCENE\__P_Chaos_Spawn_Barracks__R01.sco]
SelectionHeight=0.0000
SelectionRadius=0.0000
[Turret_T1_C_06]
Move=0.0000 0.0000 0.0000
Rot=48.0000 0.0000 0.0000
[Turret_T1_L_02]
Move=0.0000 0.0000 13.3333
Rot=66.0000 0.0000 0.0000
[Turret_T1_L_03]
Move=0.0000 0.0000 0.0000
Rot=40.0000 0.0000 0.0000
[Turret_T2_L_03]
Move=0.0000 0.0000 0.0000
Rot=344.0000 0.0000 0.0000
[Turret_T2_L_02]
Move=0.0000 0.0000 0.0000
Rot=300.0000 0.0000 0.0000
[Turret_T2_L_01]
Move=0.0000 0.0000 0.0000
Rot=304.0000 0.0000 0.0000
[Turret_T2_C_03]
Move=0.0000 0.0000 0.0000
Rot=0.0000 0.0000 0.0000
[Turret_T2_R_01]
Move=0.0000 0.0000 0.0000
Rot=38.0000 0.0000 0.0000
[Turret_T2_R_02]
Move=0.0000 0.0000 0.0000
Rot=62.0000 0.0000 0.0000
[Turret_T2_R_03]
Move=0.0000 0.0000 0.0000
Rot=20.0000 0.0000 0.0000
[Turret_T1_R_03]
Move=0.0000 0.0000 0.0000
Rot=342.0000 0.0000 0.0000
[Turret_T1_R_02]
Move=0.0000 0.0000 0.0000
Rot=304.0000 0.0000 0.0000
[Turret_T1_C_07]
Move=0.0000 0.0000 0.0000
Rot=310.0000 0.0000 0.0000
[Turret_T1_C_01]
Move=0.0000 0.0000 0.0000
Rot=32.0000 0.0000 0.0000
[Turret_T1_C_02]
Move=0.0000 0.0000 0.0000
Rot=332.0000 0.0000 0.0000
[Turret_T1_C_04]
Move=-15.5556 0.0000 0.0000
Rot=28.0000 0.0000 0.0000
[Turret_T1_C_05]
Move=-8.8889 0.0000 6.6667
Rot=358.0000 0.0000 0.0000
[Turret_T2_C_05]
Move=0.0000 0.0000 0.0000
Rot=348.0000 0.0000 0.0000
[Turret_T2_C_04]
Move=0.0000 0.0000 0.0000
Rot=22.0000 0.0000 0.0000
[Turret_T2_C_01]
Move=0.0000 0.0000 0.0000
Rot=14.0000 0.0000 0.0000
[Turret_T2_C_02]
Move=0.0000 0.0000 0.0000
Rot=344.0000 0.0000 0.0000
[Turret_OrderTurretShrine]
Move=0.0000 0.0000 0.0000
Rot=158.0000 0.0000 0.0000
[Turret_ChaosTurretShrine]
Move=0.0000 0.0000 0.0000
Rot=322.0000 0.0000 0.0000
