L 07/03/2010 - 00:36:24: SourceMod log file session started (file "L20100703.log") (Version "1.3.3")
L 07/03/2010 - 00:36:24: -------- Mapchange to c1m2_streets --------
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "1500")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_autoshotgun_max") (value "270")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_chainsaw_max") (value "120")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_grenadelauncher_max") (value "90")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "450")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_minigun_max") (value "3200")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "3")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_painpills_max") (value "2")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "3")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_shotgun_max") (value "160")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "2500")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_sniperrifle_max") (value "540")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_turret_max") (value "900")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_vomitjar_max") (value "2")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_adrenaline_max") (value "2")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mounted_gun_cooldown_time") (value "20")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_adrenaline_density") (value "8.48")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "8.48")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_melee_weapon_density") (value "8.48")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "8.48")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_per_map_weapon_upgrade_chance") (value "1")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "8.48")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "6")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "8.48")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "8.48")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "8.48")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_super_weapon_density") (value "8.48")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "1")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_forever") (value "0")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_max") (value "7")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_min") (value "5")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "140")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "70")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_finale_size") (value "50")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "120")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "120")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "120")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "120")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "70")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "70")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "70")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "70")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "70")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "20")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "8000")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_boomer_limit") (value "0")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_charger_limit") (value "0")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hunter_limit") (value "0")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_jockey_limit") (value "0")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minion_limit") (value "3")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_smoker_limit") (value "0")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spitter_limit") (value "0")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "3500")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "2.0")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "300")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0.2")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "500")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "60")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "80")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.4")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.4")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.4")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.4")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar") (value "22")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar_combat_character") (value "7")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_convert_pills_critical_health") (value "60")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "adrenaline_health_buffer") (value "35")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_survivor_respawn_health") (value "70")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_startmoney") (value "5000")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_incap_health") (value "400")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3500")
L 07/03/2010 - 00:36:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "50")
L 07/03/2010 - 00:36:45: [SM] Changed map to "c1m2_streets"
L 07/03/2010 - 00:36:45: -------- Mapchange to c1m2_streets --------
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "1500")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_autoshotgun_max") (value "270")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_chainsaw_max") (value "120")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_grenadelauncher_max") (value "90")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "450")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_minigun_max") (value "3200")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "3")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_painpills_max") (value "2")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "3")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_shotgun_max") (value "160")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "2500")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_sniperrifle_max") (value "540")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_turret_max") (value "900")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_vomitjar_max") (value "2")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_adrenaline_max") (value "2")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mounted_gun_cooldown_time") (value "20")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_adrenaline_density") (value "8.48")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "8.48")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_melee_weapon_density") (value "8.48")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "8.48")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_per_map_weapon_upgrade_chance") (value "1")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "8.48")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "6")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "8.48")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "8.48")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "8.48")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_super_weapon_density") (value "8.48")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "1")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_forever") (value "0")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_max") (value "7")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_min") (value "5")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "140")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "70")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_finale_size") (value "50")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "120")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "120")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "120")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "120")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "70")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "70")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "70")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "70")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "70")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "20")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "8000")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_boomer_limit") (value "0")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_charger_limit") (value "0")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hunter_limit") (value "0")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_jockey_limit") (value "0")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minion_limit") (value "3")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_smoker_limit") (value "0")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spitter_limit") (value "0")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "3500")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "2.0")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "300")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0.2")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "500")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "60")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "80")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.4")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.4")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.4")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.4")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar") (value "22")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar_combat_character") (value "7")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_convert_pills_critical_health") (value "60")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "adrenaline_health_buffer") (value "35")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_survivor_respawn_health") (value "70")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_startmoney") (value "5000")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_incap_health") (value "400")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3500")
L 07/03/2010 - 00:36:47: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "50")
L 07/03/2010 - 00:36:49: [L4D2 HP Regeneration.smx] [HpRegeneration] - Loaded
L 07/03/2010 - 00:51:12: Log file closed.
L 07/03/2010 - 01:01:56: SourceMod log file session started (file "L20100703.log") (Version "1.3.3")
L 07/03/2010 - 01:01:56: -------- Mapchange to c1m2_streets --------
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "1500")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_autoshotgun_max") (value "270")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_chainsaw_max") (value "120")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_grenadelauncher_max") (value "90")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "450")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_minigun_max") (value "3200")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "3")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_painpills_max") (value "2")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "3")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_shotgun_max") (value "160")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "2500")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_sniperrifle_max") (value "540")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_turret_max") (value "900")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_vomitjar_max") (value "2")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_adrenaline_max") (value "2")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mounted_gun_cooldown_time") (value "20")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_adrenaline_density") (value "8.48")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "8.48")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_melee_weapon_density") (value "8.48")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "8.48")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_per_map_weapon_upgrade_chance") (value "1")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "8.48")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "6")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "8.48")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "8.48")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "8.48")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_super_weapon_density") (value "8.48")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "1")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_forever") (value "0")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_max") (value "7")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_min") (value "5")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "140")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "70")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_finale_size") (value "50")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "120")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "120")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "120")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "120")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "70")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "70")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "70")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "70")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "70")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "20")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "8000")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_boomer_limit") (value "0")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_charger_limit") (value "0")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hunter_limit") (value "0")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_jockey_limit") (value "0")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minion_limit") (value "3")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_smoker_limit") (value "0")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spitter_limit") (value "0")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "3500")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "2.0")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "300")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0.2")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "500")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "60")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "80")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.4")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.4")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.4")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.4")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar") (value "22")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar_combat_character") (value "7")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_convert_pills_critical_health") (value "60")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "adrenaline_health_buffer") (value "35")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_survivor_respawn_health") (value "70")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_startmoney") (value "5000")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_incap_health") (value "400")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3500")
L 07/03/2010 - 01:02:10: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "50")
L 07/03/2010 - 01:02:13: [SM] Changed map to "c1m2_streets"
L 07/03/2010 - 01:02:14: -------- Mapchange to c1m2_streets --------
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "1500")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_autoshotgun_max") (value "270")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_chainsaw_max") (value "120")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_grenadelauncher_max") (value "90")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "450")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_minigun_max") (value "3200")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "3")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_painpills_max") (value "2")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "3")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_shotgun_max") (value "160")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "2500")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_sniperrifle_max") (value "540")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_turret_max") (value "900")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_vomitjar_max") (value "2")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_adrenaline_max") (value "2")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mounted_gun_cooldown_time") (value "20")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_adrenaline_density") (value "8.48")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "8.48")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_melee_weapon_density") (value "8.48")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "8.48")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_per_map_weapon_upgrade_chance") (value "1")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "8.48")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "6")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "8.48")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "8.48")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "8.48")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_super_weapon_density") (value "8.48")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "1")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_forever") (value "0")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_max") (value "7")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_min") (value "5")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "140")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "70")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_finale_size") (value "50")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "120")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "120")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "120")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "120")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "70")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "70")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "70")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "70")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "70")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "20")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "8000")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_boomer_limit") (value "0")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_charger_limit") (value "0")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hunter_limit") (value "0")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_jockey_limit") (value "0")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minion_limit") (value "3")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_smoker_limit") (value "0")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spitter_limit") (value "0")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "3500")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "2.0")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "300")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0.2")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "500")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "60")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "80")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.4")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.4")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.4")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.4")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar") (value "22")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar_combat_character") (value "7")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_convert_pills_critical_health") (value "60")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "adrenaline_health_buffer") (value "35")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_survivor_respawn_health") (value "70")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_startmoney") (value "5000")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_incap_health") (value "400")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3500")
L 07/03/2010 - 01:02:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "50")
L 07/03/2010 - 01:02:20: [L4D2 HP Regeneration.smx] [HpRegeneration] - Loaded
L 07/03/2010 - 01:07:35: Log file closed.
L 07/03/2010 - 01:12:52: SourceMod log file session started (file "L20100703.log") (Version "1.3.3")
L 07/03/2010 - 01:12:52: -------- Mapchange to c1m2_streets --------
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "1500")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_autoshotgun_max") (value "270")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_chainsaw_max") (value "120")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_grenadelauncher_max") (value "90")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "450")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_minigun_max") (value "3200")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "3")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_painpills_max") (value "2")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "3")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_shotgun_max") (value "160")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "2500")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_sniperrifle_max") (value "540")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_turret_max") (value "900")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_vomitjar_max") (value "2")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_adrenaline_max") (value "2")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mounted_gun_cooldown_time") (value "20")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_adrenaline_density") (value "8.48")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "8.48")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_melee_weapon_density") (value "8.48")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "8.48")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_per_map_weapon_upgrade_chance") (value "1")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "8.48")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "6")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "8.48")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "8.48")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "8.48")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_super_weapon_density") (value "8.48")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "1")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_forever") (value "0")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_max") (value "7")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_min") (value "5")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "140")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "70")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_finale_size") (value "50")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "120")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "120")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "120")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "120")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "70")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "70")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "70")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "70")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "70")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "20")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "8000")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_boomer_limit") (value "0")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_charger_limit") (value "0")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hunter_limit") (value "0")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_jockey_limit") (value "0")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minion_limit") (value "3")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_smoker_limit") (value "0")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spitter_limit") (value "0")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "3500")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "2.0")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "300")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0.2")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "500")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "60")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "80")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.4")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.4")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.4")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.4")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar") (value "22")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar_combat_character") (value "7")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_convert_pills_critical_health") (value "60")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "adrenaline_health_buffer") (value "35")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_survivor_respawn_health") (value "70")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_startmoney") (value "5000")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_incap_health") (value "400")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3500")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "50")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_hordecount") (value "10")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autoshuffle") (value "1")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autochance") (value "15")
L 07/03/2010 - 01:13:07: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autotypes") (value "19")
L 07/03/2010 - 01:13:13: [SM] Changed map to "c1m2_streets"
L 07/03/2010 - 01:13:14: -------- Mapchange to c1m2_streets --------
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "1500")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_autoshotgun_max") (value "270")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_chainsaw_max") (value "120")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_grenadelauncher_max") (value "90")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "450")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_minigun_max") (value "3200")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "3")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_painpills_max") (value "2")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "3")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_shotgun_max") (value "160")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "2500")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_sniperrifle_max") (value "540")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_turret_max") (value "900")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_vomitjar_max") (value "2")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_adrenaline_max") (value "2")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mounted_gun_cooldown_time") (value "20")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_adrenaline_density") (value "8.48")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "8.48")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_melee_weapon_density") (value "8.48")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "8.48")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_per_map_weapon_upgrade_chance") (value "1")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "8.48")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "6")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "8.48")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "8.48")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "8.48")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_super_weapon_density") (value "8.48")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "1")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_forever") (value "0")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_max") (value "7")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_min") (value "5")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "140")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "70")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_finale_size") (value "50")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "120")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "120")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "120")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "120")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "70")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "70")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "70")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "70")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "70")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "20")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "8000")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_boomer_limit") (value "0")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_charger_limit") (value "0")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hunter_limit") (value "0")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_jockey_limit") (value "0")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minion_limit") (value "3")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_smoker_limit") (value "0")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spitter_limit") (value "0")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "3500")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "2.0")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "300")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0.2")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "500")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "60")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "80")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.4")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.4")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.4")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.4")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar") (value "22")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar_combat_character") (value "7")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_convert_pills_critical_health") (value "60")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "adrenaline_health_buffer") (value "35")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_survivor_respawn_health") (value "70")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_startmoney") (value "5000")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_incap_health") (value "400")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3500")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "50")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_hordecount") (value "10")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autoshuffle") (value "1")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autochance") (value "15")
L 07/03/2010 - 01:13:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autotypes") (value "19")
L 07/03/2010 - 01:13:20: [L4D2 HP Regeneration.smx] [HpRegeneration] - Loaded
L 07/03/2010 - 01:21:30: Log file closed.
L 07/03/2010 - 09:56:43: SourceMod log file session started (file "L20100703.log") (Version "1.3.3")
L 07/03/2010 - 09:56:43: -------- Mapchange to c1m2_streets --------
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "1500")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_autoshotgun_max") (value "270")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_chainsaw_max") (value "120")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_grenadelauncher_max") (value "90")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "450")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_minigun_max") (value "3200")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "3")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_painpills_max") (value "2")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "3")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_shotgun_max") (value "160")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "2500")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_sniperrifle_max") (value "540")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_turret_max") (value "900")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_vomitjar_max") (value "2")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_adrenaline_max") (value "2")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mounted_gun_cooldown_time") (value "20")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_adrenaline_density") (value "8.48")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "8.48")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_melee_weapon_density") (value "8.48")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "8.48")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_per_map_weapon_upgrade_chance") (value "1")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "8.48")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "6")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "8.48")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "8.48")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "8.48")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_super_weapon_density") (value "8.48")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "1")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_forever") (value "0")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_max") (value "7")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_min") (value "5")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "140")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "70")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_finale_size") (value "50")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "120")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "120")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "120")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "120")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "70")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "70")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "70")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "70")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "70")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "20")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "8000")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_boomer_limit") (value "0")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_charger_limit") (value "0")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hunter_limit") (value "0")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_jockey_limit") (value "0")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minion_limit") (value "3")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_smoker_limit") (value "0")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spitter_limit") (value "0")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "3500")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "2.0")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "300")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0.2")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "500")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "60")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "80")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.4")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.4")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.4")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.4")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar") (value "22")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar_combat_character") (value "7")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_convert_pills_critical_health") (value "60")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "adrenaline_health_buffer") (value "35")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_survivor_respawn_health") (value "70")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_startmoney") (value "5000")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_incap_health") (value "400")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3500")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "50")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_hordecount") (value "15")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autoshuffle") (value "1")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autochance") (value "15")
L 07/03/2010 - 09:57:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autotypes") (value "123")
L 07/03/2010 - 09:57:01: [SM] Changed map to "c1m2_streets"
L 07/03/2010 - 09:57:02: -------- Mapchange to c1m2_streets --------
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "1500")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_autoshotgun_max") (value "270")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_chainsaw_max") (value "120")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_grenadelauncher_max") (value "90")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "450")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_minigun_max") (value "3200")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "3")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_painpills_max") (value "2")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "3")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_shotgun_max") (value "160")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "2500")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_sniperrifle_max") (value "540")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_turret_max") (value "900")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_vomitjar_max") (value "2")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_adrenaline_max") (value "2")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mounted_gun_cooldown_time") (value "20")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_adrenaline_density") (value "8.48")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "8.48")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_melee_weapon_density") (value "8.48")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "8.48")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_per_map_weapon_upgrade_chance") (value "1")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "8.48")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "6")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "8.48")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "8.48")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "8.48")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_super_weapon_density") (value "8.48")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "1")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_forever") (value "0")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_max") (value "7")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_min") (value "5")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "140")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "70")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_finale_size") (value "50")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "120")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "120")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "120")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "120")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "70")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "70")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "70")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "70")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "70")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "20")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "8000")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_boomer_limit") (value "0")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_charger_limit") (value "0")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hunter_limit") (value "0")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_jockey_limit") (value "0")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minion_limit") (value "3")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_smoker_limit") (value "0")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spitter_limit") (value "0")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "3500")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "2.0")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "300")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0.2")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "500")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "60")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "80")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.4")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.4")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.4")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.4")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar") (value "22")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar_combat_character") (value "7")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_convert_pills_critical_health") (value "60")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "adrenaline_health_buffer") (value "35")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_survivor_respawn_health") (value "70")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_startmoney") (value "5000")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_incap_health") (value "400")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3500")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "50")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_hordecount") (value "15")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autoshuffle") (value "1")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autochance") (value "15")
L 07/03/2010 - 09:57:03: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autotypes") (value "123")
L 07/03/2010 - 09:57:05: [L4D2 HP Regeneration.smx] [HpRegeneration] - Loaded
L 07/03/2010 - 10:38:22: Log file closed.
L 07/03/2010 - 11:39:50: SourceMod log file session started (file "L20100703.log") (Version "1.3.3")
L 07/03/2010 - 11:39:50: -------- Mapchange to c1m2_streets --------
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "1500")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_autoshotgun_max") (value "270")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_chainsaw_max") (value "250")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_grenadelauncher_max") (value "90")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "450")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_minigun_max") (value "3200")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "3")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_painpills_max") (value "2")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "3")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_shotgun_max") (value "160")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "2500")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_sniperrifle_max") (value "540")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_turret_max") (value "900")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_vomitjar_max") (value "2")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_adrenaline_max") (value "2")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mounted_gun_cooldown_time") (value "20")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_adrenaline_density") (value "8.48")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "8.48")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_melee_weapon_density") (value "8.48")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "8.48")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_per_map_weapon_upgrade_chance") (value "1")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "8.48")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "6")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "8.48")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "8.48")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "8.48")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_super_weapon_density") (value "8.48")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "1")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_forever") (value "0")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_max") (value "7")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_min") (value "5")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "140")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "70")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_finale_size") (value "50")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "120")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "120")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "120")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "120")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "70")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "70")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "70")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "70")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "70")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "20")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "8000")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_boomer_limit") (value "0")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_charger_limit") (value "0")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hunter_limit") (value "0")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_jockey_limit") (value "0")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minion_limit") (value "3")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_smoker_limit") (value "0")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spitter_limit") (value "0")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "3500")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "2.0")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "300")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0.2")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "500")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "60")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "80")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.4")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.4")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.4")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.4")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar") (value "22")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar_combat_character") (value "7")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_convert_pills_critical_health") (value "60")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "adrenaline_health_buffer") (value "35")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_survivor_respawn_health") (value "70")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_startmoney") (value "5000")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_incap_health") (value "500")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3000")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "40")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_hordecount") (value "15")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autoshuffle") (value "1")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autochance") (value "15")
L 07/03/2010 - 11:40:05: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autotypes") (value "91")
L 07/03/2010 - 11:40:07: [SM] Changed map to "c1m2_streets"
L 07/03/2010 - 11:40:07: -------- Mapchange to c1m2_streets --------
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "1500")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_autoshotgun_max") (value "270")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_chainsaw_max") (value "250")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_grenadelauncher_max") (value "90")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "450")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_minigun_max") (value "3200")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "3")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_painpills_max") (value "2")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "3")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_shotgun_max") (value "160")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "2500")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_sniperrifle_max") (value "540")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_turret_max") (value "900")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_vomitjar_max") (value "2")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_adrenaline_max") (value "2")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mounted_gun_cooldown_time") (value "20")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_adrenaline_density") (value "8.48")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "8.48")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_melee_weapon_density") (value "8.48")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "8.48")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_per_map_weapon_upgrade_chance") (value "1")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "8.48")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "6")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "8.48")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "8.48")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "8.48")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_super_weapon_density") (value "8.48")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "1")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_forever") (value "0")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_max") (value "7")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_min") (value "5")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "140")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "70")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_finale_size") (value "50")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "120")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "120")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "120")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "120")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "70")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "70")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "70")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "70")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "70")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "20")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "8000")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_boomer_limit") (value "0")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_charger_limit") (value "0")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hunter_limit") (value "0")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_jockey_limit") (value "0")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minion_limit") (value "3")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_smoker_limit") (value "0")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spitter_limit") (value "0")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "3500")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "2.0")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "300")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0.2")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "500")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "60")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "80")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.4")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.4")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.4")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.4")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar") (value "22")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar_combat_character") (value "7")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_convert_pills_critical_health") (value "60")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "adrenaline_health_buffer") (value "35")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_survivor_respawn_health") (value "70")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_startmoney") (value "5000")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_incap_health") (value "500")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3000")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "40")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_hordecount") (value "15")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autoshuffle") (value "1")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autochance") (value "15")
L 07/03/2010 - 11:40:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autotypes") (value "91")
L 07/03/2010 - 11:40:10: [L4D2 HP Regeneration.smx] [HpRegeneration] - Loaded
L 07/03/2010 - 12:06:13: Log file closed.
L 07/03/2010 - 12:19:18: SourceMod log file session started (file "L20100703.log") (Version "1.3.3")
L 07/03/2010 - 12:19:18: -------- Mapchange to c1m2_streets --------
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "1500")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_autoshotgun_max") (value "270")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_chainsaw_max") (value "250")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_grenadelauncher_max") (value "90")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "450")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_minigun_max") (value "3200")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "3")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_painpills_max") (value "2")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "3")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_shotgun_max") (value "160")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "2500")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_sniperrifle_max") (value "540")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_turret_max") (value "900")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_vomitjar_max") (value "2")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_adrenaline_max") (value "2")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mounted_gun_cooldown_time") (value "20")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_adrenaline_density") (value "8.48")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "8.48")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_melee_weapon_density") (value "8.48")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "8.48")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_per_map_weapon_upgrade_chance") (value "1")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "8.48")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "6")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "8.48")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "8.48")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "8.48")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_super_weapon_density") (value "8.48")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "1")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_forever") (value "0")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_max") (value "7")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_min") (value "5")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "120")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "50")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_finale_size") (value "50")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "120")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "120")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "120")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "120")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "50")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "70")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "70")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "70")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "70")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "20")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "8000")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_boomer_limit") (value "0")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_charger_limit") (value "0")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hunter_limit") (value "0")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_jockey_limit") (value "0")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minion_limit") (value "3")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_smoker_limit") (value "0")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spitter_limit") (value "0")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "3500")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "2.0")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "300")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0.2")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "500")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "60")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "70")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.5")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.5")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.5")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.5")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar") (value "22")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar_combat_character") (value "7")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_convert_pills_critical_health") (value "60")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "adrenaline_health_buffer") (value "35")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_survivor_respawn_health") (value "70")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_startmoney") (value "5000")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_incap_health") (value "500")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3000")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "40")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_hordecount") (value "15")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autoshuffle") (value "1")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autochance") (value "15")
L 07/03/2010 - 12:19:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autotypes") (value "91")
L 07/03/2010 - 12:19:32: [SM] Changed map to "c1m2_streets"
L 07/03/2010 - 12:19:32: -------- Mapchange to c1m2_streets --------
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "1500")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_autoshotgun_max") (value "270")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_chainsaw_max") (value "250")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_grenadelauncher_max") (value "90")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "450")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_minigun_max") (value "3200")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "3")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_painpills_max") (value "2")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "3")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_shotgun_max") (value "160")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "2500")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_sniperrifle_max") (value "540")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_turret_max") (value "900")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_vomitjar_max") (value "2")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_adrenaline_max") (value "2")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mounted_gun_cooldown_time") (value "20")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_adrenaline_density") (value "8.48")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "8.48")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_melee_weapon_density") (value "8.48")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "8.48")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_per_map_weapon_upgrade_chance") (value "1")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "8.48")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "6")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "8.48")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "8.48")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "8.48")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_super_weapon_density") (value "8.48")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "1")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_forever") (value "0")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_max") (value "7")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_min") (value "5")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "120")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "50")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_finale_size") (value "50")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "120")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "120")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "120")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "120")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "50")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "70")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "70")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "70")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "70")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "20")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "8000")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_boomer_limit") (value "0")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_charger_limit") (value "0")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hunter_limit") (value "0")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_jockey_limit") (value "0")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minion_limit") (value "3")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_smoker_limit") (value "0")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spitter_limit") (value "0")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "3500")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "2.0")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "300")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0.2")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "500")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "60")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "70")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.5")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.5")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.5")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.5")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar") (value "22")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar_combat_character") (value "7")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_convert_pills_critical_health") (value "60")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "adrenaline_health_buffer") (value "35")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_survivor_respawn_health") (value "70")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_startmoney") (value "5000")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_incap_health") (value "500")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3000")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "40")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_hordecount") (value "15")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autoshuffle") (value "1")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autochance") (value "15")
L 07/03/2010 - 12:19:34: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autotypes") (value "91")
L 07/03/2010 - 12:19:36: [L4D2 HP Regeneration.smx] [HpRegeneration] - Loaded
L 07/03/2010 - 12:23:54: -------- Mapchange to c1m2_streets --------
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "1500")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_autoshotgun_max") (value "270")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_chainsaw_max") (value "250")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_grenadelauncher_max") (value "90")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "450")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_minigun_max") (value "3200")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "3")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_painpills_max") (value "2")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "3")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_shotgun_max") (value "160")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "2500")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_sniperrifle_max") (value "540")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_turret_max") (value "900")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_vomitjar_max") (value "2")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_adrenaline_max") (value "2")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mounted_gun_cooldown_time") (value "20")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_adrenaline_density") (value "8.48")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "8.48")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_melee_weapon_density") (value "8.48")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "8.48")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_per_map_weapon_upgrade_chance") (value "1")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "8.48")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "6")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "8.48")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "8.48")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "8.48")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_super_weapon_density") (value "8.48")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "1")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_forever") (value "0")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_max") (value "7")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_min") (value "5")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "120")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "50")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_finale_size") (value "50")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "120")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "120")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "120")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "120")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "50")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "70")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "70")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "70")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "70")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "20")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "8000")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_boomer_limit") (value "0")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_charger_limit") (value "0")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hunter_limit") (value "0")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_jockey_limit") (value "0")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minion_limit") (value "3")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_smoker_limit") (value "0")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spitter_limit") (value "0")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "3500")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "2.0")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "300")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0.2")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "500")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "60")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "70")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.5")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.5")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.5")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.5")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar") (value "22")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar_combat_character") (value "7")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_convert_pills_critical_health") (value "60")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "adrenaline_health_buffer") (value "35")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_survivor_respawn_health") (value "70")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_startmoney") (value "5000")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_incap_health") (value "500")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3000")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "40")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_hordecount") (value "15")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autoshuffle") (value "1")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autochance") (value "15")
L 07/03/2010 - 12:23:55: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autotypes") (value "91")
L 07/03/2010 - 12:42:35: -------- Mapchange to c1m3_mall --------
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "1500")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_autoshotgun_max") (value "270")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_chainsaw_max") (value "250")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_grenadelauncher_max") (value "90")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "450")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_minigun_max") (value "3200")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "3")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_painpills_max") (value "2")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "3")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_shotgun_max") (value "160")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "2500")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_sniperrifle_max") (value "540")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_turret_max") (value "900")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_vomitjar_max") (value "2")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_adrenaline_max") (value "2")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mounted_gun_cooldown_time") (value "20")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_adrenaline_density") (value "8.48")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "8.48")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_melee_weapon_density") (value "8.48")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "8.48")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_per_map_weapon_upgrade_chance") (value "1")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "8.48")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "6")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "8.48")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "8.48")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "8.48")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_super_weapon_density") (value "8.48")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "1")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_forever") (value "0")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_max") (value "7")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_min") (value "5")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "120")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "50")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_finale_size") (value "50")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "120")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "120")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "120")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "120")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "50")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "70")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "70")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "70")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "70")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "20")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "8000")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_boomer_limit") (value "0")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_charger_limit") (value "0")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hunter_limit") (value "0")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_jockey_limit") (value "0")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minion_limit") (value "3")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_smoker_limit") (value "0")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spitter_limit") (value "0")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "3500")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "2.0")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "300")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0.2")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "500")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "60")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "70")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.5")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.5")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.5")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.5")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar") (value "22")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar_combat_character") (value "7")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_convert_pills_critical_health") (value "60")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "adrenaline_health_buffer") (value "35")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_survivor_respawn_health") (value "70")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_startmoney") (value "5000")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_incap_health") (value "500")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3000")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "40")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_hordecount") (value "15")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autoshuffle") (value "1")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autochance") (value "15")
L 07/03/2010 - 12:42:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autotypes") (value "91")
L 07/03/2010 - 12:55:40: -------- Mapchange to c1m4_atrium --------
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "1500")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_autoshotgun_max") (value "270")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_chainsaw_max") (value "250")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_grenadelauncher_max") (value "90")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "450")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_minigun_max") (value "3200")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "3")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_painpills_max") (value "2")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "3")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_shotgun_max") (value "160")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "2500")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_sniperrifle_max") (value "540")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_turret_max") (value "900")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_vomitjar_max") (value "2")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_adrenaline_max") (value "2")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mounted_gun_cooldown_time") (value "20")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_adrenaline_density") (value "8.48")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "8.48")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_melee_weapon_density") (value "8.48")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "8.48")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_per_map_weapon_upgrade_chance") (value "1")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "8.48")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "6")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "8.48")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "8.48")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "8.48")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_super_weapon_density") (value "8.48")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "1")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_forever") (value "0")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_max") (value "7")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_min") (value "5")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "120")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "50")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_finale_size") (value "50")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "120")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "120")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "120")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "120")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "50")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "70")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "70")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "70")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "70")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "20")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "8000")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_boomer_limit") (value "0")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_charger_limit") (value "0")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hunter_limit") (value "0")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_jockey_limit") (value "0")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minion_limit") (value "3")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_smoker_limit") (value "0")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spitter_limit") (value "0")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "3500")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "2.0")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "300")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0.2")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "500")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "60")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "70")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.5")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.5")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.5")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.5")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar") (value "22")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar_combat_character") (value "7")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_convert_pills_critical_health") (value "60")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "adrenaline_health_buffer") (value "35")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_survivor_respawn_health") (value "70")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_startmoney") (value "5000")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_incap_health") (value "500")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3000")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "40")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_hordecount") (value "15")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autoshuffle") (value "1")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autochance") (value "15")
L 07/03/2010 - 12:55:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autotypes") (value "91")
L 07/03/2010 - 13:03:39: Log file closed.
L 07/03/2010 - 22:24:05: SourceMod log file session started (file "L20100703.log") (Version "1.3.3")
L 07/03/2010 - 22:24:06: -------- Mapchange to c1m2_streets --------
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "1500")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_autoshotgun_max") (value "270")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_chainsaw_max") (value "250")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_grenadelauncher_max") (value "90")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "450")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_minigun_max") (value "3200")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "3")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_painpills_max") (value "2")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "3")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_shotgun_max") (value "160")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "2500")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_sniperrifle_max") (value "540")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_turret_max") (value "900")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_vomitjar_max") (value "2")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_adrenaline_max") (value "2")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mounted_gun_cooldown_time") (value "20")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_adrenaline_density") (value "8.48")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "8.48")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_melee_weapon_density") (value "8.48")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "8.48")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_per_map_weapon_upgrade_chance") (value "1")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "8.48")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "6")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "8.48")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "8.48")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "8.48")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_super_weapon_density") (value "8.48")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "0")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_battlefield_respawn_interval") (value "30")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_finale_offer_length") (value "30")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max") (value "180")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max_extra") (value "540")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_min") (value "90")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_original_offer_length") (value "90")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_respawn_interval") (value "135")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_forever") (value "0")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_max") (value "7")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_min") (value "5")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "120")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "50")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_finale_size") (value "50")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "120")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "120")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "120")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "120")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "50")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "70")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "70")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "70")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "70")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "20")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "8000")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_boomer_limit") (value "2")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_charger_limit") (value "1")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hunter_limit") (value "2")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_jockey_limit") (value "1")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minion_limit") (value "3")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_smoker_limit") (value "1")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spitter_limit") (value "1")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "3500")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "2.0")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "300")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0.2")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "500")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "60")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "60")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.5")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.5")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.5")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.5")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar") (value "22")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar_combat_character") (value "7")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_convert_pills_critical_health") (value "60")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "adrenaline_health_buffer") (value "35")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_survivor_respawn_health") (value "70")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_startmoney") (value "5000")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_incap_health") (value "500")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3000")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "40")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_hordecount") (value "15")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autoshuffle") (value "1")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autochance") (value "15")
L 07/03/2010 - 22:24:23: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autotypes") (value "91")
L 07/03/2010 - 22:24:27: [SM] Changed map to "c1m2_streets"
L 07/03/2010 - 22:24:28: -------- Mapchange to c1m2_streets --------
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "1500")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_autoshotgun_max") (value "270")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_chainsaw_max") (value "250")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_grenadelauncher_max") (value "90")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "450")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_minigun_max") (value "3200")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "3")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_painpills_max") (value "2")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "3")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_shotgun_max") (value "160")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "2500")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_sniperrifle_max") (value "540")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_turret_max") (value "900")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_vomitjar_max") (value "2")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_adrenaline_max") (value "2")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mounted_gun_cooldown_time") (value "20")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_adrenaline_density") (value "8.48")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "8.48")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_melee_weapon_density") (value "8.48")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "8.48")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_per_map_weapon_upgrade_chance") (value "1")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "8.48")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "6")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "8.48")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "8.48")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "8.48")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_super_weapon_density") (value "8.48")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "0")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_battlefield_respawn_interval") (value "30")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_finale_offer_length") (value "30")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max") (value "180")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max_extra") (value "540")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_min") (value "90")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_original_offer_length") (value "90")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_respawn_interval") (value "135")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_forever") (value "0")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_max") (value "7")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_min") (value "5")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "120")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "50")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_finale_size") (value "50")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "120")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "120")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "120")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "120")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "50")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "70")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "70")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "70")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "70")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "20")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "8000")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_boomer_limit") (value "2")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_charger_limit") (value "1")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hunter_limit") (value "2")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_jockey_limit") (value "1")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minion_limit") (value "3")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_smoker_limit") (value "1")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spitter_limit") (value "1")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "3500")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "2.0")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "300")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0.2")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "500")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "60")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "60")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.5")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.5")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.5")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.5")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar") (value "22")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar_combat_character") (value "7")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_convert_pills_critical_health") (value "60")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "adrenaline_health_buffer") (value "35")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_survivor_respawn_health") (value "70")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_startmoney") (value "5000")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_incap_health") (value "500")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3000")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "40")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_hordecount") (value "15")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autoshuffle") (value "1")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autochance") (value "15")
L 07/03/2010 - 22:24:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autotypes") (value "91")
L 07/03/2010 - 22:24:31: [L4D2 HP Regeneration.smx] [HpRegeneration] - Loaded
L 07/03/2010 - 22:26:21: Log file closed.
L 07/03/2010 - 22:42:55: SourceMod log file session started (file "L20100703.log") (Version "1.3.3")
L 07/03/2010 - 22:42:55: -------- Mapchange to c1m2_streets --------
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "1500")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_autoshotgun_max") (value "270")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_chainsaw_max") (value "250")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_grenadelauncher_max") (value "90")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "450")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_minigun_max") (value "3200")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "3")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_painpills_max") (value "2")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "3")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_shotgun_max") (value "160")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "2500")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_sniperrifle_max") (value "540")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_turret_max") (value "900")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_vomitjar_max") (value "2")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_adrenaline_max") (value "2")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mounted_gun_cooldown_time") (value "20")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_adrenaline_density") (value "8.48")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "8.48")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_melee_weapon_density") (value "8.48")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "8.48")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_per_map_weapon_upgrade_chance") (value "1")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "8.48")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "6")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "8.48")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "8.48")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "8.48")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_super_weapon_density") (value "8.48")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "0")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_battlefield_respawn_interval") (value "30")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_finale_offer_length") (value "30")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max") (value "180")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max_extra") (value "540")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_min") (value "90")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_original_offer_length") (value "90")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_respawn_interval") (value "135")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_forever") (value "0")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_max") (value "7")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_min") (value "5")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "120")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "50")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_finale_size") (value "50")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "120")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "120")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "120")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "120")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "50")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "70")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "70")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "70")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "70")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "20")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "8000")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_boomer_limit") (value "2")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_charger_limit") (value "1")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hunter_limit") (value "2")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_jockey_limit") (value "1")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minion_limit") (value "3")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_smoker_limit") (value "1")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spitter_limit") (value "1")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "3500")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "2.0")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "300")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0.2")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "500")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "60")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "60")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.5")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.5")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.5")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.5")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar") (value "22")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar_combat_character") (value "7")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_convert_pills_critical_health") (value "60")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "adrenaline_health_buffer") (value "35")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_survivor_respawn_health") (value "70")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_startmoney") (value "5000")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_incap_health") (value "500")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3000")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "40")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_hordecount") (value "15")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autoshuffle") (value "1")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autochance") (value "15")
L 07/03/2010 - 22:43:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autotypes") (value "91")
L 07/03/2010 - 22:43:18: [SM] Changed map to "c1m2_streets"
L 07/03/2010 - 22:43:18: -------- Mapchange to c1m2_streets --------
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "1500")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_autoshotgun_max") (value "270")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_chainsaw_max") (value "250")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_grenadelauncher_max") (value "90")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "450")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_minigun_max") (value "3200")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "3")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_painpills_max") (value "2")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "3")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_shotgun_max") (value "160")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "2500")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_sniperrifle_max") (value "540")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_turret_max") (value "900")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_vomitjar_max") (value "2")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_adrenaline_max") (value "2")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mounted_gun_cooldown_time") (value "20")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_adrenaline_density") (value "8.48")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "8.48")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_melee_weapon_density") (value "8.48")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "8.48")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_per_map_weapon_upgrade_chance") (value "1")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "8.48")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "6")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "8.48")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "8.48")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "8.48")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_super_weapon_density") (value "8.48")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "0")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_battlefield_respawn_interval") (value "30")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_finale_offer_length") (value "30")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max") (value "180")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max_extra") (value "540")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_min") (value "90")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_original_offer_length") (value "90")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_respawn_interval") (value "135")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_forever") (value "0")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_max") (value "7")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_min") (value "5")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "120")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "50")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_finale_size") (value "50")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "120")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "120")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "120")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "120")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "50")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "70")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "70")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "70")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "70")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "20")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "8000")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_boomer_limit") (value "2")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_charger_limit") (value "1")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hunter_limit") (value "2")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_jockey_limit") (value "1")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minion_limit") (value "3")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_smoker_limit") (value "1")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spitter_limit") (value "1")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "3500")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "2.0")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "300")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0.2")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "500")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "60")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "60")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.5")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.5")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.5")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.5")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar") (value "22")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar_combat_character") (value "7")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_convert_pills_critical_health") (value "60")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "adrenaline_health_buffer") (value "35")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_survivor_respawn_health") (value "70")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_startmoney") (value "5000")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_incap_health") (value "500")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3000")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "40")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_hordecount") (value "15")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autoshuffle") (value "1")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autochance") (value "15")
L 07/03/2010 - 22:43:19: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autotypes") (value "91")
L 07/03/2010 - 22:43:21: [L4D2 HP Regeneration.smx] [HpRegeneration] - Loaded
L 07/03/2010 - 23:30:43: -------- Mapchange to c1m3_mall --------
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "1500")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_autoshotgun_max") (value "270")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_chainsaw_max") (value "250")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_grenadelauncher_max") (value "90")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "450")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_minigun_max") (value "3200")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "3")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_painpills_max") (value "2")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "3")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_shotgun_max") (value "160")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "2500")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_sniperrifle_max") (value "540")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_turret_max") (value "900")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_vomitjar_max") (value "2")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_adrenaline_max") (value "2")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mounted_gun_cooldown_time") (value "20")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_adrenaline_density") (value "8.48")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "8.48")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_melee_weapon_density") (value "8.48")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "8.48")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_per_map_weapon_upgrade_chance") (value "1")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "8.48")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "6")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "8.48")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "8.48")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "8.48")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_super_weapon_density") (value "8.48")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "0")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_battlefield_respawn_interval") (value "30")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_finale_offer_length") (value "30")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max") (value "180")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max_extra") (value "540")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_min") (value "90")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_original_offer_length") (value "90")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_respawn_interval") (value "135")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_forever") (value "0")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_max") (value "7")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_min") (value "5")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "120")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "50")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_finale_size") (value "50")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "120")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "120")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "120")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "120")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "50")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "70")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "70")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "70")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "70")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "20")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "8000")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_boomer_limit") (value "2")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_charger_limit") (value "1")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hunter_limit") (value "2")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_jockey_limit") (value "1")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minion_limit") (value "3")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_smoker_limit") (value "1")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spitter_limit") (value "1")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "3500")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "2.0")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "300")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0.2")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "500")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "60")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "60")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.5")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.5")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.5")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.5")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar") (value "22")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar_combat_character") (value "7")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_convert_pills_critical_health") (value "60")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "adrenaline_health_buffer") (value "35")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_survivor_respawn_health") (value "70")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_startmoney") (value "5000")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_incap_health") (value "500")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3000")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "40")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_hordecount") (value "15")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autoshuffle") (value "1")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autochance") (value "15")
L 07/03/2010 - 23:30:46: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autotypes") (value "91")
L 07/03/2010 - 23:50:09: -------- Mapchange to c1m4_atrium --------
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "1500")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_autoshotgun_max") (value "270")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_chainsaw_max") (value "250")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_grenadelauncher_max") (value "90")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "450")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_minigun_max") (value "3200")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "3")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_painpills_max") (value "2")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "3")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_shotgun_max") (value "160")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "2500")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_sniperrifle_max") (value "540")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_turret_max") (value "900")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_vomitjar_max") (value "2")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_adrenaline_max") (value "2")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mounted_gun_cooldown_time") (value "20")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_adrenaline_density") (value "8.48")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "8.48")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_melee_weapon_density") (value "8.48")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "8.48")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_per_map_weapon_upgrade_chance") (value "1")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "8.48")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "6")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "8.48")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "8.48")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "8.48")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_super_weapon_density") (value "8.48")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "0")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_battlefield_respawn_interval") (value "30")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_finale_offer_length") (value "30")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max") (value "180")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max_extra") (value "540")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_min") (value "90")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_original_offer_length") (value "90")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_respawn_interval") (value "135")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_forever") (value "0")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_max") (value "7")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_min") (value "5")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "120")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "50")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_finale_size") (value "50")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "120")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "120")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "120")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "120")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "50")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "70")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "70")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "70")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "70")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "20")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "8000")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_boomer_limit") (value "2")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_charger_limit") (value "1")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hunter_limit") (value "2")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_jockey_limit") (value "1")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minion_limit") (value "3")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_smoker_limit") (value "1")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spitter_limit") (value "1")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "3500")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "2.0")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "300")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0.2")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "500")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "60")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "60")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.5")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.5")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.5")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.5")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar") (value "22")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar_combat_character") (value "7")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_convert_pills_critical_health") (value "60")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "adrenaline_health_buffer") (value "35")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_survivor_respawn_health") (value "70")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_startmoney") (value "5000")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_incap_health") (value "500")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3000")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "40")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_hordecount") (value "15")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autoshuffle") (value "1")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autochance") (value "15")
L 07/03/2010 - 23:50:11: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_spawn_uncommons_autotypes") (value "91")
