L 07/11/2010 - 00:37:39: SourceMod log file session started (file "L20100711.log") (Version "1.3.2")
L 07/11/2010 - 00:37:39: -------- Mapchange to l4d_garage01_alleys --------
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "2000")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "300")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "5")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "5")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_buckshot_max") (value "400")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "3500")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "100")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_speed") (value "100")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_walk_speed") (value "100")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "160")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "100")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "40")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "20")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "60")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_max_blood_scale") (value "10")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "9000")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "0")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "500")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "1000")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spawn_mobs_behind_chance") (value "30")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "100")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "100")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "100")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "100")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "50")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "50")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "50")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "50")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_spawn_max_interval") (value "210")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_spawn_min_interval") (value "120")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hit_from_behind_factor") (value "0")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "0")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_battlefield_respawn_interval") (value "40")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_finale_offer_length") (value "40")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max") (value "240")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max_extra") (value "540")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_min") (value "120")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_original_offer_length") (value "90")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_respawn_interval") (value "180")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_revive_health") (value "70")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3000")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "40")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.2")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.2")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.2")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.2")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gib_limb_distance") (value "1000")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gib_limb_distance_buckshot") (value "1000")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gun_range") (value "50")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gun_swing_interval") (value "1")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gun_swing_duration") (value "0.1")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gun_kick") (value "1")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tracer_spacing") (value "2")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "2")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "200")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "9")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "9")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "9")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "9")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "9")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "9")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "9")
L 07/11/2010 - 00:37:57: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minigun_overheat_time") (value "60")
L 07/11/2010 - 00:46:49: Log file closed.
L 07/11/2010 - 10:58:22: SourceMod log file session started (file "L20100711.log") (Version "1.3.2")
L 07/11/2010 - 10:58:22: -------- Mapchange to l4d_hospital01_apartment --------
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "2000")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "300")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "5")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "5")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_buckshot_max") (value "400")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "3500")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "100")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_speed") (value "100")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_walk_speed") (value "100")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "160")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "100")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "40")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "20")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "60")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_max_blood_scale") (value "10")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "9000")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "0")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "500")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "1000")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spawn_mobs_behind_chance") (value "30")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "100")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "100")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "100")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "100")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "50")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "50")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "50")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "50")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_spawn_max_interval") (value "210")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_spawn_min_interval") (value "120")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hit_from_behind_factor") (value "0")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "0")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_battlefield_respawn_interval") (value "40")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_finale_offer_length") (value "40")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max") (value "240")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max_extra") (value "540")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_min") (value "120")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_original_offer_length") (value "90")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_respawn_interval") (value "180")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_revive_health") (value "70")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3000")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "40")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.2")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.2")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.2")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.2")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gib_limb_distance") (value "1000")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gib_limb_distance_buckshot") (value "1000")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gun_range") (value "50")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gun_swing_interval") (value "1")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gun_swing_duration") (value "0.1")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gun_kick") (value "1")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tracer_spacing") (value "2")
L 07/11/2010 - 10:58:37: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "2")
L 07/11/2010 - 10:58:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "200")
L 07/11/2010 - 10:58:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 07/11/2010 - 10:58:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "9")
L 07/11/2010 - 10:58:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "9")
L 07/11/2010 - 10:58:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "9")
L 07/11/2010 - 10:58:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "9")
L 07/11/2010 - 10:58:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "9")
L 07/11/2010 - 10:58:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "9")
L 07/11/2010 - 10:58:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "9")
L 07/11/2010 - 10:58:38: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minigun_overheat_time") (value "60")
L 07/11/2010 - 11:03:31: -------- Mapchange to l4d_hospital02_subway --------
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "2000")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "300")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "5")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "5")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_buckshot_max") (value "400")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "3500")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "100")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_speed") (value "100")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_walk_speed") (value "100")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "160")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "100")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "40")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "20")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "60")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_max_blood_scale") (value "10")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "9000")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "0")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "500")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "1000")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spawn_mobs_behind_chance") (value "30")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "100")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "100")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "100")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "100")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "50")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "50")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "50")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "50")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_spawn_max_interval") (value "210")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_spawn_min_interval") (value "120")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hit_from_behind_factor") (value "0")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "0")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_battlefield_respawn_interval") (value "40")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_finale_offer_length") (value "40")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max") (value "240")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max_extra") (value "540")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_min") (value "120")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_original_offer_length") (value "90")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_respawn_interval") (value "180")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_revive_health") (value "70")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3000")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "40")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.2")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.2")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.2")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.2")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gib_limb_distance") (value "1000")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gib_limb_distance_buckshot") (value "1000")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gun_range") (value "50")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gun_swing_interval") (value "1")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gun_swing_duration") (value "0.1")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gun_kick") (value "1")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tracer_spacing") (value "2")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "2")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "200")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "9")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "9")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "9")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "9")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "9")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "9")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "9")
L 07/11/2010 - 11:03:36: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minigun_overheat_time") (value "60")
L 07/11/2010 - 11:03:54: Log file closed.
L 07/11/2010 - 11:08:59: SourceMod log file session started (file "L20100711.log") (Version "1.3.2")
L 07/11/2010 - 11:08:59: -------- Mapchange to l4d_hospital01_apartment --------
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "2000")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "300")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "5")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "5")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_buckshot_max") (value "400")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "3500")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "100")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_speed") (value "100")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_walk_speed") (value "100")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "160")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "100")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "40")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "20")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "60")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_max_blood_scale") (value "10")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "9000")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "0")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "500")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "1000")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spawn_mobs_behind_chance") (value "30")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "100")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "100")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "100")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "100")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "50")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "50")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "50")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "50")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_spawn_max_interval") (value "210")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_spawn_min_interval") (value "120")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hit_from_behind_factor") (value "0")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "0")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_battlefield_respawn_interval") (value "40")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_finale_offer_length") (value "40")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max") (value "240")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max_extra") (value "540")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_min") (value "120")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_original_offer_length") (value "90")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_respawn_interval") (value "180")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_visiblemaxplayers") (value "-1")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d_maxplayers") (value "6")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_revive_health") (value "70")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3000")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "40")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.2")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.2")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.2")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.2")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gib_limb_distance") (value "1000")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gib_limb_distance_buckshot") (value "1000")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gun_range") (value "50")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gun_swing_interval") (value "1")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gun_swing_duration") (value "0.1")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gun_kick") (value "1")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tracer_spacing") (value "2")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "2")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "200")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "9")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "9")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "9")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "9")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "9")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "9")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "9")
L 07/11/2010 - 11:09:04: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minigun_overheat_time") (value "60")
L 07/11/2010 - 11:12:57: -------- Mapchange to l4d_hospital02_subway --------
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "2000")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "300")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "5")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "5")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_buckshot_max") (value "400")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "3500")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "100")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_speed") (value "100")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_walk_speed") (value "100")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "160")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "100")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "40")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "20")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "60")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_max_blood_scale") (value "10")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "9000")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "0")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "500")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "1000")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spawn_mobs_behind_chance") (value "30")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "100")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "100")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "100")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "100")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "50")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "50")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "50")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "50")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_spawn_max_interval") (value "210")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_spawn_min_interval") (value "120")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hit_from_behind_factor") (value "0")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "0")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_battlefield_respawn_interval") (value "40")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_finale_offer_length") (value "40")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max") (value "240")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max_extra") (value "540")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_min") (value "120")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_original_offer_length") (value "90")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_respawn_interval") (value "180")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_visiblemaxplayers") (value "-1")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d_maxplayers") (value "6")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_revive_health") (value "70")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3000")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "40")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.2")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.2")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.2")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.2")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gib_limb_distance") (value "1000")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gib_limb_distance_buckshot") (value "1000")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gun_range") (value "50")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gun_swing_interval") (value "1")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gun_swing_duration") (value "0.1")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gun_kick") (value "1")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tracer_spacing") (value "2")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "2")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "200")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "9")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "9")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "9")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "9")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "9")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "9")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "9")
L 07/11/2010 - 11:13:00: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minigun_overheat_time") (value "60")
L 07/11/2010 - 11:13:25: Log file closed.
L 07/11/2010 - 23:23:52: SourceMod log file session started (file "L20100711.log") (Version "1.3.2")
L 07/11/2010 - 23:23:52: Log file closed.
L 07/11/2010 - 23:51:50: SourceMod log file session started (file "L20100711.log") (Version "1.3.2")
L 07/11/2010 - 23:51:50: -------- Mapchange to l4d_viennacalling_city --------
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "2000")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "300")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "5")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "5")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_buckshot_max") (value "400")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "3500")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "100")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_speed") (value "100")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_walk_speed") (value "100")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "160")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "100")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "40")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "20")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "60")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_max_blood_scale") (value "10")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "9000")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "0")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "500")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "1000")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spawn_mobs_behind_chance") (value "30")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "100")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "100")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "100")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "100")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "50")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "50")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "50")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "50")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_spawn_max_interval") (value "210")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_spawn_min_interval") (value "120")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hit_from_behind_factor") (value "0")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "0")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_battlefield_respawn_interval") (value "40")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_finale_offer_length") (value "40")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max") (value "240")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max_extra") (value "540")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_min") (value "120")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_original_offer_length") (value "90")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_respawn_interval") (value "180")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_visiblemaxplayers") (value "-1")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d_maxplayers") (value "6")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_revive_health") (value "70")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3000")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "40")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.2")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.2")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.2")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.2")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gib_limb_distance") (value "1000")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gib_limb_distance_buckshot") (value "1000")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gun_range") (value "50")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gun_swing_interval") (value "1")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gun_swing_duration") (value "0.1")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gun_kick") (value "1")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tracer_spacing") (value "2")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "2")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "200")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "9")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "9")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "9")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "9")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "9")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "9")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "9")
L 07/11/2010 - 23:52:08: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minigun_overheat_time") (value "60")
L 07/12/2010 - 00:30:50: -------- Mapchange to l4d_viennacalling_kaiserfranz --------
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "2000")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "300")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "5")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "5")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_buckshot_max") (value "400")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "3500")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "100")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_speed") (value "100")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_walk_speed") (value "100")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "160")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "100")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "40")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "20")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "60")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_max_blood_scale") (value "10")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "9000")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "0")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "500")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "1000")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spawn_mobs_behind_chance") (value "30")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "100")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "100")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "100")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "100")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "50")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "50")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "50")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "50")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_spawn_max_interval") (value "210")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_spawn_min_interval") (value "120")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hit_from_behind_factor") (value "0")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "0")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_battlefield_respawn_interval") (value "40")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_finale_offer_length") (value "40")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max") (value "240")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max_extra") (value "540")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_min") (value "120")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_original_offer_length") (value "90")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_respawn_interval") (value "180")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_visiblemaxplayers") (value "-1")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d_maxplayers") (value "6")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_revive_health") (value "70")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3000")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "40")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.2")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.2")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.2")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.2")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gib_limb_distance") (value "1000")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gib_limb_distance_buckshot") (value "1000")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gun_range") (value "50")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gun_swing_interval") (value "1")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gun_swing_duration") (value "0.1")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_gun_kick") (value "1")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tracer_spacing") (value "2")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "2")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "200")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "9")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "9")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "9")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "9")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "9")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "9")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "9")
L 07/12/2010 - 00:30:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minigun_overheat_time") (value "60")
L 07/12/2010 - 00:32:41: Log file closed.
