// This file was auto-generated by SourceMod (v1.3.2)
// ConVars for plugin "L4DPointsandGift.smx"


// Do we want the plugin to advertise itself? 1 for short version, 2 for long, 0 for none.
// -
// Default: "0"
// Minimum: "0.000000"
points_advertising "0"

// Reminds the players how to get their number keys to properly work. 1 for yes, 0 for no.
// -
// Default: "0"
// Minimum: "0.000000"
points_advertising_remind "0"

// How many seconds before the optional gamepad reminder is displayed again.
// -
// Default: "60"
// Minimum: "0.000000"
points_advertising_remind_ticks "60"

// How many seconds before the optional advertisement is displayed again.
// -
// Default: "80"
// Minimum: "0.000000"
points_advertising_ticks "80"

// How many extra kills are survivors awarded for scoring headshots? 0 = None.
// -
// Default: "1"
// Minimum: "0.000000"
points_amount_extra_headshotkills "1"

// How many extra kills are survivors awarded for scoring minigun kills? 0 = None.
// -
// Default: "1"
// Minimum: "0.000000"
points_amount_extra_minigunkills "1"

// How many points for healing someone.
// -
// Default: "5"
// Minimum: "0.000000"
points_amount_heal "5"

// How many points for killing a certain number of infected.
// -
// Default: "2"
// Minimum: "0.000000"
points_amount_infected "2"

// How many points infected get for hurting survivors a number of times.
// -
// Default: "2"
// Minimum: "0.000000"
points_amount_infected_hurt "2"

// How many points you get for incapacitating a survivor
// -
// Default: "5"
// Minimum: "0.000000"
points_amount_infected_incapacitation "5"

// How many points you get [as a hunter] when you pounce a survivor.
// -
// Default: "1"
// Minimum: "0.000000"
points_amount_infected_pounce "1"

// How many points you get [as a smoker] when you pull a survivor.
// -
// Default: "1"
// Minimum: "0.000000"
points_amount_infected_pull "1"

// How many points you get [as a boomer] when you vomit/explode on a survivor.
// -
// Default: "1"
// Minimum: "0.000000"
points_amount_infected_vomit "1"

// How many killed infected does it take to earn points? Headshot and minigun kills can be used to rank up extra kills.
// -
// Default: "20"
// Minimum: "0.000000"
points_amount_infectednum "20"

// How many points for rescuing someone from a closet.
// -
// Default: "2"
// Minimum: "0.000000"
points_amount_rescue "2"

// How many points for reviving someone.
// -
// Default: "3"
// Minimum: "0.000000"
points_amount_revive "3"

// How many points for killing a special infected.
// -
// Default: "1"
// Minimum: "0.000000"
points_amount_specialinfected "1"

// How many additional points you get for killing a tank.
// -
// Default: "2"
// Minimum: "0.000000"
points_amount_tank "2"

// How many points you get for burning a tank.
// -
// Default: "2"
// Minimum: "0.000000"
points_amount_tank_burn "2"

// How many points you get for killing a witch.
// -
// Default: "5"
// Minimum: "0.000000"
points_amount_witch "5"

// How many extra points you get for killing a witch in one shot.
// -
// Default: "3"
// Minimum: "0.000000"
points_amount_witch_instakill "3"

// Points_Gift_On
// -
// Default: "1.278"
points_gift_on "1.278"

// How many tanks can be spawned in a round.
// -
// Default: "1"
// Minimum: "0.000000"
points_limit_tanks "1"

// How many witches can be spawned in a round.
// -
// Default: "2"
// Minimum: "0.000000"
points_limit_witches "2"

// Point system on or off?
// -
// Default: "1"
// Minimum: "0.000000"
points_on "1"

// How many points an auto-shotgun costs.
// -
// Default: "15"
// Minimum: "-1.000000"
points_price_autoshotgun "15"

// How many points a heal costs.
// -
// Default: "10"
// Minimum: "-1.000000"
points_price_heal "10"

// How many points a hunting rifle costs.
// -
// Default: "15"
// Minimum: "-1.000000"
points_price_huntingrifle "15"

// How many points a boomer costs.
// -
// Default: "10"
// Minimum: "-1.000000"
points_price_infected_boomer "10"

// How many points a heal costs (for infected).
// -
// Default: "5"
// Minimum: "-1.000000"
points_price_infected_heal "5"

// How many points a hunter costs.
// -
// Default: "5"
// Minimum: "-1.000000"
points_price_infected_hunter "5"

// How many points a mini-event/mob costs.
// -
// Default: "18"
// Minimum: "-1.000000"
points_price_infected_mob "18"

// How many points a mega mob costs.
// -
// Default: "23"
// Minimum: "-1.000000"
points_price_infected_mob_mega "23"

// How many points a smoker costs.
// -
// Default: "7"
// Minimum: "-1.000000"
points_price_infected_smoker "7"

// How many points it takes to end it all.
// -
// Default: "4"
// Minimum: "-1.000000"
points_price_infected_suicide "4"

// How many points a tank costs.
// -
// Default: "35"
// Minimum: "-1.000000"
points_price_infected_tank "35"

// How many points a witch costs.
// -
// Default: "25"
// Minimum: "-1.000000"
points_price_infected_witch "25"

// How many points a medkit costs.
// -
// Default: "10"
// Minimum: "-1.000000"
points_price_medkit "10"

// How many points a molotov costs.
// -
// Default: "4"
// Minimum: "-1.000000"
points_price_molotov "4"

// How many points a bottle of pills costs.
// -
// Default: "5"
// Minimum: "-1.000000"
points_price_painpills "5"

// How many points a pipe-bomb costs.
// -
// Default: "3"
// Minimum: "-1.000000"
points_price_pipebomb "3"

// How many points an extra pistol costs.
// -
// Default: "5"
// Minimum: "-1.000000"
points_price_pistol "5"

// How many points an ammo refill costs.
// -
// Default: "5"
// Minimum: "-1.000000"
points_price_refill "5"

// How many points a rifle costs.
// -
// Default: "10"
// Minimum: "-1.000000"
points_price_rifle "10"

// How many points a shotgun costs.
// -
// Default: "5"
// Minimum: "-1.000000"
points_price_shotgun "5"

// How many points a sub-machine gun costs.
// -
// Default: "5"
// Minimum: "-1.000000"
points_price_smg "5"

// How many points does incendiary ammo cost?
// -
// Default: "10"
// Minimum: "-1.000000"
points_price_special_burn "10"

// How many points does super incendiary ammo (burn special infected) cost?
// -
// Default: "20"
// Minimum: "-1.000000"
points_price_special_burn_super "20"

// Reset points when a certain amount of rounds end? Resets at end of campaign in coop, a defined amount rounds in versus, and every round in survival.
// -
// Default: "0"
// Minimum: "0.000000"
points_reset_round "0"

// How many rounds until reset in versus?
// -
// Default: "2"
// Minimum: "0.000000"
points_reset_round_amount "2"

// How many seconds does a survivor get super incendiary ammo for in seconds?
// -
// Default: "30"
// Minimum: "0.000000"
points_special_burn_super_time "30"

// How many seconds does a survivor get incendiary ammo for in seconds?
// -
// Default: "30"
// Minimum: "0.000000"
points_special_burn_time "30"


