(04:11:02) Log: Log file open, 08/05/06 04:11:02
(04:11:02) Init: Name subsystem initialized
(04:11:02) Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
(04:11:02) Init: Version: 2110
(04:11:02) Init: Compiled: Jan 25 2006 14:13:13
(04:11:02) Init: Command line: 
(04:11:02) Init: Base directory: C:\Updater\c4\patch\system\
(04:11:02) Init: Character set: Unicode
(04:11:02) Log: Bound to Window.dll
(04:11:02) Log: Bound to Core.dll
(04:11:02) Log: Bound to Engine.dll
(04:11:02) Init: Object subsystem initialized
(04:11:02) Init: CPU Page size=4096, Processors=1
(04:11:02) Init: CPU Detected: Unknown processor (GenuineIntel)
(04:11:02) Init: CPU Features: CMov FPU RDTSC PAE MMX SSE
(04:11:02) Init: CPU Speed=2802.780050 MHz
(04:11:02) Init: Memory total: Phys=522988K Pagef=1278864K Virt=2097024K
(04:11:02) Init: Working set: 32000 / 159000
(04:11:02) Log: Thread AffinityMask = 0x1
(04:11:02) Init: Physical Memory: 510 MByte
(04:11:03) Init: Unreal engine initialized
(04:11:03) Log: Bound to WinDrv.dll
(04:11:03) Init: Client initialized
(04:11:03) Log: Bound to D3DDrv.dll
(04:11:03) Init: Direct3D adapters detected:
(04:11:03) Log: 	nv4_disp.dll/NVIDIA GeForce 6600
(04:11:03) Init: D3D Driver: MaxTextureBlendStages=8
(04:11:03) Init: D3D Driver: MaxSimultaneousTextures=8
(04:11:03) Init: D3D Driver: MaxActiveLights=8
(04:11:03) Init: D3D Driver: MaxPrimitiveCount=1048575
(04:11:03) Init: D3D Driver: MaxVertexIndex=1048575
(04:11:03) Init: D3D Driver: MaxStreams=16
(04:11:03) Init: D3D Driver: MaxStreamStride=255
(04:11:03) Init: D3D Driver: MaxVertexShaderConst=256
(04:11:03) Init: D3D Driver: VertexShaderVersion=3.0
(04:11:03) Init: D3D Driver: PixelShaderVersion=3.0
(04:11:03) Init: D3D Driver: AGP support detected
(04:11:03) Init: D3D Driver: Supports trilinear
(04:11:03) Init: D3D Driver: Supports BLENDDIFFUSEALPHA
(04:11:03) Init: D3D Driver: Supports LOD biasing
(04:11:03) Init: D3D Driver: Supports Z biasing
(04:11:03) Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
(04:11:03) Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
(04:11:03) Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
(04:11:03) Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
(04:11:03) Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
(04:11:03) Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
(04:11:03) Init: D3D Driver: Supports D3DTEXOPCAPS_BLENDDIFFUSEALPHA
(04:11:03) Init: Unreal Engine Direct3D support - internal version: SB3
(04:11:03) Init: D3D Device: szDriver=nv4_disp.dll
(04:11:03) Init: D3D Device: szDescription=NVIDIA GeForce 6600
(04:11:03) Init: D3D Device: wProduct=6
(04:11:03) Init: D3D Device: wVersion=14
(04:11:03) Init: D3D Device: wSubVersion=10
(04:11:03) Init: D3D Device: wBuild=8194
(04:11:03) Init: D3D Device: dwVendorId=4318
(04:11:03) Init: D3D Device: dwDeviceId=321
(04:11:03) Init: D3D Device: dwSubSysId=0
(04:11:03) Init: D3D Device: dwRevision=162
(04:11:03) Init: D3D Detected: NVidia video card
(04:11:03) Init: D3D Detected: NVidia video card
(04:11:03) Init: D3D Device: using cubemaps [with mipmaps]
(04:11:03) Log: LoadMap: Entry
(04:11:03) Warning: Failed to load 'Entry': Can't find file 'Entry'
(04:11:03) Warning: Failed to load 'Level None.MyLevel': Can't find file 'Entry'
(04:11:03) Critical: appError called:
(04:11:03) Critical: Failed to enter Entry: Can't find file 'Entry'
(04:11:03) Critical: Windows GetLastError: Det går inte att hitta sökvägen. (3)
(04:11:03) Exit: Executing UObject::StaticShutdownAfterError
(04:11:03) Exit: Executing UWindowsClient::ShutdownAfterError
(04:11:03) Critical: UGameEngine::Init
(04:11:03) Critical: InitEngine
(04:11:03) Localization: No localization: Window.IDDIALOG_CrashBox.IDC_CrashBox (int)
(04:11:09) Log: Waiting for file streaming thread to finish...
(04:11:10) Uninitialized: Name subsystem shut down
(04:11:10) Uninitialized: Log file closed, 08/05/06 04:11:10
