TIKI
setup
{
	scale 0.52
	path models/storm/ventkarretjes
	skelmodel storm_ventcar1.skd

	surface br_vendor2 shader storm_karretje2
	surface br_vendor3 shader storm_toebeh2

}

init
{
	server
	{
	classname animate 
	notsolid
		
	}
	
	client
	{
	
	}

}

animations
{
	idle 			storm_ventcar1.skc
}

/*QUAKED storm_ventcar1 (0.0 0.0 1.0) (-20 -20 0) (20 20 40)
 A model of STORMnl,,Everything learnt from Cubus,
 Thanks to the Blackrain community for the 3d file
 Thanks also to the MRS community and Tazcook forums
*/
