TIKI
setup
{
	scale 0.52
	path models/storm/humvee
	skelmodel storm_dhumvee.skd

	surface br_humvee1 shader storm_humvee1
	surface br_humvee2 shader storm_humvee2

}

init
{
	server
	{
	classname animate 
	notsolid
		
	}
	
	client
	{
	
	}

}

animations
{
	idle 			storm_dhumvee.skc
}

/*QUAKED storm_dhumvee (0.0 0.0 1.0) (-20 -20 0) (20 20 40)
 Sixth model off STORMnl,,Everything learnt from Cubus,
 Thanks to the Blackrain community for the 3d file
 Thanks also to the MRS community and Tazcook forums
*/
