TIKI
setup
{
	scale 0.52
	path models/storm/honda
	skelmodel storm_honda.skd

	surface br_hondatire1 shader storm_hondaband
	surface br_honda2 shader storm_hondaoranje


}

init
{
	server
	{
	classname animate 
	notsolid
		
	}
	
	client
	{
	
	}

}

animations
{
	idle 			storm_honda.skc
}

/*QUAKED storm_honda (0.0 0.0 1.0) (-20 -20 0) (20 20 40)
 A model of STORMnl,,Everything learnt from Cubus,
 Thanks to the Blackrain community for the 3d file
 Thanks also to the MRS community and Tazcook forums
*/
