TIKI
setup
{
	scale 0.52
	path models/storm/pumpkin
	skelmodel storm_pumpkin.skd

	surface Sphere1 shader storm_pum1
	surface Sphere2 shader storm_pum2
	surface Sphere3 shader storm_pum3

}

init
{
	server
	{
	classname animate 
	notsolid
		
	}
	
	client
	{
	
	}

}

animations
{
	idle 			storm_pumpkin.skc
}

/*QUAKED storm_pumpkin (0.0 0.0 1.0) (-20 -20 0) (20 20 40)
 A model of STORMnl,,Everything learnt from Cubus,
  Thanks also to the MRS community and Tazcook forums
*/
