{mission
	{Entity "sturmtiger" 0xc022
		{Position 34.84 -12785.9}
		{xform zl 90}
		{SpawnedInFog}
		{Extender "enumerator"
			{number 978}
		}
		{Player 1}
		{MID 432}
	}
	{Entity "jagdtiger" 0xc024
		{Position -50.51 -12785.9}
		{xform zl 90}
		{TexMod
			{"/entity/-vehicle/tank_heavy/jagdtiger/jgdtiger" "d"}
		}
		{SpawnedInFog}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 307}
		}
		{Player 1}
		{MID 433}
	}
	{Human "mp/ger/tankman" 0xa032
		{Position -352.56 -9538.86}
		{xform zl 179.82}
		{Player 1}
		{MID 448}
		{NameId 110 125}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0xa039
		{Position -352.56 -9538.86}
		{xform zl 179.82}
		{Player 1}
		{MID 449}
		{NameId 90 130}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0xa049
		{Position -352.56 -9538.86}
		{xform zl 179.82}
		{Player 1}
		{MID 450}
		{NameId 137 60}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0xa04d
		{Position -352.56 -9538.86}
		{xform zl 179.82}
		{Player 1}
		{MID 451}
		{NameId 12 112}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0xa051
		{Position -431.49 -9487.58}
		{xform zl 179.09}
		{Player 1}
		{MID 452}
		{NameId 110 52}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0xa055
		{Position -431.49 -9487.58}
		{xform zl 179.09}
		{Player 1}
		{MID 453}
		{NameId 120 112}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0xa05f
		{Position -473.33 -9439.74}
		{xform zl -90.91}
		{Player 1}
		{MID 454}
		{NameId 134 125}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0xa061
		{Position -431.49 -9487.58}
		{xform zl 179.09}
		{Player 1}
		{MID 455}
		{NameId 70 112}
		{LastItem "valter"}
	}
	{Entity "crate" 0xc011
		{Position 30.23 5107.28}
		{xform zl -12.43}
		{Impregnability full}
	}
	{Entity "crate" 0xc012
		{Position 1283.74 5052.4}
		{xform zl -12.43}
		{Impregnability full}
	}
	{Entity "crate" 0xc014
		{Position 1535.95 577.96}
		{xform zl 136.13}
		{Impregnability full}
	}
	{Entity "crate" 0xc018
		{Position 406.06 -531.49}
		{xform zl -170.89}
		{Impregnability full}
	}
	{Entity "sgrw42" 0xc038
		{Position -64.99 5203.06}
		{xform zl 105.78}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 168}
	}
	{Entity "mg42_stan" 0x8090
		{Position 2800.99 1421.66}
		{xform zl 92.54}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 190}
	}
	{Entity "mg42_stan" 0x8096
		{Position -1409.72 448.68}
		{xform zl 65.84}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 193}
	}
	{Entity "sdkfz303" 0xa024
		{Position -1289.77 6352.38}
		{xform zl -90}
		{SpawnedInFog}
		{Extender "enumerator"
			{number 866}
		}
		{Player 0}
		{MID 256}
	}
	{Entity "crate" 0x80de
		{Position 2044.5 -1009.92}
		{xform zl 136.13}
		{Impregnability full}
	}
	{Entity "netting" 0x80df
		{Position 2039.06 -1009.86}
	}
	{Entity "crate" 0x80e0
		{Position -671.29 -5174.25}
		{xform zl 136.13}
		{Impregnability full}
	}
	{Entity "netting" 0x80e1
		{Position -676.73 -5174.19}
	}
	{Entity "crate" 0x80e2
		{Position 892.8 -5107.97}
		{xform zl 136.13}
		{Impregnability full}
	}
	{Entity "netting" 0x80e3
		{Position 887.36 -5107.91}
	}
	{Entity "crate" 0x80e4
		{Position -2139.52 -609.49}
		{xform zl 136.13}
		{Impregnability full}
	}
	{Entity "netting" 0x80e5
		{Position -2144.96 -609.43}
	}
	{Entity "crate" 0xc019
		{Position 76.32 4225.63}
		{xform zl 136.13}
		{Impregnability full}
	}
	{Entity "netting" 0xa010
		{Position 70.88 4225.69}
	}
	{Entity "crate" 0x80e6
		{Position 241.1 5043.25}
		{xform zl 136.13}
		{Impregnability full}
	}
	{Entity "netting" 0x80e7
		{Position 235.66 5043.31}
	}
	{Entity "155gpf" 0x9800
		{Position -1279.58 3293.18}
		{xform zl -179.6 y 2.03 zw 88.87}
		{Constrain surface}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}{Broken}}
			{State "seat2" {Disable}{Broken}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{AreaDisable "close"}
		{Player 0}
		{MID 341}
	}
	{Entity "155gpf" 0x9801
		{Position 1703.76 3748.83}
		{xform zl -174.55 y 2.87 zw 85.85}
		{Constrain surface}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}{Broken}}
			{State "seat2" {Disable}{Broken}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{AreaDisable "close"}
		{Player 0}
		{MID 342}
	}
	{Entity "mk7" 0xc006
		{Position -37.28 6352.38}
		{xform zl -90}
		{SpawnedInFog}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 37}
		}
		{Player 0}
		{MID 365}
	}
	{Entity "m4a4" 0xc00a
		{Position -303.14 6352.38}
		{xform zl -90}
		{SpawnedInFog}
		{Extender "enumerator"
			{number 784}
		}
		{Player 0}
		{MID 367}
	}
	{Entity "mk6" 0xa005
		{Position -213.51 6352.38}
		{xform zl -90}
		{SpawnedInFog}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 367}
		}
		{Player 0}
		{MID 366}
	}
	{Entity "achilles" 0xa009
		{Position -399.58 6352.38}
		{xform zl -90}
		{SpawnedInFog}
		{Extender "enumerator"
			{number 47}
		}
		{Player 0}
		{MID 368}
	}
	{Entity "archer" 0xa029
		{Position -119.9 6352.38}
		{xform zl -90}
		{SpawnedInFog}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 500}
		}
		{Player 0}
		{MID 364}
	}
	{Entity "cometa34" 0xa02f
		{Position -488.38 6352.38}
		{xform zl -90}
		{SpawnedInFog}
		{Placer
			{State "gunner2" {Broken}}
		}
		{Player 0}
		{MID 369}
	}
	{Entity "black_prince" 0xa031
		{Position -765.03 6352.38}
		{xform zl -90}
		{SpawnedInFog}
		{Placer
			{State "gunner2" {Broken}}
		}
		{Extender "enumerator"
			{number 942}
		}
		{Player 0}
		{MID 370}
	}
	{Entity "centurion" 0xa035
		{Position -861.26 6352.38}
		{xform zl -90}
		{SpawnedInFog}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 32}
		}
		{Player 0}
		{MID 371}
	}
	{Entity "churchill_mk_vii" 0xe016
		{Position -579.59 6352.38}
		{xform zl -90}
		{SpawnedInFog}
		{Placer
			{State "gunner2" {Broken}}
		}
		{Extender "enumerator"
			{number 739}
		}
		{Player 0}
		{MID 373}
	}
	{Entity "churchill_crocodile" 0xe026
		{Position -663.89 6352.38}
		{xform zl -90}
		{SpawnedInFog}
		{Placer
			{State "gunner2" {Broken}}
		}
		{Extender "enumerator"
			{number 566}
		}
		{Player 0}
		{MID 372}
	}
	{Human "mp/eng/tankman" 0x9004
		{Position 1281.02 7872.42}
		{Player 0}
		{MID 374}
		{NameId 54 101}
		{LastItem "webley"}
	}
	{Human "mp/eng/tankman" 0x900a
		{Position 1389.79 7871.91}
		{xform zl 180}
		{Player 0}
		{MID 375}
		{NameId 72 50}
		{LastItem "webley"}
	}
	{Human "mp/eng/tankman" 0x9013
		{Position 1281.02 7872.42}
		{Player 0}
		{MID 376}
		{NameId 25 89}
		{LastItem "webley"}
	}
	{Human "mp/eng/tankman" 0x9017
		{Position 1390.97 7783.77}
		{xform zl 180}
		{Player 0}
		{MID 377}
		{NameId 4 12}
		{LastItem "webley"}
	}
	{Human "mp/eng/tankman2" 0x901a
		{Position -852.87 6354.95}
		{xform zl 4.27 y 0.02 zw -94.43}
		{Player 0}
		{MID 378}
		{NameId 12 94}
		{LastItem "sten"}
	}
	{Human "mp/eng/tankman" 0xd004
		{Position 1479.45 7868.54}
		{xform zl 180}
		{Player 0}
		{MID 380}
		{NameId 19 4}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman" 0xd006
		{Position 1387.49 7868.54}
		{Player 0}
		{MID 381}
		{NameId 24 4}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman" 0xd008
		{Position 1479.45 7868.54}
		{xform zl 180}
		{Player 0}
		{MID 382}
		{NameId 62 72}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman2" 0xd009
		{Position 1479.45 7868.54}
		{xform zl 180}
		{Player 0}
		{MID 383}
		{NameId 39 81}
		{LastItem "sten"}
	}
	{Human "mp/eng/tankman" 0xf002
		{Position 1844.73 7857.91}
		{xform zl 180}
		{Player 0}
		{MID 379}
		{NameId 26 78}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman" 0xf003
		{Position -407.92 6361.13}
		{xform zl -90}
		{Player 0}
		{MID 384}
		{NameId 8 12}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman" 0xf004
		{Position 1753.76 7857.91}
		{Player 0}
		{MID 385}
		{NameId 76 20}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman" 0xf005
		{Position -389.32 6359.67}
		{xform zl -90}
		{Player 0}
		{MID 386}
		{NameId 42 78}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman2" 0xf006
		{Position -399.69 6372.63}
		{xform zl 180 y 8.5 zw -90.5}
		{Player 0}
		{MID 387}
		{NameId 70 72}
		{LastItem "sten"}
	}
	{Human "mp/eng/tankman" 0xf00b
		{Position 1849.01 7868.54}
		{Player 0}
		{MID 388}
		{NameId 58 79}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman" 0xf00c
		{Position 1940.97 7868.54}
		{xform zl 180}
		{Player 0}
		{MID 389}
		{NameId 27 86}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman" 0xf00d
		{Position 1849.01 7868.54}
		{Player 0}
		{MID 390}
		{NameId 28 69}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman" 0xf00e
		{Position 1940.97 7868.54}
		{xform zl 180}
		{Player 0}
		{MID 391}
		{NameId 50 29}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman2" 0xf00f
		{Position -294.75 6358.51}
		{xform zl 180 y 8.5 zw 89.5}
		{Player 0}
		{MID 392}
		{NameId 8 54}
		{LastItem "sten"}
	}
	{Human "mp/eng/tankman" 0xc803
		{Position 2125.36 7847.6}
		{Player 0}
		{MID 393}
		{NameId 21 46}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman" 0xc804
		{Position 2194.92 7889.99}
		{xform zl 180}
		{Player 0}
		{MID 394}
		{NameId 79 51}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman" 0xc805
		{Position 2194.92 7889.99}
		{xform zl 180}
		{Player 0}
		{MID 395}
		{NameId 62 19}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman2" 0xc807
		{Position 2194.92 7889.99}
		{xform zl 180}
		{Player 0}
		{MID 397}
		{NameId 81 84}
		{LastItem "sten"}
	}
	{Human "mp/eng/tankman" 0xb02a
		{Position -133.87 6380.72}
		{xform zl 107.98 y 0.16 zw -152.89}
		{Player 0}
		{MID 396}
		{NameId 43 18}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman" 0xb02d
		{Position -120.54 6388.69}
		{xform zl 180 y 14.77 zw -90}
		{Player 0}
		{MID 398}
		{NameId 57 29}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman" 0xb032
		{Position -106.46 6379.71}
		{xform zl -119.94}
		{Player 0}
		{MID 399}
		{NameId 32 93}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman2" 0xb035
		{Position -130.25 6363.47}
		{xform zl 180 y 0.23 zw 90}
		{Player 0}
		{MID 400}
		{NameId 81 0}
		{LastItem "sten"}
	}
	{Human "mp/eng/tankman" 0xb047
		{Position 2020.9 7836.94}
		{xform zl 180}
		{Player 0}
		{MID 401}
		{NameId 56 2}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman" 0xb048
		{Position 1947.87 7840.34}
		{Player 0}
		{MID 402}
		{NameId 62 41}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman" 0xb051
		{Position 2020.9 7836.94}
		{xform zl 180}
		{Player 0}
		{MID 403}
		{NameId 40 83}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman2" 0xb053
		{Position 2020.9 7836.94}
		{xform zl 180}
		{Player 0}
		{MID 404}
		{NameId 40 85}
		{LastItem "sten"}
	}
	{Human "mp/eng/tankman" 0x8401
		{Position 1661 7864.53}
		{Player 0}
		{MID 405}
		{NameId 76 41}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman" 0x8402
		{Position 1756.14 7864.53}
		{xform zl 180}
		{Player 0}
		{MID 406}
		{NameId 59 86}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman" 0x8403
		{Position 1756.14 7864.53}
		{xform zl 180}
		{Player 0}
		{MID 407}
		{NameId 25 5}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman2" 0x8404
		{Position 1756.14 7864.53}
		{xform zl 180}
		{Player 0}
		{MID 408}
		{NameId 20 49}
		{LastItem "sten"}
	}
	{Human "mp/eng/tankman" 0xd808
		{Position 1576.73 7872.76}
		{Player 0}
		{MID 409}
		{NameId 55 94}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman" 0xd809
		{Position 1661.4 7872.96}
		{xform zl 180}
		{Player 0}
		{MID 410}
		{NameId 13 61}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman" 0xd80a
		{Position 1661.4 7872.96}
		{xform zl 180}
		{Player 0}
		{MID 411}
		{NameId 14 40}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman2" 0xd80b
		{Position 1576.73 7872.76}
		{Player 0}
		{MID 412}
		{NameId 53 10}
		{LastItem "sten"}
	}
	{Human "mp/eng/tankman" 0xd810
		{Position 1577.09 7872.96}
		{xform zl 180}
		{Player 0}
		{MID 413}
		{NameId 49 85}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman" 0xd811
		{Position 1492.42 7872.76}
		{Player 0}
		{MID 414}
		{NameId 14 36}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman" 0xd812
		{Position 1492.42 7872.76}
		{Player 0}
		{MID 415}
		{NameId 75 51}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman2" 0xd813
		{Position 1492.42 7872.76}
		{Player 0}
		{MID 416}
		{NameId 74 68}
		{LastItem "sten"}
	}
	{Human "mp/eng/tankman" 0x840a
		{Position 1281.72 7888.05}
		{xform zl 180 y 0.06 zw 1.94}
		{Player 0}
		{MID 419}
		{NameId 3 74}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman" 0x840c
		{Position 1213.51 7887.8}
		{xform zl -15 y 0.06 zw 1.94}
		{Player 0}
		{MID 421}
		{NameId 7 45}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman2" 0x840d
		{Position 1213.51 7887.8}
		{xform zl -15 y 0.06 zw 1.94}
		{Player 0}
		{MID 422}
		{NameId 54 99}
		{LastItem "sten"}
	}
	{Entity "mk2daimler" 0x840e
		{Position -949.05 6352.38 15.99}
		{xform zl -90 y 0.06 zw 1.94}
		{SpawnedInFog}
		{Extender "enumerator"
			{number 553}
		}
		{Player 0}
		{MID 423}
	}
	{Human "mp/eng/tankman" 0xb801
		{Position -1014.34 6344.33}
		{xform zl -168.8 y 12.4 zw 79.01}
		{Player 0}
		{MID 417}
		{NameId 40 9}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman" 0xb802
		{Position 1226.09 7865.82}
		{xform zl -54.23 y 0.19 zw -125.57}
		{Player 0}
		{MID 418}
		{NameId 26 67}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman" 0xb803
		{Position -1021.35 6354.26}
		{xform zl -88.81 y 5.3 zw -1.26}
		{Player 0}
		{MID 420}
		{NameId 55 21}
		{LastItem "nagan"}
	}
	{Entity "m8grayhound" 0xb805
		{Position -1019.47 6349.42 15.99}
		{xform zl 35.52 y 0.19 zw -125.57}
		{SpawnedInFog}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 810}
		}
		{Player 0}
		{MID 425}
	}
	{Entity "m3_eng" 0x8c00
		{Position -1154.9 6352.38 16}
		{xform zl -90 y 1.59 zw -0.81}
		{SpawnedInFog}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 659}
		}
		{Player 0}
		{MID 424}
	}
	{Human "mp/eng/vehicle_supporter" 0x8c02
		{Position -1164.27 6340.35}
		{xform zl -176.24 y 25.05 zw 85.78}
		{Player 0}
		{MID 426}
		{NameId 47 0}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0x8c04
		{Position -1146.74 6346.69}
		{xform zl -161.32 y 4.9 zw 80.58}
		{Player 0}
		{MID 427}
		{NameId 16 56}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0x8c06
		{Position -1074.34 6337}
		{xform zl 180 y 28.85 zw 90}
		{Player 0}
		{MID 428}
		{NameId 34 57}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0x8c08
		{Position -1084.58 6388.31}
		{xform zl -90}
		{Player 0}
		{MID 429}
		{NameId 54 21}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0x8c0a
		{Position -1095.41 6337}
		{xform zl 180 y 28.85 zw 90}
		{Player 0}
		{MID 430}
		{NameId 12 3}
		{LastItem "sten"}
	}
	{Entity "m16" 0x8c0c
		{Position -1084.58 6352.38}
		{xform zl -90}
		{SpawnedInFog}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 845}
		}
		{Player 0}
		{MID 431}
	}
	{Entity "bedford_inf" 0xf800
		{Position -1228.07 6352.38 16.01}
		{xform zl -5.84 y 0.1 zw -84.74}
		{SpawnedInFog}
		{Extender "enumerator"
			{number 166}
		}
		{Player 0}
		{MID 434}
	}
	{Human "mp/eng/vehicle_supporter" 0xf805
		{Position -1234.81 6320.3}
		{xform zl -179.97 y 19.9 zw 89.39}
		{Player 0}
		{MID 435}
		{NameId 62 48}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xf80a
		{Position -1221.63 6319.81}
		{xform zl -179.96 y 14.9 zw 89.38}
		{Player 0}
		{MID 436}
		{NameId 26 70}
		{LastItem "sten"}
	}
	{Entity "bedford_eng" 0xf80b
		{Position -1348.78 6352.38 16}
		{xform zl -90 y 0.1 zw 1.14}
		{SpawnedInFog}
		{Extender "enumerator"
			{number 770}
		}
		{Player 0}
		{MID 437}
	}
	{Human "mp/eng/vehicle_supporter" 0xf80d
		{Position -1354.54 6320.17}
		{xform zl -179.71 y 20 zw 90.87}
		{Player 0}
		{MID 438}
		{NameId 53 61}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xf80f
		{Position -1341.35 6320.07}
		{xform zl -179.61 y 15 zw 90.77}
		{Player 0}
		{MID 439}
		{NameId 31 51}
		{LastItem "sten"}
	}
	{Entity "bedford_art" 0xf810
		{Position -1419.25 6352.38 16}
		{xform y 0.1 zw -91.01}
		{SpawnedInFog}
		{Extender "enumerator"
			{number 958}
		}
		{Player 0}
		{MID 440}
	}
	{Human "mp/eng/vehicle_supporter" 0xf812
		{Position -1413.06 6319.76}
		{xform zl 180 y 14.9 zw 88.99}
		{Player 0}
		{MID 441}
		{NameId 12 10}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xf814
		{Position -1426.24 6320.35}
		{xform zl 180 y 19.9 zw 88.99}
		{Player 0}
		{MID 442}
		{NameId 33 32}
		{LastItem "sten"}
	}
	{Entity "gmc_fuel" 0xf815
		{Position -1493.91 6352.38 15.99}
		{xform zl -79.75 zw -11.32}
		{SpawnedInFog}
		{Extender "enumerator"
			{number 432}
		}
		{Player 0}
		{MID 172}
	}
	{Human "mp/eng/vehicle_supporter" 0xf817
		{Position -1488.09 6332.54}
		{xform zl -179.98 y 6.55 zw 88.91}
		{Player 0}
		{MID 444}
		{NameId 69 28}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xf819
		{Position -1500.9 6332.78}
		{xform zl -179.98 y 6.55 zw 88.91}
		{Player 0}
		{MID 445}
		{NameId 16 64}
		{LastItem "sten"}
	}
	{Entity "m4a3c" 0xf81a
		{Position -1568.71 6352.38}
		{xform zl -90}
		{SpawnedInFog}
		{Placer
			{State "gunner2" {Broken}}
		}
		{Extender "enumerator"
			{number 250}
		}
		{Player 0}
		{MID 446}
	}
	{Human "mp/eng/tankman2" 0xdc0b
		{Position 583.54 7874.43}
		{Player 0}
		{MID 104}
		{NameId 9 72}
		{LastItem "sten"}
	}
	{Human "mp/eng/tankman" 0xdc0c
		{Position 583.54 7874.43}
		{Player 0}
		{MID 105}
		{NameId 69 94}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman" 0xdc0d
		{Position 583.54 7874.43}
		{Player 0}
		{MID 106}
		{NameId 13 6}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman" 0xdc0f
		{Position 583.54 7874.43}
		{Player 0}
		{MID 108}
		{NameId 56 14}
		{LastItem "nagan"}
	}
	{Human "mp/eng/vehicle_supporter" 0x9a00
		{Position 205.97 7668.8}
		{xform zl 160 y 0.28 zw -89.3}
		{Player 0}
		{MID 109}
		{NameId 27 73}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0x9a02
		{Position 226.68 7677.92}
		{xform zl 180 y 0.28 zw -89.3}
		{Player 0}
		{MID 110}
		{NameId 29 24}
		{LastItem "sten"}
	}
	{Entity "bl6" 0x9a04
		{Position 210.74 7714.68}
		{xform zl 180 y 0.28 zw -89.3}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 107}
	}
	{Entity "vickers" 0x9a05
		{Position 72.92 7674.32}
		{xform zl 180 y 0.02 zw -90.51}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{AreaDisable "close"}
		{Player 0}
		{MID 10}
	}
	{Human "mp/eng/vehicle_supporter" 0x9a06
		{Position 60.64 7678.91}
		{xform y 0.02 zw -90.51}
		{Player 0}
		{MID 111}
		{NameId 8 91}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0x9a08
		{Position 86.57 7676.76}
		{xform y 0.02 zw -90.51}
		{Player 0}
		{MID 112}
		{NameId 29 12}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xfa00
		{Position 76.66 7505.84}
		{xform zl 180 y 10 zw 87.38}
		{Player 0}
		{MID 113}
		{NameId 37 75}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xfa02
		{Position 62.45 7503.36}
		{xform zl 180 y 15 zw 87.38}
		{Player 0}
		{MID 114}
		{NameId 26 101}
		{LastItem "sten"}
	}
	{Entity "universal_carrier" 0xfa04
		{Position 69.55 7519.86}
		{xform zl -92.62}
		{SpawnedInFog}
		{Placer
			{State "gunner2" {Broken}}
		}
		{Extender "enumerator"
			{number 777}
		}
		{Player 0}
		{MID 115}
	}
	{Human "mp/eng/vehicle_supporter" 0xfa07
		{Position -65.64 7650.98}
		{xform zl -160 y 0.34 zw -91.64}
		{Player 0}
		{MID 116}
		{NameId 38 77}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xfa08
		{Position -91.83 7646.7}
		{xform zl 180 y 0.34 zw -91.64}
		{Player 0}
		{MID 117}
		{NameId 66 86}
		{LastItem "sten"}
	}
	{Entity "qf17" 0xfa09
		{Position -79.6 7669.97}
		{xform zl 180 y 0.34 zw -91.64}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{AreaDisable "close"}
		{Player 0}
		{MID 118}
	}
	{Human "mp/eng/home_guard" 0xfa0a
		{Position -403.71 7461.05}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 119}
		{NameId 8 89}
		{FsmState "stand"}
	}
	{Human "mp/eng/home_guard" 0xfa0c
		{Position -432.49 7444.68}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 120}
		{NameId 38 8}
		{FsmState "stand"}
	}
	{Human "mp/eng/home_guard" 0xfa0e
		{Position -462.67 7400.27}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 121}
		{NameId 54 56}
		{FsmState "stand"}
	}
	{Human "mp/eng/home_guard" 0xfa10
		{Position -424.08 7383.98}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 122}
		{NameId 19 94}
		{FsmState "stand"}
	}
	{Human "mp/eng/home_guard" 0xfa12
		{Position -388.8 7368.71}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 123}
		{NameId 14 3}
		{FsmState "stand"}
	}
	{Human "mp/eng/home_guard" 0xfa14
		{Position -398.99 7331.9}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 124}
		{NameId 75 57}
		{FsmState "stand"}
	}
	{Human "mp/eng/home_guard" 0xfa16
		{Position -440.23 7304.54}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 125}
		{NameId 48 28}
		{FsmState "stand"}
	}
	{Human "mp/eng/home_guard" 0xfa18
		{Position -435.25 7366.33}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 126}
		{NameId 42 82}
		{FsmState "stand"}
	}
	{Human "mp/eng/home_guard2" 0xfa1a
		{Position -374.94 7420.2}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 127}
		{NameId 57 27}
		{FsmState "stand"}
	}
	{Human "mp/eng/home_guard2" 0xfa1c
		{Position -356.27 7375.19}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 128}
		{NameId 15 14}
		{FsmState "stand"}
	}
	{Human "mp/eng/vehicle_supporter" 0xfa1e
		{Position -719.15 7261.2}
		{xform zl -90}
		{Player 0}
		{MID 129}
		{NameId 67 26}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xfa20
		{Position -707.04 7262.5}
		{xform zl -2.37 y 0.08 zw -87.63}
		{Player 0}
		{MID 130}
		{NameId 13 53}
		{LastItem "sten"}
	}
	{Entity "vickers_stan" 0xfa22
		{Position -706.79 7248.53}
		{xform zl -90}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 131}
	}
	{Human "special/narrator_eng" 0xfa24
		{Position -708.67 7500.29}
		{SpawnedInFog}
		{Player 0}
		{MID 132}
		{NameId 68 29}
		{FsmState "stand"}
	}
	{Human "mp/eng/smg" 0xfa28
		{Position -588.96 7359.59}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 133}
		{NameId 36 72}
		{FsmState "stand"}
	}
	{Human "mp/eng/smg" 0xfa2a
		{Position -523.93 7379.52}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 134}
		{NameId 71 96}
		{FsmState "stand"}
	}
	{Human "mp/eng/mgun" 0xfa2c
		{Position -581.81 7306.51}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 135}
		{NameId 11 91}
		{FsmState "stand"}
	}
	{Human "mp/eng/rifle" 0xfa2e
		{Position -557.45 7410.7}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 136}
		{NameId 26 6}
		{FsmState "stand"}
	}
	{Human "mp/eng/rifle" 0xfa30
		{Position -602.81 7418.44}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 137}
		{NameId 15 64}
		{FsmState "stand"}
	}
	{Human "mp/eng/rifle" 0xfa32
		{Position -642.86 7376.04}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 138}
		{NameId 25 76}
		{FsmState "stand"}
	}
	{Human "mp/eng/rifle" 0xfa34
		{Position -534.95 7329.66}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 139}
		{NameId 17 4}
		{FsmState "stand"}
	}
	{Human "mp/eng/vehicle_supporter" 0xfa36
		{Position -802.05 7239.28}
		{xform zl -90}
		{Player 0}
		{MID 62}
		{NameId 35 16}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xfa38
		{Position -827.8 7241.26}
		{xform zl -90}
		{Player 0}
		{MID 73}
		{NameId 43 80}
		{LastItem "sten"}
	}
	{Entity "ml3" 0xfa3a
		{Position -814.46 7249.8}
		{xform zl -90}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 83}
	}
	{Human "mp/eng/squadleader" 0xb200
		{Position -619.23 7328.64}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 44}
		{NameId 77 21}
		{FsmState "stand"}
	}
	{Human "mp/eng/sturmovik" 0xb202
		{Position -787.71 7358.37 16.01}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 84}
		{NameId 74 60}
		{FsmState "stand"}
	}
	{Human "mp/eng/sturmovik" 0xb204
		{Position -801.21 7388.95}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 85}
		{NameId 17 31}
		{FsmState "stand"}
	}
	{Human "mp/eng/sturmovik2" 0xb206
		{Position -823.12 7400.53}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 86}
		{NameId 16 2}
		{FsmState "stand"}
	}
	{Human "mp/eng/sturmovik3" 0xb208
		{Position -819.81 7364.43}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 87}
		{NameId 59 96}
		{FsmState "stand"}
	}
	{Human "mp/eng/sturmovik4" 0xb20b
		{Position -780.92 7326.11}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 88}
		{NameId 27 65}
		{FsmState "stand"}
	}
	{Human "mp/eng/sturmovik" 0xb20e
		{Position -848.04 7400.53}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 140}
		{NameId 8 77}
		{FsmState "stand"}
	}
	{Human "mp/eng/sturmovik2" 0xb210
		{Position -848.3 7365.29}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 141}
		{NameId 57 93}
		{FsmState "stand"}
	}
	{Human "mp/eng/sturmovik4" 0xd200
		{Position -849.02 7319.45}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 147}
		{NameId 34 15}
		{FsmState "stand"}
	}
	{Human "mp/eng/bazooker" 0xd002
		{Position -961.1 7356.55}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 89}
		{NameId 18 98}
		{FsmState "stand"}
	}
	{Human "mp/eng/bazooker2" 0xd00e
		{Position -943.4 7330.31}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 90}
		{NameId 16 46}
		{FsmState "stand"}
	}
	{Human "mp/eng/bazooker2" 0xd011
		{Position -972.4 7331.96}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 91}
		{NameId 35 69}
		{FsmState "stand"}
	}
	{Human "mp/eng/ap_miner" 0xd013
		{Position -1052.6 7380.85}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 92}
		{NameId 12 69}
		{FsmState "stand"}
	}
	{Human "mp/eng/ap_miner" 0xd015
		{Position -1088.41 7380.85}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 93}
		{NameId 17 92}
		{FsmState "stand"}
	}
	{Human "mp/eng/at_miner" 0xd017
		{Position -1053.02 7337.33}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 94}
		{NameId 80 19}
		{FsmState "stand"}
	}
	{Human "mp/eng/at_miner" 0xd019
		{Position -1085.54 7344.9}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 95}
		{NameId 69 44}
		{FsmState "stand"}
	}
	{Human "mp/eng/sturmovik" 0xba00
		{Position -1186.52 7348.99}
		{xform zl 180 y 23.41 zw 90.22}
		{Player 0}
		{MID 96}
		{NameId 25 101}
		{LastItem "thompson_m1928"}
	}
	{Human "mp/eng/sturmovik" 0xba02
		{Position -1169.3 7355.45}
		{xform zl 175.35 y 3.37 zw 104.86}
		{Player 0}
		{MID 97}
		{NameId 3 82}
		{LastItem "thompson_m1928"}
	}
	{Entity "m3_eng" 0xba04
		{Position -1177.05 7361.5 16.01}
		{xform y 1.59 zw -89.78}
		{SpawnedInFog}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 224}
		}
		{Player 0}
		{MID 98}
	}
	{Human "mp/eng/sturmovik" 0xba06
		{Position -1182.5 7380.73}
		{xform zl 173.88 y 15.08 zw -173.87}
		{Player 0}
		{MID 99}
		{NameId 24 56}
		{LastItem "thompson_m1928"}
	}
	{Human "mp/eng/sturmovik" 0xba08
		{Position -1186.08 7409.02}
		{xform zl 173.88 y 15.08 zw -173.87}
		{Player 0}
		{MID 100}
		{NameId 75 82}
		{LastItem "thompson_m1928"}
	}
	{Human "mp/eng/sturmovik" 0xba0c
		{Position -1186.04 7397.02}
		{xform zl 173.88 y 15.08 zw -173.87}
		{Player 0}
		{MID 102}
		{NameId 36 14}
		{LastItem "thompson_m1928"}
	}
	{Human "mp/eng/sturmovik2" 0xba0e
		{Position -1172.39 7385.67}
		{xform zl -173.88 y 15.08 zw -5.69}
		{Player 0}
		{MID 103}
		{NameId 24 36}
		{LastItem "vickers_k"}
	}
	{Human "mp/eng/sturmovik2" 0xba10
		{Position -1172.34 7373.19}
		{xform zl -173.88 y 15.08 zw -5.69}
		{Player 0}
		{MID 148}
		{NameId 37 74}
		{LastItem "vickers_k"}
	}
	{Human "mp/eng/sturmovik3" 0xba12
		{Position -1182.46 7368.66}
		{xform zl 173.88 y 15.08 zw -173.87}
		{Player 0}
		{MID 150}
		{NameId 9 93}
		{LastItem "sten_v"}
	}
	{Human "mp/eng/sturmovik4" 0xba15
		{Position -1169.61 7410.16}
		{xform zl -173.88 y 15.08 zw -5.69}
		{Player 0}
		{MID 151}
		{NameId 76 19}
		{LastItem "sten_v"}
	}
	{Human "mp/eng/sturmovik4" 0xd01b
		{Position -1169.56 7396.91}
		{xform zl -173.88 y 15.08 zw -5.69}
		{Player 0}
		{MID 101}
		{NameId 61 44}
		{LastItem "sten_v"}
	}
	{Human "mp/eng/tankman" 0x9a0a
		{Position -1672.86 7615.21}
		{xform zl 90}
		{Player 0}
		{MID 164}
		{NameId 17 46}
		{LastItem "webley"}
	}
	{Human "mp/eng/tankman" 0x9a0c
		{Position -1701.16 7351.82}
		{xform zl 8.39 y 2.16 zw -98.37}
		{Player 0}
		{MID 165}
		{NameId 35 21}
		{LastItem "webley"}
	}
	{Human "mp/eng/tankman2" 0x9a10
		{Position -1669.46 7688.24}
		{xform zl -90}
		{Player 0}
		{MID 173}
		{NameId 61 97}
		{LastItem "sten"}
	}
	{Human "mp/eng/tankman" 0x9a16
		{Position -1516.67 7659.95}
		{xform zl -90}
		{Player 0}
		{MID 174}
		{NameId 43 50}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman" 0x9a17
		{Position -1516.67 7659.95}
		{xform zl -90}
		{Player 0}
		{MID 175}
		{NameId 80 24}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman" 0x9a18
		{Position -1520.07 7586.92}
		{xform zl 90}
		{Player 0}
		{MID 176}
		{NameId 71 47}
		{LastItem "nagan"}
	}
	{Human "mp/eng/tankman2" 0x9a19
		{Position -1516.67 7659.95}
		{xform zl -90}
		{Player 0}
		{MID 177}
		{NameId 39 85}
		{LastItem "sten"}
	}
	{Entity "mk6" 0x9a1a
		{Position -1570.24 7351.94}
		{xform zl -90}
		{SpawnedInFog}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 331}
		}
		{Player 0}
		{MID 178}
	}
	{Entity "crusaderaa2" 0xd01e
		{Position -1701.53 7351.94}
		{xform zl -90}
		{SpawnedInFog}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 806}
		}
		{Player 0}
		{MID 179}
	}
	{Human "mp/eng/home_guard" 0x8800
		{Position -1813.65 7400.81}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 162}
		{NameId 63 94}
		{FsmState "stand"}
	}
	{Human "mp/eng/home_guard" 0x8802
		{Position -1858.24 7366.92}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 171}
		{NameId 16 8}
		{FsmState "stand"}
	}
	{Human "mp/eng/home_guard" 0x8804
		{Position -1913.56 7347.72}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 180}
		{NameId 14 22}
		{FsmState "stand"}
	}
	{Human "mp/eng/home_guard" 0x8806
		{Position -1954.13 7379.77}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 181}
		{NameId 7 16}
		{FsmState "stand"}
	}
	{Human "mp/eng/home_guard" 0x8808
		{Position -1915.66 7407.12}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 182}
		{NameId 43 84}
		{FsmState "stand"}
	}
	{Human "mp/eng/home_guard" 0x880a
		{Position -1822.03 7320.93}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 183}
		{NameId 42 4}
		{FsmState "stand"}
	}
	{Human "mp/eng/home_guard2" 0xe800
		{Position -1874.11 7300.6}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 184}
		{NameId 46 85}
		{FsmState "stand"}
	}
	{Human "mp/eng/home_guard2" 0xe802
		{Position -1919.41 7286.35}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 185}
		{NameId 81 12}
		{FsmState "stand"}
	}
	{Human "mp/eng/home_guard" 0xe806
		{Position -1840.25 7421.19}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 196}
		{NameId 74 55}
		{FsmState "stand"}
	}
	{Human "mp/eng/home_guard" 0xe807
		{Position -1878.19 7399.25}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 197}
		{NameId 51 92}
		{FsmState "stand"}
	}
	{Human "mp/eng/vehicle_supporter" 0xbe01
		{Position 1950.57 -6617.11}
		{xform zl -0.4 y 3.62 zw 58.91}
		{Player 0}
		{MID 207}
		{NameId 65 4}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xbe03
		{Position 1929.45 -6601.91}
		{xform zl -0.4 y 3.62 zw 58.91}
		{Player 0}
		{MID 208}
		{NameId 72 44}
		{LastItem "sten"}
	}
	{Entity "vickers" 0xbe04
		{Position 1942.23 -6607.15}
		{xform zl 179.6 y 3.62 zw 58.91}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{AreaDisable "close"}
		{Player 0}
		{MID 209}
	}
	{Human "mp/eng/vehicle_supporter" 0xbe06
		{Position -1690.38 -5995.07}
		{xform y 3.61 zw 109.78}
		{Player 0}
		{MID 163}
		{NameId 72 89}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xbe08
		{Position -1715.45 -6002.04}
		{xform y 3.61 zw 109.78}
		{Player 0}
		{MID 210}
		{NameId 29 81}
		{LastItem "sten"}
	}
	{Entity "vickers" 0xbe09
		{Position -1703.37 -5995.35}
		{xform zl 180 y 3.61 zw 109.78}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{AreaDisable "close"}
		{Player 0}
		{MID 211}
	}
	{Human "mp/eng/vehicle_supporter" 0xe812
		{Position 1758.98 -6406.35}
		{xform zl -2.37 y 0.08 zw -145.55}
		{Player 0}
		{MID 202}
		{NameId 44 100}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xe813
		{Position 1751.45 -6396.78}
		{xform zl -147.92}
		{Player 0}
		{MID 203}
		{NameId 20 64}
		{LastItem "sten"}
	}
	{Entity "vickers_stan" 0xe814
		{Position 1747.28 -6413.98 -68.5}
		{xform zl -147.92}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 204}
	}
	{Human "mp/eng/vehicle_supporter" 0xc801
		{Position 1818.44 -6479.82}
		{xform zl -2.37 y 0.08 zw -145.55}
		{Player 0}
		{MID 170}
		{NameId 34 98}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xc808
		{Position 1810.91 -6470.25}
		{xform zl -147.92}
		{Player 0}
		{MID 212}
		{NameId 78 35}
		{LastItem "sten"}
	}
	{Entity "vickers_stan" 0xc809
		{Position 1806.74 -6487.45 -61.5}
		{xform zl -147.92}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 213}
	}
	{Human "mp/eng/vehicle_supporter" 0xc812
		{Position 1218.51 -6488.26}
		{xform zl -2.37 y 0.08 zw -35.27}
		{Player 0}
		{MID 158}
		{NameId 21 88}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xc814
		{Position 1212.15 -6498.64}
		{xform zl -37.64}
		{Player 0}
		{MID 160}
		{NameId 27 24}
		{LastItem "sten"}
	}
	{Entity "vickers_stan" 0xc815
		{Position 1229.73 -6496.59 -37.5}
		{xform zl -37.64}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 217}
	}
	{Human "mp/eng/vehicle_supporter" 0xc818
		{Position 1033.77 -6090.06}
		{xform zl -78.74}
		{Player 0}
		{MID 142}
		{NameId 76 2}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xc81a
		{Position 1008.13 -6093.14}
		{xform zl -78.74}
		{Player 0}
		{MID 195}
		{NameId 65 88}
		{LastItem "sten"}
	}
	{Entity "ml3" 0xc81b
		{Position 1019.55 -6082.16}
		{xform zl -78.74}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 218}
	}
	{Human "mp/eng/vehicle_supporter" 0xc81d
		{Position 594.61 -6097.63}
		{xform zl -105.96}
		{Player 0}
		{MID 143}
		{NameId 20 74}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xc81f
		{Position 570.4 -6088.64}
		{xform zl -105.96}
		{Player 0}
		{MID 194}
		{NameId 11 63}
		{LastItem "sten"}
	}
	{Entity "ml3" 0xc820
		{Position 585.57 -6084.1}
		{xform zl -105.96}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 219}
	}
	{Human "mp/eng/vehicle_supporter" 0xc822
		{Position -766.24 -6148.77}
		{xform zl -85.7}
		{Player 0}
		{MID 169}
		{NameId 79 74}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xc824
		{Position -792.06 -6148.72}
		{xform zl -85.7}
		{Player 0}
		{MID 220}
		{NameId 72 47}
		{LastItem "sten"}
	}
	{Entity "ml3" 0xc825
		{Position -779.4 -6139.21}
		{xform zl -85.7}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 221}
	}
	{Human "mp/eng/vehicle_supporter" 0xd805
		{Position -1432.49 -1346.19}
		{xform zl -81.72}
		{Player 0}
		{MID 222}
		{NameId 71 28}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xd80d
		{Position -1458.25 -1347.93}
		{xform zl -81.72}
		{Player 0}
		{MID 223}
		{NameId 77 46}
		{LastItem "sten"}
	}
	{Entity "ml3" 0xd80e
		{Position -1446.28 -1337.56}
		{xform zl -81.72}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 224}
	}
	{Human "mp/eng/vehicle_supporter" 0xd815
		{Position 1899.6 -1342.63}
		{xform zl -79.92}
		{Player 0}
		{MID 225}
		{NameId 47 87}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xd817
		{Position 1873.9 -1345.18}
		{xform zl -79.92}
		{Player 0}
		{MID 226}
		{NameId 46 79}
		{LastItem "sten"}
	}
	{Entity "ml3" 0xd818
		{Position 1885.54 -1334.44}
		{xform zl -79.92}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 227}
	}
	{Human "mp/eng/vehicle_supporter" 0xd81a
		{Position 1301.96 -6229.6}
		{xform zl -2.37 y 0.08 zw 2.5}
		{Player 0}
		{MID 159}
		{NameId 38 76}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xd81c
		{Position 1303.29 -6241.71}
		{xform zl 0.13}
		{Player 0}
		{MID 166}
		{NameId 38 69}
		{LastItem "sten"}
	}
	{Entity "vickers_stan" 0xd81d
		{Position 1315.93 -6229.32 -31.54}
		{xform zl 0.13}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 228}
	}
	{Human "mp/eng/vehicle_supporter" 0xd820
		{Position 814.79 -6793.8}
		{xform zl -2.37 y 0.08 zw -87.5}
		{Player 0}
		{MID 153}
		{NameId 31 65}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xd822
		{Position 802.68 -6795.13}
		{xform zl -89.87}
		{Player 0}
		{MID 154}
		{NameId 37 65}
		{LastItem "sten"}
	}
	{Entity "vickers_stan" 0xd823
		{Position 815.07 -6807.77 -37.5}
		{xform zl -89.87}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 155}
	}
	{Human "mp/eng/vehicle_supporter" 0xd826
		{Position 893.62 -6790.59}
		{xform zl -2.37 y 0.08 zw -87.5}
		{Player 0}
		{MID 157}
		{NameId 35 39}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xd828
		{Position 881.51 -6791.92}
		{xform zl -89.87}
		{Player 0}
		{MID 229}
		{NameId 5 61}
		{LastItem "sten"}
	}
	{Entity "vickers_stan" 0xd829
		{Position 893.9 -6804.56 -37.5}
		{xform zl -89.87}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 230}
	}
	{Human "mp/eng/vehicle_supporter" 0x9201
		{Position 596.24 -6555.7}
		{xform zl -2.37 y 0.08 zw 177.69}
		{Player 0}
		{MID 231}
		{NameId 33 85}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0x9203
		{Position 595.93 -6543.53}
		{xform zl 175.32}
		{Player 0}
		{MID 232}
		{NameId 79 20}
		{LastItem "sten"}
	}
	{Entity "vickers_stan" 0x9204
		{Position 582.3 -6554.81 -26.5}
		{xform zl 175.32}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 233}
	}
	{Human "mp/eng/vehicle_supporter" 0x9207
		{Position 1074.35 -5707.99}
		{xform zl -2.37 y 0.08 zw -5.28}
		{Player 0}
		{MID 234}
		{NameId 42 8}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0x9209
		{Position 1074.03 -5720.16}
		{xform zl -7.65}
		{Player 0}
		{MID 235}
		{NameId 76 49}
		{LastItem "sten"}
	}
	{Entity "vickers_stan" 0x920a
		{Position 1088.23 -5709.6 -7.73}
		{xform zl -7.65}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 236}
	}
	{Human "mp/eng/vehicle_supporter" 0xd82c
		{Position -533.55 -6386.97}
		{xform zl -2.37 y 0.08 zw -86.46}
		{Player 0}
		{MID 144}
		{NameId 65 18}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xd82e
		{Position -545.62 -6388.52}
		{xform zl -88.83}
		{Player 0}
		{MID 145}
		{NameId 20 26}
		{LastItem "sten"}
	}
	{Entity "vickers_stan" 0xd82f
		{Position -533.01 -6400.93 -22.5}
		{xform zl -88.83}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 149}
	}
	{Human "mp/eng/vehicle_supporter" 0xd832
		{Position -617.35 -6386.64}
		{xform zl -2.37 y 0.08 zw -86.46}
		{Player 0}
		{MID 152}
		{NameId 50 70}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xd834
		{Position -629.42 -6388.19}
		{xform zl -88.83}
		{Player 0}
		{MID 200}
		{NameId 59 36}
		{LastItem "sten"}
	}
	{Entity "vickers_stan" 0xd835
		{Position -616.81 -6400.6 -22.5}
		{xform zl -88.83}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 201}
	}
	{Human "mp/eng/vehicle_supporter" 0xd838
		{Position -325.53 -5941.21}
		{xform zl -2.37 y 0.08 zw 3.76}
		{Player 0}
		{MID 205}
		{NameId 52 44}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xd83a
		{Position -323.93 -5953.28}
		{xform zl 1.39}
		{Player 0}
		{MID 237}
		{NameId 46 102}
		{LastItem "sten"}
	}
	{Entity "vickers_stan" 0xd83b
		{Position -311.57 -5940.62 -5.5}
		{xform zl 1.39}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 238}
	}
	{Human "mp/eng/vehicle_supporter" 0x920d
		{Position -1580.77 -5951.26}
		{xform zl -2.37 y 0.08 zw -37.4}
		{Player 0}
		{MID 239}
		{NameId 12 51}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0x920f
		{Position -1587.51 -5961.4}
		{xform zl -39.77}
		{Player 0}
		{MID 240}
		{NameId 50 51}
		{LastItem "sten"}
	}
	{Entity "vickers_stan" 0x9210
		{Position -1569.87 -5960 -6.43}
		{xform zl -39.77}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 241}
	}
	{Human "mp/eng/vehicle_supporter" 0x9213
		{Position -1762.95 -6141.69}
		{xform zl -2.37 y 0.08 zw -66.72}
		{Player 0}
		{MID 242}
		{NameId 66 36}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0x9215
		{Position -1773.8 -6147.23}
		{xform zl -69.09}
		{Player 0}
		{MID 243}
		{NameId 71 5}
		{LastItem "sten"}
	}
	{Entity "vickers_stan" 0x9216
		{Position -1757.73 -6154.65 -27.32}
		{xform zl -69.09}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 244}
	}
	{Human "mp/eng/vehicle_supporter" 0x9219
		{Position -1842.6 -6174.84}
		{xform zl -2.37 y 0.08 zw -66.72}
		{Player 0}
		{MID 245}
		{NameId 66 34}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0x921b
		{Position -1853.45 -6180.38}
		{xform zl -69.09}
		{Player 0}
		{MID 246}
		{NameId 23 38}
		{LastItem "sten"}
	}
	{Entity "vickers_stan" 0x921c
		{Position -1837.38 -6187.8 -27.5}
		{xform zl -69.09}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 247}
	}
	{Human "mp/eng/vehicle_supporter" 0x921f
		{Position -917.33 -5602.07}
		{xform zl -2.37 y 0.08 zw -157.64}
		{Player 0}
		{MID 248}
		{NameId 46 73}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0x9221
		{Position -922.69 -5591.14}
		{xform zl -160.01}
		{Player 0}
		{MID 249}
		{NameId 30 91}
		{LastItem "sten"}
	}
	{Entity "vickers_stan" 0x9222
		{Position -930.37 -5607.08 -16.08}
		{xform zl -160.01}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 250}
	}
	{Human "mp/eng/vehicle_supporter" 0x9225
		{Position -1151.85 -5268.55}
		{xform zl -2.37 y 0.08 zw -97.56}
		{Player 0}
		{MID 251}
		{NameId 1 75}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0x9227
		{Position -1164 -5267.74}
		{xform zl -99.93}
		{Player 0}
		{MID 252}
		{NameId 0 95}
		{LastItem "sten"}
	}
	{Entity "vickers_stan" 0x9228
		{Position -1154.01 -5282.35 -5.93}
		{xform zl -99.93}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 253}
	}
	{Human "mp/eng/vehicle_supporter" 0x9231
		{Position -1722.11 -1434.37}
		{xform zl -2.37 y 0.08 zw -107.58}
		{Player 0}
		{MID 260}
		{NameId 27 29}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0x9233
		{Position -1733.93 -1431.47}
		{xform zl -109.95}
		{Player 0}
		{MID 261}
		{NameId 34 99}
		{LastItem "sten"}
	}
	{Entity "vickers_stan" 0x9234
		{Position -1726.64 -1447.59 12.39}
		{xform zl -109.95}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 262}
	}
	{Human "mp/eng/vehicle_supporter" 0xa401
		{Position 1438.36 -1453.22}
		{xform zl -40.25 y 3.32 zw 127.62}
		{Player 0}
		{MID 263}
		{NameId 23 83}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xa403
		{Position 1412.55 -1450.13}
		{xform zl -40.25 y 3.32 zw 127.62}
		{Player 0}
		{MID 264}
		{NameId 60 82}
		{LastItem "sten"}
	}
	{Entity "vickers" 0xa404
		{Position 1426.47 -1448.44 -4.77}
		{xform zl 139.75 y 3.32 zw 127.62}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{AreaDisable "close"}
		{Player 0}
		{MID 265}
	}
	{Human "mp/eng/vehicle_supporter" 0xa406
		{Position -2017.47 -1119.77}
		{xform zl -56.73 y 3.79 zw 143.91}
		{Player 0}
		{MID 266}
		{NameId 43 68}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xa408
		{Position -2043.25 -1116.6}
		{xform zl -56.73 y 3.79 zw 143.91}
		{Player 0}
		{MID 267}
		{NameId 51 43}
		{LastItem "sten"}
	}
	{Entity "vickers" 0xa409
		{Position -2029.24 -1114.91 23.36}
		{xform zl 123.27 y 3.79 zw 143.91}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{AreaDisable "close"}
		{Player 0}
		{MID 268}
	}
	{Human "mp/eng/vehicle_supporter" 0x811a
		{Position 381.95 3366.92}
		{xform y 0.02 zw 89.5}
		{Player 0}
		{MID 269}
		{NameId 60 0}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0x811c
		{Position 356.02 3369.07}
		{xform y 0.02 zw 89.5}
		{Player 0}
		{MID 270}
		{NameId 35 57}
		{LastItem "sten"}
	}
	{Entity "vickers" 0x811d
		{Position 369.67 3371.51}
		{xform zl 180 y 0.02 zw 89.5}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{AreaDisable "close"}
		{Player 0}
		{MID 271}
	}
	{Human "mp/eng/vehicle_supporter" 0xe002
		{Position -188.56 3100.12}
		{xform y 0.02 zw 86.82}
		{Player 0}
		{MID 161}
		{NameId 24 27}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xe004
		{Position -214.36 3103.48}
		{xform y 0.02 zw 86.82}
		{Player 0}
		{MID 272}
		{NameId 33 47}
		{LastItem "sten"}
	}
	{Entity "vickers" 0xe006
		{Position -200.61 3105.28}
		{xform zl 180 y 0.02 zw 86.82}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{AreaDisable "close"}
		{Player 0}
		{MID 273}
	}
	{Human "mp/eng/vehicle_supporter" 0x9003
		{Position -492.33 3750.51}
		{xform y 0.02 zw 0.96}
		{Player 0}
		{MID 186}
		{NameId 18 99}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0x9006
		{Position -490.84 3776.48}
		{xform y 0.02 zw 0.96}
		{Player 0}
		{MID 192}
		{NameId 54 102}
		{LastItem "sten"}
	}
	{Entity "vickers" 0x9007
		{Position -488.05 3762.9}
		{xform zl 180 y 0.02 zw 0.96}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{AreaDisable "close"}
		{Player 0}
		{MID 274}
	}
	{Human "mp/eng/vehicle_supporter" 0xe008
		{Position -1553.7 3599.66}
		{xform zl -2.37 y 0.08 zw -177.63}
		{Player 0}
		{MID 277}
		{NameId 25 90}
		{LastItem "sten"}
	}
	{Entity "vickers_stan_fix" 0xe009
		{Position -1567.67 3599.41 17.5}
		{xform zl 180}
		{SpawnedInFog}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 278}
		{Weaponry
			{State
				{Weapon "vickers_mgun" filling "mgun" "ammo" 249}
			}
		}
	}
	{Human "mp/eng/vehicle_supporter" 0xb809
		{Position -420.78 3067.08}
		{xform zl -2.37 y 0.08 zw -178.05}
		{Player 0}
		{MID 282}
		{NameId 12 95}
		{LastItem "sten"}
	}
	{Entity "vickers_stan_fix" 0xb80a
		{Position -434.75 3066.93 22}
		{xform zl 179.58}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 283}
	}
	{Human "mp/eng/vehicle_supporter" 0xb80d
		{Position -418.41 3204.72}
		{xform zl -2.37 y 0.08 zw -178.05}
		{Player 0}
		{MID 285}
		{NameId 53 69}
		{LastItem "sten"}
	}
	{Entity "vickers_stan_fix" 0xb80e
		{Position -432.38 3204.57 22}
		{xform zl 179.58}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 286}
	}
	{Human "mp/eng/vehicle_supporter" 0x9803
		{Position -546.25 3407.84}
		{xform zl -2.37 y 0.08 zw -87.63}
		{Player 0}
		{MID 284}
		{NameId 26 79}
		{LastItem "sten"}
	}
	{Entity "vickers_stan_fix" 0x9804
		{Position -546 3393.87 3}
		{xform zl -90}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 292}
	}
	{Human "mp/eng/vehicle_supporter" 0xc00f
		{Position -387.16 3981.13}
		{xform zl -2.37 y 0.08 zw 92.37}
		{Player 0}
		{MID 293}
		{NameId 8 13}
		{LastItem "sten"}
	}
	{Entity "vickers_stan_fix" 0xc010
		{Position -387.41 3995.1 -33.5}
		{xform zl 90}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 294}
	}
	{Human "mp/eng/vehicle_supporter" 0xc016
		{Position -743.38 4164.3}
		{xform zl -2.37 y 0.08 zw -87.63}
		{Player 0}
		{MID 297}
		{NameId 76 21}
		{LastItem "sten"}
	}
	{Entity "vickers_stan_fix" 0xc017
		{Position -743.13 4150.33 24}
		{xform zl -90}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 298}
	}
	{Human "mp/eng/vehicle_supporter" 0x9807
		{Position -858.68 4234.65}
		{xform zl -2.37 y 0.08 zw -177.63}
		{Player 0}
		{MID 279}
		{NameId 42 79}
		{LastItem "sten"}
	}
	{Entity "vickers_stan_fix" 0x9808
		{Position -872.65 4234.4 23}
		{xform zl 180}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 296}
	}
	{Human "mp/eng/vehicle_supporter" 0xc008
		{Position -661.08 3518.01}
		{xform zl -2.37 y 0.08 zw -178.05}
		{Player 0}
		{MID 301}
		{NameId 60 1}
		{LastItem "sten"}
	}
	{Entity "vickers_stan_fix" 0xc009
		{Position -675.05 3517.86 2.34}
		{xform zl 179.58}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 302}
	}
	{Human "mp/eng/vehicle_supporter" 0xc013
		{Position 326.04 3858.53}
		{xform zl -2.37 y 0.08 zw 2.37}
		{Player 0}
		{MID 189}
		{NameId 35 58}
		{LastItem "sten"}
	}
	{Entity "vickers_stan_fix" 0xc015
		{Position 340.01 3858.78 17}
		{SpawnedInFog}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 295}
	}
	{Human "mp/eng/vehicle_supporter" 0xc01c
		{Position 211.77 3744.09}
		{xform zl -2.37 y 0.08 zw -87.63}
		{Player 0}
		{MID 303}
		{NameId 24 28}
		{LastItem "sten"}
	}
	{Entity "vickers_stan_fix" 0xc01d
		{Position 212.02 3730.12 17.5}
		{xform zl -90}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 304}
	}
	{Human "mp/eng/vehicle_supporter" 0xc020
		{Position -543.57 -1632.49}
		{xform zl -2.37 y 0.08 zw -89.49}
		{Player 0}
		{MID 188}
		{NameId 33 48}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xc023
		{Position -555.71 -1633.4}
		{xform zl -91.86}
		{Player 0}
		{MID 258}
		{NameId 18 100}
		{LastItem "sten"}
	}
	{Entity "vickers_stan" 0xc025
		{Position -543.77 -1646.46 10.97}
		{xform zl -91.86}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 259}
	}
	{Human "mp/eng/vehicle_supporter" 0xc02e
		{Position 606.13 -1421.81}
		{xform zl -2.37 y 0.08 zw -82}
		{Player 0}
		{MID 187}
		{NameId 25 91}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xc030
		{Position 594.21 -1424.3}
		{xform zl -84.37}
		{Player 0}
		{MID 255}
		{NameId 4 14}
		{LastItem "sten"}
	}
	{Entity "vickers_stan" 0xc031
		{Position 607.75 -1435.69 10.32}
		{xform zl -84.37}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 257}
	}
	{Human "mp/eng/vehicle_supporter" 0xb807
		{Position 2181.43 -1632.93}
		{xform zl -2.37 y 0.08 zw -84.82}
		{Player 0}
		{MID 156}
		{NameId 12 96}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xb80b
		{Position 2169.41 -1634.82}
		{xform zl -87.19}
		{Player 0}
		{MID 167}
		{NameId 53 70}
		{LastItem "sten"}
	}
	{Entity "vickers_stan" 0xb80c
		{Position 2182.37 -1646.87 15.46}
		{xform zl -87.19}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 254}
	}
	{Human "mp/eng/vehicle_supporter" 0xf001
		{Position -226.54 2701.41}
		{xform zl -2.37 y 0.08 zw -87.63}
		{Player 0}
		{MID 191}
		{NameId 19 5}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xf008
		{Position -238.65 2700.11}
		{xform zl -90}
		{Player 0}
		{MID 287}
		{NameId 24 5}
		{LastItem "sten"}
	}
	{Entity "vickers_stan" 0xf009
		{Position -226.29 2687.44 1.51}
		{xform zl -90}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 308}
	}
	{Human "mp/eng/vehicle_supporter" 0xb811
		{Position 1408.14 4063.28}
		{xform zl -2.37 y 0.08 zw -87.63}
		{Player 0}
		{MID 288}
		{NameId 62 73}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xb813
		{Position 1396.03 4061.98}
		{xform zl -90}
		{Player 0}
		{MID 289}
		{NameId 39 83}
		{LastItem "sten"}
	}
	{Entity "vickers_stan" 0xb814
		{Position 1408.39 4049.31 16.51}
		{xform zl -90}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 309}
	}
	{Human "mp/eng/vehicle_supporter" 0xb817
		{Position 1682.22 4266.83}
		{xform zl -2.37 y 0.08 zw -43.44}
		{Player 0}
		{MID 290}
		{NameId 26 80}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xb819
		{Position 1674.45 4257.46}
		{xform zl -45.81}
		{Player 0}
		{MID 291}
		{NameId 8 14}
		{LastItem "sten"}
	}
	{Entity "vickers_stan" 0xb81a
		{Position 1692.14 4256.99 16.51}
		{xform zl -45.81}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 310}
	}
	{Human "mp/eng/vehicle_supporter" 0xf011
		{Position -1012.08 3276.33}
		{xform zl -2.37 y 0.08 zw -87.63}
		{Player 0}
		{MID 275}
		{NameId 76 22}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xf013
		{Position -1024.19 3275.03}
		{xform zl -90}
		{Player 0}
		{MID 276}
		{NameId 42 80}
		{LastItem "sten"}
	}
	{Entity "vickers_stan" 0xf014
		{Position -1011.83 3262.36 15.51}
		{xform zl -90}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 311}
	}
	{Human "mp/eng/vehicle_supporter" 0xf017
		{Position -1409.19 3601.6}
		{xform zl -2.37 y 0.08 zw -87.63}
		{Player 0}
		{MID 280}
		{NameId 70 74}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xf019
		{Position -1421.3 3600.3}
		{xform zl -90}
		{Player 0}
		{MID 281}
		{NameId 58 80}
		{LastItem "sten"}
	}
	{Entity "vickers_stan" 0xf01a
		{Position -1408.94 3587.63}
		{xform zl -90}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 312}
	}
	{Human "mp/eng/vehicle_supporter" 0xf01d
		{Position -143.66 4781.62}
		{xform zl -2.37 y 0.08 zw 92.37}
		{Player 0}
		{MID 299}
		{NameId 27 87}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xf01f
		{Position -131.55 4782.92}
		{xform zl 90}
		{Player 0}
		{MID 300}
		{NameId 28 70}
		{LastItem "sten"}
	}
	{Entity "vickers_stan" 0xf020
		{Position -143.91 4795.59 19.51}
		{xform zl 90}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 313}
	}
	{Human "mp/eng/vehicle_supporter" 0xf022
		{Position -125.39 4539.22}
		{xform zl -14.12 y 0.15 zw 105.72}
		{Player 0}
		{MID 314}
		{NameId 50 30}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xf024
		{Position -149.48 4538.55}
		{xform zl -14.12 y 0.15 zw 105.72}
		{Player 0}
		{MID 315}
		{NameId 8 55}
		{LastItem "sten"}
	}
	{Entity "bofors" 0xf026
		{Position -135.04 4537.09}
		{xform zl -14.12 y 0.15 zw 105.72}
		{SpawnedInFog}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{AreaDisable "close"}
		{AreaDisable "openl"}
		{Player 0}
		{MID 316}
	}
	{Entity "ml3" 0xa001
		{Position -1024.37 3588.78}
		{xform zl -90}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 198}
	}
	{Human "mp/eng/vehicle_supporter" 0xa003
		{Position -1037.71 3580.24}
		{xform zl -90}
		{Player 0}
		{MID 199}
		{NameId 21 47}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xa00b
		{Position -1011.96 3578.26}
		{xform zl -90}
		{Player 0}
		{MID 206}
		{NameId 79 52}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xf028
		{Position 504.3 3359.46}
		{xform zl -90}
		{Player 0}
		{MID 214}
		{NameId 62 20}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0xf02a
		{Position 530.05 3357.48}
		{xform zl -90}
		{Player 0}
		{MID 215}
		{NameId 80 49}
		{LastItem "sten"}
	}
	{Entity "ml3" 0xf02b
		{Position 517.64 3368}
		{xform zl -90}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 0}
		{MID 216}
	}
	{Human "mp/ger/vehicle_supporter" 0xf02c
		{Position -169.99 -12808.7}
		{xform zl 90}
		{Player 1}
		{MID 305}
		{NameId 143 69}
		{LastItem "mp40"}
	}
	{Human "mp/ger/vehicle_supporter" 0xf02e
		{Position -239.23 -12816.8}
		{xform zl 128.23 y 3.5 zw 5.23}
		{Player 1}
		{MID 306}
		{NameId 65 66}
		{LastItem "mp40"}
	}
	{Entity "sdkfz222" 0xf030
		{Position -246.06 -12805.1 0.02}
		{xform zl 90}
		{SpawnedInFog}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 586}
		}
		{Player 1}
		{MID 307}
	}
	{Human "mp/ger/sturmovik" 0xf032
		{Position -346.25 -12860.5}
		{xform zl -172.72 y 10.08 zw 171.07}
		{Player 1}
		{MID 6}
		{NameId 43 53}
		{LastItem "sg44"}
	}
	{Human "mp/ger/sturmovik2" 0x9400
		{Position -335.14 -12837}
		{xform zl 172.73 y 10.08 zw 5.46}
		{Player 1}
		{MID 11}
		{NameId 47 61}
		{LastItem "g43"}
	}
	{Human "mp/ger/sturmovik3" 0x9402
		{Position -334.37 -12804.6}
		{xform zl 180 y 19.31 zw -91.77}
		{Player 1}
		{MID 33}
		{NameId 112 7}
		{LastItem "mp40"}
	}
	{Human "mp/ger/sturmovik" 0x9406
		{Position -335.48 -12848.6}
		{xform zl 172.73 y 10.08 zw 5.46}
		{Player 1}
		{MID 34}
		{NameId 8 116}
		{LastItem "sg44"}
	}
	{Human "mp/ger/sturmovik2" 0x9408
		{Position -345.91 -12849.4}
		{xform zl -172.72 y 10.08 zw 171.07}
		{Player 1}
		{MID 72}
		{NameId 102 46}
		{LastItem "g43"}
	}
	{Human "mp/ger/sturmovik3" 0x940a
		{Position -335.78 -12858.8}
		{xform zl 172.73 y 10.08 zw 5.46}
		{Player 1}
		{MID 74}
		{NameId 120 100}
		{LastItem "mp40"}
	}
	{Human "mp/ger/sturmovik" 0x940e
		{Position -345.57 -12838.4}
		{xform zl -172.72 y 10.08 zw 171.07}
		{Player 1}
		{MID 75}
		{NameId 46 31}
		{LastItem "sg44"}
	}
	{Human "mp/ger/sturmovik2" 0x9410
		{Position -345.25 -12828}
		{xform zl -172.72 y 10.08 zw 171.07}
		{Player 1}
		{MID 76}
		{NameId 131 60}
		{LastItem "g43"}
	}
	{Human "mp/ger/sturmovik" 0x9412
		{Position -340.11 -12820.3}
		{xform zl 0.91 y 1.27 zw 88.23}
		{Player 1}
		{MID 77}
		{NameId 75 80}
		{LastItem "sg44"}
	}
	{Human "mp/ger/sturmovik" 0x9414
		{Position -334.8 -12825.8}
		{xform zl 172.73 y 10.08 zw 5.46}
		{Player 1}
		{MID 78}
		{NameId 54 28}
		{LastItem "sg44"}
	}
	{Entity "sdkfz251_1" 0x9416
		{Position -339.23 -12816.9 0.01}
		{xform y 1.27 zw 88.23}
		{SpawnedInFog}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 425}
		}
		{Player 1}
		{MID 79}
	}
	{Human "mp/ger/tankman" 0xd00c
		{Position -554.43 -12775.3}
		{Player 1}
		{MID 81}
		{NameId 137 132}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0xd001
		{Position -482.37 -12775.9}
		{xform zl 180}
		{Player 1}
		{MID 7}
		{NameId 107 122}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman2" 0xd012
		{Position -481.2 -12827.9}
		{xform zl 180}
		{Player 1}
		{MID 82}
		{NameId 98 142}
		{LastItem "mp40"}
	}
	{Entity "sdkfz234" 0x9418
		{Position -518.05 -12815.4}
		{xform zl 90}
		{TexMod ""}
		{SpawnedInFog}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 74}
		}
		{Player 1}
		{MID 80}
	}
	{Human "mp/ger/tankman" 0x8801
		{Position -409.46 -13018.6}
		{xform zl 90}
		{Player 1}
		{MID 30}
		{NameId 81 148}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0x8805
		{Position -409.46 -13018.6}
		{xform zl 90}
		{Player 1}
		{MID 31}
		{NameId 107 70}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman2" 0x8809
		{Position -406.92 -12948.6}
		{xform zl -90}
		{Player 1}
		{MID 32}
		{NameId 60 95}
		{LastItem "mp40"}
	}
	{Entity "pz2f" 0x880c
		{Position -431.09 -12805.1 0.02}
		{xform zl 90}
		{SpawnedInFog}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Player 1}
		{MID 317}
	}
	{Human "mp/ger/rifle2" 0x8128
		{Position -965.45 -12832.1}
		{xform zl 110.07}
		{SpawnedInFog}
		{Player 1}
		{MID 9}
		{NameId 90 52}
		{FsmState "stand"}
	}
	{Human "mp/ger/rifle2" 0x812a
		{Position -955.87 -12790.6}
		{xform zl 110.07}
		{SpawnedInFog}
		{Player 1}
		{MID 26}
		{NameId 125 56}
		{FsmState "stand"}
	}
	{Human "mp/ger/rifle2" 0x812c
		{Position -858.15 -12805.8 -0.02}
		{xform zl 110.07}
		{SpawnedInFog}
		{Player 1}
		{MID 27}
		{NameId 132 39}
		{FsmState "stand"}
	}
	{Human "mp/ger/smg2" 0x812e
		{Position -888.46 -12771.9 0.02}
		{xform zl 110.07}
		{SpawnedInFog}
		{Player 1}
		{MID 28}
		{NameId 5 115}
		{FsmState "stand"}
	}
	{Human "mp/ger/squadleader2" 0x8130
		{Position -934.96 -12777.4 -0.02}
		{xform zl 110.07}
		{SpawnedInFog}
		{Player 1}
		{MID 29}
		{NameId 116 4}
		{FsmState "stand"}
	}
	{Human "mp/ger/mgun" 0x8132
		{Position -908.75 -12793}
		{xform zl 110.07}
		{SpawnedInFog}
		{Player 1}
		{MID 318}
		{NameId 126 134}
		{FsmState "stand"}
	}
	{Human "mp/ger/elite4" 0xc001
		{Position -768.67 -12815.1}
		{xform zl 71.86}
		{SpawnedInFog}
		{Player 1}
		{MID 12}
		{NameId 134 142}
		{FsmState "stand"}
	}
	{Human "mp/ger/elite4" 0xc003
		{Position -757.41 -12779.9 -0.02}
		{xform zl 71.86}
		{SpawnedInFog}
		{Player 1}
		{MID 13}
		{NameId 125 10}
		{FsmState "stand"}
	}
	{Human "mp/ger/elite4" 0xc007
		{Position -680.02 -12804.2}
		{xform zl 71.86}
		{SpawnedInFog}
		{Player 1}
		{MID 14}
		{NameId 64 30}
		{FsmState "stand"}
	}
	{Human "mp/ger/elite5" 0xc00c
		{Position -743.88 -12835.5}
		{xform zl 71.86}
		{SpawnedInFog}
		{Player 1}
		{MID 15}
		{NameId 30 49}
		{FsmState "stand"}
	}
	{Human "mp/ger/elite5" 0xc01a
		{Position -737.08 -12809.3}
		{xform zl 71.86}
		{SpawnedInFog}
		{Player 1}
		{MID 16}
		{NameId 131 143}
		{FsmState "stand"}
	}
	{Human "mp/ger/elite5" 0xc01f
		{Position -711.29 -12833.4}
		{xform zl 71.86}
		{SpawnedInFog}
		{Player 1}
		{MID 17}
		{NameId 57 61}
		{FsmState "stand"}
	}
	{Human "mp/ger/elite6" 0xc027
		{Position -705.09 -12780.4 -0.02}
		{xform zl 71.86}
		{SpawnedInFog}
		{Player 1}
		{MID 319}
		{NameId 110 126}
		{FsmState "stand"}
	}
	{Human "mp/ger/flamer" 0xb000
		{Position -731.29 -12755.5}
		{xform zl 71.86}
		{SpawnedInFog}
		{Player 1}
		{MID 320}
		{NameId 137 61}
		{FsmState "stand"}
	}
	{Human "mp/ger/tankman" 0x8803
		{Position 919.54 -10123.1}
		{xform zl -171.04}
		{Player 1}
		{MID 18}
		{NameId 12 113}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0x880b
		{Position 919.54 -10123.1}
		{xform zl -171.04}
		{Player 1}
		{MID 19}
		{NameId 110 53}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0x880e
		{Position 919.54 -10123.1}
		{xform zl -171.04}
		{Player 1}
		{MID 20}
		{NameId 120 113}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0x8815
		{Position 842.17 -10123.5}
		{xform zl -21.04}
		{Player 1}
		{MID 23}
		{NameId 70 111}
		{LastItem "valter"}
	}
	{Entity "stuh42" 0xd005
		{Position 1052.46 -12760.3}
		{xform zl 87.74}
		{TexMod ""}
		{SpawnedInFog}
		{Placer
			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
			{number 563}
		}
		{Player 1}
		{MID 24}
	}
	{Human "mp/ger/tankman" 0xd00a
		{Position 993.65 -12632.5}
		{xform zl -7.38}
		{Player 1}
		{MID 25}
		{NameId 124 19}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0xd00b
		{Position 1094.01 -12645.5}
		{xform zl 172.62}
		{Player 1}
		{MID 58}
		{NameId 17 42}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0xd00f
		{Position 1094.01 -12645.5}
		{xform zl 172.62}
		{Player 1}
		{MID 59}
		{NameId 100 7}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0xd014
		{Position 1094.01 -12645.5}
		{xform zl 172.62}
		{Player 1}
		{MID 60}
		{NameId 20 75}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman2" 0xd01a
		{Position 1035.6 -12767.3}
		{xform zl 180 y 8.5 zw -92.76}
		{Player 1}
		{MID 61}
		{NameId 16 96}
		{LastItem "mp40"}
	}
	{Human "mp/ger/tankman" 0xf000
		{Position 716.46 -10155.1}
		{xform zl 0.12}
		{Player 1}
		{MID 2}
		{NameId 133 10}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0xf007
		{Position 716.46 -10155.1}
		{xform zl 0.12}
		{Player 1}
		{MID 63}
		{NameId 101 37}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0xf012
		{Position 817.65 -10154.9}
		{xform zl -179.88}
		{Player 1}
		{MID 64}
		{NameId 22 118}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman2" 0xf016
		{Position 716.46 -10155.1}
		{xform zl 0.12}
		{Player 1}
		{MID 65}
		{NameId 116 62}
		{LastItem "mp40"}
	}
	{Entity "pz6bh" 0xc806
		{Position 419.05 -12757.1}
		{xform zl 90}
		{SpawnedInFog}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 342}
		}
		{Player 1}
		{MID 55}
	}
	{Human "mp/ger/tankman" 0x9c28
		{Position 334.65 -12489.7}
		{xform zl 180}
		{Player 1}
		{MID 53}
		{NameId 94 12}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0x9c29
		{Position 234.09 -12489.7}
		{Player 1}
		{MID 57}
		{NameId 74 31}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0x9c2b
		{Position 234.09 -12489.7}
		{Player 1}
		{MID 67}
		{NameId 55 7}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0x9c2d
		{Position 234.09 -12489.7}
		{Player 1}
		{MID 68}
		{NameId 24 30}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman2" 0x9c30
		{Position 425.59 -12763.5}
		{xform zl 25.33 y 8.95 zw 54.24}
		{Player 1}
		{MID 69}
		{NameId 45 13}
		{LastItem "mp40"}
	}
	{Entity "stug3g" 0x8138
		{Position 870.28 -12757.5}
		{xform zl 90.12}
		{TexMod ""}
		{SpawnedInFog}
		{Placer
			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
			{number 203}
		}
		{Player 1}
		{MID 70}
	}
	{Entity "pz3" 0x813b
		{Position 963.78 -12759.6}
		{xform zl 88.96}
		{SpawnedInFog}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Placer
			{State "gunner2" {Broken}}
		}
		{Extender "enumerator"
			{number 625}
		}
		{Player 1}
		{MID 146}
	}
	{Entity "bedford" 0xe000
		{Position 127.3 6046.79 16}
		{xform zl -5.56 y 0.1 zw -72.59}
		{Extender "enumerator"
			{number 478}
		}
		{Player 0}
		{MID 21}
	}
	{Entity "bedford" 0xe001
		{Position 437.24 6047.53 16}
		{xform zl -5.56 y 0.1 zw -78.7}
		{Extender "enumerator"
			{number 863}
		}
		{Player 0}
		{MID 22}
	}
	{Human "mp/ger/tankman" 0x8137
		{Position 583.57 -9976.76}
		{xform zl -90}
		{Player 1}
		{MID 71}
		{NameId 90 53}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0x8139
		{Position 787.05 -12774.4}
		{xform zl 180 y 4.03 zw -90}
		{Player 1}
		{MID 321}
		{NameId 125 57}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0x813a
		{Position 602.85 -9975.41}
		{xform zl -90}
		{Player 1}
		{MID 322}
		{NameId 132 40}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0x813c
		{Position 602.85 -9975.41}
		{xform zl -90}
		{Player 1}
		{MID 323}
		{NameId 5 116}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman2" 0x813e
		{Position 551.04 -9976.07}
		{xform zl -90}
		{Player 1}
		{MID 324}
		{NameId 116 5}
		{LastItem "mp40"}
	}
	{Entity "pz4h" 0x8140
		{Position 787.41 -12761.7 -0.02}
		{xform zl 90}
		{TexMod ""}
		{SpawnedInFog}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 946}
		}
		{Player 1}
		{MID 325}
	}
	{Human "mp/ger/tankman" 0xc000
		{Position 553.74 -9978.85}
		{xform zl 180}
		{Player 1}
		{MID 1}
		{NameId 126 135}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0xc002
		{Position 553.74 -9978.85}
		{xform zl 180}
		{Player 1}
		{MID 4}
		{NameId 134 143}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0xc004
		{Position 713.64 -12763.9}
		{xform zl 180 y 8.5 zw -90.5}
		{Player 1}
		{MID 5}
		{NameId 125 11}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0xc005
		{Position 553.74 -9978.85}
		{xform zl 180}
		{Player 1}
		{MID 8}
		{NameId 64 31}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman2" 0xc00d
		{Position 458.24 -9972.15}
		{Player 1}
		{MID 35}
		{NameId 30 50}
		{LastItem "mp40"}
	}
	{Entity "pz6e" 0xc01b
		{Position 703.12 -12755.3 0.02}
		{xform zl 90}
		{SpawnedInFog}
		{Extender "enumerator"
			{number 842}
		}
		{Player 1}
		{MID 36}
	}
	{Human "mp/ger/tankman" 0xa000
		{Position 450.84 -9940.94}
		{xform zl 180}
		{Player 1}
		{MID 3}
		{NameId 131 144}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0xa002
		{Position 450.84 -9940.94}
		{xform zl 180}
		{Player 1}
		{MID 37}
		{NameId 57 62}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0xa004
		{Position 349.65 -9940.94}
		{Player 1}
		{MID 38}
		{NameId 110 127}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0xa006
		{Position 450.84 -9940.94}
		{xform zl 180}
		{Player 1}
		{MID 39}
		{NameId 90 131}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman2" 0xa008
		{Position 613.74 -12756.5}
		{xform zl 180 y 8.5 zw -90.5}
		{Player 1}
		{MID 40}
		{NameId 137 62}
		{LastItem "mp40"}
	}
	{Entity "pz5g" 0xa00c
		{Position 606.48 -12742.1}
		{xform zl 90}
		{TexMod ""}
		{SpawnedInFog}
		{Extender "enumerator"
			{number 134}
		}
		{Player 1}
		{MID 41}
	}
	{Human "mp/ger/tankman" 0x9c23
		{Position 248.2 -10487.7}
		{xform zl -1.93}
		{Player 1}
		{MID 51}
		{NameId 60 96}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman2" 0x9c26
		{Position 360.29 -10491.1}
		{xform zl 178.07}
		{Player 1}
		{MID 52}
		{NameId 141 29}
		{LastItem "mp40"}
	}
	{Human "mp/ger/tankman" 0x9c21
		{Position 248.2 -10487.7}
		{xform zl -1.93}
		{Player 1}
		{MID 50}
		{NameId 107 71}
		{LastItem "valter"}
	}
	{Human "mp/ger/tankman" 0x9c1e
		{Position 248.2 -10487.7}
		{xform zl -1.93}
		{Player 1}
		{MID 48}
		{NameId 98 143}
		{LastItem "valter"}
	}
	{Entity "jagdpanther" 0x8136
		{Position 520.61 -12762.1 0.02}
		{xform zl 88.07}
		{TexMod
			{"/entity/-vehicle/tank_medium/jagdpanther/jagdpanther" "2"}
		}
		{SpawnedInFog}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 49}
		}
		{Player 1}
		{MID 66}
	}
	{Entity "g43" 0x8107
		{Extender "stuff"
			{Item "g43" filled}
		}
	}
	{Entity "sg44" 0x8109
		{Extender "stuff"
			{Item "sg44" filled}
		}
	}
	{Entity "mg42" 0x810a
		{Extender "stuff"
			{Item "mg42" filled}
		}
	}
	{Entity "mp40" 0x810c
		{Extender "stuff"
			{Item "mp40" filled}
		}
	}
	{Entity "mauzer" 0x810d
		{Extender "stuff"
			{Item "mauzer" filled}
		}
	}
	{Entity "bedford" 0x8135
		{Position 286.64 5996.94 16}
		{xform zl -5.56 y 0.1 zw -71.8}
		{Extender "enumerator"
			{number 620}
		}
		{Player 0}
		{MID 42}
	}
	{Human "mp/eng/vehicle_supporter" 0x813f
		{Position -1291.69 3323.14}
		{xform zl -179.6 y 2.03 zw 88.87}
		{Player 0}
		{MID 43}
		{NameId 60 2}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0x8142
		{Position -1266.42 3361.47}
		{xform zl -179.6 y 2.03 zw 88.87}
		{Player 0}
		{MID 45}
		{NameId 35 59}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0x8144
		{Position 1690.6 3778.32}
		{xform zl -174.55 y 2.87 zw 85.85}
		{Player 0}
		{MID 46}
		{NameId 24 29}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0x8146
		{Position 1714.49 3817.5}
		{xform zl -174.55 y 2.87 zw 85.85}
		{Player 0}
		{MID 47}
		{NameId 33 49}
		{LastItem "sten"}
	}
	{Entity "land_mattress" 0x8147
		{Position -219.95 -1474.46}
		{xform zl -126.07 y 1.16 zw 32.95}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{AreaDisable "close"}
		{Player 0}
		{MID 49}
	}
	{Human "mp/eng/vehicle_supporter" 0x8149
		{Position -204.51 -1438.55}
		{xform zl -126.07 y 1.16 zw 32.95}
		{Player 0}
		{MID 54}
		{NameId 18 101}
		{LastItem "sten"}
	}
	{Human "mp/eng/vehicle_supporter" 0x814b
		{Position -239.32 -1432.78}
		{xform zl -126.07 y 1.16 zw 32.95}
		{Player 0}
		{MID 56}
		{NameId 54 0}
		{LastItem "sten"}
	}
	{Entity "mg42" 0x8145
		{Extender "stuff"
			{Item "mg42" filled}
		}
	}
	{Human "mp/eng/rifle" 0x814e
		{Position -654.88 7324.19}
		{xform zl -90}
		{SpawnedInFog}
		{Player 0}
		{MID 326}
		{NameId 60 3}
		{FsmState "stand"}
	}
	{Human "mp/eng/oficer" 0x814d
		{Position -450.36 3428.47}
		{xform zl -66.73}
		{Player 0}
		{MID 327}
		{NameId 60 4}
		{LastItem "webley"}
	}
	{Entity "chair_link" 0x8150
		{Position -452.58 3433.99}
		{xform zl -66.73}
	}
	{Link 0xa032 {0xc022 "gunner"}}
	{Link 0xa04d {0xc022 "driver"}}
	{Link 0xa049 {0xc022 "charger"}}
	{Link 0xa039 {0xc022 "commander"}}
	{Link 0xa05f {0xc024 "driver"}}
	{Link 0xa055 {0xc024 "gunner"}}
	{Link 0xa061 {0xc024 "charger"}}
	{Link 0xa051 {0xc024 "commander"}}
	{Link 0x813f {0x9800 "gunner"}}
	{Link 0x8142 {0x9800 "commander"}}
	{Link 0x8144 {0x9801 "gunner"}}
	{Link 0x8146 {0x9801 "commander"}}
	{Link 0xc805 {0xc006 "gunner"}}
	{Link 0xc804 {0xc006 "driver"}}
	{Link 0xc803 {0xc006 "charger"}}
	{Link 0xc807 {0xc006 "commander"}}
	{Link 0xf00b {0xc00a "gunner"}}
	{Link 0xf00c {0xc00a "driver"}}
	{Link 0xf00d {0xc00a "charger"}}
	{Link 0xf00e {0xc00a "commander"}}
	{Link 0xf00f {0xc00a "gunner2"}}
	{Link 0xb051 {0xa005 "gunner"}}
	{Link 0xb047 {0xa005 "driver"}}
	{Link 0xb048 {0xa005 "charger"}}
	{Link 0xb053 {0xa005 "commander"}}
	{Link 0xf003 {0xa009 "gunner"}}
	{Link 0xf004 {0xa009 "driver"}}
	{Link 0xf002 {0xa009 "charger"}}
	{Link 0xf005 {0xa009 "commander"}}
	{Link 0xf006 {0xa009 "gunner2"}}
	{Link 0xb02d {0xa029 "driver"}}
	{Link 0xb032 {0xa029 "gunner"}}
	{Link 0xb02a {0xa029 "commander"}}
	{Link 0xb035 {0xa029 "charger"}}
	{Link 0x8401 {0xa02f "gunner"}}
	{Link 0x8404 {0xa02f "driver"}}
	{Link 0x8403 {0xa02f "charger"}}
	{Link 0x8402 {0xa02f "commander"}}
	{Link 0xd008 {0xa031 "gunner"}}
	{Link 0xd009 {0xa031 "driver"}}
	{Link 0xd006 {0xa031 "charger"}}
	{Link 0xd004 {0xa031 "commander"}}
	{Link 0x9004 {0xa035 "gunner"}}
	{Link 0x900a {0xa035 "driver"}}
	{Link 0x9013 {0xa035 "charger"}}
	{Link 0x9017 {0xa035 "commander"}}
	{Link 0x901a {0xa035 "gunner2"}}
	{Link 0xd80a {0xe016 "gunner"}}
	{Link 0xd809 {0xe016 "driver"}}
	{Link 0xd80b {0xe016 "charger"}}
	{Link 0xd808 {0xe016 "commander"}}
	{Link 0xd812 {0xe026 "gunner"}}
	{Link 0xd813 {0xe026 "driver"}}
	{Link 0xd810 {0xe026 "charger"}}
	{Link 0xd811 {0xe026 "commander"}}
	{Link 0x840d {0x840e "driver"}}
	{Link 0x840a {0x840e "gunner"}}
	{Link 0x840c {0x840e "charger"}}
	{Link 0xb802 {0xb805 "driver"}}
	{Link 0xb801 {0xb805 "gunner"}}
	{Link 0xb803 {0xb805 "gunner2"}}
	{Link 0x8c02 {0x8c00 "driver"}}
	{Link 0x8c04 {0x8c00 "gunner"}}
	{Link 0x8c0a {0x8c0c "driver"}}
	{Link 0x8c06 {0x8c0c "commander"}}
	{Link 0x8c08 {0x8c0c "gunner"}}
	{Link 0xf80a {0xf800 "driver"}}
	{Link 0xf805 {0xf800 "commander"}}
	{Link 0xf80f {0xf80b "driver"}}
	{Link 0xf80d {0xf80b "commander"}}
	{Link 0xf812 {0xf810 "driver"}}
	{Link 0xf814 {0xf810 "commander"}}
	{Link 0xf819 {0xf815 "driver"}}
	{Link 0xf817 {0xf815 "commander"}}
	{Link 0xdc0c {0xf81a "gunner"}}
	{Link 0xdc0f {0xf81a "driver"}}
	{Link 0xdc0d {0xf81a "charger"}}
	{Link 0xdc0b {0xf81a "commander"}}
	{Link 0x9a02 {0x9a04 "gunner"}}
	{Link 0x9a00 {0x9a04 "commander"}}
	{Link 0x9a06 {0x9a05 "gunner"}}
	{Link 0x9a08 {0x9a05 "commander"}}
	{Link 0xfa00 {0xfa04 "driver"}}
	{Link 0xfa02 {0xfa04 "commander"}}
	{Link 0xfa07 {0xfa09 "gunner"}}
	{Link 0xfa08 {0xfa09 "commander"}}
	{Link 0xfa20 {0xfa22 "gunner"}}
	{Link 0xfa1e {0xfa22 "commander"}}
	{Link 0xfa38 {0xfa3a "gunner"}}
	{Link 0xfa36 {0xfa3a "commander"}}
	{Link 0xba00 {0xba04 "driver"}}
	{Link 0xba02 {0xba04 "gunner"}}
	{Link 0xba12 {0xba04 "seat1"}}
	{Link 0xba06 {0xba04 "seat2"}}
	{Link 0xba0c {0xba04 "seat3"}}
	{Link 0xba08 {0xba04 "seat4"}}
	{Link 0xba15 {0xba04 "seat5"}}
	{Link 0xd01b {0xba04 "seat6"}}
	{Link 0xba10 {0xba04 "seat7"}}
	{Link 0xba0e {0xba04 "seat8"}}
	{Link 0x9a17 {0x9a1a "gunner"}}
	{Link 0x9a16 {0x9a1a "driver"}}
	{Link 0x9a18 {0x9a1a "charger"}}
	{Link 0x9a19 {0x9a1a "commander"}}
	{Link 0x9a0a {0xd01e "driver"}}
	{Link 0x9a0c {0xd01e "gunner"}}
	{Link 0x9a10 {0xd01e "commander"}}
	{Link 0xbe01 {0xbe04 "gunner"}}
	{Link 0xbe03 {0xbe04 "commander"}}
	{Link 0xbe06 {0xbe09 "gunner"}}
	{Link 0xbe08 {0xbe09 "commander"}}
	{Link 0xe812 {0xe814 "gunner"}}
	{Link 0xe813 {0xe814 "commander"}}
	{Link 0xc801 {0xc809 "gunner"}}
	{Link 0xc808 {0xc809 "commander"}}
	{Link 0xc812 {0xc815 "gunner"}}
	{Link 0xc814 {0xc815 "commander"}}
	{Link 0xc81a {0xc81b "gunner"}}
	{Link 0xc818 {0xc81b "commander"}}
	{Link 0xc81f {0xc820 "gunner"}}
	{Link 0xc81d {0xc820 "commander"}}
	{Link 0xc824 {0xc825 "gunner"}}
	{Link 0xc822 {0xc825 "commander"}}
	{Link 0xd80d {0xd80e "gunner"}}
	{Link 0xd805 {0xd80e "commander"}}
	{Link 0xd817 {0xd818 "gunner"}}
	{Link 0xd815 {0xd818 "commander"}}
	{Link 0xd81a {0xd81d "gunner"}}
	{Link 0xd81c {0xd81d "commander"}}
	{Link 0xd820 {0xd823 "gunner"}}
	{Link 0xd822 {0xd823 "commander"}}
	{Link 0xd826 {0xd829 "gunner"}}
	{Link 0xd828 {0xd829 "commander"}}
	{Link 0x9201 {0x9204 "gunner"}}
	{Link 0x9203 {0x9204 "commander"}}
	{Link 0x9207 {0x920a "gunner"}}
	{Link 0x9209 {0x920a "commander"}}
	{Link 0xd82c {0xd82f "gunner"}}
	{Link 0xd82e {0xd82f "commander"}}
	{Link 0xd832 {0xd835 "gunner"}}
	{Link 0xd834 {0xd835 "commander"}}
	{Link 0xd838 {0xd83b "gunner"}}
	{Link 0xd83a {0xd83b "commander"}}
	{Link 0x920d {0x9210 "gunner"}}
	{Link 0x920f {0x9210 "commander"}}
	{Link 0x9213 {0x9216 "gunner"}}
	{Link 0x9215 {0x9216 "commander"}}
	{Link 0x9219 {0x921c "gunner"}}
	{Link 0x921b {0x921c "commander"}}
	{Link 0x921f {0x9222 "gunner"}}
	{Link 0x9221 {0x9222 "commander"}}
	{Link 0x9225 {0x9228 "gunner"}}
	{Link 0x9227 {0x9228 "commander"}}
	{Link 0x9231 {0x9234 "gunner"}}
	{Link 0x9233 {0x9234 "commander"}}
	{Link 0xa401 {0xa404 "gunner"}}
	{Link 0xa403 {0xa404 "commander"}}
	{Link 0xa406 {0xa409 "gunner"}}
	{Link 0xa408 {0xa409 "commander"}}
	{Link 0x811a {0x811d "gunner"}}
	{Link 0x811c {0x811d "commander"}}
	{Link 0xe002 {0xe006 "gunner"}}
	{Link 0xe004 {0xe006 "commander"}}
	{Link 0x9003 {0x9007 "gunner"}}
	{Link 0x9006 {0x9007 "commander"}}
	{Link 0xe008 {0xe009 "gunner"}}
	{Link 0xb809 {0xb80a "gunner"}}
	{Link 0xb80d {0xb80e "gunner"}}
	{Link 0x9803 {0x9804 "gunner"}}
	{Link 0xc00f {0xc010 "gunner"}}
	{Link 0xc016 {0xc017 "gunner"}}
	{Link 0x9807 {0x9808 "gunner"}}
	{Link 0xc008 {0xc009 "gunner"}}
	{Link 0xc013 {0xc015 "gunner"}}
	{Link 0xc01c {0xc01d "gunner"}}
	{Link 0xc020 {0xc025 "gunner"}}
	{Link 0xc023 {0xc025 "commander"}}
	{Link 0xc02e {0xc031 "gunner"}}
	{Link 0xc030 {0xc031 "commander"}}
	{Link 0xb807 {0xb80c "gunner"}}
	{Link 0xb80b {0xb80c "commander"}}
	{Link 0xf001 {0xf009 "gunner"}}
	{Link 0xf008 {0xf009 "commander"}}
	{Link 0xb811 {0xb814 "gunner"}}
	{Link 0xb813 {0xb814 "commander"}}
	{Link 0xb817 {0xb81a "gunner"}}
	{Link 0xb819 {0xb81a "commander"}}
	{Link 0xf011 {0xf014 "gunner"}}
	{Link 0xf013 {0xf014 "commander"}}
	{Link 0xf017 {0xf01a "gunner"}}
	{Link 0xf019 {0xf01a "commander"}}
	{Link 0xf01d {0xf020 "gunner"}}
	{Link 0xf01f {0xf020 "commander"}}
	{Link 0xf022 {0xf026 "gunner"}}
	{Link 0xf024 {0xf026 "commander"}}
	{Link 0xa003 {0xa001 "gunner"}}
	{Link 0xa00b {0xa001 "commander"}}
	{Link 0xf028 {0xf02b "gunner"}}
	{Link 0xf02a {0xf02b "commander"}}
	{Link 0xf02e {0xf030 "gunner"}}
	{Link 0xf02c {0xf030 "driver"}}
	{Link 0x9402 {0x9416 "driver"}}
	{Link 0x9412 {0x9416 "gunner"}}
	{Link 0x9414 {0x9416 "seat1"}}
	{Link 0x9400 {0x9416 "seat2"}}
	{Link 0x9406 {0x9416 "seat3"}}
	{Link 0x940a {0x9416 "seat4"}}
	{Link 0xf032 {0x9416 "seat5"}}
	{Link 0x9408 {0x9416 "seat6"}}
	{Link 0x940e {0x9416 "seat7"}}
	{Link 0x9410 {0x9416 "seat8"}}
	{Link 0xd001 {0x9418 "driver"}}
	{Link 0xd00c {0x9418 "gunner"}}
	{Link 0xd012 {0x9418 "commander"}}
	{Link 0x8801 {0x880c "gunner"}}
	{Link 0x8805 {0x880c "driver"}}
	{Link 0x8809 {0x880c "commander"}}
	{Link 0xd014 {0xd005 "gunner"}}
	{Link 0xd00f {0xd005 "driver"}}
	{Link 0xd00a {0xd005 "charger"}}
	{Link 0xd00b {0xd005 "commander"}}
	{Link 0xd01a {0xd005 "gunner2"}}
	{Link 0x9c2b {0xc806 "gunner"}}
	{Link 0x9c29 {0xc806 "driver"}}
	{Link 0x9c28 {0xc806 "charger"}}
	{Link 0x9c2d {0xc806 "commander"}}
	{Link 0x9c30 {0xc806 "gunner2"}}
	{Link 0xf016 {0x8138 "gunner"}}
	{Link 0xf000 {0x8138 "driver"}}
	{Link 0xf012 {0x8138 "charger"}}
	{Link 0xf007 {0x8138 "gunner3"}}
	{Link 0x8803 {0x813b "gunner"}}
	{Link 0x880b {0x813b "driver"}}
	{Link 0x8815 {0x813b "charger"}}
	{Link 0x880e {0x813b "commander"}}
	{Link 0x8137 {0x8140 "driver"}}
	{Link 0x813c {0x8140 "gunner"}}
	{Link 0x813a {0x8140 "charger"}}
	{Link 0x813e {0x8140 "commander"}}
	{Link 0x8139 {0x8140 "gunner2"}}
	{Link 0xc000 {0xc01b "gunner"}}
	{Link 0xc00d {0xc01b "driver"}}
	{Link 0xc002 {0xc01b "charger"}}
	{Link 0xc005 {0xc01b "commander"}}
	{Link 0xc004 {0xc01b "gunner2"}}
	{Link 0xa006 {0xa00c "gunner"}}
	{Link 0xa002 {0xa00c "driver"}}
	{Link 0xa004 {0xa00c "charger"}}
	{Link 0xa000 {0xa00c "commander"}}
	{Link 0xa008 {0xa00c "gunner2"}}
	{Link 0x9c23 {0x8136 "gunner"}}
	{Link 0x9c21 {0x8136 "driver"}}
	{Link 0x9c26 {0x8136 "charger"}}
	{Link 0x9c1e {0x8136 "commander"}}
	{Link 0x814b {0x8147 "gunner"}}
	{Link 0x8149 {0x8147 "commander"}}
	{Link 0x814d {0x8150 "seat"}}
	{Tags "keep_places_without_door" 0x2065}
	{Tags "keep_places_without_door" 0x207d}
	{Tags "keep_places_without_door" 0x2094}
	{Tags "keep_places_without_door" 0x602d}
	{Tags "keep_places_without_door" 0x6048}
	{Tags "keep_places_without_door" 0x7023}
	{Tags "keep_places_without_door" 0x703e}
	{Tags "keep_places_without_door" 0x708d}
	{Tags "keep_places_without_door" 0x708e}
	{Tags "keep_places_without_door" 0x708f}
	{Tags "keep_places_without_door" 0x101e}
	{Tags "keep_places_without_door" {0x1056 "117_f2c4"}}
	{Tags "keep_places_without_door" 0x1056}
	{Tags "keep_places_without_door" 0x1057}
	{Tags "keep_places_without_door" 0x3006}
	{Tags "keep_places_without_door" 0x2011}
	{Tags "keep_places_without_door" 0x4079}
	{Tags "keep_places_without_door" 0x6092}
	{Tags "keep_places_without_door" 0x683f}
	{Tags "keep_places_without_door" 0x380b}
	{Tags "keep_places_without_door" 0x4d0}
	{Tags "switch_right" 0x1102}
	{Tags "switch_right" 0x1103}
	{Tags "switch_right" 0x62b}
	{Tags "switch_right" 0x60d1}
	{Tags "keep_places_without_door" 0x110c}
	{Tags "keep_places_without_door" 0x4d1}
	{Tags "keep_places_without_door" 0x60eb}
	{Tags "keep_places_without_door" 0x30b7}
	{Tags "keep_places_without_door" 0x5043}
	{Tags "switch_right" 0x1824}
	{Tags "keep_places_without_door" 0x409d}
	{Tags "switch_right" 0x40be}
	{Tags "burned" 0x2816}
	{Tags "keep_places_without_door" 0xb1b}
	{Tags "keep_places_without_door" 0xb2f}
	{Tags "keep_places_without_door" 0x20ee}
	{Tags "keep_places_without_door" 0xc3a}
	{Tags "keep_places_without_door" 0x616c}
	{Tags "keep_places_without_door" 0x510d}
	{Tags "keep_places_without_door" 0xbc0}
	{Tags "keep_places_without_door" 0xbdc}
	{Tags "keep_places_without_door" 0xc5b}
	{Tags "keep_places_without_door" 0x41a8}
	{Tags "keep_places_without_door" 0x618c}
	{Tags "keep_places_without_door" 0x5128}
	{Tags "keep_places_without_door" 0x5184}
	{Tags "keep_places_without_door" 0x5227}
	{Tags "keep_places_without_door" 0x11c0}
	{Tags "keep_places_without_door" 0x3186}
	{Tags "keep_places_without_door" 0x716f}
	{Tags "keep_places_without_door" 0x7170}
	{Tags "keep_places_without_door" 0xfd2}
	{Tags "keep_places_without_door" 0xfd3}
	{Tags "keep_places_without_door" 0x4c36}
	{Tags "keep_places_without_door" 0x4c37}
	{Tags "keep_places_without_door" 0x319b}
	{Tags "keep_places_without_door" 0x61dd}
	{Tags "keep_places_without_door" 0x182d}
	{Tags "keep_places_without_door" 0x6203}
	{Tags "keep_places_without_door" 0x6231}
	{Tags "keep_places_without_door" 0x2837}
	{Tags "keep_places_without_door" 0x2134}
	{Tags "keep_places_without_door" 0x7194}
	{Tags "keep_places_without_door" 0x5179}
	{Tags "keep_places_without_door" 0x4321}
	{Tags "keep_places_without_door" 0x382e}
	{Tags "keep_places_without_door" 0x42cc}
	{Tags "keep_places_without_door" 0x42da}
	{Tags "keep_places_without_door" 0x31aa}
	{Tags "keep_places_without_door" 0x71bf}
	{Tags "keep_places_without_door" 0x71c0}
	{Tags "keep_places_without_door" 0x3862}
	{Tags "keep_places_without_door" 0x187e}
	{Tags "keep_places_without_door" 0x187f}
	{Tags "keep_places_without_door" 0x189b}
	{Tags "keep_places_without_door" 0x18b7}
	{Tags "keep_places_without_door" 0x3210}
	{Tags "keep_places_without_door" 0x5183}
	{Tags "keep_places_without_door" 0x6266}
	{Tags "keep_places_without_door" 0x6267}
	{Tags "keep_places_without_door" 0x6283}
	{Tags "keep_places_without_door" 0x141a}
	{Tags "keep_places_without_door" 0x3825}
	{Tags "keep_places_without_door" 0x288a}
	{Tags "keep_places_without_door" 0x7889}
	{Tags "keep_places_without_door" 0x3c00}
	{Tags "keep_places_without_door" 0x742c}
	{Tags "keep_places_without_door" 0x7471}
	{Tags "keep_places_without_door" 0x7472}
	{Tags "keep_places_without_door" 0x279}
	{Tags "keep_places_without_door" 0x51d8}
	{Tags "keep_places_without_door" 0x51f4}
	{Tags "keep_places_without_door" 0x1457}
	{Tags "keep_places_without_door" 0x1458}
	{Tags "keep_places_without_door" 0x120}
	{Tags "keep_places_without_door" 0x31e7}
	{Tags "keep_places_without_door" 0x71d5}
	{Tags "keep_places_without_door" 0x1424}
	{Tags "keep_places_without_door" 0x1426}
	{Tags "keep_places_without_door" 0x62a4}
	{Tags "keep_places_without_door" 0x4230}
	{Tags "keep_places_without_door" 0x71e5}
	{Tags "keep_places_without_door" 0x2128}
	{Tags "keep_places_without_door" 0x21a9}
	{Tags "keep_places_without_door" 0x21f1}
	{Tags "keep_places_without_door" 0x2205}
	{Tags "keep_places_without_door" 0x2276}
	{Tags "keep_places_without_door" 0x2277}
	{Tags "keep_places_without_door" 0x2278}
	{Tags "keep_places_without_door" 0x2279}
	{Tags "keep_places_without_door" 0x7424}
	{Tags "keep_places_without_door" 0x1464}
	{Tags "keep_places_without_door" 0x5024}
	{Tags "keep_places_without_door" 0x4872}
	{Tags "keep_places_without_door" 0x7209}
	{Tags "keep_places_without_door" 0x7220}
	{Tags "keep_places_without_door" 0x62cc}
	{Tags "keep_places_without_door" 0x62cd}
	{Tags "keep_places_without_door" 0x422a}
	{Tags "keep_places_without_door" 0x38e4}
	{Tags "keep_places_without_door" 0x3900}
	{Tags "keep_places_without_door" 0x2114}
	{Tags "keep_places_without_door" 0x18ad}
	{Tags "keep_places_without_door" 0x18c0}
	{Tags "keep_places_without_door" 0x4262}
	{Tags "keep_places_without_door" 0x6328}
	{Tags "keep_places_without_door" 0x6343}
	{Tags "keep_places_without_door" 0x635e}
	{Tags "keep_places_without_door" 0x42cf}
	{Tags "keep_places_without_door" 0x42d0}
	{Tags "keep_places_without_door" 0x42d1}
	{Tags "keep_places_without_door" 0x42d2}
	{Tags "keep_places_without_door" 0x51bd}
	{Tags "keep_places_without_door" 0x323b}
	{Tags "keep_places_without_door" 0x323c}
	{Tags "keep_places_without_door" 0x323d}
	{Tags "keep_places_without_door" 0x323e}
	{Tags "keep_places_without_door" 0x3325}
	{Tags "keep_places_without_door" 0x3326}
	{Tags "keep_places_without_door" 0x3327}
	{Tags "keep_places_without_door" 0x3328}
	{Tags "keep_places_without_door" 0x48bf}
	{Tags "keep_places_without_door" 0x48c0}
	{Tags "keep_places_without_door" 0x18cd}
	{Tags "keep_places_without_door" 0x1906}
	{Tags "keep_places_without_door" 0x598d}
	{Tags "keep_places_without_door" 0x598e}
	{Tags "keep_places_without_door" 0x59b0}
	{Tags "keep_places_without_door" 0x59c0}
	{Tags "keep_places_without_door" 0x3448}
	{Tags "keep_places_without_door" 0x3449}
	{Tags "keep_places_without_door" 0x2281}
	{Tags "keep_places_without_door" 0x2282}
	{Tags "keep_places_without_door" 0x4288}
	{Tags "keep_places_without_door" 0x32dc}
	{Tags "keep_places_without_door" 0x32dd}
	{Tags "keep_places_without_door" 0x3397}
	{Tags "keep_places_without_door" 0x3398}
	{Tags "keep_places_without_door" 0x6347}
	{Tags "keep_places_without_door" 0x3882}
	{Tags "keep_places_without_door" 0x19e2}
	{Tags "keep_places_without_door" 0x19e3}
	{Tags "keep_places_without_door" 0x1b94}
	{Tags "keep_places_without_door" 0x20ae}
	{Tags "keep_places_without_door" 0x5013}
	{Tags "keep_places_without_door" 0x5a36}
	{Tags "keep_places_without_door" 0x5a37}
	{Tags "keep_places_without_door" 0x5a39}
	{Tags "keep_places_without_door" 0x16f5}
	{Tags "keep_places_without_door" 0x16f6}
	{Tags "keep_places_without_door" 0x21c3}
	{Tags "keep_places_without_door" 0x1e5c}
	{Tags "keep_places_without_door" 0x4aec}
	{Tags "keep_places_without_door" 0x2429}
	{Tags "keep_places_without_door" {0x2828 "04"}}
	{Tags "keep_places_without_door" {0x2828 "13"}}
	{Tags "keep_places_without_door" {0x3862 "win6"}}
	{Tags "keep_places_without_door" {0x201a "timber_8"}}
	{Tags "keep_places_without_door" {0x683f "117_f2c3"}}
	{Tags "keep_places_without_door" {0x10b8 "timber_5"}}
	{Tags "keep_places_without_door" {0x635e "bsh135_c3_2"}}
	{Tags "keep_places_without_door" {0x3325 "22"}}
	{Tags "keep_places_without_door" {0x4a69 "1"}}
	{Tags "keep_places_without_door" {0x4a69 "2"}}
	{Tags "keep_places_without_door" {0x4a69 "3"}}
	{Tags "keep_places_without_door" {0x4a69 "4"}}
	{Tags "keep_places_without_door" 0x21c2}
	{Tags "keep_places_without_door" 0x4b08}
	{Tags "enemy" "hidden" "enemyspecial1" 0xc022}
	{Tags "enemy" "hidden" "enemyspecial2" 0xc024}
	{Tags "enemy" "hidden" "enemyspecial1" 0xa032}
	{Tags "enemy" "hidden" "enemyspecial1" 0xa039}
	{Tags "enemy" "hidden" "enemyspecial1" 0xa049}
	{Tags "enemy" "hidden" "enemyspecial1" 0xa04d}
	{Tags "enemy" "hidden" "enemyspecial2" 0xa051}
	{Tags "enemy" "hidden" "enemyspecial2" 0xa055}
	{Tags "enemy" "hidden" "enemyspecial2" 0xa05f}
	{Tags "enemy" "hidden" "enemyspecial2" 0xa061}
	{Tags "playervehicle5" "hidden" 0xa024}
	{Tags "startunits" 0x9800}
	{Tags "startunits" 0x9801}
	{Tags "hidden" "playerarmor0" 0xc006}
	{Tags "hidden" "playerarmor3" 0xc00a}
	{Tags "hidden" "playerarmor2" 0xa005}
	{Tags "hidden" "playerarmor4" 0xa009}
	{Tags "hidden" "playerarmor1" 0xa029}
	{Tags "hidden" "playerarmor5" 0xa02f}
	{Tags "hidden" "playerarmor8" 0xa031}
	{Tags "hidden" "playerarmor9" 0xa035}
	{Tags "hidden" "playerarmor6" 0xe016}
	{Tags "hidden" "playerarmor7" 0xe026}
	{Tags "hidden" "playerarmor9" "gersmg" 0x9004}
	{Tags "hidden" "playerarmor9" "gersmg" 0x900a}
	{Tags "hidden" "playerarmor9" "gersmg" 0x9013}
	{Tags "hidden" "playerarmor9" "gersmg" 0x9017}
	{Tags "hidden" "playerarmor9" "gersmg" 0x901a}
	{Tags "hidden" "playerarmor8" "gersmg" 0xd004}
	{Tags "hidden" "playerarmor8" "gersmg" 0xd006}
	{Tags "hidden" "playerarmor8" "gersmg" 0xd008}
	{Tags "hidden" "playerarmor8" "gersmg" 0xd009}
	{Tags "hidden" "playerarmor4" "gersmg" 0xf002}
	{Tags "hidden" "playerarmor4" "gersmg" 0xf003}
	{Tags "hidden" "playerarmor4" "gersmg" 0xf004}
	{Tags "hidden" "playerarmor4" "gersmg" 0xf005}
	{Tags "hidden" "playerarmor4" "gersmg" 0xf006}
	{Tags "hidden" "playerarmor3" "gersmg" 0xf00b}
	{Tags "hidden" "playerarmor3" "gersmg" 0xf00c}
	{Tags "hidden" "playerarmor3" "gersmg" 0xf00d}
	{Tags "hidden" "playerarmor3" "gersmg" 0xf00e}
	{Tags "hidden" "playerarmor3" "gersmg" 0xf00f}
	{Tags "hidden" "playerarmor0" "gersmg" 0xc803}
	{Tags "hidden" "playerarmor0" "gersmg" 0xc804}
	{Tags "hidden" "playerarmor0" "gersmg" 0xc805}
	{Tags "hidden" "playerarmor0" "gersmg" 0xc807}
	{Tags "hidden" "playerarmor1" "gersmg" 0xb02a}
	{Tags "hidden" "playerarmor1" "gersmg" 0xb02d}
	{Tags "hidden" "playerarmor1" "gersmg" 0xb032}
	{Tags "hidden" "playerarmor1" "gersmg" 0xb035}
	{Tags "hidden" "playerarmor2" "gersmg" 0xb047}
	{Tags "hidden" "playerarmor2" "gersmg" 0xb048}
	{Tags "hidden" "playerarmor2" "gersmg" 0xb051}
	{Tags "hidden" "playerarmor2" "gersmg" 0xb053}
	{Tags "hidden" "playerarmor5" "gersmg" 0x8401}
	{Tags "hidden" "playerarmor5" "gersmg" 0x8402}
	{Tags "hidden" "playerarmor5" "gersmg" 0x8403}
	{Tags "hidden" "playerarmor5" "gersmg" 0x8404}
	{Tags "hidden" "playerarmor6" 0xd808}
	{Tags "hidden" "playerarmor6" 0xd809}
	{Tags "hidden" "playerarmor6" 0xd80a}
	{Tags "hidden" "playerarmor6" 0xd80b}
	{Tags "gersmg" 0xd810}
	{Tags "gersmg" 0xd811}
	{Tags "gersmg" 0xd812}
	{Tags "gersmg" 0xd813}
	{Tags "hidden" "playervehicle0" "gersmg" 0x840a}
	{Tags "hidden" "playervehicle0" "gersmg" 0x840c}
	{Tags "hidden" "playervehicle0" "gersmg" 0x840d}
	{Tags "hidden" "playervehicle0" 0x840e}
	{Tags "hidden" "playervehicle1" "gersmg" 0xb801}
	{Tags "hidden" "playervehicle1" "gersmg" 0xb802}
	{Tags "hidden" "playervehicle1" "gersmg" 0xb803}
	{Tags "hidden" "playervehicle1" 0xb805}
	{Tags "hidden" "playervehicle3" 0x8c00}
	{Tags "hidden" "playervehicle3" "gersmg" 0x8c02}
	{Tags "hidden" "playervehicle3" "gersmg" 0x8c04}
	{Tags "hidden" "playervehicle2" "gersmg" 0x8c06}
	{Tags "hidden" "playervehicle2" "gersmg" 0x8c08}
	{Tags "hidden" "playervehicle2" "gersmg" 0x8c0a}
	{Tags "hidden" "playervehicle2" 0x8c0c}
	{Tags "hidden" "playervehicle4" 0xf800}
	{Tags "hidden" "playervehicle4" "gersmg" 0xf805}
	{Tags "hidden" "playervehicle4" "gersmg" 0xf80a}
	{Tags "hidden" "playersupport0" 0xf80b}
	{Tags "hidden" "playersupport0" "gersmg" 0xf80d}
	{Tags "hidden" "playersupport0" "gersmg" 0xf80f}
	{Tags "hidden" "playersupport1" "playerammotruck" 0xf810}
	{Tags "hidden" "playersupport1" "gersmg" 0xf812}
	{Tags "hidden" "playersupport1" "gersmg" 0xf814}
	{Tags "hidden" "playersupport2" "gersmg" 0xf817}
	{Tags "hidden" "playersupport2" "gersmg" 0xf819}
	{Tags "hidden" "playersupport3" 0xf81a}
	{Tags "hidden" "playersupport3" "gersmg" 0xdc0b}
	{Tags "hidden" "playersupport3" "gersmg" 0xdc0c}
	{Tags "hidden" "playerarmor3" "gersmg" 0xdc0d}
	{Tags "hidden" "playersupport3" "gersmg" 0xdc0f}
	{Tags "hidden" "playersupport6gun" "gerk98" 0x9a00}
	{Tags "hidden" "playersupport6gun" "gerk98" 0x9a02}
	{Tags "hidden" "playersupport6gun" 0x9a04}
	{Tags "hidden" "playersupport5gun" 0x9a05}
	{Tags "hidden" "playersupport5gun" "gersmg" 0x9a06}
	{Tags "hidden" "playersupport5gun" "gersmg" 0x9a08}
	{Tags "hidden" "playerguntruck" "gersmg" 0xfa00}
	{Tags "hidden" "playerguntruck" "gersmg" 0xfa02}
	{Tags "hidden" "playerguntruck" 0xfa04}
	{Tags "hidden" "playersupport4gun" "gersmg" 0xfa07}
	{Tags "hidden" "playersupport4gun" "gersmg" 0xfa08}
	{Tags "hidden" "playersupport4gun" 0xfa09}
	{Tags "hidden" "playerconscriptsq" "gerk98" 0xfa0a}
	{Tags "hidden" "playerconscriptsq" "gerk98" 0xfa0c}
	{Tags "hidden" "playerconscriptsq" "gerk98" 0xfa0e}
	{Tags "hidden" "playerconscriptsq" "gerk98" 0xfa10}
	{Tags "hidden" "playerconscriptsq" "gerk98" 0xfa12}
	{Tags "hidden" "playerconscriptsq" "gerk98" 0xfa14}
	{Tags "hidden" "playerconscriptsq" "gerk98" 0xfa16}
	{Tags "hidden" "playerconscriptsq" "gerk98" 0xfa18}
	{Tags "hidden" "playerconscriptsq" "gersmg" 0xfa1a}
	{Tags "hidden" "playerconscriptsq" "gersmg" 0xfa1c}
	{Tags "hidden" "playerhmg" 0xfa1e}
	{Tags "hidden" "playerhmg" 0xfa20}
	{Tags "hidden" "playerhmg" 0xfa22}
	{Tags "hidden" "uktalker" 0xfa24}
	{Tags "hidden" "playerregsq" "gersmg" 0xfa28}
	{Tags "hidden" "playerregsq" "gersmg" 0xfa2a}
	{Tags "hidden" "playerregsq" "germg" 0xfa2c}
	{Tags "hidden" "playerregsq" "gerk98" 0xfa2e}
	{Tags "hidden" "playerregsq" "gerk98" 0xfa30}
	{Tags "hidden" "playerregsq" "gerk98" 0xfa32}
	{Tags "hidden" "playerregsq" "gerk98" 0xfa34}
	{Tags "hidden" "playermortar" 0xfa36}
	{Tags "hidden" "playermortar" 0xfa38}
	{Tags "hidden" "playermortar" 0xfa3a}
	{Tags "hidden" "playerregsq" "gersmg" 0xb200}
	{Tags "hidden" "playerheavysq" "gersmg" 0xb202}
	{Tags "hidden" "playerheavysq" "gersmg" 0xb204}
	{Tags "hidden" "playerheavysq" "germg" 0xb206}
	{Tags "hidden" "playerheavysq" "gersmg" 0xb208}
	{Tags "hidden" "playerheavysq" "gersmg" 0xb20b}
	{Tags "hidden" "playerheavysq" "gersmg" 0xb20e}
	{Tags "hidden" "playerheavysq" "germg" 0xb210}
	{Tags "hidden" "playerheavysq" "gersmg" 0xd200}
	{Tags "hidden" "playeratsq" 0xd002}
	{Tags "hidden" "playeratsq" "gersmg" 0xd00e}
	{Tags "hidden" "playeratsq" "gersmg" 0xd011}
	{Tags "hidden" "playerengsq" "gersmg" 0xd013}
	{Tags "hidden" "playerengsq" "gersmg" 0xd015}
	{Tags "hidden" "playerengsq" "gersmg" 0xd017}
	{Tags "hidden" "playerengsq" "gersmg" 0xd019}
	{Tags "hidden" "playerinfapc" "gersmg" 0xba00}
	{Tags "hidden" "playerinfapc" "gersmg" 0xba02}
	{Tags "hidden" "playerinfapc" 0xba04}
	{Tags "hidden" "playerinfapc" "gersmg" 0xba06}
	{Tags "hidden" "playerinfapc" "gersmg" 0xba08}
	{Tags "hidden" "playerinfapc" "gersmg" 0xba0c}
	{Tags "hidden" "playerinfapc" "germg" 0xba0e}
	{Tags "hidden" "playerinfapc" "germg" 0xba10}
	{Tags "hidden" "playerinfapc" "gersmg" 0xba12}
	{Tags "hidden" "playerinfapc" "gersmg" 0xba15}
	{Tags "hidden" "playerinfapc" "gersmg" 0xd01b}
	{Tags "hidden" "playerrandom2" "gersmg" 0x9a0a}
	{Tags "hidden" "playerrandom2" "gersmg" 0x9a0c}
	{Tags "hidden" "playerrandom2" "gersmg" 0x9a10}
	{Tags "hidden" "playerrandom3" 0x9a16}
	{Tags "hidden" "playerrandom3" 0x9a17}
	{Tags "hidden" "playerrandom3" 0x9a18}
	{Tags "hidden" "playerrandom3" 0x9a19}
	{Tags "hidden" "playerrandom3" 0x9a1a}
	{Tags "hidden" "playerrandom2" 0xd01e}
	{Tags "hidden" "playerrandom1" 0x8800}
	{Tags "hidden" "playerrandom1" 0x8802}
	{Tags "hidden" "playerrandom1" 0x8804}
	{Tags "hidden" "playerrandom1" 0x8806}
	{Tags "hidden" "playerrandom1" 0x8808}
	{Tags "hidden" "playerrandom1" 0x880a}
	{Tags "hidden" "playerrandom1" 0xe800}
	{Tags "hidden" "playerrandom1" 0xe802}
	{Tags "hidden" "playerrandom1" 0xe806}
	{Tags "hidden" "playerrandom1" 0xe807}
	{Tags "startunits" 0xbe01}
	{Tags "startunits" 0xbe03}
	{Tags "startunits" 0xbe04}
	{Tags "startunits" 0xbe06}
	{Tags "startunits" 0xbe08}
	{Tags "startunits" 0xbe09}
	{Tags "startunits" 0xe812}
	{Tags "startunits" 0xe813}
	{Tags "startunits" 0xe814}
	{Tags "startunits" 0xc801}
	{Tags "startunits" 0xc808}
	{Tags "startunits" 0xc809}
	{Tags "startunits" 0xc812}
	{Tags "startunits" 0xc814}
	{Tags "startunits" 0xc815}
	{Tags "startunits" 0xc818}
	{Tags "startunits" 0xc81a}
	{Tags "startunits" 0xc81b}
	{Tags "startunits" 0xc81d}
	{Tags "startunits" 0xc81f}
	{Tags "startunits" 0xc820}
	{Tags "startunits" 0xc822}
	{Tags "startunits" 0xc824}
	{Tags "startunits" 0xc825}
	{Tags "startunits" 0xd805}
	{Tags "startunits" 0xd80d}
	{Tags "startunits" 0xd80e}
	{Tags "startunits" 0xd815}
	{Tags "startunits" 0xd817}
	{Tags "startunits" 0xd818}
	{Tags "startunits" 0xd81a}
	{Tags "startunits" 0xd81c}
	{Tags "startunits" 0xd81d}
	{Tags "startunits" 0xd820}
	{Tags "startunits" 0xd822}
	{Tags "startunits" 0xd823}
	{Tags "startunits" 0xd829}
	{Tags "startunits" 0x9201}
	{Tags "startunits" 0x9203}
	{Tags "startunits" 0x9204}
	{Tags "startunits" 0xd82c}
	{Tags "startunits" 0xd82e}
	{Tags "startunits" 0xd82f}
	{Tags "startunits" 0xd832}
	{Tags "startunits" 0xd834}
	{Tags "startunits" 0xd835}
	{Tags "startunits" 0xd838}
	{Tags "startunits" 0xd83a}
	{Tags "startunits" 0xd83b}
	{Tags "startunits" 0x920d}
	{Tags "startunits" 0x920f}
	{Tags "startunits" 0x9210}
	{Tags "startunits" 0x9213}
	{Tags "startunits" 0x9215}
	{Tags "startunits" 0x9216}
	{Tags "startunits" 0x9219}
	{Tags "startunits" 0x921b}
	{Tags "startunits" 0x921c}
	{Tags "startunits" 0x921f}
	{Tags "startunits" 0x9221}
	{Tags "startunits" 0x9222}
	{Tags "startunits" 0x9225}
	{Tags "startunits" 0x9227}
	{Tags "startunits" 0x9228}
	{Tags "startunits" 0x9231}
	{Tags "startunits" 0x9233}
	{Tags "startunits" 0x9234}
	{Tags "startunits" 0xa401}
	{Tags "startunits" 0xa403}
	{Tags "startunits" 0xa404}
	{Tags "startunits" 0x811a}
	{Tags "startunits" 0x811c}
	{Tags "startunits" 0x811d}
	{Tags "startunits" 0xe002}
	{Tags "startunits" 0xe004}
	{Tags "startunits" 0xe006}
	{Tags "startunits" 0x9003}
	{Tags "startunits" 0x9006}
	{Tags "startunits" 0x9007}
	{Tags "startunits" 0xb809}
	{Tags "startunits" 0xb80a}
	{Tags "startunits" 0xb80d}
	{Tags "startunits" 0xb80e}
	{Tags "startunits" 0x9803}
	{Tags "startunits" 0x9804}
	{Tags "startunits" 0xc010}
	{Tags "startunits" 0xc008}
	{Tags "startunits" 0xa001}
	{Tags "startunits" 0xa003}
	{Tags "startunits" 0xa00b}
	{Tags "hidden" "enemyvehicle1" "enemy" 0xf02e}
	{Tags "hidden" "enemyvehicle1" "enemy" 0xf030}
	{Tags "hidden" "enemyvehicle2" "enemy" 0xf032}
	{Tags "hidden" "enemyvehicle2" "enemy" 0x9400}
	{Tags "hidden" "enemyvehicle2" "enemy" 0x9402}
	{Tags "hidden" "enemyvehicle2" "enemy" 0x9406}
	{Tags "hidden" "enemyvehicle2" "enemy" 0x9408}
	{Tags "hidden" "enemyvehicle2" "enemy" 0x940a}
	{Tags "hidden" "enemyvehicle2" "enemy" 0x940e}
	{Tags "hidden" "enemyvehicle2" "enemy" 0x9410}
	{Tags "hidden" "enemyvehicle2" "enemy" 0x9412}
	{Tags "hidden" "enemyvehicle2" "enemy" 0x9414}
	{Tags "hidden" "enemyvehicle2" "enemy" 0x9416}
	{Tags "hidden" "enemyvehicle4" "enemy" 0xd00c}
	{Tags "hidden" "enemyvehicle4" "enemy" 0xd001}
	{Tags "hidden" "enemyvehicle4" "enemy" 0xd012}
	{Tags "hidden" "enemyvehicle4" "enemy" 0x9418}
	{Tags "hidden" "enemyvehicle3" "enemy" 0x8801}
	{Tags "hidden" "enemyvehicle3" "enemy" 0x8805}
	{Tags "hidden" "enemyvehicle3" "enemy" 0x8809}
	{Tags "hidden" "enemyvehicle3" "enemy" 0x880c}
	{Tags "hidden" "enemyinf1" "enemy" 0x8128}
	{Tags "hidden" "enemyinf1" "enemy" 0x812a}
	{Tags "hidden" "enemyinf1" "enemy" 0x812c}
	{Tags "hidden" "enemyinf1" "enemy" 0x812e}
	{Tags "hidden" "enemyinf1" "enemy" 0x8130}
	{Tags "hidden" "enemyinf1" "enemy" 0x8132}
	{Tags "hidden" "enemyinf2" "enemy" 0xc001}
	{Tags "hidden" "enemyinf2" "enemy" 0xc003}
	{Tags "hidden" "enemyinf2" "enemy" 0xc007}
	{Tags "hidden" "enemyinf2" "enemy" 0xc00c}
	{Tags "hidden" "enemyinf2" "enemy" 0xc01a}
	{Tags "hidden" "enemyinf2" "enemy" 0xc01f}
	{Tags "hidden" "enemyinf2" "enemy" 0xc027}
	{Tags "hidden" "enemyinf2" "enemy" 0xb000}
	{Tags "hidden" "enemyarmor1" "enemy" 0x8803}
	{Tags "hidden" "enemyarmor1" "enemy" 0x880b}
	{Tags "hidden" "enemyarmor1" "enemy" 0x880e}
	{Tags "hidden" "enemyarmor1" "enemy" 0x8815}
	{Tags "hidden" "enemyarmor0" "enemy" 0xd005}
	{Tags "hidden" "enemyarmor0" "enemy" 0xd00a}
	{Tags "hidden" "enemyarmor0" "enemy" 0xd00b}
	{Tags "hidden" "enemyarmor0" "enemy" 0xd00f}
	{Tags "hidden" "enemyarmor0" "enemy" 0xd014}
	{Tags "hidden" "enemyarmor0" "enemy" 0xd01a}
	{Tags "hidden" "enemyarmor2" "enemy" 0xf000}
	{Tags "hidden" "enemyarmor2" "enemy" 0xf007}
	{Tags "hidden" "enemyarmor2" "enemy" 0xf012}
	{Tags "hidden" "enemyarmor2" "enemy" 0xf016}
	{Tags "hidden" "enemyarmor7" "enemy" 0xc806}
	{Tags "hidden" "enemyarmor7" "enemy" 0x9c28}
	{Tags "hidden" "enemyarmor7" "enemy" 0x9c29}
	{Tags "hidden" "enemyarmor7" "enemy" 0x9c2b}
	{Tags "hidden" "enemyarmor7" "enemy" 0x9c2d}
	{Tags "hidden" "enemyarmor7" "enemy" 0x9c30}
	{Tags "hidden" "enemyarmor2" "enemy" 0x8138}
	{Tags "hidden" "enemyarmor1" "enemy" 0x813b}
	{Tags "enemyarmor3" "hidden" "enemy" 0x8137}
	{Tags "enemyarmor3" "hidden" "enemy" 0x8139}
	{Tags "enemyarmor3" "hidden" "enemy" 0x813a}
	{Tags "enemyarmor3" "hidden" "enemy" 0x813c}
	{Tags "enemyarmor3" "hidden" "enemy" 0x813e}
	{Tags "enemyarmor3" "hidden" "enemy" 0x8140}
	{Tags "hidden" "enemyarmor4" "enemy" 0xc000}
	{Tags "hidden" "enemyarmor4" "enemy" 0xc002}
	{Tags "hidden" "enemyarmor4" "enemy" 0xc004}
	{Tags "hidden" "enemyarmor4" "enemy" 0xc005}
	{Tags "hidden" "enemyarmor4" "enemy" 0xc00d}
	{Tags "hidden" "enemyarmor4" "enemy" 0xc01b}
	{Tags "enemyarmor5" "hidden" "enemy" 0xa000}
	{Tags "enemyarmor5" "hidden" "enemy" 0xa002}
	{Tags "enemyarmor5" "hidden" "enemy" 0xa004}
	{Tags "enemyarmor5" "hidden" "enemy" 0xa006}
	{Tags "enemyarmor5" "hidden" "enemy" 0xa008}
	{Tags "enemyarmor5" "hidden" "enemy" 0xa00c}
	{Tags "startunits" 0x8107}
	{Tags "startunits" 0x8109}
	{Tags "startunits" 0x810a}
	{Tags "startunits" 0x810c}
	{Tags "startunits" 0x810d}
	{Tags "startunits" 0x813f}
	{Tags "startunits" 0x8142}
	{Tags "startunits" 0x8144}
	{Tags "startunits" 0x8146}
	{Tags "startunits" 0x8147}
	{Tags "startunits" 0x8149}
	{Tags "startunits" 0x814b}
	{Tags "hidden" "playerregsq" "gerk98" 0x8145}
	{Tags "gerk98" "playerregsq" "hidden" 0x814e}
	{Tags "startradio" 0x814d}
	{Inventory 0xa032
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xa039
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xa049
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xa04d
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xa051
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xa055
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xa05f
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xa061
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x8090
		{box
			{clear}
			{item "mgun" "ammo" 1000 {cell 0 0}}
			{item "sandbag_kit2" {cell 2 0}}
			{item "mgun" "ammo" 1000 {cell 0 1}}
			{item "mgun" "ammo" 1000 {cell 0 2}}
			{item "mgun" "ammo" 1000 {cell 4 0}}
			{item "mgun" "ammo" 1000 {cell 4 1}}
			{item "mgun" "ammo" 1000 {cell 4 2}}
			{item "mgun" "ammo" 1000 {cell 2 2}}
			{item "mgun" "ammo" 1000 {cell 0 3}}
			{item "mgun" "ammo" 1000 {cell 2 3}}
			{item "mgun" "ammo" 1000 {cell 4 3}}
		}
	}
	{Inventory 0x8096
		{box
			{clear}
			{item "mgun" "ammo" 1000 {cell 0 0}}
			{item "sandbag_kit2" {cell 2 0}}
			{item "mgun" "ammo" 1000 {cell 0 1}}
			{item "mgun" "ammo" 1000 {cell 0 2}}
			{item "mgun" "ammo" 1000 {cell 4 0}}
			{item "mgun" "ammo" 1000 {cell 4 1}}
			{item "mgun" "ammo" 1000 {cell 4 2}}
			{item "mgun" "ammo" 1000 {cell 2 2}}
			{item "mgun" "ammo" 1000 {cell 0 3}}
			{item "mgun" "ammo" 1000 {cell 2 3}}
			{item "mgun" "ammo" 1000 {cell 4 3}}
		}
	}
	{Inventory 0xc00a
		{box
			{clear}
			{item "repair_kit" 2 {cell 0 0}}
			{item "dynamite" {cell 2 0}}
			{item "can" filling "fuel" 60 {cell 4 0}}
			{item "bullet75" "ap" "ammo" 52 {cell 0 2}}
			{item "bullet75" "fg" "ammo" 45 {cell 0 3}}
			{item "bullet75" "apcr" "ammo" 5 {cell 0 4}}
			{item "browning" filled {cell 0 5}{user "mgun"}}
			{item "hmgun" "ammo" 500 {cell 0 7}}
			{item "mgun" "ammo" 2350 {cell 2 7}}
		}
	}
	{Inventory 0xa009
		{box
			{clear}
			{item "repair_kit" 2 {cell 0 0}}
			{item "dynamite" {cell 2 0}}
			{item "can" filling "fuel" 60 {cell 4 0}}
			{item "bullet76" "ap" "ammo" 27 {cell 0 2}}
			{item "bullet76" "fg" "ammo" 25 {cell 0 3}}
			{item "bullet76" "apcr" "ammo" 5 {cell 0 4}}
			{item "browning" filled {cell 0 5}{user "mgun"}}
			{item "hmgun" "ammo" 1000 {cell 0 7}}
		}
	}
	{Inventory 0xa035
		{box
			{clear}
			{item "repair_kit" 2 {cell 0 0}}
			{item "dynamite" {cell 2 0}}
			{item "can" filling "fuel" 60 {cell 4 0}}
			{item "bullet76" "ap" "ammo" 43 {cell 0 2}}
			{item "bullet76" "fg" "ammo" 27 {cell 0 3}}
			{item "bullet76" "apcr" "ammo" 5 {cell 0 4}}
			{item "browning" filled {cell 0 5}{user "mgun"}}
			{item "hmgun" "ammo" 650 {cell 0 7}}
			{item "mgun" "ammo" 2500 {cell 2 7}}
		}
	}
	{Inventory 0x9004
		{box
			{clear}
			{item "webley" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x900a
		{box
			{clear}
			{item "webley" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x9013
		{box
			{clear}
			{item "webley" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x9017
		{box
			{clear}
			{item "webley" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x901a
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "beret_eng1" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xd004
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 93 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xd006
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 93 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xd008
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 93 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xd009
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 68 {cell 4 0}}
			{item "beret_eng1" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xf002
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 93 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xf003
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 93 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xf004
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 93 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xf005
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 93 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xf006
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 68 {cell 4 0}}
			{item "beret_eng1" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xf00b
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 93 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xf00c
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 93 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xf00d
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 93 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xf00e
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 93 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xf00f
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 68 {cell 4 0}}
			{item "beret_eng1" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc803
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 93 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xc804
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 93 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xc805
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 93 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xc807
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 68 {cell 4 0}}
			{item "beret_eng1" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xb02a
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 86 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xb02d
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 86 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xb032
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 86 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xb035
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 36 {cell 4 0}}
			{item "beret_eng1" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xb047
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 86 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xb048
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 86 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xb051
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 86 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xb053
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 36 {cell 4 0}}
			{item "beret_eng1" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8401
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 86 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x8402
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 86 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x8403
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 86 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x8404
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 36 {cell 4 0}}
			{item "beret_eng1" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xd808
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 86 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xd809
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 86 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xd80a
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 86 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xd80b
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 36 {cell 4 0}}
			{item "beret_eng1" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xd810
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 86 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xd811
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 86 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xd812
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 86 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xd813
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 36 {cell 4 0}}
			{item "beret_eng1" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x840a
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 86 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x840c
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 86 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x840d
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 36 {cell 4 0}}
			{item "beret_eng1" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xb801
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 86 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xb802
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 86 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xb803
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 86 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xb805
		{box
			{clear}
			{item "repair_kit" {cell 0 0}}
			{item "can" filling "fuel" 60 {cell 2 0}}
			{item "bullet37" "ap" "ammo" 40 {cell 0 2}}
			{item "bullet37" "fg" "ammo" 40 {cell 3 2}}
			{item "bullet37" "apcr" "ammo" 5 {cell 0 3}}
			{item "browning" filled {cell 0 4}{user "mgun"}}
			{item "hmgun" "ammo" 400 {cell 4 0}}
			{item "mgun" "ammo" 1500 {cell 3 3}}
		}
	}
	{Inventory 0x8c00
		{box
			{clear}
			{item "repair_kit" {cell 0 0}}
			{item "can" filling "fuel" 60 {cell 2 0}}
			{item "n73at" "grenade" 10 {cell 4 0}}
			{item "m61" "grenade" 25 {cell 4 1}}
			{item "smoke" "grenade" 10 {cell 0 2}}
			{item "bandage" 10 {cell 2 2}}
			{item "dynamite" {cell 4 2}}
			{item "browning" filled {cell 0 4}{user "mgun"}}
			{item "hmgun" "ammo" 1000 {cell 0 6}}
			{item "mgun" "ammo" 2500 {cell 0 3}}
		}
	}
	{Inventory 0x8c02
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8c04
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8c06
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8c08
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8c0a
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xf805
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 68 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xf80a
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 68 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xf80d
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 68 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xf80f
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 68 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xf810
		{box
			{clear}
			{item "mgun" "ammo" 5000 {cell 0 0}}
			{item "pistol" "ammo" 2000 {cell 2 0}}
			{item "rifle" "ammo" 500 {cell 4 0}}
			{item "mk1" "grenade" 20 {cell 5 0}}
			{item "n73at" "grenade" 10 {cell 6 0}}
			{item "smoke" "grenade" 10 {cell 8 0}}
			{item "bullet37" "ap" "ammo" 75 {cell 0 1}}
			{item "bullet37" "fg" "ammo" 75 {cell 3 1}}
			{item "ptr" "ammo" 30 {cell 6 1}}
			{item "piatrocket" "ammo" 10 {cell 8 1}}
			{item "bullet40" "ap" "ammo" 75 {cell 0 2}}
			{item "bullet40" "fg" "ammo" 75 {cell 3 2}}
			{item "bullet57" "ap" "ammo" 50 {cell 6 2}}
			{item "bullet57" "fg" "ammo" 50 {cell 0 3}}
			{item "bullet75" "ap" "ammo" 50 {cell 4 3}}
			{item "bullet75" "fg" "ammo" 50 {cell 0 4}}
			{item "bullet76" "ap" "ammo" 50 {cell 5 4}}
			{item "bullet76" "fg" "ammo" 50 {cell 0 5}}
			{item "bullet77" "ap" "ammo" 50 {cell 5 5}}
			{item "bullet77" "fg" "ammo" 50 {cell 0 6}}
			{item "bullet89" "ap" "ammo" 30 {cell 5 6}}
			{item "bullet89" "fg" "ammo" 30 {cell 0 7}}
			{item "bullet93" "ap" "ammo" 25 {cell 5 7}}
			{item "bullet93" "fg" "ammo" 25 {cell 0 8}}
			{item "bullet105" "fg" "ammo" 60 {cell 0 9}}
			{item "bullet152" "fg" "ammo" 30 {cell 0 10}}
			{item "hmgun" "ammo" 3000 {cell 5 10}}
			{item "lm_ammo" "ammo" 64 {cell 0 11}}
			{item "mortar" "fg" "ammo" 100 {cell 4 9}}
			{item "bullet20" "zenite" "ammo" 400 {cell 7 10}}
			{item "calliope" "ammo" 100 {cell 5 8}}
			{item "calliope" "ammo" 100 {cell 6 9}}
		}
	}
	{Inventory 0xf812
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 68 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xf814
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 68 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xf815
		{box
			{clear}
			{item "repair_kit" {cell 0 0}}
			{item "can" {cell 2 0}}
			{item "barrel" filling "fuel" 500 {cell 4 0}}
			{item "barrel" filling "fuel" 500 {cell 4 3}}
			{item "barrel" filling "fuel" 500 {cell 2 2}}
		}
	}
	{Inventory 0xf817
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 68 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xf819
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 68 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xdc0b
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 36 {cell 4 0}}
			{item "beret_eng1" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xdc0c
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 86 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xdc0d
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 86 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xdc0f
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 86 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x9a00
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9a02
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9a06
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9a08
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xfa00
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xfa02
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xfa07
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 68 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xfa08
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 68 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xfa0a
		{box
			{clear}
			{item "em3" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 5 {cell 5 1}}
			{item "bandage" 2 {cell 0 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet1_eng" {cell 3 2}{user "head"}}
		}
	}
	{Inventory 0xfa0c
		{box
			{clear}
			{item "em3" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 5 {cell 5 1}}
			{item "bandage" 2 {cell 0 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet1_eng" {cell 3 2}{user "head"}}
		}
	}
	{Inventory 0xfa0e
		{box
			{clear}
			{item "em3" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 5 {cell 5 1}}
			{item "bandage" 2 {cell 0 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet1_eng" {cell 3 2}{user "head"}}
		}
	}
	{Inventory 0xfa10
		{box
			{clear}
			{item "em3" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 5 {cell 5 1}}
			{item "bandage" 2 {cell 0 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet1_eng" {cell 3 2}{user "head"}}
			{item "n73at" "grenade" {cell 0 3}}
		}
	}
	{Inventory 0xfa12
		{box
			{clear}
			{item "em3" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 5 {cell 5 1}}
			{item "bandage" 2 {cell 0 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet1_eng" {cell 3 2}{user "head"}}
			{item "n73at" "grenade" {cell 0 3}}
		}
	}
	{Inventory 0xfa14
		{box
			{clear}
			{item "em3" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 5 {cell 5 1}}
			{item "bandage" 2 {cell 0 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet1_eng" {cell 3 2}{user "head"}}
		}
	}
	{Inventory 0xfa16
		{box
			{clear}
			{item "em3" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 5 {cell 5 1}}
			{item "bandage" 2 {cell 0 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet1_eng" {cell 3 2}{user "head"}}
			{item "n73at" "grenade" {cell 0 3}}
		}
	}
	{Inventory 0xfa18
		{box
			{clear}
			{item "em3" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 5 {cell 5 1}}
			{item "bandage" 2 {cell 0 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet1_eng" {cell 3 2}{user "head"}}
		}
	}
	{Inventory 0xfa1a
		{box
			{clear}
			{item "sten" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 2 {cell 0 3}}
			{item "mk1" "grenade" {cell 2 3}}
			{item "mk1" "grenade" {cell 3 3}}
			{item "helmet1_eng" {cell 4 3}{user "head"}}
		}
	}
	{Inventory 0xfa1c
		{box
			{clear}
			{item "sten" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 2 {cell 0 3}}
			{item "mk1" "grenade" {cell 2 3}}
			{item "mk1" "grenade" {cell 3 3}}
			{item "helmet1_eng" {cell 4 3}{user "head"}}
		}
	}
	{Inventory 0xfa1e
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xfa20
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xfa24
		{box
			{clear}
			{item "webley" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 30 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xfa28
		{box
			{clear}
			{item "sten" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 3 {cell 0 3}}
			{item "mk1" "grenade" {cell 2 3}}
			{item "mk1" "grenade" {cell 3 3}}
			{item "n73at" "grenade" {cell 4 3}}
			{item "smoke" "grenade" {cell 0 4}}
			{item "helmet1_eng" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0xfa2a
		{box
			{clear}
			{item "sten" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 3 {cell 0 3}}
			{item "mk1" "grenade" {cell 2 3}}
			{item "mk1" "grenade" {cell 3 3}}
			{item "n73at" "grenade" {cell 4 3}}
			{item "smoke" "grenade" {cell 0 4}}
			{item "helmet1_eng" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0xfa2c
		{box
			{clear}
			{item "bren" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "mgun" "ammo" 100 {cell 4 2}}
			{item "mgun" "ammo" 100 {cell 0 3}}
			{item "mgun" "ammo" 100 {cell 2 3}}
			{item "mgun" "ammo" 100 {cell 4 3}}
			{item "mgun" "ammo" 100 {cell 0 4}}
			{item "mgun" "ammo" 100 {cell 2 4}}
			{item "mgun" "ammo" 100 {cell 4 4}}
			{item "bandage" 3 {cell 0 5}}
			{item "sandbag_kit" {cell 2 5}}
			{item "helmet2_eng" {cell 4 5}{user "head"}}
		}
	}
	{Inventory 0xfa2e
		{box
			{clear}
			{item "em3" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 25 {cell 5 1}}
			{item "mgun" "ammo" 50 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "sandbag_kit" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xfa30
		{box
			{clear}
			{item "em3" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 25 {cell 5 1}}
			{item "mgun" "ammo" 50 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "sandbag_kit" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xfa32
		{box
			{clear}
			{item "em3" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 25 {cell 5 1}}
			{item "mgun" "ammo" 50 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "sandbag_kit" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xfa34
		{box
			{clear}
			{item "em3" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 25 {cell 5 1}}
			{item "mgun" "ammo" 50 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "sandbag_kit" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xfa36
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xfa38
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xb200
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 3 {cell 0 3}}
			{item "mk1" "grenade" {cell 2 3}}
			{item "mk1" "grenade" {cell 3 3}}
			{item "n73at" "grenade" {cell 4 3}}
			{item "n73at" "grenade" {cell 0 4}}
			{item "smoke" "grenade" {cell 2 4}}
			{item "smoke" "grenade" {cell 4 4}}
			{item "cap_eng_afr" {cell 0 5}{user "head"}}
		}
	}
	{Inventory 0xb202
		{box
			{clear}
			{item "thompson_m1928" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 5 {cell 0 3}}
			{item "mk1" "grenade" {cell 2 3}}
			{item "mk1" "grenade" {cell 3 3}}
			{item "mk1" "grenade" {cell 4 3}}
			{item "mk1" "grenade" {cell 5 3}}
			{item "n73at" "grenade" {cell 0 4}}
			{item "n73at" "grenade" {cell 2 4}}
			{item "smoke" "grenade" {cell 4 4}}
			{item "smoke" "grenade" {cell 0 5}}
			{item "beret_sas" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0xb204
		{box
			{clear}
			{item "thompson_m1928" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 5 {cell 0 3}}
			{item "mk1" "grenade" {cell 2 3}}
			{item "mk1" "grenade" {cell 3 3}}
			{item "mk1" "grenade" {cell 4 3}}
			{item "mk1" "grenade" {cell 5 3}}
			{item "n73at" "grenade" {cell 0 4}}
			{item "n73at" "grenade" {cell 2 4}}
			{item "smoke" "grenade" {cell 4 4}}
			{item "smoke" "grenade" {cell 0 5}}
			{item "beret_sas" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0xb206
		{box
			{clear}
			{item "vickers_k" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "mgun" "ammo" 100 {cell 4 2}}
			{item "mgun" "ammo" 100 {cell 0 3}}
			{item "mgun" "ammo" 100 {cell 2 3}}
			{item "mgun" "ammo" 100 {cell 4 3}}
			{item "mgun" "ammo" 100 {cell 0 4}}
			{item "mgun" "ammo" 100 {cell 2 4}}
			{item "mgun" "ammo" 100 {cell 4 4}}
			{item "bandage" 5 {cell 0 5}}
			{item "mk1" "grenade" {cell 5 0}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "n73at" "grenade" {cell 2 5}}
			{item "dynamite" {cell 4 5}}
			{item "beret_sas" {cell 0 6}{user "head"}}
		}
	}
	{Inventory 0xb208
		{box
			{clear}
			{item "sten_v" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 3 {cell 0 3}}
			{item "mk1" "grenade" {cell 2 3}}
			{item "mk1" "grenade" {cell 3 3}}
			{item "smoke" "grenade" {cell 4 3}}
			{item "smoke" "grenade" {cell 0 4}}
			{item "dynamite" {cell 2 4}}
			{item "piatrocket" "weapon" filled {cell 0 6}}
			{item "piatrocket" "ammo" {cell 0 5}}
			{item "piatrocket" "ammo" {cell 0 8}}
			{item "beret_sas" {cell 4 8}{user "head"}}
		}
	}
	{Inventory 0xb20b
		{box
			{clear}
			{item "sten_v" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 3 {cell 0 3}}
			{item "mk1" "grenade" {cell 2 3}}
			{item "mk1" "grenade" {cell 3 3}}
			{item "smoke" "grenade" {cell 4 3}}
			{item "smoke" "grenade" {cell 0 4}}
			{item "dynamite" {cell 2 4}}
			{item "ptr" "ammo" 5 {cell 4 4}}
			{item "ptr" "ammo" 5 {cell 0 5}}
			{item "ptr" "ammo" 5 {cell 4 5}}
			{item "boyes" filled {cell 0 6}}
			{item "beret_sas" {cell 0 8}{user "head"}}
		}
	}
	{Inventory 0xb20e
		{box
			{clear}
			{item "thompson_m1928" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 5 {cell 0 3}}
			{item "mk1" "grenade" {cell 2 3}}
			{item "mk1" "grenade" {cell 3 3}}
			{item "mk1" "grenade" {cell 4 3}}
			{item "mk1" "grenade" {cell 5 3}}
			{item "n73at" "grenade" {cell 0 4}}
			{item "n73at" "grenade" {cell 2 4}}
			{item "smoke" "grenade" {cell 4 4}}
			{item "smoke" "grenade" {cell 0 5}}
			{item "beret_sas" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0xb210
		{box
			{clear}
			{item "vickers_k" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "mgun" "ammo" 100 {cell 4 2}}
			{item "mgun" "ammo" 100 {cell 0 3}}
			{item "mgun" "ammo" 100 {cell 2 3}}
			{item "mgun" "ammo" 100 {cell 4 3}}
			{item "mgun" "ammo" 100 {cell 0 4}}
			{item "mgun" "ammo" 100 {cell 2 4}}
			{item "mgun" "ammo" 100 {cell 4 4}}
			{item "bandage" 5 {cell 0 5}}
			{item "mk1" "grenade" {cell 5 0}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "n73at" "grenade" {cell 2 5}}
			{item "dynamite" {cell 4 5}}
			{item "beret_sas" {cell 0 6}{user "head"}}
		}
	}
	{Inventory 0xd200
		{box
			{clear}
			{item "sten_v" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 3 {cell 0 3}}
			{item "mk1" "grenade" {cell 2 3}}
			{item "mk1" "grenade" {cell 3 3}}
			{item "smoke" "grenade" {cell 4 3}}
			{item "smoke" "grenade" {cell 0 4}}
			{item "dynamite" {cell 2 4}}
			{item "ptr" "ammo" 5 {cell 4 4}}
			{item "ptr" "ammo" 5 {cell 0 5}}
			{item "ptr" "ammo" 5 {cell 4 5}}
			{item "boyes" filled {cell 0 6}}
			{item "beret_sas" {cell 0 8}{user "head"}}
		}
	}
	{Inventory 0xd002
		{box
			{clear}
			{item "piatrocket" "weapon" filled {cell 0 0}{user "hand_right"}}
			{item "sten" filled {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "pistol" "ammo" 100 {cell 4 3}}
			{item "pistol" "ammo" 100 {cell 0 4}}
			{item "pistol" "ammo" 100 {cell 2 4}}
			{item "pistol" "ammo" 100 {cell 4 4}}
			{item "bandage" 3 {cell 0 5}}
			{item "n73at" "grenade" {cell 2 5}}
			{item "piatrocket" "ammo" {cell 4 5}}
			{item "piatrocket" "ammo" {cell 0 6}}
			{item "piatrocket" "ammo" {cell 2 6}}
			{item "piatrocket" "ammo" {cell 4 6}}
			{item "piatrocket" "ammo" {cell 0 7}}
			{item "piatrocket" "ammo" {cell 2 7}}
			{item "piatrocket" "ammo" {cell 4 7}}
			{item "helmet1_eng" {cell 0 8}{user "head"}}
		}
	}
	{Inventory 0xd00e
		{box
			{clear}
			{item "sten" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 3 {cell 0 3}}
			{item "mk1" "grenade" {cell 2 3}}
			{item "mk1" "grenade" {cell 3 3}}
			{item "n73at" "grenade" {cell 4 3}}
			{item "smoke" "grenade" {cell 0 4}}
			{item "helmet1_eng" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0xd011
		{box
			{clear}
			{item "sten" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 3 {cell 0 3}}
			{item "mk1" "grenade" {cell 2 3}}
			{item "mk1" "grenade" {cell 3 3}}
			{item "n73at" "grenade" {cell 4 3}}
			{item "smoke" "grenade" {cell 0 4}}
			{item "piatrocket" "ammo" {cell 2 4}}
			{item "piatrocket" "ammo" {cell 4 4}}
			{item "piatrocket" "ammo" {cell 0 5}}
			{item "helmet1_eng" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0xd013
		{box
			{clear}
			{item "m3a" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "antipersonnel" "mine" {cell 0 2}}
			{item "antipersonnel" "mine" {cell 1 2}}
			{item "antipersonnel" "mine" {cell 2 2}}
			{item "antipersonnel" "mine" {cell 3 2}}
			{item "antipersonnel" "mine" {cell 4 2}}
			{item "antipersonnel" "mine" {cell 5 2}}
			{item "antipersonnel" "mine" {cell 0 3}}
			{item "antipersonnel" "mine" {cell 1 3}}
			{item "antipersonnel" "mine" {cell 2 3}}
			{item "antipersonnel" "mine" {cell 3 3}}
			{item "antipersonnel" "mine" {cell 4 3}}
			{item "antipersonnel" "mine" {cell 5 3}}
			{item "antipersonnel" "mine" {cell 0 4}}
			{item "antipersonnel" "mine" {cell 1 4}}
			{item "antipersonnel" "mine" {cell 2 4}}
			{item "helmet1_eng" {cell 3 4}{user "head"}}
		}
	}
	{Inventory 0xd015
		{box
			{clear}
			{item "m3a" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "antipersonnel" "mine" {cell 0 2}}
			{item "antipersonnel" "mine" {cell 1 2}}
			{item "antipersonnel" "mine" {cell 2 2}}
			{item "antipersonnel" "mine" {cell 3 2}}
			{item "antipersonnel" "mine" {cell 4 2}}
			{item "antipersonnel" "mine" {cell 5 2}}
			{item "antipersonnel" "mine" {cell 0 3}}
			{item "antipersonnel" "mine" {cell 1 3}}
			{item "antipersonnel" "mine" {cell 2 3}}
			{item "antipersonnel" "mine" {cell 3 3}}
			{item "antipersonnel" "mine" {cell 4 3}}
			{item "antipersonnel" "mine" {cell 5 3}}
			{item "antipersonnel" "mine" {cell 0 4}}
			{item "antipersonnel" "mine" {cell 1 4}}
			{item "antipersonnel" "mine" {cell 2 4}}
			{item "helmet1_eng" {cell 3 4}{user "head"}}
		}
	}
	{Inventory 0xd017
		{box
			{clear}
			{item "m3a" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "antitank" "mine" {cell 0 2}}
			{item "antitank" "mine" {cell 2 2}}
			{item "antitank" "mine" {cell 4 2}}
			{item "antitank" "mine" {cell 0 4}}
			{item "antitank" "mine" {cell 2 4}}
			{item "antitank" "mine" {cell 4 4}}
			{item "antitank" "mine" {cell 0 6}}
			{item "helmet1_eng" {cell 2 6}{user "head"}}
		}
	}
	{Inventory 0xd019
		{box
			{clear}
			{item "m3a" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "antitank" "mine" {cell 0 2}}
			{item "antitank" "mine" {cell 2 2}}
			{item "antitank" "mine" {cell 4 2}}
			{item "antitank" "mine" {cell 0 4}}
			{item "antitank" "mine" {cell 2 4}}
			{item "antitank" "mine" {cell 4 4}}
			{item "antitank" "mine" {cell 0 6}}
			{item "helmet1_eng" {cell 2 6}{user "head"}}
		}
	}
	{Inventory 0xba00
		{box
			{clear}
			{item "thompson_m1928" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 5 {cell 0 3}}
			{item "mk1" "grenade" {cell 2 3}}
			{item "mk1" "grenade" {cell 3 3}}
			{item "mk1" "grenade" {cell 4 3}}
			{item "mk1" "grenade" {cell 5 3}}
			{item "n73at" "grenade" {cell 0 4}}
			{item "n73at" "grenade" {cell 2 4}}
			{item "smoke" "grenade" {cell 4 4}}
			{item "smoke" "grenade" {cell 0 5}}
			{item "beret_sas" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0xba02
		{box
			{clear}
			{item "thompson_m1928" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 5 {cell 0 3}}
			{item "mk1" "grenade" {cell 2 3}}
			{item "mk1" "grenade" {cell 3 3}}
			{item "mk1" "grenade" {cell 4 3}}
			{item "mk1" "grenade" {cell 5 3}}
			{item "n73at" "grenade" {cell 0 4}}
			{item "n73at" "grenade" {cell 2 4}}
			{item "smoke" "grenade" {cell 4 4}}
			{item "smoke" "grenade" {cell 0 5}}
			{item "beret_sas" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0xba04
		{box
			{clear}
			{item "repair_kit" {cell 0 0}}
			{item "can" filling "fuel" 60 {cell 2 0}}
			{item "n73at" "grenade" 10 {cell 4 0}}
			{item "m61" "grenade" 25 {cell 4 1}}
			{item "smoke" "grenade" 10 {cell 0 2}}
			{item "bandage" 10 {cell 2 2}}
			{item "dynamite" {cell 4 2}}
			{item "browning" filled {cell 0 4}{user "mgun"}}
			{item "hmgun" "ammo" 1000 {cell 0 6}}
			{item "mgun" "ammo" 2500 {cell 0 3}}
		}
	}
	{Inventory 0xba06
		{box
			{clear}
			{item "thompson_m1928" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 5 {cell 0 3}}
			{item "mk1" "grenade" {cell 2 3}}
			{item "mk1" "grenade" {cell 3 3}}
			{item "mk1" "grenade" {cell 4 3}}
			{item "mk1" "grenade" {cell 5 3}}
			{item "n73at" "grenade" {cell 0 4}}
			{item "n73at" "grenade" {cell 2 4}}
			{item "smoke" "grenade" {cell 4 4}}
			{item "smoke" "grenade" {cell 0 5}}
			{item "beret_sas" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0xba08
		{box
			{clear}
			{item "thompson_m1928" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 5 {cell 0 3}}
			{item "mk1" "grenade" {cell 2 3}}
			{item "mk1" "grenade" {cell 3 3}}
			{item "mk1" "grenade" {cell 4 3}}
			{item "mk1" "grenade" {cell 5 3}}
			{item "n73at" "grenade" {cell 0 4}}
			{item "n73at" "grenade" {cell 2 4}}
			{item "smoke" "grenade" {cell 4 4}}
			{item "smoke" "grenade" {cell 0 5}}
			{item "beret_sas" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0xba0c
		{box
			{clear}
			{item "thompson_m1928" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 5 {cell 0 3}}
			{item "mk1" "grenade" {cell 2 3}}
			{item "mk1" "grenade" {cell 3 3}}
			{item "mk1" "grenade" {cell 4 3}}
			{item "mk1" "grenade" {cell 5 3}}
			{item "n73at" "grenade" {cell 0 4}}
			{item "n73at" "grenade" {cell 2 4}}
			{item "smoke" "grenade" {cell 4 4}}
			{item "smoke" "grenade" {cell 0 5}}
			{item "beret_sas" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0xba0e
		{box
			{clear}
			{item "vickers_k" filled {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "mgun" "ammo" 100 {cell 4 2}}
			{item "mgun" "ammo" 100 {cell 0 3}}
			{item "mgun" "ammo" 100 {cell 2 3}}
			{item "mgun" "ammo" 100 {cell 4 3}}
			{item "mgun" "ammo" 100 {cell 0 4}}
			{item "mgun" "ammo" 100 {cell 2 4}}
			{item "mgun" "ammo" 100 {cell 4 4}}
			{item "bandage" 5 {cell 0 5}}
			{item "mk1" "grenade" {cell 5 0}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "n73at" "grenade" {cell 2 5}}
			{item "dynamite" {cell 4 5}}
			{item "beret_sas" {cell 0 6}{user "head"}}
		}
	}
	{Inventory 0xba10
		{box
			{clear}
			{item "vickers_k" filled {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "mgun" "ammo" 100 {cell 4 2}}
			{item "mgun" "ammo" 100 {cell 0 3}}
			{item "mgun" "ammo" 100 {cell 2 3}}
			{item "mgun" "ammo" 100 {cell 4 3}}
			{item "mgun" "ammo" 100 {cell 0 4}}
			{item "mgun" "ammo" 100 {cell 2 4}}
			{item "mgun" "ammo" 100 {cell 4 4}}
			{item "bandage" 5 {cell 0 5}}
			{item "mk1" "grenade" {cell 5 0}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "n73at" "grenade" {cell 2 5}}
			{item "dynamite" {cell 4 5}}
			{item "beret_sas" {cell 0 6}{user "head"}}
		}
	}
	{Inventory 0xba12
		{box
			{clear}
			{item "sten_v" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 3 {cell 0 3}}
			{item "mk1" "grenade" {cell 2 3}}
			{item "mk1" "grenade" {cell 3 3}}
			{item "smoke" "grenade" {cell 4 3}}
			{item "smoke" "grenade" {cell 0 4}}
			{item "dynamite" {cell 2 4}}
			{item "piatrocket" "weapon" filled {cell 0 6}}
			{item "piatrocket" "ammo" {cell 4 4}}
			{item "piatrocket" "ammo" {cell 0 5}}
			{item "piatrocket" "ammo" {cell 4 5}}
			{item "piatrocket" "ammo" {cell 0 8}}
			{item "piatrocket" "ammo" {cell 2 8}}
			{item "beret_sas" {cell 4 8}{user "head"}}
		}
	}
	{Inventory 0xba15
		{box
			{clear}
			{item "sten_v" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 3 {cell 0 3}}
			{item "mk1" "grenade" {cell 2 3}}
			{item "mk1" "grenade" {cell 3 3}}
			{item "smoke" "grenade" {cell 4 3}}
			{item "smoke" "grenade" {cell 0 4}}
			{item "dynamite" {cell 2 4}}
			{item "ptr" "ammo" 5 {cell 4 4}}
			{item "ptr" "ammo" 5 {cell 0 5}}
			{item "ptr" "ammo" 5 {cell 4 5}}
			{item "boyes" filled {cell 0 6}}
			{item "beret_sas" {cell 0 8}{user "head"}}
		}
	}
	{Inventory 0xd01b
		{box
			{clear}
			{item "sten_v" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 3 {cell 0 3}}
			{item "mk1" "grenade" {cell 2 3}}
			{item "mk1" "grenade" {cell 3 3}}
			{item "smoke" "grenade" {cell 4 3}}
			{item "smoke" "grenade" {cell 0 4}}
			{item "dynamite" {cell 2 4}}
			{item "ptr" "ammo" 5 {cell 4 4}}
			{item "ptr" "ammo" 5 {cell 0 5}}
			{item "ptr" "ammo" 5 {cell 4 5}}
			{item "boyes" filled {cell 0 6}}
			{item "beret_sas" {cell 0 8}{user "head"}}
		}
	}
	{Inventory 0x9a0a
		{box
			{clear}
			{item "webley" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x9a0c
		{box
			{clear}
			{item "webley" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x9a10
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "beret_eng1" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x9a16
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 93 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x9a17
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 93 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x9a18
		{box
			{clear}
			{item "nagan" filled {cell 0 0}}
			{item "pistol" "ammo" 93 {cell 2 0}}
			{item "beret_eng1" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x9a19
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 68 {cell 4 0}}
			{item "beret_eng1" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8800
		{box
			{clear}
			{item "em3" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 5 {cell 5 1}}
			{item "bandage" 2 {cell 0 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet1_eng" {cell 3 2}{user "head"}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 0 4}}
			{item "n73at" "grenade" {cell 2 4}}
		}
	}
	{Inventory 0x8802
		{box
			{clear}
			{item "em3" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 5 {cell 5 1}}
			{item "bandage" 2 {cell 0 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet1_eng" {cell 3 2}{user "head"}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 0 4}}
			{item "n73at" "grenade" {cell 2 4}}
		}
	}
	{Inventory 0x8804
		{box
			{clear}
			{item "em3" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 5 {cell 5 1}}
			{item "bandage" 2 {cell 0 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet1_eng" {cell 3 2}{user "head"}}
		}
	}
	{Inventory 0x8806
		{box
			{clear}
			{item "em3" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 5 {cell 5 1}}
			{item "bandage" 2 {cell 0 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet1_eng" {cell 3 2}{user "head"}}
		}
	}
	{Inventory 0x8808
		{box
			{clear}
			{item "em3" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 5 {cell 5 1}}
			{item "bandage" 2 {cell 0 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet1_eng" {cell 3 2}{user "head"}}
		}
	}
	{Inventory 0x880a
		{box
			{clear}
			{item "em3" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 5 {cell 5 1}}
			{item "bandage" 2 {cell 0 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet1_eng" {cell 3 2}{user "head"}}
		}
	}
	{Inventory 0xe800
		{box
			{clear}
			{item "sten" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 2 {cell 0 3}}
			{item "mk1" "grenade" {cell 2 3}}
			{item "mk1" "grenade" {cell 3 3}}
			{item "helmet1_eng" {cell 4 3}{user "head"}}
		}
	}
	{Inventory 0xe802
		{box
			{clear}
			{item "sten" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 2 {cell 0 3}}
			{item "mk1" "grenade" {cell 2 3}}
			{item "mk1" "grenade" {cell 3 3}}
			{item "helmet1_eng" {cell 4 3}{user "head"}}
		}
	}
	{Inventory 0xe806
		{box
			{clear}
			{item "em3" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 5 {cell 5 1}}
			{item "bandage" 2 {cell 0 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet1_eng" {cell 3 2}{user "head"}}
		}
	}
	{Inventory 0xe807
		{box
			{clear}
			{item "em3" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 5 {cell 5 1}}
			{item "bandage" 2 {cell 0 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet1_eng" {cell 3 2}{user "head"}}
		}
	}
	{Inventory 0xbe01
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xbe03
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xbe06
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xbe08
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xe812
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xe813
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc801
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc808
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc812
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc814
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc818
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc81a
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc81d
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc81f
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc822
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc824
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xd805
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xd80d
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xd815
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xd817
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xd81a
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xd81c
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xd820
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xd822
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xd826
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xd828
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9201
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9203
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9207
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9209
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xd82c
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xd82e
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xd832
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xd834
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xd838
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xd83a
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x920d
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x920f
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9213
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9215
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9219
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x921b
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x921f
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9221
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9225
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9227
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9231
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9233
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xa401
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xa403
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xa406
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xa408
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x811a
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x811c
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xe002
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xe004
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9003
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9006
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xe008
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xb809
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xb80d
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9803
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc00f
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc016
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9807
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc008
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc013
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc01c
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc020
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc023
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc02e
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc030
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xb807
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xb80b
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xf001
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xf008
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xb811
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xb813
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xb817
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xb819
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xf011
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xf013
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xf017
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xf019
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xf01d
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xf01f
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xf022
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xf024
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xa003
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xa00b
		{box
			{clear}
			{item "sten" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xf028
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xf02a
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xf02c
		{box
			{clear}
			{item "mp40" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet4_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xf02e
		{box
			{clear}
			{item "mp40" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet4_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xf032
		{box
			{clear}
			{item "sg44" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 5 {cell 0 3}}
			{item "m39" "grenade" {cell 2 3}}
			{item "m39" "grenade" {cell 3 3}}
			{item "m39" "grenade" {cell 4 3}}
			{item "m39" "grenade" {cell 5 3}}
			{item "pwm1" "grenade" {cell 0 4}}
			{item "pwm1" "grenade" {cell 2 4}}
			{item "smoke" "grenade" {cell 4 4}}
			{item "smoke" "grenade" {cell 0 5}}
			{item "helmet2_ger" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0x9400
		{box
			{clear}
			{item "g43" filled {cell 0 0}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 25 {cell 5 1}}
			{item "rifle" "ammo" 25 {cell 0 2}}
			{item "rifle" "ammo" 25 {cell 1 2}}
			{item "rifle" "ammo" 10 {cell 2 2}}
			{item "bandage" 5 {cell 3 2}}
			{item "m39" "grenade" {cell 5 2}}
			{item "m39" "grenade" {cell 0 3}}
			{item "pwm1" "grenade" {cell 1 3}}
			{item "dynamite" {cell 3 3}}
			{item "helmet2_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x9402
		{box
			{clear}
			{item "mp40" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 5 {cell 0 3}}
			{item "m39" "grenade" {cell 2 3}}
			{item "m39" "grenade" {cell 3 3}}
			{item "smoke" "grenade" {cell 4 3}}
			{item "smoke" "grenade" {cell 0 4}}
			{item "dynamite" {cell 2 4}}
			{item "panzerfaust" "weapon" filled {cell 0 6}}
			{item "panzerfaust" "weapon" filled {cell 0 7}}
			{item "helmet2_ger" {cell 4 4}{user "head"}}
		}
	}
	{Inventory 0x9406
		{box
			{clear}
			{item "sg44" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 5 {cell 0 3}}
			{item "m39" "grenade" {cell 2 3}}
			{item "m39" "grenade" {cell 3 3}}
			{item "m39" "grenade" {cell 4 3}}
			{item "m39" "grenade" {cell 5 3}}
			{item "pwm1" "grenade" {cell 0 4}}
			{item "pwm1" "grenade" {cell 2 4}}
			{item "smoke" "grenade" {cell 4 4}}
			{item "smoke" "grenade" {cell 0 5}}
			{item "helmet2_ger" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0x9408
		{box
			{clear}
			{item "g43" filled {cell 0 0}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 25 {cell 5 1}}
			{item "rifle" "ammo" 25 {cell 0 2}}
			{item "rifle" "ammo" 25 {cell 1 2}}
			{item "rifle" "ammo" 10 {cell 2 2}}
			{item "bandage" 5 {cell 3 2}}
			{item "m39" "grenade" {cell 5 2}}
			{item "m39" "grenade" {cell 0 3}}
			{item "pwm1" "grenade" {cell 1 3}}
			{item "dynamite" {cell 3 3}}
			{item "helmet2_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x940a
		{box
			{clear}
			{item "mp40" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 5 {cell 0 3}}
			{item "m39" "grenade" {cell 2 3}}
			{item "m39" "grenade" {cell 3 3}}
			{item "smoke" "grenade" {cell 4 3}}
			{item "smoke" "grenade" {cell 0 4}}
			{item "dynamite" {cell 2 4}}
			{item "panzerfaust" "weapon" filled {cell 0 6}}
			{item "panzerfaust" "weapon" filled {cell 0 7}}
			{item "helmet2_ger" {cell 4 4}{user "head"}}
		}
	}
	{Inventory 0x940e
		{box
			{clear}
			{item "sg44" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 5 {cell 0 3}}
			{item "m39" "grenade" {cell 2 3}}
			{item "m39" "grenade" {cell 3 3}}
			{item "m39" "grenade" {cell 4 3}}
			{item "m39" "grenade" {cell 5 3}}
			{item "pwm1" "grenade" {cell 0 4}}
			{item "pwm1" "grenade" {cell 2 4}}
			{item "smoke" "grenade" {cell 4 4}}
			{item "smoke" "grenade" {cell 0 5}}
			{item "helmet2_ger" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0x9410
		{box
			{clear}
			{item 0x8107 {cell 0 0}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 25 {cell 5 1}}
			{item "rifle" "ammo" 25 {cell 0 2}}
			{item "rifle" "ammo" 25 {cell 1 2}}
			{item "rifle" "ammo" 10 {cell 2 2}}
			{item "bandage" 5 {cell 3 2}}
			{item "m39" "grenade" {cell 5 2}}
			{item "m39" "grenade" {cell 0 3}}
			{item "pwm1" "grenade" {cell 1 3}}
			{item "dynamite" {cell 3 3}}
			{item "helmet2_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x9412
		{box
			{clear}
			{item "sg44" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 5 {cell 0 3}}
			{item "m39" "grenade" {cell 2 3}}
			{item "m39" "grenade" {cell 3 3}}
			{item "m39" "grenade" {cell 4 3}}
			{item "m39" "grenade" {cell 5 3}}
			{item "pwm1" "grenade" {cell 0 4}}
			{item "pwm1" "grenade" {cell 2 4}}
			{item "smoke" "grenade" {cell 4 4}}
			{item "smoke" "grenade" {cell 0 5}}
			{item "helmet2_ger" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0x9414
		{box
			{clear}
			{item 0x8109 {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 5 {cell 0 3}}
			{item "m39" "grenade" {cell 2 3}}
			{item "m39" "grenade" {cell 3 3}}
			{item "m39" "grenade" {cell 4 3}}
			{item "m39" "grenade" {cell 5 3}}
			{item "pwm1" "grenade" {cell 0 4}}
			{item "pwm1" "grenade" {cell 2 4}}
			{item "smoke" "grenade" {cell 4 4}}
			{item "smoke" "grenade" {cell 0 5}}
			{item "helmet2_ger" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0x9416
		{box
			{clear}
			{item "repair_kit" {cell 0 0}}
			{item "can" filling "fuel" 60 {cell 2 0}}
			{item "m24x5" "grenade" 10 {cell 4 0}}
			{item "m24" "grenade" 25 {cell 4 1}}
			{item "smoke" "grenade" 10 {cell 0 2}}
			{item "bandage" 10 {cell 2 2}}
			{item "dynamite" {cell 4 2}}
			{item 0x810a {cell 0 4}{user "mgun"}}
			{item "mgun" "ammo" 2500 {cell 0 3}}
		}
	}
	{Inventory 0xd00c
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xd001
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xd012
		{box
			{clear}
			{item "mp40" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "tank_cap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8801
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x8805
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x8809
		{box
			{clear}
			{item 0x810c {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "tank_cap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8128
		{box
			{clear}
			{item 0x810d {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 25 {cell 5 1}}
			{item "mgun" "ammo" 50 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "sandbag_kit" {cell 0 3}}
			{item "fieldcap_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x812a
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 25 {cell 5 1}}
			{item "mgun" "ammo" 50 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "sandbag_kit" {cell 0 3}}
			{item "fieldcap_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x812c
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 25 {cell 5 1}}
			{item "mgun" "ammo" 50 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "sandbag_kit" {cell 0 3}}
			{item "fieldcap_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x812e
		{box
			{clear}
			{item "mp40" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 3 {cell 0 3}}
			{item "m24" "grenade" {cell 2 3}}
			{item "m24" "grenade" {cell 4 3}}
			{item "m24x5" "grenade" {cell 0 4}}
			{item "smoke" "grenade" {cell 2 4}}
			{item "helmet4_ger" {cell 4 4}{user "head"}}
		}
	}
	{Inventory 0x8130
		{box
			{clear}
			{item "sg44" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 3 {cell 0 3}}
			{item "m24" "grenade" {cell 2 3}}
			{item "m24" "grenade" {cell 4 3}}
			{item "m24" "grenade" {cell 0 4}}
			{item "m24" "grenade" {cell 2 4}}
			{item "m24x5" "grenade" {cell 4 4}}
			{item "smoke" "grenade" {cell 0 5}}
			{item "fieldcap1_ger" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0x8132
		{box
			{clear}
			{item "mg42" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "mgun" "ammo" 100 {cell 4 2}}
			{item "mgun" "ammo" 100 {cell 0 3}}
			{item "mgun" "ammo" 100 {cell 2 3}}
			{item "mgun" "ammo" 100 {cell 4 3}}
			{item "mgun" "ammo" 100 {cell 0 4}}
			{item "mgun" "ammo" 100 {cell 2 4}}
			{item "mgun" "ammo" 100 {cell 4 4}}
			{item "bandage" 3 {cell 0 5}}
			{item "sandbag_kit" {cell 2 5}}
			{item "helmet4_ger" {cell 4 5}{user "head"}}
		}
	}
	{Inventory 0xc001
		{box
			{clear}
			{item "g43" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 25 {cell 5 1}}
			{item "bandage" 5 {cell 0 2}}
			{item "m24" "grenade" {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "smoke" "grenade" {cell 2 3}}
			{item "smoke" "grenade" {cell 4 3}}
			{item "helmet2_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xc003
		{box
			{clear}
			{item "g43" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 25 {cell 5 1}}
			{item "bandage" 5 {cell 0 2}}
			{item "m24" "grenade" {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "smoke" "grenade" {cell 2 3}}
			{item "smoke" "grenade" {cell 4 3}}
			{item "helmet2_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xc007
		{box
			{clear}
			{item "g43" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 25 {cell 5 1}}
			{item "bandage" 5 {cell 0 2}}
			{item "m24" "grenade" {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "smoke" "grenade" {cell 2 3}}
			{item "smoke" "grenade" {cell 4 3}}
			{item "helmet2_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xc00c
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 25 {cell 5 1}}
			{item "bandage" 5 {cell 0 2}}
			{item "m24" "grenade" {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "panzerfaust" "weapon" filled {cell 0 3}}
			{item "helmet2_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xc01a
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 25 {cell 5 1}}
			{item "bandage" 5 {cell 0 2}}
			{item "m24" "grenade" {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "panzerfaust" "weapon" filled {cell 0 3}}
			{item "helmet2_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xc01f
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 25 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 25 {cell 5 1}}
			{item "bandage" 5 {cell 0 2}}
			{item "m24" "grenade" {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "panzerfaust" "weapon" filled {cell 0 3}}
			{item "helmet2_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xc027
		{box
			{clear}
			{item "mg34" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "mgun" "ammo" 100 {cell 4 2}}
			{item "mgun" "ammo" 100 {cell 0 3}}
			{item "mgun" "ammo" 100 {cell 2 3}}
			{item "mgun" "ammo" 100 {cell 4 3}}
			{item "mgun" "ammo" 100 {cell 0 4}}
			{item "mgun" "ammo" 100 {cell 2 4}}
			{item "mgun" "ammo" 100 {cell 4 4}}
			{item "bandage" 5 {cell 0 5}}
			{item "smoke_paradrop_ammo" "grenade" {cell 2 5}}
			{item "sandbag_kit" {cell 4 5}}
			{item "helmet2_ger" {cell 0 6}{user "head"}}
		}
	}
	{Inventory 0xb000
		{box
			{clear}
			{item "flame_thrower_g" {cell 0 0}{user "hand_right"}}
			{item "balloon_g" filling "fuel" 80 {cell 0 2}}
			{item "helmet4_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x8803
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x880b
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x880e
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x8815
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xd005
		{box
			{clear}
			{item "repair_kit" 2 {cell 0 0}}
			{item "dynamite" {cell 2 0}}
			{item "can" filling "fuel" 60 {cell 4 0}}
			{item "bullet105" "fg" "ammo" 26 {cell 0 2}}
			{item "bullet105" "apcr" "ammo" 10 {cell 0 3}}
			{item "mgun" "ammo" 600 {cell 4 2}}
			{item "mg42" filled {cell 0 4}{user "mgun"}}
		}
	}
	{Inventory 0xd00a
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xd00b
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xd00f
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xd014
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xd01a
		{box
			{clear}
			{item "mp40" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "tank_cap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xf000
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xf007
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xf012
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xf016
		{box
			{clear}
			{item "mp40" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "tank_cap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc806
		{box
			{clear}
			{item "repair_kit" 2 {cell 0 0}}
			{item "dynamite" {cell 2 0}}
			{item "can" filling "fuel" 60 {cell 4 0}}
			{item "bullet88" "ap" "ammo" 50 {cell 0 2}}
			{item "bullet88" "fg" "ammo" 27 {cell 0 3}}
			{item "bullet88" "apcr" "ammo" 5 {cell 0 4}}
			{item "mg42" filled {cell 0 5}{user "mgun"}}
			{item "mgun" "ammo" 650 {cell 0 7}}
		}
	}
	{Inventory 0x9c28
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x9c29
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x9c2b
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x9c2d
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x9c30
		{box
			{clear}
			{item "mp40" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "tank_cap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8137
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x8139
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x813a
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x813c
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x813e
		{box
			{clear}
			{item "mp40" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "tank_cap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8140
		{box
			{clear}
			{item "repair_kit" 2 {cell 0 0}}
			{item "dynamite" {cell 2 0}}
			{item "can" filling "fuel" 60 {cell 4 0}}
			{item "bullet75" "ap" "ammo" 55 {cell 0 2}}
			{item "bullet75" "fg" "ammo" 32 {cell 0 3}}
			{item "bullet75" "apcr" "ammo" 5 {cell 0 4}}
			{item "mg42" filled {cell 0 5}{user "mgun"}}
			{item "mgun" "ammo" 1575 {cell 0 7}}
		}
	}
	{Inventory 0xc000
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xc002
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xc004
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xc005
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xc00d
		{box
			{clear}
			{item "mp40" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "tank_cap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc01b
		{box
			{clear}
			{item "repair_kit" 2 {cell 0 0}}
			{item "dynamite" {cell 2 0}}
			{item "can" filling "fuel" 60 {cell 4 0}}
			{item "bullet88" "ap" "ammo" 50 {cell 0 2}}
			{item "bullet88" "fg" "ammo" 27 {cell 0 3}}
			{item "bullet88" "apcr" "ammo" 5 {cell 0 4}}
			{item "mgun" "ammo" 2925 {cell 0 5}}
			{item "mg42" filled {cell 0 6}{user "mgun"}}
		}
	}
	{Inventory 0xa000
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xa002
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xa004
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xa006
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0xa008
		{box
			{clear}
			{item "mp40" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "tank_cap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa00c
		{box
			{clear}
			{item "repair_kit" 2 {cell 0 0}}
			{item "dynamite" {cell 2 0}}
			{item "can" filling "fuel" 60 {cell 4 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 0 2}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 3}}
			{item "bullet75" "apcr" "ammo" 5 {cell 0 4}}
			{item "mgun" "ammo" 1350 {cell 0 5}}
			{item 0x8145 {cell 0 6}{user "mgun"}}
		}
	}
	{Inventory 0x9c23
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x9c26
		{box
			{clear}
			{item "mp40" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "tank_cap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x9c21
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x9c1e
		{box
			{clear}
			{item "valter" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x813f
		{box
			{clear}
			{item "sten" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 68 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8142
		{box
			{clear}
			{item "sten" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 68 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8144
		{box
			{clear}
			{item "sten" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 68 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8146
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8149
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x814b
		{box
			{clear}
			{item "sten" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x814e
		{box
			{clear}
			{item "em3" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 15 {cell 4 0}}
			{item "rifle" "ammo" 25 {cell 5 0}}
			{item "rifle" "ammo" 25 {cell 4 1}}
			{item "rifle" "ammo" 25 {cell 5 1}}
			{item "mgun" "ammo" 50 {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "sandbag_kit" {cell 0 3}}
			{item "helmet1_eng" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x814d
		{box
			{clear}
			{item "webley" filled {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 2 0}}
			{item "smoke_paradrop_ammo_heavy" "grenade" {cell 4 0}}
			{item "smoke_paradrop_ammo_heavy" "grenade" {cell 0 1}}
			{item "smoke_paradrop_ammo_heavy" "grenade" {cell 2 1}}
			{item "smoke_paradrop_ammo_heavy" "grenade" {cell 4 1}}
			{item "smoke_paradrop_ammo_heavy" "grenade" {cell 0 2}}
			{item "knife_union" {cell 2 2}}
			{item "binocular" {cell 4 2}}
			{item "beret_eng1" {cell 0 3}{user "head"}}
		}
	}
	{Brain 0x2c1d
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0x6883
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0x689b
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0x21bd
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0x229a
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0xc022
		{Properties
			{look_around 0}
		}
	}
	{Brain 0xc024
		{Properties
			{look_around 0}
		}
	}
	{Brain 0xa024
		{Properties
			{control user}
			{move_mode hold}
			{look_around 0}
		}
	}
	{Brain 0x9800
		{Properties
			{control user}
		}
	}
	{Brain 0x9801
		{Properties
			{control user}
		}
	}
	{Brain 0xc006
		{Properties
			{control user}
			{move_mode hold}
			{look_around 0}
		}
	}
	{Brain 0xc00a
		{Properties
			{control user}
			{move_mode hold}
			{look_around 0}
		}
	}
	{Brain 0xa005
		{Properties
			{control user}
			{move_mode hold}
			{look_around 0}
		}
	}
	{Brain 0xa009
		{Properties
			{control user}
			{move_mode hold}
			{look_around 0}
		}
	}
	{Brain 0xa029
		{Properties
			{control user}
			{move_mode hold}
			{look_around 0}
		}
	}
	{Brain 0xa02f
		{Properties
			{control user}
			{move_mode hold}
			{look_around 0}
		}
	}
	{Brain 0xa031
		{Properties
			{control user}
			{move_mode hold}
			{look_around 0}
		}
	}
	{Brain 0xa035
		{Properties
			{control user}
			{move_mode hold}
			{look_around 0}
		}
	}
	{Brain 0xe016
		{Properties
			{control user}
			{move_mode hold}
			{look_around 0}
		}
	}
	{Brain 0xe026
		{Properties
			{control user}
			{move_mode hold}
			{look_around 0}
		}
	}
	{Brain 0x9004
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x900a
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9013
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9017
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x901a
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd004
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd006
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd008
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd009
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf002
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf003
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf004
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf005
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf006
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf00b
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf00c
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf00d
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf00e
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf00f
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xc803
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xc804
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xc805
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xc807
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xb02a
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xb02d
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xb032
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xb035
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xb047
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xb048
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xb051
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xb053
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x8401
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x8402
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x8403
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x8404
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd808
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd809
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd80a
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd80b
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd810
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd811
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd812
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd813
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x840a
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x840c
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x840d
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x840e
		{Properties
			{control user}
			{look_around 0}
		}
	}
	{Brain 0xb801
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xb802
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xb803
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xb805
		{Properties
			{control user}
			{look_around 0}
		}
	}
	{Brain 0x8c00
		{Properties
			{control user}
			{move_mode hold}
			{look_around 0}
		}
	}
	{Brain 0x8c02
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x8c04
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x8c06
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x8c08
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x8c0a
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x8c0c
		{Properties
			{control user}
			{look_around 0}
		}
	}
	{Brain 0xf800
		{Properties
			{control user}
			{fire_mode hold}
		}
	}
	{Brain 0xf805
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf80a
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf80b
		{Properties
			{control user}
			{fire_mode hold}
		}
	}
	{Brain 0xf80d
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf80f
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf810
		{Properties
			{control user}
			{fire_mode hold}
		}
	}
	{Brain 0xf812
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf814
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf815
		{Properties
			{control user}
			{fire_mode hold}
		}
	}
	{Brain 0xf817
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf819
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf81a
		{Properties
			{control user}
			{look_around 0}
		}
	}
	{Brain 0xdc0b
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xdc0c
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xdc0d
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xdc0f
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9a00
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9a02
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9a04
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9a05
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9a06
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9a08
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xfa00
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xfa02
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xfa04
		{Properties
			{control user}
			{look_around 0}
		}
	}
	{Brain 0xfa07
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xfa08
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xfa09
		{Properties
			{control user}
		}
	}
	{Brain 0xfa0a
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xfa0c
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xfa0e
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xfa10
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xfa12
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xfa14
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xfa16
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xfa18
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xfa1a
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xfa1c
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xfa1e
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xfa20
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xfa22
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xfa28
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xfa2a
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xfa2c
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xfa2e
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xfa30
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xfa32
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xfa34
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xfa36
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xfa38
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xfa3a
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xb202
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xb204
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xb206
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xb208
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xb20b
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xb20e
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xb210
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd200
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd002
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd00e
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd011
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd013
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd015
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd017
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd019
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xba00
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xba02
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xba04
		{Properties
			{control user}
			{move_mode hold}
			{look_around 0}
		}
	}
	{Brain 0x9a0a
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9a0c
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9a10
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9a16
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9a17
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9a18
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9a19
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9a1a
		{Properties
			{control user}
			{look_around 0}
		}
	}
	{Brain 0xd01e
		{Properties
			{control user}
			{move_mode hold}
			{look_around 0}
		}
	}
	{Brain 0xbe01
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xbe03
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xbe04
		{Properties
			{control user}
		}
	}
	{Brain 0xbe06
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xbe08
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xbe09
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xe812
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xe813
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xe814
		{Properties
			{control user}
		}
	}
	{Brain 0xc801
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xc808
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xc809
		{Properties
			{control user}
		}
	}
	{Brain 0xc812
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xc814
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xc815
		{Properties
			{control user}
		}
	}
	{Brain 0xc818
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xc81a
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xc81b
		{Properties
			{control user}
		}
	}
	{Brain 0xc81d
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xc81f
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xc820
		{Properties
			{control user}
		}
	}
	{Brain 0xc822
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xc824
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xc825
		{Properties
			{control user}
		}
	}
	{Brain 0xd805
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd80d
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd80e
		{Properties
			{control user}
		}
	}
	{Brain 0xd815
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd817
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd818
		{Properties
			{control user}
		}
	}
	{Brain 0xd81a
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd81c
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd81d
		{Properties
			{control user}
		}
	}
	{Brain 0xd820
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd822
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd823
		{Properties
			{control user}
		}
	}
	{Brain 0xd826
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd828
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd829
		{Properties
			{control user}
		}
	}
	{Brain 0x9201
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9203
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9204
		{Properties
			{control user}
		}
	}
	{Brain 0x9207
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9209
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x920a
		{Properties
			{control user}
		}
	}
	{Brain 0xd82c
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd82e
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd82f
		{Properties
			{control user}
		}
	}
	{Brain 0xd832
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd834
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd835
		{Properties
			{control user}
		}
	}
	{Brain 0xd838
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd83a
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xd83b
		{Properties
			{control user}
		}
	}
	{Brain 0x920d
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x920f
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9210
		{Properties
			{control user}
		}
	}
	{Brain 0x9213
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9215
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9216
		{Properties
			{control user}
		}
	}
	{Brain 0x9219
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x921b
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x921c
		{Properties
			{control user}
		}
	}
	{Brain 0x921f
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9221
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9222
		{Properties
			{control user}
		}
	}
	{Brain 0x9225
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9227
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9228
		{Properties
			{control user}
		}
	}
	{Brain 0x9231
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9233
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9234
		{Properties
			{control user}
		}
	}
	{Brain 0xa401
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xa403
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xa404
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xa406
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xa408
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xa409
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x811a
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x811c
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x811d
		{Properties
			{control user}
		}
	}
	{Brain 0xe002
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xe004
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xe006
		{Properties
			{control user}
		}
	}
	{Brain 0x9003
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9006
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9007
		{Properties
			{control user}
		}
	}
	{Brain 0xe008
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xe009
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xb809
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xb80a
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xb80d
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xb80e
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9803
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9804
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xc00f
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xc010
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xc016
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xc017
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9807
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x9808
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xc008
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xc009
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xc013
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xc015
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xc01c
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xc01d
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xc020
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xc023
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xc025
		{Properties
			{control user}
		}
	}
	{Brain 0xc02e
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xc030
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xc031
		{Properties
			{control user}
		}
	}
	{Brain 0xb807
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xb80b
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xb80c
		{Properties
			{control user}
		}
	}
	{Brain 0xf001
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf008
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf009
		{Properties
			{control user}
		}
	}
	{Brain 0xb811
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xb813
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xb814
		{Properties
			{control user}
		}
	}
	{Brain 0xb817
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xb819
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xb81a
		{Properties
			{control user}
		}
	}
	{Brain 0xf011
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf013
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf014
		{Properties
			{control user}
		}
	}
	{Brain 0xf017
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf019
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf01a
		{Properties
			{control user}
		}
	}
	{Brain 0xf01d
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf01f
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf020
		{Properties
			{control user}
		}
	}
	{Brain 0xf022
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf024
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf026
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xa001
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xa003
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xa00b
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf028
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf02a
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf02b
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0xf030
		{Properties
			{look_around 0}
		}
	}
	{Brain 0x9416
		{Properties
			{look_around 0}
		}
	}
	{Brain 0x9418
		{Properties
			{look_around 0}
		}
	}
	{Brain 0x880c
		{Properties
			{look_around 0}
		}
	}
	{Brain 0xd005
		{Properties
			{look_around 0}
		}
	}
	{Brain 0xc806
		{Properties
			{look_around 0}
		}
	}
	{Brain 0x8138
		{Properties
			{look_around 0}
		}
	}
	{Brain 0x813b
		{Properties
			{look_around 0}
		}
	}
	{Brain 0xe000
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0xe001
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0x8140
		{Properties
			{look_around 0}
		}
	}
	{Brain 0xc01b
		{Properties
			{look_around 0}
		}
	}
	{Brain 0xa00c
		{Properties
			{look_around 0}
		}
	}
	{Brain 0x8136
		{Properties
			{look_around 0}
		}
	}
	{Brain 0x8135
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0x813f
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x8142
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x8144
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x8146
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x8147
		{Properties
			{control user}
		}
	}
	{Brain 0x8149
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x814b
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x814e
		{Properties
			{control user}
			{move_mode hold}
		}
	}
	{Brain 0x814d
		{Properties
			{control user}
		}
	}
	{Environment "skirmish/usa-ardennes"}
	{Helpers
		{event "1wave"}
		{event "1wavetimer"}
		{event "2wave"}
		{event "2wavetimer"}
		{event "3wave"}
		{event "3wavetimer"}
		{event "artillery1"}
		{event "artillery2"}
		{event "artillery3"}
		{event "attack1"}
		{event "attack2"}
		{event "attack3"}
		{event "attack4"}
		{event "bajs"}
		{event "checkfirstarty"}
		{event "company10a"}
		{event "company10b"}
		{event "company10c"}
		{event "company11a"}
		{event "company11b"}
		{event "company11c"}
		{event "company12a"}
		{event "company12b"}
		{event "company12c"}
		{event "company13a"}
		{event "company13b"}
		{event "company13c"}
		{event "company14a"}
		{event "company14b"}
		{event "company14c"}
		{event "company15a"}
		{event "company15b"}
		{event "company15c"}
		{event "company1a"}
		{event "company1b"}
		{event "company1c"}
		{event "company2a"}
		{event "company2b"}
		{event "company2c"}
		{event "company3a"}
		{event "company3b"}
		{event "company3c"}
		{event "company4a"}
		{event "company4b"}
		{event "company4c"}
		{event "company5a"}
		{event "company5b"}
		{event "company5c"}
		{event "company6a"}
		{event "company6b"}
		{event "company6c"}
		{event "company7a"}
		{event "company7b"}
		{event "company7c"}
		{event "company8a"}
		{event "company8b"}
		{event "company8c"}
		{event "company9a"}
		{event "company9b"}
		{event "company9c"}
		{event "counterattack"}
		{event "counterattacksuccess"}
		{event "enemyarmor1"}
		{event "enemyarmor1b"}
		{event "enemyarmor1c"}
		{event "enemyarmor1spawnleft"}
		{event "enemyarmor1spawnmiddle"}
		{event "enemyarmor1spawnright"}
		{event "enemyarmor2c"}
		{event "enemyinf1a"}
		{event "enemyinf1b"}
		{event "enemyinf1c"}
		{event "enemyinf2a"}
		{event "enemyinf2b"}
		{event "enemyinf2c"}
		{event "enemyinfsingle1a"}
		{event "enemyinfsingle1b"}
		{event "enemyinfsingle1c"}
		{event "enemyinfsingle2a"}
		{event "enemyinfsingle2b"}
		{event "enemyinfsingle2c"}
		{event "enemysinglearmor0a"}
		{event "enemysinglearmor0b"}
		{event "enemysinglearmor0c"}
		{event "enemysinglearmor1a"}
		{event "enemysinglearmor1b"}
		{event "enemysinglearmor1c"}
		{event "enemysinglearmor2a"}
		{event "enemysinglearmor2b"}
		{event "enemysinglearmor2c"}
		{event "enemysinglearmor3a"}
		{event "enemysinglearmor3b"}
		{event "enemysinglearmor3c"}
		{event "enemysinglearmor4a"}
		{event "enemysinglearmor4b"}
		{event "enemysinglearmor4c"}
		{event "enemysinglearmor5a"}
		{event "enemysinglearmor5b"}
		{event "enemysinglearmor5c"}
		{event "enemysinglearmor6a"}
		{event "enemysinglearmor6b"}
		{event "enemysinglearmor6c"}
		{event "enemysinglearmor7a"}
		{event "enemysinglearmor7b"}
		{event "enemysinglearmor7c"}
		{event "enemysinglevehicle1a"}
		{event "enemysinglevehicle1b"}
		{event "enemysinglevehicle1c"}
		{event "enemysinglevehicle2a"}
		{event "enemysinglevehicle2b"}
		{event "enemysinglevehicle2c"}
		{event "enemysinglevehicle3a"}
		{event "enemysinglevehicle3b"}
		{event "enemysinglevehicle3c"}
		{event "enemysinglevehicle4a"}
		{event "enemysinglevehicle4b"}
		{event "enemysinglevehicle4c"}
		{event "enemyspecial1"}
		{event "enemyvehicle1"}
		{event "enemyvehicle1b"}
		{event "enemyvehicle1c"}
		{event "firearty1"}
		{event "firstdown"}
		{event "intro"}
		{event "intromovie"}
		{event "menu_back"}
		{event "menu_infantry"}
		{event "menu_support"}
		{event "menu_tanks"}
		{event "menu_vehicles"}
		{event "money"}
		{event "mortarstrike"}
		{event "mortarstrikeorder"}
		{event "noevent"}
		{event "playerarmor0"}
		{event "playerarmor1"}
		{event "playerarmor2"}
		{event "playerarmor3"}
		{event "playerarmor4"}
		{event "playerarmor5"}
		{event "playerarmor6"}
		{event "playerarmor7"}
		{event "playerarmor8"}
		{event "playerarmor9"}
		{event "playerarty"}
		{event "playerartybarrage"}
		{event "playerartybarragefire"}
		{event "playeratsq"}
		{event "playerconscriptsq"}
		{event "playerengsq"}
		{event "playerheavysq"}
		{event "playerhmg"}
		{event "playerinfapc"}
		{event "playermoney"}
		{event "playermortar"}
		{event "playerrandomrein"}
		{event "playerregsq"}
		{event "playersupport0"}
		{event "playersupport1"}
		{event "playersupport2"}
		{event "playersupport3"}
		{event "playersupport4"}
		{event "playersupport5"}
		{event "playersupport6"}
		{event "playervehicle0"}
		{event "playervehicle1"}
		{event "playervehicle2"}
		{event "playervehicle3"}
		{event "playervehicle4"}
		{event "playervehicle5"}
		{event "radiostationoff"}
		{event "radiostationon"}
		{event "radiostationstart"}
		{event "seconddown"}
		{event "showbeachunits"}
		{event "showhqtroops"}
		{event "start"}
		{event "startplayercash"}
		{event "td"}
		{event "thirddown"}
		{zone "circle"
			{position 903.679 -5109.47 -20.3245}
			{Name "ammo1"}
			{Radius 140}
		}
		{zone "circle"
			{position -662.185 -5172.51 -34}
			{Name "ammo2"}
			{Radius 140}
		}
		{zone "circle"
			{position 2043.91 -1006.65 16}
			{Name "ammo3"}
			{Radius 140}
		}
		{zone "circle"
			{position -2136.12 -600.682 16}
			{Name "ammo4"}
			{Radius 140}
		}
		{zone "circle"
			{position 56.1068 4257.77 -34}
			{Name "ammo5"}
			{Radius 140}
		}
		{zone "circle"
			{position 245.988 5057.4 16}
			{Name "ammo6"}
			{Radius 100}
		}
		{zone "circle"
			{position -525.711 -4259.19 -9.38166}
			{Name "ammotruck"}
			{Radius 120}
		}
		{zone "circle"
			{position 768.213 6424.93 16}
			{Name "atguns"}
			{Radius 600}
		}
		{zone "poly"
			{position 431.577 -9374.77 -196}
			{Name "firstdelete"}
			{Point -3153.44 -2179.66}
			{Point -3158.68 2293.15}
			{Point 3085.14 2138.85}
			{Point 3226.97 -2252.34}
		}
		{zone "poly"
			{position 60.2301 -5890.88 -38.2496}
			{Name "firstline"}
			{Point 547.252 -677.877}
			{Point -634.985 -497.236}
			{Point -1972.12 -290.032}
			{Point -2106.45 854.304}
			{Point -26.7755 907.1}
			{Point 2111.86 487.294}
			{Point 2081.22 -783.552}
		}
		{zone "poly"
			{position -28.1069 -4068.42 -23}
			{Name "gamezone"}
			{Point -863.382 -6758.58}
			{Point -2692.69 -6687.58}
			{Point -2725.52 10164.1}
			{Point 2845.8 10169}
			{Point 3435.8 -6886.87}
		}
		{zone "circle"
			{position -438.618 3422.04 -32}
			{Name "hqradio"}
			{Radius 47.063}
		}
		{zone "poly"
			{position 1959.67 -6862.78 -150.112}
			{Name "line1cona"}
			{Point -1548.67 -5170.8}
			{Point -1703.02 5188.23}
			{Point 1599.94 5129.96}
			{Point 1651.75 -5147.39}
		}
		{zone "poly"
			{position -1202.27 -6825.55 -170}
			{Name "line1conb"}
			{Point -1516.35 -5247.47}
			{Point -1552.98 5299.56}
			{Point 1455.21 5140.12}
			{Point 1614.11 -5192.2}
		}
		{zone "poly"
			{position 1875.75 109.64 16}
			{Name "line2cona"}
			{Point -1604.6 -2945.09}
			{Point -1551.27 3005.7}
			{Point 1499.12 2917.36}
			{Point 1656.76 -2977.98}
		}
		{zone "poly"
			{position -1237.68 158.116 16}
			{Name "line2conb"}
			{Point -1505.66 -2983.33}
			{Point -1571.15 3026.71}
			{Point 1566.53 2949.35}
			{Point 1510.28 -2992.73}
		}
		{zone "poly"
			{position 668.689 10037.3 0}
			{Name "lose"}
			{Point -3258.7 -452.108}
			{Point -3227.82 450.254}
			{Point 3242.11 411.543}
			{Point 3244.41 -409.689}
		}
		{zone "poly"
			{position 21.6122 -1339.15 19.0369}
			{Name "second line"}
			{Point -2499.67 -210.011}
			{Point -2632.16 565.896}
			{Point 2698.55 312.436}
			{Point 2433.28 -668.321}
		}
		{zone "poly"
			{position 443.127 -7211.34 -147.363}
			{Name "seconddelete"}
			{Point -3160.89 -4357.54}
			{Point -3157.41 4403.01}
			{Point 3163.2 4360.74}
			{Point 3155.1 -4406.21}
		}
		{zone "poly"
			{position 259.698 4109.07 9.70857}
			{Name "third line"}
			{Point -1960.91 -1477.03}
			{Point -1989.56 924.612}
			{Point 314.405 1205.05}
			{Point 1803.79 806.799}
			{Point 1832.27 -1459.42}
		}
		{zone "poly"
			{position 497.728 -4862.1 -23}
			{Name "thirddelete"}
			{Point -3273.39 -7024.59}
			{Point -3161.37 7056.47}
			{Point 3207.02 7101.17}
			{Point 3227.73 -7133.05}
		}
		{reinforcements
			{scoreTotal 10000}
			{scoreCurrent 0}
			{"menu_infantry"
				{state hidden}
				{text "$/menu1"}
				{image "menu1(skirmish)"}
				{hint ""}
				{count -1}
				{score 0}
				{delay 0}
				{eventEnd "menu_infantry"}
			}
			{"menu_tanks"
				{state hidden}
				{text "$/menu2"}
				{image "menu4(skirmish)"}
				{hint ""}
				{count -1}
				{score 0}
				{delay 0}
				{eventEnd "menu_tanks"}
			}
			{"menu_vehicles"
				{state hidden}
				{text "$/menu3"}
				{image "menu3(skirmish)"}
				{hint ""}
				{count -1}
				{score 0}
				{delay 0}
				{eventEnd "menu_vehicles"}
			}
			{"menu_support"
				{state hidden}
				{text "$/menu4"}
				{image "menu2(skirmish)"}
				{hint ""}
				{count -1}
				{score 0}
				{delay 0}
				{eventEnd "menu_support"}
			}
			{"menu_back"
				{state hidden}
				{text "$/menu5"}
				{image skip}
				{hint ""}
				{count -1}
				{score 0}
				{delay 0}
				{eventEnd "menu_back"}
			}
			{"playerconscript"
				{state hidden}
				{text "$/conscriptsq"}
				{image home_guard}
				{hint ""}
				{count -1}
				{score 40}
				{delay 5}
				{eventStart "playerconscriptsq"}
				{waypoint "242"}
			}
			{"playerinf1"
				{state hidden}
				{text "$/regsquad"}
				{image "riflemans(eng)"}
				{hint ""}
				{count -1}
				{score 90}
				{delay 5}
				{eventStart "playerregsq"}
				{waypoint "1"}
			}
			{"playerinf2"
				{state hidden}
				{text "$/heavyinf"}
				{image elite_ger}
				{hint ""}
				{count 15}
				{score 140}
				{delay 5}
				{eventStart "playerheavysq"}
				{waypoint "2"}
			}
			{"playereng"
				{state hidden}
				{text "$/eng"}
				{image at_miner}
				{hint ""}
				{count 5}
				{score 300}
				{delay 5}
				{eventStart "playerengsq"}
				{waypoint "3"}
			}
			{"playeratsq"
				{state hidden}
				{text "$/atsq"}
				{image "bazookers(eng)"}
				{hint ""}
				{count 15}
				{score 60}
				{delay 5}
				{eventStart "playeratsq"}
				{waypoint "4"}
			}
			{"playerinfapc"
				{state hidden}
				{text "$/infapc"}
				{image storm_mech_ger}
				{hint ""}
				{count 5}
				{score 180}
				{delay 5}
				{eventStart "playerinfapc"}
				{waypoint "12"}
			}
			{"playermortar"
				{state hidden}
				{text "$/playermortar"}
				{image ml3}
				{hint ""}
				{count -1}
				{score 150}
				{delay 15}
				{eventStart "playermortar"}
				{waypoint "252"}
			}
			{"playerhmg"
				{state hidden}
				{text "$/playerhmg"}
				{image vickers_stan}
				{hint ""}
				{count -1}
				{score 50}
				{delay 15}
				{eventStart "playerhmg"}
				{waypoint "251"}
			}
			{"playerarmor0"
				{state hidden}
				{text "$/playerarmor0"}
				{image mk7}
				{hint ""}
				{count 10}
				{score 260}
				{delay 15}
				{eventStart "playerarmor0"}
				{waypoint "236"}
			}
			{"playerarmor1"
				{state hidden}
				{text "$/playerarmor1"}
				{image archer}
				{hint ""}
				{count 10}
				{score 350}
				{delay 15}
				{eventStart "playerarmor1"}
				{waypoint "5"}
			}
			{"playerarmor2"
				{state hidden}
				{text "$/playerarmor2"}
				{image mk6}
				{hint ""}
				{count 10}
				{score 180}
				{delay 15}
				{eventStart "playerarmor2"}
				{waypoint "6"}
			}
			{"playerarmor3"
				{state hidden}
				{text "$/playerarmor3"}
				{image m4a4}
				{hint ""}
				{count 10}
				{score 360}
				{delay 15}
				{eventStart "playerarmor3"}
				{waypoint "7"}
			}
			{"playerarmor4"
				{state hidden}
				{text "$/playerarmor4"}
				{image achilles}
				{hint ""}
				{count 5}
				{score 400}
				{delay 15}
				{eventStart "playerarmor4"}
				{waypoint "8"}
			}
			{"playerarmor5"
				{state hidden}
				{text "$/playerarmor5"}
				{image cometa34}
				{hint ""}
				{count 5}
				{score 700}
				{delay 15}
				{eventStart "playerarmor5"}
				{waypoint "9"}
			}
			{"playerarmor6"
				{state hidden}
				{text "$/playerarmor6"}
				{image churchill_mk_vii}
				{hint ""}
				{count 5}
				{score 800}
				{delay 15}
				{eventStart "playerarmor6"}
				{waypoint "10"}
			}
			{"playerarmor7"
				{state hidden}
				{text "$/playerarmor7"}
				{image churchill_crocodile}
				{hint ""}
				{count 1}
				{score 900}
				{delay 15}
				{eventStart "playerarmor7"}
				{waypoint "11"}
			}
			{"playerarmor8"
				{state hidden}
				{text "$/playerarmor8"}
				{image black_prince}
				{hint ""}
				{count 1}
				{score 1150}
				{delay 15}
				{eventStart "playerarmor8"}
				{waypoint "240"}
			}
			{"playerarmor9"
				{state hidden}
				{text "$/playerarmor9"}
				{image centurion}
				{hint ""}
				{count 1}
				{score 1800}
				{delay 15}
				{eventStart "playerarmor9"}
				{waypoint "241"}
			}
			{"playerarty"
				{state hidden}
				{text "$/arty1"}
				{image bl6}
				{hint "$/arty1hint"}
				{count 25}
				{score 75}
				{delay 15}
				{eventStart "playerarty"}
				{waypoint "234"}
			}
			{"playerartybarrage"
				{state hidden}
				{text "$/arty2"}
				{image bl6}
				{hint "$/arty2hint"}
				{count 5}
				{score 150}
				{delay 120}
				{eventStart "playerartybarrage"}
				{waypoint "237"}
			}
			{"playersupport0"
				{state hidden}
				{text "$/support0"}
				{image bedford_eng}
				{hint ""}
				{count 1}
				{score 700}
				{delay 15}
				{eventStart "playersupport0"}
				{waypoint "243"}
			}
			{"playersupport1"
				{state hidden}
				{text "$/support1"}
				{image bedford_art}
				{hint ""}
				{count -1}
				{score 50}
				{delay 15}
				{eventStart "playersupport1"}
				{waypoint "244"}
			}
			{"playersupport2"
				{state hidden}
				{text "$/support2"}
				{image bedford}
				{hint ""}
				{count -1}
				{score 50}
				{delay 15}
				{eventStart "playersupport2"}
				{waypoint "245"}
			}
			{"playersupport3"
				{state hidden}
				{text "$/support3"}
				{image m4a3c}
				{hint ""}
				{count 1}
				{score 1000}
				{delay 15}
				{eventStart "playersupport3"}
				{waypoint "246"}
			}
			{"playersupport4"
				{state hidden}
				{text "$/support4"}
				{image qf17}
				{hint ""}
				{count -1}
				{score 220}
				{delay 15}
				{eventStart "playersupport4"}
				{waypoint "249"}
			}
			{"playersupport5"
				{state hidden}
				{text "$/support5"}
				{image vickers}
				{hint ""}
				{count 1}
				{score 320}
				{delay 15}
				{eventStart "playersupport5"}
				{waypoint "250"}
			}
			{"playersupport6"
				{state hidden}
				{text "$/support6"}
				{image bl6}
				{hint ""}
				{count 1}
				{score 280}
				{delay 15}
				{eventStart "playersupport6"}
				{waypoint "272"}
			}
			{"playervehicle0"
				{state hidden}
				{text "$/playervehicle0"}
				{image mk2daimler}
				{hint ""}
				{count -1}
				{score 90}
				{delay 15}
				{eventStart "playervehicle0"}
				{waypoint "253"}
			}
			{"playervehicle1"
				{state hidden}
				{text "$/playervehicle1"}
				{image m8grayhound}
				{hint ""}
				{count -1}
				{score 160}
				{delay 15}
				{eventStart "playervehicle1"}
				{waypoint "255"}
			}
			{"playervehicle2"
				{state hidden}
				{text "$/playervehicle2"}
				{image m16}
				{hint ""}
				{count -1}
				{score 80}
				{delay 15}
				{eventStart "playervehicle2"}
				{waypoint "256"}
			}
			{"playervehicle3"
				{state hidden}
				{text "$/playervehicle3"}
				{image m3_eng}
				{hint ""}
				{count -1}
				{score 40}
				{delay 15}
				{eventStart "playervehicle3"}
				{waypoint "257"}
			}
			{"playervehicle4"
				{state hidden}
				{text "$/playervehicle4"}
				{image bedford}
				{hint ""}
				{count -1}
				{score 20}
				{delay 15}
				{eventStart "playervehicle4"}
				{waypoint "258"}
			}
			{"playervehicle5"
				{state hidden}
				{text "$/playervehicle5"}
				{image sdkfz303}
				{hint ""}
				{count 5}
				{score 100}
				{delay 15}
				{eventStart "playervehicle5"}
				{waypoint "259"}
			}
		}
		{cameras
			{"firstdown"
				{"key000"
					{position -405.822 -3527.88 2563.36}
					{look_at -164.576 -5511.17 0}
					{fov 65}
				}
				{"key001"
					{time 1}
					{position -405.822 -3527.88 2563.36}
					{look_at -164.576 -5511.17 0}
					{fov 65}
				}
				{"key002"
					{time 2}
					{position -405.822 -3527.88 2563.36}
					{look_at -164.576 -5511.17 0}
					{fov 65}
				}
				{"key003"
					{time 3}
					{position -405.822 -3527.88 2563.36}
					{look_at -164.576 -5511.17 0}
					{fov 65}
				}
				{"key004"
					{time 4}
					{position -405.822 -3527.88 2563.36}
					{look_at -164.576 -5511.17 0}
					{fov 65}
				}
				{"key005"
					{time 5}
					{position -405.822 -3527.88 2563.36}
					{look_at -164.576 -5511.17 0}
					{fov 65}
				}
			}
			{"intro"
				{"key000"
					{position 2472.55 -11150.8 346.267}
					{look_at 2308.87 -10687.7 0}
					{fov 65}
				}
				{"key001"
					{time 1}
					{position 2384.72 -10902.3 346.267}
					{look_at 2221.04 -10439.2 0}
					{fov 65}
				}
				{"key002"
					{time 2}
					{position 2284.2 -10617.9 346.267}
					{look_at 2120.52 -10154.7 0}
					{fov 65}
				}
				{"key003"
					{time 3}
					{position 2188.73 -10347.7 346.267}
					{look_at 2025.04 -9884.6 0}
					{fov 65}
				}
				{"key004"
					{time 4}
					{position 2025.79 -9886.72 346.267}
					{look_at 1862.11 -9423.58 0}
					{fov 65}
				}
				{"key005"
					{time 5}
					{position 1904.45 -9543.37 519.113}
					{look_at 1659.06 -8849.04 0}
					{fov 65}
				}
				{"key006"
					{time 6}
					{position 1794.59 -8840.93 594.493}
					{look_at 1364.77 -8088.32 0}
					{fov 65}
				}
				{"key007"
					{time 7}
					{position 1905.5 -8155.31 656.372}
					{look_at 1279.81 -7624.02 0}
					{fov 65}
				}
				{"key008"
					{time 8}
					{position 1720.22 -7542.97 656.372}
					{look_at 1094.52 -7011.67 0}
					{fov 65}
				}
				{"key009"
					{time 9}
					{position 962.485 -6859.27 527.307}
					{look_at 809.862 -5963.03 0}
					{fov 65}
				}
				{"key010"
					{time 10}
					{position 1114.86 -5966.94 688.323}
					{look_at 595.218 -5366.3 0}
					{fov 65}
				}
				{"key011"
					{time 11}
					{position 573.146 -5245.41 683.691}
					{look_at -218.542 -5143.5 0}
					{fov 65}
				}
				{"key012"
					{time 12}
					{position -174.117 -4798.47 678.102}
					{look_at -885.297 -5171.28 0}
					{fov 65}
				}
				{"key013"
					{time 13}
					{position -774.503 -4915.96 639.038}
					{look_at -1352.05 -5518.17 0}
					{fov 65}
				}
				{"key014"
					{time 14}
					{position -1590.28 -5257 767.572}
					{look_at -1589.47 -5974.93 0}
					{fov 65}
				}
				{"key015"
					{time 15}
					{position -1993.8 -6041.75 783.255}
					{look_at -1410.12 -6429.58 0}
					{fov 65}
				}
				{"key016"
					{time 16}
					{position -1736 -6575.94 755.776}
					{look_at -1009.24 -6648.08 0}
					{fov 65}
				}
				{"key017"
					{time 17}
					{position -934.616 -6715.18 762.541}
					{look_at -263.06 -6446.6 0}
					{fov 65}
				}
				{"key018"
					{time 18}
					{position -469.339 -6332.26 740.315}
					{look_at 274.469 -6275.05 0}
					{fov 65}
				}
				{"key019"
					{time 19}
					{position 416.124 -6243.47 744.643}
					{look_at 1156.18 -6292.66 0}
					{fov 65}
				}
				{"key020"
					{time 20}
					{position 1144.98 -6225.47 785.696}
					{look_at 1819.23 -6406.16 0}
					{fov 65}
				}
				{"key021"
					{time 21}
					{position 1513.74 -5646.03 900.119}
					{look_at 1803.96 -6302.04 0}
					{fov 65}
				}
				{"key022"
					{time 22}
					{position 1428.44 -5151.62 708.427}
					{look_at 1650.2 -5895.62 0}
					{fov 65}
				}
				{"key023"
					{time 23}
					{position 1923.1 -4745.68 758.321}
					{look_at 1337.37 -5177.49 0}
					{fov 65}
				}
				{"key024"
					{time 24}
					{position 1751.69 -4878.73 755.776}
					{look_at 1111.29 -4527.61 0}
					{fov 65}
				}
				{"key025"
					{time 25}
					{position 1002.04 -4080.61 708.427}
					{look_at 760.446 -3342.81 0}
					{fov 65}
				}
				{"key026"
					{time 26}
					{position 628.436 -2792.41 713.829}
					{look_at 639.235 -2021.09 0}
					{fov 65}
				}
				{"key027"
					{time 27}
					{position 640.585 -1924.65 849.668}
					{look_at 653.439 -1006.56 0}
					{fov 65}
				}
				{"key028"
					{time 28}
					{position 653.093 -1031.25 985.507}
					{look_at 668.002 33.6115 0}
					{fov 65}
				}
				{"key029"
					{time 29}
					{position 663.246 -306.094 985.507}
					{look_at 678.155 758.771 0}
					{fov 65}
				}
				{"key030"
					{time 30}
					{position 675.306 555.254 985.507}
					{look_at 690.215 1620.12 0}
					{fov 65}
				}
				{"key031"
					{time 31}
					{position 687.581 1432.04 985.507}
					{look_at 702.49 2496.9 0}
					{fov 65}
				}
				{"key032"
					{time 32}
					{position 704.748 2658.18 985.507}
					{look_at 719.657 3723.05 0}
					{fov 65}
				}
				{"key033"
					{time 33}
					{position 926.778 3921.6 950.517}
					{look_at 258.391 4385.02 0}
					{fov 65}
				}
				{"key034"
					{time 34}
					{position 711.289 4551.5 784.576}
					{look_at -53.3639 4442.25 0}
					{fov 65}
				}
				{"key035"
					{time 35}
					{position -239.783 4834.97 815.373}
					{look_at -445.391 4124.28 0}
					{fov 65}
				}
				{"key036"
					{time 36}
					{position -588.985 4410.5 846.458}
					{look_at -417.889 3727.55 0}
					{fov 65}
				}
				{"key037"
					{time 37}
					{position -763.556 3842.34 829.004}
					{look_at -176.427 3417.81 0}
					{fov 65}
				}
				{"key038"
					{time 38}
					{position -542.286 3139.47 887.483}
					{look_at 104.984 3214.34 0}
					{fov 65}
				}
			}
			{"seconddown"
				{"key000"
					{position -213.193 193.942 2208.43}
					{look_at -5.35016 -1514.74 0}
					{fov 65}
				}
				{"key001"
					{time 1}
					{position -213.193 193.942 2208.43}
					{look_at -5.35016 -1514.74 0}
					{fov 65}
				}
				{"key002"
					{time 2}
					{position -213.193 193.942 2208.43}
					{look_at -5.35016 -1514.74 0}
					{fov 65}
				}
				{"key003"
					{time 3}
					{position -213.193 193.942 2208.43}
					{look_at -5.35016 -1514.74 0}
					{fov 65}
				}
			}
			{"thirddown"
				{"key000"
					{position -258.504 5235.2 2208.43}
					{look_at -50.6612 3526.52 0}
					{fov 65}
				}
				{"key001"
					{time 1}
					{position -258.504 5235.2 2208.43}
					{look_at -50.6612 3526.52 0}
					{fov 65}
				}
				{"key002"
					{time 2}
					{position -258.504 5235.2 2208.43}
					{look_at -50.6612 3526.52 0}
					{fov 65}
				}
				{"key003"
					{time 3}
					{position -258.504 5235.2 2208.43}
					{look_at -50.6612 3526.52 0}
					{fov 65}
				}
			}
			{"ammotips"
				{"key000"
					{position -280.449 -4635.95 713.664}
					{look_at -629.556 -5060.93 0}
					{fov 65}
				}
				{"key001"
					{time 1}
					{position -280.449 -4635.95 713.664}
					{look_at -629.556 -5060.93 0}
					{fov 65}
				}
				{"key002"
					{time 2}
					{position -280.449 -4635.95 713.664}
					{look_at -629.556 -5060.93 0}
					{fov 65}
				}
				{"key003"
					{time 3}
					{position -280.449 -4635.95 713.664}
					{look_at -629.556 -5060.93 0}
					{fov 65}
				}
				{"key004"
					{time 4}
					{position -280.449 -4635.95 713.664}
					{look_at -629.556 -5060.93 0}
					{fov 65}
				}
				{"key005"
					{time 5}
					{position -280.449 -4635.95 713.664}
					{look_at -629.556 -5060.93 0}
					{fov 65}
				}
				{"key006"
					{time 6}
					{position 192.466 -4623.21 990.892}
					{look_at -292.253 -5213.27 0}
					{fov 65}
				}
				{"key007"
					{time 7}
					{position 1193.12 -5278.94 792.872}
					{look_at 805.272 -5751.09 0}
					{fov 65}
				}
				{"key008"
					{time 8}
					{position 1193.12 -5278.94 792.872}
					{look_at 805.272 -5751.09 0}
					{fov 65}
				}
				{"key009"
					{time 9}
					{position 1193.12 -5278.94 792.872}
					{look_at 805.272 -5751.09 0}
					{fov 65}
				}
				{"key010"
					{time 10}
					{position 1534.88 -2533.06 911.684}
					{look_at 1088.91 -3075.96 0}
					{fov 65}
				}
				{"key011"
					{time 11}
					{position 2500.1 -613.364 911.684}
					{look_at 2054.13 -1156.26 0}
					{fov 65}
				}
				{"key012"
					{time 12}
					{position 2500.1 -613.364 911.684}
					{look_at 2054.13 -1156.26 0}
					{fov 65}
				}
				{"key013"
					{time 13}
					{position 2500.1 -613.364 911.684}
					{look_at 2054.13 -1156.26 0}
					{fov 65}
				}
				{"key014"
					{time 14}
					{position 1000.39 -602.932 911.684}
					{look_at 554.422 -1145.83 0}
					{fov 65}
				}
				{"key015"
					{time 15}
					{position -1620.51 -84.9687 911.684}
					{look_at -2066.48 -627.866 0}
					{fov 65}
				}
				{"key016"
					{time 16}
					{position -1620.51 -84.9687 911.684}
					{look_at -2066.48 -627.866 0}
					{fov 65}
				}
				{"key017"
					{time 17}
					{position -1620.51 -84.9687 911.684}
					{look_at -2066.48 -627.866 0}
					{fov 65}
				}
				{"key018"
					{time 18}
					{position -1620.51 -84.9687 911.684}
					{look_at -2066.48 -627.866 0}
					{fov 65}
				}
				{"key019"
					{time 19}
					{position -795.859 1291.89 911.684}
					{look_at -1241.83 748.995 0}
					{fov 65}
				}
				{"key020"
					{time 20}
					{position 572.659 4805.12 911.684}
					{look_at 126.686 4262.23 0}
					{fov 65}
				}
				{"key021"
					{time 21}
					{position 572.659 4805.12 911.684}
					{look_at 126.686 4262.23 0}
					{fov 65}
				}
				{"key022"
					{time 22}
					{position 572.659 4805.12 911.684}
					{look_at 126.686 4262.23 0}
					{fov 65}
				}
				{"key023"
					{time 23}
					{position 572.659 4805.12 911.684}
					{look_at 126.686 4262.23 0}
					{fov 65}
				}
				{"key024"
					{time 24}
					{position 538.309 5414.14 634.456}
					{look_at 227.95 5036.33 0}
					{fov 65}
				}
				{"key025"
					{time 25}
					{position 538.309 5414.14 634.456}
					{look_at 227.95 5036.33 0}
					{fov 65}
				}
				{"key026"
					{time 26}
					{position 538.309 5414.14 634.456}
					{look_at 227.95 5036.33 0}
					{fov 65}
				}
				{"key027"
					{time 27}
					{position 578.373 5214.07 634.456}
					{look_at 268.013 4836.26 0}
					{fov 65}
				}
				{"key028"
					{time 28}
					{position 674.018 4764.18 713.664}
					{look_at 324.912 4339.2 0}
					{fov 65}
				}
				{"key029"
					{time 29}
					{position 492.826 4156.05 575.695}
					{look_at 10.5722 4153.83 0}
					{fov 65}
				}
				{"key030"
					{time 30}
					{position 48.7302 3742.49 413.185}
					{look_at 3.89782 4104.24 0}
					{fov 65}
				}
			}
			{"hints"
				{"key000"
					{position 2824.56 -3668.85 428.834}
					{look_at 2117.35 -2730.26 0}
					{fov 65}
				}
				{"key001"
					{time 1}
					{position 2824.56 -3668.85 428.834}
					{look_at 2117.35 -2730.26 0}
					{fov 65}
				}
				{"key002"
					{time 2}
					{position 2824.56 -3668.85 428.834}
					{look_at 2117.35 -2730.26 0}
					{fov 65}
				}
				{"key003"
					{time 3}
					{position 2824.56 -3668.85 428.834}
					{look_at 2117.35 -2730.26 0}
					{fov 65}
				}
				{"key004"
					{time 4}
					{position 2824.56 -3668.85 428.834}
					{look_at 2117.35 -2730.26 0}
					{fov 65}
				}
				{"key005"
					{time 5}
					{position 2824.56 -3668.85 428.834}
					{look_at 2117.35 -2730.26 0}
					{fov 65}
				}
				{"key006"
					{time 6}
					{position 2824.56 -3668.85 428.834}
					{look_at 2117.35 -2730.26 0}
					{fov 65}
				}
				{"key007"
					{time 7}
					{position 2824.56 -3668.85 428.834}
					{look_at 2117.35 -2730.26 0}
					{fov 65}
				}
				{"key008"
					{time 8}
					{position 2824.56 -3668.85 428.834}
					{look_at 2117.35 -2730.26 0}
					{fov 65}
				}
				{"key009"
					{time 9}
					{position 2824.56 -3668.85 428.834}
					{look_at 2117.35 -2730.26 0}
					{fov 65}
				}
				{"key010"
					{time 10}
					{position 2824.56 -3668.85 428.834}
					{look_at 2117.35 -2730.26 0}
					{fov 65}
				}
				{"key011"
					{time 11}
					{position 2824.56 -3668.85 428.834}
					{look_at 2117.35 -2730.26 0}
					{fov 65}
				}
				{"key012"
					{time 12}
					{position 2824.56 -3668.85 428.834}
					{look_at 2117.35 -2730.26 0}
					{fov 65}
				}
				{"key013"
					{time 13}
					{position 2824.56 -3668.85 428.834}
					{look_at 2117.35 -2730.26 0}
					{fov 65}
				}
				{"key014"
					{time 14}
					{position 2824.56 -3668.85 428.834}
					{look_at 2117.35 -2730.26 0}
					{fov 65}
				}
				{"key015"
					{time 15}
					{position 2824.56 -3668.85 428.834}
					{look_at 2117.35 -2730.26 0}
					{fov 65}
				}
				{"key016"
					{time 16}
					{position 2824.56 -3668.85 428.834}
					{look_at 2117.35 -2730.26 0}
					{fov 65}
				}
				{"key017"
					{time 17}
					{position 2824.56 -3668.85 428.834}
					{look_at 2117.35 -2730.26 0}
					{fov 65}
				}
				{"key018"
					{time 18}
					{position 2824.56 -3668.85 428.834}
					{look_at 2117.35 -2730.26 0}
					{fov 65}
				}
				{"key019"
					{time 19}
					{position 2824.56 -3668.85 428.834}
					{look_at 2117.35 -2730.26 0}
					{fov 65}
				}
				{"key020"
					{time 20}
					{position 2824.56 -3668.85 428.834}
					{look_at 2117.35 -2730.26 0}
					{fov 65}
				}
			}
			{"radio"
				{"key000"
					{position -286.74 3684.59 347.065}
					{look_at -417.08 3429.52 0}
					{fov 65}
				}
				{"key001"
					{time 1}
					{position -286.74 3684.59 347.065}
					{look_at -417.08 3429.52 0}
					{fov 65}
				}
				{"key002"
					{time 2}
					{position -286.74 3684.59 347.065}
					{look_at -417.08 3429.52 0}
					{fov 65}
				}
				{"key003"
					{time 3}
					{position -286.74 3684.59 347.065}
					{look_at -417.08 3429.52 0}
					{fov 65}
				}
				{"key004"
					{time 4}
					{position -286.74 3684.59 347.065}
					{look_at -417.08 3429.52 0}
					{fov 65}
				}
				{"key005"
					{time 5}
					{position -286.74 3684.59 347.065}
					{look_at -417.08 3429.52 0}
					{fov 65}
				}
				{"key006"
					{time 6}
					{position -286.74 3684.59 347.065}
					{look_at -417.08 3429.52 0}
					{fov 65}
				}
				{"key007"
					{time 7}
					{position -286.74 3684.59 347.065}
					{look_at -417.08 3429.52 0}
					{fov 65}
				}
				{"key008"
					{time 8}
					{position -286.74 3684.59 347.065}
					{look_at -417.08 3429.52 0}
					{fov 65}
				}
				{"key009"
					{time 9}
					{position -286.74 3684.59 347.065}
					{look_at -417.08 3429.52 0}
					{fov 65}
				}
				{"key010"
					{time 10}
					{position -286.74 3684.59 347.065}
					{look_at -417.08 3429.52 0}
					{fov 65}
				}
			}
		}
		{triggers
			{"start"
				{condition
				}
				{actions
					{"delay"
						{time 2}
					}
					{"autoassign"
						{selector
							{tag startunits}
							{player "0"}
						}
					}
					{"autoassign"
						{selector
							{tag startradio}
							{player "0"}
						}
					}
					{"set_clip"
						{name "1"}
					}
					{"event"
						{event "intro"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 63}
					}
					{"event"
						{event "radiostationstart"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "playermoney"}
						{mode set}
						{delay 0}
					}
					{"if"
						{condition
							{type difficulty}
							{level easy}
						}
						{"timer"
							{time 800}
							{title "$/starttimer"}
						}
						{"delay"
							{time 800}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"timer"
							{time 750}
							{title "$/starttimer"}
						}
						{"delay"
							{time 750}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"timer"
							{time 700}
							{title "$/starttimer"}
						}
						{"delay"
							{time 700}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"timer"
							{time 650}
							{title "$/starttimer"}
						}
						{"delay"
							{time 650}
						}
					}
					{"delay"
						{time 2}
					}
					{"event"
						{event "attack1"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "playerrandomrein"}
						{mode set}
						{delay 0}
					}
					{"timer"
						{time 3600}
						{title "$/survive for"}
					}
					{"delay"
						{time 3600}
					}
					{"gameover"
						{result win}
						{message "$/win"}
					}
				}
			}
			{"attack/line1/riflesq"
				{condition
					{terms
						{"1.event"
							{id "enemyinf1a"}
						}
						{"2.entities"
							{selector
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 200}
							}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "204"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "205"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "206"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "207"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "208"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "209"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "210"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "211"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "212"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag enemyinf1}
							{player "1"}
						}
						{move_mode free}
						{weapon_prepare on}
						{movement
							{speed assault}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.1"}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level easy}
						}
						{"delay"
							{time 55}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"delay"
							{time 50}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"delay"
							{time 45}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"delay"
							{time 40}
						}
					}
					{"trigger"
						{name "attack/line1/riflesq"}
					}
				}
			}
			{"attack/line1/armor1"
				{condition
					{terms
						{"1.event"
							{id "enemyarmor1"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.5}
							}
							{"switch"
								{"case"
									{condition
										{type rand}
										{value 0.1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor7}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "375"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor7}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor6}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "375"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor6}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor5}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "375"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor5}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor4}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "375"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor4}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor3}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "375"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor4}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor2}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "375"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor3}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.2}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor1}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "375"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor2}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"default"
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor0}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "375"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor1}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 1}
							}
							{"switch"
								{"case"
									{condition
										{type rand}
										{value 0.1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor7}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "376"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor7}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor6}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "376"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor6}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor5}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "376"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor5}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor4}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "376"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor4}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor3}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "376"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor4}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor2}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "376"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor3}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.2}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor1}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "376"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor2}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"default"
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor0}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "376"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor1}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
							}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level easy}
						}
						{"delay"
							{time 130}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"delay"
							{time 125}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"delay"
							{time 120}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"delay"
							{time 195}
						}
					}
					{"delay"
						{time 5}
					}
					{"trigger"
						{name "attack/line1/armor1"}
					}
				}
			}
			{"playerrein/infantry/regsq"
				{condition
					{terms
						{"1.event"
							{id "playerregsq"}
						}
					}
				}
				{actions
					{"delay"
						{time 4.9}
					}
					{"actor_state"
						{selector
							{tag playerregsq}
							{player "0"}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playerregsq}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "238"}
							{clone}
							{approach "teleport & rotate"}
						}
					}
					{"delay"
						{time 3}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playerregsq}
								{zone "gamezone"}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "1"}
						}
					}
					{"delay"
						{time 0.1}
					}
					{"autoassign"
						{selector
							{tag playerregsq}
							{player "0"}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playerregsq}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playerregsq}
					}
					{"event"
						{event "playerregsq"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/infantry/regsq"}
					}
				}
			}
			{"playerrein/infantry/atsq"
				{condition
					{terms
						{"1.event"
							{id "playeratsq"}
						}
					}
				}
				{actions
					{"delay"
						{time 4.9}
					}
					{"actor_state"
						{selector
							{tag playeratsq}
							{player "0"}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playeratsq}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "238"}
							{clone}
							{approach "teleport & rotate"}
						}
					}
					{"delay"
						{time 3}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playeratsq}
								{zone "gamezone"}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "4"}
						}
					}
					{"delay"
						{time 0.1}
					}
					{"autoassign"
						{selector
							{tag playeratsq}
							{player "0"}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playeratsq}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playeratsq}
					}
					{"event"
						{event "playeratsq"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/infantry/atsq"}
					}
				}
			}
			{"playerrein/cashisking"
				{condition
					{terms
						{"1.event"
							{id "playermoney"}
						}
					}
				}
				{actions
					{"if"
						{condition
							{type difficulty}
							{level easy}
						}
						{"reinforcement"
							{operation score_add}
							{score 130}
						}
						{"delay"
							{time 60}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"reinforcement"
							{operation score_add}
							{score 120}
						}
						{"delay"
							{time 60}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"reinforcement"
							{operation score_add}
							{score 110}
						}
						{"delay"
							{time 60}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"reinforcement"
							{operation score_add}
							{score 100}
						}
						{"delay"
							{time 60}
						}
					}
					{"trigger"
						{name "playerrein/cashisking"}
					}
				}
			}
			{"ammorresupply/ammo6/resupplyrifle1"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag gerk98}
								{zone "ammo6"}
								{player "0"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">="}
								{value 1}
							}
						}
					}
				}
				{actions
					{"inventory"
						{selector
							{tag gerk98}
							{zone "ammo6"}
							{player "0"}
							{type human}
							{state "not dead"}
						}
						{action add}
						{item "rifle" "ammo"}
						{amount 25}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "ammorresupply/ammo6/resupplyrifle1"}
					}
				}
			}
			{"ammorresupply/ammo6/resupplysmg1"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag gersmg}
								{zone "ammo6"}
								{player "0"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">="}
								{value 1}
							}
						}
					}
				}
				{actions
					{"inventory"
						{selector
							{tag gersmg}
							{zone "ammo6"}
							{player "0"}
							{type human}
							{state "not dead"}
						}
						{action add}
						{item "pistol" "ammo"}
						{amount 50}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "ammorresupply/ammo6/resupplysmg1"}
					}
				}
			}
			{"ammorresupply/ammo6/resupplymg1"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag germg}
								{zone "ammo6"}
								{player "0"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">="}
								{value 1}
							}
						}
					}
				}
				{actions
					{"inventory"
						{selector
							{tag germg}
							{zone "ammo6"}
							{player "0"}
							{type human}
							{state "not dead"}
						}
						{action add}
						{item "mgun" "ammo"}
						{amount 100}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "ammorresupply/ammo6/resupplymg1"}
					}
				}
			}
			{"ammorresupply/ammo5/resupplymg1"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag germg}
								{zone "ammo5"}
								{player "0"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">="}
								{value 1}
							}
						}
					}
				}
				{actions
					{"inventory"
						{selector
							{tag germg}
							{zone "ammo5"}
							{player "0"}
							{type human}
							{state "not dead"}
						}
						{action add}
						{item "mgun" "ammo"}
						{amount 100}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "ammorresupply/ammo5/resupplymg1"}
					}
				}
			}
			{"ammorresupply/ammo5/resupplysmg1"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag gersmg}
								{zone "ammo5"}
								{player "0"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">="}
								{value 1}
							}
						}
					}
				}
				{actions
					{"inventory"
						{selector
							{tag gersmg}
							{zone "ammo5"}
							{player "0"}
							{type human}
							{state "not dead"}
						}
						{action add}
						{item "pistol" "ammo"}
						{amount 50}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "ammorresupply/ammo5/resupplysmg1"}
					}
				}
			}
			{"ammorresupply/ammo5/resupplyrifle1"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag gerk98}
								{zone "ammo5"}
								{player "0"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">="}
								{value 1}
							}
						}
					}
				}
				{actions
					{"inventory"
						{selector
							{tag gerk98}
							{zone "ammo5"}
							{player "0"}
							{type human}
							{state "not dead"}
						}
						{action add}
						{item "rifle" "ammo"}
						{amount 25}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "ammorresupply/ammo5/resupplyrifle1"}
					}
				}
			}
			{"ammorresupply/ammo4/resupplymg1"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag germg}
								{zone "ammo4"}
								{player "0"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">="}
								{value 1}
							}
						}
					}
				}
				{actions
					{"inventory"
						{selector
							{tag germg}
							{zone "ammo4"}
							{player "0"}
							{type human}
							{state "not dead"}
						}
						{action add}
						{item "mgun" "ammo"}
						{amount 100}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "ammorresupply/ammo4/resupplymg1"}
					}
				}
			}
			{"ammorresupply/ammo4/resupplyrifle1"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag gerk98}
								{zone "ammo4"}
								{player "0"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">="}
								{value 1}
							}
						}
					}
				}
				{actions
					{"inventory"
						{selector
							{tag gerk98}
							{zone "ammo4"}
							{player "0"}
							{type human}
							{state "not dead"}
						}
						{action add}
						{item "rifle" "ammo"}
						{amount 25}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "ammorresupply/ammo4/resupplyrifle1"}
					}
				}
			}
			{"ammorresupply/ammo4/resupplysmg1"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag gersmg}
								{zone "ammo4"}
								{player "0"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">="}
								{value 1}
							}
						}
					}
				}
				{actions
					{"inventory"
						{selector
							{tag gersmg}
							{zone "ammo4"}
							{player "0"}
							{type human}
							{state "not dead"}
						}
						{action add}
						{item "pistol" "ammo"}
						{amount 50}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "ammorresupply/ammo4/resupplysmg1"}
					}
				}
			}
			{"ammorresupply/ammo3/resupplysmg1"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag gersmg}
								{zone "ammo3"}
								{player "0"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">="}
								{value 1}
							}
						}
					}
				}
				{actions
					{"inventory"
						{selector
							{tag gersmg}
							{zone "ammo3"}
							{player "0"}
							{type human}
							{state "not dead"}
						}
						{action add}
						{item "pistol" "ammo"}
						{amount 50}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "ammorresupply/ammo3/resupplysmg1"}
					}
				}
			}
			{"ammorresupply/ammo3/resupplyrifle1"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag gerk98}
								{zone "ammo3"}
								{player "0"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">="}
								{value 1}
							}
						}
					}
				}
				{actions
					{"inventory"
						{selector
							{tag gerk98}
							{zone "ammo3"}
							{player "0"}
							{type human}
							{state "not dead"}
						}
						{action add}
						{item "rifle" "ammo"}
						{amount 25}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "ammorresupply/ammo3/resupplyrifle1"}
					}
				}
			}
			{"ammorresupply/ammo3/resupplymg1"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag germg}
								{zone "ammo3"}
								{player "0"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">="}
								{value 1}
							}
						}
					}
				}
				{actions
					{"inventory"
						{selector
							{tag germg}
							{zone "ammo3"}
							{player "0"}
							{type human}
							{state "not dead"}
						}
						{action add}
						{item "mgun" "ammo"}
						{amount 100}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "ammorresupply/ammo3/resupplymg1"}
					}
				}
			}
			{"ammorresupply/ammo2/resupplymg1"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag germg}
								{zone "ammo2"}
								{player "0"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">="}
								{value 1}
							}
						}
					}
				}
				{actions
					{"inventory"
						{selector
							{tag germg}
							{zone "ammo2"}
							{player "0"}
							{type human}
							{state "not dead"}
						}
						{action add}
						{item "mgun" "ammo"}
						{amount 100}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "ammorresupply/ammo2/resupplymg1"}
					}
				}
			}
			{"ammorresupply/ammo2/resupplyrifle1"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag gerk98}
								{zone "ammo2"}
								{player "0"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">="}
								{value 1}
							}
						}
					}
				}
				{actions
					{"inventory"
						{selector
							{tag gerk98}
							{zone "ammo2"}
							{player "0"}
							{type human}
							{state "not dead"}
						}
						{action add}
						{item "rifle" "ammo"}
						{amount 25}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "ammorresupply/ammo2/resupplyrifle1"}
					}
				}
			}
			{"ammorresupply/ammo2/resupplysmg1"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag gersmg}
								{zone "ammo2"}
								{player "0"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">="}
								{value 1}
							}
						}
					}
				}
				{actions
					{"inventory"
						{selector
							{tag gersmg}
							{zone "ammo2"}
							{player "0"}
							{type human}
							{state "not dead"}
						}
						{action add}
						{item "pistol" "ammo"}
						{amount 50}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "ammorresupply/ammo2/resupplysmg1"}
					}
				}
			}
			{"ammorresupply/ammo1/resupplysmg1"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag gersmg}
								{zone "ammo1"}
								{player "0"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">="}
								{value 1}
							}
						}
					}
				}
				{actions
					{"inventory"
						{selector
							{tag gersmg}
							{zone "ammo1"}
							{player "0"}
							{type human}
							{state "not dead"}
						}
						{action add}
						{item "pistol" "ammo"}
						{amount 50}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "ammorresupply/ammo1/resupplysmg1"}
					}
				}
			}
			{"ammorresupply/ammo1/resupplymg1"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag germg}
								{zone "ammo1"}
								{player "0"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">="}
								{value 1}
							}
						}
					}
				}
				{actions
					{"inventory"
						{selector
							{tag germg}
							{zone "ammo1"}
							{player "0"}
							{type human}
							{state "not dead"}
						}
						{action add}
						{item "mgun" "ammo"}
						{amount 100}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "ammorresupply/ammo1/resupplymg1"}
					}
				}
			}
			{"ammorresupply/ammo1/resupplyrifle1"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag gerk98}
								{zone "ammo1"}
								{player "0"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">="}
								{value 1}
							}
						}
					}
				}
				{actions
					{"inventory"
						{selector
							{tag gerk98}
							{zone "ammo1"}
							{player "0"}
							{type human}
							{state "not dead"}
						}
						{action add}
						{item "rifle" "ammo"}
						{amount 25}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "ammorresupply/ammo1/resupplyrifle1"}
					}
				}
			}
			{"attack/checkline/line1"
				{condition
					{terms
						{"1.entities"
							{selector
								{zone "firstline"}
								{player "0"}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 20}
							}
						}
						{"2.entities"
							{selector
								{zone "firstline"}
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">="}
								{value 60}
							}
						}
					}
				}
				{actions
					{"event"
						{event "firstdown"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "1wavetimer"}
						{mode reset}
						{delay 0}
					}
					{"event"
						{event "artillery1"}
						{mode reset}
						{delay 0}
					}
					{"event"
						{event "enemyinf1a"}
						{mode reset}
						{delay 0}
					}
					{"event"
						{event "enemyinf2a"}
						{mode reset}
						{delay 0}
					}
					{"event"
						{event "enemyarmor1"}
						{mode reset}
						{delay 0}
					}
					{"event"
						{event "enemyvehicle1"}
						{mode reset}
						{delay 0}
					}
					{"delay"
						{time 2}
					}
					{"scenario"
						{message
							{text "$/09"}
						}
						{camera
							{name "firstdown"}
						}
					}
					{"delay"
						{time 20}
					}
					{"set_clip"
						{name "2"}
					}
					{"delay"
						{time 1}
					}
					{"delete"
						{selector
							{zone "firstdelete"}
							{player "1"}
						}
					}
					{"delete"
						{selector
							{zone "firstdelete"}
							{player "0"}
						}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_cover"
						{selector
							{tag enemy}
							{player "0"}
						}
					}
					{"autoassign"
						{selector
							{tag "2ndunits"}
						}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/40"}
					}
					{"if"
						{condition
							{type difficulty}
							{level easy}
						}
						{"delay"
							{time 300}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"delay"
							{time 240}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"delay"
							{time 180}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"delay"
							{time 120}
						}
					}
					{"event"
						{event "attack2"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"attack/checkline/line2"
				{condition
					{terms
						{"1.entities"
							{selector
								{zone "second line"}
								{player "0"}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 20}
							}
						}
						{"2.entities"
							{selector
								{zone "second line"}
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">="}
								{value 50}
							}
						}
					}
				}
				{actions
					{"event"
						{event "seconddown"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "2wavetimer"}
						{mode reset}
						{delay 0}
					}
					{"event"
						{event "artillery2"}
						{mode reset}
						{delay 0}
					}
					{"event"
						{event "enemyinf1b"}
						{mode reset}
						{delay 0}
					}
					{"event"
						{event "enemyinf2b"}
						{mode reset}
						{delay 0}
					}
					{"event"
						{event "enemyarmor1b"}
						{mode reset}
						{delay 0}
					}
					{"event"
						{event "enemyvehicle1b"}
						{mode reset}
						{delay 0}
					}
					{"delay"
						{time 2}
					}
					{"scenario"
						{message
							{text "$/11"}
						}
						{camera
							{name "seconddown"}
						}
					}
					{"delay"
						{time 20}
					}
					{"set_clip"
						{name "3"}
					}
					{"delay"
						{time 1}
					}
					{"delete"
						{selector
							{zone "seconddelete"}
							{player "1"}
						}
					}
					{"delete"
						{selector
							{zone "seconddelete"}
							{player "0"}
						}
					}
					{"autoassign"
						{selector
							{tag "3rdunits"}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level easy}
						}
						{"delay"
							{time 240}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"delay"
							{time 180}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"delay"
							{time 120}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"delay"
							{time 60}
						}
					}
					{"event"
						{event "attack3"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"playerrein/randomrein"
				{condition
					{terms
						{"1.event"
							{id "playerrandomrein"}
						}
					}
				}
				{actions
					{"if"
						{condition
							{type difficulty}
							{level easy}
						}
						{"delay"
							{time 240}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"delay"
							{time 300}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"delay"
							{time 340}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"delay"
							{time 380}
						}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/20"}
					}
					{"delay"
						{time 5}
					}
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.3}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag playerrandom2}
										{player "0"}
									}
								}
								{action
									{type start}
									{waypoint "311"}
									{clone}
									{approach "teleport & rotate"}
								}
							}
							{"actor_state"
								{selector
									{tag playerrandom2}
									{player "0"}
								}
								{movement
									{speed fast}
								}
							}
							{"delay"
								{time 5}
							}
							{"autoassign"
								{selector
									{tag playerrandom2}
									{zone "gamezone"}
									{player "0"}
								}
							}
							{"delay"
								{time 1}
							}
							{"entity_state"
								{selector
									{tag playerrandom2}
									{zone "gamezone"}
									{player "0"}
								}
								{tag_remove playerrandom2}
							}
							{"delay"
								{time 1}
							}
							{"talk"
								{selector
									{tag uktalker}
									{player "0"}
								}
								{text "$/15"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag playerrandom3}
										{player "0"}
									}
								}
								{action
									{type start}
									{waypoint "311"}
									{clone}
									{approach "teleport & rotate"}
								}
							}
							{"actor_state"
								{selector
									{tag playerrandom3}
									{player "0"}
								}
								{movement
									{speed fast}
								}
							}
							{"delay"
								{time 5}
							}
							{"autoassign"
								{selector
									{tag playerrandom3}
									{zone "gamezone"}
									{player "0"}
								}
							}
							{"delay"
								{time 1}
							}
							{"entity_state"
								{selector
									{tag playerrandom3}
									{zone "gamezone"}
									{player "0"}
								}
								{tag_remove playerrandom3}
							}
							{"delay"
								{time 1}
							}
							{"talk"
								{selector
									{tag uktalker}
									{player "0"}
								}
								{text "$/17"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.075}
							}
							{"talk"
								{selector
									{tag uktalker}
									{player "0"}
								}
								{text "$/18"}
							}
							{"delay"
								{time 2}
							}
							{"reinforcement"
								{operation score_add}
								{score 500}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.125}
							}
							{"talk"
								{selector
									{tag uktalker}
									{player "0"}
								}
								{text "$/12"}
							}
							{"delay"
								{time 2}
							}
							{"reinforcement"
								{operation score_add}
								{score 250}
							}
						}
						{"default"
							{"actor_state"
								{selector
									{tag playerrandom1}
									{player "0"}
								}
								{movement
									{speed fast}
								}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag playerrandom1}
										{player "0"}
									}
								}
								{action
									{type start}
									{waypoint "311"}
									{clone}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 3}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag playerrandom1}
										{player "0"}
									}
								}
								{action
									{type start}
									{waypoint "311"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 5}
							}
							{"autoassign"
								{selector
									{tag playerrandom1}
									{zone "gamezone"}
									{player "0"}
								}
							}
							{"delay"
								{time 1}
							}
							{"entity_state"
								{selector
									{tag playerrandom1}
									{zone "gamezone"}
									{player "0"}
								}
								{tag_remove playerrandom1}
							}
							{"delay"
								{time 1}
							}
							{"talk"
								{selector
									{tag uktalker}
									{player "0"}
								}
								{text "$/16"}
							}
						}
					}
					{"delay"
						{time 5}
					}
					{"trigger"
						{name "playerrein/randomrein"}
					}
				}
			}
			{"attack/line2/riflesq"
				{condition
					{terms
						{"1.event"
							{id "enemyinf1b"}
						}
						{"2.entities"
							{selector
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 150}
							}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "166"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "169"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "172"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "177"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "180"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "183"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "191"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "194"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "197"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"actor_state"
						{selector
							{tag enemyinf1}
							{player "1"}
						}
						{move_mode free}
						{weapon_prepare on}
						{movement
							{speed assault}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.1"}
							{follow_commander off}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level easy}
						}
						{"delay"
							{time 55}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"delay"
							{time 50}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"delay"
							{time 45}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"delay"
							{time 40}
						}
					}
					{"trigger"
						{name "attack/line2/riflesq"}
					}
				}
			}
			{"attack/line1/elitesq"
				{condition
					{terms
						{"1.event"
							{id "enemyinf2a"}
						}
						{"2.entities"
							{selector
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 200}
							}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf2}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "211"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf2}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "207"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf2}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "204"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag enemyinf2}
							{player "1"}
						}
						{move_mode free}
						{weapon_prepare on}
						{movement
							{speed assault}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.1"}
							{follow_commander off}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level easy}
						}
						{"delay"
							{time 90}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"delay"
							{time 80}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"delay"
							{time 70}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"delay"
							{time 60}
						}
					}
					{"trigger"
						{name "attack/line1/elitesq"}
					}
				}
			}
			{"attack/line2/elitesq"
				{condition
					{terms
						{"1.event"
							{id "enemyinf2b"}
						}
						{"2.entities"
							{selector
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 150}
							}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf2}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "169"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf2}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "177"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf2}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "191"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"actor_state"
						{selector
							{tag enemyinf2}
							{player "1"}
						}
						{move_mode free}
						{weapon_prepare on}
						{movement
							{speed assault}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.1"}
							{follow_commander off}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level easy}
						}
						{"delay"
							{time 90}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"delay"
							{time 80}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"delay"
							{time 70}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"delay"
							{time 60}
						}
					}
					{"trigger"
						{name "attack/line2/elitesq"}
					}
				}
			}
			{"playerrein/startingcash"
				{condition
					{terms
						{"1.event"
							{id "playermoney"}
						}
					}
				}
				{actions
					{"if"
						{condition
							{type difficulty}
							{level easy}
						}
						{"reinforcement"
							{operation score_add}
							{score 1700}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"reinforcement"
							{operation score_add}
							{score 1500}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"reinforcement"
							{operation score_add}
							{score 1250}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"reinforcement"
							{operation score_add}
							{score 1000}
						}
					}
				}
			}
			{"playerrein/armor/playerarmor1"
				{condition
					{terms
						{"1.event"
							{id "playerarmor1"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag playerarmor1}
							{player "0"}
						}
						{control AI}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playerarmor1}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "5"}
							{clone}
							{make_squad}
						}
					}
					{"delay"
						{time 10}
					}
					{"autoassign"
						{selector
							{tag playerarmor1}
							{player "0"}
						}
					}
					{"actor_state"
						{selector
							{tag playerarmor1}
							{player "0"}
						}
						{control user}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playerarmor1}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playerarmor1}
					}
					{"event"
						{event "playerarmor1"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/armor/playerarmor1"}
					}
				}
			}
			{"attack/line1/vehicle1"
				{condition
					{terms
						{"1.event"
							{id "enemyvehicle1"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"switch"
								{"case"
									{condition
										{type rand}
										{value 0.4}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle2}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "414"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle2}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.2}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle3}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "414"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle3}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle4}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "414"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle4}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"default"
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle1}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "414"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle1}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"switch"
								{"case"
									{condition
										{type rand}
										{value 0.4}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle2}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "415"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle2}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.2}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle3}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "415"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle3}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle4}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "415"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle4}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"default"
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle1}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "415"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle1}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
							}
						}
						{"default"
							{"switch"
								{"case"
									{condition
										{type rand}
										{value 0.4}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle2}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "416"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle2}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.2}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle3}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "416"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle3}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle4}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "416"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle4}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"default"
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle1}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "416"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle1}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
							}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level easy}
						}
						{"delay"
							{time 60}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"delay"
							{time 55}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"delay"
							{time 50}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"delay"
							{time 45}
						}
					}
					{"trigger"
						{name "attack/line1/vehicle1"}
					}
				}
			}
			{"playerrein/infantry/engsq"
				{condition
					{terms
						{"1.event"
							{id "playerengsq"}
						}
					}
				}
				{actions
					{"delay"
						{time 4.9}
					}
					{"actor_state"
						{selector
							{tag playerengsq}
							{player "0"}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playerengsq}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "238"}
							{clone}
							{approach "teleport & rotate"}
						}
					}
					{"delay"
						{time 3}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playerengsq}
								{zone "gamezone"}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "3"}
						}
					}
					{"delay"
						{time 0.1}
					}
					{"autoassign"
						{selector
							{tag playerengsq}
							{player "0"}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playerengsq}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playerengsq}
					}
					{"event"
						{event "playerengsq"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/infantry/engsq"}
					}
				}
			}
			{"attack/line3/riflesq"
				{condition
					{terms
						{"1.event"
							{id "enemyinf1c"}
						}
						{"2.entities"
							{selector
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 200}
							}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "306"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "328"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "329"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "330"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "331"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "332"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "333"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "334"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "335"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag enemyinf1}
							{player "1"}
						}
						{move_mode free}
						{weapon_prepare on}
						{movement
							{speed assault}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.1"}
							{follow_commander on}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level easy}
						}
						{"delay"
							{time 55}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"delay"
							{time 50}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"delay"
							{time 45}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"delay"
							{time 40}
						}
					}
					{"trigger"
						{name "attack/line3/riflesq"}
					}
				}
			}
			{"attack/line3/elitesq"
				{condition
					{terms
						{"1.event"
							{id "enemyinf2c"}
						}
						{"2.entities"
							{selector
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 200}
							}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf2}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "328"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf2}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "333"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf2}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "331"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag enemyinf2}
							{player "1"}
						}
						{move_mode free}
						{weapon_prepare on}
						{movement
							{speed assault}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.1"}
							{follow_commander off}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level easy}
						}
						{"delay"
							{time 90}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"delay"
							{time 80}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"delay"
							{time 70}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"delay"
							{time 60}
						}
					}
					{"trigger"
						{name "attack/line3/elitesq"}
					}
				}
			}
			{"attack/artillery/artillery1"
				{condition
					{terms
						{"1.event"
							{id "artillery1"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/00"}
					}
					{"delay"
						{time 1}
					}
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "430"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "431"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "432"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "433"}
							}
						}
						{"default"
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "434"}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "430"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "431"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "432"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "433"}
							}
						}
						{"default"
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "434"}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "430"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "431"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "432"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "433"}
							}
						}
						{"default"
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "434"}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "430"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "431"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "432"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "433"}
							}
						}
						{"default"
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "434"}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "430"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "431"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "432"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "433"}
							}
						}
						{"default"
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "434"}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "430"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "431"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "432"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "433"}
							}
						}
						{"default"
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "434"}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "430"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "431"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "432"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "433"}
							}
						}
						{"default"
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "434"}
							}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level easy}
						}
						{"delay"
							{time 300}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"delay"
							{time 280}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"delay"
							{time 260}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"delay"
							{time 240}
						}
					}
					{"trigger"
						{name "attack/artillery/artillery1"}
					}
				}
			}
			{"attack/artillery/artillery2"
				{condition
					{terms
						{"1.event"
							{id "artillery2"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/00"}
					}
					{"delay"
						{time 1}
					}
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "492"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "493"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "494"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "495"}
							}
						}
						{"default"
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "496"}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "492"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "493"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "494"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "495"}
							}
						}
						{"default"
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "496"}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "492"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "493"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "494"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "495"}
							}
						}
						{"default"
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "496"}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "492"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "493"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "494"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "495"}
							}
						}
						{"default"
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "496"}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "492"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "493"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "494"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "495"}
							}
						}
						{"default"
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "496"}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "492"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "493"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "494"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "495"}
							}
						}
						{"default"
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "496"}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "492"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "493"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "494"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "495"}
							}
						}
						{"default"
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "496"}
							}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level easy}
						}
						{"delay"
							{time 360}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"delay"
							{time 340}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"delay"
							{time 320}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"delay"
							{time 300}
						}
					}
					{"trigger"
						{name "attack/artillery/artillery2"}
					}
				}
			}
			{"attack/line1/special1"
				{condition
					{terms
						{"1.event"
							{id "enemyspecial1"}
						}
					}
				}
				{actions
					{"if"
						{condition
							{type difficulty}
							{level easy}
						}
						{"delay"
							{time 120}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"delay"
							{time 90}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"delay"
							{time 60}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"delay"
							{time 30}
						}
					}
					{"delay"
						{time 5}
					}
					{"trigger"
						{name "attack/line1/special1"}
					}
					{"if"
						{condition
							{type difficulty}
							{level easy}
						}
						{"switch"
							{"case"
								{condition
									{type rand}
									{value 0.33}
								}
								{"switch"
									{"case"
										{condition}
									}
								}
							}
						}
					}
				}
			}
			{"attack/line1/riflesqsingle"
				{condition
					{terms
						{"1.event"
							{id "enemyinfsingle1a"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "204"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "205"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "206"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "207"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "208"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "209"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "210"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "211"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "212"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag enemyinf1}
							{player "1"}
						}
						{move_mode free}
						{weapon_prepare on}
						{movement
							{speed assault}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.1"}
						}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/riflesqsingle"}
					}
				}
			}
			{"attack/line1/wavetimer"
				{condition
					{terms
						{"1.event"
							{id "1wavetimer"}
						}
					}
				}
				{actions
					{"event"
						{event "1wave"}
						{mode set}
						{delay 0}
					}
					{"if"
						{condition
							{type difficulty}
							{level easy}
						}
						{"delay"
							{time 450}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"delay"
							{time 430}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"delay"
							{time 410}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"delay"
							{time 390}
						}
					}
					{"trigger"
						{name "attack/line1/wavetimer"}
					}
				}
			}
			{"attack/line1/singletanks/armor1"
				{condition
					{terms
						{"1.event"
							{id "enemysinglearmor1a"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor1}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "390"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor1}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor1}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "227"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor1}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor1}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "263"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor1}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglearmor1a"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/singletanks/armor1"}
					}
				}
			}
			{"attack/line1/singletanks/armor2"
				{condition
					{terms
						{"1.event"
							{id "enemysinglearmor2a"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor2}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "390"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor2}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor2}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "227"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor2}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor2}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "263"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor2}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglearmor2a"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/singletanks/armor2"}
					}
				}
			}
			{"attack/line1/singletanks/armor3"
				{condition
					{terms
						{"1.event"
							{id "enemysinglearmor3a"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor3}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "390"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor3}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor3}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "227"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor3}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor3}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "263"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor3}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/singletanks/armor3"}
					}
				}
			}
			{"attack/line1/singletanks/armor4"
				{condition
					{terms
						{"1.event"
							{id "enemysinglearmor4a"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor4}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "390"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor4}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "227"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor4}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "263"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglearmor4a"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/singletanks/armor4"}
					}
				}
			}
			{"attack/line1/singletanks/armor5"
				{condition
					{terms
						{"1.event"
							{id "enemysinglearmor5a"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor5}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "390"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor5}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor5}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "227"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor5}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor5}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "263"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor5}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglearmor5a"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/singletanks/armor5"}
					}
				}
			}
			{"attack/line1/singlevehicles/vehicle1"
				{condition
					{terms
						{"1.event"
							{id "enemysinglevehicle1a"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle1}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "414"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle1}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle1}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "415"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle1}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle1}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "416"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle1}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglevehicle1a"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/singlevehicles/vehicle1"}
					}
				}
			}
			{"attack/line1/singlevehicles/vehicle2"
				{condition
					{terms
						{"1.event"
							{id "enemysinglevehicle2a"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle2}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "414"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle2}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle2}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "415"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle2}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle2}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "416"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle2}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglevehicle2a"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/singlevehicles/vehicle2"}
					}
				}
			}
			{"attack/line1/singlevehicles/vehicle3"
				{condition
					{terms
						{"1.event"
							{id "enemysinglevehicle3a"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle3}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "414"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle3}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle3}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "415"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle3}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle3}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "416"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle3}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglevehicle3a"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/singlevehicles/vehicle3"}
					}
				}
			}
			{"attack/line1/singlevehicles/vehicle4"
				{condition
					{terms
						{"1.event"
							{id "enemysinglevehicle4a"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle4}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "414"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle4}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "415"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle4}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "416"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglevehicle4a"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/singlevehicles/vehicle4"}
					}
				}
			}
			{"attack/line1/elitesqsingle"
				{condition
					{terms
						{"1.event"
							{id "enemyinfsingle2a"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf2}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "204"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf2}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "206"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf2}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "208"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf2}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "210"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf2}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "212"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag enemyinf2}
							{player "1"}
						}
						{move_mode free}
						{weapon_prepare on}
						{movement
							{speed assault}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.1"}
						}
					}
					{"event"
						{event "enemyinfsingle2a"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/elitesqsingle"}
					}
				}
			}
			{"attack/line2/singletanks/armor1"
				{condition
					{terms
						{"1.event"
							{id "enemysinglearmor1b"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor1}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "254"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor1}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor1}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "285"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor1}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor1}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "278"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor1}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglearmor1b"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/singletanks/armor1"}
					}
				}
			}
			{"attack/line2/singletanks/armor2"
				{condition
					{terms
						{"1.event"
							{id "enemysinglearmor2b"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor2}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "254"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor2}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor2}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "285"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor2}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor2}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "278"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor2}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglearmor2b"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/singletanks/armor2"}
					}
				}
			}
			{"attack/line2/singletanks/armor3"
				{condition
					{terms
						{"1.event"
							{id "enemysinglearmor3b"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor3}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "254"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor3}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor3}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "285"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor3}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor3}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "278"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor3}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/singletanks/armor3"}
					}
				}
			}
			{"attack/line2/singletanks/armor4"
				{condition
					{terms
						{"1.event"
							{id "enemysinglearmor4b"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor4}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "254"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor4}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "285"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor4}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "278"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglearmor4b"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/singletanks/armor4"}
					}
				}
			}
			{"attack/line2/singletanks/armor5"
				{condition
					{terms
						{"1.event"
							{id "enemysinglearmor5b"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor5}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "254"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor5}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor5}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "285"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor5}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor5}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "278"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor5}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglearmor5b"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/singletanks/armor5"}
					}
				}
			}
			{"attack/line2/singlevehicles/vehicle1"
				{condition
					{terms
						{"1.event"
							{id "enemysinglevehicle1b"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle1}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "435"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle1}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle1}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "446"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle1}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle1}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "447"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle1}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglevehicle1b"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/singlevehicles/vehicle1"}
					}
				}
			}
			{"attack/line2/singlevehicles/vehicle2"
				{condition
					{terms
						{"1.event"
							{id "enemysinglevehicle2b"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle2}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "435"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle2}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle2}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "446"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle2}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle2}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "447"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle2}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglevehicle2b"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/singlevehicles/vehicle2"}
					}
				}
			}
			{"attack/line2/singlevehicles/vehicle3"
				{condition
					{terms
						{"1.event"
							{id "enemysinglevehicle3b"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle3}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "435"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle3}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle3}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "446"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle3}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle3}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "447"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle3}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglevehicle3b"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/singlevehicles/vehicle3"}
					}
				}
			}
			{"attack/line2/singlevehicles/vehicle4"
				{condition
					{terms
						{"1.event"
							{id "enemysinglevehicle4b"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle4}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "435"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle4}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "446"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle4}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "447"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglevehicle4b"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/singlevehicles/vehicle4"}
					}
				}
			}
			{"attack/line2/wavetimer"
				{condition
					{terms
						{"1.event"
							{id "2wavetimer"}
						}
					}
				}
				{actions
					{"event"
						{event "2wave"}
						{mode set}
						{delay 0}
					}
					{"if"
						{condition
							{type difficulty}
							{level easy}
						}
						{"delay"
							{time 410}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"delay"
							{time 390}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"delay"
							{time 370}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"delay"
							{time 350}
						}
					}
					{"trigger"
						{name "attack/line2/wavetimer"}
					}
				}
			}
			{"attack/line2/riflesqsingle"
				{condition
					{terms
						{"1.event"
							{id "enemyinfsingle1b"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "166"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "169"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "172"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "177"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "180"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "183"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "191"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "194"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "197"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag enemyinf1}
							{player "1"}
						}
						{move_mode free}
						{weapon_prepare on}
						{movement
							{speed assault}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.1"}
							{follow_commander off}
						}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/riflesqsingle"}
					}
				}
			}
			{"attack/line2/elitesqsingle"
				{condition
					{terms
						{"1.event"
							{id "enemyinfsingle2b"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf2}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "166"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf2}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "172"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf2}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "180"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf2}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "191"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf2}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "197"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag enemyinf2}
							{player "1"}
						}
						{move_mode free}
						{weapon_prepare on}
						{movement
							{speed assault}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.1"}
							{follow_commander off}
						}
					}
					{"event"
						{event "enemyinfsingle2b"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/elitesqsingle"}
					}
				}
			}
			{"attack/line3/singletanks/armor4"
				{condition
					{terms
						{"1.event"
							{id "enemysinglearmor4c"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor4}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "429"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor4}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "457"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor4}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "445"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglearmor4c"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/singletanks/armor4"}
					}
				}
			}
			{"attack/line3/singletanks/armor5"
				{condition
					{terms
						{"1.event"
							{id "enemysinglearmor5c"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor5}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "429"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor5}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor5}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "457"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor5}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor5}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "445"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor5}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglearmor5c"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/singletanks/armor5"}
					}
				}
			}
			{"attack/line3/singletanks/armor7"
				{condition
					{terms
						{"1.event"
							{id "enemysinglearmor7c"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor7}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "429"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor5}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor7}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "457"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor5}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor7}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "445"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor5}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglearmor7c"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/singletanks/armor7"}
					}
				}
			}
			{"attack/line3/riflesinglesq"
				{condition
					{terms
						{"1.event"
							{id "enemyinfsingle1c"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "306"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "328"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "329"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "330"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "331"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "332"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "333"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "334"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf1}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "335"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag enemyinf1}
							{player "1"}
						}
						{move_mode free}
						{weapon_prepare on}
						{movement
							{speed assault}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.1"}
							{follow_commander on}
						}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/riflesinglesq"}
					}
				}
			}
			{"attack/line3/elitesqsingle"
				{condition
					{terms
						{"1.event"
							{id "enemyinfsingle2c"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf2}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "306"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf2}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "329"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf2}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "331"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf2}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "333"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemyinf2}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "335"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag enemyinf1}
							{player "1"}
						}
						{move_mode free}
						{weapon_prepare on}
						{movement
							{speed assault}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.1"}
							{follow_commander on}
						}
					}
					{"event"
						{event "enemyinfsingle2c"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/elitesqsingle"}
					}
				}
			}
			{"attack/line3/singlevehicles/vehicle2"
				{condition
					{terms
						{"1.event"
							{id "enemysinglevehicle2c"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle2}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "500"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle2}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle2}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "501"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle2}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle2}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "502"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle2}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglevehicle2c"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/singlevehicles/vehicle2"}
					}
				}
			}
			{"attack/line3/wavetimer"
				{condition
					{terms
						{"1.event"
							{id "3wavetimer"}
						}
					}
				}
				{actions
					{"event"
						{event "3wave"}
						{mode set}
						{delay 0}
					}
					{"if"
						{condition
							{type difficulty}
							{level easy}
						}
						{"delay"
							{time 390}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"delay"
							{time 370}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"delay"
							{time 350}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"delay"
							{time 330}
						}
					}
					{"trigger"
						{name "attack/line3/wavetimer"}
					}
				}
			}
			{"attack/checkline/line3"
				{condition
					{terms
						{"1.entities"
							{selector
								{zone "third line"}
								{player "0"}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 15}
							}
						}
						{"2.entities"
							{selector
								{zone "third line"}
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">="}
								{value 50}
							}
						}
					}
				}
				{actions
					{"event"
						{event "thirddown"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "3wavetimer"}
						{mode reset}
						{delay 0}
					}
					{"event"
						{event "artillery3"}
						{mode reset}
						{delay 0}
					}
					{"event"
						{event "enemyinf1c"}
						{mode reset}
						{delay 0}
					}
					{"event"
						{event "enemyinf2c"}
						{mode reset}
						{delay 0}
					}
					{"event"
						{event "enemyarmor1c"}
						{mode reset}
						{delay 0}
					}
					{"event"
						{event "enemyarmor2c"}
						{mode reset}
						{delay 0}
					}
					{"event"
						{event "enemyvehicle1c"}
						{mode reset}
						{delay 0}
					}
					{"delay"
						{time 10}
					}
					{"gameover"
						{result loose}
						{message "$/lose"}
					}
				}
			}
			{"attack/line3/armor2"
				{condition
					{terms
						{"1.event"
							{id "enemyarmor2c"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.5}
							}
							{"switch"
								{"case"
									{condition
										{type rand}
										{value 0.2}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor7}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "388"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor7}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.3}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor5}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "388"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor5}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"default"
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor4}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "388"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor4}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 1}
							}
							{"switch"
								{"case"
									{condition
										{type rand}
										{value 0.2}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor7}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "389"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor7}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.3}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor5}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "389"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor5}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"default"
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor4}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "389"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor4}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
							}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level easy}
						}
						{"delay"
							{time 245}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"delay"
							{time 240}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"delay"
							{time 235}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"delay"
							{time 230}
						}
					}
					{"trigger"
						{name "attack/line3/armor2"}
					}
				}
			}
			{"attack/artillery/artillery3"
				{condition
					{terms
						{"1.event"
							{id "artillery3"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/00"}
					}
					{"delay"
						{time 1}
					}
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "386"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "389"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "405"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "406"}
							}
						}
						{"default"
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "407"}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "386"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "389"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "405"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "406"}
							}
						}
						{"default"
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "407"}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "386"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "389"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "405"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "406"}
							}
						}
						{"default"
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "407"}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "386"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "389"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "405"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "406"}
							}
						}
						{"default"
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "407"}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "386"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "389"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "405"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "406"}
							}
						}
						{"default"
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "407"}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "386"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "389"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "405"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "406"}
							}
						}
						{"default"
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "407"}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "386"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "389"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "405"}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "406"}
							}
						}
						{"default"
							{"spawn"
								{entity "artillery_explosion"}
								{waypoint "407"}
							}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level easy}
						}
						{"delay"
							{time 420}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"delay"
							{time 400}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"delay"
							{time 380}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"delay"
							{time 360}
						}
					}
					{"trigger"
						{name "attack/artillery/artillery3"}
					}
				}
			}
			{"attack/line1/companies/1"
				{condition
					{terms
						{"1.event"
							{id "company1a"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglevehicle3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglevehicle1a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglevehicle3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglevehicle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor1a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company1a"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/companies/1"}
					}
				}
			}
			{"attack/line1/waveattack"
				{condition
					{terms
						{"1.event"
							{id "1wave"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.15}
							}
							{"event"
								{event "company1a"}
								{mode set}
								{delay 0}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.15}
							}
							{"event"
								{event "company2a"}
								{mode set}
								{delay 0}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.15}
							}
							{"event"
								{event "company3a"}
								{mode set}
								{delay 0}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.15}
							}
							{"event"
								{event "company4a"}
								{mode set}
								{delay 0}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.15}
							}
							{"event"
								{event "company5a"}
								{mode set}
								{delay 0}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.05}
							}
							{"event"
								{event "company6a"}
								{mode set}
								{delay 0}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.05}
							}
							{"event"
								{event "company7a"}
								{mode set}
								{delay 0}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.05}
							}
							{"event"
								{event "company8a"}
								{mode set}
								{delay 0}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.05}
							}
							{"event"
								{event "company9a"}
								{mode set}
								{delay 0}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 1}
							}
							{"event"
								{event "company10a"}
								{mode set}
								{delay 0}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "1wave"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/waveattack"}
					}
				}
			}
			{"attack/line1/singletanks/armor0"
				{condition
					{terms
						{"1.event"
							{id "enemysinglearmor0a"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor0}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "390"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor1}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor0}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "227"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor1}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor0}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "263"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor1}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglearmor0a"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/singletanks/armor0"}
					}
				}
			}
			{"attack/line2/singletanks/armor0"
				{condition
					{terms
						{"1.event"
							{id "enemysinglearmor0b"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor0}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "254"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor1}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor0}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "285"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor1}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor0}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "278"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor1}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglearmor0b"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/singletanks/armor0"}
					}
				}
			}
			{"attack/line2/singletanks/armor6"
				{condition
					{terms
						{"1.event"
							{id "enemysinglearmor6b"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor6}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "254"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor5}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor6}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "285"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor5}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor6}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "278"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor5}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglearmor6b"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/singletanks/armor6"}
					}
				}
			}
			{"attack/line3/singletanks/armor6"
				{condition
					{terms
						{"1.event"
							{id "enemysinglearmor6c"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor6}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "429"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor5}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor6}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "457"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor5}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor6}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "445"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor5}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglearmor6c"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/singletanks/armor6"}
					}
				}
			}
			{"attack/line3/singletanks/armor3"
				{condition
					{terms
						{"1.event"
							{id "enemysinglearmor3c"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor3}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "429"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor3}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "457"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor3}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "445"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/singletanks/armor3"}
					}
				}
			}
			{"attack/line3/singletanks/armor2"
				{condition
					{terms
						{"1.event"
							{id "enemysinglearmor2c"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor2}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "429"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor2}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "457"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor2}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "445"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglearmor2c"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/singletanks/armor2"}
					}
				}
			}
			{"attack/line3/singletanks/armor1"
				{condition
					{terms
						{"1.event"
							{id "enemysinglearmor1c"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor1}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "429"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor1}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "457"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor1}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "445"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglearmor1c"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/singletanks/armor1"}
					}
				}
			}
			{"attack/line3/singletanks/armor0"
				{condition
					{terms
						{"1.event"
							{id "enemysinglearmor0c"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor0}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "429"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor0}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "457"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor0}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "445"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglearmor0c"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/singletanks/armor0"}
					}
				}
			}
			{"attack/line3/singlevehicles/vehicle1"
				{condition
					{terms
						{"1.event"
							{id "enemysinglevehicle1c"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle1}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "500"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle1}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle1}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "501"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle1}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle1}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "502"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle1}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglevehicle1c"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/singlevehicles/vehicle1"}
					}
				}
			}
			{"attack/line3/singlevehicles/vehicle3"
				{condition
					{terms
						{"1.event"
							{id "enemysinglevehicle3c"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle3}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "500"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle3}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle3}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "501"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle3}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle3}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "502"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle3}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglevehicle3c"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/singlevehicles/vehicle3"}
					}
				}
			}
			{"attack/line3/singlevehicles/vehicle4"
				{condition
					{terms
						{"1.event"
							{id "enemysinglevehicle4c"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle4}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "500"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle4}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "501"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyvehicle4}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "502"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyvehicle4}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglevehicle4c"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/singlevehicles/vehicle4"}
					}
				}
			}
			{"attack/line2/vehicle1"
				{condition
					{terms
						{"1.event"
							{id "enemyvehicle1b"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"switch"
								{"case"
									{condition
										{type rand}
										{value 0.4}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle2}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "435"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle2}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.2}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle3}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "435"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle3}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle4}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "435"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle4}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"default"
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle1}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "435"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle1}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"switch"
								{"case"
									{condition
										{type rand}
										{value 0.4}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle2}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "446"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle2}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.2}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle3}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "446"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle3}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle4}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "446"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle4}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"default"
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle1}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "446"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle1}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
							}
						}
						{"default"
							{"switch"
								{"case"
									{condition
										{type rand}
										{value 0.4}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle2}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "447"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle2}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.2}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle3}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "447"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle3}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle4}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "447"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle4}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"default"
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle1}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "447"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle1}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
							}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level easy}
						}
						{"delay"
							{time 58}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"delay"
							{time 53}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"delay"
							{time 48}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"delay"
							{time 43}
						}
					}
					{"trigger"
						{name "attack/line2/vehicle1"}
					}
				}
			}
			{"attack/line2/continueattack"
				{condition
					{terms
						{"1.event"
							{id "attack2"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemy}
								{zone "line1cona"}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "478"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemy}
								{zone "line1conb"}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "497"}
						}
					}
				}
			}
			{"attack/line3/continueattack"
				{condition
					{terms
						{"1.event"
							{id "attack3"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemy}
								{zone "line2cona"}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "498"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag enemy}
								{zone "line2conb"}
								{player "1"}
							}
						}
						{action
							{type start}
							{waypoint "499"}
						}
					}
				}
			}
			{"reinforcement/menus/menu_start"
				{condition
				}
				{actions
					{"reinforcement"
						{operation show}
						{name menu_infantry}
					}
					{"reinforcement"
						{operation show}
						{name menu_support}
					}
					{"reinforcement"
						{operation show}
						{name menu_tanks}
					}
					{"reinforcement"
						{operation show}
						{name menu_vehicles}
					}
				}
			}
			{"reinforcement/menus/menu_infantry"
				{condition
					{terms
						{"1.event"
							{id "menu_infantry"}
						}
					}
				}
				{actions
					{"reinforcement"
						{operation hide}
						{name menu_infantry}
					}
					{"reinforcement"
						{operation hide}
						{name menu_support}
					}
					{"reinforcement"
						{operation hide}
						{name menu_vehicles}
					}
					{"reinforcement"
						{operation hide}
						{name menu_tanks}
					}
					{"reinforcement"
						{operation show}
						{name playerconscript}
					}
					{"reinforcement"
						{operation show}
						{name playerinf1}
					}
					{"reinforcement"
						{operation show}
						{name playerinf2}
					}
					{"reinforcement"
						{operation show}
						{name playereng}
					}
					{"reinforcement"
						{operation show}
						{name playeratsq}
					}
					{"reinforcement"
						{operation show}
						{name playerinfapc}
					}
					{"reinforcement"
						{operation show}
						{name menu_back}
					}
					{"reinforcement"
						{operation show}
						{name playermortar}
					}
					{"reinforcement"
						{operation show}
						{name playerhmg}
					}
					{"event"
						{event "menu_infantry"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "reinforcement/menus/menu_infantry"}
					}
				}
			}
			{"reinforcement/menus/menu_support"
				{condition
					{terms
						{"1.event"
							{id "menu_support"}
						}
					}
				}
				{actions
					{"reinforcement"
						{operation hide}
						{name menu_infantry}
					}
					{"reinforcement"
						{operation hide}
						{name menu_support}
					}
					{"reinforcement"
						{operation hide}
						{name menu_vehicles}
					}
					{"reinforcement"
						{operation hide}
						{name menu_tanks}
					}
					{"reinforcement"
						{operation show}
						{name menu_back}
					}
					{"reinforcement"
						{operation show}
						{name playerarty}
					}
					{"reinforcement"
						{operation show}
						{name playerartybarrage}
					}
					{"reinforcement"
						{operation show}
						{name playersupport0}
					}
					{"reinforcement"
						{operation show}
						{name playersupport1}
					}
					{"reinforcement"
						{operation show}
						{name playersupport2}
					}
					{"reinforcement"
						{operation show}
						{name playersupport3}
					}
					{"reinforcement"
						{operation show}
						{name playersupport4}
					}
					{"reinforcement"
						{operation show}
						{name playersupport5}
					}
					{"reinforcement"
						{operation show}
						{name playersupport6}
					}
					{"event"
						{event "menu_support"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "reinforcement/menus/menu_support"}
					}
				}
			}
			{"reinforcement/menus/menu_tanks"
				{condition
					{terms
						{"1.event"
							{id "menu_tanks"}
						}
					}
				}
				{actions
					{"reinforcement"
						{operation hide}
						{name menu_infantry}
					}
					{"reinforcement"
						{operation hide}
						{name menu_support}
					}
					{"reinforcement"
						{operation hide}
						{name menu_tanks}
					}
					{"reinforcement"
						{operation hide}
						{name menu_vehicles}
					}
					{"reinforcement"
						{operation show}
						{name playerarmor0}
					}
					{"reinforcement"
						{operation show}
						{name playerarmor1}
					}
					{"reinforcement"
						{operation show}
						{name playerarmor2}
					}
					{"reinforcement"
						{operation show}
						{name playerarmor3}
					}
					{"reinforcement"
						{operation show}
						{name playerarmor4}
					}
					{"reinforcement"
						{operation show}
						{name playerarmor5}
					}
					{"reinforcement"
						{operation show}
						{name playerarmor6}
					}
					{"reinforcement"
						{operation show}
						{name playerarmor7}
					}
					{"reinforcement"
						{operation show}
						{name playerarmor8}
					}
					{"reinforcement"
						{operation show}
						{name playerarmor9}
					}
					{"reinforcement"
						{operation show}
						{name menu_back}
					}
					{"event"
						{event "menu_tanks"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "reinforcement/menus/menu_tanks"}
					}
				}
			}
			{"reinforcement/menus/menu_back"
				{condition
					{terms
						{"1.event"
							{id "menu_back"}
						}
					}
				}
				{actions
					{"reinforcement"
						{operation show}
						{name menu_infantry}
					}
					{"reinforcement"
						{operation show}
						{name menu_support}
					}
					{"reinforcement"
						{operation show}
						{name menu_vehicles}
					}
					{"reinforcement"
						{operation show}
						{name menu_tanks}
					}
					{"reinforcement"
						{operation hide}
						{name menu_back}
					}
					{"reinforcement"
						{operation hide}
						{name playerconscript}
					}
					{"reinforcement"
						{operation hide}
						{name playerinf1}
					}
					{"reinforcement"
						{operation hide}
						{name playerinf2}
					}
					{"reinforcement"
						{operation hide}
						{name playereng}
					}
					{"reinforcement"
						{operation hide}
						{name playeratsq}
					}
					{"reinforcement"
						{operation hide}
						{name playerinfapc}
					}
					{"reinforcement"
						{operation hide}
						{name playerhmg}
					}
					{"reinforcement"
						{operation hide}
						{name playermortar}
					}
					{"reinforcement"
						{operation hide}
						{name playerarmor0}
					}
					{"reinforcement"
						{operation hide}
						{name playerarmor1}
					}
					{"reinforcement"
						{operation hide}
						{name playerarmor2}
					}
					{"reinforcement"
						{operation hide}
						{name playerarmor3}
					}
					{"reinforcement"
						{operation hide}
						{name playerarmor4}
					}
					{"reinforcement"
						{operation hide}
						{name playerarmor5}
					}
					{"reinforcement"
						{operation hide}
						{name playerarmor6}
					}
					{"reinforcement"
						{operation hide}
						{name playerarmor7}
					}
					{"reinforcement"
						{operation hide}
						{name playerarmor8}
					}
					{"reinforcement"
						{operation hide}
						{name playerarmor9}
					}
					{"reinforcement"
						{operation hide}
						{name playerarty}
					}
					{"reinforcement"
						{operation hide}
						{name playerartybarrage}
					}
					{"reinforcement"
						{operation hide}
						{name playersupport0}
					}
					{"reinforcement"
						{operation hide}
						{name playersupport1}
					}
					{"reinforcement"
						{operation hide}
						{name playersupport2}
					}
					{"reinforcement"
						{operation hide}
						{name playersupport3}
					}
					{"reinforcement"
						{operation hide}
						{name playersupport4}
					}
					{"reinforcement"
						{operation hide}
						{name playersupport5}
					}
					{"reinforcement"
						{operation hide}
						{name playersupport6}
					}
					{"reinforcement"
						{operation hide}
						{name playervehicle0}
					}
					{"reinforcement"
						{operation hide}
						{name playervehicle1}
					}
					{"reinforcement"
						{operation hide}
						{name playervehicle2}
					}
					{"reinforcement"
						{operation hide}
						{name playervehicle3}
					}
					{"reinforcement"
						{operation hide}
						{name playervehicle4}
					}
					{"reinforcement"
						{operation hide}
						{name playervehicle5}
					}
					{"event"
						{event "menu_back"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "reinforcement/menus/menu_back"}
					}
				}
			}
			{"playerrein/infantry/heavysq"
				{condition
					{terms
						{"1.event"
							{id "playerheavysq"}
						}
					}
				}
				{actions
					{"delay"
						{time 4.9}
					}
					{"actor_state"
						{selector
							{tag playerheavysq}
							{player "0"}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playerheavysq}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "238"}
							{clone}
							{approach "teleport & rotate"}
						}
					}
					{"delay"
						{time 3}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playerheavysq}
								{zone "gamezone"}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "2"}
						}
					}
					{"delay"
						{time 0.1}
					}
					{"autoassign"
						{selector
							{tag playerheavysq}
							{player "0"}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playerheavysq}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playerheavysq}
					}
					{"event"
						{event "playerheavysq"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/infantry/heavysq"}
					}
				}
			}
			{"playerrein/armor/playerarmor2"
				{condition
					{terms
						{"1.event"
							{id "playerarmor2"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag playerarmor2}
							{player "0"}
						}
						{control AI}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playerarmor2}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "6"}
							{clone}
							{make_squad}
						}
					}
					{"delay"
						{time 10}
					}
					{"autoassign"
						{selector
							{tag playerarmor2}
							{player "0"}
						}
					}
					{"actor_state"
						{selector
							{tag playerarmor2}
							{player "0"}
						}
						{control user}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playerarmor2}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playerarmor2}
					}
					{"event"
						{event "playerarmor2"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/armor/playerarmor2"}
					}
				}
			}
			{"playerrein/armor/playerarmor3"
				{condition
					{terms
						{"1.event"
							{id "playerarmor3"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag playerarmor3}
							{player "0"}
						}
						{control AI}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playerarmor3}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "7"}
							{clone}
							{make_squad}
						}
					}
					{"delay"
						{time 10}
					}
					{"autoassign"
						{selector
							{tag playerarmor3}
							{player "0"}
						}
					}
					{"actor_state"
						{selector
							{tag playerarmor3}
							{player "0"}
						}
						{control user}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playerarmor3}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playerarmor3}
					}
					{"event"
						{event "playerarmor3"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/armor/playerarmor3"}
					}
				}
			}
			{"playerrein/armor/playerarmor4"
				{condition
					{terms
						{"1.event"
							{id "playerarmor4"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag playerarmor4}
							{player "0"}
						}
						{control AI}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playerarmor4}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "8"}
							{clone}
							{make_squad}
						}
					}
					{"delay"
						{time 10}
					}
					{"autoassign"
						{selector
							{tag playerarmor4}
							{player "0"}
						}
					}
					{"actor_state"
						{selector
							{tag playerarmor4}
							{player "0"}
						}
						{control user}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playerarmor4}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playerarmor4}
					}
					{"event"
						{event "playerarmor4"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/armor/playerarmor4"}
					}
				}
			}
			{"playerrein/armor/playerarmor5"
				{condition
					{terms
						{"1.event"
							{id "playerarmor5"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag playerarmor5}
							{player "0"}
						}
						{control AI}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playerarmor5}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "9"}
							{clone}
							{make_squad}
						}
					}
					{"delay"
						{time 10}
					}
					{"autoassign"
						{selector
							{tag playerarmor5}
							{player "0"}
						}
					}
					{"actor_state"
						{selector
							{tag playerarmor5}
							{player "0"}
						}
						{control user}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playerarmor5}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playerarmor5}
					}
					{"event"
						{event "playerarmor5"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/armor/playerarmor5"}
					}
				}
			}
			{"playerrein/armor/playerarmor6"
				{condition
					{terms
						{"1.event"
							{id "playerarmor6"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag playerarmor6}
							{player "0"}
						}
						{control AI}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playerarmor6}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "10"}
							{clone}
							{make_squad}
						}
					}
					{"delay"
						{time 10}
					}
					{"autoassign"
						{selector
							{tag playerarmor6}
							{player "0"}
						}
					}
					{"actor_state"
						{selector
							{tag playerarmor6}
							{player "0"}
						}
						{control user}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playerarmor6}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playerarmor6}
					}
					{"event"
						{event "playerarmor6"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/armor/playerarmor6"}
					}
				}
			}
			{"playerrein/armor/playerarmor7"
				{condition
					{terms
						{"1.event"
							{id "playerarmor7"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag playerarmor7}
							{player "0"}
						}
						{control AI}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playerarmor7}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "11"}
							{clone}
							{make_squad}
						}
					}
					{"delay"
						{time 10}
					}
					{"autoassign"
						{selector
							{tag playerarmor7}
							{player "0"}
						}
					}
					{"actor_state"
						{selector
							{tag playerarmor7}
							{player "0"}
						}
						{control user}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playerarmor7}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playerarmor7}
					}
					{"event"
						{event "playerarmor7"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/armor/playerarmor7"}
					}
				}
			}
			{"playerrein/support/artillerystrike"
				{condition
					{terms
						{"1.event"
							{id "playerarty"}
						}
					}
				}
				{actions
					{"delay"
						{time 5}
					}
					{"spawn"
						{entity "artillery_explosion"}
						{waypoint "234"}
					}
					{"delay"
						{time 1}
					}
					{"spawn"
						{entity "artillery_explosion"}
						{waypoint "234"}
					}
					{"delay"
						{time 1}
					}
					{"spawn"
						{entity "artillery_explosion"}
						{waypoint "234"}
					}
					{"delay"
						{time 1}
					}
					{"spawn"
						{entity "artillery_explosion"}
						{waypoint "234"}
					}
					{"delay"
						{time 1}
					}
					{"spawn"
						{entity "artillery_explosion"}
						{waypoint "234"}
					}
					{"event"
						{event "playerarty"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/support/artillerystrike"}
					}
				}
			}
			{"playerrein/infantry/infapc"
				{condition
					{terms
						{"1.event"
							{id "playerinfapc"}
						}
					}
				}
				{actions
					{"delay"
						{time 4.9}
					}
					{"actor_state"
						{selector
							{tag playerinfapc}
							{player "0"}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playerinfapc}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "238"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"delay"
						{time 3}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playerinfapc}
								{zone "gamezone"}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "12"}
							{make_squad}
						}
					}
					{"delay"
						{time 0.1}
					}
					{"autoassign"
						{selector
							{tag playerinfapc}
							{player "0"}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playerinfapc}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playerinfapc}
					}
					{"event"
						{event "playerinfapc"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/infantry/infapc"}
					}
				}
			}
			{"playerrein/armor/playerarmor0"
				{condition
					{terms
						{"1.event"
							{id "playerarmor0"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag playerarmor0}
							{player "0"}
						}
						{control AI}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playerarmor0}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "236"}
							{clone}
							{make_squad}
						}
					}
					{"delay"
						{time 10}
					}
					{"autoassign"
						{selector
							{tag playerarmor0}
							{player "0"}
						}
					}
					{"actor_state"
						{selector
							{tag playerarmor0}
							{player "0"}
						}
						{control user}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playerarmor0}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playerarmor0}
					}
					{"event"
						{event "playerarmor0"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/armor/playerarmor0"}
					}
				}
			}
			{"playerrein/support/artillerybarrage"
				{condition
					{terms
						{"1.event"
							{id "playerartybarrage"}
						}
					}
				}
				{actions
					{"delay"
						{time 5}
					}
					{"event"
						{event "playerartybarragefire"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 120}
					}
					{"event"
						{event "playerartybarragefire"}
						{mode reset}
						{delay 0}
					}
					{"event"
						{event "playerartybarrage"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/support/artillerybarrage"}
					}
				}
			}
			{"reinforcement/menus/menu_vehicles"
				{condition
					{terms
						{"1.event"
							{id "menu_vehicles"}
						}
					}
				}
				{actions
					{"reinforcement"
						{operation hide}
						{name menu_infantry}
					}
					{"reinforcement"
						{operation hide}
						{name menu_support}
					}
					{"reinforcement"
						{operation hide}
						{name menu_tanks}
					}
					{"reinforcement"
						{operation hide}
						{name menu_vehicles}
					}
					{"reinforcement"
						{operation show}
						{name menu_back}
					}
					{"reinforcement"
						{operation show}
						{name playervehicle0}
					}
					{"reinforcement"
						{operation show}
						{name playervehicle1}
					}
					{"reinforcement"
						{operation show}
						{name playervehicle2}
					}
					{"reinforcement"
						{operation show}
						{name playervehicle3}
					}
					{"reinforcement"
						{operation show}
						{name playervehicle4}
					}
					{"reinforcement"
						{operation show}
						{name playervehicle5}
					}
					{"event"
						{event "menu_vehicles"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "reinforcement/menus/menu_vehicles"}
					}
				}
			}
			{"playerrein/support/artillerybarragefire"
				{condition
					{terms
						{"1.event"
							{id "playerartybarragefire"}
						}
					}
				}
				{actions
					{"spawn"
						{entity "artillery_explosion"}
						{waypoint "237"}
					}
					{"delay"
						{time 5}
					}
					{"trigger"
						{name "playerrein/support/artillerybarragefire"}
					}
				}
			}
			{"playerrein/armor/playerarmor8"
				{condition
					{terms
						{"1.event"
							{id "playerarmor8"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag playerarmor8}
							{player "0"}
						}
						{control AI}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playerarmor8}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "240"}
							{clone}
							{make_squad}
						}
					}
					{"delay"
						{time 10}
					}
					{"autoassign"
						{selector
							{tag playerarmor8}
							{player "0"}
						}
					}
					{"actor_state"
						{selector
							{tag playerarmor8}
							{player "0"}
						}
						{control user}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playerarmor8}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playerarmor8}
					}
					{"event"
						{event "playerarmor8"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/armor/playerarmor8"}
					}
				}
			}
			{"playerrein/armor/playerarmor9"
				{condition
					{terms
						{"1.event"
							{id "playerarmor9"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag playerarmor9}
							{player "0"}
						}
						{control AI}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playerarmor9}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "241"}
							{clone}
							{make_squad}
						}
					}
					{"delay"
						{time 10}
					}
					{"autoassign"
						{selector
							{tag playerarmor9}
							{player "0"}
						}
					}
					{"actor_state"
						{selector
							{tag playerarmor9}
							{player "0"}
						}
						{control user}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playerarmor9}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playerarmor9}
					}
					{"event"
						{event "playerarmor9"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/armor/playerarmor9"}
					}
				}
			}
			{"playerrein/infantry/conscriptsq"
				{condition
					{terms
						{"1.event"
							{id "playerconscriptsq"}
						}
					}
				}
				{actions
					{"delay"
						{time 4.9}
					}
					{"actor_state"
						{selector
							{tag playerconscriptsq}
							{player "0"}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playerconscriptsq}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "238"}
							{clone}
							{approach "teleport & rotate"}
						}
					}
					{"delay"
						{time 3}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playerconscriptsq}
								{zone "gamezone"}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "242"}
						}
					}
					{"delay"
						{time 0.1}
					}
					{"autoassign"
						{selector
							{tag playerconscriptsq}
							{player "0"}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playerconscriptsq}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playerconscriptsq}
					}
					{"event"
						{event "playerconscriptsq"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/infantry/conscriptsq"}
					}
				}
			}
			{"playerrein/support/playersupport0"
				{condition
					{terms
						{"1.event"
							{id "playersupport0"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag playersupport0}
							{player "0"}
						}
						{control AI}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playersupport0}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "243"}
							{clone}
							{make_squad}
						}
					}
					{"delay"
						{time 10}
					}
					{"autoassign"
						{selector
							{tag playersupport0}
							{player "0"}
						}
					}
					{"actor_state"
						{selector
							{tag playersupport0}
							{player "0"}
						}
						{control user}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playersupport0}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playersupport0}
					}
					{"event"
						{event "playersupport0"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/support/playersupport0"}
					}
				}
			}
			{"playerrein/support/playersupport1"
				{condition
					{terms
						{"1.event"
							{id "playersupport1"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag playersupport1}
							{player "0"}
						}
						{control AI}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playersupport1}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "244"}
							{clone}
							{make_squad}
						}
					}
					{"delay"
						{time 10}
					}
					{"autoassign"
						{selector
							{tag playersupport1}
							{player "0"}
						}
					}
					{"actor_state"
						{selector
							{tag playersupport1}
							{player "0"}
						}
						{control user}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playersupport1}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playersupport1}
					}
					{"event"
						{event "playersupport1"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/support/playersupport1"}
					}
				}
			}
			{"playerrein/support/playersupport2"
				{condition
					{terms
						{"1.event"
							{id "playersupport2"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag playersupport2}
							{player "0"}
						}
						{control AI}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playersupport2}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "245"}
							{clone}
							{make_squad}
						}
					}
					{"delay"
						{time 10}
					}
					{"autoassign"
						{selector
							{tag playersupport2}
							{player "0"}
						}
					}
					{"actor_state"
						{selector
							{tag playersupport2}
							{player "0"}
						}
						{control user}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playersupport2}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playersupport2}
					}
					{"event"
						{event "playersupport2"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/support/playersupport2"}
					}
				}
			}
			{"playerrein/support/playersupport3"
				{condition
					{terms
						{"1.event"
							{id "playersupport3"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag playersupport3}
							{player "0"}
						}
						{control AI}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playersupport3}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "246"}
							{clone}
							{make_squad}
						}
					}
					{"delay"
						{time 10}
					}
					{"autoassign"
						{selector
							{tag playersupport3}
							{player "0"}
						}
					}
					{"actor_state"
						{selector
							{tag playersupport3}
							{player "0"}
						}
						{control user}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playersupport3}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playersupport3}
					}
					{"event"
						{event "playersupport3"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/support/playersupport3"}
					}
				}
			}
			{"ammorresupply/ammotruck/resupplymg1"
				{condition
					{terms
						{"1.near"
							{units
								{tag germg}
								{player "0"}
							}
							{near_to
								{tag playerammotruck}
							}
							{distance 6}
						}
					}
				}
				{actions
					{"inventory"
						{action add}
						{item "mgun" "ammo"}
						{amount 100}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "ammorresupply/ammo1/resupplymg1"}
					}
				}
			}
			{"ammorresupply/ammotruck/resupplysmg1"
				{condition
					{terms
						{"1.near"
							{units
								{tag gersmg}
								{player "0"}
							}
							{near_to
								{tag playerammotruck}
							}
							{distance 6}
						}
					}
				}
				{actions
					{"inventory"
						{selector
							{tag germg}
							{zone "ammo1"}
							{player "0"}
							{type human}
							{state "not dead"}
						}
						{action add}
						{item "mgun" "ammo"}
						{amount 100}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "ammorresupply/ammo1/resupplymg1"}
					}
				}
			}
			{"ammorresupply/ammotruck/zonetest"
				{condition
				}
				{actions
					{"placement"
						{selector
							{zone "ammotruck"}
						}
						{target
							{tag playerammotruck}
						}
					}
				}
			}
			{"playerrein/vehicle/playervehicle0"
				{condition
					{terms
						{"1.event"
							{id "playervehicle0"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag playervehicle0}
							{player "0"}
						}
						{control AI}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playervehicle0}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "253"}
							{clone}
							{make_squad}
						}
					}
					{"delay"
						{time 10}
					}
					{"autoassign"
						{selector
							{tag playervehicle0}
							{player "0"}
						}
					}
					{"actor_state"
						{selector
							{tag playervehicle0}
							{player "0"}
						}
						{control user}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playervehicle0}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playervehicle0}
					}
					{"event"
						{event "playervehicle0"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/vehicle/playervehicle0"}
					}
				}
			}
			{"playerrein/vehicle/playervehicle1"
				{condition
					{terms
						{"1.event"
							{id "playervehicle1"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag playervehicle1}
							{player "0"}
						}
						{control AI}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playervehicle1}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "255"}
							{clone}
							{make_squad}
						}
					}
					{"delay"
						{time 10}
					}
					{"autoassign"
						{selector
							{tag playervehicle1}
							{player "0"}
						}
					}
					{"actor_state"
						{selector
							{tag playervehicle1}
							{player "0"}
						}
						{control user}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playervehicle1}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playervehicle1}
					}
					{"event"
						{event "playervehicle1"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/vehicle/playervehicle1"}
					}
				}
			}
			{"playerrein/vehicle/playervehicle2"
				{condition
					{terms
						{"1.event"
							{id "playervehicle2"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag playervehicle2}
							{player "0"}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playervehicle2}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "256"}
							{clone}
							{make_squad}
						}
					}
					{"delay"
						{time 10}
					}
					{"autoassign"
						{selector
							{tag playervehicle2}
							{player "0"}
						}
					}
					{"actor_state"
						{selector
							{tag playervehicle2}
							{player "0"}
						}
						{control user}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playervehicle2}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playervehicle2}
					}
					{"event"
						{event "playervehicle2"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/vehicle/playervehicle2"}
					}
				}
			}
			{"playerrein/vehicle/playervehicle3"
				{condition
					{terms
						{"1.event"
							{id "playervehicle3"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag playervehicle3}
							{player "0"}
						}
						{control AI}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playervehicle3}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "257"}
							{clone}
							{make_squad}
						}
					}
					{"delay"
						{time 10}
					}
					{"autoassign"
						{selector
							{tag playervehicle3}
							{player "0"}
						}
					}
					{"actor_state"
						{selector
							{tag playervehicle3}
							{player "0"}
						}
						{control user}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playervehicle3}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playervehicle3}
					}
					{"event"
						{event "playervehicle3"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/vehicle/playervehicle3"}
					}
				}
			}
			{"playerrein/vehicle/playervehicle4"
				{condition
					{terms
						{"1.event"
							{id "playervehicle4"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag playervehicle4}
							{player "0"}
						}
						{control AI}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playervehicle4}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "258"}
							{clone}
							{make_squad}
						}
					}
					{"delay"
						{time 10}
					}
					{"autoassign"
						{selector
							{tag playervehicle4}
							{player "0"}
						}
					}
					{"actor_state"
						{selector
							{tag playervehicle4}
							{player "0"}
						}
						{control user}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playervehicle4}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playervehicle4}
					}
					{"event"
						{event "playervehicle4"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/vehicle/playervehicle4"}
					}
				}
			}
			{"playerrein/vehicle/playervehicle5"
				{condition
					{terms
						{"1.event"
							{id "playervehicle5"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag playervehicle5}
							{player "0"}
						}
						{control AI}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playervehicle5}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "259"}
							{clone}
							{make_squad}
						}
					}
					{"delay"
						{time 10}
					}
					{"autoassign"
						{selector
							{tag playervehicle5}
							{player "0"}
						}
					}
					{"actor_state"
						{selector
							{tag playervehicle5}
							{player "0"}
						}
						{control user}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playervehicle5}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playervehicle5}
					}
					{"event"
						{event "playervehicle5"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/vehicle/playervehicle5"}
					}
				}
			}
			{"playerrein/support/playersupport4"
				{condition
					{terms
						{"1.event"
							{id "playersupport4"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag playerguntruck}
							{player "0"}
						}
						{control AI}
						{movement
							{speed fast}
						}
					}
					{"actor_state"
						{selector
							{tag playersupport4gun}
							{player "0"}
						}
						{control AI}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playerguntruck}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "261"}
							{clone}
							{approach teleport}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playersupport4gun}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "262"}
							{clone}
							{make_squad}
							{approach teleport}
						}
					}
					{"delay"
						{time 0.5}
					}
					{"action"
						{selector
							{tag playerguntruck2}
							{player "0"}
						}
						{action attach}
						{target
							{tag playersupport4gun2}
							{player "0"}
						}
						{waypoint "262"}
					}
					{"delay"
						{time 1.5}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playerguntruck2}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "249"}
						}
					}
					{"delay"
						{time 10}
					}
					{"autoassign"
						{selector
							{tag playerguntruck2}
							{player "0"}
						}
					}
					{"autoassign"
						{selector
							{tag playersupport4gun}
							{player "0"}
						}
					}
					{"actor_state"
						{selector
							{tag playerguntruck}
							{player "0"}
						}
						{control user}
						{movement
							{speed fast}
						}
					}
					{"actor_state"
						{selector
							{tag playersupport4gun}
							{player "0"}
						}
						{control user}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playerguntruck}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playerguntruck}
					}
					{"entity_state"
						{selector
							{tag playersupport4gun}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playersupport4gun}
					}
					{"entity_state"
						{selector
							{tag playersupport4gun2}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playersupport4gun2}
					}
					{"entity_state"
						{selector
							{tag playerguntruck2}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playerguntruck2}
					}
					{"event"
						{event "playersupport4"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/support/playersupport4"}
					}
				}
			}
			{"playerrein/support/playersupport5"
				{condition
					{terms
						{"1.event"
							{id "playersupport5"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag playerguntruck}
							{player "0"}
						}
						{control AI}
						{movement
							{speed fast}
						}
					}
					{"actor_state"
						{selector
							{tag playersupport5gun}
							{player "0"}
						}
						{control AI}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playerguntruck}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "264"}
							{clone}
							{approach teleport}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playersupport5gun}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "265"}
							{clone}
							{make_squad}
							{approach teleport}
						}
					}
					{"delay"
						{time 0.5}
					}
					{"action"
						{selector
							{tag playerguntruck3}
							{player "0"}
						}
						{action attach}
						{target
							{tag playersupport5gun2}
							{player "0"}
						}
					}
					{"delay"
						{time 1.5}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playerguntruck3}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "250"}
						}
					}
					{"delay"
						{time 10}
					}
					{"autoassign"
						{selector
							{tag playerguntruck3}
							{player "0"}
						}
					}
					{"autoassign"
						{selector
							{tag playersupport5gun}
							{player "0"}
						}
					}
					{"actor_state"
						{selector
							{tag playerguntruck}
							{player "0"}
						}
						{control user}
						{movement
							{speed fast}
						}
					}
					{"actor_state"
						{selector
							{tag playersupport5gun}
							{player "0"}
						}
						{control user}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playerguntruck}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playerguntruck}
					}
					{"entity_state"
						{selector
							{tag playersupport5gun}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playersupport5gun}
					}
					{"entity_state"
						{selector
							{tag playersupport5gun2}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playersupport5gun2}
					}
					{"entity_state"
						{selector
							{tag playerguntruck3}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playerguntruck3}
					}
					{"event"
						{event "playersupport5"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/support/playersupport5"}
					}
				}
			}
			{"playerrein/infantry/hmg"
				{condition
					{terms
						{"1.event"
							{id "playerhmg"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag playerhmg}
							{player "0"}
						}
						{control AI}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playerhmg}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "266"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"delay"
						{time 1}
					}
					{"action"
						{selector
							{tag playerhmg2}
						}
						{action move}
						{waypoint "267"}
					}
					{"delay"
						{time 5}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playerhmg}
								{zone "gamezone"}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "251"}
							{make_squad}
						}
					}
					{"delay"
						{time 5}
					}
					{"autoassign"
						{selector
							{tag playerhmg}
							{player "0"}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playerhmg}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playerhmg}
					}
					{"entity_state"
						{selector
							{tag playerhmg2}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playerhmg2}
					}
					{"actor_state"
						{selector
							{tag playerhmg}
							{player "0"}
						}
						{control user}
						{movement
							{speed fast}
						}
					}
					{"event"
						{event "playerhmg"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/infantry/hmg"}
					}
				}
			}
			{"playerrein/infantry/mortar"
				{condition
					{terms
						{"1.event"
							{id "playermortar"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag playermortar}
							{player "0"}
						}
						{control AI}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playermortar}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "268"}
							{clone}
							{make_squad}
							{approach "teleport & rotate"}
						}
					}
					{"delay"
						{time 1}
					}
					{"action"
						{selector
							{tag playermortar2}
						}
						{action move}
						{waypoint "269"}
					}
					{"delay"
						{time 5}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playermortar}
								{zone "gamezone"}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "252"}
							{make_squad}
						}
					}
					{"delay"
						{time 5}
					}
					{"autoassign"
						{selector
							{tag playermortar}
							{player "0"}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playermortar}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playermortar}
					}
					{"entity_state"
						{selector
							{tag playermortar2}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playermortar2}
					}
					{"actor_state"
						{selector
							{tag playermortar}
							{player "0"}
						}
						{control user}
						{movement
							{speed fast}
						}
					}
					{"event"
						{event "playermortar"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/infantry/mortar"}
					}
				}
			}
			{"attack/line2/armor1"
				{condition
					{terms
						{"1.event"
							{id "enemyarmor1b"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.5}
							}
							{"switch"
								{"case"
									{condition
										{type rand}
										{value 0.1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor7}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "381"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor7}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.15}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor6}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "381"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor6}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.15}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor5}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "381"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor5}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.15}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor4}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "381"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor4}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.2}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor3}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "381"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor4}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor2}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "381"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor3}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 1}
							}
							{"switch"
								{"case"
									{condition
										{type rand}
										{value 0.1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor7}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "382"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor7}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.15}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor6}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "382"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor6}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.15}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor5}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "382"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor5}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.15}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor4}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "382"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor4}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.2}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor3}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "382"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor4}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor2}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "382"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor3}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
							}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level easy}
						}
						{"delay"
							{time 125}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"delay"
							{time 120}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"delay"
							{time 115}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"delay"
							{time 110}
						}
					}
					{"delay"
						{time 5}
					}
					{"trigger"
						{name "attack/line2/armor1"}
					}
				}
			}
			{"attack/line3/armor1"
				{condition
					{terms
						{"1.event"
							{id "enemyarmor1c"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.5}
							}
							{"switch"
								{"case"
									{condition
										{type rand}
										{value 0.1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor7}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "388"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor7}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor6}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "388"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor6}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor5}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "388"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor5}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor4}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "388"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor4}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 1}
							}
							{"switch"
								{"case"
									{condition
										{type rand}
										{value 0.1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor7}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "389"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor7}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor6}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "389"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor6}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor5}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "389"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor5}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyarmor4}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "389"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyarmor4}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
							}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level easy}
						}
						{"delay"
							{time 120}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"delay"
							{time 115}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"delay"
							{time 110}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"delay"
							{time 105}
						}
					}
					{"delay"
						{time 5}
					}
					{"trigger"
						{name "attack/line3/armor1"}
					}
				}
			}
			{"attack/line1/singletanks/armor6"
				{condition
					{terms
						{"1.event"
							{id "enemysinglearmor5a"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor6}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "390"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor6}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor6}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "227"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor6}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor6}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "263"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor6}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglearmor6a"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/singletanks/armor6"}
					}
				}
			}
			{"attack/line1/singletanks/armor7"
				{condition
					{terms
						{"1.event"
							{id "enemysinglearmor7a"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor7}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "390"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor7}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor7}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "227"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor7}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor7}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "263"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor7}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglearmor7a"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/singletanks/armor7"}
					}
				}
			}
			{"attack/line1/companies/2"
				{condition
					{terms
						{"1.event"
							{id "company2a"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglevehicle3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglevehicle3a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor1a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglevehicle3a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor0a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor0a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company2a"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/companies/2"}
					}
				}
			}
			{"attack/line1/companies/3"
				{condition
					{terms
						{"1.event"
							{id "company3a"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor1a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor1a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor1a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company3a"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/companies/3"}
					}
				}
			}
			{"attack/line1/companies/4"
				{condition
					{terms
						{"1.event"
							{id "company4a"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglevehicle3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglevehicle3a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor4a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company4a"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/companies/4"}
					}
				}
			}
			{"attack/line1/companies/5"
				{condition
					{terms
						{"1.event"
							{id "company5a"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor4a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor5a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor1a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor1a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor1a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor0a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company5a"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/companies/5"}
					}
				}
			}
			{"attack/line1/companies/6"
				{condition
					{terms
						{"1.event"
							{id "company6a"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor4a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor5a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor4a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company6a"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/companies/6"}
					}
				}
			}
			{"attack/line1/companies/7"
				{condition
					{terms
						{"1.event"
							{id "company7a"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor0a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor0a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company7a"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/companies/7"}
					}
				}
			}
			{"attack/line1/companies/8"
				{condition
					{terms
						{"1.event"
							{id "company8a"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor4a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor0a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company8a"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/companies/8"}
					}
				}
			}
			{"attack/line1/companies/9"
				{condition
					{terms
						{"1.event"
							{id "company9a"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor0a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor0a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor0a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company9a"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/companies/9"}
					}
				}
			}
			{"attack/line1/companies/10"
				{condition
					{terms
						{"1.event"
							{id "company10a"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor5a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor5a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company10a"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/companies/10"}
					}
				}
			}
			{"attack/line1/companies/11"
				{condition
					{terms
						{"1.event"
							{id "company11a"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor7a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor5a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor5a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company11a"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/companies/11"}
					}
				}
			}
			{"attack/line1/companies/12"
				{condition
					{terms
						{"1.event"
							{id "company12a"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor5a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor5a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor0a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor0a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor0a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company12a"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/companies/12"}
					}
				}
			}
			{"attack/line1/companies/13"
				{condition
					{terms
						{"1.event"
							{id "company13a"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor5a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor5a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor6a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor6a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor6a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor6a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company13a"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/companies/13"}
					}
				}
			}
			{"attack/line1/companies/14"
				{condition
					{terms
						{"1.event"
							{id "company14a"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company14a"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/companies/14"}
					}
				}
			}
			{"attack/line1/companies/15"
				{condition
					{terms
						{"1.event"
							{id "company15a"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor7a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1a"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor7a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor5a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor5a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor5a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor5a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company15a"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line1/companies/15"}
					}
				}
			}
			{"attack/line2/companies/1"
				{condition
					{terms
						{"1.event"
							{id "company1b"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglevehicle3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglevehicle1b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglevehicle3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglevehicle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor1b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company1b"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/companies/1"}
					}
				}
			}
			{"attack/line2/companies/2"
				{condition
					{terms
						{"1.event"
							{id "company2b"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglevehicle3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglevehicle3b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor1b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglevehicle3b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor0b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor0b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company2b"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/companies/2"}
					}
				}
			}
			{"attack/line2/companies/3"
				{condition
					{terms
						{"1.event"
							{id "company3b"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor1b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor1b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor1b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company3b"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/companies/3"}
					}
				}
			}
			{"attack/line2/companies/4"
				{condition
					{terms
						{"1.event"
							{id "company4b"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglevehicle3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglevehicle3b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor4b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company4b"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/companies/4"}
					}
				}
			}
			{"attack/line2/companies/5"
				{condition
					{terms
						{"1.event"
							{id "company5b"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor4b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor5b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor1b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor1b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor1b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor0b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company5b"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/companies/5"}
					}
				}
			}
			{"attack/line2/companies/6"
				{condition
					{terms
						{"1.event"
							{id "company6b"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor4b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor5b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor4b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company6b"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/companies/6"}
					}
				}
			}
			{"attack/line2/companies/7"
				{condition
					{terms
						{"1.event"
							{id "company7b"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor0b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor0b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company7b"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/companies/7"}
					}
				}
			}
			{"attack/line2/companies/8"
				{condition
					{terms
						{"1.event"
							{id "company8b"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor4b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor0b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company8b"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/companies/8"}
					}
				}
			}
			{"attack/line2/companies/9"
				{condition
					{terms
						{"1.event"
							{id "company9b"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor0b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor0b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor0b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company9b"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/companies/9"}
					}
				}
			}
			{"attack/line2/companies/10"
				{condition
					{terms
						{"1.event"
							{id "company10b"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor5b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor5b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company10b"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/companies/10"}
					}
				}
			}
			{"attack/line2/companies/11"
				{condition
					{terms
						{"1.event"
							{id "company11b"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor7b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor5b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor5b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company11b"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/companies/11"}
					}
				}
			}
			{"attack/line2/companies/12"
				{condition
					{terms
						{"1.event"
							{id "company12b"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor5b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor5b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor0b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor0b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor0b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company12b"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/companies/12"}
					}
				}
			}
			{"attack/line2/companies/13"
				{condition
					{terms
						{"1.event"
							{id "company13b"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor5b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor5b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor6b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor6b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor6b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor6b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company13b"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/companies/13"}
					}
				}
			}
			{"attack/line2/companies/14"
				{condition
					{terms
						{"1.event"
							{id "company14b"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company14b"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/companies/14"}
					}
				}
			}
			{"attack/line2/companies/15"
				{condition
					{terms
						{"1.event"
							{id "company15b"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor7b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1b"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor7b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor5b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor5b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor5b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor5b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company15b"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/companies/15"}
					}
				}
			}
			{"attack/line2/singletanks/armor7"
				{condition
					{terms
						{"1.event"
							{id "enemysinglearmor7b"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor7}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "254"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor7}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor7}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "285"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor7}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
						{"default"
							{"waypoint"
								{who
									{type actor}
									{actors
										{tag enemyarmor7}
										{player "1"}
									}
								}
								{action
									{type start}
									{waypoint "278"}
									{clone}
									{make_squad}
									{approach "teleport & rotate"}
								}
							}
							{"delay"
								{time 1}
							}
							{"actor_state"
								{selector
									{tag enemyarmor7}
									{player "1"}
								}
								{movement
									{speed assault}
								}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemysinglearmor7b"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/singletanks/armor7"}
					}
				}
			}
			{"attack/line3/companies/1"
				{condition
					{terms
						{"1.event"
							{id "company1c"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglevehicle3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglevehicle1c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglevehicle3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglevehicle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor1c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company1c"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/companies/1"}
					}
				}
			}
			{"attack/line3/companies/2"
				{condition
					{terms
						{"1.event"
							{id "company2c"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglevehicle3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglevehicle3c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor1c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglevehicle3c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor0c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor0c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company2c"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/companies/2"}
					}
				}
			}
			{"attack/line3/companies/3"
				{condition
					{terms
						{"1.event"
							{id "company3c"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor1c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor1c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor1c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company3c"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/companies/3"}
					}
				}
			}
			{"attack/line3/companies/4"
				{condition
					{terms
						{"1.event"
							{id "company4c"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglevehicle3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglevehicle3c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor4c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company4c"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/companies/4"}
					}
				}
			}
			{"attack/line3/companies/5"
				{condition
					{terms
						{"1.event"
							{id "company5c"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor4c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor5c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor1c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor1c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor1c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor0c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company5c"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/companies/5"}
					}
				}
			}
			{"attack/line3/companies/6"
				{condition
					{terms
						{"1.event"
							{id "company6c"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor4c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor5c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor4c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company6c"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/companies/6"}
					}
				}
			}
			{"attack/line3/companies/7"
				{condition
					{terms
						{"1.event"
							{id "company7c"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor0c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor0c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company7c"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/companies/7"}
					}
				}
			}
			{"attack/line3/companies/8"
				{condition
					{terms
						{"1.event"
							{id "company8c"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor4c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor0c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company8c"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/companies/8"}
					}
				}
			}
			{"attack/line3/companies/9"
				{condition
					{terms
						{"1.event"
							{id "company9c"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor0c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor0c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor0c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company9c"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/companies/9"}
					}
				}
			}
			{"attack/line3/companies/10"
				{condition
					{terms
						{"1.event"
							{id "company10c"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor5c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor5c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company10c"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/companies/10"}
					}
				}
			}
			{"attack/line3/companies/11"
				{condition
					{terms
						{"1.event"
							{id "company11c"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor7c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor5c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor5c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company11c"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/companies/11"}
					}
				}
			}
			{"attack/line3/companies/12"
				{condition
					{terms
						{"1.event"
							{id "company12c"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor5c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor5c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor0c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor0c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor0c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor2c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company12c"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/companies/12"}
					}
				}
			}
			{"attack/line3/companies/13"
				{condition
					{terms
						{"1.event"
							{id "company13c"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor5c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor5c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor6c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor6c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor6c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor6c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company13c"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/companies/13"}
					}
				}
			}
			{"attack/line3/companies/14"
				{condition
					{terms
						{"1.event"
							{id "company14c"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor3c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company14c"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/companies/14"}
					}
				}
			}
			{"attack/line3/companies/15"
				{condition
					{terms
						{"1.event"
							{id "company15c"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/c1"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor7c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemyinfsingle1c"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "enemysinglearmor7c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor5c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor5c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor5c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "enemysinglearmor5c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "company15c"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/companies/15"}
					}
				}
			}
			{"attack/line2/waveattack"
				{condition
					{terms
						{"1.event"
							{id "2wave"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.15}
							}
							{"event"
								{event "company6b"}
								{mode set}
								{delay 0}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.15}
							}
							{"event"
								{event "company7b"}
								{mode set}
								{delay 0}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.15}
							}
							{"event"
								{event "company8b"}
								{mode set}
								{delay 0}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.15}
							}
							{"event"
								{event "company9b"}
								{mode set}
								{delay 0}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.15}
							}
							{"event"
								{event "company10b"}
								{mode set}
								{delay 0}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.05}
							}
							{"event"
								{event "company11b"}
								{mode set}
								{delay 0}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.05}
							}
							{"event"
								{event "company12b"}
								{mode set}
								{delay 0}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.05}
							}
							{"event"
								{event "company13b"}
								{mode set}
								{delay 0}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.05}
							}
							{"event"
								{event "company14b"}
								{mode set}
								{delay 0}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 1}
							}
							{"event"
								{event "company15b"}
								{mode set}
								{delay 0}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "2wave"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line2/waveattack"}
					}
				}
			}
			{"attack/line3/waveattack"
				{condition
					{terms
						{"1.event"
							{id "3wave"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.05}
							}
							{"event"
								{event "company6c"}
								{mode set}
								{delay 0}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.05}
							}
							{"event"
								{event "company7c"}
								{mode set}
								{delay 0}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.05}
							}
							{"event"
								{event "company8c"}
								{mode set}
								{delay 0}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.05}
							}
							{"event"
								{event "company9c"}
								{mode set}
								{delay 0}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.05}
							}
							{"event"
								{event "company10c"}
								{mode set}
								{delay 0}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.15}
							}
							{"event"
								{event "company11c"}
								{mode set}
								{delay 0}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.15}
							}
							{"event"
								{event "company12c"}
								{mode set}
								{delay 0}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.15}
							}
							{"event"
								{event "company13c"}
								{mode set}
								{delay 0}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.15}
							}
							{"event"
								{event "company14c"}
								{mode set}
								{delay 0}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 1}
							}
							{"event"
								{event "company15c"}
								{mode set}
								{delay 0}
							}
						}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "3wave"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "attack/line3/waveattack"}
					}
				}
			}
			{"attack/line3/vehicle1"
				{condition
					{terms
						{"1.event"
							{id "enemyvehicle1c"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"switch"
								{"case"
									{condition
										{type rand}
										{value 0.4}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle2}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "501"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle2}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.2}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle3}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "501"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle3}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle4}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "501"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle4}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"default"
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle1}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "501"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle1}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.33}
							}
							{"switch"
								{"case"
									{condition
										{type rand}
										{value 0.4}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle2}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "500"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle2}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.2}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle3}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "500"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle3}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle4}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "500"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle4}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"default"
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle1}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "500"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle1}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
							}
						}
						{"default"
							{"switch"
								{"case"
									{condition
										{type rand}
										{value 0.4}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle2}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "502"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle2}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.2}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle3}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "502"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle3}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.1}
									}
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle4}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "502"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle4}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
								{"default"
									{"waypoint"
										{who
											{type actor}
											{actors
												{tag enemyvehicle1}
												{player "1"}
											}
										}
										{action
											{type start}
											{waypoint "502"}
											{clone}
											{make_squad}
											{approach "teleport & rotate"}
										}
									}
									{"delay"
										{time 1}
									}
									{"actor_state"
										{selector
											{tag enemyvehicle1}
											{player "1"}
										}
										{movement
											{speed assault}
										}
									}
								}
							}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level easy}
						}
						{"delay"
							{time 55}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"delay"
							{time 50}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"delay"
							{time 45}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"delay"
							{time 40}
						}
					}
					{"trigger"
						{name "attack/line3/vehicle1"}
					}
				}
			}
			{"intro"
				{condition
					{terms
						{"1.event"
							{id "intro"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"scenario"
						{message
							{text "$/intro1"}
						}
						{camera
							{name "intro"}
							{smooth_begin 0}
						}
					}
					{"delay"
						{time 10}
					}
					{"scenario"
						{message
							{text "$/intro3"}
						}
						{camera
							{name "radio"}
							{smooth_begin 0}
						}
					}
					{"delay"
						{time 22}
					}
					{"scenario"
						{message
							{text "$/intro2"}
						}
						{camera
							{name "ammotips"}
							{smooth_begin 0}
						}
					}
				}
			}
			{"playerrein/support/playersupport6"
				{condition
					{terms
						{"1.event"
							{id "playersupport6"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag playerguntruck}
							{player "0"}
						}
						{control AI}
						{movement
							{speed fast}
						}
					}
					{"actor_state"
						{selector
							{tag playersupport6gun}
							{player "0"}
						}
						{control AI}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playerguntruck}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "271"}
							{clone}
							{approach teleport}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playersupport6gun}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "270"}
							{clone}
							{make_squad}
							{approach teleport}
						}
					}
					{"delay"
						{time 0.5}
					}
					{"action"
						{selector
							{tag playerguntruck4}
							{player "0"}
						}
						{action attach}
						{target
							{tag playersupport6gun2}
							{player "0"}
						}
					}
					{"delay"
						{time 1.5}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag playerguntruck4}
								{player "0"}
							}
						}
						{action
							{type start}
							{waypoint "272"}
						}
					}
					{"delay"
						{time 10}
					}
					{"autoassign"
						{selector
							{tag playerguntruck4}
							{player "0"}
						}
					}
					{"autoassign"
						{selector
							{tag playersupport6gun}
							{player "0"}
						}
					}
					{"actor_state"
						{selector
							{tag playerguntruck}
							{player "0"}
						}
						{control user}
						{movement
							{speed fast}
						}
					}
					{"actor_state"
						{selector
							{tag playersupport6gun}
							{player "0"}
						}
						{control user}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag playerguntruck}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playerguntruck}
					}
					{"entity_state"
						{selector
							{tag playersupport5gun}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playersupport6gun}
					}
					{"entity_state"
						{selector
							{tag playersupport6gun2}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playersupport6gun2}
					}
					{"entity_state"
						{selector
							{tag playerguntruck4}
							{zone "gamezone"}
							{player "0"}
						}
						{tag_remove playerguntruck4}
					}
					{"event"
						{event "playersupport6"}
						{mode reset}
						{delay 0}
					}
					{"trigger"
						{name "playerrein/support/playersupport6"}
					}
				}
			}
			{"attack/attack1new"
				{condition
					{terms
						{"1.event"
							{id "attack1"}
						}
					}
				}
				{actions
					{"event"
						{event "artillery1"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/14"}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "1wavetimer"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 15}
					}
					{"event"
						{event "enemyinf1a"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 15}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"event"
							{event "enemyinf2a"}
							{mode set}
							{delay 0}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"event"
							{event "enemyinf2a"}
							{mode set}
							{delay 0}
						}
					}
					{"delay"
						{time 60}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"event"
							{event "enemyvehicle1"}
							{mode set}
							{delay 0}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"event"
							{event "enemyvehicle1"}
							{mode set}
							{delay 0}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"event"
							{event "enemyvehicle1"}
							{mode set}
							{delay 0}
						}
					}
					{"delay"
						{time 60}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"event"
							{event "enemyarmor1"}
							{mode set}
							{delay 0}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"event"
							{event "enemyarmor1"}
							{mode set}
							{delay 0}
						}
					}
				}
			}
			{"attack/attack2new"
				{condition
					{terms
						{"1.event"
							{id "attack2"}
						}
					}
				}
				{actions
					{"event"
						{event "artillery2"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/14"}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "2wavetimer"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 15}
					}
					{"event"
						{event "enemyinf1b"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 15}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"event"
							{event "enemyinf2b"}
							{mode set}
							{delay 0}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"event"
							{event "enemyinf2b"}
							{mode set}
							{delay 0}
						}
					}
					{"delay"
						{time 15}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"event"
							{event "enemyvehicle1b"}
							{mode set}
							{delay 0}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"event"
							{event "enemyvehicle1b"}
							{mode set}
							{delay 0}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"event"
							{event "enemyvehicle1b"}
							{mode set}
							{delay 0}
						}
					}
					{"delay"
						{time 15}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"event"
							{event "enemyarmor1b"}
							{mode set}
							{delay 0}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"event"
							{event "enemyarmor1b"}
							{mode set}
							{delay 0}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"event"
							{event "enemyarmor1b"}
							{mode set}
							{delay 0}
						}
					}
				}
			}
			{"attack/attack3new"
				{condition
					{terms
						{"1.event"
							{id "attack3"}
						}
					}
				}
				{actions
					{"event"
						{event "artillery3"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"talk"
						{selector
							{tag uktalker}
							{player "0"}
						}
						{text "$/14"}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "3wavetimer"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 15}
					}
					{"event"
						{event "enemyinf1c"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 15}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"event"
							{event "enemyinf2c"}
							{mode set}
							{delay 0}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"event"
							{event "enemyinf2c"}
							{mode set}
							{delay 0}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"event"
							{event "enemyinf2c"}
							{mode set}
							{delay 0}
						}
					}
					{"delay"
						{time 15}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"event"
							{event "enemyvehicle1c"}
							{mode set}
							{delay 0}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"event"
							{event "enemyvehicle1c"}
							{mode set}
							{delay 0}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"event"
							{event "enemyvehicle1c"}
							{mode set}
							{delay 0}
						}
					}
					{"delay"
						{time 15}
					}
					{"if"
						{condition
							{type difficulty}
							{level normal}
						}
						{"event"
							{event "enemyarmor1c"}
							{mode set}
							{delay 0}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"event"
							{event "enemyarmor1c"}
							{mode set}
							{delay 0}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"event"
							{event "enemyarmor1c"}
							{mode set}
							{delay 0}
						}
					}
					{"delay"
						{time 15}
					}
					{"if"
						{condition
							{type difficulty}
							{level hard}
						}
						{"event"
							{event "enemyarmor2c"}
							{mode set}
							{delay 0}
						}
					}
					{"if"
						{condition
							{type difficulty}
							{level heroic}
						}
						{"event"
							{event "enemyarmor2c"}
							{mode set}
							{delay 0}
						}
					}
				}
			}
			{"radiostation/on"
				{condition
					{terms
						{"1.event"
							{id "radiostationstart"}
						}
						{"2.entities"
							{selector
								{zone "hqradio"}
								{player "0"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">="}
								{value 1}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"switch"
						{"case"
							{condition
								{type event}
								{id "radiostationoff"}
							}
							{"reinforcement"
								{operation show}
								{name menu_infantry}
							}
							{"reinforcement"
								{operation show}
								{name menu_tanks}
							}
							{"reinforcement"
								{operation show}
								{name menu_vehicles}
							}
							{"reinforcement"
								{operation show}
								{name menu_support}
							}
							{"event"
								{event "radiostationon"}
								{mode set}
								{delay 0}
							}
							{"event"
								{event "radiostationoff"}
								{mode reset}
								{delay 0}
							}
						}
						{"case"
							{condition
								{type event}
								{id "radiostationon"}
							}
							{"delay"
								{time 1}
							}
						}
					}
					{"delay"
						{time 10}
					}
					{"trigger"
						{name "radiostation/on"}
					}
				}
			}
			{"radiostation/off"
				{condition
					{terms
						{"1.entities"
							{selector
								{zone "hqradio"}
								{player "0"}
								{type human}
								{state "not dead"}
							}
							{count
								{op "=="}
								{value 0}
							}
						}
					}
				}
				{actions
					{"event"
						{event "radiostationoff"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "radiostationon"}
						{mode reset}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"reinforcement"
						{operation hide}
						{name menu_infantry}
					}
					{"reinforcement"
						{operation hide}
						{name menu_tanks}
					}
					{"reinforcement"
						{operation hide}
						{name menu_vehicles}
					}
					{"reinforcement"
						{operation hide}
						{name menu_support}
					}
					{"reinforcement"
						{operation hide}
						{name menu_back}
					}
					{"reinforcement"
						{operation hide}
						{name playerconscript}
					}
					{"reinforcement"
						{operation hide}
						{name playerinf1}
					}
					{"reinforcement"
						{operation hide}
						{name playerinf2}
					}
					{"reinforcement"
						{operation hide}
						{name playeratsq}
					}
					{"reinforcement"
						{operation hide}
						{name playereng}
					}
					{"reinforcement"
						{operation hide}
						{name playerinfapc}
					}
					{"reinforcement"
						{operation hide}
						{name playermortar}
					}
					{"reinforcement"
						{operation hide}
						{name playerhmg}
					}
					{"reinforcement"
						{operation hide}
						{name playerarmor0}
					}
					{"reinforcement"
						{operation hide}
						{name playerarmor1}
					}
					{"reinforcement"
						{operation hide}
						{name playerarmor2}
					}
					{"reinforcement"
						{operation hide}
						{name playerarmor3}
					}
					{"reinforcement"
						{operation hide}
						{name playerarmor4}
					}
					{"reinforcement"
						{operation hide}
						{name playerarmor5}
					}
					{"reinforcement"
						{operation hide}
						{name playerarmor6}
					}
					{"reinforcement"
						{operation hide}
						{name playerarmor7}
					}
					{"reinforcement"
						{operation hide}
						{name playerarmor8}
					}
					{"reinforcement"
						{operation hide}
						{name playerarmor9}
					}
					{"reinforcement"
						{operation hide}
						{name playerarty}
					}
					{"reinforcement"
						{operation hide}
						{name playerartybarrage}
					}
					{"reinforcement"
						{operation hide}
						{name playersupport0}
					}
					{"reinforcement"
						{operation hide}
						{name playersupport1}
					}
					{"reinforcement"
						{operation hide}
						{name playersupport2}
					}
					{"reinforcement"
						{operation hide}
						{name playersupport3}
					}
					{"reinforcement"
						{operation hide}
						{name playersupport4}
					}
					{"reinforcement"
						{operation hide}
						{name playersupport5}
					}
					{"reinforcement"
						{operation hide}
						{name playersupport6}
					}
					{"reinforcement"
						{operation hide}
						{name playervehicle0}
					}
					{"reinforcement"
						{operation hide}
						{name playervehicle1}
					}
					{"reinforcement"
						{operation hide}
						{name playervehicle2}
					}
					{"reinforcement"
						{operation hide}
						{name playervehicle3}
					}
					{"reinforcement"
						{operation hide}
						{name playervehicle4}
					}
					{"reinforcement"
						{operation hide}
						{name playervehicle5}
					}
					{"delay"
						{time 10}
					}
					{"trigger"
						{name "radiostation/off"}
					}
				}
			}
		}
		{waypoints
			{"13"
				{position 3164.13 10704.6 0}
			}
		}
		{waypoints "rein"
			{"0"
				{position -575.367 6216.07 16}
			}
			{"1"
				{position -1055.28 8604.48 16}
			}
			{"10"
				{position -615.397 6325.13 16}
			}
			{"11"
				{position -704.957 6315.03 16}
			}
			{"12"
				{position -1700.9 8402.67 16}
			}
			{"2"
				{position -1263.78 8532.91 16}
			}
			{"234"
				{position 176.938 7482.75 16}
			}
			{"236"
				{position -35.8436 6366.95 16}
			}
			{"237"
				{position 0.679546 7453.4 16}
				{radius 1800}
			}
			{"238"
				{position 422.881 6398.54 16}
				{radius 150}
				{transition "239"}
			}
			{"239"
				{position 464.66 5939.95 16}
			}
			{"240"
				{position -842.249 6310.47 16}
			}
			{"241"
				{position -900.687 6291.88 16}
			}
			{"242"
				{position -866.835 8602.29 16}
			}
			{"243"
				{position -1398.21 6245.09 16}
			}
			{"244"
				{position -1482.21 6235.54 16}
			}
			{"245"
				{position -1573.66 6245.82 16}
			}
			{"246"
				{position -1628.71 6252.1 16}
			}
			{"249"
				{position -78.5377 8597.36 16}
			}
			{"250"
				{position -170.473 8593.17 16}
			}
			{"251"
				{position -1172.35 8289.35 16}
			}
			{"252"
				{position -1323.81 8288.35 16}
			}
			{"253"
				{position -972.767 6310.55 16}
			}
			{"255"
				{position -1042.68 6296.98 16}
			}
			{"256"
				{position -1112.35 6278.06 16}
			}
			{"257"
				{position -1191.07 6277.69 16}
			}
			{"258"
				{position -1261.07 6250.54 16}
			}
			{"259"
				{position -1335.94 6247.49 16}
			}
			{"260"
				{position 2160.01 6047.43 16}
			}
			{"261"
				{position 775.545 6319.29 16}
				{radius 10}
				{commands
					{"entity_state"
						{tag_add playerguntruck2}
					}
				}
			}
			{"262"
				{position 773.335 6464.18 16}
				{radius 10}
				{commands
					{"entity_state"
						{tag_add playersupport4gun2}
					}
				}
			}
			{"264"
				{position 600.007 6322.22 16}
				{radius 10}
				{commands
					{"entity_state"
						{tag_add playerguntruck3}
					}
				}
			}
			{"265"
				{position 594.867 6470.51 16}
				{radius 10}
				{commands
					{"entity_state"
						{tag_add playersupport5gun2}
					}
				}
			}
			{"266"
				{position 92.3839 6363.53 16}
				{radius 150}
				{transition "267"}
				{commands
					{"entity_state"
						{tag_add playerhmg2}
					}
				}
			}
			{"267"
				{position 91.4104 5832.75 16}
			}
			{"268"
				{position 246.843 6386.79 16}
				{radius 150}
				{transition "269"}
				{commands
					{"entity_state"
						{tag_add playermortar2}
					}
				}
			}
			{"269"
				{position 237.667 5882.6 16}
			}
			{"270"
				{position 949.917 6461.95 16}
				{radius 10}
				{commands
					{"entity_state"
						{tag_add playersupport6gun2}
					}
				}
			}
			{"271"
				{position 951.157 6318.6 16}
				{radius 10}
				{commands
					{"entity_state"
						{tag_add playerguntruck4}
					}
				}
			}
			{"272"
				{position -319.88 8616.11 16}
			}
			{"3"
				{position -1498.15 8549.85 16}
			}
			{"305"
				{position 2201.22 6496.7 16}
				{radius 300}
				{transition "260"}
			}
			{"311"
				{position -1826.88 6333.98 16}
				{radius 50}
				{transition "312"}
			}
			{"312"
				{position -1821.36 5689.33 16}
				{transition "313"}
			}
			{"313"
				{position -1815.24 4981.26 16}
			}
			{"4"
				{position -1401.7 8533.08 16}
			}
			{"5"
				{position -141.527 6354.23 16}
			}
			{"6"
				{position -235.237 6348.94 16}
			}
			{"7"
				{position -329.547 6346.56 16}
			}
			{"8"
				{position -433.367 6346.36 16}
			}
			{"9"
				{position -520.527 6328.55 16}
			}
		}
		{waypoints "artillery"
			{"386"
				{position -253.294 2929.91 5.71863}
				{radius 1200}
			}
			{"387"
				{position 842.792 3750.54 16}
				{radius 1200}
			}
			{"405"
				{position -1399.01 3446.57 16}
				{radius 1200}
			}
			{"406"
				{position -175.642 4392.48 7.20806}
				{radius 1200}
			}
			{"407"
				{position 1830.49 3771.56 17.9024}
				{radius 1200}
			}
			{"430"
				{position -1737.49 -5697.35 51.014}
				{radius 1000}
			}
			{"431"
				{position -782.261 -5622.12 -14.3948}
				{radius 1000}
			}
			{"432"
				{position 319.982 -5676.17 -12.3683}
				{radius 1000}
			}
			{"433"
				{position 1986.97 -6107.41 -6.44979}
				{radius 1000}
			}
			{"434"
				{position 967.964 -6071.08 -22.7847}
				{radius 1000}
			}
			{"492"
				{position -2005.7 -1242.8 36.6909}
				{radius 1100}
			}
			{"493"
				{position -978.121 -1505.92 16}
				{radius 1100}
			}
			{"494"
				{position 2067.94 -1559.35 23.293}
				{radius 1100}
			}
			{"495"
				{position 109.59 -1621.48 13.822}
				{radius 1100}
			}
			{"496"
				{position 944.028 -1482.39 16}
				{radius 1100}
			}
		}
		{waypoints "tanks1"
			{"141"
				{position 2190.59 -9984.42 -196}
				{transition "144"}
				{transition "155"}
			}
			{"142"
				{position 1802.82 -7299.96 -163.13}
				{transition "143"}
			}
			{"143"
				{position 1718.48 -5297.52 -16.8408}
			}
			{"144"
				{position 1969.6 -8559.77 -189.891}
				{transition "142"}
			}
			{"145"
				{position 1490.09 -7310.66 -157.453}
				{transition "147"}
			}
			{"147"
				{position 1422.38 -5316.17 -4.53754}
			}
			{"148"
				{position 1503.79 -10031.6 -196}
				{transition "155"}
				{transition "156"}
				{transition "144"}
			}
			{"149"
				{position 172.235 -6737.83 -158.661}
				{transition "150"}
			}
			{"150"
				{position 273.997 -5321.96 -15}
			}
			{"151"
				{position 538.739 -10100.6 -196}
				{transition "156"}
				{transition "158"}
				{transition "155"}
			}
			{"152"
				{position -400.103 -10061.6 -196}
				{transition "158"}
				{transition "302"}
				{transition "156"}
			}
			{"153"
				{position -1342.45 -10012.8 -196}
				{transition "302"}
				{transition "307"}
				{transition "158"}
			}
			{"154"
				{position -2302.84 -9975.66 -196}
				{transition "307"}
				{transition "302"}
			}
			{"155"
				{position 1522.88 -8622.66 -196}
				{transition "145"}
				{transition "157"}
			}
			{"156"
				{position 687.522 -8701.74 -196}
				{transition "157"}
				{transition "145"}
			}
			{"157"
				{position 520.503 -7441.09 -171}
				{transition "149"}
			}
			{"158"
				{position -190.832 -8741.58 -195}
				{transition "159"}
				{transition "303"}
			}
			{"159"
				{position -111.893 -6892.02 -171}
				{transition "301"}
			}
			{"227"
				{position -472.937 -10851 -196}
				{radius 50}
				{transition "152"}
			}
			{"263"
				{position -2319.14 -10860.3 -196}
				{radius 50}
				{transition "154"}
			}
			{"301"
				{position -65.7893 -5189.11 -18.6418}
			}
			{"302"
				{position -1172.08 -8621.59 -195.206}
				{transition "303"}
				{transition "159"}
			}
			{"303"
				{position -1115.58 -7094.1 -130.915}
				{transition "304"}
			}
			{"304"
				{position -965.284 -5039.48 -21.4271}
			}
			{"307"
				{position -1967.8 -8343.12 -189.359}
				{transition "308"}
			}
			{"308"
				{position -1401.2 -6340.41 -121.417}
				{transition "309"}
			}
			{"309"
				{position -1344.51 -4867.39 -18.3588}
			}
			{"375"
				{position 981.014 -10828.5 -196}
				{transition "377"}
			}
			{"376"
				{position -933.778 -10823.7 -196}
				{transition "379"}
			}
			{"377"
				{position 1000.21 -10260.4 -196}
				{transition "151"}
				{transition "148"}
				{transition "378"}
			}
			{"378"
				{position 1066.28 -8670.03 -196}
				{transition "157"}
				{transition "145"}
				{transition "159"}
			}
			{"379"
				{position -913.662 -10261.7 -196}
				{transition "153"}
				{transition "152"}
				{transition "380"}
			}
			{"380"
				{position -753.94 -8746.37 -192.861}
				{transition "303"}
				{transition "159"}
				{transition "308"}
			}
			{"390"
				{position 2271.2 -10845 -196}
				{radius 50}
				{transition "141"}
			}
			{"414"
				{position 1488.11 -10877.6 -196}
				{transition "148"}
			}
			{"415"
				{position 489.834 -10830.6 -196}
				{transition "151"}
			}
			{"416"
				{position -1428.44 -10849.7 -196}
				{transition "153"}
			}
		}
		{waypoints "infantry2"
			{"166"
				{position 1802.56 -7372.22 -171}
				{transition "42"}
			}
			{"169"
				{position 1375.74 -7363.17 -170}
				{transition "49"}
			}
			{"172"
				{position 917.365 -7381.41 -170}
				{transition "55"}
			}
			{"177"
				{position 413.195 -7370.44 -171}
				{transition "67"}
			}
			{"180"
				{position -98.0088 -7378.71 -171}
				{transition "74"}
			}
			{"183"
				{position -621.41 -7377.73 -171}
				{transition "80"}
			}
			{"191"
				{position -1204.92 -7387.13 -171}
				{transition "91"}
			}
			{"194"
				{position -1621.07 -7433.4 -171}
				{transition "356"}
			}
			{"197"
				{position -2042.85 -7414.89 -171}
				{transition "363"}
			}
			{"247"
				{position -1105.84 -2624.04 -9}
				{transition "248"}
			}
			{"248"
				{position -1067.71 -1896.49 -7}
				{transition "355"}
			}
			{"355"
				{position -1048.43 -1224.2 16}
			}
			{"356"
				{position -1404.32 -6623.83 -159.43}
				{transition "357"}
			}
			{"357"
				{position -1323.8 -5713.95 -37}
				{transition "358"}
			}
			{"358"
				{position -1346.09 -4909.43 -23}
				{transition "359"}
			}
			{"359"
				{position -1391.42 -3972.37 -23}
				{transition "360"}
			}
			{"360"
				{position -1425.36 -3064.96 -11.0865}
				{transition "361"}
			}
			{"361"
				{position -1409.96 -2255.4 -9}
				{transition "362"}
			}
			{"362"
				{position -1435.08 -1224.62 13.4907}
			}
			{"363"
				{position -1588.64 -6382.43 -146.756}
				{transition "364"}
			}
			{"364"
				{position -1427.3 -5626.63 -4.44551}
				{transition "365"}
			}
			{"365"
				{position -1601.58 -4625.96 -11}
				{transition "366"}
			}
			{"366"
				{position -1842.11 -3862.51 -23}
				{transition "367"}
			}
			{"367"
				{position -1899.11 -2895.85 0}
				{transition "368"}
			}
			{"368"
				{position -1893.41 -2017.05 -9}
				{transition "369"}
			}
			{"369"
				{position -1949.65 -1020.55 20.0013}
			}
			{"42"
				{position 1621.98 -6455.55 -119.054}
				{transition "43"}
			}
			{"43"
				{position 1618.4 -5363.64 -9.46671}
				{transition "44"}
			}
			{"44"
				{position 1767.74 -4158.2 -23}
				{transition "45"}
			}
			{"45"
				{position 1942.3 -2929.92 -11.8565}
				{transition "47"}
			}
			{"47"
				{position 2020.69 -1314.34 15}
				{transition "48"}
			}
			{"48"
				{position 1945.72 -962.837 16}
			}
			{"49"
				{position 1538.79 -6591.97 -153.616}
				{transition "50"}
			}
			{"50"
				{position 1495.9 -5592.81 -17.3071}
				{transition "51"}
			}
			{"51"
				{position 1472.53 -4663.26 -23}
				{transition "52"}
			}
			{"52"
				{position 1449.5 -3434.19 -15}
				{transition "53"}
			}
			{"53"
				{position 1376.19 -2562.95 -12.8043}
				{transition "54"}
			}
			{"54"
				{position 1369.85 -1211.67 13.7857}
			}
			{"55"
				{position 932.725 -6990.37 -169.916}
				{transition "56"}
				{transition "62"}
			}
			{"56"
				{position 1489.4 -6749.95 -170}
				{transition "57"}
			}
			{"57"
				{position 1524.92 -5793.52 0}
				{transition "58"}
			}
			{"58"
				{position 1222.55 -4829.46 -23}
				{transition "59"}
			}
			{"59"
				{position 976.758 -3732.29 -23}
				{transition "60"}
			}
			{"60"
				{position 852.644 -2282.49 1}
				{transition "61"}
			}
			{"61"
				{position 872.839 -1356 16}
			}
			{"62"
				{position 473.763 -6938.57 -170}
				{transition "64"}
			}
			{"64"
				{position 214.305 -6449.53 -124.383}
				{transition "65"}
			}
			{"65"
				{position 279.836 -5426.36 -15}
				{transition "66"}
			}
			{"66"
				{position 744.509 -4659.84 -23}
				{transition "59"}
			}
			{"67"
				{position 282.466 -6882.88 -166.268}
				{transition "68"}
			}
			{"68"
				{position 104.592 -6339.5 -100.996}
				{transition "69"}
			}
			{"69"
				{position 165.638 -5622.9 -12.5166}
				{transition "70"}
			}
			{"70"
				{position 365.731 -4645.24 -23}
				{transition "71"}
			}
			{"71"
				{position 486.319 -3583.3 -23}
				{transition "72"}
			}
			{"72"
				{position 509.974 -2579.28 6}
				{transition "73"}
			}
			{"73"
				{position 467.931 -1109.78 16}
			}
			{"74"
				{position -57.6953 -6328.06 -88.7699}
				{transition "75"}
			}
			{"75"
				{position -80.4143 -5223.45 -16.6964}
				{transition "76"}
			}
			{"76"
				{position -39.9732 -4098.66 -23}
				{transition "77"}
			}
			{"77"
				{position 12.6902 -3322.62 1.825}
				{transition "78"}
			}
			{"78"
				{position -24.8513 -2621.67 0.785742}
				{transition "79"}
			}
			{"79"
				{position -21.9345 -1167 16}
			}
			{"80"
				{position -640.896 -6741.64 -171}
				{transition "81"}
				{transition "88"}
			}
			{"81"
				{position -229.91 -6510.74 -141.314}
				{transition "82"}
			}
			{"82"
				{position -51.8449 -5730.52 -9.53654}
				{transition "83"}
			}
			{"83"
				{position -208.546 -4864.05 -23}
				{transition "84"}
			}
			{"84"
				{position -536.102 -4217.58 -8}
				{transition "85"}
			}
			{"85"
				{position -533.781 -3437.56 -6}
				{transition "86"}
			}
			{"86"
				{position -554.803 -2435.11 7}
				{transition "87"}
			}
			{"87"
				{position -565.99 -1219.17 16}
			}
			{"88"
				{position -1016.32 -6556.54 -158.627}
				{transition "89"}
			}
			{"89"
				{position -1138.62 -5848.47 -38.8089}
				{transition "90"}
			}
			{"90"
				{position -815.027 -5378.9 -4.40147}
				{transition "84"}
			}
			{"91"
				{position -1102.09 -6693.98 -166.331}
				{transition "92"}
			}
			{"92"
				{position -1087.61 -5665.08 -26.6124}
				{transition "93"}
			}
			{"93"
				{position -1148.82 -4648.75 -11}
				{transition "94"}
			}
			{"94"
				{position -1048.35 -3643.87 -23}
				{transition "247"}
			}
		}
		{waypoints "tanks2"
			{"100"
				{position 1430.08 -4768.76 -23}
				{transition "146"}
				{transition "38"}
			}
			{"146"
				{position 908.009 -4615.86 -23}
				{transition "160"}
				{transition "168"}
			}
			{"160"
				{position 861.397 -3279.61 -22}
				{transition "161"}
			}
			{"161"
				{position 814.532 -2592.42 0}
				{transition "162"}
			}
			{"162"
				{position 852.172 -1292.09 16}
			}
			{"163"
				{position 564.209 -6953.66 -170}
				{transition "164"}
			}
			{"164"
				{position 167.668 -6466.06 -122.373}
				{transition "165"}
				{transition "174"}
			}
			{"165"
				{position 87.3241 -5791.69 -20.2163}
				{transition "167"}
				{transition "175"}
			}
			{"167"
				{position 375.734 -5158.09 -15}
				{transition "168"}
				{transition "146"}
			}
			{"168"
				{position 494.079 -3696.56 -23}
				{transition "170"}
			}
			{"170"
				{position 448.355 -2865.04 -21}
				{transition "171"}
			}
			{"171"
				{position 340.789 -1127.42 16}
			}
			{"173"
				{position 94.7124 -6794.16 -165.463}
				{transition "174"}
			}
			{"174"
				{position 13.2952 -6168.41 -73.9198}
				{transition "175"}
			}
			{"175"
				{position -68.0046 -4839.29 -23}
				{transition "176"}
				{transition "168"}
				{transition "186"}
				{transition "324"}
				{transition "161"}
			}
			{"176"
				{position -23.6372 -3556.85 -23}
				{transition "178"}
				{transition "188"}
			}
			{"178"
				{position -91.4977 -2505.74 8}
				{transition "179"}
				{transition "171"}
			}
			{"179"
				{position -81.1093 -1208.05 16}
			}
			{"181"
				{position -595.453 -7074.8 -133.527}
				{transition "182"}
				{transition "310"}
			}
			{"182"
				{position -106.009 -6503.38 -127.771}
				{transition "184"}
				{transition "174"}
			}
			{"184"
				{position -47.0523 -5851.16 -26.4898}
				{transition "185"}
			}
			{"185"
				{position -225.454 -4874.98 -23}
				{transition "186"}
				{transition "175"}
			}
			{"186"
				{position -571.2 -4416.87 -7}
				{transition "187"}
			}
			{"187"
				{position -571.083 -3772.2 -8.84446}
				{transition "188"}
				{transition "176"}
				{transition "317"}
			}
			{"188"
				{position -566.523 -2318.81 7}
				{transition "189"}
			}
			{"189"
				{position -634.995 -1265.5 16}
			}
			{"254"
				{position 1578.26 -7398.67 -170.914}
				{radius 150}
				{transition "37"}
			}
			{"278"
				{position -1237.11 -7378.33 -171}
				{radius 150}
				{transition "320"}
			}
			{"285"
				{position 149.907 -7499.7 -170}
				{radius 150}
				{transition "173"}
			}
			{"310"
				{position -942.896 -6488.04 -138.703}
				{transition "314"}
			}
			{"314"
				{position -1116.43 -5934.39 -40.8668}
				{transition "315"}
			}
			{"315"
				{position -1344.73 -5124.39 -5.02744}
				{transition "316"}
				{transition "186"}
			}
			{"316"
				{position -1243.25 -4024.28 -23}
				{transition "317"}
				{transition "187"}
				{transition "323"}
			}
			{"317"
				{position -1077.61 -3419.53 -23}
				{transition "318"}
			}
			{"318"
				{position -1052.44 -2649.15 -7.31799}
				{transition "319"}
				{transition "189"}
			}
			{"319"
				{position -1082.57 -1282.03 16}
			}
			{"320"
				{position -1243.15 -6692.91 -163.338}
				{transition "321"}
			}
			{"321"
				{position -1219.82 -5924.49 -59.0292}
				{transition "322"}
			}
			{"322"
				{position -1490.55 -5025.3 -21.4228}
				{transition "323"}
				{transition "316"}
			}
			{"323"
				{position -1464.57 -3799.21 -23}
				{transition "324"}
				{transition "338"}
				{transition "318"}
			}
			{"324"
				{position -1483.59 -2564.05 -14}
				{transition "340"}
			}
			{"325"
				{position -1527.9 -6820.08 -170}
				{transition "326"}
			}
			{"326"
				{position -1370.73 -5859.67 -40.894}
				{transition "327"}
			}
			{"327"
				{position -1624.75 -5051.39 -22}
				{transition "336"}
				{transition "323"}
			}
			{"336"
				{position -1850.89 -4049.25 -23}
				{transition "337"}
				{transition "323"}
			}
			{"337"
				{position -1910.38 -3008.93 0}
				{transition "338"}
			}
			{"338"
				{position -1981.33 -2032.11 -9}
				{transition "339"}
			}
			{"339"
				{position -2016.42 -846.079 16}
			}
			{"340"
				{position -1488.31 -1163.78 16}
			}
			{"37"
				{position 1664.97 -4871.42 -23}
				{transition "38"}
				{transition "100"}
			}
			{"38"
				{position 1672.13 -4150.5 -23}
				{transition "39"}
			}
			{"381"
				{position 553.219 -7976.68 -177.912}
				{transition "383"}
			}
			{"382"
				{position -886.192 -7588.08 -167.289}
				{transition "385"}
			}
			{"383"
				{position 553.205 -7633.92 -170}
				{transition "46"}
				{transition "384"}
			}
			{"384"
				{position 291.647 -6918.63 -168.793}
				{transition "165"}
				{transition "184"}
				{transition "175"}
			}
			{"385"
				{position -917.41 -7004.7 -132.694}
				{transition "182"}
				{transition "315"}
				{transition "322"}
				{transition "327"}
			}
			{"39"
				{position 1673.07 -3357.48 -15}
				{transition "40"}
			}
			{"40"
				{position 1724.95 -1224.53 16}
			}
			{"41"
				{position 1151.27 -7091.02 -131.552}
				{transition "46"}
				{transition "163"}
			}
			{"435"
				{position -1611.72 -7384.14 -171}
				{radius 150}
				{transition "325"}
			}
			{"446"
				{position -562.491 -7538.61 -169.092}
				{radius 150}
				{transition "181"}
			}
			{"447"
				{position 1178.72 -7435.09 -171}
				{radius 150}
				{transition "41"}
			}
			{"46"
				{position 1486.17 -6832.98 -170}
				{transition "63"}
			}
			{"63"
				{position 1566.52 -5934.74 -3.52129}
				{transition "100"}
			}
		}
		{waypoints "infantry3"
			{"101"
				{position 1213.97 171.381 16}
				{transition "102"}
			}
			{"102"
				{position 1229.49 1443.39 16}
				{transition "103"}
			}
			{"103"
				{position 1211.54 2508.93 16}
				{transition "104"}
			}
			{"104"
				{position 1254.77 4000.87 16}
			}
			{"105"
				{position 614.96 -1138.95 10.547}
				{transition "106"}
			}
			{"106"
				{position 615.176 299.02 16}
				{transition "107"}
			}
			{"107"
				{position 624.638 1587.9 16}
				{transition "108"}
			}
			{"108"
				{position 631.962 2658.33 16}
				{transition "109"}
			}
			{"109"
				{position 669.092 3843.86 18.5522}
			}
			{"110"
				{position 188.44 -640.918 16}
				{transition "111"}
			}
			{"111"
				{position 203.368 1091.94 16}
				{transition "112"}
			}
			{"112"
				{position 147.272 2274.36 16}
				{transition "113"}
			}
			{"113"
				{position 122.452 3482.89 16}
				{transition "114"}
			}
			{"114"
				{position 92.9925 4193.63 -34}
			}
			{"115"
				{position -333.794 -1026.57 16}
				{transition "116"}
			}
			{"116"
				{position -400.525 280.473 16}
				{transition "117"}
			}
			{"117"
				{position -398.219 1445.31 16}
				{transition "118"}
			}
			{"118"
				{position -463.169 2418.71 16}
				{transition "119"}
			}
			{"119"
				{position -227.46 3544.49 -34}
				{transition "120"}
			}
			{"120"
				{position -180.124 4265.53 -34}
			}
			{"121"
				{position -836.757 -1022.23 16}
				{transition "122"}
			}
			{"122"
				{position -878.236 665.489 16}
				{transition "123"}
			}
			{"123"
				{position -941.695 1811.86 16}
				{transition "124"}
			}
			{"124"
				{position -836.711 3079.98 -6.45167}
				{transition "125"}
			}
			{"125"
				{position -464.523 4066.72 -23.0018}
			}
			{"126"
				{position -1382.86 -1012.88 16}
				{transition "127"}
			}
			{"127"
				{position -1417.3 535.901 16}
				{transition "128"}
			}
			{"128"
				{position -1420.25 1598.86 16}
				{transition "129"}
			}
			{"129"
				{position -1430.38 2639.11 30.3187}
				{transition "130"}
			}
			{"130"
				{position -1109.06 3506.19 -21.0935}
				{transition "131"}
			}
			{"131"
				{position -840.268 4513.72 16}
			}
			{"132"
				{position -1850.71 -826.918 16}
				{transition "133"}
			}
			{"133"
				{position -1728.24 643.4 16}
				{transition "134"}
			}
			{"134"
				{position -1734.74 2328.43 16}
				{transition "135"}
			}
			{"135"
				{position -1551.12 3935 16}
				{transition "136"}
			}
			{"136"
				{position -1050.25 4883.46 15.0216}
				{transition "137"}
			}
			{"137"
				{position -185.18 4949.77 16}
			}
			{"138"
				{position -2184.91 -275.01 16}
				{transition "139"}
			}
			{"139"
				{position -2046.84 1224.18 16}
				{transition "140"}
			}
			{"140"
				{position -2011.91 3198.63 16}
				{transition "235"}
			}
			{"235"
				{position -1692.74 4238.36 16}
				{transition "370"}
			}
			{"306"
				{position 1680.91 -2874.99 -18.5463}
				{transition "95"}
			}
			{"328"
				{position 1097.18 -2813.65 -18.7538}
				{transition "99"}
			}
			{"329"
				{position 552.178 -2774.05 -11.2817}
				{transition "105"}
			}
			{"330"
				{position -540.846 -2817.61 3.02528}
				{transition "115"}
			}
			{"331"
				{position -987.913 -2822.99 0}
				{transition "121"}
			}
			{"332"
				{position -1450.78 -2811.49 -3.82832}
				{transition "126"}
			}
			{"333"
				{position -1921.02 -2801.48 -3.80474}
				{transition "132"}
			}
			{"334"
				{position -2416.24 -2801.55 -2.59546}
				{transition "138"}
			}
			{"335"
				{position 21.4371 -2793.52 -18}
				{transition "110"}
			}
			{"370"
				{position -1053.44 4724.6 16}
				{transition "371"}
			}
			{"371"
				{position -239.041 4897.38 16}
				{transition "372"}
			}
			{"372"
				{position 709.909 4765.02 16}
			}
			{"373"
				{position 1079.5 4506.43 16}
			}
			{"95"
				{position 1745.26 -1088.74 16}
				{transition "96"}
			}
			{"96"
				{position 1829.77 921.516 16}
				{transition "97"}
			}
			{"97"
				{position 1919.4 2799.69 16}
				{transition "98"}
			}
			{"98"
				{position 1811.72 4149.21 16}
				{transition "373"}
			}
			{"99"
				{position 1226.86 -1205.13 16}
				{transition "101"}
			}
		}
		{waypoints "tanks3"
			{"190"
				{position 1510.49 -1884.24 15}
				{transition "192"}
			}
			{"192"
				{position 838.887 -726.574 16}
				{transition "193"}
			}
			{"193"
				{position 805.157 48.7446 16}
				{transition "195"}
				{transition "202"}
			}
			{"195"
				{position 1965.89 145.527 16}
				{transition "196"}
			}
			{"196"
				{position 1938.59 1437.23 16}
				{transition "198"}
			}
			{"198"
				{position 1942.82 2309.04 16}
				{transition "199"}
				{transition "213"}
			}
			{"199"
				{position 1974.81 3150.62 16}
				{transition "200"}
			}
			{"200"
				{position 2165.89 3993.22 16}
			}
			{"201"
				{position 861.541 -1930.63 8.88973}
				{transition "192"}
			}
			{"202"
				{position 806.983 1519.44 16}
				{transition "203"}
			}
			{"203"
				{position 805.165 2301.8 16}
				{transition "213"}
				{transition "199"}
			}
			{"213"
				{position 790.125 3032.56 16}
				{transition "214"}
			}
			{"214"
				{position 779.562 4001.11 16}
			}
			{"215"
				{position 101.118 -1956.25 -16}
				{transition "216"}
			}
			{"216"
				{position 113.826 -766.792 16}
				{transition "217"}
			}
			{"217"
				{position 111.885 107.457 16}
				{transition "218"}
			}
			{"218"
				{position -407.607 907.461 16}
				{transition "219"}
			}
			{"219"
				{position -428.658 1645.78 16}
				{transition "220"}
				{transition "233"}
			}
			{"220"
				{position -426.15 2382.56 16}
				{transition "221"}
				{transition "222"}
				{transition "223"}
				{transition "224"}
				{transition "225"}
			}
			{"221"
				{position -1802 2462.23 16}
				{transition "226"}
			}
			{"222"
				{position -914.174 2933.3 15}
			}
			{"223"
				{position 265.625 2932.23 16}
			}
			{"224"
				{position -456.265 2725.11 15.5363}
			}
			{"225"
				{position 661.658 2443.54 16}
				{transition "213"}
			}
			{"226"
				{position -1814.73 4024.29 16}
				{transition "228"}
				{transition "347"}
				{transition "352"}
			}
			{"228"
				{position -1102.2 4429.3 16}
			}
			{"229"
				{position -633.526 -2000.15 15}
				{transition "230"}
			}
			{"230"
				{position -748.906 -989.701 16}
				{transition "231"}
				{transition "216"}
			}
			{"231"
				{position -1545.13 -422.746 16}
				{transition "374"}
			}
			{"232"
				{position -608.565 1540.8 16}
				{transition "233"}
				{transition "219"}
			}
			{"233"
				{position -970.918 1939.15 16}
				{transition "341"}
				{transition "221"}
				{transition "220"}
			}
			{"341"
				{position -1104.91 2446.01 16}
				{transition "342"}
			}
			{"342"
				{position -1326.17 2816.02 35}
			}
			{"343"
				{position -1651.3 -987.465 16}
				{transition "344"}
			}
			{"344"
				{position -1538.29 428.841 16}
				{transition "345"}
			}
			{"345"
				{position -1581.1 1007.05 16}
				{transition "346"}
				{transition "233"}
			}
			{"346"
				{position -1786.96 1724.54 15}
				{transition "221"}
			}
			{"347"
				{position -1876.58 4725.82 16}
				{transition "348"}
				{transition "351"}
			}
			{"348"
				{position -825.95 4989.97 16}
				{transition "349"}
				{transition "350"}
			}
			{"349"
				{position -704.393 5492.77 16}
			}
			{"350"
				{position 112.814 5053.39 16}
			}
			{"351"
				{position -1815.97 5015.79 16}
			}
			{"352"
				{position -1960.51 4130.96 16}
			}
			{"353"
				{position -2180.5 -1800.69 -9}
				{transition "354"}
			}
			{"354"
				{position -1759.36 -469.995 16}
				{transition "344"}
			}
			{"374"
				{position -1566.95 873.696 16}
				{transition "218"}
				{transition "233"}
				{transition "346"}
			}
			{"388"
				{position 510.293 -2857.05 -18.7702}
				{transition "392"}
			}
			{"389"
				{position -1146.45 -2853.56 0}
				{transition "391"}
			}
			{"391"
				{position -1193.67 -1845.92 -8}
				{transition "231"}
				{transition "216"}
			}
			{"392"
				{position 475.162 -1969.53 -8.53119}
				{transition "192"}
				{transition "216"}
			}
			{"429"
				{position 1614.79 -2875.54 -12.0661}
				{transition "190"}
			}
			{"445"
				{position -1645.22 -2845.1 -0.442725}
				{transition "343"}
			}
			{"457"
				{position -608.4 -2854.26 4}
				{transition "229"}
			}
			{"500"
				{position 956.761 -2900.04 -5.05127}
				{transition "201"}
			}
			{"501"
				{position 57.1606 -2853.4 -18.7971}
				{transition "215"}
			}
			{"502"
				{position -2223.37 -2795.36 -4.41672}
				{transition "353"}
			}
		}
		{waypoints "intro"
			{"470"
				{position -204.538 3666.58 -34}
				{radius 5}
				{transition "471"}
			}
			{"471"
				{position -272.946 3589.09 -34}
				{transition "472"}
			}
			{"472"
				{position -349.583 3499.86 -35.0613}
				{transition "473"}
			}
			{"473"
				{position -444.506 3430.8 -32}
			}
			{"474"
				{position 918.306 -5835.63 -15.6103}
				{radius 50}
			}
			{"475"
				{position -2199.43 -8872.69 -196}
				{transition "476"}
			}
			{"476"
				{position 2787.2 -8792.91 -196}
				{commands
					{"delete"}
				}
			}
			{"479"
				{position -2145.43 -9556.54 -196}
				{transition "480"}
			}
			{"480"
				{position 3044.63 -9566.53 -196}
				{commands
					{"delete"}
				}
			}
			{"486"
				{position 1013.16 -5608.26 -10.243}
				{radius 25}
				{transition "487"}
			}
			{"487"
				{position 910.34 -5802.73 -14}
			}
			{"488"
				{position 868.741 -6475.17 -39}
				{radius 20}
				{transition "489"}
			}
			{"489"
				{position 866.389 -6339.3 -40.9772}
				{radius 20}
				{transition "490"}
			}
			{"490"
				{position 866.073 -6242.01 -34.9284}
				{radius 20}
				{transition "491"}
			}
			{"491"
				{position 831.433 -6158.34 -16.808}
				{radius 20}
				{commands
					{"delete"}
				}
			}
		}
		{waypoints "linecontinues"
			{"478"
				{position 1390.33 -1402.16 -1.26327}
			}
			{"497"
				{position -1272.39 -1274.24 16}
			}
			{"498"
				{position 1175.52 4029.54 18.1865}
			}
			{"499"
				{position -253.826 3632.41 -34}
			}
		}
		{waypoints "infantry1"
			{"14"
				{position 2462.49 -8965.3 -196}
				{transition "15"}
			}
			{"15"
				{position 2256.66 -7753.96 -195}
				{transition "16"}
			}
			{"16"
				{position 1650.41 -6883.3 -170}
				{transition "17"}
			}
			{"17"
				{position 1577.27 -5952.03 -5.25024}
				{transition "18"}
			}
			{"18"
				{position 1602.6 -5377.49 -7.41647}
			}
			{"19"
				{position 1835.1 -8983.31 -189.334}
				{transition "20"}
			}
			{"20"
				{position 1701.46 -8099.53 -195}
				{transition "21"}
			}
			{"204"
				{position -2563.76 -10805 -196}
				{transition "296"}
			}
			{"205"
				{position -1919.34 -10807 -196}
				{transition "282"}
			}
			{"206"
				{position -1147.23 -10779.3 -196}
				{transition "290"}
			}
			{"207"
				{position 110.697 -10761.8 -196}
				{transition "274"}
			}
			{"208"
				{position 706.435 -10763.6 -196}
				{transition "33"}
			}
			{"209"
				{position 1386.88 -10769.8 -196}
				{transition "24"}
			}
			{"21"
				{position 1553.73 -6969.23 -164.089}
				{transition "22"}
			}
			{"210"
				{position 1944.13 -10773.4 -196}
				{transition "19"}
			}
			{"211"
				{position 2589.79 -10796 -196}
				{transition "14"}
			}
			{"212"
				{position -497.83 -10755.5 -196}
				{transition "284"}
			}
			{"22"
				{position 1565.73 -6149.15 -42.849}
				{transition "23"}
			}
			{"23"
				{position 1222.88 -5344.36 -12.1261}
			}
			{"24"
				{position 1266.46 -8966.02 -194.649}
				{transition "25"}
			}
			{"25"
				{position 1151.42 -7891.67 -154.02}
				{transition "26"}
			}
			{"26"
				{position 1076.78 -7265.34 -135.906}
				{transition "27"}
				{transition "30"}
			}
			{"27"
				{position 531.032 -6992.37 -170}
				{transition "28"}
			}
			{"273"
				{position 212.22 -5397.9 -14}
			}
			{"274"
				{position -32.6443 -8704.99 -193.404}
				{transition "275"}
			}
			{"275"
				{position -124.915 -7518.56 -171}
				{transition "277"}
			}
			{"276"
				{position -17.4806 -6347.97 -96.6886}
				{transition "280"}
			}
			{"277"
				{position -25.7434 -6008.9 -60.5198}
				{transition "279"}
			}
			{"279"
				{position -79.502 -5181.39 -19.8116}
			}
			{"28"
				{position 249.661 -6450.31 -128.922}
				{transition "29"}
			}
			{"280"
				{position -30.1066 -5736.69 -12.2258}
				{transition "281"}
			}
			{"281"
				{position -517.887 -5188.13 -9.65149}
			}
			{"282"
				{position -1576.09 -7770.82 -151}
				{transition "283"}
			}
			{"283"
				{position -1466.73 -6576.94 -158.462}
				{transition "294"}
			}
			{"284"
				{position -555.464 -8702.2 -192.435}
				{transition "286"}
			}
			{"286"
				{position -651.322 -7695.59 -152.608}
				{transition "287"}
			}
			{"287"
				{position -556.247 -6672.3 -170}
				{transition "288"}
				{transition "276"}
			}
			{"288"
				{position -1050.83 -6386.41 -106.377}
				{transition "289"}
			}
			{"289"
				{position -786.399 -5225.95 -12.9447}
			}
			{"29"
				{position 519.892 -5386.88 -20}
			}
			{"290"
				{position -951.385 -8765.45 -192.668}
				{transition "291"}
			}
			{"291"
				{position -980.939 -7670.7 -149.531}
				{transition "292"}
			}
			{"292"
				{position -1124.45 -6779.78 -170}
				{transition "293"}
			}
			{"293"
				{position -1156.16 -5171.76 -7}
			}
			{"294"
				{position -1509.18 -5473.58 6.95296}
				{transition "295"}
			}
			{"295"
				{position -1601.9 -5151.39 -0.583248}
			}
			{"296"
				{position -2057.88 -8094.41 -188.592}
				{transition "297"}
			}
			{"297"
				{position -1949.33 -6987.79 -134.328}
				{transition "298"}
			}
			{"298"
				{position -1821.99 -6440.67 -165.028}
				{transition "299"}
			}
			{"299"
				{position -1458.58 -5900.67 -20.4846}
				{transition "300"}
			}
			{"30"
				{position 1538.86 -6722.19 -170}
				{transition "31"}
			}
			{"300"
				{position -1802.9 -5275.79 5.65587}
			}
			{"31"
				{position 1480.94 -6022.19 -14.2787}
				{transition "32"}
			}
			{"32"
				{position 879.927 -5534.36 0.535966}
			}
			{"33"
				{position 673.75 -8990.54 -186.521}
				{transition "34"}
			}
			{"34"
				{position 587.505 -8000.68 -182.115}
				{transition "35"}
			}
			{"35"
				{position 395.843 -7033.13 -165.279}
				{transition "36"}
			}
			{"36"
				{position 293.661 -6189.35 -47.7269}
				{transition "273"}
			}
		}
	}
	{Players
		{user 0}
		{diplomacy
			1 1 2 1 1 1 1 1
			1 1 1 1 1 1 1 1
			2 1 1 1 1 1 1 1
			1 1 1 1 1 1 1 1
			1 1 1 1 1 1 1 1
			1 1 1 1 1 1 1 1
			1 1 1 1 1 1 1 1
			1 1 1 1 1 1 1 1
		}
	}
	{Fog 0}
	{EntityManager {Enabled}
		{CountScale "x0.5"}
	}
}
