{game_entity
	(include "/properties/car.ext")
	(include "/properties/shadow/tank.inc"  scale(1.0))
	(include "/properties/selection/vehicle.inc"  scale(1.1))
	{collider "truck"}
	{props "vehicle" "car" "truck" "wheeled" "vision_vehicle_medium"}
	("armor_medium" args 1.0)

	("crew_2_human")
	("board_animation"
		place(driver)
		board_begin(board_big-midcar_driver)
		board_end(seat_driver_car)
		base(doorleft)
	)
	("board_animation"
		place(commander)
		board_begin(board_big-midcar)
		board_end(seat_passenger)
		base(doorright)
	)

	{extender "enumerator"}

	("seat_inside")
	{boarder
		{anm "passenger"
			{forward	{begin	"board_body"} {end "seat_passenger"}}
			{reverse 	{end	"emit_body" 1}}
		}
	}
	("crew_human" place(seat1)	bone(seat01)	door(emit3) animation(passenger))
	("crew_human" place(seat2)	bone(seat02)	door(emit4)	animation(passenger))
	("crew_human" place(seat3)	bone(seat03)	door(emit3)	animation(passenger))
	("crew_human" place(seat4)	bone(seat04)	door(emit4)	animation(passenger))
	("crew_human" place(seat6)	bone(seat06)	door(emit4)	animation(passenger))
	("crew_human" place(seat7)	bone(seat07)	door(emit3)	animation(passenger))
	("crew_human" place(seat8)	bone(seat08)	door(emit4)	animation(passenger))
	("crew_human" place(seat9)	bone(seat09)	door(emit3)	animation(passenger))

	("wheel" args "wheelright1")
	("wheel" args "wheelleft1")
	("wheel" args "wheelright2")
	("wheel" args "wheelleft2")
	("wheel" args "wheelright3")
	("wheel" args "wheelleft3")

	{volume "shield"	
		{thickness 1}
	}
	{component "shield"	
		{RepairTime 10}
	}
	{Volume "cargo"
	    {thickness 2}
	  }
	  {component "cargo"	
	  		{RepairTime 10}
	}
	  {Volume "body"
	      {thickness 2}
	  }
	  {component "body"	
	  		{RepairTime 10}
	}

	  {Volume "cabin"
	        {thickness 2}
	  }
	  {component "cabin"	
	  		{RepairTime 10}
	}
	  {Volume "hood"
	        {thickness 2}
	  }
	  {component "hood"	
	  		{RepairTime 10}
	}

	{sensor
		{visor "driver"
			{vision "tank_driver"}
			{bone "visor1"}
		}
	}
  
	{mass 4600}
	{Chassis
		{Locomotion ("locomotion")
			{TurnRadius 6}
			{maxspeed   36}
			{maxSpeedAtMaxTurn 17}
			{RearGears	0.4}
		}
		{FuelBag
			{volume 120 }	
			{rate	25 }   
			{remain 120 }
			{fuel "fuel"}
		}
		{speed
			{Normal  12}
			{Slow  20}
		}
		("car_trace" fx("tracewheel01") step(0.09) wheell("wlf") wheelr("wrf") bonel("FXtraceL1") boner("FXtraceR1"))
		("car_trace" fx("tracewheel01") step(0.09) wheell("wlr") wheelr("wrr") bonel("FXtraceL2") boner("FXtraceR2"))
	}

	{Extension "isuzutx40.mdl"}
	{extender "inventory"
		{box
			{size 6 10}
			{clear}
			{item "mgun" "ammo" 5000}
			{item "pistol" "ammo" 2000}
			{item "rifle" "ammo" 500}
			{item "type97" "grenade" 20}
			{item "type3at_a" "grenade" 10}
			{item "smoke" "grenade" 10}
			{item "ammo type_4" 10}
			{item "bullet47" "fg" "ammo" 50}
			{item "ammo mortar81 he" 120}
			{item "antipersonnel" "mine" 50}
			{item "bandage" 50}
			{item "dynamite" 2}
			{item "repair_kit"}
		}
	}
	{extender "shield"
		{on}
	}
}
