{from "pattern throwable"
	{tag "ap big"}
	{inventory {size 2 1}}	
	{entity "grenade_rpg40"}
	
	{damage blastwave
		{energy 8}
		{area 0.2 0.4}
	}
	{damage add blastwave
		{energy 1}
		{area 4 8}
	}
		
	{throw
		{range 12}
		{startAngle 90}
		{spreading 0.2}				
		{constantSpeed 10.5}
	}
	{damage cumulative
		{damage 80}
		{distance 0.3}
	}
	{possibleDamageRadius 5}
}