{from "pattern grenade"
	{tag  "grenade" "big"}
	{inventory {size 2 2}}
	{entity "grenade_type3at"}
	{throw
		{range 10}
		{startAngle 40}		
	}
	{damage blastwave
		{energy 16} ; kg
		{area 1 1.5} ; m
	}
	{damage add blastwave
		{energy 1} ; kg
		{area 8 12} ; m
	}
	{possibleDamageRadius 5}
}