{materials
	{"steel"
		{ricochet
			{chance
				{0	1}
				{10	1}
				{15	1}
				{30	0.6}
				{45 0.3}
				{60 0.15}
				{75 0.0}
				{90 0.0}
			}
			{angle
				{1	1}
				{10	3}
				{30	5}
				{45	15}
				{90	90}
			}
			{velocityDumping 0.9}
			{gravityScale 1.1}
		}
		{physics
			{friction  1.0}
			{restitution 0.4}
		}
		{steelEquivalent 0.1}
		{durability
			{pierce 1}
			{blast 1}
		}
		{damage
			{radius 1.2}
			{scale 1.8}
			{stage "/texture/wound/metal_dmg01.mtl" 0.2}
			{stage "/texture/wound/metal_dmg02.mtl" 0.6}
			{stage "/texture/wound/metal_dmg03.mtl" 0.7}
		}
		{wound
			{range 0 12}
			{scale 15}
			{calibre 12}
			{stage "/texture/wound/metal_small01.mtl" 0}
		}
		{wound
			{range 13 20}
			{scale 20}
			{calibre 20}
			{stage "/texture/wound/metal_small01.mtl" 0}
		}
		{wound
			{range 21 50}
			{scale 12}
			{calibre 45}
			{stage "/texture/wound/metal01.mtl" 0}
			{stage "/texture/wound/metal02.mtl" 0.6}
			{stage "/texture/wound/metal03.mtl" "/texture/wound/metal03_add.mtl" 0.97}
		}
		{wound
			{range 51 210}
			{scale 25}
			{calibre 122}
			{stage "/texture/wound/metal01.mtl" 0}
			{stage "/texture/wound/metal02.mtl" 0.6}
			{stage "/texture/wound/metal02.mtl" "/texture/wound/metal02_add.mtl" 0.75}
			{stage "/texture/wound/metal03.mtl" "/texture/wound/metal03_add.mtl" 0.97}
		}
	}

	{"concrete"
		{ricochet
			{chance
				{0	1}
				{15	0.8}
				{30	0.5}
				{45 0.2}
				{60 0.0}
				{75 0.0}
				{90 0.0}
			}
			{velocityDumping 0.8}
			{gravityScale 1.2}
		}
		{physics
			{friction  2.0}
			{restitution 0.4}
		}
		{steelEquivalent 0.1}
		{durability
			{pierce 10}
			{blast 1}
		}
		{damage
			{radius 1.5}
			{scale 2.7}
			{stage "/texture/wound/concrete_blast01.mtl" 0.12}
			{stage "/texture/wound/concrete_blast02.mtl" 0.4}
		}
		{wound
			{range 0 12}
			{scale 10}
			{calibre 12}
			{stage "/texture/wound/concrete_small01.mtl" 0}
		}
		{wound
			{range 13 20}
			{scale 15}
			{calibre 20}
			{stage "/texture/wound/concrete_small01.mtl" 0}
		}
		{wound
			{range 21 50}
			{scale 8}
			{calibre 45}
			{stage "/texture/wound/concrete01.mtl" 0}
			{stage "/texture/wound/concrete02.mtl" 0.5}
		}
		{wound
			{range 51 210}
			{scale 21}
			{calibre 122}
			{stage "/texture/wound/concrete01.mtl" 0}
			{stage "/texture/wound/concrete02.mtl" 0.4}
			{stage "/texture/wound/concrete03.mtl" 0.75}
		}
	}
	
	{"wood"
		{ricochet
			{chance
				{0	0.5}
				{45 0.2}
				{90 0}
			}
			{velocityDumping 0.7}
			{gravityScale 1.2}
		}
		{physics
			{friction  1.0}
			{restitution 0.4}
		}
		{steelEquivalent 0.01}
		{durability
			{pierce 10}
			{blast 1}
		}
		{damage
			{radius 1.5}
		}
		{wound
			{range 0 12}
			{scale 13}
			{calibre 12}
			{stage "/texture/wound/concrete_small01.mtl" 0}
		}
		{wound
			{range 13 20}
			{scale 18}
			{calibre 20}
			{stage "/texture/wound/concrete_small01.mtl" 0}
		}
		{wound
			{range 21 50}
			{scale 15}
			{calibre 45}
			{stage "/texture/wound/wood01.mtl" 0}
			{stage "/texture/wound/wood02.mtl" 0.5}
		}
		{wound
			{range 51 210}
			{scale 35}
			{calibre 122}
			{stage "/texture/wound/wood01.mtl" 0}
			{stage "/texture/wound/wood02.mtl" 0.5}
		}
	}

	{"straw"
		{ricochet
			{chance
				{0	0}
				{90 0}
			}
			{velocityDumping 0.9}
			{gravityScale 1.1}
		}
		{physics
			{friction  2.0}
			{restitution 0.2}
		}
		{steelEquivalent 0.001}
		{durability
			{pierce 20}
			{blast 1}
		}
	}
	
	{"flesh"		{physics {friction 1.0} {restitution 0.1}}}
	{"sand"			
		{physics {friction 7.0}	{restitution 0.1}}

		{damage
			{radius 1.5}
			{scale 2.7}
			{stage "/texture/wound/concrete_blast01.mtl" 0.12}
			{stage "/texture/wound/concrete_blast02.mtl" 0.4}
		}
		{wound
			{range 0 12}
			{scale 10}
			{calibre 12}
			{stage "/texture/wound/concrete_small01.mtl" 0}
		}
		{wound
			{range 13 20}
			{scale 15}
			{calibre 20}
			{stage "/texture/wound/concrete_small01.mtl" 0}
		}
		{wound
			{range 21 50}
			{scale 8}
			{calibre 45}
			{stage "/texture/wound/concrete01.mtl" 0}
			{stage "/texture/wound/concrete02.mtl" 0.5}
		}
		{wound
			{range 51 210}
			{scale 21}
			{calibre 122}
			{stage "/texture/wound/concrete01.mtl" 0}
			{stage "/texture/wound/concrete02.mtl" 0.4}
			{stage "/texture/wound/concrete03.mtl" 0.75}
		}
	}
	{"ice"			{physics {friction 0.5} {restitution 0.4}}}

	{"rock"         {physics {friction 1.0} {restitution 0.4}}}
	{"ground"		
		{physics {friction 3.0} {restitution 0.3}}
	}
	{"water"        {physics {friction 9.0} {restitution 0.0}}}
	{"underwater"   {physics {friction 9.0} {restitution 0.0}}}

	{"steelball"
		{ricochet
			{chance
				{0	1}
				{45 0.8}
				{85 0.6}
				{90 0.1}
			}
			{velocityDumping 0.97}
			{gravityScale 1.1}
		}
		{physics {friction 0.5} {restitution 3.0}}
	}

	{"dummy"}
}
