{levelofdetail
;	{"test"
;		{distance 700}    ; LOD1
;		{distance 1000    ; LOD2
;			{NoFog}          ; не рисовать в буфер тумана войны
;			{NoGetShadow}   ; не накладывать тень
;			{NoCastShadow}  ; не отбрасывать тень
;			{off}         ; не рисовать сущность вообще
;		}
;	}
	{"stuff_small"
		{distance 350
			{NoGetShadow}
		}
		{distance 600
			{NoFog}
			{NoCastShadow}
		}
		{distance 1200
			{off}
		}
	}
	{"stuff_flag"
		{distance 1500
			{NoFog}
			{NoGetShadow}
			{NoCastShadow}
		}
		{distance 3200
			{off}
		}
	}
	{"stuff_bomb"
		{distance 1000
			{NoFog}
			{NoGetShadow}
		}
		{distance 1500
			{NoCastShadow}
		}
		{distance 2500
			{off}
		}
	}
	{"human"
		{distance 1000
			{NoGetShadow}
		}
		{distance 1500
			{NoFog}
			{NoCastShadow}
		}
	}
	{"part_small"
		{distance 800
			{NoFog}
			{NoGetShadow}
			{NoCastShadow}
		}
		{distance 1000
			{off}
		}
	}
	{"part_big"
		{distance 800
			{NoGetShadow}
		}
		{distance 1500
			{NoFog}
			{NoCastShadow}
		}
	}
	{"vehicle_small"
		{distance 1000
			{NoGetShadow}
		}
		{distance 2000
			{NoCastShadow}
		}
		{distance 3000
			{NoFog}
		}
	}
	{"vehicle_large"
		{distance 1500
			{NoGetShadow}
		}
		{distance 3200
			{NoFog}
			{NoCastShadow}
		}
	}
	{"decor_small"
		{distance 1000
			{NoGetShadow}
		}
		{distance 2500
			{NoFog}
			{NoCastShadow}
		}
		{distance 3500
			{off}
		}
	}
	{"decor_medium"
		{distance 1000
			{NoGetShadow}
		}
		{distance 3000
			{NoFog}
			{NoCastShadow}
		}
	}
}
