{from "pattern throwable"
	{tag "hand sharp_edge"}
	{inventory
		{size 3 2}
	}	
	{mass 1.5}
	{entity "axe"}
	{throw
		{range 10}
		{constantSpeed 20}
		{spreading 0.5
			{radiusFunction
				0.0		0
				0.7		0.2
				1.0		1.0
				1.5		5.0
				3.0		10.0
			}
		}
	}
}
