{DecalView
	{OwnerShadow 64 64}
	{Sprite "round2.ebm"
   		{PrescaleX %sx }
   		{PrescaleY %sy }
		{Visibility 0.3}
		{shiftX	0	}
   		{shiftY	0	}
		
	}
	{name "shadow"}
	{UseDirection}    
	{layer groundshadow}
	{ground}
}
