{blow ; lying human with weapon butt
	{tags "butt" "basic"} ; strikes types see at {strokes} in set\ability\melee.set
	{distance medium}
	{self
		{enable_items "smg" "mgun" "rifle" "flame_thrower"}
		{animation "fight_club_finish"}
	}
	{opponent
		{orientation front}
		{movement lie}
		{damage 40 0.4}
		{knock_down_chance 0.3}
		{knock_down_time 3 4}
	}
	{opponent
		{orientation back}
		{movement lie}
		{damage 60 0.4}
		{knock_down_chance 0.8}
		{knock_down_time 3 4}
	}
}
