;SDL
{panel_control
	{gc_cp_state_fire
		{position 0 0}
	}
	{gc_cp_state_move
		{position 1 0}
	}
	{gc_cp_state_pose
		{position 2 0}
		{condition "human"}
		{priority 0}
	}
	{gc_cp_state_cannon
		{position 2 0}
		{condition "cannon"}
		{priority 1}
	}
	{gc_cp_state_attach
		{position 2 0}
		{condition "tractor"}
		{priority 2}
	}
;	{gc_cp_state_speed
;		{position 3 0}
;		{condition "single"}
;	}
	{gc_cp_squad_control
		{position 3 0}
		{condition "multiple"}
	}
	{gc_cp_browse_attack
		{position 0 1}
	}
	{gc_cp_browse_useitem
		{position 1 1}
;		{condition "human"}
	}
	{rotate
		{position 2 1}
	}
	{emit
		{position 3 1}
		{condition "vehicle"}
	}
	{examine
		{position 0 2}
;		{condition "human"}
	}
	{repair
		{position 1 2}
;		{condition "single vehicle"}
	}
;	{repair
;		{position 1 2}
;		{condition "human"}
;	}
;	{call_ally
;		{position 2 2}
;		{condition "commander human"}
;	}
	{gc_cp_command_cancel
		{position 3 2}
	}
}
