{difficulty
	{any
		{ai_damage 0.26}        ; modifier for damage from ai to ai units
		(include "blast.inc")

		{cover_mgun_accuracy 1}	; additionally increase accuracy of soldier with mgun in horizontal cover
		{cover_mgun_burst 3}	; increase bullet count in 1 burst of soldier with mgun in horizontal cover
		{cover_mgun_delay 0.2}	; decrease timeout between bursts of soldier with mgun in horizontal cover
		{vehicle_burst 1.5}		; increase timeout between bursts for all vehicles
	}
	{enemy
		{health 0.5}  				
		{accuracy 0.5}				
		{burst 0.85}
		{cover_damage 1}  			; damage when protected by cover
		{cover_hitchance 0.5}		; hit chance when protected by cover
		{crawl_hitchance 0.75}		; hit chance for prone soldier
		{firing_timeout 1.5}		
		{grenade_timeout 2.0}
		{mounted_mgun 3}			; accuracy modifier for mguns mounted on tanks
	}
	{ally
		{translate_damage 5}		; damage translation output modifier
		{health 2}					; health increase
		{health_increase 0}			; health regeneration

		{burst 0.8}
		{cover_damage 0.3}
		{cover_hitchance 0.1}
		{crawl_hitchance 0.4}

		{mounted_mgun 5}
	}
	{neutral
		{health 0.8}
		{accuracy 0.2}
	}
}
