DanAK47's Guerrilla Pack Beta 1

No longer have time to work on this, so I'm releasing it as-is. Units are available under Resistance > DanAK47's soldiers.

Features
-Weapon specific animations (for a handful of supported, BIS original weapons).
-Machineguns that are actually functional.
-Faster aiming AI (again, for a handful of original BIS weapons).
-AI will now bound foward. Use "vee" formation to enable bounding. 
-M112 explosive charges with detonator occupying pistol slot.
-Commando mortar useable by AI via commands (under actions). Click the map to target a grid.
-McMillan TAC-50 rifle which can disable light vehicles and shoot through some things.


Known issues
-Soldier sometimes lies down or stands up after picking up a different weapon. Caused by my rudimentary stance detection which is subject to error under times of CPU lag.
-M112 and detonator functioning is fishy in multiplayer. 
-Missing addon messages in MP when using a soldier armed with a BIS handgun. This one has me stumped.
-Crappy shadows. Caused by my use of setobjecttexture to apply uniforms. I could either have crappy shadows or no shadows.
-No blood textures. No time to make them.
-Brief freeze when beginning/resuming a mission. Caused by uniform application. 
-Long loading screens.


Credits
-Earl for his weapons. I changed the stock textures on the AKM and AK74, so their suckiness is my fault and not his. Some other minor things were changed as well.
-Blackdog for hosting and the little beta testing we did.
-Peter Pan for getting Blackdog banned from the forums.



