o.SpawnFX = "MonsterSpawnNoneFX.CAction"
o.EachDelay = 0.5
o.NotCountable = true
o.GroupCount = 1
o.SpawnTemplate = "FX_ItemRespawn.CActor"
o.BaseObj = "MonstersSpawnPoint.CSpawnPoint"
o.Pos = Vector:New(1.7952196598053,-10.879453659058,-4.8624520301819)
