o.Pos = Vector:New(-45.664852142334,2.3556230068207,130.93440246582)
o.Actions.OnKill[1] = "Kill:flying_nun_Light_001"
o.Actions.OnKill[2] = "Wait:0.7"
o.Actions.OnKill[3] = "Launch:MonstersSpawnPoint_003"
o.Actions.OnKill[4] = "Launch:MonstersSpawnPoint_009"
o.Actions.OnKill[5] = "Launch:MonstersSpawnPoint_010"
o.Actions.OnKill[6] = "Launch:MonstersSpawnPoint_004"
o.Actions.OnKill[7] = "Launch:MonstersSpawnPoint_005"
o.Actions.OnKill[8] = "Launch:MonstersSpawnPoint_006"
o.Actions.OnKill[9] = "Launch:MonstersSpawnPoint_007"
o.Actions.OnKill[10] = "Launch:MonstersSpawnPoint_008"
o.Actions.OnKill[11] = "Launch:MonstersSpawnPoint_013"
o.Actions.OnKill[12] = "WaitForCorpses:15"
o.Actions.OnKill[13] = "Wait:0.5"
o.Actions.OnKill[14] = "Launch:CheckPoint_001"
o.Actions.OnKill[15] = "Open:Slab_001"
o.Actions.OnKill[16] = "Open:Slab_008"
o.Actions.OnKill[17] = "Open:Slab_009"
o.Actions.OnKill[18] = "SetFrozen:AmbushForPlayer_003,false"
o.Actions.OnKill[19] = "SetFrozen:SecretShortcut_002,false"
o.BaseObj = "IPainKiller.CItem"
