o.Pos = Vector:New(-34.253540039063,-10.794450759888,71.95947265625)
o.Actions.OnKill[1] = "Wait:1"
o.Actions.OnKill[2] = "Snd2D:\"Start_02\""
o.Actions.OnKill[3] = "Wait:0.2"
o.Actions.OnKill[4] = "Kill:ghost_Light_001"
o.Actions.OnKill[5] = "Wait:0.5"
o.Actions.OnKill[6] = "Launch:MonstersSpawnPoint_017"
o.Actions.OnKill[7] = "Launch:MonstersSpawnPoint_018"
o.Actions.OnKill[8] = "Launch:MonstersSpawnPoint_019"
o.Actions.OnKill[9] = "Close:Slab_012,999"
o.Actions.OnKill[10] = "WaitForCorpses:3"
o.Actions.OnKill[11] = "Open:Slab_012"
o.Rot = Quaternion:New(0.70263385772705,0,0.71155160665512,0)
o.BaseObj = "IHellGun.CItem"
