o.GroupDelay = 4
o.SpawnFX = "MonsterSpawnNoneFX.CAction"
o.EachDelay = 0.5
o.GroupCount = 3
o.SpawnTemplate = "Bones_Hunter.CActor"
o.BaseObj = "MonstersSpawnPoint.CSpawnPoint"
o.Pos = Vector:New(48.493774414063,0.85067564249039,-76.022453308105)
