o.Frozen = true
o.BaseObj = "AmbushForPlayer.CBox"
o.Actions.OnTouch[1] = "Kill:Teleport_002"
o.Actions.OnTouch[2] = "Wait:1"
o.Actions.OnTouch[3] = "Snd2D:\"misc/lucifer_laughter\""
o.Actions.OnTouch[4] = "Wait:2"
o.Actions.OnTouch[5] = "Launch:MonstersSpawnPoint_195"
o.Actions.OnTouch[6] = "Launch:MonstersSpawnPoint_196"
o.Actions.OnTouch[7] = "Launch:MonstersSpawnPoint_197"
o.Actions.OnTouch[8] = "Wait:1"
o.Actions.OnTouch[9] = "Launch:MonstersSpawnPoint_198"
o.Actions.OnTouch[10] = "Launch:MonstersSpawnPoint_199"
o.Actions.OnTouch[11] = "Wait:0.5"
o.Actions.OnTouch[12] = "Launch:MonstersSpawnPoint_200"
o.Actions.OnTouch[13] = "Launch:MonstersSpawnPoint_201"
o.Actions.OnTouch[14] = "Launch:MonstersSpawnPoint_202"
o.Actions.OnTouch[15] = "Launch:MonstersSpawnPoint_203"
o.Actions.OnTouch[16] = "WaitForCorpses:18"
o.Actions.OnTouch[17] = "Wait:1"
o.Actions.OnTouch[18] = "SetFrozen:Teleport_003,false"
o.Actions.OnTouch[19] = "SetFrozen:AmbushForPlayer_019,false"
o.Actions.OnTouch[20] = "EnableDraw:Flamewarp_001,true"
o.Actions.OnTouch[21] = "EnableDraw:Flamewarp_002,true"
o.Actions.OnTouch[22] = "EnableDraw:Flamewarp_003,true"
o.Actions.OnTouch[23] = "EnableDraw:Flamewarp_004,true"
o.Actions.OnTouch[24] = "EnableDraw:Flamewarp_005,true"
o.Actions.OnTouch[25] = "Kill:PlayerHurtBox_002"
o.Actions.OnTouch[26] = "Open:Slab_052"
o.Actions.OnTouch[27] = "SetFrozen:AmbushForPlayer_022,false"
o.Size.Depth = 5
o.Size.Width = 7
o.Pos = Vector:New(56.71329498291,62.458644866943,42.109817504883)
