o.Frozen = true
o.BaseObj = "AmbushForPlayer.CBox"
o.Actions.OnTouch[1] = "Wait:0.5"
o.Actions.OnTouch[2] = "Close:Slab_003,999"
o.Actions.OnTouch[3] = "Wait:0"
o.Actions.OnTouch[4] = "Snd2D:\"StartFlame\""
o.Actions.OnTouch[5] = "EnableDraw:flame_loony_001,true"
o.Actions.OnTouch[6] = "EnableDraw:flame_loony_002,true"
o.Actions.OnTouch[7] = "EnableDraw:flame_loony_003,true"
o.Actions.OnTouch[8] = "Wait:1"
o.Actions.OnTouch[9] = "Launch:MonstersSpawnPoint_079"
o.Actions.OnTouch[10] = "Launch:MonstersSpawnPoint_080"
o.Actions.OnTouch[11] = "Launch:MonstersSpawnPoint_081"
o.Actions.OnTouch[12] = "Wait:8"
o.Actions.OnTouch[13] = "Launch:MonstersSpawnPoint_084"
o.Actions.OnTouch[14] = "Launch:MonstersSpawnPoint_085"
o.Actions.OnTouch[15] = "Launch:MonstersSpawnPoint_086"
o.Actions.OnTouch[16] = "Launch:MonstersSpawnPoint_087"
o.Actions.OnTouch[17] = "Launch:MonstersSpawnPoint_082"
o.Actions.OnTouch[18] = "Launch:MonstersSpawnPoint_083"
o.Actions.OnTouch[19] = "WaitForCorpses:15"
o.Actions.OnTouch[20] = "Launch:MonstersSpawnPoint_088"
o.Actions.OnTouch[21] = "Launch:MonstersSpawnPoint_089"
o.Actions.OnTouch[22] = "Launch:MonstersSpawnPoint_090"
o.Actions.OnTouch[23] = "Launch:MonstersSpawnPoint_091"
o.Actions.OnTouch[24] = "Launch:MonstersSpawnPoint_092"
o.Actions.OnTouch[25] = "WaitForCorpses:19"
o.Actions.OnTouch[26] = "Wait:1"
o.Actions.OnTouch[27] = "Launch:CheckPoint_004"
o.Actions.OnTouch[28] = "Wait:2"
o.Actions.OnTouch[29] = "Snd2D:\"StopFlame\""
o.Actions.OnTouch[30] = "EnableDraw:flame_loony_001,false"
o.Actions.OnTouch[31] = "EnableDraw:flame_loony_002,false"
o.Actions.OnTouch[32] = "EnableDraw:flame_loony_003,false"
o.Actions.OnTouch[33] = "Kill:PlayerHurtBox_001"
o.Actions.OnTouch[34] = "Close:Slab_021,999"
o.Size.Depth = 5
o.Size.Width = 20
o.Pos = Vector:New(-0.96252316236496,-10.406079292297,19.23217010498)
