o.GroupDelay = 4
o.SpawnFX = "MonsterSpawnNoneFX.CAction"
o.EachDelay = 0.5
o.GroupCount = 3
o.SpawnTemplate = "Bones_Hunter.CActor"
o.BaseObj = "MonstersSpawnPoint.CSpawnPoint"
o.Pos = Vector:New(21.501834869385,0.79823881387711,-72.381675720215)
