o.GroupDelay = 4
o.SpawnFX = "MonsterSpawnNoneFX.CAction"
o.EachDelay = 0.5
o.GroupCount = 3
o.SpawnTemplate = "Bones_Hunter.CActor"
o.BaseObj = "MonstersSpawnPoint.CSpawnPoint"
o.Pos = Vector:New(57.769569396973,0.80094635486603,-62.784271240234)
