
sea_Cancel {Cancel}
sea_Moor {Moor}
sea_Port {Port}
sea_Shore {Shore}
sea_SailTo {SailTo}
sea_Board {Board}
sea_LandTroops {Land Troops}
sea_Map {Map}
sea_Attack {Attack}
sea_Defend {Defend}
sea_SailAway {Sail Away}
sea_HeaveToDrift {Heave To Drift}
sea_Reload {Transfer}
sea_Charge {Reload}
sea_Speed {Sails}
sea_CCommand {Give Order}
sea_Ability {Use Ability}
sea_ImmediateDeath {Destroy!}
sea_HoistFlag {Hoist Flag}
sea_EnterCabin {Captain's Cabin}
sea_EnterDeck {Decks}
sea_EnterSeadogs {Crew's quarters}
sea_EnterShipDeck {Ship Deck}
sea_EnterMainCannonsDeck {Main Cannons Deck}
sea_EnterUpperCannonsDeck {Upper Cannons Deck}
sea_EnterLowerCannonsDeck {Lower Cannons Deck}
sea_EnterHold {Cargo Hold}
sea_EnterHold1 {1st Cargo Hold}
sea_EnterHold2 {2nd Cargo Hold}
sea_LowerSails {Lower sails}
sea_BattleSails {Battle sails}
sea_FullSails {Full sails}

sea_EnglishFlag {England}
sea_SpainFlag {Spain}
sea_PortugalFlag {Portugal}
sea_FranceFlag {France}
sea_HollandFlag {Holland}
sea_Flags {Flags}
sea_Explosion {Explode!}

land_ItemsDead {Loot Corpse}
land_FastReload {Fast Travel}
land_ItemsUse {UseItem}
land_DialogStart {Talk}
land_ItemsChange {Exchange}
land_TakeItem {Take Item}
land_PlaceItem {Place Item}
land_OutDoor {Open}
land_UseBox {Open}
land_ActivateRush {Rush}
land_ExitDeck {Sea}
land_Look {Look}
land_Back {Back}
land_EnterCabin {Captain's Cabin}
land_EnterShip {Ship}
land_EnterSeadogs {Crew's quarters}
land_EnterShipDeck {Ship Deck}
land_EnterMainCannonsDeck {Main Cannons Deck}
land_EnterUpperCannonsDeck {Upper Cannons Deck}
land_EnterLowerCannonsDeck {Lower Cannons Deck}
land_EnterHold {Cargo Hold}
land_EnterHold1 {1st Cargo Hold}
land_EnterHold2 {2nd Cargo Hold}
land_UseCorpse {Looting corpse}
land_UseBarrel {Look into barrel}
land_UseStorage {Gunpowder storage}

go_store {Store}
go_shipyard {Shipyard}
go_tavern {Tavern}
go_residence {Townhall}
go_port {Port}
go_shore {Shore}
go_loanshark {Loanshark}
go_brothel {Brothel}
go_church {Church}
go_prison {Prison}
go_fort {Fort}
go_tailorshop {Tailor's Shop}
go_blacksmith {Blacksmith}
go_shipdeck {Ship Deck}
go_cabin {Captain's Cabin}
go_seadogs {Crew's quarters}
go_maincannonsdeck {Main Cannons Deck}
go_uppercannonsdeck {Upper Cannons Deck}
go_lowercannonsdeck {Lower Cannons Deck}
go_hold {Cargo Hold}
go_hold1 {1st Cargo Hold}
go_hold2 {2nd Cargo Hold}

viper_changesails {ChangeSails}
viper_plainsails {PlainSails}
viper_blacksails {PirateSails}
viper_tornsails {TornPirateSails}
viper_pirate0 {HenryEvery}
viper_pirate1 {CalicoJackRackham}
viper_pirate2 {OneEyedJack}
viper_pirate3 {BrethrenOfTheCoast}
viper_pirate4 {JollyRoger}
viper_pirate5 {BandannaRoger}
viper_pirate6 {BlackBart1}
viper_pirate7 {Blackbeard}
viper_pirate8 {ThomasTew}
viper_pirate9 {StedeBonnet}
viper_pirate10 {RichardWorley}
viper_pirate11 {BlackBart2}
viper_pirate12 {EmanuelWynne}
viper_pirate13 {Jake_TimeFlies}
viper_pirate14 {Jake_SurrenderBooty}
