; ini file for english stringes

; titles
string = titleCannons,"CANNONS"
string = titleShip,"SHIP"
string = titleCharacter,"CHARACTER"
string = titleControls,"CONTROLS"
string = titleStore,"STORE"
string = titleHelp,"HELP"
string = titleShipyard,"SHIPYARD"
string = titleShipHold,"SHIP CARGO"
string = titleHireCrew,"HIRE"
string = titlePassengers,"PASSENGERS"
string = titleRansack,"RANSACK"
string = titleTransfer,"TRANSFER"
string = titleTransferGoods,"GOODS"
string = titleTransferCharacters,"CHARACTERS"
string = titleTransferCrew,"CREW"
string = titleLogbook,"LOGBOOK"
string = titleQuestBook,"QUEST BOOK"
string = titleTradeBook,"TRADE BOOK"
string = titleCharacterSelect,"CHARACTER"
string = titleNationRelation,"RELATIONS"
string = titleSave,"SAVE"
string = titleLoad,"LOAD"
string = titleItems,"INVENTORY"
string = titleItemsBox,"CHEST"
string = titleExchangeItems,"EXCHANGE"
string = titleOptions,"OPTIONS"
string = titleSelect,"MENU"
string = titleItemsTrade,"VENDOR"
string = titleAbilitys,"ABILITIES"
string = titleSalary,"SALARY"
string = titlePlayGame,"PLAY GAME"
string = titleLanguageSelect,"SELECT LANGUAGE"
string = titleMoney,"MONEY TRANSFER"
string = titleBoal_map,"SAIL HO"
string = titleColonyCapture,"COLONY CAPTURE"
string = titleChangeGovernment,"CHANGE GOVERNMENT"
string = titleSelectStoryline,"SELECT STORYLINE"

; MAXIMUS interface MOD -->
string = titleAboutBuild,"ABOUT BUILD"
string = titleCustomization,"CUSTOMIZE GAME"
string = titleGunpowderStorage,"GUNPOWDER STORAGE"
string = titleGunpowderBarrel,"GUNPOWDER BARREL"
string = titleWeaponslocker,"WEAPONS LOCKER"
string = titleSeaBox,"SHIP CHEST"
string = titleAbordageTransfer,"LOOT TRANSFER"
string = titleAbordageCannons,"CANNONS DISMANTLING"
string = titleAbordageCrew,"CREW CAPTURE"
string = titleAssignOfficers,"ASSIGN OFFICERS"
string = titleChooseShip,"CHOOSE SHIP"
string = titleOfficer,"OFFICER"
string = titleTransferCannons,"CANNONS EXCHANGE"
string = titleRansackShip,"ENEMY SURRENDERED"
string = titleExchangeWithDead,"SEARCH OF DEAD BODY"
string = titleExchangeWithEnemy,"SEARCH OF STRANGER"
string = titleExchangeByStealing,"STRANGER'S POCKET"
string = titleInterfaceChange,"INTERFACE SWITCHING"

string = titleBoatswain,"BOATSWAIN"
string = titleCannoneer,"CANNONEER"
string = titleQmaster,"QUARTERMASTER"
string = titleNavigator,"NAVIGATOR"
string = titleFirstmate,"FIRST MATE"
string = titleCarpenter,"CARPENTER"
string = titleDoctor,"DOCTOR"
string = titleCaptain,"CAPTAIN"
string = titleDeckfighter,"DECK FIGHTER"
string = titleReserved,"ARCHIPELAGO MAP"
;===========================| GAMBLE IN TAVERN |=========================== [MAXIMUS 03.10.2006] >
string = titleDice,"DICE"
string = titleBlackJack,"BLACKJACK"
string = titlePoker,"POKER"
string = titleDumb,"DUMB"

string = BlackJack,"BlackJack"
string = Poker,"Poker"
string = Dice,"Dice"
string = Dumb,"Dumb"
string = GameBet,"Bet:"
string = Pair,"Pair"
string = Two Pairs,"Two Pairs"
string = Three of Kind,"Three of Kind"
string = Straight,"Straight"
string = Flush,"Flush"
string = Full House,"Full House"
string = Four of Kind,"Four of Kind"
string = Straight Flush,"Straight Flush"
string = Royal Flush,"Royal Flush"
string = Variegated,"Variegated"
string = card_two,"!"
string = card_three,"!"
string = card_four,"!"
string = card_five,"!"
string = card_six,"!"
string = card_seven,"!"
string = card_eight,"!"
string = card_nine,"!"
string = card_ten,"! Tens"
string = card_jack,"! Jacks"
string = card_queen,"! Babas"
string = card_king,"! Kings"
string = card_ace,"! Aces"
string = my combination is better,"! My combination is better"
string = same combination,"! We have the same combinations"
string = combination1,"! You hide them in a sleeve, don't you?!"
string = combination2,"! You'll quite bring me to ruin!"
string = combination3,"! You looks like a professional gambler"
string = combination4,"... All right, all right"
string = Warning,"Warning"
string = playing_better,"began to play better"
;===========================| GAMBLE IN TAVERN |=========================== [MAXIMUS 03.10.2006] <
string = Sel Reserved,"Maps"
string = Salary,"Salary"
string = MonthlySalary,"Monthly Salary"
string = MonthlyCptnSalary,"Monthly Cpt Salary"
string = Inactive,"Inactive"
string = Companion,"Companion"
string = Redemption,"Redemption"
string = Captive,"Captive"
string = Dead,"Dead"
string = loser,"loser"
string = Take crew,"Take as crewmembers"
string = SAIL HO,"SAIL HO"
string = PAYMENT DAY,"PAYMENT DAY"
string = Cannons exchange,"Cannons transfer"
string = Comrade-In-Arms,"Comrade-In-Arms"
string = Min Crew,"Min Crew"
string = Changeinterface,"Interface change"
string = Newlook,"New interface"
string = Oldlook,"Old interface"
string = NewIcons,"New icons"
string = OldIcons,"Old icons"
string = IntRussian,"Russian"
string = IntEnglish,"English"
string = IntFrench,"French"
string = IntGerman,"German"
string = IntSpanish,"Spanish"
string = IntPolish,"Polish"
string = be_Russian,"Russian"
string = be_English,"English"
string = be_French,"French"
string = be_German,"German"
string = be_Spanish,"Spanish"
string = be_Polish,"Polish"
string = IntLanguages,"Languages"
string = Available Languages,"Available Languages"
string = AniOn,"Animation ON"
string = AniOff,"Animation OFF"
string = IntAdditional,"Additional"
string = no captain selected,"no captain selected"
string = acr,"acr"
string = soldiers killed,"soldiers killed"
string = Catalonia,"Catalonia"
string = no nation,"No Nation"
string = unknown nation,"Unknown Nation"
string = unknown,"Unknown"
string = Catalan,"Catalan"
string = Hostile,"Hostile"
string = Wary,"Wary"
string = Neutral,"Neutral"
string = Friendly,"Friendly"
string = Letter of Marque,"Letter of Marque"
string = Diplomatic relations of,""
string = 's relations with,"'s relations with"
string = Attitude to,""
string = 's attitude towards,"'s attitude towards"
string = relations with,"relations with"
string = MUTINY,"MUTINY"
string = un,"un"
string = ISLAND:,"ISLAND:"
string = COLONY:,"COLONY:"
string = Crew Capture,"Crew Capture"
string = Cannons Dismantling,"Cannons Dismantling"
string = IntWeapon,"Weapon"
string = IntMedicine,"Medications"
string = IntItems,"Items"
string = IntMap,"Maps"
string = IntQuest,"Quest-items"
string = BuildSettings,"Advanced Options"
; MAXIMUS interface MOD <--

; Cannon names and types
string = NoneCannons,"No Cannons"
string = Cannon,"Cannon"
string = Culverine,"Culverine"
string = caliber12,"12lbs"
string = caliber16,"16lbs"
string = caliber24,"24lbs"
string = caliber32,"32lbs"

; KNB cannon strings - some already defined above.
string = Long Gun,"Long Gun"
string = Carronade,"Carronade"
string = caliber4,"4lbs"
string = caliber6,"6lbs"
string = caliber9,"9lbs"
;string = caliber12,"12lbs"
string = caliber18,"18lbs"
;string = caliber24,"24lbs"
;string = caliber32,"32lbs"
string = caliber42,"42lbs"
string = caliber68,"68lbs"

; Maximus: Null strings are needed for counting of general lines amount in both languages. Null string here - may be filled string in Russian.
; Cannon parameters ; TIH altered 7-7-06
string = Fire range,"Range"
string = Reload time,"Reload"
string = Gunpowder using,"Powder"

; Sell/Buy stringes
string = Cost,"Cost"
string = CostFull,"Cost for complete set"
string = CostUnit,"Cost by unit"
string = Install,"Install"

; Ships
string = Galeon1,"Galleon"
string = Galeon2,"Galleon"
string = Frigate1,"Frigate"
string = Frigate2,"Frigate"
string = Frigate_sat,"Frigate"
string = Fleut1,"Fleut"
string = Fleut2,"Fleut"
string = Corvette1,"Corvette"
string = Corvette2,"Corvette"
string = Caravel1,"Caravel"
string = Caravel2,"Caravel"
string = Brig1,"Brig"
string = Brig2,"Brig"
string = Battleship1,"Battleship"
string = Battleship2,"Battleship"
string = Barque1,"Barque"
string = Barque2,"Barque"
string = Sloop1,"Sloop"
string = Sloop2,"Sloop"
string = Yacht1,"Yacht"
string = Yacht2,"Yacht"
string = Xebec1,"Xebec"
string = Xebec2,"Xebec"
string = Tartane1,"Tartane"
string = Tartane2,"Tartane"								// NK
string = Schooner1,"Schooner"
string = Schooner2,"Schooner"
string = Pinnace1,"Pinnace"
string = Pinnace2,"Pinnace"
string = Manowar1,"Man-o-war"
string = Manowar2,"Man-o-war"
string = Manowar_gub,"Man-o-war"
string = Lugger1,"Lugger"
string = Lugger2,"Lugger"
string = Galeoth1,"Galeoth"
string = Galeoth2,"Galeoth"
string = Boat,"Boat"
string = Lineship,"Lineship"							// NK
string = Warship,"Warship"								// NK
string = Xebec3,"Xebec"									// Mod Ship by Duke Surak'nar 17/08/2003
string = XebecCT,"Xebec"								// Mod Ships by CatalinaThePirate 01/03/2004
string = LuggerCT,"Lugger"								// Mod Ships by CatalinaThePirate 01/03/2004
string = Lugger5_44,"Lugger"
string = Brig3_44,"Brig"
string = Frigate4_44,"Frigate"
string = Frigate5_44,"Frigate"
string = Corvette4_44,"Corvette"
string = Battleship3_44,"Battleship"
string = Lugger6_44,"Lugger"
string = Brig4_44,"Brig"
string = Corvette5_44,"Corvette"
string = Manowar3_44,"Man-o-war"
string = Schooner3_44,"Schooner"
string = Fleut3_44,"Fleut"
string = Gunboat,"Gunboat"								// Mod Ship by Skeleton Bob & Fred Bob  --  05/16/2004
string = Cutter1_18,"Cutter"							// JMV575 8/24/04
string = Brig_16_Gun1_18,"16 Gun Brig"					// JMV575 8/24/04
string = Brig_20_Gun1_18,"20 Gun Brig"					// JMV575 8/24/04
string = SchoonerAm1_18,"Fast Schooner"					// JMV575 8/24/04
string = Schoonerwar1_18,"War Schooner"					// JMV575 8/25/04
string = FrigateNKSup,"Super Frigate"					// NK 04-09-10
string = Shnyava,"Shnyava"								// A&M
string = Brigantina,"Brigantine"						// A&M
string = CorvFrig,"Light Frigate"						// NK 04-09-12
string = Galeonw,"War Galleon"							// Petros
string = Galeon4,"War Galleon"							// Petros
string = Manow50_gub,"Ship of the Line"					// Petros
string = CorvFrig2_50,"Light Frigate"					// Petros
string = Corvette6_50,"Pirate Corvette"					// Petros
string = Pinnace3_50,"Merchantman"						// Petros
string = SloopofWar_50,"Privateer"						// Petros
string = Fleut50,"Light Galleon"						// Petros
string = Fleut4_50,"Fluit"								// Petros
string = Ketch,"Ketch"									// Petros
string = Galeon3_50,"Royal Galleon"						// Petros
string = Caravel3_50,"Light Caravel"					// Petros
string = Schooner4_50,"Rum Runner"						// Petros
string = Barque3_50,"Fast Barque"						// Petros
string = LuggerCT2,"Lugger"								// Mod Ships by CatalinaThePirate 06/17/2005
string = LuggerCT3,"Lugger"								// Mod Ships by CatalinaThePirate 06/17/2005
string = LuggerVML,"Lugger"								// Model & Texture from SLiB Mod -- Stats by Jack Davidson 18/10/2005
string = Surprise,"British Frigate"						// Inzane
string = FleutOfWar34G,"Fleut of War"					// CapHawk
string = Pinnaceofwar40g,"Pinnace of War"				// CapHawk
string = SchoonerXebec,"Gaff-rigged Xebec"				// CapHawk
string = HeavyWarship,"Heavy Warship"					// CapHawk
string = WallerPinnace,"Waller Pinnace"					// CapHawk
string = GaffBoomGaleoth,"Gaff Boom Galeoth"			// CapHawk
string = heavyfrigate,"Heavy Frigate"					// Capt. Spectre
string = Tartane3,"War Tartane"							// added by MAXIMUS [from AOP]
string = Battleship3,"Escalated Battleship"				// added by MAXIMUS [from AOP]
string = Manowar3,"Man-o-war"							// added by MAXIMUS [from AOP]
string = Bermsloop163,"Bermuda Sloop"					// Captain Augast July 2006
string = Bermsloop263,"Super Bermuda Sloop"				// Captain Augast July 2006
string = Packetbr,"Packet Brig"							// CapHawk
string = Cutter1,"Cutter"								// CapHawk
string = FastMerchantman,"Fast Merchantman"				// CapHawk
string = Indiaman1,"Indiaman"							// CapHawk
string = BlackPearl,"Pirate Ship"						// Kazeite
string = CursedPearl,"Cursed Pirate Ship"				// Kazeite
string = WickedWench,"Merchant Ship"					// Kazeite
string = SuperiorWarship,"Superior Warship"				// Kazeite // KK (changed name)
string = Interceptor,"Fast Brig"						// Kazeite
string = Amsterdam,"Spiegelretourschip"					// Doober
string = War_Pinnace,"War Pinnace"						// Thomas the Terror
string = RN_Third_Rate,"British Third Rate Ship"		// Seb
string = RN_Light_Frigate,"British Light Frigate"		// Seb
string = RN_Fourth_Rate,"British Fourth Rate Ship"		// Seb
string = RN_Heavy_Frigate,"British Heavy Frigate"		// Seb
string = RN_Brig_16gun,"British 16 Gun Brig"			// Thomas the Terror
string = RN_Sloop_of_War,"British Sloop 'o War"			// Thomas the Terror
string = SchoonerAm1_47,"Colonial Fast Schooner"		// Thomas the Terror
string = Col_SloopofWar,"Colonial Sloop 'o War"			// Thomas the Terror
string = FrenchSloop,"French Sloop 'o War"				// Darth-me
string = Corvette6,"Cursed Corvette"					// Cylon13
string = CursedDutchman,"Cursed Galleon"				// Razor
string = FlyingDutchman,"Ghost Galleon"					// Thomas the Terror
string = FastCaravel,"Fast Caravel"						// Bartolomeu o Portugues
string = FastGalleon1,"Fast Galleon" 					// KK
string = FastGalleon2,"Fast Galleon" 					// KK
string = SloopBrig,"Brig-rigged Sloop"					// Cpt. Daniel Wolf 2007 june
string = LightBrig1,"Light Brig" 						// KK
string = LightBrig2,"Light Brig" 						// KK
string = LightBrig3,"16 Gun Brig"						// SeaNorris
string = Fleut5, "Fleut"								// SeaNorris
string = Endeavour,"EITC Ship of the Line"				// Razor
string = Dauntless,"RN Ship of the Line"				// Razor and Darth-me
string = Brig3,"Brig" 									// SLiB KevAtl
string = Corvette4,"Corvette"							// SLiB KevAtl
string = Corvette5,"Corvette"							// SLiB KevAtl
string = Manowar_spa,"Man-o-war"						// SLiB KevAtl
string = Manowar4,"Man-o-war"							// SLiB KevAtl
string = Battleship5,"Battleship"						// SLiB KevAtl
string = Galeon3,"Galleon"								// SLiB KevAtl
string = Fleut3,"Fleut"									// SLiB KevAtl
string = Corvette1_47,"British Escalated Sloop 'o War"	// Thomas the Terror
string = GalleonC3,"Galleon"							// Razor
string = Cutter2,"British Cutter"						// Thomas the Terror
string = FrenchFrigate,"French Frigate"					// Thomas the Terror
string = FrenchCorvette,"French Corvette"				// Thomas the Terror
string = Frigate5_47,"Dutch Frigate"					// Thomas the Terror
string = Battleship3_46,"British Battleship"			// Seb KevAtl
string = Frigate5_46,"British Frigate"					// Seb KevAtl
string = HeavyTrader,"Heavy Trader"						// yo ho ho
string = LightLineship,"Light Lineship"					// yo ho ho

; Ships parameters
string = Hull,"Hull"
string = Sails,"Sails"
string = Crew,"Crew"
string = Cannons,"Cannons"
string = Speed,"Speed"
string = Maneuver,"Maneuverability"
string = Max.Caliber,"Max. Cannon lbs"
string = Max.Crew,"Max.Crew"
string = Min.Crew,"Min.Crew"
string = Capacity,"Capacity"
string = Rig,"Rigging"

; Character skills
string = Leadership,"Leadership"
string = Fencing,"Melee"
string = Sailing,"Sailing"
string = Accuracy,"Accuracy"
string = Grappling,"Grappling"
string = Repair,"Repair"
string = Defence,"Defense"
string = Commerce,"Commerce"
string = Sneak,"Luck"
string = Free Skill Points,"Skill"
string = Abilities,"Abilities"

; interface button names
string = BUY,"Buy"
string = INFO,"Info"
string = SELL,"Sell"
string = OK,"OK"
string = CANCEL,"Cancel"
string = Quantity,"Quantity"
string = Free,"Free"
string = Ship,"Ship"
string = Store,"Store"
string = Leave,"Leave"
string = Start Game,"Start Game"
string = Customize,"Customize"

; controls interface stringes
string = First Person View,"First Person View"
string = Cicle Demo Locations,"Cycle Demo Locations"
string = Fire cannons,"Fire cannons"
string = Move camera,"Move camera"
string = Memory card,"Memory Unit"
string = Empty slot,"Empty"
string = Move ship,"Move ship"
string = Back,"BACK"
string = Start,"START"
string = Not Used,"Not Used"
string = Noname,"No Name"

string = Quantity:,"Quantity:"
string = Free:,"Free:"

string = Fix All!,"Repair All"
string = Sell Ship,"Sell Ship"
string = ship sell confirm,"Sell Ship"
string = shipyard confirm 2,"for "
string = ship buy confirm,"Purchase ship"

; reputations
string = iHorror of the High Seas,"Horror of the High Seas"
string = iBloody Terror,"Bloody Terror"
string = iSwindler,"Swindler"
string = iRascal,"Rascal"
string = iNeutral,"Neutral"
string = iBloke,"Bloke"
string = iMatey,"Matey"
string = iDashing,"Dashing"
string = iHero,"Hero"

string = wHorror of the High Seas,"Horror of the High Seas"
string = wBloody Terror,"Bloody Terror"
string = wSwindler,"Swindler"
string = wRascal,"Rascal"
string = wNeutral,"Neutral"
string = wBloke,"Bloke"
string = wMatey,"Matey"
string = wDashing,"Dashing"
string = wHero,"Hero"

; morales
string = Treacherous,"Treacherous"
string = Awful,"Awful"
string = Low,"Low"
string = Poor,"Poor"
string = Normal,"Normal"
string = Elated,"Elated"
string = Good,"Good"
string = High,"High"
string = Excellent,"Excellent"
string = Heroic,"Heroic"

; main menu stringes
string = New Game,"New Game"
string = Resume Game,"Resume Game"
string = Load,"Load"
string = Save,"Save"
string = Options,"Options"
string = Credits,"Credits"
string = Quit,"Quit"

; ship hold buttons
string = Discard,"Discard"
string = All,"All"
string = Ok,"Ok"

string = ColonyName:,"Colony:"
string = Taxation:,"Taxation:"
string = Governor,"Governor"
string = Fort Commandant,"Fort Commandant"
string = Assign,"Assign"

; context help stringes
; first NK
string = chelp_blank,""
string = chelp_common#1,"Press 'Esc' to exit"
string = chelp_common#2,"Press 'Space' to select ship"
string = chelp_common#3,"Left\Right to increase or decrease value"
string = chelp_common#4,"Press Esc to exit"
string = chelp_cannons#1,"Press 'Space' to upgrade cannons"
string = chelp_cannons#2,"Left\Right to review cannons"
string = chelp_cannons#10,"Exceeds Ship gun rating"
string = chelp_cannons#11,"Already installed"
string = chelp_cannons#12,"Not enough gold"
string = chelp_cannons#13,"Cannons have been installed"
string = chelp_store#1,"Left\Right to review goods"
string = chelp_store#2,"Press 'Space' to buy item"
string = chelp_store#3,"Press 'Space' to sell item"
string = chelp_store#4,"Press 'Space' to confirm"
string = chelp_store#5,"Press 'Space' to cancel"
string = chelp_store#6,"This companion can`t trade"
string = chelp_shiphold#1,"Left\Right to review goods"
string = chelp_shiphold#2,"Press 'Space' to discard goods"
string = chelp_shiphold#3,"Press 'Space' to cancel discard"
string = chelp_shipyard#1,"Left\Right to review ships"
string = chelp_shipyard#10,"No ship for sale"
string = chelp_shipyard#11,"Not enough gold"
string = chelp_shipyard#12,"You don't own this ship"
string = chelp_shipyard#13,"Need a captain for this ship"
string = chelp_shipyard#14,"You can`t sell this ship"
string = chelp_hirecrew#1,"Press 'Space' to hire crew"
string = chelp_hirecrew#2,"Press 'Space' to fire crew"
string = chelp_hirecrew#10,"Not enough gold"
string = chelp_hirecrew#11,"No more crew"
string = chelp_passengers#10,"You can`t free self"
string = chelp_passengers#11,"No companion"
string = chelp_passengers#12,"You release your companion now"
string = chelp_passengers#13,"Cannot change ships"
string = chelp_passengers#14,"You have no passenger"
string = chelp_passengers#15,"You cannot remove this officer"
string = chelp_passengers#16,"You cannot assign this officer"
string = chelp_itemstrade#1,"Left\Right to review items"
string = chelp_itemstrade#10,"These items are not for trade"
string = chelp_itemstrade#11,"This item is equipped"
string = chelp_items#10,"Cannot be used"
string = chelp_items#11,"You need an ability to use that"
string = chelp_itemschange#10,"Press 'Space' to drop one item"
string = chelp_itemschange#11,"Press 'Space' to take one item"
string = chelp_itemschange#12,"Press 'Space' to drop all items"
string = chelp_itemschange#13,"Press 'Space' to take all items"
string = chelp_itemschange#14,"Press 'Space' to swap selected items"
string = chelp_sea_transfer#1,"Assign an officer to command the ship"
string = chelp_sea_transfer#2,"Transfer goods between ships"
string = chelp_sea_transfer#3,"Transfer crew between ships"
string = chelp_sea_transfer#4,"Swap ships"
string = chelp_CaptainAssign#1,"Officer doesn't have a Leadership skill"
string = chelp_CaptainAssign#2,"Officer doesn't have a Sailing skill"

; hire crew strings
string = Hire,"Hire"
string = Fire,"Fire"
string = Available for hire:,"Available for hire:"
string = Cost:,"Cost:"
string = Morale:,"Morale:"
string = Cancel,"Cancel"

; goods name strings
string = Balls,"Cannonballs"
string = Grapes,"Grapes"
string = Knippels,"Chainshot"
string = Chains,"Chains"
string = Bombs,"Bombs"
string = Sailcloth,"Sailcloth"
string = Planks,"Planks"
string = Slaves,"Slaves"
string = Wheat,"Wheat"
string = Ebony,"Ebony"
string = Chocolate,"Chocolate"
string = Sugar,"Sugar"
string = Wine,"Wine"
string = Linen,"Linen"
string = Rum,"Rum"
string = Tobacco,"Tobacco"
string = Coffee,"Coffee"
string = Mahogany,"Mahogany"
string = Cinnamon,"Cinnamon"
string = Copra,"Copra"
string = Paprika,"Paprika"
string = Fruits,"Fruits"
string = Ale,"Ale"
string = Silk,"Silk"
string = Clothes,"Clothes"
string = Cotton,"Cotton"
string = Sandal,"Sandal"
string = Leather,"Leather"
string = Oil,"Oil"
string = Gold,"Gold"         // from SLiB -->
string = Silver,"Silver"     //  by
string = Bricks,"Bricks"     // Jack Davidson <--
string = Food, "Food"
string = Weapon, "Weapons"
string = Gunpowder, "Gunpowder"
string = Ration,"Food"
string = Medicines,"Medicaments"

; passengers interface
string = Summary Info,"Summary Info"
; NK
string = Release Captive,"Release Captive"
string = Ransom Captive,"Ransom Captive"
string = Remove Officer,"Remove Officer"
string = Ransom,"Ransom"
string = RansomString1,"Captives can be released"
string = RansomString2,"only in a town of their nation"
;string = Ransom_Only_same_town,"Captives can only be released in a town of their nation"
;string = RansomString3,"Executing a prisoner will give you a bad reputation"
;string = RansomString4,"Reputation hit is as yet unimplemented. Got annoying."
string = RansomString3,"Captives can be ransomed for gold."
string = RansomString4,"Executing will hurt your reputation but give you XP."
string = Execute Captive,"Execute Captive"
;NK new:
string = Ransomhelp_threechoices,"Captives can be released, ransomed, or executed."
string = Ransomhelp_choicesgive,"You must choose: reputation, gold, or experience."

; ransack interfaces
string = Agree,"Agree"
string = Refuse,"Refuse"
string = Kill all,"Kill all"
string = Take slaves,"Take slaves"
string = Kill him,"Kill him"
string = Capture him,"Capture him"

; transfer interfaces
string = Goods,"Goods"
string = Characters,"Assign officers"
string = Crew,"Crew"
string = Swap,"Swap Ships"
string = Take All,"Take All"
string = weight,"weight"
string = Crew Transfer,"Crew Transfer"
string = Remove,"Remove"
string = cwt,"cwt"
string = Onboard,"Onboard"

; crew join to you
string = Enemy Surrendered,"Enemy Surrendered"
string = surrendered men wishes,"surrendered men wishes"
string = to join your crew,"to join your crew"
; crew defeat
string = You must choose the destiny,"You must choose the destiny"
string = of,"of"
string = surrendered men,"surrendered men"
; captain surrender
string = choose the destiny of,"choose the destiny of"
string = surrendered captain,"surrendered captain"

; log book interface
string = TRADE,"TRADE"
string = QUESTS,"QUESTS"
string = IMPORTING:,"IMPORTING:"
string = EXPORTING:,"EXPORTING:"
string = CONTRABAND:,"CONTRABAND:"

; island names
string = Redmond,"Redmond"
;KAM
string = Conceicao,"Conceiçİo"
;KAM
string = Douwesen,"Douwesen"
string = IslaMuelle,"Isla Muelle"
string = Isla Muelle,"Isla Muelle"
string = Oxbay,"Oxbay"
string = FaleDeFler,"Falaise de Fleur"
string = FalaiseDeFleur,"Falaise de Fleur"
string = Falaise de Fleur,"Falaise de Fleur"
string = QuebradasCostillas,"Quebradas Costillas"
string = Quebradas Costillas,"Quebradas Costillas"
string = Nevis,"Nevis"
string = KhaelRoa,"Khael Roa"
string = Khael Roa,"Khael Roa"
string = Cayman,"Cayman"
string = Hispaniola,"Hispaniola"
string = Cuba,"Cuba"
string = Guadeloupe,"Guadeloupe"
string = SaintMartin,"Saint Martin"
string = Saint Martin,"Saint Martin"
string = Antigua,"Antigua"
string = Turks,"Turks"
string = Greenford,"Greenford"
string = Grand Cayman,"Grand Cayman"
string = Santo Domingo,"Santo Domingo"
string = Port au Prince,"Port au Prince"
string = Pointe a Pitre,"Pointe a Pitre"
string = Pointe à Pitre,"Pointe a Pitre"
string = Havana,"Havana"
string = Smugglers Lair,"Smugglers Lair"
string = Pirate Fort,"Pirate Fort"
string = Tortuga,"Tortuga"
string = St John's,"Saint John's"
string = Santiago,"Santiago"
string = Marigot,"Marigot"
string = Philipsburg,"Philipsburg"
string = Grand Turk,"Grand Turk"
string = IslaDeMuerte,"Isla De Muerte"
string = Isla De Muerte,"Isla De Muerte"
string = Conceicao smugglers,"Conceiçİo smugglers"
string = Charlestown,"Charlestown"
string = RumIsland,"Rum Island"
string = St Pierre,"Saint Pierre"
string = Port Royale,"Port Royale"
string = San Juan,"San Juan"
string = Speightstown,"Speightstown"
string = Bridgetown,"Bridgetown"
string = Sao Jorge,"Sİo Jorge"
string = Willemstad,"Willemstad"
string = Pirate Settlement,"Pirate Settlement"
string = Cozumel,"Cozumel"
string = Martinique,"Martinique"
string = Jamaica,"Jamaica"
string = Puerto Rico,"Puerto Rico"
string = Barbados,"Barbados"
string = Granada,"Granada"
string = Curacao,"Curaçao"
string = Bonaire,"Bonaire"
string = Eleuthera,"Eleuthera"
string = Aruba,"Aruba"
string = Kralendijk,"Kralendijk"
string = Governors Harbour,"Governors Harbour"
string = Oranjestad,"Oranjestad"

; save_load interface
string = Location:,"Location:"
string = Time:,"Time:"
string = Delete,"Delete"
string = Wait for save,"Saving in progress. Please do not turn off your Xbox"
string = Game time:,"Game time (h-m-s):"
string = Open Sea,"Open Sea"
string = Low Storage,"Low Storage"
string = Unable to load,"Unable to load"

; interface ship state
string = Summary Skills,"Summary Skills"
string = Raise It,"Raise Morale"
string = Crew Morale,"Morale"
string = NotData,"Not Data"
string = Ship speed decreased by,"Ship speed decreased by"
string = full speed,"Full speed"
string = Cannot start repair,"Cannot start repair"
string = Out of sailcloth,"Out of sailcloth"
string = Repair skill is not,"Repair skill is not"
string = high enough,"high enough"
string = Sails are in,"Sails are in"
string = a perfect condition,"perfect condition"
string = Repairing,"Repairing"
string = Skill,"Skill"
string = per day,"per day"
string = Out of planks,"Out of planks"
string = Hull is in,"Hull is in"
; LDH change
string = feet,"yards"
string = sec.,"sec."
string = chrg.,"chrg."

; fort capture
string = COLONY CAPTURED,"COLONY CAPTURED"
string = Experience Bonus,"Experience Bonus"
string = All ships were repaired,"All ships have been repaired"
string = Booty,"Loot"

; nations
string = England,"England"
string = Britain,"Britain"
string = France,"France"
string = Spain,"Spain"
string = Pirate,"Pirate"
string = Holland,"Holland"
string = Portugal,"Portugal"
; RM
string = Russian,"Russian"
string = English,"English"
string = French,"French"
string = Spanish,"Spanish"
string = Pirates,"Pirates"
string = Dutch,"Dutch"
string = Portuguese,"Portuguese"
string = British,"British"
; MAXIMUS
string = 1England,"England"
string = 1France,"France"
string = 1Spain,"Spain"
string = 1Pirate,"Pirate"
string = 1Pirates,"Pirate"
string = 1Holland,"Holland"
string = 1Portugal,"Portugal"
string = 1Britain,"Britain"

string = 1English,"English"
string = 1French,"French"
string = 1Spanish,"Spanish"
string = 1Pirate,"pirate"
string = 1Pirates,"pirates"
string = 1Dutch,"Dutch"
string = 1Portuguese,"Portuguese"
string = 1British,"British"

string = 2English,"English"
string = 2French,"French"
string = 2Spanish,"Spanish"
string = 2Pirates,"Pirates"
string = 2Pirate,"Pirate"
string = 2Dutch,"Dutch"
string = 2Portuguese,"Portuguese"
string = 2British,"British"

string = 3England,"England"
string = 3France,"France"
string = 3Spain,"Spain"
string = 3Pirate,"Pirate"
string = 3Holland,"Holland"
string = 3Portugal,"Portugal"
string = 3Britain,"Britain"
string = 3no nation,"Pirate"

string = 4English,"English"
string = 4French,"French"
string = 4Spanish,"Spanish"
string = 4Pirate,"pirates"
string = 4Pirates,"pirates"
string = 4Dutch,"Dutch"
string = 4Portuguese,"Portuguese"
string = 4British,"British"

string = 5English,"English"
string = 5French,"French"
string = 5Spanish,"Spanish"
string = 5Pirate,"pirates"
string = 5Pirates,"pirates"
string = 5Dutch,"Dutch"
string = 5Portuguese,"Portuguese"
string = 5British,"British"

string = pEnglish,"England"
string = pFrench,"France"
string = pSpanish,"Spain"
string = pPirates,"Pirate"
string = pDutch,"Holland"
string = pPortuguese,"Portugal"
string = pBritish,"Britain"
string = pno nation,"Pirate"

string = pEngland,"England"
string = pFrance,"France"
string = pSpain,"Spain"
string = pPirate,"Pirate"
string = pHolland,"Holland"
string = pPortugal,"Portugal"
string = pBritain,"Britain"

string = capEnglish,"English"
string = capFrench,"French"
string = capSpanish,"Spanish"
string = capPirate,"pirate"
string = capPirates,"pirates"
string = capDutch,"Dutch"
string = capPortuguese,"Portuguese"
string = capBritish,"British"
string = capno nation,"pirates"

string = swbritish,"British"
string = swenglish,"English"
string = swfrench,"French"
string = swspanish,"Spanish"
string = swdutch,"Dutch"
string = swportuguese,"Portuguese"

string = s_w_british,"British"
string = s_w_english,"English"
string = s_w_french,"French"
string = s_w_spanish,"Spanish"
string = s_w_dutch,"Dutch"
string = s_w_portuguese,"Portuguese"

string = sw_british,"British"
string = sw_english,"English"
string = sw_french,"French"
string = sw_spanish,"Spanish"
string = sw_dutch,"Dutch"
string = sw_portuguese,"Portuguese"
string = sw_pirate,"pirate"

string = gen_Britain,"Britain"
string = gen_France,"France"
string = gen_Spain,"Spain"
string = gen_Pirate,"Pirates"
string = gen_Holland,"Holland"
string = gen_Portugal,"Portugal"

string = adj_British,"British"
string = adj_French,"French"
string = adj_Spanish,"Spanish"
string = adj_Pirate,"Pirates"
string = adj_Dutch,"Dutch"
string = adj_Portuguese,"Portuguese"

string = d_british,"British"
string = d_english,"English"
string = d_french,"French"
string = d_spanish,"Spanish"
string = d_dutch,"Dutch"
string = d_portuguese,"Portuguese"
string = d_pirate,"pirate"

string = d_sw_british,"English goat"
string = d_sw_english,"English goat"
string = d_sw_french,"frogs eater"
string = d_sw_spanish,"Spanish peacock"
string = d_sw_dutch,"Dutch lout"
string = d_sw_portuguese,"Portuguese knee-boot"
string = d_sw_pirate,"dirty robber"

; items box
string = Take,"Take"
string = Place,"Drop"
string = Equip that,"Equip"
string = Release that,"Release"
string = Examine,"Examine"

; fort Names
string = UnknownFortName,"Unknown fort"
string = fort_Falaise de Fleur,"Falaise De Fleur"
string = fort_Redmond,"Redmond"
string = fort_Isla Muelle,"Isla Muelle"
string = fort_Greenford,"Greenford"
string = fort_Oxbay,"Oxbay"
string = fort_Conceicao,"Conceiçİo"
string = fort_Douwesen,"Douwesen"
string = fort_Grand Cayman,"Grand Cayman"
string = fort_Tortuga,"Tortuga"
string = fort_Santo Domingo,"Santo Domingo"
string = fort_Port au Prince,"Port au Prince"
string = fort_Santiago,"Santiago"
string = fort_Havana,"Havana"
string = fort_Guadeloupe,"Pointe a Pitre"
;string = fort_SaintMartin,"St. Louis"
string = fort_Marigot,"Marigot"
string = fort_Philipsburg,"Philipsburg"
;string = fort_Antigua,"St. John's"
string = fort_St John's,"Fort James"
string = fort_Grand Turk,"Grand Turk"

; options
string = Sounds,"Sounds"
string = Music Volume,"Music Volume"
string = Music Scheme,"Music Scheme"
string = Sound Volume,"Effects Volume"
string = Dialog Volume,"Dialogue Volume"

string = Sailing Mode,"Sailing Mode"
string = Arcade Sailing,"Arcade Sailing"
string = Realistic Sailing,"Realistic Sailing"

string = Camera Mode,"Camera Mode"
string = Directional Movement,"Directional Movement"
string = Forward Movement,"Forward Movement"
string = Invert Camera Mode,"Invert Camera Mode"

string = Controls,"Controls"
string = View Controls,"View Controls"

string = Change Current Settings,"Change Current Settings"
string = Restore The Default Buttons,"Restore The Default Buttons"
string = Confirm default restore keys,"Restore Default Settings?"
string = Yes,"Yes"
string = No,"No"

string = Sailing 1St Person,"Sailing 1st Person"
string = Primary Land,"Primary Land"
string = Sailing 3rd Person,"Sailing 3rd Person"
string = Fight Mode,"Fight Mode"

; shipyard
string = Remove Captain,"Remove Captain"
string = Change Captain,"Change Captain"
string = Set Captain,"Set Captain"
string = View Skills,"View Skills"

; select menu
string = Sel Ship,"Ship"
string = Sel Character,"Character"
string = Sel Shiphold,"Cargo Hold"
string = Sel Passengers,"Passengers"
string = Sel QuestBook,"Quest Book"
string = Sel TradeBook,"Trade Book"
string = Sel NationRelation,"Relations"
string = Sel Items,"Inventory"
string = Sel Transfer,"Transfer"
string = Sel Adv,"Advanced" //GreatZen Interface MOD
string = Sel TMoney,"Donate money to crew"
string = Sel Stat,"Statistics"
string = Sel ShipLog,"Ship's Log"
string = D_Donate,"Donate"
string = D_Cancel,"Cancel"

; controls
string = Press any key,"Press any button"
string = Tilt any joystick,"Move joystick"
string = Set_key,"Reassign"
string = Delete_key,"Delete"
string = Inverse_key,"Invert"
string = Restore default key,"Restore Default Configuration"
string = Change key,"Modify Controller Configuration"
string = Confirm default restore keys,"Restore Default Settings?"
string = Yes,"Yes"
string = No,"No"
string = Button Already Used,"This button is already used."
string = thumbstick cannot be used,"Joystick cannot be used for this option."

; perks
string = Free points for abilitys,"Free points for abilities"

; common use
string = Level Up!,"Level Up!"
string = You take item,"You've received a new item"
string = You give item,"An item has been removed from your inventory"
string = Your reputation,"Your reputation has"
string = increase,"increased"
string = decrease,"decreased"
string = to,"to"
string = Health Up,"Healing"
string = CantFight,"Hmm. That's not a good idea"
string = Logbook Update,"Quest Book Updated"
string = You can`t launch menu,"The character menu is unavailable right now"
string = You are already there,"You are already there"
string = There is no way there now,"There is no way there now"
string = You can't leave this location now,"You can't leave this location now"
string = Your walk was interrupted,"Your walk was interrupted"
string = Looks like something is going to happen here,"Something is going to happen here"
string = You are cured from poison,"You are cured from poison"
string = You've been poisoned,"You've been poisoned"
string = add experience," exp."
string = Critical Hit,"Critical Hit"
string = failed to board,"Failed to board enemy ship"

; edit string
string = alphabet low register,"~`*^|0123456789abcdefghijklmnopqrstuvwxyz_-\/"
string = alphabet up register,"~`*^|0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ_-\/"

; languages
string = lng English,"English"
string = lng Spanish,"Spanish"
string = lng German,"German"
string = lng French,"French"
string = lng Russian,"Russian"

;
string = Exit,"Exit"

; Stone-D
; tweak by NK. Ransom moved to passengers
;string = SELLALL,"Sell Everything"
string = SELLALL,"Sell All"
string = SELLALL2,"Auto Trade"
string = Transfer,"Transfer"
string = SELL_LOOT,"Sell All Loot"

string = Land, "Land"
string = Video Settings, "Video Settings"
string = Restore Default, "Restore Default"
string = Save Settings, "Save Settings"
string = Gamma Correction, "Gamma Correction"
string = Brightness, "Brightness"
string = Contrast, "Contrast"
string = Invert Vertical Mouse Control, "Invert Vertical Mouse Control"
string = Vertical Mouse Sensitivity, "Vertical Mouse Sensitivity"
string = Horizontal Mouse Sensitivity, "Horizontal Mouse Sensitivity"

;KAM - new interface titles
string = titleKAMSelectCharacter,"SELECT OUTFIT"	// changed after release of v11 by KAM
string = titleKAMSelectSails,"SELECT SAILS"
string = titleKAMRations,"CREW RATIONS"
string = titleKAMArticles,"CREW PAY"
string = titleKAMNations,"INTERNATIONAL AFFAIRS"
string = titleKAMShipTransfer,"SELECT SHIP FOR TRANSFER"
string = titleKAMShipBerthing, "SHIP BERTHING"				// added after release of v11 by KAM


;KAM - Character Select
string = KAMSetCharacter,"Wear this outfit"		// changed after release of v11 by KAM

;KAM - Sail Select
string = KAMDefaultSails,"Default Sails"
string = KAMSetSails,"Use these sails"
string = KAMBuyableSails,"Bought Sails"
string = KAMOriginalSails,"Original Sails"

;KAM - Rations
string = KAM_FullFood,"Set food rations to NORMAL"
string = KAM_HalfFood,"Set food rations to HALF"
string = KAM_DoubleRum,"Set rum rations to DOUBLE"
string = KAM_NormalRum,"Set rum rations to NORMAL"

;KAM - Articles
string = KAMPaySalary,"Pay crew by salary"
string = KAMSignArticles,"Sign articles with crew"
string = KAMArticlesClose,"Close window"

;KAM - New select menu
string = KAM_Character_Btn,"Characters' Status"
string = KAM_Passengers_Btn,"Passengers"
string = KAM_CharacterModel_Btn,"Choose Outfit"		// changed after release of v11 by KAM
string = KAM_Ships_Btn,"Ships' Status"
string = KAM_ShipHold_Btn,"Ship Cargo"
string = KAM_ShipTransfer_Btn,"Ship-to-Ship Transfer"
string = KAM_ShipBerthing_Btn,"Ship Berthing"
string = KAM_ShipSails_Btn,"Choose Sails"
string = KAM_Rations_Btn,"Crew Rations"
string = KAM_Articles_Btn,"Crew Pay"
string = KAM_CrewDonate_Btn,"Donate Money to Crew"
string = KAM_Nations_Btn,"International Affairs"
string = KAM_TradeBook_Btn,"Trade Book"
string = KAM_QuestBook_Btn,"Quest Book"
string = KAM_Items_Btn,"Inventory"
;LDH
string = LDH_ExchangeItems_Btn,"Exchange"


;KAM - New nations interface
string = KAMRaiseColours,"Current"		// changed after build 11 by KAM
string = KAMNeutralColours,"Neutral"		// added after build 11 by KAM

;KAM - New ship transfer interface
string = KAMShipTransfer,"Transfer between these ships"			// changed after build 11 by KAM

;KAM - New difficulty buttons on options screen
string = KAMDifficulty,"Difficulty Level"
string = KAMDifficulty1,"Apprentice"
string = KAMDifficulty2,"Journeyman"
string = KAMDifficulty3,"Adventurer"
string = KAMDifficulty4,"Swashbuckler"
string = KAMNotification,"Notification Settings"

;KAM - New sailing icons toggle button on options screen
string = KAMSailingIconsButton,"On-screen display during sailing"

// added after release of v11 by KAM -->
;KAM - New Ship Berthing Interface
string = KAM_SB_Details,"Details"
string = KAM_SB_CloseWindow,"Close window"
string = KAM_SB_BerthAShipHere,"Berth a ship here"
string = KAM_SB_ShipStatus,"Ship Status"
string = KAM_SB_PutShipOnShoreLeave,"Begin shore leave"
string = KAM_SB_LayUpShip,"Lay up this ship"
string = KAM_SB_ScrapShip,"Scrap this ship"
string = KAM_SB_ReleaseShip,"Relaunch this ship"
string = KAM_SB_OK,"OK"
string = KAM_SB_Cancel,"Cancel"
string = KAM_SB_Select,"Select"
string = KAM_SB_Back,"Back"
string = KAM_SB_Choose,"Choose"
string = KAM_SB_Swap,"Swap"
string = KAM_SB_Change,"Change"
string = KAM_SB_ChooseTLCaptain,"Choose Cpt."
string = KAM_SB_ChangeBerthingMethod,"Change Berthing Method"
string = KAM_SB_ChooseBRCaptain,"Choose Cpt."

; KAM - new control groups on options screen
string = KAMGeneralControls,"General"
string = KAMWorldmapControls,"World Map"

string = AboutBuild,"About Build "		// added by KAM
string = BUILD Team,"BUILD Team "		// MAXIMUS

string = Game_Paused,"GAME PAUSED"
string = Game_Unpaused,"GAME UNPAUSED"

string = captain,"Captain"
string = merchant captain,"Merchant Captain"
string = navy captain,"Naval Captain"
string = pirate captain,"Pirate Captain"
string = fighter,"Tough"
string = deck fighter,"Tough"
string = civilian,"Citizen"
string = boatswain,"Boatswain"
string = cannoneer,"Gunner"
string = quartermaster,"Quartermaster"
string = navigator,"Navigator"
string = first mate,"First Mate"
string = carpenter,"Carpenter"
string = doctor,"Doctor"
string = trader,"Trader"

;small strings
string = SComrade-In-Arms,"comrade-in-arms"
string = Scaptain,"captain"
string = Smerchant captain,"merchant captain"
string = Snavy captain,"naval captain"
string = Spirate captain,"pirate captain"
string = Sfighter,"tough"
string = Sdeck fighter,"tough"
string = Scivilian,"citizen"
string = Sboatswain,"boatswain"
string = Scannoneer,"gunner"
string = Squartermaster,"quartermaster"
string = Snavigator,"navigator"
string = Sfirst mate,"first mate"
string = Scarpenter,"carpenter"
string = Sdoctor,"doctor"
string = Scaptive,"captive"
string = Scompanion,"companion"
string = Strader,"trader"

// <-- Swindler
;AddressForms
;ENGLAND
string = Mister,"Mister"
string = Miss,"Miss"
string = Monsieur,"Monsieur"
string = Mademoiselle,"Mademoiselle"
string = Señor,"Señor"
string = Señorita,"Señorita"
string = Mijnheer,"Mijnheer"
string = Juffrouw,"Juffrouw"
string = Senhor,"Senhor"
string = Senhorita,"Senhorita"
string = m'lord,"m'lord"
string = m'lady,"m'lady"
string = sir,"sir"
string = ma'am,"ma'am"
string = lad,"lad"
string = lass,"lass"
string = sirrah,"sirrah"
string = wench,"wench"
string = bastard,"bastard"
string = trollop,"trollop"
string = son,"son"
string = daughter,"daughter"
string = nephew,"nephew"
string = niece,"niece"
string = man,"man"
string = woman,"woman"
string = soldier,"soldier"
;FRANCE
string = Monsieur,"Monsieur"
string = Mademoiselle,"Mademoiselle"
;SPAIN
string = Señor,"Señor"
string = Señorita,"Señorita"
;HOLLAND
string = Mijnheer,"Mijnheer"
string = Juffrouw,"Juffrouw"
;PORTUGAL
string = Senhor,"Senhor"
string = Senhorita,"Senhorita"

string = wife,"wife"
string = mistress,"mistress"
string = friend,"friend"

; Pronouns
string = he,"he"
string = she,"she"
string = him,"him"
string = her,"her"
string = his,"his"
string = hers,"hers"

;TIME GREETING
string = Good day,"Good day"
string = Good morning,"Good morning"
string = Good evening,"Good evening"

;SWEAR
string = Anchor in my stern,"Anchor in my stern"
string = Damn,"Damn"
string = O God,"O God"
string = Devil,"Devil"
string = Sink my ship,"Sink my ship"
string = Blow my belly,"Blow my belly"
string = Thousand sharks,"Thousand sharks"
string = Arrgh,"Arrgh"
string = Oh heaven,"Oh heaven"
string = Hell,"Hell"
string = Blow me butt,"Blow me butt"
string = Goodness gracious me,"Goodness gracious me"
string = Poxridden doxy,"Poxridden doxy"
string = Christ,"Christ"
string = Censored obscene language,"*CENSORED OBSCENE LANGUAGE*"
string = Yikes,"Yikes"
string = By Jove,"By Jove"

;DIFFICULTY NAME
string = Apprentice,"Apprentice"
string = Journeyman,"Journeyman"
string = Adventurer,"Adventurer"
string = Swashbuckler,"Swashbuckler"

;TYPE NAME
string = Merchant,"Merchant"
string = Military,"Military"
string = Social climber,"Social climber"
string = Corsair,"Corsair"

;RANKS NAMES BY NATIONS
;BRITAIN
string = Midshipman,"Midshipman"
string = 3rd Lieutenant,"3rd Lieutenant"
string = 2nd Lieutenant,"2nd Lieutenant"
string = 1st Lieutenant,"1st Lieutenant"
string = Commander,"Commander"
string = Captain,"Captain"
string = Commodore,"Commodore"
string = Rear Admiral,"Rear Admiral"
string = Vice Admiral,"Vice Admiral"
string = Admiral,"Admiral"
string = Admiral of the Fleet,"Admiral of the Fleet"
string = First Lord of the Admiralty,"First Lord of the Admiralty"
string = His Royal Majesty King George II,"His Royal Majesty King George II"
;FRANCE
string = Enseigne,"Enseigne"
string = Sub-Lieutenant de Vaisseau,"Sub-Lieutenant de Vaisseau"
string = Lieutenant de Vaisseau,"Lieutenant de Vaisseau"
string = Capitaine de Corvette,"Capitaine de Corvette"
string = Capitaine de Fregate,"Capitaine de Fregate"
string = Capitaine de Vaisseau,"Capitaine de Vaisseau"
string = Contre-Amirale,"Contre-Amirale"
string = Vice-Amirale,"Vice-Amirale"
string = Vice-Amirale de Escadre,"Vice-Amirale de Escadre"
string = Amirale,"Amirale"
string = Amirale de Escadre,"Amirale de Escadre"
string = Ministre de la Francais Royale Marine,"Ministre de la Francais Royale Marine"
string = His Most Christian Majesty,"His Most Christian Majesty King Louis XVI"
;SPAIN
string = Alferez,"Alferez"
string = Seg.-Tenente,"Seg.-Tenente"
string = Teniente,"Teniente"
string = Capitan de Corbeta,"Capitan de Corbeta"
string = Capitan de Fragata,"Capitan de Fragata"
string = Capitan de Navio,"Capitan de Navio"
string = Contra Almirante,"Contra Almirante"
string = Vice Almirante,"Vice Almirante"
string = Almirante,"Almirante"
string = Capitan General,"Capitan General"
string = Almirante General,"Almirante General"
string = Almirante de Armada Espanola,"Almirante de Armada Espanola"
string = His Most Catholic Majesty King Charles III,"His Most Catholic Majesty King Charles III"
;PIRATE
string = Unknown Freebooter,"Unknown Freebooter"
string = Unkown Pirate,"Unkown Pirate"
string = Freebooter,"Freebooter"
string = Cutthroat,"Cutthroat"
string = Promising Pirate,"Promising Pirate"
string = Well-known Pirate,"Well-known Pirate"
string = Famous Pirate,"Famous Pirate"
string = Infamous Pirate,"Infamous Pirate"
string = Dread Pirate,"Dread Pirate"
string = Scourge of the Archipelago,"Scourge of the Archipelago"
string = Scourge of the Caribbean,"Scourge of the Caribbean"
string = Scourge of the Seven Seas,"Scourge of the Seven Seas"
string = the chief,"the chief"
;HOLLAND
string = Cadet Officier,"Cadet Officier"
string = 3e Luitenant,"3e Luitenant"
string = 2e Luitenant,"2e Luitenant"
string = 1e Luitenant,"1e Luitenant"
string = Schout-bij-Nacht,"Schout-bij-Nacht"
string = Kapitein-Luitenant,"Kapitein-Luitenant"
string = Kapitein ter zee,"Kapitein ter zee"
string = Commandeur,"Commandeur"
string = Vice-Admiraal,"Vice-Admiraal"
string = Luitenant-Admiraal,"Luitenant-Admiraal"
string = Admiraal,"Admiraal"
string = Generaal-Admiraal,"Generaal-Admiraal"
string = His Royal Highness,"His Royal Highness Prince William IV"
;PORTUGAL
string = Aspirante,"Aspirante"
string = Seg.-Tenente,"Seg.-Tenente"
string = Tenente,"Tenente"
string = Capitao-Tenente,"Capitao-Tenente"
string = Capitao-de-Fragata,"Capitao-de-Fragata"
string = Capitao-de-Mar-e-Guerra,"Capitao-de-Mar-e-Guerra"
string = Comodoro,"Comodoro"
string = Contra-Almirante,"Contra-Almirante"
string = Vice-Almirante,"Vice-Almirante"
string = Almirante,"Almirante"
string = Cavaleiro,"Cavaleiro"
string = Barao,"Barao"
string = Vizconde,"Vizconde"
string = Conde,"Conde"
string = Marques,"Marques"
string = His Most Faithful Majesty,"His Most Faithful Majesty"

; eras
string = Custom,"Custom"
string = Early Explorers,"Early Explorers"
string = The Spanish Main,"The Spanish Main"
string = Golden Age of Piracy,"Golden Age of Piracy"
string = Colonial Powers,"Colonial Powers"
string = Revolutions,"Revolutions"
string = The Corsican,"The Corsican"

;CrewShareName
string = furious,"furious"
string = very angry,"very angry"
string = angry,"angry"
string = upset,"upset"
string = very disappointed,"very disappointed"
string = disappointed,"disappointed"
string = dneutral,"neutral"
string = pleased,"pleased"
string = quite pleased,"quite pleased"
string = happy,"happy"
string = very happy,"very happy"
string = extremely happy,"extremely happy"
string = overjoyed,"overjoyed"

;COMMON STRINGS
string = s,"s"
string = a,"a"
string = and,"and"
string = or,"or"
string = a sword,"a sword"
string = a gun,"a gun"
string = a spyglass,"a spyglass"
string = any armor,"any armor"
string = Time,"Time"
string = gold!,"gold!"
string = Gained,"Gained"
string = XP,"XP"
string = officer,"officer"
string = Debt,"Debt"
string = forces,"forces"
string = days.,"days."
string = morale,"morale"
string = Surrender,"Surrender"
string = is surrendering,"is surrendering"
string = arc,"arc"
string = port,"port"
string = starboard,"starboard"
string = bow,"bow"
string = stern,"stern"
string = man,"man"
string = woman,"woman"
string = skelly,"skelly"
string = default,"default"
string = Sold,"Sold"
string = items for,"items for"
string = The,"The"
string = exact,"exact"
string = ON,"ON"
string = OFF,"OFF"
string = gold,"gold"
string = gold.,"gold."
string = wealth,"wealth"
string = HP,"HP"
string = SP,"SP"
string = Sound,"Sound"
string = Reputation,"Reputation"
string = set to,"set to"
string = for,"for"
string = missing?,"missing?"
string = You see,"You see"
string = error,"error"
string = at,"at"
string = Guns,"Guns"
string = Berthing cost,"Berthing cost"
string = mth,"mth"
string = Cargo Hold,"Cargo Hold"
string = cpt.,"cpt."
string = laid up,"laid up"
string = on shore leave,"on shore leave"
string = class,"class"
string = BClass,"Class"
string = seaport,"port"
string = days,"days"
string = Filenames,"Filenames"
string = Rank,"Rank"
string = yards,"yards"
string = SURRENDERED,"SURRENDERED"
string = DESTROYED,"DESTROYED"
string = Crew's Morale,"Crew's Morale"
string = Flagship,"Flagship"
string = crypt,"crypt"
string = undercroft,"undercroft"
string = Using,"Using"
string = 1gold,"gold"
string = hours,"hours"
string = minutes,"minutes"
string = seconds,"seconds"
string = BA,"A"
string = flying,"flying"
string = takes,"takes"
string = took,"took"
string = 's,"'s"
string = The late,"The late"
string = day,"day"
string = Individual design,"Individual design"
string = design,"design"
string = vs.,"vs."
string = Model,"Model"
string = Player,"Player"
string = New game confirm,"STARTING A NEW GAME"
string = Crewmember,"Crewmember"
string = Poisoned,"Poisoned"
string = BodyOf,"Body of "
string = rfull,"full"
string = rhalf,"half"
string = rdouble,"double"
string = rnormal,"normal"
string = 1 day,"1 day"
string = 5 days,"5 days"
string = 10 days,"10 days"
string = all a month,"all a month"
string = Total Loan,"Total Loan"
string = Debt,"Debt"
string = required,"required"
string = ; ,"; "
string = Fort,"Fort"
string = gp,"piastres"
string = by deal,"by deal"
string = Store was not visited,"Store was not visited"
string = Last visit,"Last visit"

string = Douwesen_port,"Douwesen Port"
string = Douwesen_shore_01,"Palm Beach on Douwesen"
string = Douwesen_shore_02,"Crab Cliffs on Douwesen"
string = Muelle_port,"Isla Muelle Port"
string = Muelle_shore,"Oyster Beach on Isla Muelle"
string = Falaise_de_fleur_port_01,"Falaise de Fleur Port"
string = Falaise_de_fleur_shore,"Octopus Bay on Falaise de Fleur"
string = QC_port,"Quebradas Costillas Port"
string = KhaelRoa_port,"Khael Roa"
string = Conceicao_port,"Conceiçİo Port"
string = Conceicao_shore_01,"Sunny Haven on Conceiçİo"
string = Conceicao_shore_02,"Leviathan Rock on Conceiçİo"
string = Granada_shore_02,"Leviathan Rock on Granada"
string = REDMOND_PORT,"Redmond Port"
string = Redmond_Shore_01,"Devil's Throat on Redmond"
string = Redmond_Shore_02,"Rocky Shore on Redmond"
string = Greenford_port,"Greenford Port"
string = Oxbay_port,"Oxbay Port"
string = Oxbay_shore_02,"Gray Rock Bay on Oxbay"
string = Oxbay_lighthouse,"Lighthouse on Oxbay"
string = Oxbay_Shore_01,"Far Beach on Oxbay"
string = Antigua_port,"Antigua port"
string = Antigua_shore,"Muscetto Cove on Antigua"
string = Cayman_Port,"Grand Cayman port"
string = Cayman_Shore_01,"Eden Rock on Cayman"
string = Cayman_Shore_02,"Cayman Kai on Cayman"
string = Cayman_Shore_03,"Sand Bluff on Cayman"
string = Cuba_Port,"Havana port"
string = Santiago_Port,"Santiago port"
string = Cuba_shore_01,"First shore on Cuba"
string = Cuba_shore_02,"Second shore on Cuba"
string = Cuba_shore_03,"Third shore on Cuba"
string = Cuba_shore_04,"Fourth shore on Cuba"
string = Cuba_shore_05,"Fifth shore on Cuba"
string = Cuba_shore_06,"Sixth shore in Cuba"
string = Guadeloupe_port,"Pointe ê Pitre port"
string = Guadeloupe_shore_01,"Anse Casse-Bois on Guadeloupe"
string = Hispaniola_port,"Port au Prince harbor"
string = Santo_Domingo_port,"Santo Domingo port"
string = Tortuga_port,"Tortuga port"
string = Hispaniola_shore_01,"Boca de Yuman on Hispaniola"
string = Hispaniola_shore_02,"Boca de Hubon on Hispaniola"
string = Hispaniola_shore_03,"Cape Francos on Hispaniola"
string = Hispaniola_shore_04,"Wild Beach on Hispaniola"
string = Marigot_port,"Marigot port"
string = Philipsburg_port,"Philipsburg port"
string = SaintMartin_shore_01,"Simpson Bay on Saint Martin"
string = SaintMartin_shore_02,"Baie Orient on Saint Martin"
string = Turks_port,"Grand Turk port"
string = Turks_shore_01,"White Reefs on Turks"
string = Turks_shore_04,"Sandy Point on Turks"
string = Turks_shore_05,"Birds Cove on Turks"
string = Turks_shore_ship,"Wreckage Shore on Turks"
string = Turks_lighthouse,"Turtle Bay on Turks"
string = Charlestown_Port,"Charlestown"
string = QC_Shore1,"White Bay"
string = Conceicao smugglers,"Leviathan Rock on Conceiçİo"

string = FrontArc,"Front"
string = LeftArc,"Left side"
string = RightArc,"Right side"
string = LeftRightArc,"Left/Right arc"
string = BackArc,"Back"
string = MaxCaliber,"Max. caliber"
string = CurCaliber,"Installed caliber"
string = Install All,"Install All"
string = Personal,"Personal"
string = Relation based on flag,"Relation based on flag"
string = NewStatusRadar,"New looking status-radar"
string = OldStatusRadar,"Old looking status-radar"

string = ChooseNation,"Choose Your Nation"
string = StartGame,"Start New Game"

string = Cabin,"Cabin"

string = cbarrel,"barrels"
string = cbale,"bales"
string = cbox,"boxes"
string = croll_of_rolls,"rolls of rolls"
string = cbasket,"baskets"
string = croll_of_planks,"rolls of planks"
string = csack,"sacks"
string = croll_of_materials,"rolls of materials"
string = clogs,"logs"
string = cbottle,"bottles"

string = betpiastres,"golden piastres"
string = daywait,"afternoon"
string = eveningwait,"evening"
string = Until tomorrow,"Until tomorrow"
string = sell / buy,"sell / buy"
string = Cashdesk,"Crew money"
string = Cash,"Cash"

string = rGrapeshot,"Grapeshot"
string = rMusket,"Musket"
string = rPistol,"Pistol"
string = TakeAll,"take all"

string = npistolgrapes,"Grapeshots"
string = nmusketbullets,"Musketbullets"
string = npistolbullets,"Pistolbullets"
string = ngunpowder,"Gunpowder"

string = No Captain Assigned,"No Captain Assigned"
string = Weapons locker,"Weapons locker"
string = wgunpowder,"gunpowder"
string = wpistol bullets,"pistol bullets"
string = wgrapeshot loads,"grapeshot loads"
string = wmusket bullets purchased for,"musket bullets purchased for"
string = wgold,"gold"
string = Officers,"Officers"
string = wpistol bullet,"pistol bullet"
string = wgrapeshot load,"grapeshot load"
string = wmusket bullets bought for,"musket bullets bought for"
string = wmusket bullet bought for,"musket bullet bought for"
string = wmusket bullets taken,"musket bullets taken"
string = wmusket bullet taken,"musket bullet taken"
string = to_skill,"to skill"
string = skill_level,"new level of skill"
string = a Powder Flask,"a Powder Flask"
string = sa powder flask,"a powder flask"
string = an Ammunition Pouch,"an Ammunition Pouch"
string = san ammunition pouch,"an ammunition pouch"
string = Money,"Money"
string = Cannot Buy - Class Too High,"Cannot Buy - Class Too High"
string = Cannot Buy - Pirate Ship,"Cannot Buy - Pirate Ship"
string = Cannot Buy - Navy Ship,"Cannot Buy - Navy Ship"
string = MutinyFight,"I'm still captain, bastards!"
string = MutinyPay,"Accept conditions"
string = MutinyExit,"Back to businesses"
string = cannonsQuantity,"-cannons"
string = WillJoinLater,"will join you later"
string = Corpse,"Corpse"
string = onisland,"on"
;================ BUILDING SET ================;
string = house," house"
string = box," halfburied box"
string = fence," wooden stockade"
string = bastion," stone faced bastion"
string = keep," pentagonal Norman keep"
string = workshop," workshop"
string = farm," farm"
string = mansion," mansion"
string = observatory,"n observatory"
string = forest," forest"
string = jungle," jungle"
string = jungle2," jungle2"
string = College," College"
string = church," church"
string = barracks," barracks"
string = windmill," windmill"
string = shipyard," shipyard"
string = shipyard2," shipyard2"
string = warehouse," warehouse"
string = tower," tower"
string = townwalls," townwalls"

string = BSnothing," nothing special"
string = BSsimple furniture,"simple furniture"
string = BS1simple furniture,"simple furniture"
string = BSluxurious furniture," luxurious furniture"
string = BS1luxurious furniture," luxurious furniture"
string = BScannon," cannon"
string = BSoffice,"n office"
string = BSboudoir," boudoir"
string = BSmine," mineshaft winding tower"
string = BSfoundry," cannonball foundry"
string = BSdistillery," rum distillery"
string = BSdock," careenage"
string = BSmarketstall," marketstall"

string = my Squire,"my Squire"
string = Commander_Sir,"Commander, Sir"
;================ BUILDING SET ================;
string = quest_map, "Just a moment, I'll take a look on map..."
string = quest_talk, "You agree,"
string = Trade Mission Deliver, "Trade Mission: Deliver"
string = into, "into"
string = Short by, "Short by "
string = prisoned, "Prisoner"
string = she_prisoned, "Prisoner"
string = Reinit_Language,"If you want to load saved game, stored with other linguistic parameters, you'll need to switch to needed Language once again after loading."
string = titleGameProfile,"GAME PROFILE"
string = game_profile,"Game profile"
string = already_exist,"already exist. Do you want to use this profile?"
string = loaded_profile,"Current profile"
string = profile_help,"You can change current profile, or create new."
string = g_profiles,"Existent profiles"
string = saves_count,"Amount of saved games"
string = DeleteProfile,"Delete profile"
string = LoadProfile,"Load profile"
string = profiles_describe,"Press ''Load profile'' for loading current game profile. By pressure on ''Delete profile'' all saved games (for current profile) will be deleted."
string = BuildSettingsTitle,"Game-process settings"
string = BuildSettingsDescr,"''Tuning'' for many of game-options"
string = Pirates Of The Caribbean,"Pirates Of The Caribbean"
string = FBLR,"FBLR"
string = Captain leaved the ship,"Captain left the ship"
string = MR_1,"Ah,"
string = MR_2,", so good of you to stop by. I'd like to introduce my"
string = MR_3,". She'll come in once we've finished business."
string = There is no shop,"There is no shop"
string = Weaponslocker,"Weaponslocker"
string = steering_wheel,"Steering Wheel"
string = alarm_bell,"Ship Bell"
string = body_of_man,"Body of"
string = body_of_woman,"Body of"
string = body_of_skeleton,"Body of"
string = body_of_monkey,"Body of"

string = target_month_1,"jan."
string = target_month_2,"feb."
string = target_month_3,"mar."
string = target_month_4,"apr."
string = target_month_5,"may."
string = target_month_6,"jun."
string = target_month_7,"jul."
string = target_month_8,"aug."
string = target_month_9,"sen."
string = target_month_10,"oct."
string = target_month_11,"nov."
string = target_month_12,"dec."
