void InitSounds()
{
	int n = 0;
	ref tmpref;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "abordage_sound";
	tmpref.files.l1.name = "OBJECTS\ABORDAGE\abordage2.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "drunk_pirates";
	tmpref.files.l1.name = "AMBIENT\pirates.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "dead_guy";
	tmpref.minDistance = "0.80";
	tmpref.maxDistance = "50.0";
	tmpref.files.l1.name = "OBJECTS\VOICES\DEAD\male\dead0.wav";
	tmpref.files.l2.name = "OBJECTS\VOICES\DEAD\male\dead1.wav";
	tmpref.files.l3.name = "OBJECTS\VOICES\DEAD\male\dead2.wav";
	tmpref.files.l4.name = "OBJECTS\VOICES\DEAD\male\dead3.wav";
	tmpref.files.l5.name = "OBJECTS\VOICES\DEAD\male\dead4.wav";
	tmpref.files.l6.name = "OBJECTS\VOICES\DEAD\male\dead5.wav";
	tmpref.files.l7.name = "OBJECTS\VOICES\DEAD\male\dead6.wav";
	tmpref.files.l8.name = "OBJECTS\VOICES\DEAD\male\dead7.wav";
	tmpref.files.l9.name = "OBJECTS\VOICES\DEAD\male\dead8.wav";
	tmpref.files.l10.name = "OBJECTS\VOICES\DEAD\male\Death_NPC_01.wav";
	tmpref.files.l11.name = "OBJECTS\VOICES\DEAD\male\Death_NPC_02.wav";
	tmpref.files.l12.name = "OBJECTS\VOICES\DEAD\male\Death_NPC_03.wav";
	tmpref.files.l13.name = "OBJECTS\VOICES\DEAD\male\Death_NPC_04.wav";
	tmpref.files.l14.name = "OBJECTS\VOICES\DEAD\male\Death_NPC_05.wav";
	tmpref.files.l15.name = "OBJECTS\VOICES\DEAD\male\Death_NPC_06.wav";
	tmpref.files.l16.name = "OBJECTS\VOICES\DEAD\male\Death_NPC_07.wav";
	tmpref.files.l17.name = "OBJECTS\VOICES\DEAD\male\Death_NPC_08.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "merchant_fra";
	tmpref.minDistance = "5.0";
	tmpref.maxDistance = "40.0";
	tmpref.files.l1.name = "VOICE\RUSSIAN\Fre_m_a_020.wav";
	tmpref.files.l2.name = "VOICE\RUSSIAN\Fre_m_a_021.wav";
	tmpref.files.l3.name = "VOICE\RUSSIAN\Fre_m_a_022.wav";
	tmpref.files.l4.name = "VOICE\RUSSIAN\Fre_m_a_023.wav";
	tmpref.files.l5.name = "VOICE\RUSSIAN\Fre_m_a_024.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "merchant_spa";
	tmpref.minDistance = "5.0";
	tmpref.maxDistance = "40.0";
	tmpref.files.l1.name = "VOICE\RUSSIAN\Spa_m_b_067.wav";
	tmpref.files.l2.name = "VOICE\RUSSIAN\Spa_m_b_068.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "merchant_holl";
	tmpref.minDistance = "5.0";
	tmpref.maxDistance = "40.0";
	tmpref.files.l1.name = "VOICE\RUSSIAN\Dut_m_a_012.wav";
	tmpref.files.l2.name = "VOICE\RUSSIAN\Dut_m_a_001.wav";
	tmpref.files.l3.name = "VOICE\RUSSIAN\Dut_m_a_004.wav";
	tmpref.files.l4.name = "VOICE\RUSSIAN\Dut_m_a_037.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "merchant_por";
	tmpref.minDistance = "5.0";
	tmpref.maxDistance = "40.0";
	tmpref.files.l1.name = "VOICE\RUSSIAN\Por_m_a_001.wav";
	tmpref.files.l2.name = "VOICE\RUSSIAN\Por_m_a_017.wav";
	tmpref.files.l3.name = "VOICE\RUSSIAN\Por_m_a_018.wav";
	tmpref.files.l4.name = "VOICE\RUSSIAN\Por_m_b_019.wav";
	tmpref.files.l5.name = "VOICE\RUSSIAN\Por_m_b_020.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "merchant_eng";
	tmpref.minDistance = "5.0";
	tmpref.maxDistance = "40.0";
	tmpref.files.l1.name = "VOICE\RUSSIAN\Eng_m_a_019.wav";
	tmpref.files.l2.name = "VOICE\RUSSIAN\Eng_m_a_024.wav";	
	tmpref.files.l3.name = "VOICE\RUSSIAN\Eng_m_a_030.wav";
	tmpref.files.l4.name = "VOICE\RUSSIAN\Eng_m_a_031.wav";
	tmpref.files.l5.name = "VOICE\RUSSIAN\Eng_m_a_003.wav";
	tmpref.files.l6.name = "VOICE\RUSSIAN\Eng_m_a_004.wav";
	tmpref.files.l7.name = "VOICE\RUSSIAN\Eng_m_a_005.wav";
	tmpref.files.l8.name = "VOICE\RUSSIAN\Eng_m_b_019.wav";	
	tmpref.files.l9.name = "VOICE\RUSSIAN\Eng_m_c_033.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "loading_cannonballs";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\RUSSIAN\_balls.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "loading_bombs";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\RUSSIAN\_bombs.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "loading_grapeshot";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\RUSSIAN\_grapes.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "loading_knippels";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\RUSSIAN\_chain.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "sails_lowered";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\RUSSIAN\Sail_Loop_01.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "sails_battle";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\RUSSIAN\Sail_Loop_01.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "sails_full";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\RUSSIAN\Sail_Loop_01.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "ship_sinking";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\RUSSIAN\_Abandon0.wav";
	tmpref.files.l2.name = "OBJECTS\SHIPCHARGE\RUSSIAN\_Abandon1.wav";
	tmpref.files.l3.name = "OBJECTS\SHIPCHARGE\RUSSIAN\_Abandon2.wav";
	tmpref.files.l4.name = "OBJECTS\SHIPCHARGE\RUSSIAN\_Abandon3.wav";
	tmpref.files.l5.name = "OBJECTS\SHIPCHARGE\RUSSIAN\_Abandon4.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "sail_ho";
	tmpref.files.l1.name = "INTERFACE\RUSSIAN\_EvShip0.wav";
	tmpref.files.l2.name = "INTERFACE\RUSSIAN\_EvShip1.wav";
	tmpref.files.l3.name = "INTERFACE\RUSSIAN\_EvEnemy1.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "clear_for_action";
	tmpref.files.l1.name = "INTERFACE\RUSSIAN\_EvEnemy0.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "ship_ahoy";
	tmpref.files.l1.name = "INTERFACE\RUSSIAN\_EvEnemy1.wav";
	tmpref.files.l2.name = "INTERFACE\RUSSIAN\_EvShip0.wav";
	tmpref.files.l3.name = "INTERFACE\RUSSIAN\_EvShip1.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "land_ho";
	tmpref.files.l1.name = "INTERFACE\RUSSIAN\_EvLand0.wav";
	tmpref.files.l2.name = "INTERFACE\RUSSIAN\_EvLand1.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "cargo_aboard";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\RUSSIAN\_Gotcha.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "boarding";
	tmpref.files.l1.name = "INTERFACE\RUSSIAN\_GTBoard0.wav";
	tmpref.files.l2.name = "INTERFACE\RUSSIAN\_GTBoard1.wav";
	tmpref.files.l3.name = "INTERFACE\RUSSIAN\_GTBoard2.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "sails_blow";
	tmpref.minDistance = "50.0";
	tmpref.maxDistance = "200.0";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\_SailOn.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "sails_up";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\RUSSIAN\Sail_Loop_01.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "sails_down";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\RUSSIAN\Sail_Loop_01.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "anchor";
	tmpref.files.l1.name = "INTERFACE\_Yakordrop.wav";
	tmpref.files.l2.name = "INTERFACE\_Yakordrop0.wav";
	tmpref.files.l3.name = "INTERFACE\_Yakordrop1.wav";
	n++;

	// ==================== SEA BATTLE ======================
	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "gunpowder_explosion";
	tmpref.minDistance = "40.0";
	tmpref.maxDistance = "900.0";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\vzriv_pogreb_001.wav";
	tmpref.files.l2.name = "OBJECTS\SHIPCHARGE\vzriv_pogreb_002.wav";
	tmpref.files.l3.name = "OBJECTS\SHIPCHARGE\vzriv_pogreb_003.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "cannon_explosion";
	tmpref.minDistance = "40.0";
	tmpref.maxDistance = "900.0";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\vsriv_orud_001.wav";
	tmpref.files.l2.name = "OBJECTS\SHIPCHARGE\vsriv_orud_002.wav";
	tmpref.files.l3.name = "OBJECTS\SHIPCHARGE\vsriv_orud_003.wav";
	tmpref.files.l4.name = "OBJECTS\SHIPCHARGE\Cannon_Explosion_01.wav";
	tmpref.files.l5.name = "OBJECTS\SHIPCHARGE\Cannon_Explosion_02.wav";
	n++;

	// Jack Rackham -->
	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "gunner_cough";
	tmpref.minDistance = "40.0";
	tmpref.maxDistance = "900.0";
	tmpref.volume = "0.75";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\c1waitB.wav";
	tmpref.files.l2.name = "OBJECTS\SHIPCHARGE\c2waitB.wav";
	tmpref.files.l3.name = "OBJECTS\SHIPCHARGE\c4waitB.wav";
	tmpref.files.l4.name = "OBJECTS\SHIPCHARGE\c5waitB.wav";
	tmpref.files.l5.name = "OBJECTS\SHIPCHARGE\cwaitB.wav";
	tmpref.files.l6.name = "OBJECTS\SHIPCHARGE\man1waitB.wav";
	tmpref.files.l7.name = "OBJECTS\SHIPCHARGE\man2waitB.wav";
	tmpref.files.l8.name = "OBJECTS\SHIPCHARGE\Smoke1waitB.wav";
	tmpref.files.l9.name = "OBJECTS\SHIPCHARGE\Smoke2waitB.wav";
	tmpref.files.l10.name = "OBJECTS\SHIPCHARGE\Smoke3waitB.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "gunner_shout";
	tmpref.minDistance = "40.0";
	tmpref.maxDistance = "900.0";
	tmpref.volume = "0.9";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\CannonReload-002.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "musket_shot";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\_musketshot.wav";
	n++;

	// ==================== LONG GUNS ======================
	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "cannon_fire_LG4";
	tmpref.	minDistance = "40.0";
	tmpref.	maxDistance = "900.0";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\LG4J.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "cannon_fire_LG6";
	tmpref.	minDistance = "40.0";
	tmpref.	maxDistance = "900.0";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\LG6J.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "cannon_fire_LG9";
	tmpref.	minDistance = "40.0";
	tmpref.	maxDistance = "900.0";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\LG9J.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "cannon_fire_LG12";
	tmpref.	minDistance = "40.0";
	tmpref.	maxDistance = "900.0";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\LG12J.wav";
	tmpref.files.l2.name = "OBJECTS\SHIPCHARGE\LG4J.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "cannon_fire_LG18";
	tmpref.	minDistance = "40.0";
	tmpref.	maxDistance = "900.0";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\LG18J.wav";
	tmpref.files.l2.name = "OBJECTS\SHIPCHARGE\LG6J.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "cannon_fire_LG24";
	tmpref.	minDistance = "40.0";
	tmpref.	maxDistance = "900.0";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\LG24J.wav";
	tmpref.files.l2.name = "OBJECTS\SHIPCHARGE\LG9J.wav";
	tmpref.files.l3.name = "OBJECTS\SHIPCHARGE\LG4J.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "cannon_fire_LG32";
	tmpref.	minDistance = "40.0";
	tmpref.	maxDistance = "900.0";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\LG32J.wav";
	tmpref.files.l2.name = "OBJECTS\SHIPCHARGE\LG12J.wav";
	tmpref.files.l3.name = "OBJECTS\SHIPCHARGE\LG6J.wav";
	tmpref.files.l4.name = "OBJECTS\SHIPCHARGE\LG4J.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "cannon_fire_LG42";
	tmpref.	minDistance = "40.0";
	tmpref.	maxDistance = "900.0";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\LG42H.wav";
	n++;

	// ==================== CARRONADES ======================
	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "cannon_fire_CR12";
	tmpref.	minDistance = "40.0";
	tmpref.	maxDistance = "900.0";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\CR12C.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "cannon_fire_CR18";
	tmpref.	minDistance = "40.0";
	tmpref.	maxDistance = "900.0";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\CR18C.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "cannon_fire_CR24";
	tmpref.	minDistance = "40.0";
	tmpref.	maxDistance = "900.0";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\CR24C.wav";
	tmpref.files.l2.name = "OBJECTS\SHIPCHARGE\LG4J.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "cannon_fire_CR32";
	tmpref.	minDistance = "40.0";
	tmpref.	maxDistance = "900.0";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\CR32C.wav";
	tmpref.files.l2.name = "OBJECTS\SHIPCHARGE\LG6J.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "cannon_fire_CR42";
	tmpref.	minDistance = "40.0";
	tmpref.	maxDistance = "900.0";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\CR42C.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "cannon_fire_CR68";
	tmpref.	minDistance = "40.0";
	tmpref.	maxDistance = "900.0";
	tmpref.files.l1.name = "OBJECTS\SHIPCHARGE\CR68D.wav";
	n++;
	// Jack Rackham <--

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "man_attack_eng";
	tmpref.minDistance = "0.3";
	tmpref.maxDistance = "50.0";
	tmpref.files.l1.name = "OBJECTS\DUEL\man_attack1.wav";
	tmpref.files.l2.name = "OBJECTS\DUEL\man_attack2.wav";
	tmpref.files.l3.name = "OBJECTS\DUEL\man_attack3.wav";
	tmpref.files.l4.name = "OBJECTS\DUEL\man_attack4.wav";
	tmpref.files.l5.name = "OBJECTS\DUEL\man_attack5.wav";
	tmpref.files.l6.name = "OBJECTS\DUEL\man_attack6.wav";
	tmpref.files.l7.name = "VOICE\RUSSIAN\Eng_m_a_067.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "man_attack_dut";
	tmpref.minDistance = "0.3";
	tmpref.maxDistance = "50.0";
	tmpref.files.l1.name = "OBJECTS\DUEL\man_attack1.wav";
	tmpref.files.l2.name = "OBJECTS\DUEL\man_attack2.wav";
	tmpref.files.l3.name = "OBJECTS\DUEL\man_attack3.wav";
	tmpref.files.l4.name = "OBJECTS\DUEL\man_attack4.wav";
	tmpref.files.l5.name = "OBJECTS\DUEL\man_attack5.wav";
	tmpref.files.l6.name = "OBJECTS\DUEL\man_attack6.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "man_attack_spa";
	tmpref.minDistance = "0.3";
	tmpref.maxDistance = "50.0";
	tmpref.volume = "10.85";
	tmpref.files.l1.name = "OBJECTS\DUEL\man_attack1.wav";
	tmpref.files.l2.name = "OBJECTS\DUEL\man_attack2.wav";
	tmpref.files.l3.name = "OBJECTS\DUEL\man_attack3.wav";
	tmpref.files.l4.name = "OBJECTS\DUEL\man_attack4.wav";
	tmpref.files.l5.name = "OBJECTS\DUEL\man_attack5.wav";
	tmpref.files.l6.name = "OBJECTS\DUEL\man_attack6.wav";
	tmpref.files.l7.name = "VOICE\RUSSIAN\Spa_m_a_001.wav";
	n++;

	//============== OBJECTS =========================
	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "notebook";
	tmpref.files.l1.name = "INTERFACE\notebook.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "notebook_event";
	tmpref.files.l1.name = "INTERFACE\notebook_01.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "notebook_note";
	tmpref.files.l1.name = "INTERFACE\notebook_02.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "torch_deck";
	tmpref.minDistance = "0.05";
	tmpref.maxDistance = "5.5";
	tmpref.volume = "0.7";
	tmpref.files.l1.name = "NATURE\koster_001.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "fortfire";
	tmpref.minDistance = "1.5";
	tmpref.maxDistance = "15.5";
	tmpref.volume = "0.7";
	tmpref.files.l1.name = "OBJECTS\ABORDAGE\korabl_gorit_001.wav";
	tmpref.files.l2.name = "OBJECTS\ABORDAGE\korabl_gorit_002.wav";
	tmpref.files.l3.name = "OBJECTS\ABORDAGE\korabl_gorit_003.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "fireplac";
	tmpref.minDistance = "15.0";
	tmpref.maxDistance = "70.0";
	tmpref.volume = "0.5";
	tmpref.files.l1.name = "NATURE\fireplace.wav";
	tmpref.files.l2.name = "NATURE\fireplace1.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "nightinsect";
	tmpref.minDistance = "0.30";
	tmpref.maxDistance = "3.0";
	tmpref.volume = "0.3";
	tmpref.files.l1.name = "NATURE\cricket.wav";
	tmpref.files.l2.name = "NATURE\cricket2.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "nightinsects";
	tmpref.minDistance = "0.30";
	tmpref.maxDistance = "3.0";
	tmpref.volume = "0.3";
	tmpref.files.l1.name = "NATURE\cricket.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "nightinsects0";
	tmpref.minDistance = "0.30";
	tmpref.maxDistance = "3.0";
	tmpref.volume = "0.3";
	tmpref.files.l1.name = "NATURE\cricket2.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "birds";
	tmpref.minDistance = "10.0";
	tmpref.maxDistance = "20.0";
	tmpref.volume = "1.0";
	tmpref.files.l1.name = "AMBIENT\LAND\bird_land_001.WAV";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "seashore";
	tmpref.minDistance = "18.0";
	tmpref.maxDistance = "40.0";
	tmpref.volume = "0.5";
	tmpref.files.l1.name = "AMBIENT\LAND\sea_for_menu_01.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "cavewind";
	tmpref.minDistance = "18.0";
	tmpref.maxDistance = "40.0";
	tmpref.volume = "1.0";
	tmpref.files.l1.name = "WEATHER\sea_wind_01.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "waterdrops";
	tmpref.minDistance = "4.0";
	tmpref.maxDistance = "19.0";
	tmpref.volume = "1.0";
	tmpref.files.l1.name = "AMBIENT\LAND\drops_01.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "tavern";
	tmpref.minDistance = "5.0";
	tmpref.maxDistance = "12.0";
	tmpref.volume = "1.3";
	tmpref.files.l1.name = "AMBIENT\pirates.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "church";
	tmpref.minDistance = "3.5";
	tmpref.maxDistance = "7.0";
	tmpref.volume = "0.2";
	tmpref.files.l1.name = "AMBIENT\CHURCH\pope_out_01.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "brothel_talks";
	tmpref.minDistance = "3.5";
	tmpref.maxDistance = "7.0";
	tmpref.volume = "0.6";
	tmpref.files.l1.name = "AMBIENT\BROTHEL\razg_001.wav";
	tmpref.files.l2.name = "AMBIENT\BROTHEL\razg_002.wav";
	tmpref.files.l3.name = "AMBIENT\BROTHEL\razg_003.wav";
	tmpref.files.l4.name = "AMBIENT\BROTHEL\razg_004.wav";
	tmpref.files.l5.name = "AMBIENT\BROTHEL\razgovor_001.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "brothel";
	tmpref.minDistance = "3.5";
	tmpref.maxDistance = "7.0";
	tmpref.volume = "0.6";
	tmpref.files.l1.name = "AMBIENT\BROTHEL\Brothel_001.wav";//MAXIMUS: sounds from Pirates -->
	tmpref.files.l2.name = "AMBIENT\BROTHEL\Brothel_002.wav";
	tmpref.files.l3.name = "AMBIENT\BROTHEL\Brothel_003.wav";
	tmpref.files.l4.name = "AMBIENT\BROTHEL\Brothel_004.wav";//MAXIMUS: sounds from Pirates <--
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "flies";
	tmpref.minDistance = "3.5";
	tmpref.maxDistance = "7.0";
	tmpref.volume = "0.3";
	tmpref.files.l1.name = "AMBIENT\BROTHEL\muhi_001.wav";
	tmpref.files.l2.name = "AMBIENT\BROTHEL\muhi_002.wav";
	tmpref.files.l3.name = "AMBIENT\BROTHEL\muhi_003.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "cooing";
	tmpref.minDistance = "3.5";
	tmpref.maxDistance = "7.0";
	tmpref.volume = "0.2";
	tmpref.files.l1.name = "AMBIENT\BROTHEL\vorkovanie_001.wav";
	tmpref.files.l2.name = "AMBIENT\BROTHEL\vorkovanie_002.wav";
	tmpref.files.l3.name = "AMBIENT\BROTHEL\vorkovanie_003.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "fountain";
	tmpref.minDistance = "3.0";
	tmpref.maxDistance = "16.0";
	tmpref.volume = "0.3";
	tmpref.files.l1.name = "AMBIENT\LAND\water_fountain_02.wav";
	n++;

	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "shipyard";
	tmpref.minDistance = "4.5";
	tmpref.maxDistance = "9.0";
	tmpref.volume = "0.3";
	tmpref.files.l1.name = "AMBIENT\SHIPYARD\Fon_Out_01.wav";
	n++;

//======================| LAST SOUND MUST BE UNCHANGEABLE (ID USED IN InitSoundsCommon()) |======================//
	makeref(tmpref, Sounds_Alias[n]);
	tmpref.id = "fountsml";
	tmpref.minDistance = "3.0";
	tmpref.maxDistance = "16.0";
	tmpref.volume = "0.15";
	tmpref.files.l1.name = "AMBIENT\LAND\water_fountain_01.wav";
	n++;
//======================| LAST SOUND MUST BE UNCHANGEABLE (ID USED IN InitSoundsCommon()) |======================//

	trace("InitSounds ("+LanguageGetLanguage()+"): created " + n + " entries.");
}
