void CreateStoreOwnersCharacters(ref n)
{
	object chobj;
	ref ch;

	makeref(ch, chobj);

//===============================| Philipsburg store |===============================//
	ch.old.name = "Pieter";
	ch.old.lastname = "Van Vecker";
	ch.name = TranslateString("","Pieter");
	ch.lastname = TranslateString("","Van Vecker");
	ch.id		= "Pieter Van Vecker";
	ch.model	= "man4";
	ch.sex = "man";
	ch.location	= "Philipsburg_store";
	ch.location.group = "sit";
	ch.location.locator = "sit1";
	ch.Dialog.Filename = "Pieter Van Vecker_dialog.c";
	ch.nation = HOLLAND; // TIH was missing - causes trade quests to fail? Nov7'05
	ch.rank 	= 1;
	ch.reputation = "None";
	ch.experience = "0";
	ch.skill.Leadership = "1";
	ch.skill.Fencing = "1";
	ch.skill.Sailing = "1";
	ch.skill.Accuracy = "1";
	ch.skill.Cannons = "1";
	ch.skill.Grappling = "1";
	ch.skill.Repair = "1";
	ch.skill.Defence = "1";
	ch.skill.Commerce = "4";
	ch.skill.Sneak = "1";
	ch.money = "10";
	ch.money.quest = "0";
	ch.quest.first_job = "0";
	ch.quest.contraband = "0";
	ch.quest_begin = "0";
	ch.quest.trade_date = "";
	ch.quest.item_date = "";
	LAi_SetMerchantType(ch);
	LAi_group_MoveCharacter(ch, "DOUWESEN_CITIZENS");
	ch.greeting = "Gr_Gheerlof Darlang";
	AddGameCharacter(n, ch);
//===================================================================================//

//=================================| Marigot store |=================================//
	ch.old.name = "Jean";
	ch.old.lastname = "Maginot";
	ch.name 	= TranslateString("","Jean");
	ch.lastname 	= TranslateString("","Maginot");
	ch.id		= "Jean Maginot";
	ch.model	= "storeman1";
	ch.sex = "man";
	ch.location	= "Marigot_store";
	ch.location.group = "sit";
	ch.location.locator = "sit1";
	ch.Dialog.Filename = "Jean Maginot_dialog.c";
	ch.rank 	= 1;
	ch.nation = FRANCE;
	ch.reputation = "None";
	ch.experience = "0";
	ch.skill.Leadership = "1";
	ch.skill.Fencing = "1";
	ch.skill.Sailing = "1";
	ch.skill.Accuracy = "1";
	ch.skill.Cannons = "1";
	ch.skill.Grappling = "1";
	ch.skill.Repair = "1";
	ch.skill.Defence = "1";
	ch.skill.Commerce = "1";
	ch.skill.Sneak = "1";
	ch.money = "10";
	ch.quest.trade_date = "";
	ch.quest.item_date = "";
	LAi_SetStayType(ch);
	LAi_group_MoveCharacter(ch, "FRANCE_CITIZENS");
	ch.greeting = "Gr_arnaud matton";
	AddGameCharacter(n, ch);
//===================================================================================//

//=================================| Redmond store |=================================//
	//Thomas O'Reily - торговец
	ch.old.name = "Thomas";
	ch.old.lastname = "O'Reily";
	ch.name = TranslateString("","Thomas");
	ch.lastname = TranslateString("","O'Reily");
	ch.id		= "Thomas O'Reily";
	ch.model	= "man2";
	ch.sex = "man";
	ch.location	= "Redmond_Store";
	ch.location.group = "sit";
	ch.location.locator = "sit1";
	ch.Dialog.Filename = "Thomas O'Reily_dialog.c";
	ch.nation = ENGLAND; // TIH was missing - causes trade quest to fail? Nov7'06
	ch.rank 	= 1;
	ch.reputation = "None";
	ch.experience = "0";
	ch.skill.Leadership = "1";
	ch.skill.Fencing = "1";
	ch.skill.Sailing = "1";
	ch.skill.Accuracy = "1";
	ch.skill.Cannons = "1";
	ch.skill.Grappling = "1";
	ch.skill.Repair = "1";
	ch.skill.Defence = "1";
	ch.skill.Commerce = "4";
	ch.skill.Sneak = "1";
	ch.money = "10";
	ch.money.quest = "0";
	ch.quest.first_job = "0";
	ch.quest.contraband = "0";
	ch.quest_begin = "0";
	ch.quest.trade_date = "";
	ch.quest.item_date = "";
	LAi_SetMerchantType(ch);
	LAi_group_MoveCharacter(ch, "ENGLAND_CITIZENS");
	ch.greeting = "Gr_Thomas O'Reily";
	AddGameCharacter(n, ch);
//===================================================================================//

//===========================| Quebradas Costillas store |===========================//
	// Peter Blowhorn -- Fatman2
	ch.old.name = "Peter";
	ch.old.lastname = "Blowhorn";
	ch.name = TranslateString("","Peter");
	ch.lastname = TranslateString("","Blowhorn");
	ch.id		= "Peter Blowhorn";
	ch.model	= "Fatman2";
	ch.sex = "man";
	ch.location	= "QC_Store";
	ch.location.group = "sit";
	ch.location.locator = "sit1";
	ch.Dialog.Filename = "Peter Blowhorn_dialog.c";
	ch.nation = PIRATE;
	GiveItem2Character(ch, BLADE_SABER);
	ch.equip.blade = BLADE_SABER;
	ch.rank 	= 1;
	ch.reputation = "None";
	ch.experience = "0";
	ch.skill.Leadership = "1";
	ch.skill.Fencing = "1";
	ch.skill.Sailing = "1";
	ch.skill.Accuracy = "1";
	ch.skill.Cannons = "1";
	ch.skill.Grappling = "1";
	ch.skill.Repair = "1";
	ch.skill.Defence = "1";
	ch.skill.Commerce = "1";
	ch.skill.Sneak = "1";
	ch.money = "1";
	LAi_SetStayType(ch);
	LAi_group_MoveCharacter(ch, "QC_CITIZENS");
	ch.greeting = "Gr_Peter Blowhorn";
	AddGameCharacter(n, ch);
//===================================================================================//

//===============================| Charlestown store |===============================//
	ch.old.name = "James";
	ch.old.lastname = "Griffith";
	ch.name = TranslateString("","James");
	ch.lastname = TranslateString("","Griffith");
	ch.id		= "James Griffith";
	ch.model	= "korsar";
	ch.sex = "man";
	ch.location	= "Charlestown_Store";
	ch.location.group = "sit";
	ch.location.locator = "sit1";
	ch.Dialog.Filename = "James Griffith_dialog.c";
	ch.greeting = "Gr_Redmond Citizen";
	ch.nation = ENGLAND;
	ch.rank 	= 1;
	ch.reputation = "None";
	ch.experience = "0";
	ch.skill.Leadership = "1";
	ch.skill.Fencing = "1";
	ch.skill.Sailing = "1";
	ch.skill.Accuracy = "1";
	ch.skill.Cannons = "1";
	ch.skill.Grappling = "1";
	ch.skill.Repair = "1";
	ch.skill.Defence = "1";
	ch.skill.Commerce = "1";
	ch.skill.Sneak = "1";
	ch.money = "1";
	LAi_SetMerchantType(ch);
	LAi_SetLoginTime(ch, 0.0, 24.0);
	LAi_group_MoveCharacter(ch, "ENGLAND_CITIZENS");
	AddGameCharacter(n, ch);
//===================================================================================//

//==================================| Oxbay store |==================================//
	//Алан Майлдс
	ch.old.name = "Alan";
	ch.old.lastname = "Milds";
	ch.name 	= TranslateString("","Alan");
	ch.lastname 	= TranslateString("","Milds");
	ch.id		= "Alan Milds";
	ch.model	= "storeman2";
	ch.sex = "man";
	ch.location	= "Oxbay_store";
	ch.location.group = "sit";
	ch.location.locator = "sit1";
	ch.Dialog.Filename = "Alan Milds_dialog.c";
	ch.rank 	= 1;
	ch.nation = ENGLAND;
	ch.reputation = "None";
	ch.experience = "0";
	ch.skill.Leadership = "1";
	ch.skill.Fencing = "1";
	ch.skill.Sailing = "1";
	ch.skill.Accuracy = "1";
	ch.skill.Cannons = "1";
	ch.skill.Grappling = "1";
	ch.skill.Repair = "1";
	ch.skill.Defence = "1";
	ch.skill.Commerce = "1";
	ch.skill.Sneak = "1";
	ch.money = "10";
	ch.quest.trade_date = "";
	ch.quest.item_date = "";
	LAi_SetStayType(ch);
	LAi_group_MoveCharacter(ch, "ENGLAND_CITIZENS");
	ch.greeting = "Gr_Alan Milds";
	AddGameCharacter(n, ch);
//===================================================================================//

//================================| Greenford store |================================//
	// John  Filbert --
	ch.old.name = "John";
	ch.old.lastname = "Filbert";
	ch.name 	= TranslateString("","John");
	ch.lastname = TranslateString("","Filbert");
	ch.id		= "John Filbert";
	ch.model	= "Storeman";
	ch.sex = "man";
	ch.location	= "Greenford_Store";
	ch.location.group = "sit";
	ch.location.locator = "sit1";
	ch.Dialog.Filename = "John  Filbert_dialog.c";
	ch.rank 	= 1;
	ch.nation = ENGLAND;
	ch.reputation = "None";
	ch.experience = "0";
	ch.skill.Leadership = "1";
	ch.skill.Fencing = "1";
	ch.skill.Sailing = "1";
	ch.skill.Accuracy = "1";
	ch.skill.Cannons = "1";
	ch.skill.Grappling = "1";
	ch.skill.Repair = "1";
	ch.skill.Defence = "1";
	ch.skill.Commerce = "1";
	ch.skill.Sneak = "1";
	ch.money = "1";
	ch.quest.trade_date = "";
	ch.quest.item_date = "";
	LAi_SetStayType(ch);
	LAi_group_MoveCharacter(ch, "ENGLAND_CITIZENS");
	ch.greeting = "Gr_John  Filbert";
	AddGameCharacter(n, ch);
//===================================================================================//

//===============================| Isla Muelle store |===============================//
	// Emiliano Rionda  хозяин магазина.
	ch.nation = SPAIN;
	ch.old.name = "Emiliano";
	ch.old.lastname = "Rionda";
	ch.name = TranslateString("","Emiliano");
	ch.lastname = TranslateString("","Rionda");
	ch.id		= "Emiliano Rionda";
	ch.model = "storeman";
	ch.sex = "man";
	//ch.nation = SPAIN; // TIH set twice Nov7'06
	ch.location	= "Muelle_store";
	ch.location.group = "sit";
	ch.location.locator = "sit1";
	ch.Dialog.Filename = "Emiliano Rionda_dialog.c";
	ch.greeting = "Gr_Emiliano Rionda";
	ch.nation = SPAIN;
	ch.rank 	= 1;
	ch.reputation = "None";
	ch.experience = "0";
	ch.skill.Leadership = "1";
	ch.skill.Fencing = "1";
	ch.skill.Sailing = "1";
	ch.skill.Accuracy = "1";
	ch.skill.Cannons = "1";
	ch.skill.Grappling = "1";
	ch.skill.Repair = "1";
	ch.skill.Defence = "1";
	ch.skill.Commerce = "1";
	ch.skill.Sneak = "1";
	ch.money = "10";
	ch.quest.trade_date = "";
	ch.quest.item_date = "";
	ch.quest.meeting = "0";
	ch.quest_begin = "0";
	LAi_SetStayType(ch);
	LAi_group_MoveCharacter(ch, "SPAIN_CITIZENS");
	AddGameCharacter(n, ch);
//===================================================================================//

//==============================| Santo Domingo store |==============================//
	// Pedro Ortega -- BadV
	ch.old.name = "Pedro";
	ch.old.lastname = "Ortega";
	ch.name 	= TranslateString("","Pedro");
	ch.lastname = TranslateString("","Ortega");
	ch.id		= "Pedro Ortega";
	ch.model	= "BadV";
	ch.sex = "man";
	ch.location	= "Santo_Domingo_store";
	ch.location.group = "sit";
	ch.location.locator = "sit1";
	ch.Dialog.Filename = "Pedro Ortega_dialog.c";
	ch.nation = SPAIN;
	ch.rank 	= 2;
	ch.reputation = "None";
	ch.experience = "0";
	ch.skill.Leadership = "1";
	ch.skill.Fencing = "1";
	ch.skill.Sailing = "1";
	ch.skill.Accuracy = "1";
	ch.skill.Cannons = "1";
	ch.skill.Grappling = "1";
	ch.skill.Repair = "1";
	ch.skill.Defence = "1";
	ch.skill.Commerce = "1";
	ch.skill.Sneak = "1";
	ch.money = "1";
	LAi_SetMerchantType(ch);
	LAi_group_MoveCharacter(ch, "SPAIN_CITIZENS");
	ch.greeting = "Gr_Peter Blowhorn";
	AddGameCharacter(n, ch);
//===================================================================================//

//=================================| Tortuga store |=================================//
	// James Cotton -- fatman2_1
	ch.old.name = "James";
	ch.old.lastname = "Cotton";
	ch.name 	= TranslateString("","James");
	ch.lastname = TranslateString("","Cotton");
	ch.id		= "James Cotton";
	ch.model	= "fatman2_1";
	ch.sex = "man";
	ch.location	= "Tortuga_Store";
	ch.location.group = "merchant";
	ch.location.locator = "goto1";
	ch.Dialog.Filename = "James Cotton_dialog.c";
	ch.nation = PIRATE;
	GiveItem2Character(ch, BLADE_SABER);
	ch.equip.blade = BLADE_SABER;
	ch.rank 	= 1;
	ch.reputation = "None";
	ch.experience = "0";
	ch.skill.Leadership = "1";
	ch.skill.Fencing = "1";
	ch.skill.Sailing = "1";
	ch.skill.Accuracy = "1";
	ch.skill.Cannons = "1";
	ch.skill.Grappling = "1";
	ch.skill.Repair = "1";
	ch.skill.Defence = "1";
	ch.skill.Commerce = "1";
	ch.skill.Sneak = "1";
	ch.money = "1";
	LAi_SetBarmanType(ch);
	LAi_group_MoveCharacter(ch, "TORTUGA_CITIZENS");
	ch.greeting = "Gr_Thomas O'Reily";
	AddGameCharacter(n, ch);
//===================================================================================//

//==============================| Port o Prince store |==============================//
	// Violette De Colville --
	ch.old.name = "Violette";
	ch.old.lastname = "De Colville";
	ch.name 	= TranslateString("","Violette");
	ch.lastname = TranslateString("","De Colville");
	ch.id		= "Violette De Colville";
	ch.model	= "Towngirl4";
	ch.headmodel = "h_Towngirl4";
	ch.sex = "woman";
	ch.sound_type = "female_citizen";
	ch.location	= "Port_au_Prince_Store";
	ch.location.group = "sit";
	ch.location.locator = "sit1";
	ch.Dialog.Filename = "Violette De Colville_dialog.c";
	ch.nation = FRANCE;
	ch.rank 	= 1;
	ch.reputation = "None";
	ch.experience = "0";
	ch.skill.Leadership = "1";
	ch.skill.Fencing = "1";
	ch.skill.Sailing = "1";
	ch.skill.Accuracy = "1";
	ch.skill.Cannons = "1";
	ch.skill.Grappling = "1";
	ch.skill.Repair = "1";
	ch.skill.Defence = "1";
	ch.skill.Commerce = "1";
	ch.skill.Sneak = "1";
	ch.money = "1";
	LAi_SetMerchantType(ch);
	LAi_SetLoginTime(ch, 0.0, 24.0);
	LAi_group_MoveCharacter(ch, "FRANCE_CITIZENS");
	ch.greeting = "Gr_Sabine Matton";
	AddGameCharacter(n, ch);
//===================================================================================//

//==============================| Point a Pitre store |==============================//
	// Dieudonne Toussaint
	ch.old.name = "Dieudonne";
	ch.old.lastname = "Toussaint";
	ch.name 	= TranslateString("","Dieudonne");
	ch.lastname 	= TranslateString("","Toussaint");
	ch.id		= "Dieudonne Toussaint";
	ch.model = "50M5";
	ch.headmodel = "h_50M5";
	ch.sex = "man";
	ch.location	= "Pointe_a_pitre_store";
	ch.location.group = "goto";
	ch.location.locator = "goto1";
	ch.Dialog.Filename = "Dieudonne Toussaint_dialog.c";
	ch.nation = FRANCE;
	ch.rank 	= 1;
	ch.reputation = "43";
	ch.experience = "0";
	ch.skill.Leadership = "1";
	ch.skill.Fencing = "1";
	ch.skill.Sailing = "1";
	ch.skill.Accuracy = "1";
	ch.skill.Cannons = "1";
	ch.skill.Grappling = "1";
	ch.skill.Repair = "1";
	ch.skill.Defence = "1";
	ch.skill.Commerce = "4";
	ch.skill.Sneak = "1";
	ch.money = "10";
	LAi_SetBarmanType(ch);
	LAi_group_MoveCharacter(ch, "FRANCE_CITIZENS");
	ch.greeting = "Gr_arnaud matton";
	AddGameCharacter(n, ch);
//===================================================================================//

//=============================| Falaise De Fler store |=============================//
	// Arnaud Matton (хозяин магазина на Falaise De Fleur)
	ch.old.name = "Arnaud";
	ch.old.lastname = "Matton";
	ch.name = TranslateString("","Arnaud");
	ch.lastname = TranslateString("","Matton");
	ch.id		= "Arnaud Matton";
	ch.model = "storeman2";
	ch.sex = "man";
	ch.location	= "Falaise_de_Fleur_store";
	ch.location.group = "goto";
	ch.location.locator = "goto1";
	ch.Dialog.Filename = "Arnaud Matton_dialog.c";
	ch.nation = FRANCE;
	ch.rank 	= 1;
	ch.reputation = "43";
	ch.experience = "0";
	ch.skill.Leadership = "1";
	ch.skill.Fencing = "1";
	ch.skill.Sailing = "1";
	ch.skill.Accuracy = "1";
	ch.skill.Cannons = "1";
	ch.skill.Grappling = "1";
	ch.skill.Repair = "1";
	ch.skill.Defence = "1";
	ch.skill.Commerce = "4";
	ch.skill.Sneak = "1";
	ch.money = "10";
	ch.money.quest = "0";
	ch.quest.meeting = "0";
	ch.quest_begin = "0";
	ch.quest.to_redmond_1 = "0";
	ch.quest.trade_date = "";
	ch.quest.item_date = "";
	LAi_SetMerchantType(ch);
	LAi_group_MoveCharacter(ch, "FRANCE_CITIZENS");
	ch.greeting = "Gr_arnaud matton";
	AddGameCharacter(n, ch);
//===================================================================================//

//=================================| Douwesen store |=================================//
	// Gheerlof Darlang -- Storeman2 (Store holder)
	ch.old.name = "Gheerlof";
	ch.old.lastname = "Darlang";
	ch.name = TranslateString("","Gheerlof");
	ch.lastname = TranslateString("","Darlang");
	ch.id		= "Gheerlof Darlang";
	ch.model	= "Storeman2";
	ch.sex = "man";
	ch.location	= "Douwesen_Store";
	ch.location.group = "goto";
	ch.location.locator = "goto1";
	ch.Dialog.Filename = "Gheerlof Darlang_dialog.c";
	ch.nation = HOLLAND;
	ch.rank 	= 1;
	ch.reputation = "None";
	ch.experience = "0";
	ch.skill.Leadership = "1";
	ch.skill.Fencing = "1";
	ch.skill.Sailing = "1";
	ch.skill.Accuracy = "1";
	ch.skill.Cannons = "1";
	ch.skill.Grappling = "1";
	ch.skill.Repair = "1";
	ch.skill.Defence = "1";
	ch.skill.Commerce = "1";
	ch.skill.Sneak = "1";
	ch.money = "20";
	ch.quest.trade_date = "";
	ch.quest.item_date = "";
	LAi_SetMerchantType(ch);
	LAi_group_MoveCharacter(ch, "DOUWESEN_CITIZENS");
	ch.greeting = "Gr_Gheerlof Darlang";
	AddGameCharacter(n, ch);
//===================================================================================//

//=================================| Havana  store |=================================//
	// Juan Mendoza
	ch.old.name = "Juan";
	ch.old.lastname = "Mendoza";
	ch.name 	= TranslateString("","Juan");
	ch.lastname = TranslateString("","Mendoza");
	ch.id		= "Juan Mendoza";
	ch.model	= "Huber_Por2";
	ch.headmodel = "h_Huber_Por2";
	ch.sex = "man";
	ch.location	= "La_Havana_store";
	ch.location.group = "sit";
	ch.location.locator = "sit1";
	ch.Dialog.Filename = "Juan Mendoza_dialog.c";
	ch.nation = SPAIN;
	ch.rank 	= 2;
	ch.reputation = "None";
	ch.experience = "0";
	ch.skill.Leadership = "1";
	ch.skill.Fencing = "1";
	ch.skill.Sailing = "1";
	ch.skill.Accuracy = "1";
	ch.skill.Cannons = "1";
	ch.skill.Grappling = "1";
	ch.skill.Repair = "1";
	ch.skill.Defence = "1";
	ch.skill.Commerce = "1";
	ch.skill.Sneak = "1";
	ch.money = "1";
	LAi_SetMerchantType(ch);
	LAi_group_MoveCharacter(ch, "SPAIN_CITIZENS");
	ch.greeting = "Gr_Juan Mendoza";
	AddGameCharacter(n, ch);
//===================================================================================//

//================================| Santiago  store |================================//
	ch.old.name = "Jose";
	ch.old.lastname = "Zugarro";
	ch.name = TranslateString("","Jose");
	ch.lastname = TranslateString("","Zugarro");
	ch.id		= "Jose Zugarro";
	ch.model	= "man2";
	ch.sex = "man";
	ch.location	= "Santiago_Store";
	ch.location.group = "sit";
	ch.location.locator = "sit1";
	ch.Dialog.Filename = "Jose Zugarro_dialog.c";
	ch.rank 	= 1;
	ch.reputation = "None";
	ch.experience = "0";
	ch.skill.Leadership = "1";
	ch.skill.Fencing = "1";
	ch.skill.Sailing = "1";
	ch.skill.Accuracy = "1";
	ch.skill.Cannons = "1";
	ch.skill.Grappling = "1";
	ch.skill.Repair = "1";
	ch.skill.Defence = "1";
	ch.skill.Commerce = "4";
	ch.skill.Sneak = "1";
	ch.money = "10";
	ch.nation = SPAIN;
	ch.money.quest = "0";
	ch.quest.first_job = "0";
	ch.quest.contraband = "0";
	ch.quest_begin = "0";
	ch.quest.trade_date = "";
	ch.quest.item_date = "";
	LAi_SetMerchantType(ch);
	LAi_group_MoveCharacter(ch, "SPAIN_CITIZENS");
	ch.greeting = "Gr_Emiliano Rionda";
	AddGameCharacter(n, ch);
//===================================================================================//

//================================| Conceicao store |================================//
    // Martinho Guterres --
	ch.old.name = "Martinho";
	ch.old.lastname = "Guterres";
	ch.name = TranslateString("","Martinho");
	ch.lastname = TranslateString("","Guterres");
	ch.id		= "Martinho Guterres";
	ch.model	= "storeman";
	ch.sex = "man";
	ch.location	= "Conceicao_Store";
	ch.location.group = "sit";
	ch.location.locator = "sit1";
	ch.Dialog.Filename = "Martinho Guterres_dialog.c";
	ch.nation = PORTUGAL;
	ch.rank 	= 1;
	ch.reputation = "None";
	ch.experience = "0";
	ch.skill.Leadership = "1";
	ch.skill.Fencing = "1";
	ch.skill.Sailing = "1";
	ch.skill.Accuracy = "1";
	ch.skill.Cannons = "1";
	ch.skill.Grappling = "1";
	ch.skill.Repair = "1";
	ch.skill.Defence = "1";
	ch.skill.Commerce = "1";
	ch.skill.Sneak = "1";
	ch.money = "1";
	ch.quest.trade_date = "";
	ch.quest.item_date = "";
	LAi_SetStayType(ch);
	LAi_SetLoginTime(ch, 0.0, 24.0);
	LAi_group_MoveCharacter(ch, "CONCEICAO_CITIZENS");
	ch.greeting = "Gr_Martinho Guterres";
	AddGameCharacter(n, ch);
//===================================================================================//

//================================| Smugglers store |================================//
	//  Leonardo Violate -- man2
	ch.old.name = "Leonardo";
	ch.old.lastname = "Violate";
	ch.name = TranslateString("","Leonardo");
	ch.lastname = TranslateString("","Violate");
	ch.id		= "Leonardo Violate";
	ch.model	= "man2";
	ch.sex = "man";
	ch.location	= "Smugglers_Store";
	ch.location.group = "sit";
	ch.location.locator = "sit1";
	ch.Dialog.Filename = "Leonardo Violate_dialog.c";
	ch.greeting = "Gr_QC Citizen";
	ch.nation = PORTUGAL;
	ch.rank 	= 1;
	ch.reputation = "None";
	ch.experience = "0";
	ch.skill.Leadership = "1";
	ch.skill.Fencing = "1";
	ch.skill.Sailing = "1";
	ch.skill.Accuracy = "1";
	ch.skill.Cannons = "1";
	ch.skill.Grappling = "1";
	ch.skill.Repair = "1";
	ch.skill.Defence = "1";
	ch.skill.Commerce = "1";
	ch.skill.Sneak = "1";
	ch.money = "1";
	LAi_SetMerchantType(ch);
	LAi_SetLoginTime(ch, 0.0, 24.0);
	LAi_group_MoveCharacter(ch, "SMUGGLERS_CITIZENS");
	AddGameCharacter(n, ch);
//===================================================================================//

//==============================| Grand Cayman  store |==============================//
	// Laurence Bannerman  хозяин магазина.
	ch.nation = ENGLAND;
	ch.old.name = "Laurence";
	ch.old.lastname = "Bannerman";
	ch.name 	= TranslateString("","Laurence");
	ch.lastname 	= TranslateString("","Bannerman");
	ch.id		= "Laurence Bannerman";
	ch.model = "Albermal";
	ch.headmodel = "h_Albermal";
	ch.sex = "man";
	ch.nation = ENGLAND;
	ch.location	= "Grand_Cayman_store";
	ch.location.group = "sit";
	ch.location.locator = "sit1";
	ch.Dialog.Filename = "Laurence Bannerman_dialog.c";
	ch.greeting = "Gr_Laurence Bannerman";
	ch.rank 	= 1;
	ch.reputation = "None";
	ch.experience = "0";
	ch.skill.Leadership = "1";
	ch.skill.Fencing = "1";
	ch.skill.Sailing = "1";
	ch.skill.Accuracy = "1";
	ch.skill.Cannons = "1";
	ch.skill.Grappling = "1";
	ch.skill.Repair = "1";
	ch.skill.Defence = "1";
	ch.skill.Commerce = "1";
	ch.skill.Sneak = "1";
	ch.money = "10";
	ch.quest.trade_date = "";
	ch.quest.item_date = "";
	ch.quest.meeting = "0";
	ch.quest_begin = "0";
	LAi_SetStayType(ch);
	LAi_group_MoveCharacter(ch, "ENGLAND_CITIZENS");
	AddGameCharacter(n, ch);
//===================================================================================//

//=================================| Antigua store |=================================//
	ch.old.name = "Agent-Victualler";
	ch.old.lastname = "";
	ch.name 	= TranslateString("","Agent-Victualler");
	ch.lastname 	= "";
	ch.id		= "Antigua_Victualler";
	ch.model	= "rn_comdr18_1";
	ch.sex = "man";
	ch.location	= "Antigua_Store";
	ch.location.group = "sit";
	ch.location.locator = "sit1";
	ch.Dialog.Filename = "Antigua_Victualler.c";
	ch.rank 	= 1;
	ch.reputation = "None";
	ch.experience = "0";
	ch.skill.Leadership = "1";
	ch.skill.Fencing = "8";
	ch.skill.Sailing = "1";
	ch.skill.Accuracy = "1";
	ch.skill.Cannons = "1";
	ch.skill.Grappling = "1";
	ch.skill.Repair = "1";
	ch.skill.Defence = "1";
	ch.skill.Commerce = "1";
	ch.skill.Sneak = "1";
	ch.money = "1000";
	LAi_SetCitizenType(ch);
	GiveItem2Character(ch, "blade2");
	ch.equip.blade = "blade2";
	//LAi_group_MoveCharacter(ch, "LAI_DEFAULT_GROUP");
	LAi_SetHP(ch, 200.0, 200.0);
	AddGameCharacter(n, ch);
//===================================================================================//

//==================================| Turks store |==================================//
	// Ricardo Sanchez -- Searcher_navy
	ch.old.name = "Ricardo";
	ch.old.lastname = "Sanchez";
	ch.name 	= TranslateString("","Ricardo");
	ch.lastname = TranslateString("","Sanchez");
	ch.id		= "Ricardo Sanchez";
	ch.model	= "Searcher_navy";
	ch.sex = "man";
	ch.location	= "Turks_Store";
	ch.location.group = "goto";
	ch.location.locator = "goto1";
	ch.Dialog.Filename = "Ricardo Sanchez_dialog.c";
	ch.nation = PIRATE;
	GiveItem2Character(ch, BLADE_SABER);
	ch.equip.blade = BLADE_SABER;
	ch.rank 	= 1;
	ch.reputation = "None";
	ch.experience = "0";
	ch.skill.Leadership = "1";
	ch.skill.Fencing = "1";
	ch.skill.Sailing = "1";
	ch.skill.Accuracy = "1";
	ch.skill.Cannons = "1";
	ch.skill.Grappling = "1";
	ch.skill.Repair = "1";
	ch.skill.Defence = "1";
	ch.skill.Commerce = "1";
	ch.skill.Sneak = "1";
	ch.money = "1";
	LAi_SetMerchantType(ch);
	LAi_group_MoveCharacter(ch, "QC_CITIZENS");
	ch.greeting = "Gr_Peter Blowhorn";
	AddGameCharacter(n, ch);
//===================================================================================//

//======================================| END |======================================//
}
