release date: 24th of March 2005.
Quake3Arena DM/Tourney level.

====================================================
title:            Ancient Valley
file:             ancientvalley.pk3
author:           ROODOG 
email address:    trenchtownradical@hotmail.com
URL:              http://www.arach.net.au/~roodog/quake3maps.htm
description:      Large ffa Dm map.
               
play information
deathmatch:       Large/ DM about 12
Tourney:          Not really as 2 big but i included tourney script
team deathmatch:  no
CTF:              no
Bot File (aas):   yes
other:            no
new sounds:       yes
custom textures:  yes
new music:        no

how to play:      place ancientvalley.pk3 in your /baseq3/ folder
                  start quake3arena and pick from maps or
                  hit ~
                  type \map ancientvalley
                  once the map loads use q3 menu to add bots
                  just hit esc and your q3 menu will show up.
====================================================
info:This map takes place in an ancient valley at the dawn of time.
The ground is full of chasms of lava,waterholes and fogpits that
will spell doom to the careless fragger.Do not despair as you have
ramps,pads and teleports to assist you in your travels.You will find
many rocket launchers as you will find places that need a rocket jump
to reach or maybe even a quad or bfg jump may come in handy as well.Oh did 
i say bfg? Well you must search the valley for it and when you are given
the enviro suit then i would say your getting closer.This map also has 2
rail guns but you gotta work for em as we can't have duck shooting at
every spawn now can we?All areas of the valley are open for your fraggin'
pleasure so if you see a high ledge you want to camp on then i say go for
it!So for now i'll just say i hope you enjoy your journey through the
ancient valley and cya on the servers!One last thing the bots will not
get the bfg or rail as by making it hard for humans i had to slap a ban
on the little blighters.They have been trained to use all but 1 ramp which
i put beyond their reach so the mega health is a no go for them but they will
get the quad,haste,regen and invisible.In fact bots are always a challenge as
i had to convince them that they must have the invisible and haste the little
bastards but now they love it lol



====================================================
construction

base:           none
editor:         Gtk Radiant 1.40
other progs:    Quake3 toolkit
know bugs: None
build time:A very long month due to modifications to assist
the bots and flow.

====================================================
Thanks to Speedy 4 the great skybox(Yes i know it has a slight seam flaw
but it's fantastic 2 me)www.planetquake.com/speedy/speeds@softhome.net
ICQ 6815448
The rock texture was made by ken 'kat' beyer cpdt@telinco.co.uk and
his web is http://www.quake3bits.co.uk
The wallportal was made by the talented Evil Lair(Yves Allaire)hfx@planetquake.com
and his web is http://www.planetquake.com/hfx
Also Thank's to Stecki for the standing portal i luv it!
map object's name 	: telestecki
email 			: stecki@quakerally.com		
homepage		: http://deconstruct.terrafusion.com
model, skin, and script	: stecki
Special thanks to todd gantzler for the palms great job m8!
email address:    toddg@slip.net
URL:              http://i.am/professorQ3
Also thanks to ...
G1zmo for two excellent tall palm prefabs, 
Mr. Clean for textures used in these prefabs


	 
	 
	 
                                                                      
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Distribution / Copyright / Permissions 
Please respect the work i put into my map
and don't modify in any way.
Quake III Arena is a registered trademark of 
id Software, Inc.

This level may be electronically distributed only at 
NO CHARGE to the recipient in its current state, MUST 
include this .txt file, and may NOT be modified IN 
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE 
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.
