Command
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Explenation
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Autothaw
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Changes auto thaw time in freezetag gameplay
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Capturelimit
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Changes capturelimit for team based games
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Doready
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Forces all players to choose ready before the next map in rotation is loaded (freezetag only)
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Flagpassing
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Enables or disables if players can pass flags
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Fraglimit
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Changes servers fraglimit
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Gametype
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Changes server gametype [0 -4]
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Gamemode
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Changes carnage gameplay [0 - 18]
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Hook
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Enables or disables standard grappling hook
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Lockmap
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Locks map rotation in its current state, so current map loops over and over
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Map
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Changes server map
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Nextmap
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Executes next map in rotation
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Offhandhook
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Enables or disables the ofhand grapplinghook
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Playerkick
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Kicks a player from the server via client id
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Restart
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Restarts the current map
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Timelimit
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Changes the servers timelimit
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Warmup
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Changes servers warmup time
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WarmupDamage
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Changes if weapon damage is enabled during server warmup
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