Challenge Pro Mode


Introduction

Welcome to Challenge Pro Mode!

Challenge Pro Mode, hereafter known as CPM, is a modification for Q3A which aims to make the game more exciting and challenging for experienced players. It is NOT a remake of Q3A as QW or Q2, although some features from both previous id Software games have made their way into CPM.

We would like to thank id Software for Q3A itself and for their support of the mod and gaming communities over the years.
We made this MOD for the gamers out there who prefer a faster-paced game with more emphasis on map control, but we do not intend it as a criticism of standard Q3A, which is aimed at a wider market and is a GREAT game.

Other documents
You can find more info about the gameplay changes in changes.html and descriptions of the features and variables in features.html.

Credits

Project Team
This project was planned and lead by

Hoony (AU) - Team Leader
RooS (PL) - Project Manager


Design Team
CPM was designed by several top players from all over the world who have contributed throughout the development process

a|revelation (US) - Design Leader

Core Team:
a|Citizen (US)
Cetra (SE)
[9]Makaveli (US)
e9-Judge (SE)
SK_Griff (DE)
Shub[MM]
[9]Paralyser (SE)

Special Thanks to:
Clan Abuse (US)
es-vynn
Mirage (NZ)
Mode2 (AU)
VS-Insanity


Development Team
Responsible for the coding work and the global coffee shortage

Phantom (NZ) - Programming Leader

D!ablo (AU)
Highlander (PL)
Khaile (SE)


Mapping
The creators of maps specially designed for CPM play

Khaile (SE) - Mapping Leader

Centaura (NZ)
FxR|Jude (AU)
MrClean (US)
twoAM (US)
Wiebo de Wit (NE)


Graphics
The artists who created the new models, skins and menu graphics

Oblivion (US)
Slight (AU)


Special Thanks
A lot of people have contributed to CPM in one way or another. We'd like to thank them for their help

arQon
Bal
Bisector
crt
Johnny Law
Natestah
Rhea
Shiva
Warmonger
^CHAMPi^