Challenge Pro Mode
Introduction
Welcome to Challenge Pro Mode!
Challenge Pro Mode, hereafter known as CPM, is a modification for Q3A which aims to make the game
more exciting and challenging for experienced players. It is NOT a remake of Q3A as QW or Q2,
although some features from both previous id Software games have made their way into CPM.
We would like to thank id Software for Q3A itself and for their support of the mod and gaming
communities over the years.
We made this MOD for the gamers out there who prefer a faster-paced game
with more emphasis on map control, but we do not intend it as a criticism of standard Q3A,
which is aimed at a wider market and is a GREAT game.
Other documents
You can find more info about the gameplay changes in changes.html and
descriptions of the features and variables in features.html.
Credits
Project Team
This project was planned and lead by
Hoony (AU) - Team Leader
RooS (PL) - Project Manager
Design Team
CPM was designed by several top players from all over the world who have contributed
throughout the development process
a|revelation (US) - Design Leader
Core Team:
a|Citizen (US)
Cetra (SE)
[9]Makaveli (US)
e9-Judge (SE)
SK_Griff (DE)
Shub[MM]
[9]Paralyser (SE)
Special Thanks to:
Clan Abuse (US)
es-vynn
Mirage (NZ)
Mode2 (AU)
VS-Insanity
Development Team
Responsible for the coding work and the global coffee shortage
Phantom (NZ) - Programming Leader
D!ablo (AU)
Highlander (PL)
Khaile (SE)
Mapping
The creators of maps specially designed for CPM play
Khaile (SE) - Mapping Leader
Centaura (NZ)
FxR|Jude (AU)
MrClean (US)
twoAM (US)
Wiebo de Wit (NE)
Graphics
The artists who created the new models, skins and menu graphics
Oblivion (US)
Slight (AU)
Special Thanks
A lot of people have contributed to CPM in one way or another. We'd like to thank them
for their help
arQon
Bal
Bisector
crt
Johnny Law
Natestah
Rhea
Shiva
Warmonger
^CHAMPi^