Appendix B: Mod Server Variable Table
The following is a table of server variables added by the Coliseum2 Mod version 1.9 along with selected original Quake3 server variables.
Allowable
Roles via Enable/Disable
|
||||
Variable Name |
Default
|
Latched
|
Protected
|
vote
[v]
|
g_hook_speed |
default
|
Y
|
Y
|
|
g_hook_pullspeed |
default
|
|||
g_rail_max_walls |
always
|
Y
|
Y
|
|
g_rune_allowed |
default
|
default
|
default
|
|
g_dmpodium |
default
|
Y
|
default
|
|
g_fast_wep |
default
|
Y
|
Y
|
|
sv_configname | ||||
sv_gamerules | ||||
g_readyrules | ||||
g_gauntlet_damage | ||||
g_rocket_speed | ||||
g_rocket_damage | ||||
g_rocket_rdamage | ||||
g_rocket_radius | ||||
g_lightning_damage | ||||
g_lightning_range | ||||
g_lightning_in_water | ||||
g_sshotgun_count | ||||
g_sshotgun_spread | ||||
g_machinegun_damage | ||||
g_machinegun_teamdamage | ||||
g_machinegun_spread | ||||
g_grenade_damage | ||||
g_grenade_rdamage | ||||
g_grenade_radius | ||||
g_grenade_speed | ||||
g_grenade_timer | ||||
g_plasma_damage | ||||
g_plasma_rdamage | ||||
g_plasma_radius | ||||
g_plasma_speed | ||||
g_rail_damage | ||||
g_rail_walls | ||||
g_rail_wall_depth | ||||
g_bfg_damage | ||||
g_bfg_rdamage | ||||
g_bfg_radius | ||||
g_bfg_speed | ||||
g_jumpheight | ||||
g_spawnsafety | ||||
g_hook_flags | ||||
g_hook_damage | ||||
g_hook_drop | ||||
g_hook_maxtime | ||||
g_hook_maxlength | ||||
g_rune_min | ||||
g_rune_max | ||||
g_rune_perplayer | ||||
g_rune_life | ||||
g_rune_strength | ||||
g_rune_resist | ||||
g_rune_regen | ||||
g_rune_vampire | ||||
g_captrules | ||||
g_ref_password | ||||
g_refrules | ||||
g_highscore | ||||