Setting and Using Server Game Rules
The Coliseum2 Mod has a server side variable call sv_gamerules. Essentially, sv_gamerules is a variable that tells the Mod what features are turned on. Each of these feature is represented by a bit flag and is activated by adding the value of each desired feature together and setting the variable to this sum value.
CVAR: sv_gamerules
Flag Name Value Description Track Kills 1 Report to client how many times someone is fragged.
This setting will only report how many times a player was killed by another player. Deaths by hazards like slime, lava, suicides will not be considered for this counting.No Crosshair 2 Disable crosshairs on all clients. Use Hook 4 Allow offhand laser hook and enables it for all clients. Use Runes 8 Allow runes to appear and use. Runes In Air 16 Runes suspended in air instead of falling and bouncing. Runes Float 32 Runes will float in water instead of sinking to the bottom. Disallow TweakD 64 Do not allow clients to turn off rocket smoke, grenade smoke, etc. Disallow Camping 128 Do not allow camping. Record High scores 256 Enable high score recording on the server. (changed from version 1.9) Loose scores on spectate 512 Going to spectating mode will reset scores. Cheat prevention option. No friendly fire knockback 1024 Disable knockback on friendly fire hits. No spawn safety knockback 2048 Disable knockback when getting hit while having spawn safety. Default is 397 (Track kills, Use hook, Use runes, Disallow camping and Record high scores)
Example: To run a server that uses runes, hook, report times killed and does not allow camping, set sv_gamerules "141" (1 + 4 + 8 + 128 = 141). Still, the variables that controls the specifics of each feature must be set as well (examples are rune life, min runes, max runes, camping warn time, etc.).
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