Voting Enhancements
Coliseum2 extends the voting options by additionally allowing players to vote on runes allowed, hook speeds, rails through walls, fraglimit, timelimit and capture limit where applicable. Furthermore, servers admins also has the capability to select which voting options are enabled or disabled. Each of the voting option is represented by a bit flag and is activated by adding the value of each desired option together and setting the variable to this sum value.
Please take note, the stock Id variable g_allowVote, previously set to either on (1) or off (0), has been extended to allow higher values--which can be the total sum of the selected bit flags, listed below, to allow voting on selected options only.
CVAR: g_allowVote
Voting Command Value Description map 1 Immediately change to the desired map. map_restart 2 Restarts the current map. nextmap 4 Sets the next map to be played after the current one ends. g_gametype 8 Changes the game type. kick 16 Kick a player. g_doWarmup 32 Specifies if a warmup time is allowed. This will not set the warmup duration itself. g_rune_allowed 64 Selects which runes are to be allowed in the game. The value of this voting parameter is the total sum of all the desired rune bit flags. g_rail_walls 128 Allowing rails to go through walls can be a contensious issue. Players may vote this on or off by setting it to either:
0 - Never
1 - When having strength rune
2 - Alwaysg_hook_speed,
g_hook_pullspeed256 This will allow players to vote on both the hook fire and pull speeds. fraglimit, timelimit,
capturelimit
512 Players can vote on how the match should end. The programmed default value for g_allowVote is 1023, which indicates that all voting options are enabled.
However, many servers already have the variable set in the config files to 1 and the default values will not be used since the mod will assume that 1 is the desired value. Previously, a value of 1 indicated that all original voting options are allowed. However, with the new system, a 1 will now indicate that only map voting is allowed. Server admins are encouraged to double check this variable to make sure that it is set properly according to the new usage.
Clients who wish to see which voting options are activated on a server may bring down the console and type /callvote. A listing of all voting command syntax will be listed with disabled ones colored blue.
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