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Coliseum2
2.0 Online Documentation Revision 2.5 |
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Documentation
last updated on December 14th 2000 and reflects features found in Coliseum2
V2.0
Compatibility
Notice:
Coliseum2 version 2.x is based on Id Software's 1.27 source code and therefore
is not backwards compatible with earlier versions of Quake3 (versions
1.17 and older). It is highly recommended that all Quake3 players update
their Quake3 installation to the latest point release.
You
must be running at least version 1.27g of Quake3Arena.
Greyed portions
indicates obsolete material that are no longer implemented in the mod but are
retained for historical reference.
Table of Contents
Summary
of changes and quick links for version 2.0
Summary
of changes and quick links for version 1.9
Summary of changes and quick links for version 1.8
- About Coliseum2 / Feature summary
- Why Coliseum2 is not a Server Side only Mod
- Installing and Starting Coliseum2
- All about config files: "Why won't
my control settings stick?"
- All About Runes
- User Interface/Client Enhancements
Multiplayer:
Browser enhancements
Player
Setup: Weapon Hand, Rail Types
Controls:
Offhand Grapple, Drop Runes, etc.
In-Game Menu:
Vote, Player and Controls extensions
In-Game
Voting/Referee Menu: And sometimes Captains too
New Awards:
Welldone, Superb
- Coliseum2 Client game options
- Game Server Enhancements
Using Server Game
Rules
Enhanced Color MOTD
Anti Camping
and Chat Protection
High Scores
Logging
Rune Configuration
Hook Configuration
Weapon Damage,
Speeds and Switch Speed
Ammo Clip Sizes,
Max Ammo Amounts and Infinite Ammo
Respawn Times:
Weapons, Ammo, Armor, Health, Items and Powerups
Banning/Replacing:
Weapons, Ammo, Armor, Health, Items and
Powerups
Starting Weapons,
Armor and Start/Max Health
Deathmatch Flags
(dmflags): Do not drop weapon and/or rune when leaving
Voting Enhancements:
Enable/Disable Commands & Variables
Setting and Using
Explicit Ready
Help System
Enhanced Map
Rotation
Enhanced IP Banning
Miscellany:
Spawn protection, Jump height, Deathmatch podiums, Export
& Debug commands
- Team Play Enhancements
Role: Referee
Role: Team
Captain
Role: Player
- Appendices
A: Mod Command
Table and Allowable Permissions
- Index
- Credits