Coliseum2 2.0 Online Documentation Revision 2.5

Documentation last updated on December 14th 2000 and reflects features found in Coliseum2 V2.0

 

Compatibility Notice:
Coliseum2 version 2.x is based on Id Software's 1.27 source code and therefore is not backwards compatible with earlier versions of Quake3 (versions 1.17 and older).  It is highly recommended that all Quake3 players update their Quake3 installation to the latest point release.

You must be running at least version 1.27g of Quake3Arena.

Greyed portions indicates obsolete material that are no longer implemented in the mod but are retained for historical reference.

Table of Contents

Summary of changes and quick links for version 2.0
Summary of changes and quick links for version 1.9
Summary of changes and quick links for version 1.8

  1. About Coliseum2 / Feature summary
  2. Why Coliseum2 is not a Server Side only Mod
  3. Installing and Starting Coliseum2
  4. All about config files:  "Why won't my control settings stick?"
  5. All About Runes
  6. User Interface/Client Enhancements
         Multiplayer:  Browser enhancements
         Player Setup:  Weapon Hand, Rail Types
         Controls:  Offhand Grapple, Drop Runes, etc.
         In-Game Menu:  Vote, Player and Controls extensions
         In-Game Voting/Referee Menu:  And sometimes Captains too
  7. New Awards:  Welldone, Superb
  8. Coliseum2 Client game options
  9. Game Server Enhancements
         Using Server Game Rules
         Enhanced Color MOTD
         Anti Camping and Chat Protection
         High Scores Logging
         Rune Configuration
         Hook Configuration
         Weapon Damage, Speeds and Switch Speed
         Ammo Clip Sizes, Max Ammo Amounts and Infinite Ammo
         Respawn Times:  Weapons, Ammo, Armor, Health, Items and Powerups
         Banning/Replacing:  Weapons, Ammo, Armor, Health, Items and Powerups
         Starting Weapons, Armor and Start/Max Health
         Deathmatch Flags (dmflags):  Do not drop weapon and/or rune when leaving
         Voting Enhancements:  Enable/Disable Commands & Variables
         Setting and Using Explicit Ready
         Help System
         Enhanced Map Rotation
         Enhanced IP Banning
         Miscellany:  Spawn protection, Jump height, Deathmatch podiums, Export & Debug commands
  10. Team Play Enhancements
         Role:  Referee
         Role:  Team Captain
         Role:  Player
  11. Appendices
         A:  Mod Command Table and Allowable Permissions
  12. Index
  13. Credits