THE QUAKE III REMIX SERVER
Version List
This is a list of versions and feature changes for the Quake III RemiX Server. For full instructions in how to use the Quake III RemiX Server, please see the file remixserver.html.
Since file dates can be changed depending on your method of obtaining this file, the most reliable way to determine the date, and consequently version, of the file you have is to open remixserverpak*.pk3 in Winzip or a similar program, and look at the date of the qagame.qvm file contained therein.
Versions And Features
Beta 127M, released December 24, 2000
- Maintenance release only, allows Remix to work with Quake 3 version 1.27.
Beta 4, released September 13, 2000
- Added a user interface for client settings.
- Commonized code and versions with X Client.
- Minor cleanup and internal changes.
Beta 3, released July 14, 2000
- Added RemiX options to the Game Server menu.
Beta 2, released June 30, 2000 (first public release)
- Split style settings into separate variables for weapons and physics to increase flexibility.
- Lots more playtesting and fine tuning!!
Beta 1, completed May 15, 2000 (unreleased)
- Added game style variable to allow server to customize play style. Game style selection affects missile physics, jumping, weapon cyclic rates, air acceleration, missile speeds, weapon damage, starting armor, health and powerups.
- Developed styles for classic, hardcore, and realistic modes of play.
- Lots o' playtesting!
Beta 0, completed March 3, 2000 (unreleased)
- Increased grenade and rocket speeds.
- Uncommented id's "real physics" code.
- Optional settings controlled using compiler directives.
This document is © 2000 by Hal Raymond. See the RemiX Server docs for other copyright information.