(07.02.2000)

To Do List

A complete description can be found in the readme.html, this is only an overview of finished, and planned features!

 

Current Version: v0.3

FeatureShort DescriptionConsole CommandStatus
Teamnames Possibility to change the teamname from red/blue to something else.\team name [something]Completed
Teamlock Prevents other players to join a team during a running match. Since joincodes donīt work yet a disconnected player canīt rejoin the game.not applicableCompleted
Warmup All players can warmup just before an upcoming match. The countdown timer can be adjusted.\g_wg_warmup [n seconds]Completed
Weapondrop All weapons execpt machinegun and gauntlet can be dropped. It is also possible to drop armor and health under certain conditions.\drop <object>

 

Completed
Stats The mod logs deaths, kills, Efficiency, Teamkills, Accuracy, Frags per hour and suicides during a match. In V0.1 it counts frags / deaths only\stats
\stats self
partial support V0.3
Gamemode Q2 - QworldQ2: If a player dies he leaves behind his current weapon. Weapons are droppable. Weapons are droppable during the game.

Qworld: If a player dies he leaves behind a backpack full with his stuff. Weapons are not droppable.

\gmode [Q2|Qworld]

 

Planned in V0.5
Joincodes With joincodes it is possible that a disconnected player can rejoin his team in case he reconnects\team code <code>

\team [blue|red] <code>

Planned in V0.4
Menusystem for Settings Do all votings and all settings through a menue when pressing ESC. not applicablePlanned in V0.5
Modify Timelimit during Warmup Changes the timelimit of the next match. \timelimit [n minutes]Planned
Toggle Friendly Fire on/off Toggles Friendly Fire on [1] or off [0]\ff [1|0]Planned
Toggle powerups on/off Toggles Powerups on [1] or off [0]\powerups [1|0]Planned
Mutiple Rounds Possible to change number of rounds played in the nextmatch. \roundlimit [n rounds]Planned
Toggle Falling Damage Enable or disable Falling damage for the next match\fdamage [1|0]Planned
 
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