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Since: Monday, December 25th 23:00 1998
Ranking last updated on Saturday, September 23rd 8:47 2000

Global Statistics
...Misc Info
...Frag Inventory
...Weapon related Frags/Deaths
...Correlation Weapon Frags/Deaths
...Suicides & Overall Damage Types
...N° of Players Per Map

Global...

An overview of what's been happening on this Unreal Tournament Server.


Global Statistics...

  Saturday, September 23rd 2000  
 Misc Global Info
 544 Lines processed in All
13 Total N° of Players Served
13 Unique Player Names
Level Changes
First Frag February 14th 11:48:49 2000
Last Frag February 14th 12:04:22 2000
Up Time 15'33 Min
Misc
Global
Info
Tells you when the data was last updated. The number of "raw" server output lines that where parsed. Total number of players served, all connects. Number of different player names, in other words since this number is a lot smaller than the previous number, folks tend to reconnect for several maps :). Number of Level changes, e.g. number of maps played.


Frag Inventory
% of 544  
97.6% 531 Weapon related Frags
2.4% 13 Suicides
  544 Total N° of Deaths
Frag
Inventory
Lists all the frags related to weapons and the percentages in relation to total incidents (Frags and Suicides). The data presented here is sort of a history of all recorded incidents.

Weapon
related
Frags/Deaths
For each in-game Frag/(Death) there is information about the weapons that where involved. The Frag weapon belongs to the Fragger, the Death weapon belongs to the Fragged. The histograms are shown for each weapon separately. You will note that the overall number of frags/deaths is the same, obviously ;).

Note: For most games there is no Death Weapon information available.

Global N° of Weapon related Frags / Deaths...
% of Total N° 531  Frags  Weapon  Deaths   % of Total N°531
0.9%
5  Impact Hammer  14
2.6%
7.9%
42  Minigun  49
9.2%
6.8%
36  Enforcer  72
13.6%
0.4%
2  Double Enforcer  3
0.6%
8.5%
45  Pulse Gun  54
10.2%
9.0%
48  Shock Rifle  45
8.5%
13.9%
74  Rocket Launcher  46
8.7%
30.3%
161  Flak Cannon  143
26.9%
14.3%
76  GES Bio Rifle  40
7.5%
2.8%
15  Ripper  29
5.5%
4.9%
26  Sniper Rifle  35
6.6%
0.2%
1  Head Shot  1
0.2%
  531   531  

Weapon
Frags/Deaths
Correlation
This matrix shows the Fragger's weapon on the y-Axis (lines), and the weapon the Fragged where holding on the x-Axis (columns). This will let you interpret what the most commonly used weapons. The numbers are color coded.

How to read the table. Let's say you want to know what commonly the opponents being fragged by weapon N° 5 have. Seek the weapon line number 5, and all the columns to the right will show the weapons the Fragged where holding while being shot down by a N° 5 weapon. If the intensity (counts) is high in line N° 5 you will have found a weapon that the Fragged where carrying often while being fragged. In most cases the Fragged will only have weak weapons.

Note: Most games do not provide information about the weapon the fragged player was holding. Therefore only a diagonal can be shown, e.g. no correlation is possible.

Correlation: Weapon Frags/Deaths
Weapon   0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16   Frags     Intensity  
  Impact Hammer   0 1   2         1 1                 5 78-82
  Minigun   1 2 9 7   2 12 1 7 1 1               42 73-77
  Enforcer   2 2 6 6   4 4   11 1   2             36 68-72
  Double Enforcer   3     1               1             2 63-67
  Pulse Gun   4 1 1 5   7 2 10 14   5               45 58-62
  Shock Rifle   5   16 2   5 11 8 5 1                 48 53-57
  Rocket Launcher   6 1 9 5   17 6 14 18 2 1 1             74 49-52
  Flak Cannon   7 6 8 32 3 15 8 9 48 14 7 11             161 44-48
  GES Bio Rifle   8 1   11   2 1 2 27 12 7 13             76 39-43
  Ripper   9     1     1 2 5 2 2 2             15 34-38
  Sniper Rifle   10         2     7 6 6 5             26 29-33
  Redeemer   11                                   0 24-28
  Translocator   12                                   0 19-23
  Chainsaw   13                                   0 14-18
  Enhanced Shock Rifle   14                                   0 9-13
  Double Enforcers   15                                   0 4-8
  Head Shot   16                                 1 1 0-3
Deaths   14 49 72 3 54 45 46 143 40 29 35 0 0 0 0 0 1 531  

Suicides /
Overall
Damage Types
On the left part of the following table you will find a list of suicide related Damage Types Unreal Tournament provides. On the right part all in-game Damage Types are counted (not mattering if they have to do with suicides). The table splits them up and gives absolute and percentage values. Note: The percentages, are % of the *total* number of *suicides* not of the total number of incidents.

Note: Most games do not provide extra damage type information, read: it can't be shown here :).

Global N° of Suicides
% of Total N° 13  Suicides  Form of Death
7.7%
1  Burned. 
30.8%
4  Flaked self. 
23.1%
3  Bioed. 
38.5%
5  Failed Rocket Jump. 
  13  

N° of
Players Per Map

Map Names & Times

For the most recently played levels, the number of players that where seen are shown in this histogram. These are absolute player counts, meaning that they *can* be higher than the max. player limit set by the server.

Time runs from left to right, e.g. the right-most column is the last map played that day.

The maps are numbered, the table below the histogram shows the map names, when the games in those maps started, how long they where played, the IPH (Incidents Per Hour & Map), and the Incident counts.

Note: Most games do not provide map name or time/date information.

  N° of Players Per Map    ( Maps played: 1, last 1 maps shown, average N°: 13.0 )
13.0
6.5
0.0
1
3
1
  Map Names & & Times  
Map Name Begin Time Up IPH Incidents Map Name Begin Time Up IPH Incidents
1 Codex of Wisdom 14th 11:48:49 15'33 Min   2099 544            


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