- Swordsman -

* Strike Weak Spot
- As your level goes up, chance of causing Stun with Bash increases. -By how much??

* Magnum Break
- SP taken in has upped to 30, and there's after-cast delay of 2 seconds. Bonus damage time has changed to 10 seconds. -Dont get this.




* Auto-Berserk
- In this mode, it'll take 5 SP every 10 seconds. However, Auto-Berserk will continue to be in effect even if your SP becomes 0. -eeh, ok...


- Knight -

* Auto-Counter
- You will always counter with a Critical hit. SP taken in has changed to 3. -Back to how it used tom be.

* Bowling Bash
- There will now be additional number of chain damage happening as monsters smack each other. -Numbers??

- Acolyte -

* Divine Protection
- As your level increases, resistance vs. Undead elemental/Demon race attacks will increase too. -Numbers??

* Demonbane
- As your level increases, attack vs. Undead elemental/Demon race will increase too. -Numbers??

* Signum Crusis
- Skill success rate has gone up, and it will now cause DEF of those affected go down further. -Numbers??


- Magician -

* Fire Ball
- Every additional skill level in this greately increases damage the skill causes. After skill LV 6, it will reduce cast / after-cast delay. -Numbers??

- Wizard -

* Amplify Magic Power
- cast time for amplify magic power??

* Napalm Vulcan
- cast time, damage, hits??

* Meteor Storm
- There's now a chance of getting Stunned upon being hit by Meteor Storm.  -Numbers?? also i incresed the descriptions 3x3 to 5x5 because they seem to have changed.

* Lord of Vermilion (or Lord of Lagmilion Wink)
- There's now a chance of getting Blinded upon being hit by Lord of Vermilion. -Numbers??

* Earth Spike
- Reduced cast / after-cast delay noticeably. -Numbers??

* Quagmire
- At LV 5, the maximum number of AGI/DEX decrease from Quagmire is set to 50 points. Against players, it will only reduce up to 25 stat points from both. -does it decrease points in stead of % now? 

- Thief -

* Steal
- Skill's success rate has gone down noticeably. -Numbers??

- Hunter/Sniper -

*falcon assalt
- did the damage change?

- Assasin -

* venom splasher 
- set to 50% splash damage from 25%, unconfirmed how much, but "massively"  -Numbers??


- GUILD SKILLS

*aaaargg, are they replacements for the old ones or do they come extra?

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