General Usage
 Selecting a range of frames
 Changing shaders
 Embedding skins
 
PlayermodelsMDM/MDX & MDS
Converting to MDM/MDXFrom MDS
EditingCalculating Level-Of-Detail (LOD)
 Changing the model's origin
 
ModelsMD3
Converting to MD3
  • From MAP
  •  
  • From playermodel's frames-range
  • Adding frames to an MD3
  • Frame[0] from one MD3
  •  
  • Frames[0] from a sequence of MD3's
  •  
  • All frames from another MD3
  • Deleting a frame from an MD3Remove the current frame
    Manipulating tags in an MD3
  • Inverting & swapping axis
  •  
  • Adding a tag manually
  •  
  • Adding tags from a .tag-file
  • Editing MD3Fixing Gaps
     Smoothing surfaces
     Scaling
     Manipulating coordinates & normals
     
    Downloads
     ET Model Tool v1.4.0
    screenshotThe chess-pieces + source
    screenshotThe playermodels + source
     
     
     
    An die Deutsche Regierung