/
// The first section defines what maps to load for the new vehicle skinning
// technology.  The first line defines a "prefix" to be used for all generic maps.
// Currently, generic maps are used for the livery, wing, driver, driver arms,
// driver helmet, and pit crew.  The second line will replace the default livery
// with the new specified, for the track specified.  The format is as follows:
//
// DefaultLivery="PREFIX"       // PREFIX is the base texture map name, assumed to be BMP unless specified
// PitCrewLivery="PREFIX"       // This is only needed if it differs from the default livery PREFIX
// TrackLivery="TRACK, PREFIX"  // TRACK is the track name as defined in the event GDB
// TrackLivery="TRACK, PREFIX"  // For example, "2004_Toban"
// TrackLivery="TRACK, PREFIX"  // You can have an infinite # of these lines
//

DefaultLivery="nippon_05.DDS"

HDVehicle=nippon.hdv          
Graphics=nippon.gen
Spinner=nippon_Spinner.gen          
GenString=                          // Used to generate GMT names in *.gen file
Cameras=nippon_cams.cam               // Defaults to cams.cfg in UserData directory
Sounds=nippon.sfx
HeadPhysics=headphysics.ini         // Affects driver eyepoint only
Cockpit=nippon_cockpitinfo.ini


//////////////////////////TEAM HISTORY AND INFORMATION///////////////////////////////////////////


Number=05
Team="5zigen Racing"
PitGroup="Group1"
Driver="Tsugio Matsuda"
Description="Tsugio Matsuda #05"
Engine="MF308 V8 3L"
Manufacturer="Mugen"
Classes="Nippon"

FullTeamName="Team 5zigen Racing"
TeamFounded=1992
TeamHeadquarters="Japan"
TeamStarts=246
TeamPoles=81
TeamWins=83
TeamWorldChampionships=4


Category="Nippon"
