SearchPath=<TEAMDIR>
SearchPath=<VEHDIR>\maz
SearchPath=<VEHDIR>

MASFile=maz.mas
MASFile=CMAPS.MAS

ReflectPlane=(0.0, -1.0, 0.0, 0.0)

//----------------------------------------

Instance=SLOT<ID>
{
  Moveable=True
  MeshFile=maz_body.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(1000.0) ShadowCaster=(Dynamic, Solid, 1024, 1024) Reflect=True
  MeshFile=maz_cpit.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(1000.0) Reflect=True
  MeshFile=maz_roll_cage.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(1000.0) Reflect=True
  MeshFile=maz_glass.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(1000.0) Reflect=True


Actor=VEHICLE

//------------------------------------UPGRADES-------------------------------------------//

<STARTUPGRADES>

Instance=wheel
  {
    Moveable=True
    MeshFile=maz_wheel.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(20.0) ShadowReceiver=True
  }

/////////////////////////////////Left Front Tire and Spindle/////////////////////////////////////////////////////////////////
  Instance=LFTIRE
  {
    Moveable=True 
  MeshFile=LF.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(100.00) ShadowCaster=(Dynamic, Solid, 64,64) Reflect=True
}
/////////////////////////////////Right Front Tire and Spindle////////////////////////////////////////////////////////////////
  Instance=RFTIRE
  {
    Moveable=True
    MeshFile=RF.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(100.00) ShadowCaster=(Dynamic, Solid, 64,64) Reflect=True
  
}
/////////////////////////////////Left Rear Tire and Spindle//////////////////////////////////////////////////////////////////
  Instance=LRTIRE
  {
   Moveable=True
   MeshFile=LR.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(100.00) ShadowCaster=(Dynamic, Solid, 64,64) Reflect=True
  }
/////////////////////////////////Right Rear Tire and Spindle/////////////////////////////////////////////////////////////////
  Instance=RRTIRE
  {
    Moveable=True
    MeshFile=RR.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(100.00) ShadowCaster=(Dynamic, Solid, 64,64) Reflect=True
  }

  Instance=DEBRIS1
  {
    Moveable=True
    MeshFile=maz_glass.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 64, 64) LODIn=(0.0) LODOut=(40.0) Reflect=True
  }

<STOPUPGRADES>

//---------------------------END OF UPGRADES-------------------------------------------// 


  Instance=DEBRIS2
  {
    Moveable=True
    MeshFile=maz_SEAT.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(20.0) 
  }
 Instance=DEBRIS3
  {
    Moveable=True
    MeshFile=WINDSCREEN.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(20.0) 
  }


}