////////////////////////////// CAMERA AND GRAPHICAL EFFECTS ///////////////////////////////////////////

Eyepoint=(0.29, 0.850, -0.03)       // Driver eyepoint (cockpit view only) ( LEFT/RIGHT, UP/DOWN, FORWARD/BACK)
CameraTarget=(0.000, 0.550, 0.350)  // Base target for all other views (swingman, TV cockpit, tracksides, etc.)
TVOffset=(0.0,0.5,-0.3)             // NEW additional offset for tv cockpit view (defaults to 0,0,0)
MirrorPos=(0.10, 1.10, -0.95)       // Mirror position
FrontWheelsInCockpit=0              // change to 0 
CockpitVibrationMag=0.002           // default is 0.006
////////////////////////////// COCKPIT GAUGE SETTINGS  ///////////////////////////////////////////////
//                                                                                                  //  
//          All the fonts are assumed to be .BMP, but if you want to change that just include       //
//          the extension, for example, FONTMONKEY.TGA.                                             //
//                                                                                                  //
//////////////////////////////////////////////////////////////////////////////////////////////////////

SpeedometerRange=(0, 220, 240, 350)     //SpeedometerRange=(<minvalue>, <maxvalue>, <beginangle>, <endangle>)
SpeedometerBackground=maz_Speedo.tga
SpeedometerNeedleMAP=maz_Needle.tga


TachometerRange=(0, 9200, 280, 50)    // TachometerRange=(<minvalue>, <maxvalue>, <beginangle>, <endangle>)
TachometerCenter=(0.50, 0.53)           // where needle rotates from (0.0-1.0, 0.0-1.0)
TachometerBackground=maz_Tach.tga
TachometerNeedlemap=maz_Needle.tga
RelativeTachometer=1                    // Ignores <maxvalue> and uses default rev limit instead (which makes it work better for upgrades)

//WaterTempRange=(100, 270, 200, 115)
//WaterTempNeedle=(0.75, 0.75)
//WaterTempBackGround=DC_watertemp.tga
//WaterTempNeedlemap=DC_Needle.tga

FuelLevelRange=(0.0, 1.0, 170,375)
FuelLevelNeedle=(0.75, 0.75)
FuelLevelCenter=(0.50, 0.55)
FuelLevelBackground=maz_fuel.tga
FuelLevelNeedlemap=maz_Needle.tga

//OilPressureRange=(0, 100, 235, 390)
//OilPressureNeedle=(0.75, 0.75)
//OilPressureBackground=ZF_Oilpressure.tga
//OilPressureNeedlemap=ZF_Needle.tga

GearsFont=_Gearfont.tga
GearsBackground=_gearsbk    // default is "READOUT.BMP"
GearsScale=(3.0, 5.0)         // how big to draw the font onto the background

//PlaceFont=FONTLCD.bmp         // defaults to FONTREAD
//PlaceBackground=placebkg      // defaults to READOUT.BMP
//PlaceScale=(2.3,2.8)          // how big to draw the font onto the background

//LapsFont=FONTLCD.bmp          // defaults to FONTREAD
//LapsBackground=lapsbkg        // defaults to READOUT.BMP
//LapsScale=(1.8,2.8)           // how big to draw the font onto the background


//LCDFont=1_FONTLCD.bmp           // defaults to FTIM24HUD (hey, why not?)
//LCDBackground=1_LCD.TGA       // defaults to LCD00.BMP
//LCDScale=(1.0, 1.7)             // how big to draw the font onto the background

//SpeedFont=FONTLCD.bmp         // defaults to FONTREAD
//SpeedBackground=speedbkg      // defaults to READOUT.BMP
//SpeedScale=(4.0,2.0)          // how big to draw the font onto the background


//AidsFont=<fontname>         // defaults to FONTAIDS
//AidsBackground=<map>        // technically useless, since it uses the LCDBackground
//AidsScale=(<x>,<y>)         // how big to draw the driving aids font
