/
// The first section defines what maps to load for the new vehicle skinning
// technology.  The first line defines a "prefix" to be used for all generic maps.
// Currently, generic maps are used for the livery, wing, driver, driver arms,
// driver helmet, and pit crew.  The second line will replace the default livery
// with the new specified, for the track specified.  The format is as follows:
//
// DefaultLivery="PREFIX"       // PREFIX is the base texture map name, assumed to be BMP unless specified
// PitCrewLivery="PREFIX"       // This is only needed if it differs from the default livery PREFIX
// TrackLivery="TRACK, PREFIX"  // TRACK is the track name as defined in the event GDB
// TrackLivery="TRACK, PREFIX"  // For example, "2004_Toban"
// TrackLivery="TRACK, PREFIX"  // You can have an infinite # of these lines
//

DefaultLivery="APCC_4.DDS"

HDVehicle=PCC\PCC.hdv          
Graphics=APCC\APCC.gen
Spinner=APCC\APCC_Spinner.gen         
GenString=PC03Y                        
Sounds=PCC\PCC.sfx
Cameras=PCC\PCC_cam.cam            
HeadPhysics=headphysics.ini         
Cockpit=PCC\PCC_cockpitinfo.ini

//////////////////////////TEAM HISTORY AND INFORMATION///////////////////////////////////////////


Number=4
Team="Fitzgerald Racing"
PitGroup="Group3"
Driver="Peter Fitzgerald"
Description="P. Fitzgerald #4"
Engine="Porsche Flat 6 3,6 L"
Manufacturer="Fitzgerald Racing"
Classes="APCC05"

FullTeamName="Fitzgerald Racing"
TeamFounded=2003
TeamHeadquarters="Melbourne"

Category="APCC05" 