[GENERAL]
CertainityTime=1
MinDuration=20
FadeTime=2


[STATES]
States=8
State1=BEGIN
State2=NORMAL
State3=BATTLE
State4=TENSION
State5=HIGH TENSION
State6=VICTORY
State7=DEFEAT
State8=JOY


[BEGIN]
Tracks=3
Track1=Intro_1_Master.ogg
Track2=Intro_2_Master.ogg
Track3=Intro_3_Master.ogg

[NORMAL]
Tracks=5
Track1=Stalker_1_Mix.ogg
Track2=Stalker_2_Mix.ogg
Track3=Stalker_3_Mix.ogg
Track4=Stalker_4_Mix.ogg
Track5=Stalker_5_Mix.ogg

[BATTLE]
Tracks=6
Track1=Battle_1_Mix.ogg
Track2=Battle_2_Mix.ogg
Track3=Battle_3_Mix.ogg
Track4=Battle_4_Mix.ogg
Track5=Battle_5_Mix.ogg
Track6=Battle_6_Mix.ogg

[TENSION]
Tracks=5
Track1=Tension_1_Mix.ogg
Track2=Tension_2_Mix.ogg
Track3=Tension_3_Mix.ogg
Track4=Tension_4_Mix.ogg
Track5=Tension_5_Master.ogg

[HIGH TENSION]
Tracks=5
Track1=High_Tension_1_Master.ogg
Track2=High_Tension_2_Master.ogg
Track3=High_Tension_3_Master.ogg
Track4=High_Tension_4_Master.ogg
Track5=High_Tension_5_Master.ogg

[VICTORY]
Tracks=3
Track1=Victory_1_Master LOOP.ogg
Track2=Victory_2_Master LOOP.ogg
Track3=Victory_3_Master LOOP.ogg

[DEFEAT]
Tracks=2
Track1=Defeat_1_Mix LOOP.ogg
Track2=Defeat_2_Master LOOP.ogg

[JOY]
Tracks=3
Track1=Joy_1_Master.ogg
Track2=Joy_2_Master.ogg
Track3=Joy_3_Master.ogg
