TXT
entityType "Frigate"
defaultAutoAttackRange "GravityWell"
defaultAutoAttackOn TRUE
prefersToFocusFire TRUE
usesFighterAttack FALSE
autoJoinFleetDefault TRUE
canBomb FALSE
typeCount 1
frigateRoleType "Light"
statCountType "FrigateLight"
mainViewIcon "MAINVIEWICON_FRIGATE_PSILIGHT"
picture "PICTURE_FRIGATE_PSILIGHT"
NameStringID "IDS_FRIGATE_PSILIGHT_NAME"
DescriptionStringID "IDS_FRIGATE_PSILIGHT_DESCRIPTION"
counterDescriptionStringID "IDS_COUNTERDESC_FRIGATE_LIGHT"
basePrice
	credits 250.000000
	metal 40.000000
	crystal 0.000000
slotCount 4.000000
BuildTime 22.000000
hasLevels FALSE
ExperiencePointsForDestroying 30.000000
MaxHullPoints 400.000000
MaxShieldPoints 425.000000
HullPointRestoreRate 1.000000
ShieldPointRestoreRate 1.000000
BaseArmorPoints 2.000000
maxMitigation 0.600000
Prerequisites
	NumResearchPrerequisites 0
numRandomDebrisLarge 0
numRandomDebrisSmall 5
numSpecificDebris 0
armorType "Medium"
hudIcon "HUDICON_FRIGATE_PSILIGHT"
smallHudIcon "HUDICONSMALL_FRIGATE_PSILIGHT"
infoCardIcon "INFOCARDICON_FRIGATE_PSILIGHT"
minZoomDistanceMult 2.000000
NumWeapons 1
Weapon
	WeaponType "Projectile"
	damageEnums
		AttackType "ANTIHEAVY"
		DamageAffectType "AFFECTS_SHIELDS_AND_HULL"
		DamageApplyType "BACKLOADED"
		DamageType "ENERGY"
		WeaponClassType "LASERPSI"
	DamagePerBank:FRONT 46.750000
	DamagePerBank:BACK 0.000000
	DamagePerBank:LEFT 0.000000
	DamagePerBank:RIGHT 0.000000
	Range 3500.000000
	PreBuffCooldownTime 5.500000
	CanFireAtFighter FALSE
	SynchronizedTargeting FALSE
	PointStaggerDelay 0.300000
	TravelSpeed 4000.000000
	Duration 0.000000
	fireConstraintType "CanAlwaysFire"
	WeaponEffects
		weaponType "Projectile"
		burstCount 6
		burstDelay 0.200000
		muzzleEffectName "Weapon_PsiCapitalLaserMedium_Muzzle"
		muzzleSoundMinRespawnTime 0.210000
		muzzleSounds
			soundCount 3
			sound "WEAPON_PSICAPITALPLASMAMEDIUM_MUZZLE"
			sound "WEAPON_PSICAPITALPLASMAMEDIUM_MUZZLE_ALT1"
			sound "WEAPON_PSICAPITALPLASMAMEDIUM_MUZZLE_ALT2"
		hitEffectName "Weapon_PsiCapitalLaserMedium_Hit"
		hitHullEffectSounds
			soundCount 1
			sound "WEAPONIMPACT_ENERGYMEDIUM_HITHULL"
		hitShieldsEffectSounds
			soundCount 1
			sound "WEAPONIMPACT_GENERICMEDIUM_HITSHIELDS"
		projectileTravelEffectName "Weapon_PsiCapitalLaserMedium_Travel"
m_weaponIndexForRange 0
firingAlignmentType "Default"
TargetCountPerBank:FRONT 1
TargetCountPerBank:BACK 0
TargetCountPerBank:LEFT 0
TargetCountPerBank:RIGHT 0
canOnlyTargetStructures FALSE
hasWeaponLevels FALSE
mass 2000.000000
ShieldMeshName "Shield_FrigatePsiLight"
renderShield TRUE
maxAccelerationLinear 200.000000
maxAccelerationStrafe 10.000000
maxDecelerationLinear 500.000000
maxAccelerationAngular 3.300000
maxDecelerationAngular 9.999996
maxSpeedLinear 800.000000
maxRollRate 2.000000
maxRollAngle 35.000000
squadTypeEntityDef:0 ""
squadAntiMatterCost:0 0.000000
squadTypeEntityDef:1 ""
squadAntiMatterCost:1 0.000000
squadTypeEntityDef:2 ""
squadAntiMatterCost:2 0.000000
squadTypeEntityDef:3 ""
squadAntiMatterCost:3 0.000000
maxNumCommandPoints 0
NumSoundsFor:ONATTACKORDERISSUED 3
SoundID "FRIGATE_PSILIGHT_ONATTACKORDERISSUED_0"
SoundID "FRIGATE_PSILIGHT_ONATTACKORDERISSUED_1"
SoundID "FRIGATE_PSILIGHT_ONATTACKORDERISSUED_2"
NumSoundsFor:ONCREATION 1
SoundID "FRIGATE_PSILIGHT_ONCREATION"
NumSoundsFor:ONGENERALORDERISSUED 3
SoundID "FRIGATE_PSILIGHT_ONGENERALORDERISSUED_0"
SoundID "FRIGATE_PSILIGHT_ONGENERALORDERISSUED_1"
SoundID "FRIGATE_PSILIGHT_ONGENERALORDERISSUED_2"
NumSoundsFor:ONSELECTED 3
SoundID "FRIGATE_PSILIGHT_ONSELECTED_0"
SoundID "FRIGATE_PSILIGHT_ONSELECTED_1"
SoundID "FRIGATE_PSILIGHT_ONSELECTED_2"
NumSoundsFor:ONSTARTPHASEJUMP 1
SoundID "FRIGATE_PSILIGHT_ONSTARTPHASEJUMP_0"
MeshNameInfoCount 1
MeshNameInfo
	meshName "Frigate_PsiLight"
	criteriaType "None"
meshNameIncreasedEffectName ""
meshNameDecreasedEffectName ""
ExhaustParticleSystemName "Exhaust_FrigatePsiLight"
ExplosionName "Frigate1"
HyperspaceChargingSoundID "HYPERSPACE_CHARGEUP"
HyperspaceTravelSoundID "HYPERSPACE_TRAVEL"
EngineSoundID "ENGINE_PSICAPITALSHIP"
ability:0 "AbilityStealAntiMatter"
ability:1 "AbilityTransferAntiMatter"
ability:2 ""
ability:3 ""
ability:4 ""
MaxAntiMatter 200.000000
AntiMatterRestoreRate 0.000000
cargoType "Invalid"
maxCargoCapacity 0.000000
formationRank 1
minShadow 0.200000
maxShadow 1.400000
