TXT
entityType "Frigate"
defaultAutoAttackRange "GravityWell"
defaultAutoAttackOn TRUE
prefersToFocusFire TRUE
usesFighterAttack FALSE
autoJoinFleetDefault TRUE
canBomb FALSE
typeCount 1
frigateRoleType "Lrm"
statCountType "FrigateLongRange"
mainViewIcon "MAINVIEWICON_FRIGATE_TECHLONGRANGE"
picture "PICTURE_FRIGATE_TECHLONGRANGE"
NameStringID "IDS_FRIGATE_TECHLONGRANGE_NAME"
DescriptionStringID "IDS_FRIGATE_TECHLONGRANGE_DESCRIPTION"
counterDescriptionStringID "IDS_COUNTERDESC_FRIGATE_LONGRANGE"
basePrice
	credits 275.000000
	metal 45.000000
	crystal 25.000000
slotCount 4.000000
BuildTime 25.000000
hasLevels FALSE
ExperiencePointsForDestroying 30.000000
MaxHullPoints 500.000000
MaxShieldPoints 280.000000
HullPointRestoreRate 1.000000
ShieldPointRestoreRate 1.000000
BaseArmorPoints 1.000000
maxMitigation 0.600000
Prerequisites
	NumResearchPrerequisites 1
	ResearchPrerequisite
		Subject "RESEARCHSUBJECT_FRIGATEACCESS_LONGRANGETECH"
		Level 1
numRandomDebrisLarge 0
numRandomDebrisSmall 5
numSpecificDebris 0
armorType "Light"
hudIcon "HUDICON_FRIGATE_TECHLONGRANGE"
smallHudIcon "HUDICONSMALL_FRIGATE_TECHLONGRANGE"
infoCardIcon "INFOCARDICON_FRIGATE_TECHLONGRANGE"
minZoomDistanceMult 1.500000
NumWeapons 1
Weapon
	WeaponType "Missile"
	damageEnums
		AttackType "ANTIMEDIUM"
		DamageAffectType "AFFECTS_SHIELDS_AND_HULL"
		DamageApplyType "BACKLOADED"
		DamageType "PHYSICAL"
		WeaponClassType "MISSILE"
	DamagePerBank:FRONT 71.500000
	DamagePerBank:BACK 0.000000
	DamagePerBank:LEFT 0.000000
	DamagePerBank:RIGHT 0.000000
	Range 9800.000000
	PreBuffCooldownTime 6.500000
	CanFireAtFighter FALSE
	SynchronizedTargeting FALSE
	PointStaggerDelay 0.150000
	TravelSpeed 1000.000000
	Duration 0.000000
	fireConstraintType "CanAlwaysFire"
	WeaponEffects
		weaponType "Missile"
		burstCount 1
		burstDelay 0.600000
		muzzleEffectName "Weapon_TechCapitalMissileHeavy_Muzzle"
		muzzleSoundMinRespawnTime 0.500000
		muzzleSounds
			soundCount 3
			sound "WEAPON_TECHCAPITALMISSILEHEAVY_MUZZLE"
			sound "WEAPON_TECHCAPITALMISSILEHEAVY_MUZZLE_ALT1"
			sound "WEAPON_TECHCAPITALMISSILEHEAVY_MUZZLE_ALT2"
		hitEffectName "Weapon_TechCapitalMissileHeavy_Hit"
		hitHullEffectSounds
			soundCount 1
			sound "WEAPONIMPACT_MISSILEHEAVY_HITGENERIC"
		hitShieldsEffectSounds
			soundCount 1
			sound "WEAPONIMPACT_MISSILEHEAVY_HITGENERIC"
		missileTravelEffectName "Weapon_TechCapitalMissileHeavy_Travel"
		missileStartTurningDistance 250.000000
		missileSlowTurnRate 0.708997
		missileMaxSlowTurnTime 6.000000
m_weaponIndexForRange 0
firingAlignmentType "Default"
TargetCountPerBank:FRONT 1
TargetCountPerBank:BACK 0
TargetCountPerBank:LEFT 0
TargetCountPerBank:RIGHT 0
canOnlyTargetStructures FALSE
hasWeaponLevels FALSE
mass 2000.000000
ShieldMeshName "Shield_FrigateTechLongRange"
renderShield TRUE
maxAccelerationLinear 150.000000
maxAccelerationStrafe 10.000000
maxDecelerationLinear 500.000000
maxAccelerationAngular 3.300000
maxDecelerationAngular 9.999996
maxSpeedLinear 500.000000
maxRollRate 2.000000
maxRollAngle 35.000000
squadTypeEntityDef:0 ""
squadAntiMatterCost:0 0.000000
squadTypeEntityDef:1 ""
squadAntiMatterCost:1 0.000000
squadTypeEntityDef:2 ""
squadAntiMatterCost:2 0.000000
squadTypeEntityDef:3 ""
squadAntiMatterCost:3 0.000000
maxNumCommandPoints 0
NumSoundsFor:ONATTACKORDERISSUED 3
SoundID "FRIGATE_TECHLONGRANGE_ONATTACKORDERISSUED_0"
SoundID "FRIGATE_TECHLONGRANGE_ONATTACKORDERISSUED_1"
SoundID "FRIGATE_TECHLONGRANGE_ONATTACKORDERISSUED_2"
NumSoundsFor:ONCREATION 1
SoundID "FRIGATE_TECHLONGRANGE_ONCREATION"
NumSoundsFor:ONGENERALORDERISSUED 3
SoundID "FRIGATE_TECHLONGRANGE_ONGENERALORDERISSUED_0"
SoundID "FRIGATE_TECHLONGRANGE_ONGENERALORDERISSUED_1"
SoundID "FRIGATE_TECHLONGRANGE_ONGENERALORDERISSUED_2"
NumSoundsFor:ONSELECTED 4
SoundID "FRIGATE_TECHLONGRANGE_ONSELECTED_0"
SoundID "FRIGATE_TECHLONGRANGE_ONSELECTED_1"
SoundID "FRIGATE_TECHLONGRANGE_ONSELECTED_2"
SoundID "FRIGATE_TECHLONGRANGE_ONSELECTED_3"
NumSoundsFor:ONSTARTPHASEJUMP 1
SoundID "FRIGATE_TECHLONGRANGE_ONSTARTPHASEJUMP_0"
MeshNameInfoCount 1
MeshNameInfo
	meshName "Frigate_TechLongRange"
	criteriaType "None"
meshNameIncreasedEffectName ""
meshNameDecreasedEffectName ""
ExhaustParticleSystemName "Exhaust_FrigateTechLongRange"
ExplosionName "Frigate1"
HyperspaceChargingSoundID "HYPERSPACE_CHARGEUP"
HyperspaceTravelSoundID "HYPERSPACE_TRAVEL"
EngineSoundID "ENGINE_TECHCAPITALSHIP"
ability:0 "AbilityClusterWarheads"
ability:1 ""
ability:2 ""
ability:3 ""
ability:4 ""
MaxAntiMatter 0.000000
AntiMatterRestoreRate 0.000000
cargoType "Invalid"
maxCargoCapacity 0.000000
formationRank 2
minShadow 0.100000
maxShadow 0.800000
