TXT
entityType "Buff"
onReapplyDuplicateType "PrioritizeNewBuffs"
buffStackingLimitType "ForAllPlayers"
stackingLimit 1
allowFirstSpawnerToStack FALSE
buffExclusivityForAIType "ExclusiveForAllPlayers"
isInterruptable FALSE
isChannelling FALSE
numInstantActions 3
instantAction
	buffInstantActionType "PlayPersistantAttachedEffect"
	instantActionTriggerType "OnDelay"
	delayTime 0.000000
	effectInfo
		effectAttachInfo
			attachType "Center"
		smallEffectName "CapitalBuff_BlackOutSmall"
		largeEffectName "CapitalBuff_BlackOutLarge"
		soundID "EFFECT_BLACKOUT"
instantAction
	buffInstantActionType "DoInterrupt"
	instantActionTriggerType "OnDelay"
	delayTime 0.000000
instantAction
	buffInstantActionType "ForceAttackersToRepickAttackTarget"
	instantActionTriggerType "OnDelay"
	delayTime 0.000000
numPeriodicActions 0
numOverTimeActions 0
numEntityModifiers 1
entityModifier
	buffEntityModifierType "ChanceToBeNotOptimallyTargetted"
	value
		Level:0 1.000000
		Level:1 1.000000
		Level:2 1.000000
numEntityBoolModifiers 7
entityBoolModifier "DisableAbilities"
entityBoolModifier "DisableConstruction"
entityBoolModifier "DisablePhaseJump"
entityBoolModifier "DisableLinearEngines"
entityBoolModifier "DisableAngularEngines"
entityBoolModifier "DisableRegeneration"
entityBoolModifier "DisableWeapons"
numFinishConditions 3
finishCondition
	finishConditionType "TimeElapsed"
	time
		Level:0 20.000000
		Level:1 30.000000
		Level:2 40.000000
finishCondition
	finishConditionType "DamageTaken"
	damageNeeded
		Level:0 200.000000
		Level:1 300.000000
		Level:2 400.000000
	typeOfDamageNeeded "AFFECTS_SHIELDS_AND_HULL"
finishCondition
	finishConditionType "OwnerChanged"
