TXT
entityType "Frigate"
defaultAutoAttackRange "GravityWell"
defaultAutoAttackOn TRUE
prefersToFocusFire TRUE
usesFighterAttack FALSE
autoJoinFleetDefault FALSE
canBomb FALSE
typeCount 1
frigateRoleType "AntiModule"
statCountType "FrigateAntiModule"
mainViewIcon "MAINVIEWICON_FRIGATE_TECHANTIMODULE"
picture "PICTURE_FRIGATE_TECHANTIMODULE"
NameStringID "IDS_FRIGATE_TECHANTIMODULE_NAME"
DescriptionStringID "IDS_FRIGATE_TECHANTIMODULE_DESCRIPTION"
counterDescriptionStringID "IDS_COUNTERDESC_FRIGATE_ANTIMODULE"
basePrice
	credits 620.000000
	metal 130.000000
	crystal 95.000000
slotCount 12.000000
BuildTime 50.000000
hasLevels FALSE
ExperiencePointsForDestroying 40.000000
MaxHullPoints 610.000000
MaxShieldPoints 295.000000
HullPointRestoreRate 1.000000
ShieldPointRestoreRate 1.000000
BaseArmorPoints 1.000000
maxMitigation 0.600000
Prerequisites
	NumResearchPrerequisites 1
	ResearchPrerequisite
		Subject "RESEARCHSUBJECT_FRIGATEACCESS_ANTIMODULETECH"
		Level 1
numRandomDebrisLarge 1
numRandomDebrisSmall 9
numSpecificDebris 0
armorType "Light"
hudIcon "HUDICON_FRIGATE_TECHANTIMODULE"
smallHudIcon "HUDICONSMALL_FRIGATE_TECHANTIMODULE"
infoCardIcon "INFOCARDICON_FRIGATE_TECHANTIMODULE"
minZoomDistanceMult 1.500000
NumWeapons 1
Weapon
	WeaponType "Projectile"
	damageEnums
		AttackType "ANTIMODULE"
		DamageAffectType "AFFECTS_SHIELDS_AND_HULL"
		DamageApplyType "BACKLOADED"
		DamageType "PHYSICAL"
		WeaponClassType "MISSILE"
	DamagePerBank:FRONT 450.000000
	DamagePerBank:BACK 0.000000
	DamagePerBank:LEFT 0.000000
	DamagePerBank:RIGHT 0.000000
	Range 12000.000000
	PreBuffCooldownTime 20.000000
	CanFireAtFighter FALSE
	SynchronizedTargeting FALSE
	PointStaggerDelay 0.900000
	TravelSpeed 1100.000000
	Duration 0.000000
	fireConstraintType "CanAlwaysFire"
	WeaponEffects
		weaponType "Projectile"
		burstCount 1
		burstDelay 0.000000
		muzzleEffectName "Ability_AntiModuleTorpedoesMuzzle"
		muzzleSoundMinRespawnTime 0.100000
		muzzleSounds
			soundCount 1
			sound "EFFECT_NEUTRONTORPEDO_MUZZLE"
		hitEffectName "Ability_AntiModuleTorpedoesImpact"
		hitHullEffectSounds
			soundCount 6
			sound "EXPLOSION_SUB0"
			sound "EXPLOSION_SUB1"
			sound "EXPLOSION_SUB2"
			sound "EXPLOSION_SUB3"
			sound "EXPLOSION_SUB4"
			sound "EXPLOSION_SUB5"
		hitShieldsEffectSounds
			soundCount 6
			sound "EXPLOSION_SUB0"
			sound "EXPLOSION_SUB1"
			sound "EXPLOSION_SUB2"
			sound "EXPLOSION_SUB3"
			sound "EXPLOSION_SUB4"
			sound "EXPLOSION_SUB5"
		projectileTravelEffectName "Ability_AntiModuleTorpedoesTravel"
m_weaponIndexForRange 0
firingAlignmentType "Default"
TargetCountPerBank:FRONT 1
TargetCountPerBank:BACK 0
TargetCountPerBank:LEFT 0
TargetCountPerBank:RIGHT 0
canOnlyTargetStructures TRUE
hasWeaponLevels FALSE
mass 2000.000000
ShieldMeshName "Shield_FrigateTechAntiModule"
renderShield TRUE
maxAccelerationLinear 100.000000
maxAccelerationStrafe 10.000000
maxDecelerationLinear 500.000000
maxAccelerationAngular 1.650000
maxDecelerationAngular 9.999996
maxSpeedLinear 500.000000
maxRollRate 2.000000
maxRollAngle 35.000000
squadTypeEntityDef:0 ""
squadAntiMatterCost:0 0.000000
squadTypeEntityDef:1 ""
squadAntiMatterCost:1 0.000000
squadTypeEntityDef:2 ""
squadAntiMatterCost:2 0.000000
squadTypeEntityDef:3 ""
squadAntiMatterCost:3 0.000000
maxNumCommandPoints 0
NumSoundsFor:ONATTACKORDERISSUED 3
SoundID "FRIGATE_TECHANTIMODULE_ONATTACKORDERISSUED_0"
SoundID "FRIGATE_TECHANTIMODULE_ONATTACKORDERISSUED_1"
SoundID "FRIGATE_TECHANTIMODULE_ONATTACKORDERISSUED_2"
NumSoundsFor:ONCREATION 1
SoundID "FRIGATE_TECHANTIMODULE_ONCREATION"
NumSoundsFor:ONGENERALORDERISSUED 3
SoundID "FRIGATE_TECHANTIMODULE_ONGENERALORDERISSUED_0"
SoundID "FRIGATE_TECHANTIMODULE_ONGENERALORDERISSUED_1"
SoundID "FRIGATE_TECHANTIMODULE_ONGENERALORDERISSUED_2"
NumSoundsFor:ONSELECTED 3
SoundID "FRIGATE_TECHANTIMODULE_ONSELECTED_0"
SoundID "FRIGATE_TECHANTIMODULE_ONSELECTED_1"
SoundID "FRIGATE_TECHANTIMODULE_ONSELECTED_2"
NumSoundsFor:ONSTARTPHASEJUMP 1
SoundID "FRIGATE_TECHANTIMODULE_ONSTARTPHASEJUMP_0"
MeshNameInfoCount 1
MeshNameInfo
	meshName "Frigate_TechAntiModule"
	criteriaType "None"
meshNameIncreasedEffectName ""
meshNameDecreasedEffectName ""
ExhaustParticleSystemName "Exhaust_FrigateTechAntiModule"
ExplosionName "Frigate0"
HyperspaceChargingSoundID "HYPERSPACE_CHARGEUP"
HyperspaceTravelSoundID "HYPERSPACE_TRAVEL"
EngineSoundID "ENGINE_TECHCAPITALSHIP"
ability:0 ""
ability:1 ""
ability:2 ""
ability:3 ""
ability:4 ""
MaxAntiMatter 0.000000
AntiMatterRestoreRate 0.000000
cargoType "Invalid"
maxCargoCapacity 0.000000
formationRank 2
minShadow 0.000000
maxShadow 0.400000
