TXT
entityType "PlanetModuleWeaponDefense"
minZoomDistanceMult 1.750000
ability:0 "AbilityStopRegen"
ability:1 ""
ability:2 ""
ability:3 ""
ability:4 ""
MaxAntiMatter 0.000000
AntiMatterRestoreRate 0.000000
numRandomDebrisLarge 5
numRandomDebrisSmall 15
numSpecificDebris 0
armorType "Module"
hudIcon "HUDICON_PLANETMODULE_PHASEORBITALMISSILEDEFENSE"
smallHudIcon "HUDICONSMALL_PLANETMODULE_PHASEORBITALMISSILEDEFENSE"
infoCardIcon "INFOCARDICON_PLANETMODULE_PHASEORBITALMISSILEDEFENSE"
planetUpgradeSlotType "Tactical"
planetUpgradeSlotCount 1.000000
basePrice
	credits 250.000000
	metal 75.000000
	crystal 35.000000
NameStringID "IDS_PLANETMODULE_PHASEORBITALMISSILEDEFENSE_NAME"
DescriptionStringID "IDS_PLANETMODULE_PHASEORBITALMISSILEDEFENSE_DESCRIPTION"
planetModuleRoleType "WEAPONDEFENSE"
statCountType "ModulePointDefense"
Prerequisites
	NumResearchPrerequisites 0
MaxHullPoints 3000.000000
HullPointRestoreRate 2.000000
BaseArmorPoints 12.000000
MaxShieldPoints 0.000000
ShieldPointRestoreRate 0.000000
maxShieldMitigation 0.000000
ExperiencePointsForDestroying 50.000000
resourceExtractionType "Invalid"
cultureSpreadRate 0.000000
isAffectedBySimilarModuleCostResearch FALSE
placementRadius 375.000000
nearPlacementDistOffset 0.000000
farPlacementDistOffset 9000.000000
spawnCount 1
swapMineType ""
angularSpeed 19.999992
rotateSoundName ""
rotateFacingType "None"
rotateConstantly FALSE
ShieldMeshName ""
renderShield TRUE
NumSoundsFor:ONATTACKORDERISSUED 0
NumSoundsFor:ONCREATION 0
NumSoundsFor:ONGENERALORDERISSUED 0
NumSoundsFor:ONSELECTED 1
SoundID "PLANETMODULE_PHASEORBITALMISSILEDEFENSE_ONSELECTION_0"
NumSoundsFor:ONSTARTPHASEJUMP 0
MeshNameInfoCount 2
MeshNameInfo
	meshName "PlanetModule_PhaseOrbitalMissileDefense"
	criteriaType "None"
MeshNameInfo
	meshName "PlanetModule_PhaseOrbitalMissileDefenseUpgrade"
	criteriaType "Research"
	prerequisites
		NumResearchPrerequisites 1
		ResearchPrerequisite
			Subject "RESEARCHSUBJECT_ABILITYACCESS_STOPREGEN"
			Level 1
meshNameIncreasedEffectName ""
meshNameDecreasedEffectName ""
ExplosionName "PlanetModuleSmall"
mainViewIcon "MAINVIEWICON_PLANETMODULE_PHASEORBITALMISSILEDEFENSE"
picture "PLANETMODULEPICTURE_PHASEORBITALMISSILEDEFENSE"
minShadow 0.200000
maxShadow 1.500000
formationRank 3
baseBuildTime 55.000000
buildEffectName ""
defaultAutoAttackRange "GravityWell"
defaultAutoAttackOn TRUE
prefersToFocusFire TRUE
usesFighterAttack FALSE
NumWeapons 1
Weapon
	WeaponType "Missile"
	damageEnums
		AttackType "CAPITALSHIP"
		DamageAffectType "AFFECTS_SHIELDS_AND_HULL"
		DamageApplyType "BACKLOADED"
		DamageType "PHYSICAL"
		WeaponClassType "PHASEMISSILE"
	DamagePerBank:FRONT 150.000000
	DamagePerBank:BACK 0.000000
	DamagePerBank:LEFT 0.000000
	DamagePerBank:RIGHT 0.000000
	Range 8000.000000
	PreBuffCooldownTime 7.500000
	CanFireAtFighter FALSE
	SynchronizedTargeting FALSE
	PointStaggerDelay 0.080000
	TravelSpeed 1500.000000
	Duration 0.000000
	fireConstraintType "CanAlwaysFire"
	WeaponEffects
		weaponType "Missile"
		burstCount 2
		burstDelay 0.600000
		muzzleEffectName "Weapon_PhaseCapitalMissileHeavy_Muzzle"
		muzzleSoundMinRespawnTime 0.100000
		muzzleSounds
			soundCount 2
			sound "WEAPON_PHASECAPITALMISSILEHEAVY_MUZZLE"
			sound "WEAPON_PHASECAPITALMISSILEHEAVY_MUZZLE_ALT1"
		hitEffectName "Weapon_PhaseCapitalMissileHeavy_Hit"
		hitHullEffectSounds
			soundCount 1
			sound "WEAPONIMPACT_PHASEMISSILEHEAVY_HITGENERIC"
		hitShieldsEffectSounds
			soundCount 1
			sound "WEAPONIMPACT_PHASEMISSILEHEAVY_HITGENERIC"
		missileTravelEffectName "Weapon_PhaseCapitalMissileHeavy_Travel"
		missileStartTurningDistance 100.000000
		missileSlowTurnRate 0.708997
		missileMaxSlowTurnTime 6.000000
m_weaponIndexForRange 0
firingAlignmentType "Default"
TargetCountPerBank:FRONT 1
TargetCountPerBank:BACK 0
TargetCountPerBank:LEFT 0
TargetCountPerBank:RIGHT 0
canOnlyTargetStructures FALSE
