TXT
entityType "Buff"
onReapplyDuplicateType "PrioritizeNewBuffs"
buffStackingLimitType "ForAllPlayers"
stackingLimit 1
allowFirstSpawnerToStack FALSE
buffExclusivityForAIType "ExclusiveForAllPlayers"
isInterruptable FALSE
isChannelling FALSE
numInstantActions 2
instantAction
	buffInstantActionType "PlayPersistantBeamEffect"
	instantActionTriggerType "OnDelay"
	delayTime 0.000000
	hasWeaponEffects TRUE
	weaponEffectOriginType "Targetter"
	weaponEffectAttachInfo
		attachType "Center"
	weaponEffectImpactOffsetType "RandomMesh"
	canWeaponEffectHitHull TRUE
	canWeaponEffectHitShields FALSE
	weaponEffectsDef
		weaponType "Beam"
		burstCount 1
		burstDelay 0.000000
		muzzleEffectName ""
		muzzleSoundMinRespawnTime 0.100000
		muzzleSounds
			soundCount 1
			sound ""
		hitEffectName ""
		hitHullEffectSounds
			soundCount 1
			sound ""
		hitShieldsEffectSounds
			soundCount 1
			sound ""
		beamEffectSounds
			soundCount 1
			sound "EFFECT_SHIELDRESTORE_BEAM"
		beamGlowTextureName "CapitalAbilityShieldRestore_Glow"
		beamCoreTextureName "CapitalAbilityShieldRestore_Core"
		beamWidth 250.000000
		beamGlowColor ffffffff
		beamCoreColor ffffffff
		beamTilingRate 3.000000
instantAction
	buffInstantActionType "ApplyBuffToTargetNoFilterNoRange"
	instantActionTriggerType "OnDelay"
	delayTime 0.000000
	buffType "BuffShieldRestoreOnTarget"
numPeriodicActions 0
numOverTimeActions 0
numEntityModifiers 0
numEntityBoolModifiers 0
numFinishConditions 1
finishCondition
	finishConditionType "TimeElapsed"
	time
		Level:0 2.000000
		Level:1 2.000000
		Level:2 2.000000
