TXT
entityType "Buff"
onReapplyDuplicateType "PrioritizeNewBuffs"
buffStackingLimitType "ForAllPlayers"
stackingLimit -1
buffExclusivityForAIType "NotExclusive"
isInterruptable FALSE
isChannelling FALSE
numInstantActions 1
instantAction
	buffInstantActionType "ApplyBuffToTargetsInRadiusWithChainTravel"
	instantActionTriggerType "OnDelay"
	delayTime 0.000000
	buffType "BuffChargedMissilesDoDamage"
	targetFilter
		numOwnerships 1
		ownership "Enemy"
		numObjects 4
		object "CapitalShip"
		object "Frigate"
		object "PlanetModule"
		object "StarBase"
		numSpaces 1
		space "Normal"
		numConstraints 0
	range
		Level:0 1500.000000
		Level:1 0.000000
		Level:2 0.000000
	maxTargetCount
		Level:0 4.000000
		Level:1 0.000000
		Level:2 0.000000
	chainDelay 0.200000
	hasWeaponEffects TRUE
	weaponEffectOriginType "Targetter"
	weaponEffectAttachInfo
		attachType "Center"
	weaponEffectImpactOffsetType "RandomMesh"
	canWeaponEffectHitHull TRUE
	canWeaponEffectHitShields TRUE
	weaponEffectsDef
		weaponType "Beam"
		burstCount 1
		burstDelay 0.000000
		muzzleEffectName "Weapon_PhaseCapitalFlashBeamMedium_Muzzle"
		muzzleSoundMinRespawnTime 0.100000
		muzzleSounds
			soundCount 1
			sound ""
		hitEffectName "Weapon_PhaseCapitalFlashBeamMedium_Hit"
		hitHullEffectSounds
			soundCount 1
			sound ""
		hitShieldsEffectSounds
			soundCount 1
			sound ""
		beamEffectSounds
			soundCount 2
			sound "WEAPON_PHASECAPITALFLASHBEAMMEDIUM_TRAVEL"
			sound "WEAPON_PHASECAPITALFLASHBEAMMEDIUM_TRAVEL_ALT1"
		beamGlowTextureName "PhaseCapitalBeam_Glow"
		beamCoreTextureName "PhaseCapitalBeam_Core_Medium"
		beamWidth 30.000000
		beamGlowColor ffffffff
		beamCoreColor ffffffff
		beamTilingRate 3.000000
numPeriodicActions 0
numOverTimeActions 0
numEntityModifiers 0
numEntityBoolModifiers 0
numFinishConditions 1
finishCondition
	finishConditionType "TimeElapsed"
	time
		Level:0 2.250000
		Level:1 0.000000
		Level:2 0.000000
