TXT
entityType "Buff"
onReapplyDuplicateType "PrioritizeNewBuffs"
buffStackingLimitType "ForAllPlayers"
stackingLimit -1
buffExclusivityForAIType "NotExclusive"
isInterruptable FALSE
isChannelling FALSE
numInstantActions 1
instantAction
	buffInstantActionType "ApplyBuffToTargetsInRadiusOfTargetWithTravel"
	instantActionTriggerType "OnDelay"
	delayTime 0.000000
	buffType "BuffMeteorStrikeShipsAction"
	targetFilter
		numOwnerships 1
		ownership "Enemy"
		numObjects 4
		object "CapitalShip"
		object "Frigate"
		object "PlanetModule"
		object "StarBase"
		numSpaces 1
		space "Normal"
		numConstraints 0
	range
		Level:0 4000.000000
		Level:1 5000.000000
		Level:2 0.000000
	maxTargetCount
		Level:0 -1.000000
		Level:1 -1.000000
		Level:2 -1.000000
	travelSpeed 2500.000000
	effectStaggerDelay 0.300000
	hasWeaponEffects TRUE
	weaponEffectOriginType "Target"
	targetCentricEffectPointSpawnInfo
		spawnType "RandomFromUp"
		minRadius 7500.000000
		maxRadius 10000.000000
		angleVariance 10.000000
	weaponEffectImpactOffsetType "Center"
	canWeaponEffectHitHull FALSE
	canWeaponEffectHitShields FALSE
	weaponEffectsDef
		weaponType "Projectile"
		burstCount 1
		burstDelay 0.000000
		muzzleEffectName "CapitalBuff_Null"
		muzzleSoundMinRespawnTime 0.100000
		muzzleSounds
			soundCount 1
			sound "EFFECT_METEORFALL"
		hitEffectName "Ability_MeteorStrikeShipsImpact"
		hitHullEffectSounds
			soundCount 4
			sound "EXPLOSION_SUB0"
			sound "EXPLOSION_SUB1"
			sound "EXPLOSION_SUB5"
			sound "EXPLOSION_SUB6"
		hitShieldsEffectSounds
			soundCount 4
			sound "EXPLOSION_SUB0"
			sound "EXPLOSION_SUB1"
			sound "EXPLOSION_SUB5"
			sound "EXPLOSION_SUB6"
		projectileTravelEffectName "Ability_MeteorStrikeShipsTravel"
numPeriodicActions 0
numOverTimeActions 0
numEntityModifiers 0
numEntityBoolModifiers 0
numFinishConditions 1
finishCondition
	finishConditionType "AllOnDelayInstantActionsDone"
