TXT
entityType "PlanetModuleWeaponDefense"
minZoomDistanceMult 2.000000
ability:0 "AbilityGaussDefenseMissileBurst"
ability:1 "AbilityGaussDefenseRailGun"
ability:2 ""
ability:3 ""
ability:4 ""
MaxAntiMatter 0.000000
AntiMatterRestoreRate 0.000000
numRandomDebrisLarge 3
numRandomDebrisSmall 19
numSpecificDebris 0
armorType "Module"
hudIcon "HUDICON_PLANETMODULE_TECHORBITALGAUSSDEFENSE"
smallHudIcon "HUDICONSMALL_PLANETMODULE_TECHORBITALGAUSSDEFENSE"
infoCardIcon "INFOCARDICON_PLANETMODULE_TECHORBITALGAUSSDEFENSE"
planetUpgradeSlotType "Tactical"
planetUpgradeSlotCount 1.000000
basePrice
	credits 250.000000
	metal 75.000000
	crystal 35.000000
NameStringID "IDS_PLANETMODULE_TECHORBITALGAUSSDEFENSE_NAME"
DescriptionStringID "IDS_PLANETMODULE_TECHORBITALGAUSSDEFENSE_DESCRIPTION"
planetModuleRoleType "WEAPONDEFENSE"
statCountType "ModulePointDefense"
Prerequisites
	NumResearchPrerequisites 0
MaxHullPoints 3000.000000
HullPointRestoreRate 2.000000
BaseArmorPoints 12.000000
MaxShieldPoints 0.000000
ShieldPointRestoreRate 0.000000
maxShieldMitigation 0.000000
ExperiencePointsForDestroying 50.000000
resourceExtractionType "Invalid"
cultureSpreadRate 0.000000
isAffectedBySimilarModuleCostResearch FALSE
placementRadius 360.000000
nearPlacementDistOffset 0.000000
farPlacementDistOffset 9000.000000
spawnCount 1
swapMineType ""
angularSpeed 19.999992
rotateSoundName ""
rotateFacingType "None"
rotateConstantly FALSE
ShieldMeshName ""
renderShield TRUE
NumSoundsFor:ONATTACKORDERISSUED 0
NumSoundsFor:ONCREATION 0
NumSoundsFor:ONGENERALORDERISSUED 0
NumSoundsFor:ONSELECTED 1
SoundID "PLANETMODULE_TECHORBITALGAUSSDEFENSE_ONSELECTION_0"
NumSoundsFor:ONSTARTPHASEJUMP 0
MeshNameInfoCount 4
MeshNameInfo
	meshName "PlanetModule_TechOrbitalGaussDefense"
	criteriaType "None"
MeshNameInfo
	meshName "PlanetModule_TechOrbitalGaussDefenseMissiles"
	criteriaType "Research"
	prerequisites
		NumResearchPrerequisites 1
		ResearchPrerequisite
			Subject "RESEARCHSUBJECT_ABILITYACCESS_GAUSSDEFENSEMISSILEBURST"
			Level 1
MeshNameInfo
	meshName "PlanetModule_TechOrbitalGaussDefenseRailGun"
	criteriaType "Research"
	prerequisites
		NumResearchPrerequisites 1
		ResearchPrerequisite
			Subject "RESEARCHSUBJECT_ABILITYACCESS_GAUSSDEFENSERAILGUN"
			Level 1
MeshNameInfo
	meshName "PlanetModule_TechOrbitalGaussDefenseMissilesAndRailGun"
	criteriaType "Research"
	prerequisites
		NumResearchPrerequisites 2
		ResearchPrerequisite
			Subject "RESEARCHSUBJECT_ABILITYACCESS_GAUSSDEFENSEMISSILEBURST"
			Level 1
		ResearchPrerequisite
			Subject "RESEARCHSUBJECT_ABILITYACCESS_GAUSSDEFENSERAILGUN"
			Level 1
meshNameIncreasedEffectName "GaussGetupgrade"
meshNameDecreasedEffectName "Gaussloseupgrade"
ExplosionName "PlanetModuleSmall"
mainViewIcon "MAINVIEWICON_PLANETMODULE_TECHORBITALGAUSSDEFENSE"
picture "PLANETMODULEPICTURE_TECHORBITALGAUSSDEFENSE"
minShadow 0.000000
maxShadow 0.600000
formationRank 3
baseBuildTime 55.000000
buildEffectName ""
defaultAutoAttackRange "GravityWell"
defaultAutoAttackOn TRUE
prefersToFocusFire TRUE
usesFighterAttack FALSE
NumWeapons 1
Weapon
	WeaponType "Projectile"
	damageEnums
		AttackType "CAPITALSHIP"
		DamageAffectType "AFFECTS_SHIELDS_AND_HULL"
		DamageApplyType "BACKLOADED"
		DamageType "PHYSICAL"
		WeaponClassType "GAUSS"
	DamagePerBank:FRONT 120.000000
	DamagePerBank:BACK 0.000000
	DamagePerBank:LEFT 0.000000
	DamagePerBank:RIGHT 0.000000
	Range 8000.000000
	PreBuffCooldownTime 6.000000
	CanFireAtFighter FALSE
	SynchronizedTargeting TRUE
	PointStaggerDelay 0.000000
	TravelSpeed 4000.000000
	Duration 0.000000
	fireConstraintType "CanAlwaysFire"
	WeaponEffects
		weaponType "Projectile"
		burstCount 1
		burstDelay 0.000000
		muzzleEffectName "Weapon_Tech_OrbitalDefense_Muzzle"
		muzzleSoundMinRespawnTime 0.100000
		muzzleSounds
			soundCount 1
			sound "WEAPON_TECH_GAUSSCANNON_MUZZLE"
		hitEffectName "Weapon_Tech_OrbitalDefense_Hit"
		hitHullEffectSounds
			soundCount 1
			sound "WEAPONIMPACT_PHYSICALHEAVY_HITHULL"
		hitShieldsEffectSounds
			soundCount 1
			sound "WEAPONIMPACT_GENERICHEAVY_HITSHIELDS"
		projectileTravelEffectName "Weapon_Tech_OrbitalDefense_Bullet"
m_weaponIndexForRange 0
firingAlignmentType "Default"
TargetCountPerBank:FRONT 1
TargetCountPerBank:BACK 0
TargetCountPerBank:LEFT 0
TargetCountPerBank:RIGHT 0
canOnlyTargetStructures FALSE
