TXT
entityType "Frigate"
defaultAutoAttackRange "None"
defaultAutoAttackOn TRUE
prefersToFocusFire TRUE
usesFighterAttack FALSE
autoJoinFleetDefault TRUE
canBomb TRUE
hasBombingLevels TRUE
baseDamage
	Level:0 20.000000
	Level:1 26.000000
	Level:2 32.000000
basePopulationKilled
	Level:0 1.100000
	Level:1 2.200000
	Level:2 3.300000
bombingFreqTime 10.000000
baseRange 6000.000000
bombTransitTime 4.000000
bombEffectCount 2
bombEffectAngleVariance 2.500000
bombEffectsDef
	weaponType "Beam"
	burstCount 1
	burstDelay 0.000000
	muzzleEffectName "Weapon_PhaseCapitalPlanetBombing_Muzzle"
	muzzleSoundMinRespawnTime 0.100000
	muzzleSounds
		soundCount 1
		sound ""
	hitEffectName "Weapon_PhaseCapitalPlanetBombing_Hit"
	hitHullEffectSounds
		soundCount 1
		sound ""
	hitShieldsEffectSounds
		soundCount 1
		sound ""
	beamEffectSounds
		soundCount 1
		sound "WEAPON_PHASEPLANETBOMB_LOOP"
	beamGlowTextureName "PhaseCapitalBombingBeam_Glow"
	beamCoreTextureName "PhaseCapitalBombingBeam_Core"
	beamWidth 30.000000
	beamGlowColor ffffffff
	beamCoreColor ffffffff
	beamTilingRate 3.000000
typeCount 1
frigateRoleType "Siege"
statCountType "FrigateSiege"
mainViewIcon "MAINVIEWICON_FRIGATE_TURRETSIEGE"
picture "PICTURE_FRIGATE_TURRETSIEGE"
NameStringID "IDS_FRIGATE_TURRETSIEGE_NAME"
DescriptionStringID "IDS_FRIGATE_TURRETSIEGE_DESCRIPTION"
counterDescriptionStringID "IDS_COUNTERDESC_FRIGATE_NONCOMBAT"
basePrice
	credits 0.000000
	metal 0.000000
	crystal 0.000000
slotCount 0.000000
BuildTime 50.000000
hasLevels FALSE
ExperiencePointsForDestroying 60.000000
MaxHullPoints 735.000000
MaxShieldPoints 0.000000
HullPointRestoreRate 1.000000
ShieldPointRestoreRate 0.000000
BaseArmorPoints 2.000000
maxMitigation 0.600000
Prerequisites
	NumResearchPrerequisites 0
numRandomDebrisLarge 0
numRandomDebrisSmall 5
numSpecificDebris 0
armorType "Light"
hudIcon "HUDICON_FRIGATE_TURRETSIEGE"
smallHudIcon "HUDICONSMALL_FRIGATE_TURRETSIEGE"
infoCardIcon "INFOCARDICON_FRIGATE_TURRETSIEGE"
minZoomDistanceMult 1.500000
NumWeapons 0
m_weaponIndexForRange 0
firingAlignmentType "Default"
TargetCountPerBank:FRONT 0
TargetCountPerBank:BACK 0
TargetCountPerBank:LEFT 0
TargetCountPerBank:RIGHT 0
canOnlyTargetStructures FALSE
hasWeaponLevels FALSE
mass 2000.000000
ShieldMeshName "Shield_FrigateTurretSiege"
renderShield TRUE
maxAccelerationLinear 0.000000
maxAccelerationStrafe 0.000000
maxDecelerationLinear 500.000000
maxAccelerationAngular 3.000000
maxDecelerationAngular 9.999996
maxSpeedLinear -1.000000
maxRollRate 2.000000
maxRollAngle 35.000000
squadTypeEntityDef:0 ""
squadAntiMatterCost:0 0.000000
squadTypeEntityDef:1 ""
squadAntiMatterCost:1 0.000000
squadTypeEntityDef:2 ""
squadAntiMatterCost:2 0.000000
squadTypeEntityDef:3 ""
squadAntiMatterCost:3 0.000000
maxNumCommandPoints 0
NumSoundsFor:ONATTACKORDERISSUED 0
NumSoundsFor:ONCREATION 0
NumSoundsFor:ONGENERALORDERISSUED 0
NumSoundsFor:ONSELECTED 0
NumSoundsFor:ONSTARTPHASEJUMP 0
MeshNameInfoCount 1
MeshNameInfo
	meshName "Frigate_TurretSiege"
	criteriaType "None"
meshNameIncreasedEffectName ""
meshNameDecreasedEffectName ""
ExhaustParticleSystemName "CapitalBuff_Null"
ExplosionName "Frigate0"
HyperspaceChargingSoundID "HYPERSPACE_CHARGEUP"
HyperspaceTravelSoundID "HYPERSPACE_TRAVEL"
EngineSoundID ""
ability:0 ""
ability:1 ""
ability:2 ""
ability:3 ""
ability:4 ""
MaxAntiMatter 0.000000
AntiMatterRestoreRate 0.000000
cargoType "Invalid"
maxCargoCapacity 0.000000
formationRank 0
minShadow 0.000000
maxShadow 0.600000
