TotalEffects Mod for Entrenchment 1.051
version 0.55

Credit to Bailknight, Mansh00ter, and Zorodius for their corresponding graphical mods.
Also credit to Supreme Commander for some of the textures.




This mod is an attempt to make another graphical mod that goes with the current list.
It contains a mixture of particle effects of my own creation(mostly my own), effects from bailknight's graphical mod, effects from Mansh00ter's mod, and effects from Zorodius' Solarflair mod.
I need critique on my particle effect skills and what looks nice and what does not.


If you get rid of the gameinfo folder, you will get rid of:
Better range for the Jarrasul drain planet ability so that it actually has the same range as its bombing range. If the gameinfo folder is removed the drain planet effect will look funny.
Cleansing Brilliance has a muzzle effect. (bailknight)
Assault Specialization has an effect on structures. I may have also tweaked the damage a little much...
Charged Missiles now has a different beam texture and hit effect.
Disintegration bounceback has more effects and disintegration itself has an actual muzzle effect.
Volatile Nanites has an effect when a ship dies.
Tweaked a bit with the Vasari capships.
Changed the capship explosion. Need critique on this. Getting rid of gameinfo will change the capship explosion back to Solarflair's.
I changed the Argonev's explosion to the same as the other starbases so as not to generate lag on death. If the gameinfo is deleted, the game will lag every time this starbase dies.
The Argonev constantly rotates now. (Aesthetics)
Synced the Skarovas' and the Kortul's wave cannons to fire at a single point.

The Skarovas can now BOMB PLANETS!!!!!! Low damage, and not a priority, so you have to tell your cluster of Enforcers to bomb the enemy planets. 
DELETING GAMEINFO WILL CAUSE SOME PROBLEMS.

Solanus now has a muzzle effect
I added extra weapon emittance points for the Kodiak HC mesh and retimed the bursts to match the Dunov. Its shots travel faster.
*edit* The Kodiak now has lasers in place of those two new emittance points.
The Garda's shots also travel faster. 
The Destra Crusader's plasma shots now fire at a single point on a mesh.
Added custom phase travel effects for each race. (critique please) (Bailknight for TEC, Zorodius for advent, me for Vasari)
The Transcencia starbase now has Beam weapons instead of plasma. No damage change.
The TEC Repair platform has a slightly longer repair time at level 3 (20 secs). It's effect is also centered to look nice.
The BIG RED BUTTON AKA the Argonev Last Resort, has a new effect and a third level for upgrade. It automatically destroys anything within range. The effect is also centered to look nice.
The Dunov's shield Restore ability now has a muzzle effect.

There is also a change in the theme music, one that I like more. (NO CRITIQUE ON THIS PLEASE)
Numerous other surprises relating to just particle effects.

Enjoy

Hopefully everyone knows how to install mods. If not, look it up.  ;)


PM me if there are huge exploits and/or unbalance.

