TXT
entityType "Frigate"
defaultAutoAttackRange "GravityWell"
defaultAutoAttackOn TRUE
prefersToFocusFire TRUE
usesFighterAttack FALSE
autoJoinFleetDefault TRUE
canBomb FALSE
typeCount 1
frigateRoleType "Heavy"
statCountType "FrigateHeavy"
mainViewIcon "MAINVIEWICON_FRIGATE_PSIHEAVY"
picture "PICTURE_FRIGATE_PSIHEAVY"
NameStringID "IDS_FRIGATE_PSIHEAVY_NAME"
DescriptionStringID "IDS_FRIGATE_PSIHEAVY_DESCRIPTION"
counterDescriptionStringID "IDS_COUNTERDESC_FRIGATE_HEAVY"
basePrice
	credits 525.000000
	metal 100.000000
	crystal 90.000000
slotCount 10.000000
BuildTime 58.000000
hasLevels FALSE
ExperiencePointsForDestroying 100.000000
MaxHullPoints 775.000000
MaxShieldPoints 825.000000
HullPointRestoreRate 1.500000
ShieldPointRestoreRate 2.000000
BaseArmorPoints 4.500000
maxMitigation 0.600000
Prerequisites
	NumResearchPrerequisites 1
	ResearchPrerequisite
		Subject "RESEARCHSUBJECT_FRIGATEACCESS_HEAVYPSI"
		Level 1
numRandomDebrisLarge 1
numRandomDebrisSmall 10
numSpecificDebris 0
armorType "VeryHeavy"
hudIcon "HUDICON_FRIGATE_PSIHEAVY"
smallHudIcon "HUDICONSMALL_FRIGATE_PSIHEAVY"
infoCardIcon "INFOCARDICON_FRIGATE_PSIHEAVY"
minZoomDistanceMult 3.000000
NumWeapons 1
Weapon
	WeaponType "Projectile"
	damageEnums
		AttackType "COMPOSITE"
		DamageAffectType "AFFECTS_SHIELDS_AND_HULL"
		DamageApplyType "BACKLOADED"
		DamageType "ENERGY"
		WeaponClassType "PLASMA"
	DamagePerBank:FRONT 91.199997
	DamagePerBank:BACK 0.000000
	DamagePerBank:LEFT 0.000000
	DamagePerBank:RIGHT 0.000000
	Range 3150.000000
	PreBuffCooldownTime 4.800000
	CanFireAtFighter FALSE
	SynchronizedTargeting TRUE
	PointStaggerDelay 0.200000
	TravelSpeed 1750.000000
	Duration 0.000000
	fireConstraintType "CanAlwaysFire"
	WeaponEffects
		weaponType "Projectile"
		burstCount 3
		burstDelay 0.300000
		muzzleEffectName "Weapon_PsiCapitalPlasmaMedium_Muzzle"
		muzzleSoundMinRespawnTime 0.210000
		muzzleSounds
			soundCount 3
			sound "WEAPON_PSICAPITALPLASMAMEDIUM_MUZZLE"
			sound "WEAPON_PSICAPITALPLASMAMEDIUM_MUZZLE_ALT1"
			sound "WEAPON_PSICAPITALPLASMAMEDIUM_MUZZLE_ALT2"
		hitEffectName "Weapon_PsiCapitalPlasmaMedium_Hit"
		hitHullEffectSounds
			soundCount 1
			sound "WEAPONIMPACT_ENERGYMEDIUM_HITHULL"
		hitShieldsEffectSounds
			soundCount 1
			sound "WEAPONIMPACT_GENERICMEDIUM_HITSHIELDS"
		projectileTravelEffectName "Weapon_PsiCapitalPlasmaMedium_Travel"
m_weaponIndexForRange 0
firingAlignmentType "Default"
TargetCountPerBank:FRONT 1
TargetCountPerBank:BACK 0
TargetCountPerBank:LEFT 0
TargetCountPerBank:RIGHT 0
canOnlyTargetStructures FALSE
hasWeaponLevels FALSE
mass 2000.000000
ShieldMeshName "Shield_FrigatePsiHeavy"
renderShield TRUE
maxAccelerationLinear 125.000000
maxAccelerationStrafe 10.000000
maxDecelerationLinear 500.000000
maxAccelerationAngular 2.200000
maxDecelerationAngular 9.999996
maxSpeedLinear 600.000000
maxRollRate 2.000000
maxRollAngle 35.000000
squadTypeEntityDef:0 ""
squadAntiMatterCost:0 0.000000
squadTypeEntityDef:1 ""
squadAntiMatterCost:1 0.000000
squadTypeEntityDef:2 ""
squadAntiMatterCost:2 0.000000
squadTypeEntityDef:3 ""
squadAntiMatterCost:3 0.000000
maxNumCommandPoints 0
NumSoundsFor:ONATTACKORDERISSUED 3
SoundID "FRIGATE_PSIHEAVY_ONATTACKORDERISSUED_0"
SoundID "FRIGATE_PSIHEAVY_ONATTACKORDERISSUED_1"
SoundID "FRIGATE_PSIHEAVY_ONATTACKORDERISSUED_2"
NumSoundsFor:ONCREATION 1
SoundID "FRIGATE_PSIHEAVY_ONCREATION"
NumSoundsFor:ONGENERALORDERISSUED 3
SoundID "FRIGATE_PSIHEAVY_ONGENERALORDERISSUED_0"
SoundID "FRIGATE_PSIHEAVY_ONGENERALORDERISSUED_1"
SoundID "FRIGATE_PSIHEAVY_ONGENERALORDERISSUED_2"
NumSoundsFor:ONSELECTED 3
SoundID "FRIGATE_PSIHEAVY_ONSELECTED_0"
SoundID "FRIGATE_PSIHEAVY_ONSELECTED_1"
SoundID "FRIGATE_PSIHEAVY_ONSELECTED_2"
NumSoundsFor:ONSTARTPHASEJUMP 1
SoundID "FRIGATE_PSIHEAVY_ONSTARTPHASEJUMP_0"
MeshNameInfoCount 1
MeshNameInfo
	meshName "Frigate_PsiHeavy"
	criteriaType "None"
meshNameIncreasedEffectName ""
meshNameDecreasedEffectName ""
ExhaustParticleSystemName "Exhaust_FrigatePsiHeavy"
ExplosionName "Frigate0"
HyperspaceChargingSoundID "HYPERSPACE_CHARGEUP"
HyperspaceTravelSoundID "HYPERSPACE_TRAVEL"
EngineSoundID "ENGINE_PSICAPITALSHIP"
ability:0 "AbilityDamageOverTimeAura"
ability:1 ""
ability:2 ""
ability:3 ""
ability:4 ""
MaxAntiMatter 0.000000
AntiMatterRestoreRate 0.000000
cargoType "Invalid"
maxCargoCapacity 0.000000
formationRank 0
minShadow 0.300000
maxShadow 1.600000
