ERADICATION WARS 5

ERADICATION WARS 5.1©

Total convertion for soldat

Contents:

> > > > > > > > > 0. Story

> > > > > > > > > 1. Features

> > > > > > > > > 2. Manuals

> > > > > > > > > 3. Pictures & info

> > > > > > > > > 4. Credits

0. Story

Its the 0205 year of space era where gigantic humanoid machines piloted by humans dominate the battlefields known as ''Mechas'' or ''Mobile suits''. The battles between colonists and earth have turned into an endless war. The E.A. (Earth Alliance) and the colonists ZAFT (Zeon Associasion of Freedom Treaty) have dicided to annihiliate each other out of existance to end these wars once and for all. This final event was named the Eradication wars.

Battles kept going again, but much more fiercly than ever before. No mercy was given, everything was an enemy for the opposing sides. even innocent civilians. The war has lasted for many months and things were getting desperate... both sides decide to take out their nuclear arsenal into use.

The announcement of annihiliation was given.

It was a complete devastation. Billions of people died in few days, most of the earth was damaged so badly that it became unsuitable for living.

Almost every colony in the orbit was destroyed. Everything was polluted, burned to ashes, there was basicly nothing left. Some escaped and left the Solar system to find a new place to survive the biggest disaster in humankinds history.

Now you get to experience the whole event as a pilot of a mobile suit. You'll have a variety of different weapons to choose from and many locations to visit during the whole Eradication wars. Choose your side: ZAFT or E.A. and arm your mecha and launch to battle!

1. Features:

-new weapons (interface and weapons-gfx)
-new sound effects
-new gosteks (soldier graphics -> heavy mechs)
-new interface
-new Weapon Mod (WM)
-12 new maps
-unique blast effects and fire
-new explosion and smoke
-new kits
-new animations
-custom font (for registered users only)
-new default.txt (game text)
-red sniperline

-over 35+ weapons

-new fonts

-configurator program for weapon selection

2. Manuals

Installation:

1.Extract the --EradicationWars5.1--.rar anywhere you want (preferably into the folder before the /soldat directory)

2.To install the mod, go into the folder next to the ''MUST READ before installation.txt'' readme, once inside, copy ALL files and copy/paste them all into your main soldat directory (NOT IN THE MODS FOLDER).

3.It will ask you to overrite a few files, answer yes.

4.Once this is complete, double click on Eradication-wars.exe icon, choose your weapons,

MAKE SURE that the check box that says "Use modfied weapons" in the lower left hand corner is checked, and hit apply.

Once the mod config says "settings applied" then you can hit play, and you are ready to use Eradication wars. Repeat the apply step for different weapons that you want.

NOTE! You will need the game soldat to use this mod. Download it at www.soldat.pl

-Version: 1.3.1 or higher

-size: 11 mb

Artillery Cannon usage:

1. make sure you have a grenade. 2. stand on top of the red arrow under the cannon. 3. throw a grenade as a shell. 4. FIRE!

<-------

Note: you can adjust the launch power by moving left by few millimeters to

decreace power and to moving to the right for increaced power.

Jumpgate usage:
CTF_omegav2 Usage manual:
Top jumpgate: (stable 99.9%)
Just enter the middle section and drop down into the middle platform and try to get to the middle.
Lower jumpgate: (unstable 60%)
enter the center while holding 'left'/'right' depending on the direction
of the center of the jumpgate. If you get only bounced up, then when falling,
hit the center of the jumpgate and hold down left or right.
If done right, you should get warped onto the other side.

Custom font:

Go to the FONT CHANGE (registered users only) folder and follow the instructions in the IMPORTANT.txt <-(clicky<)

3. Pictures & Info

WEAPONS

Main weapons:

-RC-Burst Rifle (Desert eagles)
Reactorcore's custom pulse rifle. Fires Plasmabeam bursts.
-AR-7 95mm SMG (H&K mp5)

Powerful 95mm sub-machinegun. Shoots deadly armor piercing bullets with a fast fire rate.
-AR-3 Heavybolter (WH 40k origin) (Ak74)
Armour piercing assault machinegun that can pierce through any armor.
-Lascannon RF-05 (WH 40k origin) (Steyr Aug)
The lascannon RF-05 (rapid fire) fires long laser pulses incinerating any target.
-MA-03 Shotgun (AC origin) (Spas 12)
The metal shredding Mecha-operated shotgun by Mobile arms is the superior close-range weapon that will turn all your enemy mechas into dust.
-MA48 Gauss rifle (Ruger 77)
Mobile arms manufactured gauss rifle is deadly at any range. Fires high speed slugs that can take out a mecha with few hits from this weapon.
-FRC type-E4 (halo origin) (M79)
The Fuel rod cannon is a choice for any pilot, who literally likes to blow the **** out of his opponents.
-LR-02 Karasawa (AC origin) (Barret)
This Long-range Karasawa laser rifle is the best long range weapon a pilot can get. A precise shot from this rifle can send your enemy into oblivion with ease.
-AR-4 Rhino mk2 (Gundam origin, char's counterattack) (Minimi)
Desingned for assaulting, this renewed model is even more deadlier. The Rhino mk2 is simply Loud and Clear.

-RX-megarifle (Gundam origin) (Minigun)
Big bad megarifle shoots beams of pure energy that will rip apart about anything.
-MA-14 Enforcer (Gundam origin) (US Socom)
Mobile arms manufactured revolver is your trusty friend that can save your life. Or finish off your damaged enemy.
-Energy blade (gundam origin) (Combat knife)
This throwable enegy blade is extremely lethal at close range. A direct hit can destroy the enemy.
-RC-Eradicator (Gundam seed D origin) (Chainsaw)
Reactorcore's custom energy sword. Instant kill on contact.
-Nuke Launcher (Gundam seed D origin) (LAW)
Its Nuclear missile launcher! get your own today!
-Tannhauser Positron cannon (flamer (Gundam seed D origin) (Flamer)
Originally it was a gigantic bow gun of space battleships. Now this insane weapon has been sqeezed into a mobile type weapon.

(Pick up the flamer powerup to get this weapon.)

-Ion Cannon Type-02 (Stationary gun)

A huge stationary turret designed to be controlled by mechas. Extremely deadly.

-The mecha's arms (Fists)

If you ran out of ammo or your weapons got lost: the fight isnt over yet, because with these metal arms you can smash down the

enemy mecha with powerful punches and even disarm an equipped weapon from the enemy.

-GA-76 Pulse smg (H&K mp5)

Powerful pulsar sub-machinegun. Shoots blue enegy pulses with a fast fire rate.

-Assault cannon (Spas 12)
The metal shredding Assault cannon is the superior close-range weapon that will turn all your enemy mechas into dust.

-'Orthos' Longrifle (Barret)

A Lethal long-range super particle cannon, 1 shot, 1 kill.

-MA-09 Armor knife (Combat knife)

Ultra sharp gigantic steel knife that will pierce through any armor.

-MA-62 Grenade gun (M79)

Fires huges grenades that can blow up mechas like nothing.

-GA-84 Energy Rifle (Ruger 77)

Accurate, Powerful, Deadly. What more do you want? 2 well placed shot will kill.

-AR-100m Machine Gun (H&K mp5)
Compact and devastating. Spews 100mm bullets at a high firing rate.
-ASMD-3 Shockrifle (with handle) (Ak74)
A powerful, automatic, energy bolt spewing slaughtering machine. It kills and you know it.
-SRS900 Assault Rifle (Steyr Aug)
One of my favorites, this gun kicks the asses even when they are big and shiny.
Fast refire rate, nice reload time, good damage.
-GA-80 Xiphias Railcannon (US Socom)
A great back-up weapon developed by Gundam Arsenal Corporation.
This long cannon fires rails of fire that burn hard. Yea.
-GA-84 Energy rifle (red edition) (Ruger 77)
Same as the blue one, except its coloured in my fav colour.
-Self-destruction system (Chainsaw)
Hallelujah. Let blow up the mecha with its own Thermo-nuclear reactor while the enemy
is standing close to us! Great idea! The most powerful close-range weapon
youll ever find. Do remember this though: It kills you too.

1. Note: To get full power from the Self destructor you must have the FRC type-E4 selected. Otherwise the self-destructor will be low powered.

2. Note: when in a public server, the self-destructor turns into a Particle
projector that is really effective at close-quaters

-HE-01 Beamrifle (Barret)
-LE-02 Beamrifle (Ruger 77)
Its a devasting Beam weapon that has 2 dffirent settings that you can set before the game:
Either to choose a Low-Energy type beamrifle that acts the same way as a GA-84 Energy Rifle.
OR
Choose a High-Energy type beamrifle that is far more powerful and it enables the scope camera.
But reloads really slow and the refire rate isnt brilliant either.
-Aile Strikerpack (LAW)
An awesome thruster unit that get strapped on your back when you select it! And guess what?
Hit your ''change weapon'' key and this wingset turns into a lethal energy bolt launcher
that will kill anyone with a single hit.
Note: the pack does NOT provide any extra thruster speed/fuel.
-AR-8 105mm Machine Gun (Ak74)
One of the 3 old weapons that were in the Gundam v3 mod that were so nice ingame that they got a place in this mod.
Slings 105mm uranium depleted bullets at medium fire rate. Big ammo capasity.
-AR-3 Beam Machine Gun (Steyr Aug)
The 2nd weapon reincarnated from the gundam v3 mod that got a place in my heart.
Fast, powerful, HAWTT, SEXXAY and Lethal. its da bomb.
-ASMD-4 Shockrifle (with scope) (Ak74)
Unlike the ASMD-3, this rifle fires rails of energy particles
that pierce through metal like a hot knife through butter.
-RC-Buster Rifle (Barret)
The one and only. The weapon that originally inspired me to make a mod.
This weapon OwwwWWNNSS!!1
-MA-50 Assault Machine Gun (Ak74)
A standard Assaulting weapon that is perfect for any situation.

MAPS

Map 01: inf_asteroidbase

The ZAFT has found a secret Earth Alliance bunker in outer space where there is a new super weapon being developed.

The base is heavily armored and armed, there are unique 2 artillery cannons for Earth Alliance to defend their base.

DANGER! Avoid the border energy-beam, it kills DANGER!

Special features:

2 Artillery-systems (2 at E.A.'s base)

Map 02: Ctf_Isolde An arctic battlezone. 2 strongholds. 2 opposing sides. And one unknown enemy ship in the sky! Looks like fun! Special features: 2 boost pads inside bases to get to the top floor very fast (1pad/base)

Map 03: DM_Kyushu

A secret project by ZAFT that went terribly wrong, the cause is unknown but the whole area has been desolated and isolated from the rest of the world. Now its a battlezone for random people who dont have a reason to live and they come to battle other and eventually they get killed. WELCOME!

DANGER! The area is surrounded by a minefield, try avoiding it. DANGER!

Map 04: Ctf_Omega

The research station omega has been able to create an artificial jumphole. With this technology, the jumpgates became possible. Now the enemy has captured one of the station's side and you have drive em out of there and get the station back to your control.

DANGER! the lower jumpgate is at early stages, so its highly unstable and might irradiate you or your flag during a warp! DANGER!

DANGER! Avoid the border energy-beam, it kills DANGER!

Special features:

2 Jumpgates (1/side)

Map 05: Ctf_Nightfire (R/S map) The city ''Ausylum'' has been evacuated. Tanks are occupying the streets and you have only one objective: Get the control of the city.

Map 06: Ctf_Raid

2 Hannibal-class heavy ground battleships are engaging at a hill. Choose your side and strike the opposition!

Special features:

-4 Artillery-systems (2/ship)

-2 Small linear-catapult-systems (1/ship)

Map 07: Inf_heavensbase part2

After the order to annihiliate was announced, the nukes were taken out and everything was vaporised. Despite that, some mechas survived and more reinforcements came. And the battle continued. Now the E.A. is having a vital information on its new superweapon that can change the face of the world completely. Your mission is either to steal the plans or protect them with your life.

The battle has started, please launch...

Special features:

-1 big unstable super catapult on the wrecked space ship.

Map 08: Ctf_Minerva^2

The final encounter. the place where it all came to an end.

(The last existing battle zone, since everything else was literally eradicated from the face of the universe)

DANGER! Do not leave the battlezone! you'll regret it. DANGER!

Special features:

-2 Linear Catapult-systems (1/battleship)

-Infinite jetfuel

Map 09 Ctf_asteroids A tight battle in a beautiful asteroid field. A map by Hudo.
Map 10 Htf_factory Intense slughter and struggle of survival for a yellow flag in an industrial nuclear waste processing plant. A map by Viggoloniggolo. (winner of the 4th ''map of the week'' contest)
Map 11 Ctf_Acid A battle for the domination of a chemical producing facility. Another awesome map by Viggoloniggolo.

Map 12 DM_raid

A secret facility of the Earth Alliance which is about to Eradicate the planet earth.

A super nuclear missile is ready for launching at the core of earth to kill everything on the planet and around it. At the last moments, some mobile suit pilots came here to fight each other to death because they had nothing else to do. Its hot as hell and dark as your ass, but the fight still goes on.

Special features:

-A one-way teleport on the right side.

4. Credits

Credits:

Ivan_the_Psycho / Lord Ivahn: (30% of sfx, half of the kits, gosteks, animations and various small graphics and the original idea on the blast effects.)(Try also mecha soldat! LINK: http://www.soldatforums.com/index.php?topic=494.0)

Also the config program is made by him. ReSPEKT 4 HIM.
Tattoo and serialkiller: (mixed explosion)
Dairy: (kickass socom desing)
Flab: (helping with default.txt)
Krillous: (interface suggestion)
Srivin Kerath: (original inspiration to make a full mod (since gundam mod 2, if youre intrested in any of my earlier mods, send me e-mail temba_anton@hotmail.com or PM me (numgun) on www.soldatforums.com)
Anna: (for making polyworks)

Keron Cyst: Useful tips and hard work that I trashed... (great, now I feel bad about myself :'( )
Karaffka: (awesome WM editor)
MM: (for making my favorite game: soldat)
Meep: (Zip mirror for the mod (v4.0)
Se!kA: (Zip mirror for the mod (v4.0)
The creators of the gundam series: (lots of ideas and inspiration)

Killer: increased my moral.

FMBM: the copyright thing, and 2 muzzle flashes + a few lines of WM code. : D
And all the others on soldatforums.com that helped me in any way.

+ some other ppl i might have forgotten.

__ENJOY THE MOD!__

Made by Anton Temba (Reactorcore/Alteisen) 2006

This mod may not be reproduced in whole or part without my permission.
All Materials created by me are protected under U.S Copyright for more info see "Law www.copyright.gov/circs/circ1.html".