===================================================================================================================================
SPACE OBJECTS XFILES DATA FILE
===================================================================================================================================

Firing Point Arcs
 315  0  45
     \|/    
 270 -+- 90
     /|\    
 225 180 135


===================================================================================================================================
*BEGIN*
===================================================================================================================================

//------------------------------------------------------------------------------------------
// Terran Ships
//------------------------------------------------------------------------------------------
// 2X1    
//3 X 4  
//  X   
//6 X 5 
Name                                                 := Terran Battleship
XFile                                                := human_battleship.x
Override Texture Filename                            := 
Base Model Radius                                    := 435.627
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 1
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 15.0
Number Of Firing Points                              := 6
Firing Point 1 X                                     := 68.7842
Firing Point 1 Y                                     := 411.142
//Firing Point 1 Z                                     := 31.9164
Firing Point 1 Z                                     := -75.0836
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -69.4442
Firing Point 2 Y                                     := 411.142
//Firing Point 2 Z                                     := 31.9164 
Firing Point 2 Z                                     := -75.0836
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := -128.869
Firing Point 3 Y                                     := 355.051
//Firing Point 3 Z                                     := 34.5599
Firing Point 3 Z                                     := -72.4401
Firing Point 3 Arc Start                             := 225
Firing Point 3 Arc End                               := 315
Firing Point 4 X                                     := 129.795
Firing Point 4 Y                                     := 355.051
//Firing Point 4 Z                                     := 34.5599
Firing Point 4 Z                                     := -72.4401
Firing Point 4 Arc Start                             := 45
Firing Point 4 Arc End                               := 135
Firing Point 5 X                                     := 190.000
Firing Point 5 Y                                     := -240.000
Firing Point 5 Z                                     := -79.000
Firing Point 5 Arc Start                             := 45
Firing Point 5 Arc End                               := 135
Firing Point 6 X                                     := -190.000
Firing Point 6 Y                                     := -240.000
Firing Point 6 Z                                     := -79.000
Firing Point 6 Arc Start                             := 225
Firing Point 6 Arc End                               := 315
Number Of Engine Points                              := 7
Engine Point 1 X                                     := 32.8656
Engine Point 1 Y                                     := -417.209
//Engine Point 1 Z                                     := 25.2562
Engine Point 1 Z                                     := -81.7438
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 0.704147
Engine Point 2 Y                                     := -417.209
//Engine Point 2 Z                                     := 25.2562
Engine Point 2 Z                                     := -81.7438
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -31.6586
Engine Point 3 Y                                     := -417.209
//Engine Point 3 Z                                     := 25.2562
Engine Point 3 Z                                     := -81.7438
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := -71.6
Engine Point 4 Y                                     := -417.209
//Engine Point 4 Z                                     := 32.7113
Engine Point 4 Z                                     := -74.2887
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 0.5
Engine Point 5 X                                     := -97.7112
Engine Point 5 Y                                     := -417209
//Engine Point 5 Z                                     := 35.1322
Engine Point 5 Z                                     := -71.8678
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := -5
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 50, 50, 0
Engine Point 5 Glow Radius                           := 0.5
Engine Point 6 X                                     := 73.3976
Engine Point 6 Y                                     := -417.209
//Engine Point 6 Z                                     := 30.8626
Engine Point 6 Z                                     := -76.1374
Engine Point 6 Glow Offset X                         := 0
Engine Point 6 Glow Offset Y                         := -5
Engine Point 6 Glow Offset Z                         := 0
Engine Point 6 Glow Color                            := 50, 50, 0
Engine Point 6 Glow Radius                           := 0.5
Engine Point 7 X                                     := 99.318
Engine Point 7 Y                                     := -417.209
//Engine Point 7 Z                                     := 35.2117
Engine Point 7 Z                                     := -71.7883
Engine Point 7 Glow Offset X                         := 0
Engine Point 7 Glow Offset Y                         := -5
Engine Point 7 Glow Offset Z                         := 0
Engine Point 7 Glow Color                            := 50, 50, 0
Engine Point 7 Glow Radius                           := 0.5
Number Of Lights                                     := 0

// 2X1    
//3 X 4  
//  X   
//6 X 5 
Name                                                 := Space Battleship Yamato
XFile                                                := Yamato.x
Override Texture Filename                            := 
Base Model Radius                                    := 200
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 1
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 20
Firing Point 1 X                                     := 0.0000
Firing Point 1 Y                                     := 900.0000 
Firing Point 1 Z                                     := -75.0000
Firing Point 1 Arc Start                             := 338
Firing Point 1 Arc End                               := 22
Firing Point 2 X                                     := 38.0000
Firing Point 2 Y                                     := 700.0000
Firing Point 2 Z                                     := 0.0000
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := -38.0000
Firing Point 3 Y                                     := 700.0000
Firing Point 3 Z                                     := 0.0000
Firing Point 3 Arc Start                             := 315
Firing Point 3 Arc End                               := 45
Firing Point 4 X                                     := 15.0000
Firing Point 4 Y                                     := 445.0000
Firing Point 4 Z                                     := -100.0000
Firing Point 4 Arc Start                             := 293
Firing Point 4 Arc End                               := 68
Firing Point 5 X                                     := 0.0000
Firing Point 5 Y                                     := 445.0000
Firing Point 5 Z                                     := -100.0000
Firing Point 5 Arc Start                             := 293
Firing Point 5 Arc End                               := 68
Firing Point 6 X                                     := -15.0000
Firing Point 6 Y                                     := 445.0000
Firing Point 6 Z                                     := -100.0000
Firing Point 6 Arc Start                             := 293
Firing Point 6 Arc End                               := 68
Firing Point 7 X                                     := 15.0000
Firing Point 7 Y                                     := 340.0000
Firing Point 7 Z                                     := -135.0000
Firing Point 7 Arc Start                             := 293
Firing Point 7 Arc End                               := 68
Firing Point 8 X                                     := 0.0000
Firing Point 8 Y                                     := 340.0000
Firing Point 8 Z                                     := -135.0000
Firing Point 8 Arc Start                             := 293
Firing Point 8 Arc End                               := 68
Firing Point 9 X                                     := -15.0000
Firing Point 9 Y                                     := 340.0000
Firing Point 9 Z                                     := -135.0000
Firing Point 9 Arc Start                             := 293
Firing Point 9 Arc End                               := 68
Firing Point 10 X                                     := 15.0000
Firing Point 10 Y                                     := 190.0000
Firing Point 10 Z                                     := -160.0000
Firing Point 10 Arc Start                             := 293
Firing Point 10 Arc End                               := 68
Firing Point 11 X                                     := 0.0000
Firing Point 11 Y                                     := 190.0000
Firing Point 11 Z                                     := -160.0000
Firing Point 11 Arc Start                             := 293
Firing Point 11 Arc End                               := 68
Firing Point 12 X                                     := -15.0000
Firing Point 12 Y                                     := 190.0000
Firing Point 12 Z                                     := -160.0000
Firing Point 12 Arc Start                             := 293
Firing Point 12 Arc End                               := 68
Firing Point 13 X                                     := 15.0000
Firing Point 13 Y                                     := -275.0000
Firing Point 13 Z                                     := -140.0000
Firing Point 13 Arc Start                             := 113
Firing Point 13 Arc End                               := 248
Firing Point 14 X                                     := 0.0000
Firing Point 14 Y                                     := -275.0000
Firing Point 14 Z                                     := -140.0000
Firing Point 14 Arc Start                             := 113
Firing Point 14 Arc End                               := 248
Firing Point 15 X                                     := -15.0000
Firing Point 15 Y                                     := -275.0000
Firing Point 15 Z                                     := -140.0000
Firing Point 15 Arc Start                             := 113
Firing Point 15 Arc End                               := 248
Firing Point 16 X                                     := 15.0000
Firing Point 16 Y                                     := -400.0000
Firing Point 16 Z                                     := -115.0000
Firing Point 16 Arc Start                             := 113
Firing Point 16 Arc End                               := 248
Firing Point 17 X                                     := 0.0000
Firing Point 17 Y                                     := -400.0000
Firing Point 17 Z                                     := -115.0000
Firing Point 17 Arc Start                             := 113
Firing Point 17 Arc End                               := 248
Firing Point 18 X                                     := -15.0000
Firing Point 18 Y                                     := -400.0000
Firing Point 18 Z                                     := -115.0000
Firing Point 18 Arc Start                             := 113
Firing Point 18 Arc End                               := 248
Firing Point 19 X                                     := 38.0000
Firing Point 19 Y                                     := -280.0000
Firing Point 19 Z                                     := 0.0000
Firing Point 19 Arc Start                             := 135
Firing Point 19 Arc End                               := 225
Firing Point 20 X                                     := -38.0000
Firing Point 20 Y                                     := -280.0000
Firing Point 20 Z                                     := 0.0000
Firing Point 20 Arc Start                             := 135
Firing Point 20 Arc End                               := 225
Number Of Engine Points                              := 7
Engine Point 1 X                                     := 0.0000
Engine Point 1 Y                                     := -610.0000
Engine Point 1 Z                                     := -15.0000
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 40.0000
Engine Point 2 Y                                     := -470.00
Engine Point 2 Z                                     := 60.0000
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -40.0000
Engine Point 3 Y                                     := -470.00
Engine Point 3 Z                                     := 60.0000
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := 40.0000
Engine Point 4 Y                                     := -470.00
Engine Point 4 Z                                     := 60.0000
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 0.5
Engine Point 5 X                                     := -40.0000
Engine Point 5 Y                                     := -470.00
Engine Point 5 Z                                     := 60.0000
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := -5
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 50, 50, 0
Engine Point 5 Glow Radius                           := 0.5
Engine Point 6 X                                     := 0.0000
Engine Point 6 Y                                     := -610.0000
Engine Point 6 Z                                     := -15.0000
Engine Point 6 Glow Offset X                         := 0
Engine Point 6 Glow Offset Y                         := -5
Engine Point 6 Glow Offset Z                         := 0
Engine Point 6 Glow Color                            := 50, 50, 0
Engine Point 6 Glow Radius                           := 0.5
Engine Point 7 X                                     := 0.0000
Engine Point 7 Y                                     := -610.0000
Engine Point 7 Z                                     := -15.0000
Engine Point 7 Glow Offset X                         := 0
Engine Point 7 Glow Offset Y                         := -5
Engine Point 7 Glow Offset Z                         := 0
Engine Point 7 Glow Color                            := 50, 50, 0
Engine Point 7 Glow Radius                           := 0.5
Number Of Lights                                     := 0

// 1X2   
//  X   
// 4X3  
//  X   
Name                                                 := Terran Carrier
XFile                                                := human_carrier.x
Override Texture Filename                            := 
Base Model Radius                                    := 453.972
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 15.0
Number Of Firing Points                              := 4
Firing Point 1 X                                     := -221.559
Firing Point 1 Y                                     := 329.329
Firing Point 1 Z                                     := 38.4442
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := 220.578
Firing Point 2 Y                                     := 329.329
Firing Point 2 Z                                     := 38.4442
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := 376.628
Firing Point 3 Y                                     := 30.3575
Firing Point 3 Z                                     := 32.076
Firing Point 3 Arc Start                             := 0
Firing Point 3 Arc End                               := 90
Firing Point 4 X                                     := -379.152
Firing Point 4 Y                                     := 32.0602
Firing Point 4 Z                                     := 32.076
Firing Point 4 Arc Start                             := 270
Firing Point 4 Arc End                               := 0
Number Of Engine Points                              := 6
Engine Point 1 X                                     := 201.119
Engine Point 1 Y                                     := -341.783
Engine Point 1 Z                                     := 39.2831
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 1.0
Engine Point 2 X                                     := 148.235
Engine Point 2 Y                                     := -341.783
Engine Point 2 Z                                     := 33.2044
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 1.0
Engine Point 3 X                                     := -145.518
Engine Point 3 Y                                     := -341.783
Engine Point 3 Z                                     := 33.2044
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 1.0
Engine Point 4 X                                     := -193.569
Engine Point 4 Y                                     := -341.783
Engine Point 4 Z                                     := 39.4482
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 1.0
Engine Point 5 X                                     := -53.5157
Engine Point 5 Y                                     := -210.368
Engine Point 5 Z                                     := 13.0964
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := -5
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 50, 50, 0
Engine Point 5 Glow Radius                           := 1.0
Engine Point 6 X                                     := 55.7648
Engine Point 6 Y                                     := -210.368
Engine Point 6 Z                                     := 13.0964
Engine Point 6 Glow Offset X                         := 0
Engine Point 6 Glow Offset Y                         := -5
Engine Point 6 Glow Offset Z                         := 0
Engine Point 6 Glow Color                            := 50, 50, 0
Engine Point 6 Glow Radius                           := 1.0
Number Of Lights                                     := 0

// 2X1   
//  X   
// 3X4   
//  X   
Name                                                 := Terran Cruiser 1
XFile                                                := human_cruiser1.x
Override Texture Filename                            := 
Base Model Radius                                    := 444.293
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.008
Starting Scale Y                                     := 0.008
Starting Scale Z                                     := 0.008
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 4
Firing Point 1 X                                     := 39.3063
Firing Point 1 Y                                     := 438.877
Firing Point 1 Z                                     := 14.3932
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -39.4134
Firing Point 2 Y                                     := 438.877
Firing Point 2 Z                                     := 14.3932
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := -52.1638
Firing Point 3 Y                                     := -67.4493
Firing Point 3 Z                                     := -18.2042
Firing Point 3 Arc Start                             := 225
Firing Point 3 Arc End                               := 315
Firing Point 4 X                                     := 52.6711
Firing Point 4 Y                                     := -67.4493
Firing Point 4 Z                                     := -18.2042
Firing Point 4 Arc Start                             := 45
Firing Point 4 Arc End                               := 135
Number Of Engine Points                              := 3
Engine Point 1 X                                     := 35.2
Engine Point 1 Y                                     := -439.589
Engine Point 1 Z                                     := 17.9092
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 0.549171
Engine Point 2 Y                                     := -439.589
Engine Point 2 Z                                     := 14.9505
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -34.8514
Engine Point 3 Y                                     := -439.589
Engine Point 3 Z                                     := 19.0867
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//-----------------------------------------------------------------------------
//  EDF Mogami Cruiser
//------------------------------------------------------------------------------
// 2X1   
//  X   
// 3X4   
//  X   
Name                                                 := EDF Mogami Cruiser
XFile                                                := EDF_Mogami_Cruiser.x
Override Texture Filename                            := 
Base Model Radius                                    := 444.293
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.0035
Starting Scale Y                                     := 0.0035
Starting Scale Z                                     := 0.0035
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 4.0
Number Of Firing Points                              := 13
Firing Point 1 X                                     := 40
Firing Point 1 Y                                     := 800
Firing Point 1 Z                                     := -150
Firing Point 1 Arc Start                             := 338
Firing Point 1 Arc End                               := 22
Firing Point 2 X                                     := 20
Firing Point 2 Y                                     := 800
Firing Point 2 Z                                     := -150
Firing Point 2 Arc Start                             := 338
Firing Point 2 Arc End                               := 22
Firing Point 3 X                                     := -20
Firing Point 3 Y                                     := 800
Firing Point 3 Z                                     := -150
Firing Point 3 Arc Start                             := 338
Firing Point 3 Arc End                               := 22
Firing Point 4 X                                     := -40
Firing Point 4 Y                                     := 800
Firing Point 4 Z                                     := -150
Firing Point 4 Arc Start                             := 338
Firing Point 4 Arc End                               := 22
Firing Point 5 X                                     := 30
Firing Point 5 Y                                     := 400
Firing Point 5 Z                                     := -150
Firing Point 5 Arc Start                             := 338
Firing Point 5 Arc End                               := 22
Firing Point 6 X                                     := 0
Firing Point 6 Y                                     := 400
Firing Point 6 Z                                     := -150
Firing Point 6 Arc Start                             := 338
Firing Point 6 Arc End                               := 22
Firing Point 7 X                                     := -30
Firing Point 7 Y                                     := 400
Firing Point 7 Z                                     := -150
Firing Point 7 Arc Start                             := 338
Firing Point 7 Arc End                               := 22
Firing Point 8 X                                     := 30
Firing Point 8 Y                                     := 150
Firing Point 8 Z                                     := -150
Firing Point 8 Arc Start                             := 338
Firing Point 8 Arc End                               := 22
Firing Point 9 X                                     := 0
Firing Point 9 Y                                     := 150
Firing Point 9 Z                                     := -150
Firing Point 9 Arc Start                             := 338
Firing Point 9 Arc End                               := 22
Firing Point 10 X                                     := -30
Firing Point 10 Y                                     := 150
Firing Point 10 Z                                     := -150
Firing Point 10 Arc Start                             := 338
Firing Point 10 Arc End                               := 22
Firing Point 11 X                                     := 30
Firing Point 11 Y                                     := -200
Firing Point 11 Z                                     := -100
Firing Point 11 Arc Start                             := 135
Firing Point 11 Arc End                               := 225
Firing Point 12 X                                     := 0
Firing Point 12 Y                                     := -200
Firing Point 12 Z                                     := -100
Firing Point 12 Arc Start                             := 135
Firing Point 12 Arc End                               := 225
Firing Point 13 X                                     := -30
Firing Point 13 Y                                     := -200
Firing Point 13 Z                                     := -100
Firing Point 13 Arc Start                             := 135
Firing Point 13 Arc End                               := 225
Number Of Engine Points                              := 3
Engine Point 1 X                                     := 35.2
Engine Point 1 Y                                     := -439.589
Engine Point 1 Z                                     := 17.9092
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 0.549171
Engine Point 2 Y                                     := -439.589
Engine Point 2 Z                                     := 14.9505
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -34.8514
Engine Point 3 Y                                     := -439.589
Engine Point 3 Z                                     := 19.0867
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Number Of Lights                                     := 0

// 2X1   
//  X   
// 3X4   
//  X   
Name                                                 := Terran Cruiser 2
XFile                                                := human_cruiser2.x
Override Texture Filename                            := 
Base Model Radius                                    := 444.293
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.008
Starting Scale Y                                     := 0.008
Starting Scale Z                                     := 0.008
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 4
Firing Point 1 X                                     := 49.0139
Firing Point 1 Y                                     := 333.489
Firing Point 1 Z                                     := 13.2188
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -48.7696
Firing Point 2 Y                                     := 333.489
Firing Point 2 Z                                     := 13.7456
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := -60.0957
Firing Point 3 Y                                     := -28.9233
Firing Point 3 Z                                     := -15.0875
Firing Point 3 Arc Start                             := 225
Firing Point 3 Arc End                               := 315
Firing Point 4 X                                     := 60.9659
Firing Point 4 Y                                     := -28.9233
Firing Point 4 Z                                     := -15.0875
Firing Point 4 Arc Start                             := 45
Firing Point 4 Arc End                               := 135
Number Of Engine Points                              := 3
Engine Point 1 X                                     := 31.5799
Engine Point 1 Y                                     := -439.33
Engine Point 1 Z                                     := 15.0121
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := -0.011482
Engine Point 2 Y                                     := -439.33
Engine Point 2 Z                                     := 15.0121
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -32.7351
Engine Point 3 Y                                     := -439.33
Engine Point 3 Z                                     := 15.0121
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Number Of Lights                                     := 0

// 1X2   
//  X   
// 4X3   
//  X   
Name                                                 := Terran Destroyer
XFile                                                := human_destroyer.x
Override Texture Filename                            := 
Base Model Radius                                    := 588.822
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.004
Starting Scale Y                                     := 0.004
Starting Scale Z                                     := 0.004
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 8.0
Number Of Firing Points                              := 4
Firing Point 1 X                                     := -96.8204
Firing Point 1 Y                                     := 473.763
Firing Point 1 Z                                     := 23.3792
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := 91.3758
Firing Point 2 Y                                     := 473.763
Firing Point 2 Z                                     := 23.3792
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := 138.089
Firing Point 3 Y                                     := 14.1545
Firing Point 3 Z                                     := 41.1546
Firing Point 3 Arc Start                             := 45
Firing Point 3 Arc End                               := 135
Firing Point 4 X                                     := -142.405
Firing Point 4 Y                                     := 14.1545
Firing Point 4 Z                                     := 41.1546
Firing Point 4 Arc Start                             := 225
Firing Point 4 Arc End                               := 315
Number Of Engine Points                              := 5
Engine Point 1 X                                     := 61.1304
Engine Point 1 Y                                     := -582.472
Engine Point 1 Z                                     := 24.1602
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := -63.0257
Engine Point 2 Y                                     := -582.472
Engine Point 2 Z                                     := 24.1602
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -31.4776
Engine Point 3 Y                                     := -582.472
Engine Point 3 Z                                     := 20.8164
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := 28.9924
Engine Point 4 Y                                     := -582.472
Engine Point 4 Z                                     := 20.8164
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 0.5
Engine Point 5 X                                     := -0.799034
Engine Point 5 Y                                     := -582.472
Engine Point 5 Z                                     := 20.8164
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := -5
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 50, 50, 0
Engine Point 5 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//-----------------------------------------------------------------------
// EDF Lightning Destroyer
//-----------------------------------------------------------------------
// 1X2   
//  X   
// 4X3   
//  X   
Name                                                 := EDF Lightning Destroyer
XFile                                                := EDF_Lightning_Destroyer.x
Override Texture Filename                            := 
Base Model Radius                                    := 200
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.0035
Starting Scale Y                                     := 0.0035
Starting Scale Z                                     := 0.0035
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 1
Number Of Firing Points                              := 6
Firing Point 1 X                                     := 30
Firing Point 1 Y                                     := 400
Firing Point 1 Z                                     := -50
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := 0
Firing Point 2 Y                                     := 400
Firing Point 2 Z                                     := -50
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := -30
Firing Point 3 Y                                     := 400
Firing Point 3 Z                                     := -50
Firing Point 3 Arc Start                             := 315
Firing Point 3 Arc End                               := 45
Firing Point 4 X                                     := 30
Firing Point 4 Y                                     := 100
Firing Point 4 Z                                     := -75
Firing Point 4 Arc Start                             := 270
Firing Point 4 Arc End                               := 90
Firing Point 5 X                                     := 0
Firing Point 5 Y                                     := 100
Firing Point 5 Z                                     := -75
Firing Point 5 Arc Start                             := 270
Firing Point 5 Arc End                               := 90
Firing Point 6 X                                     := -30
Firing Point 6 Y                                     := 100
Firing Point 6 Z                                     := -75
Firing Point 6 Arc Start                             := 270
Firing Point 6 Arc End                               := 90
Number Of Engine Points                              := 3
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -700
Engine Point 1 Z                                     := 17.9092
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 0
Engine Point 2 Y                                     := -700
Engine Point 2 Z                                     := 14.9505
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := 0
Engine Point 3 Y                                     := -700
Engine Point 3 Z                                     := 19.0867
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Terran Fighter
XFile                                                := human_fighter.x
Override Texture Filename                            := 
Base Model Radius                                    := 93.231
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.005
Starting Scale Y                                     := 0.005
Starting Scale Z                                     := 0.005
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := 
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 1
Firing Point 1 X                                     := 0.054945
Firing Point 1 Y                                     := 78.2382
Firing Point 1 Z                                     := 12.7331
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 3
Engine Point 1 X                                     := -0.287971
Engine Point 1 Y                                     := -87.4879
Engine Point 1 Z                                     := 1.96463
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := -45.3685
Engine Point 2 Y                                     := -62.09
Engine Point 2 Z                                     := 8.22647
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := 45.9406
Engine Point 3 Y                                     := -62.09
Engine Point 3 Z                                     := 8.22647
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Kamizaki Fighter
XFile                                                := human_fighter.x
Override Texture Filename                            := 
Base Model Radius                                    := 93.231
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.005
Starting Scale Y                                     := 0.005
Starting Scale Z                                     := 0.005
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := 
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Firing Point 1 X                                     := 0.054945
Firing Point 1 Y                                     := 78.2382
Firing Point 1 Z                                     := 12.7331
Firing Point 1 Arc Start                             := 270
Firing Point 1 Arc End                               := 90
Number Of Engine Points                              := 3
Engine Point 1 X                                     := -0.287971
Engine Point 1 Y                                     := -87.4879
Engine Point 1 Z                                     := 1.96463
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := -45.3685
Engine Point 2 Y                                     := -62.09
Engine Point 2 Z                                     := 8.22647
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := 45.9406
Engine Point 3 Y                                     := -62.09
Engine Point 3 Z                                     := 8.22647
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Cosmo Zero Fighter
XFile                                                := Cosmo_Zero_Fighter.x
Override Texture Filename                            := 
Base Model Radius                                    := 93.231
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.0045
Starting Scale Y                                     := 0.0045
Starting Scale Z                                     := 0.0045
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := 
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 5
Firing Point 1 X                                     := 0
Firing Point 1 Y                                     := 80
Firing Point 1 Z                                     := 12.7331
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := 10
Firing Point 2 Y                                     := 70
Firing Point 2 Z                                     := 12.7331
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := -10
Firing Point 3 Y                                     := 70
Firing Point 3 Z                                     := 12.7331
Firing Point 3 Arc Start                             := 315
Firing Point 3 Arc End                               := 45
Firing Point 4 X                                     := 20
Firing Point 4 Y                                     := 50
Firing Point 4 Z                                     := 12.7331
Firing Point 4 Arc Start                             := 337.5
Firing Point 4 Arc End                               := 22
Firing Point 5 X                                     := -20
Firing Point 5 Y                                     := 50
Firing Point 5 Z                                     := 12.7331
Firing Point 5 Arc Start                             := 337.5
Firing Point 5 Arc End                               := 22
Number Of Engine Points                              := 1 
Engine Point 1 X                                     := -0
Engine Point 1 Y                                     := -190
Engine Point 1 Z                                     := -10
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Black Tiger Fighter
XFile                                                := Black_Tiger_Fighter.x
Override Texture Filename                            := 
Base Model Radius                                    := 93.231
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.0045
Starting Scale Y                                     := 0.0045
Starting Scale Z                                     := 0.0045
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := 
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 2
Firing Point 1 X                                     := 10
Firing Point 1 Y                                     := 78.2382
Firing Point 1 Z                                     := 12.7331
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -10
Firing Point 2 Y                                     := 78.2382
Firing Point 2 Z                                     := 12.7331
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Number Of Engine Points                              := 1
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -220
Engine Point 1 Z                                     := -10
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Terran Satellite
XFile                                                := human_satellite.x
Override Texture Filename                            := 
Base Model Radius                                    := 74.915
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.005
Starting Scale Y                                     := 0.005
Starting Scale Z                                     := 0.005
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := 
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 1
Firing Point 1 X                                     := -0.659098
Firing Point 1 Y                                     := 33.2562
Firing Point 1 Z                                     := 6.47497
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

// 4X1  
// XXX   
// 2X3   
Name                                                 := Fazrah Starbase
XFile                                                := fazrah_starbase.x
Override Texture Filename                            := 
Base Model Radius                                    := 1145.828
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 1
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 150, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 20.0
Number Of Firing Points                              := 4
Firing Point 1 X                                     := 294.966
Firing Point 1 Y                                     := 290.138
Firing Point 1 Z                                     := -398.972
Firing Point 1 Arc Start                             := 0
Firing Point 1 Arc End                               := 90
Firing Point 2 X                                     := -283.751
Firing Point 2 Y                                     := -280.376
Firing Point 2 Z                                     := -398.972
Firing Point 2 Arc Start                             := 180
Firing Point 2 Arc End                               := 270
Firing Point 3 X                                     := 280.68
Firing Point 3 Y                                     := -284
Firing Point 3 Z                                     := -398.972
Firing Point 3 Arc Start                             := 90
Firing Point 3 Arc End                               := 180
Firing Point 4 X                                     := -280.459
Firing Point 4 Y                                     := 286.674
Firing Point 4 Z                                     := -398.972
Firing Point 4 Arc Start                             := 270
Firing Point 4 Arc End                               := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//     
// 3X1   
// XXX    
// 2X4
//     
Name                                                 := Terran Starbase
XFile                                                := human_starbase.x
Override Texture Filename                            := 
Base Model Radius                                    := 906.972
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.010
Starting Scale Y                                     := 0.010
Starting Scale Z                                     := 0.010
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 20.0
Number Of Firing Points                              := 4
Firing Point 1 X                                     := 430.544
Firing Point 1 Y                                     := 427.672
Firing Point 1 Z                                     := -168.378
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 135
Firing Point 2 X                                     := -426.571
Firing Point 2 Y                                     := -429.444
Firing Point 2 Z                                     := -168.378
Firing Point 2 Arc Start                             := 135
Firing Point 2 Arc End                               := 315
Firing Point 3 X                                     := -427.737
Firing Point 3 Y                                     := 428.248
Firing Point 3 Z                                     := -168.378
Firing Point 3 Arc Start                             := 225
Firing Point 3 Arc End                               := 45
Firing Point 4 X                                     := 428.512
Firing Point 4 Y                                     := -428.002
Firing Point 4 Z                                     := -168.378
Firing Point 4 Arc Start                             := 45
Firing Point 4 Arc End                               := 225
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

// 2X1   
//  X   
//  X   
//  X   
Name                                                 := Terran Frigate 1
XFile                                                := human_frigate1.x
Override Texture Filename                            := 
Base Model Radius                                    := 434.972
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.005
Starting Scale Y                                     := 0.005
Starting Scale Z                                     := 0.005
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 8.0
Number Of Firing Points                              := 2
Firing Point 1 X                                     := 112.319
Firing Point 1 Y                                     := 413.507
Firing Point 1 Z                                     := 27.8731
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -112.421
Firing Point 2 Y                                     := 413.507
Firing Point 2 Z                                     := 27.8731
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Number Of Engine Points                              := 2
Engine Point 1 X                                     := 91.1851
Engine Point 1 Y                                     := -368.641
Engine Point 1 Z                                     := 27.6801
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := -90.6298
Engine Point 2 Y                                     := -368.641
Engine Point 2 Z                                     := 27.6801
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Number Of Lights                                     := 0

// 2X1   
//  X   
//  X   
//  X   
Name                                                 := Terran Frigate 2
XFile                                                := human_frigate2.x
Override Texture Filename                            := 
Base Model Radius                                    := 376.306
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.005
Starting Scale Y                                     := 0.005
Starting Scale Z                                     := 0.005
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 8.0
Number Of Firing Points                              := 2
Firing Point 1 X                                     := 72.471
Firing Point 1 Y                                     := 341.895
Firing Point 1 Z                                     := 24.7035
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -71.2151
Firing Point 2 Y                                     := 341.895
Firing Point 2 Z                                     := 24.7035
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Number Of Engine Points                              := 4
Engine Point 1 X                                     := 66.6953
Engine Point 1 Y                                     := -350.376
Engine Point 1 Z                                     := 21.76
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 21.031
Engine Point 2 Y                                     := -350.376
Engine Point 2 Z                                     := 23.5174
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -20.7756
Engine Point 3 Y                                     := -350.376
Engine Point 3 Z                                     := 23.5174
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := -66.7104
Engine Point 4 Y                                     := -350.376
Engine Point 4 Z                                     := 21.1714
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 0.5
Number Of Lights                                     := 0

// 2X1   
//  X   
//  X   
//  X   
Name                                                 := Terran Battlecruiser
XFile                                                := human_bc1.x
Override Texture Filename                            := 
Base Model Radius                                    := 4.160
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.90
Starting Scale Y                                     := 0.90
Starting Scale Z                                     := 0.90
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 8.0
Number Of Firing Points                              := 2
Firing Point 1 X                                     := 0.8
Firing Point 1 Y                                     := -0.41
Firing Point 1 Z                                     := 3.7
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -0.8
Firing Point 2 Y                                     := -0.41
Firing Point 2 Z                                     := 3.7
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Number Of Engine Points                              := 3
Engine Point 1 X                                     := 0.0
Engine Point 1 Y                                     := -0.3
Engine Point 1 Z                                     := -4.05
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := -0.2
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 1.0
Engine Point 2 X                                     := -0.5
Engine Point 2 Y                                     := -0.3
Engine Point 2 Z                                     := -4.05
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := 0
Engine Point 2 Glow Offset Z                         := -0.2
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 1.0
Engine Point 3 X                                     := 0.5
Engine Point 3 Y                                     := -0.3
Engine Point 3 Z                                     := -4.05
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := 0
Engine Point 3 Glow Offset Z                         := -0.2
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 1.0
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Terran Freighter
XFile                                                := generic_freighter1.x
Override Texture Filename                            := 
Base Model Radius                                    := 240.053
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.015
Starting Scale Y                                     := 0.015
Starting Scale Z                                     := 0.015
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 1
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 1
Firing Point 1 X                                     := 0.134747
Firing Point 1 Y                                     := 234.729
Firing Point 1 Z                                     := -24.7981
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 4
Engine Point 1 X                                     := 20.8543
Engine Point 1 Y                                     := -178.977
Engine Point 1 Z                                     := -40.26642
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 20.332
Engine Point 2 Y                                     := -178.977
Engine Point 2 Z                                     := -22.7837
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -20.67
Engine Point 3 Y                                     := -178.977
Engine Point 3 Z                                     := -22.7837
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := -20.67
Engine Point 4 Y                                     := -178.977
Engine Point 4 Z                                     := -40.26642
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//------------------------------------------------------------------------------------------
// Pirate Ships
//------------------------------------------------------------------------------------------
// 2X1   
//  X   
// 3X4   
//  X   
Name                                                 := Pirate Cruiser
XFile                                                := pirate_cruiser.x
Override Texture Filename                            := 
Base Model Radius                                    := 377.002
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 4
Firing Point 1 X                                     := 51.1402
Firing Point 1 Y                                     := 300.893
Firing Point 1 Z                                     := 39.3599
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -51.2029
Firing Point 2 Y                                     := 300.893
Firing Point 2 Z                                     := 39.3599
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := -62.2152
Firing Point 3 Y                                     := -172.181
Firing Point 3 Z                                     := -17.9683
Firing Point 3 Arc Start                             := 225
Firing Point 3 Arc End                               := 315
Firing Point 4 X                                     := 63.7479
Firing Point 4 Y                                     := -171.082
Firing Point 4 Z                                     := -17.9683
Firing Point 4 Arc Start                             := 45
Firing Point 4 Arc End                               := 135
Number Of Engine Points                              := 4
Engine Point 1 X                                     := 13.1251
Engine Point 1 Y                                     := -378.299
Engine Point 1 Z                                     := 20.8786
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 50
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := -14.4502
Engine Point 2 Y                                     := -378.299
Engine Point 2 Z                                     := 20.8786
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 0, 50
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -9.72659
Engine Point 3 Y                                     := -378.299
Engine Point 3 Z                                     := 2.64161
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 0, 50
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := 10.02
Engine Point 4 Y                                     := -378.299
Engine Point 4 Z                                     := 2.64161 
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 0, 50
Engine Point 4 Glow Radius                           := 0.5
Number Of Lights                                     := 0

// 2X1   
//  X   
//  3   
//  X   
Name                                                 := Pirate Destroyer
XFile                                                := pirate_destroyer.x
Override Texture Filename                            := 
Base Model Radius                                    := 251.292
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 8.0
Number Of Firing Points                              := 3
Firing Point 1 X                                     := 66.6559
Firing Point 1 Y                                     := 239.051
Firing Point 1 Z                                     := 26.9652
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -67.3538
Firing Point 2 Y                                     := 239.051
Firing Point 2 Z                                     := 26.9652
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := -0.071926
Firing Point 3 Y                                     := -166.745
Firing Point 3 Z                                     := -15.5175
Firing Point 3 Arc Start                             := 90
Firing Point 3 Arc End                               := 270
Number Of Engine Points                              := 4
Engine Point 1 X                                     := 27.5974
Engine Point 1 Y                                     := -251.595
Engine Point 1 Z                                     := 16.0505
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 50
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 11.4125
Engine Point 2 Y                                     := -251.595
Engine Point 2 Z                                     := 14.1714
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 0, 50
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -9.21215
Engine Point 3 Y                                     := -251.595
Engine Point 3 Z                                     := 14.1714
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 0, 50
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := -25.176
Engine Point 4 Y                                     := -251.595
Engine Point 4 Z                                     := 16.1993
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 0, 50
Engine Point 4 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//4   1
// X X   
//  X  
// X X   
//2   3 
Name                                                 := Pirate Starbase
XFile                                                := pirate_starbase.x
Override Texture Filename                            := 
Base Model Radius                                    := 595.201
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 18.0
Number Of Firing Points                              := 4
Firing Point 1 X                                     := 311.606
Firing Point 1 Y                                     := 313.154
Firing Point 1 Z                                     := -33.0297
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 135
Firing Point 2 X                                     := -312.698
Firing Point 2 Y                                     := -312.746
Firing Point 2 Z                                     := -33.0297
Firing Point 2 Arc Start                             := 135
Firing Point 2 Arc End                               := 315
Firing Point 3 X                                     := 313.209
Firing Point 3 Y                                     := -314.51
Firing Point 3 Z                                     := -33.0297
Firing Point 3 Arc Start                             := 45
Firing Point 3 Arc End                               := 225
Firing Point 4 X                                     := -311.265
Firing Point 4 Y                                     := 312.659
Firing Point 4 Z                                     := -33.0297
Firing Point 4 Arc Start                             := 225
Firing Point 4 Arc End                               := 45
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//----Pluto Starbase ---------------------------------------------------
//4   1
// X X   
//  X  
// X X   
//2   3 
Name                                                 := Starbase Pluto 
XFile                                                := pirate_starbase.x
Override Texture Filename                            := 
Base Model Radius                                    := 595.201
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 18.0
Number Of Firing Points                              := 2
Firing Point 1 X                                     := 0
Firing Point 1 Y                                     := 0
Firing Point 1 Z                                     := -33.0297
Firing Point 1 Arc Start                             := 0
Firing Point 1 Arc End                               := 360
Firing Point 2 X                                     := 0
Firing Point 2 Y                                     := 0
Firing Point 2 Z                                     := -33.0297
Firing Point 2 Arc Start                             := 0
Firing Point 2 Arc End                               := 360
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Pirate Fighter
XFile                                                := pirate_fighter.x
Override Texture Filename                            := 
Base Model Radius                                    := 103.002
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.005
Starting Scale Y                                     := 0.005
Starting Scale Z                                     := 0.005
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := 
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 1
Firing Point 1 X                                     := 0.286001
Firing Point 1 Y                                     := 82.8709
Firing Point 1 Z                                     := 4.31028
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 1
Engine Point 1 X                                     := 0.102637
Engine Point 1 Y                                     := -88.1261
Engine Point 1 Z                                     := -7.85559
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 50
Engine Point 1 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Gamilon Destructor Fighter
XFile                                                := Gamilon_Destructor_Fighter.x
Override Texture Filename                            := 
Base Model Radius                                    := 103.002
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.005
Starting Scale Y                                     := 0.005
Starting Scale Z                                     := 0.005
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := 
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 3
Firing Point 1 X                                     := 0
Firing Point 1 Y                                     := 50
Firing Point 1 Z                                     := 4.31028
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -40
Firing Point 2 Y                                     := 30
Firing Point 2 Z                                     := 4.31028
Firing Point 2 Arc Start                             := 337.5
Firing Point 2 Arc End                               := 22.5
Firing Point 3 X                                     := 40
Firing Point 3 Y                                     := 30
Firing Point 3 Z                                     := 4.31028
Firing Point 3 Arc Start                             := 337.5
Firing Point 3 Arc End                               := 22.5
Number Of Engine Points                              := 1
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -88.1261
Engine Point 1 Z                                     := -7.85559
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 50
Engine Point 1 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Pirate Satellite
XFile                                                := human_satellite.x
Override Texture Filename                            := 
Base Model Radius                                    := 74.915
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.005
Starting Scale Y                                     := 0.005
Starting Scale Z                                     := 0.005
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := 
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 1
Firing Point 1 X                                     := -0.659098
Firing Point 1 Y                                     := 33.2562
Firing Point 1 Z                                     := 6.47497
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//----------Pluto Satellite---Reflex Cannon----------------------------------
//  1   
//  X   
//  X   
//  X   
Name                                                 := Pluto Satellite
XFile                                                := human_satellite.x
Override Texture Filename                            := 
Base Model Radius                                    := 74.915
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.005
Starting Scale Y                                     := 0.005
Starting Scale Z                                     := 0.005
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := 
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 1
Firing Point 1 X                                     := -0.659098
Firing Point 1 Y                                     := 33.2562
Firing Point 1 Z                                     := 6.47497
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Pirate Freighter
XFile                                                := generic_freighter1.x
Override Texture Filename                            := GEN_FRG1_b.bmp
Base Model Radius                                    := 240.053
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.015
Starting Scale Y                                     := 0.015
Starting Scale Z                                     := 0.015
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 1
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 1
Firing Point 1 X                                     := 0.134747
Firing Point 1 Y                                     := 234.729
Firing Point 1 Z                                     := -24.7981
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 4
Engine Point 1 X                                     := 20.8543
Engine Point 1 Y                                     := -178.977
Engine Point 1 Z                                     := -40.26642
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 50
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 20.332
Engine Point 2 Y                                     := -178.977
Engine Point 2 Z                                     := -22.7837
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 0, 50
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -20.67
Engine Point 3 Y                                     := -178.977
Engine Point 3 Z                                     := -22.7837
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 0, 50
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := -20.67
Engine Point 4 Y                                     := -178.977
Engine Point 4 Z                                     := -40.26642
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 0, 50
Engine Point 4 Glow Radius                           := 0.5
Number Of Lights                                     := 0

// 1X2   
//  X   
// 3X4   
//  X   
Name                                                 := Pirate Carrier
XFile                                                := xiati_carrier.x
Override Texture Filename                            := 
Base Model Radius                                    := 223.168
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.05
Starting Scale Y                                     := 0.05
Starting Scale Z                                     := 0.05
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 0, 0
Explosion Effect                                     := Ring Explosion Purple
Explosion Center Color                               := 0, 200, 200
Explosion Radius                                     := 15.0
Number Of Firing Points                              := 4
Firing Point 1 X                                     := -66.6476
Firing Point 1 Y                                     := 27.373
Firing Point 1 Z                                     := -3.43909
Firing Point 1 Arc Start                             := 225
Firing Point 1 Arc End                               := 0
Firing Point 2 X                                     := 65.8485
Firing Point 2 Y                                     := 27.373
Firing Point 2 Z                                     := -3.43909
Firing Point 2 Arc Start                             := 0
Firing Point 2 Arc End                               := 135
Firing Point 3 X                                     := -94.3832
Firing Point 3 Y                                     := -49.5156
Firing Point 3 Z                                     := -4.30076
Firing Point 3 Arc Start                             := 180
Firing Point 3 Arc End                               := 315
Firing Point 4 X                                     := 95.6635
Firing Point 4 Y                                     := -49.5156
Firing Point 4 Z                                     := -4.30076
Firing Point 4 Arc Start                             := 45
Firing Point 4 Arc End                               := 180
Number Of Engine Points                              := 6
Engine Point 1 X                                     := 85.3723
Engine Point 1 Y                                     := -82.0887
Engine Point 1 Z                                     := 0.706703
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 0
Engine Point 1 Glow Radius                           := 1.5
Engine Point 2 X                                     := 74.8546
Engine Point 2 Y                                     := -77.7721
Engine Point 2 Z                                     := 0.706703
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 0, 0
Engine Point 2 Glow Radius                           := 1.5
Engine Point 3 X                                     := 64.5187
Engine Point 3 Y                                     := -72.976
Engine Point 3 Z                                     := 0.706703
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 0, 0
Engine Point 3 Glow Radius                           := 1.5
Engine Point 4 X                                     := -65.0508
Engine Point 4 Y                                     := -73.6855
Engine Point 4 Z                                     := 0.706703
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 0, 0
Engine Point 4 Glow Radius                           := 1.5
Engine Point 5 X                                     := -75.0103
Engine Point 5 Y                                     := -77.2826
Engine Point 5 Z                                     := 0.706703
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := -5
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 50, 0, 0
Engine Point 5 Glow Radius                           := 1.5
Engine Point 6 X                                     := -86.4801
Engine Point 6 Y                                     := -81.3332
Engine Point 6 Z                                     := 0.706703
Engine Point 6 Glow Offset X                         := 0
Engine Point 6 Glow Offset Y                         := -5
Engine Point 6 Glow Offset Z                         := 0
Engine Point 6 Glow Color                            := 50, 0, 0
Engine Point 6 Glow Radius                           := 1.5
Number Of Lights                                     := 0

//-------------------------------------------------------------------------------------
//   Gamilon Ships
//-------------------------------------------------------------------------------------
//-------------------------------------------------------------------------------------
//  Destroyer Exterminator
//-------------------------------------------------------------------------------------
// 2X1   
//  X   
//  3   
//  X   
Name                                                 := Destroyer Exterminator
XFile                                                := gamilon_exterminator.x
Override Texture Filename                            := 
Base Model Radius                                    := 251.292
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.004
Starting Scale Y                                     := 0.004
Starting Scale Z                                     := 0.004
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 8.0
Number Of Firing Points                              := 11
Firing Point 1 X                                     := -30
Firing Point 1 Y                                     := 400
Firing Point 1 Z                                     := -10
Firing Point 1 Arc Start                             := 338
Firing Point 1 Arc End                               := 22
Firing Point 2 X                                     := 30
Firing Point 2 Y                                     := 400
Firing Point 2 Z                                     := -10
Firing Point 2 Arc Start                             := 338
Firing Point 2 Arc End                               := 22
Firing Point 3 X                                     := -30
Firing Point 3 Y                                     := 300
Firing Point 3 Z                                     := -100
Firing Point 3 Arc Start                             := 315
Firing Point 3 Arc End                               := 45
Firing Point 4 X                                     := 0
Firing Point 4 Y                                     := 300
Firing Point 4 Z                                     := -100
Firing Point 4 Arc Start                             := 315
Firing Point 4 Arc End                               := 45
Firing Point 5 X                                     := 30
Firing Point 5 Y                                     := 300
Firing Point 5 Z                                     := -100
Firing Point 5 Arc Start                             := 315
Firing Point 5 Arc End                               := 45
Firing Point 6 X                                     := -30
Firing Point 6 Y                                     := 200
Firing Point 6 Z                                     := -110
Firing Point 6 Arc Start                             := 315
Firing Point 6 Arc End                               := 45
Firing Point 7 X                                     := 0
Firing Point 7 Y                                     := 200
Firing Point 7 Z                                     := -110
Firing Point 7 Arc Start                             := 315
Firing Point 7 Arc End                               := 45
Firing Point 8 X                                     := 30
Firing Point 8 Y                                     := 200
Firing Point 8 Z                                     := -110
Firing Point 8 Arc Start                             := 315
Firing Point 8 Arc End                               := 45
Firing Point 9 X                                     := -30
Firing Point 9 Y                                     := -200
Firing Point 9 Z                                     := -110
Firing Point 9 Arc Start                             := 135
Firing Point 9 Arc End                               := 225
Firing Point 10 X                                    := 0
Firing Point 10 Y                                    := -200
Firing Point 10 Z                                    := -110
Firing Point 10 Arc Start                            := 135
Firing Point 10 Arc End                              := 225
Firing Point 11 X                                    := -30
Firing Point 11 Y                                    := -200
Firing Point 11 Z                                    := -110
Firing Point 11 Arc Start                            := 135
Firing Point 11 Arc End                              := 225
Number Of Engine Points                              := 3
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -510
Engine Point 1 Z                                     := 16.0505
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 50
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 0
Engine Point 2 Y                                     :=-510
Engine Point 2 Z                                     := 14.1714
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 0, 50
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := 0
Engine Point 3 Y                                     := -510
Engine Point 3 Z                                     := 14.1714
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 0, 50
Engine Point 3 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//-------------------------------------------------------------------------------------
//  Destroyer Eradicator
//-------------------------------------------------------------------------------------
// 2X1   
//  X   
//  3   
//  X   
Name                                                 := Destroyer Eradicator
XFile                                                := gamilon_eradicator.x
Override Texture Filename                            := 
Base Model Radius                                    := 251.292
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.004
Starting Scale Y                                     := 0.004
Starting Scale Z                                     := 0.004
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 8.0
Number Of Firing Points                              := 8
Firing Point 1 X                                     := 30
Firing Point 1 Y                                     := 400
Firing Point 1 Z                                     := -10
Firing Point 1 Arc Start                             := 338
Firing Point 1 Arc End                               := 22
Firing Point 2 X                                     := -30
Firing Point 2 Y                                     := 400
Firing Point 2 Z                                     := -10
Firing Point 2 Arc Start                             := 338
Firing Point 2 Arc End                               := 22
Firing Point 3 X                                     := 40
Firing Point 3 Y                                     := 300
Firing Point 3 Z                                     := -70
Firing Point 3 Arc Start                             := 338
Firing Point 3 Arc End                               := 22
Firing Point 4 X                                     := -40
Firing Point 4 Y                                     := 300
Firing Point 4 Z                                     := -70
Firing Point 4 Arc Start                             := 338
Firing Point 4 Arc End                               := 22
Firing Point 5 X                                     := 40
Firing Point 5 Y                                     := 200
Firing Point 5 Z                                     := -60
Firing Point 5 Arc Start                             := 338
Firing Point 5 Arc End                               := 22
Firing Point 6 X                                     := -40
Firing Point 6 Y                                     := 200
Firing Point 6 Z                                     := -60
Firing Point 6 Arc Start                             := 338
Firing Point 6 Arc End                               := 22
Firing Point 7 X                                     := 20
Firing Point 7 Y                                     := -300
Firing Point 7 Z                                     := -110
Firing Point 7 Arc Start                             := 135
Firing Point 7 Arc End                               := 225
Firing Point 8 X                                     := -20
Firing Point 8 Y                                     := -300
Firing Point 8 Z                                     := -110
Firing Point 8 Arc Start                             := 135
Firing Point 8 Arc End                               := 225
Number Of Engine Points                              := 3
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -510
Engine Point 1 Z                                     := 16.0505
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 50
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 0
Engine Point 2 Y                                     :=-510
Engine Point 2 Z                                     := 14.1714
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 0, 50
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := 0
Engine Point 3 Y                                     := -510
Engine Point 3 Z                                     := 14.1714
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 0, 50
Engine Point 3 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//-------------------------------------------------------------------------------------
//  Cruiser Eliminator
//-------------------------------------------------------------------------------------
// 2X1   
//  X   
// 3X4   
//  X   
Name                                                 := Cruiser Eliminator
XFile                                                := gamilon_eliminator.x
Override Texture Filename                            := 
Base Model Radius                                    := 377.002
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.004
Starting Scale Y                                     := 0.004
Starting Scale Z                                     := 0.004
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 12
Firing Point 1 X                                     := 40
Firing Point 1 Y                                     := 500
Firing Point 1 Z                                     := -30
Firing Point 1 Arc Start                             := 338
Firing Point 1 Arc End                               := 22
Firing Point 2 X                                     := -40
Firing Point 2 Y                                     := 500
Firing Point 2 Z                                     := -30
Firing Point 2 Arc Start                             := 338
Firing Point 2 Arc End                               := 22
Firing Point 3 X                                     := 40
Firing Point 3 Y                                     := 400
Firing Point 3 Z                                     := -40
Firing Point 3 Arc Start                             := 338
Firing Point 3 Arc End                               := 22
Firing Point 4 X                                     := -40
Firing Point 4 Y                                     := 400
Firing Point 4 Z                                     := -40
Firing Point 4 Arc Start                             := 338
Firing Point 4 Arc End                               := 22
Firing Point 5 X                                     := 30
Firing Point 5 Y                                     := 300
Firing Point 5 Z                                     := -100
Firing Point 5 Arc Start                             := 315
Firing Point 5 Arc End                               := 45
Firing Point 6 X                                     := 0
Firing Point 6 Y                                     := 300
Firing Point 6 Z                                     := -100
Firing Point 6 Arc Start                             := 315
Firing Point 6 Arc End                               := 45
Firing Point 7 X                                     := -30
Firing Point 7 Y                                     := 300
Firing Point 7 Z                                     := -100
Firing Point 7 Arc Start                             := 315
Firing Point 7 Arc End                               := 45
Firing Point 8 X                                     := 30
Firing Point 8 Y                                     := 200
Firing Point 8 Z                                     := -90
Firing Point 8 Arc Start                             := 338
Firing Point 8 Arc End                               := 22
Firing Point 9 X                                     := -30
Firing Point 9 Y                                     := 200
Firing Point 9 Z                                     := -90
Firing Point 9 Arc Start                             := 338
Firing Point 9 Arc End                               := 22
Firing Point 10 X                                     := 30
Firing Point 10 Y                                     := -200
Firing Point 10 Z                                     := -100
Firing Point 10 Arc Start                             := 135
Firing Point 10 Arc End                               := 225
Firing Point 11 X                                     := 0
Firing Point 11 Y                                     := -200
Firing Point 11 Z                                     := -100
Firing Point 11 Arc Start                             := 135
Firing Point 11 Arc End                               := 225
Firing Point 12 X                                     := -30
Firing Point 12 Y                                     := -200
Firing Point 12 Z                                     := -100
Firing Point 12 Arc Start                             := 135
Firing Point 12 Arc End                               := 225
Number Of Engine Points                              := 3
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -510
Engine Point 1 Z                                     := 16.0505
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 50
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 0
Engine Point 2 Y                                     :=-510
Engine Point 2 Z                                     := 14.1714
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 0, 50
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := 0
Engine Point 3 Y                                     := -510
Engine Point 3 Z                                     := 14.1714
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 0, 50
Engine Point 3 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//-------------------------------------------------------------------------------------
//  Carrier Vindictive
//-------------------------------------------------------------------------------------
// 1X2   
//  X   
// 4X3  
//  X   
Name                                                 := Carrier Vindictive
XFile                                                := gamilon_Carrier.x
Override Texture Filename                            := 
Base Model Radius                                    := 453.972
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 15.0
Number Of Firing Points                              := 8
Firing Point 1 X                                     := -30
Firing Point 1 Y                                     := 400
Firing Point 1 Z                                     := -150
Firing Point 1 Arc Start                             := 0
Firing Point 1 Arc End                               := 90
Firing Point 2 X                                     := -40
Firing Point 2 Y                                     := 300
Firing Point 2 Z                                     := -150
Firing Point 2 Arc Start                             := 0
Firing Point 2 Arc End                               := 90
Firing Point 3 X                                     := -40
Firing Point 3 Y                                     := -300
Firing Point 3 Z                                     := -150
Firing Point 3 Arc Start                             := 90
Firing Point 3 Arc End                               := 180
Firing Point 4 X                                     := -30
Firing Point 4 Y                                     := -400
Firing Point 4 Z                                     := -150
Firing Point 4 Arc Start                             := 90
Firing Point 4 Arc End                               := 180
Firing Point 5 X                                     := -40
Firing Point 5 Y                                     := -400
Firing Point 5 Z                                     := -150
Firing Point 5 Arc Start                             := 180
Firing Point 5 Arc End                               := 270
Firing Point 6 X                                     := -30
Firing Point 6 Y                                     := -300
Firing Point 6 Z                                     := -150
Firing Point 6 Arc Start                             := 180
Firing Point 6 Arc End                               := 270
Firing Point 7 X                                     := 40
Firing Point 7 Y                                     := 400
Firing Point 7 Z                                     := -150
Firing Point 7 Arc Start                             := 270
Firing Point 7 Arc End                               := 0
Firing Point 8 X                                     := 30
Firing Point 8 Y                                     := 300
Firing Point 8 Z                                     := -150
Firing Point 8 Arc Start                             := 270
Firing Point 8 Arc End                               := 0
Number Of Engine Points                              := 8
Engine Point 1 X                                     := -25
Engine Point 1 Y                                     := 50
Engine Point 1 Z                                     := 100
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 25
Engine Point 2 Y                                     := 50
Engine Point 2 Z                                     := 100
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := 50
Engine Point 3 Y                                     := 25
Engine Point 3 Z                                     := 100
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := 50
Engine Point 4 Y                                     := -25
Engine Point 4 Z                                     := 100
Engine Point 4 Glow Offset X                         := -25
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 0.5
Engine Point 5 X                                     := 25
Engine Point 5 Y                                     := -50 
Engine Point 5 Z                                     := 100
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := -5
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 50, 50, 0
Engine Point 5 Glow Radius                           := 0.5
Engine Point 6 X                                     := -25
Engine Point 6 Y                                     := -50
Engine Point 6 Z                                     := 100
Engine Point 6 Glow Offset X                         := 0
Engine Point 6 Glow Offset Y                         := -5
Engine Point 6 Glow Offset Z                         := 0
Engine Point 6 Glow Color                            := 50, 50, 0
Engine Point 6 Glow Radius                           := 0.5
Engine Point 7 X                                     := -50
Engine Point 7 Y                                     := -25 
Engine Point 7 Z                                     := 100
Engine Point 7 Glow Offset X                         := 0
Engine Point 7 Glow Offset Y                         := -5
Engine Point 7 Glow Offset Z                         := 0
Engine Point 7 Glow Color                            := 50, 50, 0
Engine Point 7 Glow Radius                           := 0.5
Engine Point 8 X                                     := -50
Engine Point 8 Y                                     := 25
Engine Point 8 Z                                     := 100
Engine Point 8 Glow Offset X                         := 0
Engine Point 8 Glow Offset Y                         := -5
Engine Point 8 Glow Offset Z                         := 0
Engine Point 8 Glow Color                            := 50, 50, 0
Engine Point 8 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//-------------------------------------------------------------------------------------
//  Gamilon Patrol
//-------------------------------------------------------------------------------------
// 1X2   
//  X   
// 4X3  
//  X   
Name                                                 := Gamilon Patrol
XFile                                                := Gamilon_Patrol.x
Override Texture Filename                            := 
Base Model Radius                                    := 300
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.005
Starting Scale Y                                     := 0.005
Starting Scale Z                                     := 0.005
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 15.0
Number Of Firing Points                              := 8
Firing Point 1 X                                     := -20
Firing Point 1 Y                                     := 100
Firing Point 1 Z                                     := -50
Firing Point 1 Arc Start                             := 0
Firing Point 1 Arc End                               := 90
Firing Point 2 X                                     := -30
Firing Point 2 Y                                     := 100
Firing Point 2 Z                                     := -50
Firing Point 2 Arc Start                             := 0
Firing Point 2 Arc End                               := 90
Firing Point 3 X                                     := -30
Firing Point 3 Y                                     := -100
Firing Point 3 Z                                     := -50
Firing Point 3 Arc Start                             := 90
Firing Point 3 Arc End                               := 180
Firing Point 4 X                                     := -20
Firing Point 4 Y                                     := -100
Firing Point 4 Z                                     := -50
Firing Point 4 Arc Start                             := 90
Firing Point 4 Arc End                               := 180
Firing Point 5 X                                     := -30
Firing Point 5 Y                                     := -100
Firing Point 5 Z                                     := -50
Firing Point 5 Arc Start                             := 180
Firing Point 5 Arc End                               := 270
Firing Point 6 X                                     := -20
Firing Point 6 Y                                     := -100
Firing Point 6 Z                                     := -50
Firing Point 6 Arc Start                             := 180
Firing Point 6 Arc End                               := 270
Firing Point 7 X                                     := 30
Firing Point 7 Y                                     := 100
Firing Point 7 Z                                     := -50
Firing Point 7 Arc Start                             := 270
Firing Point 7 Arc End                               := 0
Firing Point 8 X                                     := 20
Firing Point 8 Y                                     := 100
Firing Point 8 Z                                     := -50
Firing Point 8 Arc Start                             := 270
Firing Point 8 Arc End                               := 0
Number Of Engine Points                              := 6
Engine Point 1 X                                     := 10
Engine Point 1 Y                                     := 10
Engine Point 1 Z                                     := 50
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 1.0
Engine Point 2 X                                     := 0
Engine Point 2 Y                                     := 0
Engine Point 2 Z                                     := 50
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 1.0
Engine Point 3 X                                     := -10
Engine Point 3 Y                                     := -10
Engine Point 3 Z                                     := 50
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 1.0
Engine Point 4 X                                     := 10
Engine Point 4 Y                                     := 10
Engine Point 4 Z                                     := 50
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 1.0
Engine Point 5 X                                     := 0
Engine Point 5 Y                                     := 0
Engine Point 5 Z                                     := 50
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := -5
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 50, 50, 0
Engine Point 5 Glow Radius                           := 1.0
Engine Point 6 X                                     := -10
Engine Point 6 Y                                     := -10
Engine Point 6 Z                                     := 50
Engine Point 6 Glow Offset X                         := 0
Engine Point 6 Glow Offset Y                         := -5
Engine Point 6 Glow Offset Z                         := 0
Engine Point 6 Glow Color                            := 50, 50, 0
Engine Point 6 Glow Radius                           := 1.0
Number Of Lights                                     := 0

//-------------------------------------------------------------------------------------
//  Gas Clowd
//-------------------------------------------------------------------------------------
// 1X2   
//  X   
// 4X3  
//  X   
Name                                                 := Gas Clowd
XFile                                                := gasclowd.x
Override Texture Filename                            := 
Base Model Radius                                    := 200
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.1
Starting Scale Y                                     := 0.1
Starting Scale Z                                     := 0.1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 15.0
Number Of Firing Points                              := 8
Firing Point 1 X                                     := -20
Firing Point 1 Y                                     := 100
Firing Point 1 Z                                     := -50
Firing Point 1 Arc Start                             := 0
Firing Point 1 Arc End                               := 90
Firing Point 2 X                                     := -30
Firing Point 2 Y                                     := 100
Firing Point 2 Z                                     := -50
Firing Point 2 Arc Start                             := 0
Firing Point 2 Arc End                               := 90
Firing Point 3 X                                     := -30
Firing Point 3 Y                                     := -100
Firing Point 3 Z                                     := -50
Firing Point 3 Arc Start                             := 90
Firing Point 3 Arc End                               := 180
Firing Point 4 X                                     := -20
Firing Point 4 Y                                     := -100
Firing Point 4 Z                                     := -50
Firing Point 4 Arc Start                             := 90
Firing Point 4 Arc End                               := 180
Firing Point 5 X                                     := -30
Firing Point 5 Y                                     := -100
Firing Point 5 Z                                     := -50
Firing Point 5 Arc Start                             := 180
Firing Point 5 Arc End                               := 270
Firing Point 6 X                                     := -20
Firing Point 6 Y                                     := -100
Firing Point 6 Z                                     := -50
Firing Point 6 Arc Start                             := 180
Firing Point 6 Arc End                               := 270
Firing Point 7 X                                     := 30
Firing Point 7 Y                                     := 100
Firing Point 7 Z                                     := -50
Firing Point 7 Arc Start                             := 270
Firing Point 7 Arc End                               := 0
Firing Point 8 X                                     := 20
Firing Point 8 Y                                     := 100
Firing Point 8 Z                                     := -50
Firing Point 8 Arc Start                             := 270
Firing Point 8 Arc End                               := 0
Number Of Engine Points                              := 6
Engine Point 1 X                                     := 10
Engine Point 1 Y                                     := 10
Engine Point 1 Z                                     := 50
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 1.0
Engine Point 2 X                                     := 0
Engine Point 2 Y                                     := 0
Engine Point 2 Z                                     := 50
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 1.0
Engine Point 3 X                                     := -10
Engine Point 3 Y                                     := -10
Engine Point 3 Z                                     := 50
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 1.0
Engine Point 4 X                                     := 10
Engine Point 4 Y                                     := 10
Engine Point 4 Z                                     := 50
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 1.0
Engine Point 5 X                                     := 0
Engine Point 5 Y                                     := 0
Engine Point 5 Z                                     := 50
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := -5
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 50, 50, 0
Engine Point 5 Glow Radius                           := 1.0
Engine Point 6 X                                     := -10
Engine Point 6 Y                                     := -10
Engine Point 6 Z                                     := 50
Engine Point 6 Glow Offset X                         := 0
Engine Point 6 Glow Offset Y                         := -5
Engine Point 6 Glow Offset Z                         := 0
Engine Point 6 Glow Color                            := 50, 50, 0
Engine Point 6 Glow Radius                           := 1.0
Number Of Lights                                     := 0

//-------------------------------------------------------------------------------------
//  Battleship Conqueror
//-------------------------------------------------------------------------------------
// 2X1    
//3 X 4  
//  X   
//6 X 5 
Name                                                 := Battleship Conqueror
XFile                                                := gamilon_bsconqueror.x
Override Texture Filename                            := 
Base Model Radius                                    := 435.627
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 1
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 15.0
Number Of Firing Points                              := 9
Firing Point 1 X                                     := 0
Firing Point 1 Y                                     := 700
Firing Point 1 Z                                     := -50
Firing Point 1 Arc Start                             := 338
Firing Point 1 Arc End                               := 22
Firing Point 2 X                                     := 0
Firing Point 2 Y                                     := 650
Firing Point 2 Z                                     := -60
Firing Point 2 Arc Start                             := 338
Firing Point 2 Arc End                               := 22 
Firing Point 3 X                                     := 0
Firing Point 3 Y                                     := 450
Firing Point 3 Z                                     := -100
Firing Point 3 Arc Start                             := 315
Firing Point 3 Arc End                               := 45
Firing Point 4 X                                     := 0
Firing Point 4 Y                                     := 300
Firing Point 4 Z                                     := -110
Firing Point 4 Arc Start                             := 315
Firing Point 4 Arc End                               := 45 
Firing Point 5 X                                     := -50
Firing Point 5 Y                                     := 300
Firing Point 5 Z                                     := -110
Firing Point 5 Arc Start                             := 338
Firing Point 5 Arc End                               := 22
Firing Point 6 X                                     := 50
Firing Point 6 Y                                     := 300
Firing Point 6 Z                                     := -110
Firing Point 6 Arc Start                             := 338
Firing Point 6 Arc End                               := 22
Firing Point 7 X                                     := -30
Firing Point 7 Y                                     := -400
Firing Point 7 Z                                     := -100
Firing Point 7 Arc Start                             := 158
Firing Point 7 Arc End                               := 202
Firing Point 8 X                                     := 0
Firing Point 8 Y                                     := -400
Firing Point 8 Z                                     := -100
Firing Point 8 Arc Start                             := 158
Firing Point 8 Arc End                               := 202
Firing Point 9 X                                     := 30
Firing Point 9 Y                                     := -400
Firing Point 9 Z                                     := -100
Firing Point 9 Arc Start                             := 158
Firing Point 9 Arc End                               := 202
Number Of Engine Points                              := 7
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -540
Engine Point 1 Z                                     := 0
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 0
Engine Point 2 Y                                     := -540
Engine Point 2 Z                                     := 0
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := 0
Engine Point 3 Y                                     := -540
Engine Point 3 Z                                     := 0
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := 0
Engine Point 4 Y                                     := -540
Engine Point 4 Z                                     := 0
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 0.5
Engine Point 5 X                                     := 0
Engine Point 5 Y                                     := -540
Engine Point 5 Z                                     := 0
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := -5
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 50, 50, 0
Engine Point 5 Glow Radius                           := 0.5
Engine Point 6 X                                     := 0
Engine Point 6 Y                                     := -540
Engine Point 6 Z                                     := 0
Engine Point 6 Glow Offset X                         := 0
Engine Point 6 Glow Offset Y                         := -5
Engine Point 6 Glow Offset Z                         := 0
Engine Point 6 Glow Color                            := 50, 50, 0
Engine Point 6 Glow Radius                           := 0.5
Engine Point 7 X                                     := 0
Engine Point 7 Y                                     := -540
Engine Point 7 Z                                     := 0
Engine Point 7 Glow Offset X                         := 0
Engine Point 7 Glow Offset Y                         := -5
Engine Point 7 Glow Offset Z                         := 0
Engine Point 7 Glow Color                            := 50, 50, 0
Engine Point 7 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//-------------------------------------------------------------------------------------
//  Gamilon Tanker
//-------------------------------------------------------------------------------------
//  1   
//  X   
//  X   
//  X   
Name                                                 := Gamilon Tanker
XFile                                                := gamilon_tanker.x
Override Texture Filename                            := 
Base Model Radius                                    := 400.053
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.009
Starting Scale Y                                     := 0.009
Starting Scale Z                                     := 0.009
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 1
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 4
Firing Point 1 X                                     := 30
Firing Point 1 Y                                     := 600
Firing Point 1 Z                                     := -150
Firing Point 1 Arc Start                             := 270
Firing Point 1 Arc End                               := 0
Firing Point 2 X                                     := -30
Firing Point 2 Y                                     := 600
Firing Point 2 Z                                     := -150
Firing Point 2 Arc Start                             := 0
Firing Point 2 Arc End                               := 90
Firing Point 3 X                                     := 30
Firing Point 3 Y                                     := -500
Firing Point 3 Z                                     := -150
Firing Point 3 Arc Start                             := 180
Firing Point 3 Arc End                               := 270
Firing Point 4 X                                     := -30
Firing Point 4 Y                                     := -500
Firing Point 4 Z                                     := -150
Firing Point 4 Arc Start                             := 90
Firing Point 4 Arc End                               := 180
Number Of Engine Points                              := 4
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -400
Engine Point 1 Z                                     := -40.26642
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 50
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 0
Engine Point 2 Y                                     := -400
Engine Point 2 Z                                     := -22.7837
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 0, 50
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := 0
Engine Point 3 Y                                     := -400
Engine Point 3 Z                                     := -22.7837
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 0, 50
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := 0
Engine Point 4 Y                                     := -400
Engine Point 4 Z                                     := -40.26642
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 0, 50
Engine Point 4 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//--------------------------------------------------------------------
// Mines
//--------------------------------------------------------------------
//  1   
//  X   
//  X   
//  X   
Name                                                 := Orbital Mine
XFile                                                := orbital_mine.x
Override Texture Filename                            := 
Base Model Radius                                    := 74.915
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.02
Starting Scale Y                                     := 0.02
Starting Scale Z                                     := 0.02
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := 
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Firing Point 1 X                                     := -0.659098
Firing Point 1 Y                                     := 33.2562
Firing Point 1 Z                                     := 6.47497
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 1
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := 0
Engine Point 1 Z                                     := -7.85559
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 50
Engine Point 1 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Control Mine
XFile                                                := control_mine.x
Override Texture Filename                            := 
Base Model Radius                                    := 74.915
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := 
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Firing Point 1 X                                     := -0.659098
Firing Point 1 Y                                     := 33.2562
Firing Point 1 Z                                     := 6.47497
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 1
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := 0
Engine Point 1 Z                                     := -7.85559
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 50
Engine Point 1 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Orbital Mine 2
XFile                                                := orbital_mine.x
Override Texture Filename                            := 
Base Model Radius                                    := 74.915
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.02
Starting Scale Y                                     := 0.02
Starting Scale Z                                     := 0.02
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := 
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 1
Firing Point 1 X                                     := -0.659098
Firing Point 1 Y                                     := 33.2562
Firing Point 1 Z                                     := 6.47497
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 0
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := 0
Engine Point 1 Z                                     := -7.85559
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 50
Engine Point 1 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Control Mine 2
XFile                                                := control_mine.x
Override Texture Filename                            := 
Base Model Radius                                    := 74.915
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.02
Starting Scale Y                                     := 0.02
Starting Scale Z                                     := 0.02
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := 
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 1
Firing Point 1 X                                     := -0.659098
Firing Point 1 Y                                     := 33.2562
Firing Point 1 Z                                     := 6.47497
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 0
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := 0
Engine Point 1 Z                                     := -7.85559
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 50
Engine Point 1 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//=========================================================================================
// New Gamilon Ships
//=========================================================================================
//-------------------------------------------------------------------------------------
//  Cruiser Imperiator
//-------------------------------------------------------------------------------------
// 2X1   
//  X   
// 3X4   
//  X   
Name                                                 := Cruiser Imperiator
XFile                                                := CruiserImperiator.x
Override Texture Filename                            := 
Base Model Radius                                    := 377.002
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 9
Firing Point 1 X                                     := 0
Firing Point 1 Y                                     := 500
Firing Point 1 Z                                     := -30
Firing Point 1 Arc Start                             := 338
Firing Point 1 Arc End                               := 22
Firing Point 2 X                                     := -60
Firing Point 2 Y                                     := 200
Firing Point 2 Z                                     := -80
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := 0
Firing Point 3 Y                                     := 200
Firing Point 3 Z                                     := -80
Firing Point 3 Arc Start                             := 315
Firing Point 3 Arc End                               := 45
Firing Point 4 X                                     := 60
Firing Point 4 Y                                     := 200
Firing Point 4 Z                                     := -80
Firing Point 4 Arc Start                             := 315
Firing Point 4 Arc End                               := 45
Firing Point 5 X                                     := -60
Firing Point 5 Y                                     := 200
Firing Point 5 Z                                     := 80
Firing Point 5 Arc Start                             := 315
Firing Point 5 Arc End                               := 45
Firing Point 6 X                                     := 0
Firing Point 6 Y                                     := 200
Firing Point 6 Z                                     := 80
Firing Point 6 Arc Start                             := 315
Firing Point 6 Arc End                               := 45
Firing Point 7 X                                     := 60
Firing Point 7 Y                                     := 200
Firing Point 7 Z                                     := 80
Firing Point 7 Arc Start                             := 315
Firing Point 7 Arc End                               := 45
Firing Point 8 X                                     := -20
Firing Point 8 Y                                     := 400
Firing Point 8 Z                                     := -80
Firing Point 8 Arc Start                             := 315
Firing Point 8 Arc End                               := 45
Firing Point 9 X                                     := 20
Firing Point 9 Y                                     := 400
Firing Point 9 Z                                     := -80
Firing Point 9 Arc Start                             := 315
Firing Point 9 Arc End                               := 45
Number Of Engine Points                              := 3
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -450
Engine Point 1 Z                                     := 16.0505
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 50
Engine Point 1 Glow Radius                           := 0.8
Engine Point 2 X                                     := 0
Engine Point 2 Y                                     :=-450
Engine Point 2 Z                                     := 14.1714
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 0, 50
Engine Point 2 Glow Radius                           := 0.8
Engine Point 3 X                                     := 0
Engine Point 3 Y                                     := -450
Engine Point 3 Z                                     := 14.1714
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 0, 50
Engine Point 3 Glow Radius                           := 0.8
Number Of Lights                                     := 0

//-------------------------------------------------------------------------------------
//  Battleship Audacious
//-------------------------------------------------------------------------------------
// 2X1    
//3 X 4  
//  X   
//6 X 5 
Name                                                 := Battleship Audacious
XFile                                                := BSAudacious.x
Override Texture Filename                            := 
Base Model Radius                                    := 435.627
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 1
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 15.0
Number Of Firing Points                              := 9
Firing Point 1 X                                     := 0
Firing Point 1 Y                                     := 460
Firing Point 1 Z                                     := -75
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := 0
Firing Point 2 Y                                     := 395
Firing Point 2 Z                                     := -85
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := 0
Firing Point 3 Y                                     := 340
Firing Point 3 Z                                     := -90
Firing Point 3 Arc Start                             := 315
Firing Point 3 Arc End                               := 45
Firing Point 4 X                                     := 0
Firing Point 4 Y                                     := -240
Firing Point 4 Z                                     := -90
Firing Point 4 Arc Start                             := 135
Firing Point 4 Arc End                               := 225
Firing Point 5 X                                     := 0
Firing Point 5 Y                                     := -305
Firing Point 5 Z                                     := -70
Firing Point 5 Arc Start                             := 135
Firing Point 5 Arc End                               := 225
Firing Point 6 X                                     := -50
Firing Point 6 Y                                     := 0
Firing Point 6 Z                                     := -100
Firing Point 6 Arc Start                             := 270
Firing Point 6 Arc End                               := 0
Firing Point 7 X                                     := 50
Firing Point 7 Y                                     := 0
Firing Point 7 Z                                     := -100
Firing Point 7 Arc Start                             := 0
Firing Point 7 Arc End                               := 90
Firing Point 8 X                                     := -50
Firing Point 8 Y                                     := -650
Firing Point 8 Z                                     := -50
Firing Point 8 Arc Start                             := 180
Firing Point 8 Arc End                               := 270
Firing Point 9 X                                     := 50
Firing Point 9 Y                                     := -650
Firing Point 9 Z                                     := -50
Firing Point 9 Arc Start                             := 90
Firing Point 9 Arc End                               := 180
Number Of Engine Points                              := 7
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -850
Engine Point 1 Z                                     := 0
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 0
Engine Point 2 Y                                     := -850
Engine Point 2 Z                                     := 0
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := 0
Engine Point 3 Y                                     := -850
Engine Point 3 Z                                     := 0
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := 0
Engine Point 4 Y                                     := -850
Engine Point 4 Z                                     := 0
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 0.5
Engine Point 5 X                                     := 0
Engine Point 5 Y                                     := -850
Engine Point 5 Z                                     := 0
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := -5
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 50, 50, 0
Engine Point 5 Glow Radius                           := 0.5
Engine Point 6 X                                     := 0
Engine Point 6 Y                                     := -850
Engine Point 6 Z                                     := 0
Engine Point 6 Glow Offset X                         := 0
Engine Point 6 Glow Offset Y                         := -5
Engine Point 6 Glow Offset Z                         := 0
Engine Point 6 Glow Color                            := 50, 50, 0
Engine Point 6 Glow Radius                           := 0.5
Engine Point 7 X                                     := 0
Engine Point 7 Y                                     := -850
Engine Point 7 Z                                     := 0
Engine Point 7 Glow Offset X                         := 0
Engine Point 7 Glow Offset Y                         := -5
Engine Point 7 Glow Offset Z                         := 0
Engine Point 7 Glow Color                            := 50, 50, 0
Engine Point 7 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//-------------------------------------------------------------------------------------
//  Carrier Revenge
//-------------------------------------------------------------------------------------
// 1X2   
//  X   
// 4X3  
//  X   
Name                                                 := Carrier Revenge
XFile                                                := CarrierRevenge.x
Override Texture Filename                            := 
Base Model Radius                                    := 453.972
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 15.0
Number Of Firing Points                              := 16
Firing Point 1 X                                     := 60
Firing Point 1 Y                                     := 500
Firing Point 1 Z                                     := -20
Firing Point 1 Arc Start                             := 338
Firing Point 1 Arc End                               := 22
Firing Point 2 X                                     := -60
Firing Point 2 Y                                     := 500
Firing Point 2 Z                                     := -20
Firing Point 2 Arc Start                             := 338
Firing Point 2 Arc End                               := 22
//
Firing Point 3 X                                     := -20
Firing Point 3 Y                                     := -20
Firing Point 3 Z                                     := -90
Firing Point 3 Arc Start                             := 315
Firing Point 3 Arc End                               := 45
Firing Point 4 X                                     := 0
Firing Point 4 Y                                     := -20
Firing Point 4 Z                                     := -90
Firing Point 4 Arc Start                             := 315
Firing Point 4 Arc End                               := 45
Firing Point 5 X                                     := 20
Firing Point 5 Y                                     := -20
Firing Point 5 Z                                     := -90
Firing Point 5 Arc Start                             := 315
Firing Point 5 Arc End                               := 45
//
Firing Point 6 X                                     := -20
Firing Point 6 Y                                     := -90
Firing Point 6 Z                                     := -110
Firing Point 6 Arc Start                             := 315
Firing Point 6 Arc End                               := 45
Firing Point 7 X                                     := 0
Firing Point 7 Y                                     := -90
Firing Point 7 Z                                     := -110
Firing Point 7 Arc Start                             := 315
Firing Point 7 Arc End                               := 45
Firing Point 8 X                                     := 20
Firing Point 8 Y                                     := -90
Firing Point 8 Z                                     := -110
Firing Point 8 Arc Start                             := 315
Firing Point 8 Arc End                               := 45
//
Firing Point 9 X                                     := 20
Firing Point 9 Y                                     := -480
Firing Point 9 Z                                     := -100
Firing Point 9 Arc Start                             := 135
Firing Point 9 Arc End                               := 225
Firing Point 10 X                                     := 0
Firing Point 10 Y                                     := -480
Firing Point 10 Z                                     := -100
Firing Point 10 Arc Start                             := 135
Firing Point 10 Arc End                               := 225
Firing Point 11 X                                     := -20
Firing Point 11 Y                                     := -480
Firing Point 11 Z                                     := -100
Firing Point 11 Arc Start                             := 135
Firing Point 11 Arc End                               := 225
//
Firing Point 12 X                                     := 20
Firing Point 12 Y                                     := -520
Firing Point 12 Z                                     := -80
Firing Point 12 Arc Start                             := 135
Firing Point 12 Arc End                               := 225
Firing Point 13 X                                     := 0
Firing Point 13 Y                                     := -520
Firing Point 13 Z                                     := -80
Firing Point 13 Arc Start                             := 135
Firing Point 13 Arc End                               := 225
Firing Point 14 X                                     := -20
Firing Point 14 Y                                     := -520
Firing Point 14 Z                                     := -80
Firing Point 14 Arc Start                             := 135
Firing Point 14 Arc End                               := 225
//
Firing Point 15 X                                     := 60
Firing Point 15 Y                                     := -300
Firing Point 15 Z                                     := -50
Firing Point 15 Arc Start                             := 158
Firing Point 15 Arc End                               := 203
Firing Point 16 X                                     := -50
Firing Point 16 Y                                     := -300
Firing Point 16 Z                                     := -60
Firing Point 16 Arc Start                             := 158
Firing Point 16 Arc End                               := 203
Number Of Engine Points                              := 8
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -550
Engine Point 1 Z                                     := 0
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 0
Engine Point 2 Y                                     := -550
Engine Point 2 Z                                     := 0
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := 0
Engine Point 3 Y                                     := -550 
Engine Point 3 Z                                     := 0
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := 0
Engine Point 4 Y                                     := -550 
Engine Point 4 Z                                     := 0
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 0.5
Engine Point 5 X                                     := 0
Engine Point 5 Y                                     := -550 
Engine Point 5 Z                                     := 0
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := -5
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 50, 50, 0
Engine Point 5 Glow Radius                           := 0.5
Engine Point 6 X                                     := 0
Engine Point 6 Y                                     := -550 
Engine Point 6 Z                                     := 0
Engine Point 6 Glow Offset X                         := 0
Engine Point 6 Glow Offset Y                         := -5
Engine Point 6 Glow Offset Z                         := 0
Engine Point 6 Glow Color                            := 50, 50, 0
Engine Point 6 Glow Radius                           := 0.5
Engine Point 7 X                                     := 0
Engine Point 7 Y                                     := -550 
Engine Point 7 Z                                     := 0
Engine Point 7 Glow Offset X                         := 0
Engine Point 7 Glow Offset Y                         := -5
Engine Point 7 Glow Offset Z                         := 0
Engine Point 7 Glow Color                            := 50, 50, 0
Engine Point 7 Glow Radius                           := 0.5
Engine Point 8 X                                     := 0
Engine Point 8 Y                                     := -550
Engine Point 8 Z                                     := 0
Engine Point 8 Glow Offset X                         := 0
Engine Point 8 Glow Offset Y                         := -5
Engine Point 8 Glow Offset Z                         := 0
Engine Point 8 Glow Color                            := 50, 50, 0
Engine Point 8 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//-------------------------------------------------------------------------------------
//  Carrier Vengeance
//-------------------------------------------------------------------------------------
// 1X2   
//  X   
// 4X3  
//  X   
Name                                                 := Carrier Vengeance
XFile                                                := CarrierVengeance.x
Override Texture Filename                            := 
Base Model Radius                                    := 453.972
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 15.0
Number Of Firing Points                              := 11
Firing Point 1 X                                     := 40
Firing Point 1 Y                                     := 300
Firing Point 1 Z                                     := -20
Firing Point 1 Arc Start                             := 338
Firing Point 1 Arc End                               := 22
Firing Point 2 X                                     := -40
Firing Point 2 Y                                     := 300
Firing Point 2 Z                                     := -20
Firing Point 2 Arc Start                             := 338
Firing Point 2 Arc End                               := 22
Firing Point 3 X                                     := 50
Firing Point 3 Y                                     := 250
Firing Point 3 Z                                     := -40
Firing Point 3 Arc Start                             := 315
Firing Point 3 Arc End                               := 0
Firing Point 4 X                                     := -50
Firing Point 4 Y                                     := 250
Firing Point 4 Z                                     := -40
Firing Point 4 Arc Start                             := 0
Firing Point 4 Arc End                               := 45
Firing Point 5 X                                     := 50
Firing Point 5 Y                                     := 200
Firing Point 5 Z                                     := -60
Firing Point 5 Arc Start                             := 315
Firing Point 5 Arc End                               := 0
Firing Point 6 X                                     := -50
Firing Point 6 Y                                     := 200
Firing Point 6 Z                                     := -60
Firing Point 6 Arc Start                             := 0
Firing Point 6 Arc End                               := 45
Firing Point 7 X                                     := 60
Firing Point 7 Y                                     := 0
Firing Point 7 Z                                     := -10
Firing Point 7 Arc Start                             := 315
Firing Point 7 Arc End                               := 45
Firing Point 8 X                                     := 60
Firing Point 8 Y                                     := 0
Firing Point 8 Z                                     := -5
Firing Point 8 Arc Start                             := 315
Firing Point 8 Arc End                               := 45
Firing Point 9 X                                     := 60
Firing Point 9 Y                                     := 0
Firing Point 9 Z                                     := 0
Firing Point 9 Arc Start                             := 315
Firing Point 9 Arc End                               := 45
Firing Point 10 X                                     := 50
Firing Point 10 Y                                     := -300
Firing Point 10 Z                                     := -50
Firing Point 10 Arc Start                             := 158
Firing Point 10 Arc End                               := 203
Firing Point 11 X                                     := -50
Firing Point 11 Y                                     := -300
Firing Point 11 Z                                     := -50
Firing Point 11 Arc Start                             := 158
Firing Point 11 Arc End                               := 203
Number Of Engine Points                              := 8
Engine Point 1 X                                     := 40
Engine Point 1 Y                                     := -400
Engine Point 1 Z                                     := 40
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := -40
Engine Point 2 Y                                     := -400
Engine Point 2 Z                                     := 40
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := 40
Engine Point 3 Y                                     := -400
Engine Point 3 Z                                     := 40
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := -40
Engine Point 4 Y                                     := -400
Engine Point 4 Z                                     := 40
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 0.5
Engine Point 5 X                                     := 40
Engine Point 5 Y                                     := -400
Engine Point 5 Z                                     := 40
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := -5
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 50, 50, 0
Engine Point 5 Glow Radius                           := 0.5
Engine Point 6 X                                     := -40
Engine Point 6 Y                                     := -400
Engine Point 6 Z                                     := 40
Engine Point 6 Glow Offset X                         := 0
Engine Point 6 Glow Offset Y                         := -5
Engine Point 6 Glow Offset Z                         := 0
Engine Point 6 Glow Color                            := 50, 50, 0
Engine Point 6 Glow Radius                           := 0.5
Engine Point 7 X                                     := 40
Engine Point 7 Y                                     := -400
Engine Point 7 Z                                     := 40
Engine Point 7 Glow Offset X                         := 0
Engine Point 7 Glow Offset Y                         := -5
Engine Point 7 Glow Offset Z                         := 0
Engine Point 7 Glow Color                            := 50, 50, 0
Engine Point 7 Glow Radius                           := 0.5
Engine Point 8 X                                     := -40
Engine Point 8 Y                                     := -400
Engine Point 8 Z                                     := 40
Engine Point 8 Glow Offset X                         := 0
Engine Point 8 Glow Offset Y                         := -5
Engine Point 8 Glow Offset Z                         := 0
Engine Point 8 Glow Color                            := 50, 50, 0
Engine Point 8 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//-------------------------------------------------------------------------------------
//  Destroyer Smite
//-------------------------------------------------------------------------------------
// 2X1   
//  X   
//  3   
//  X   
Name                                                 := Destroyer Smite
XFile                                                := DestroyerSmite.x
Override Texture Filename                            := 
Base Model Radius                                    := 251.292
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 8.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 4
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -250
Engine Point 1 Z                                     := 16.0505
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 50
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 0
Engine Point 2 Y                                     :=-250
Engine Point 2 Z                                     := 14.1714
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 0, 50
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := 0
Engine Point 3 Y                                     := -250
Engine Point 3 Z                                     := 14.1714
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 0, 50
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := 0
Engine Point 4 Y                                     := -250
Engine Point 4 Z                                     := 16.0505
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 0, 50
Engine Point 4 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//-------------------------------------------------------------------------------------
//  Destroyer Dominator
//-------------------------------------------------------------------------------------
// 2X1   
//  X   
//  3   
//  X   
Name                                                 := Destroyer Dominator
XFile                                                := DestroyerDominator.x
Override Texture Filename                            := 
Base Model Radius                                    := 251.292
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 8.0
Number Of Firing Points                              := 12
Firing Point 1 X                                     := -20
Firing Point 1 Y                                     := 55
Firing Point 1 Z                                     := -75
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := 20
Firing Point 2 Y                                     := 55
Firing Point 2 Z                                     := -75
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
//
Firing Point 3 X                                     := -30
Firing Point 3 Y                                     := -10
Firing Point 3 Z                                     := 50
Firing Point 3 Arc Start                             := 315
Firing Point 3 Arc End                               := 45
Firing Point 4 X                                     := 0
Firing Point 4 Y                                     := -10
Firing Point 4 Z                                     := 50
Firing Point 4 Arc Start                             := 315
Firing Point 4 Arc End                               := 45
//
Firing Point 5 X                                     := 20
Firing Point 5 Y                                     := -110
Firing Point 5 Z                                     := -55
Firing Point 5 Arc Start                             := 225
Firing Point 5 Arc End                               := 315
Firing Point 6 X                                     := -20
Firing Point 6 Y                                     := -110
Firing Point 6 Z                                     := -55
Firing Point 6 Arc Start                             := 45
Firing Point 6 Arc End                               := 135
//
Firing Point 7 X                                     := 20
Firing Point 7 Y                                     := -150
Firing Point 7 Z                                     := -45
Firing Point 7 Arc Start                             := 225
Firing Point 7 Arc End                               := 315
Firing Point 8 X                                     := -20
Firing Point 8 Y                                     := -150
Firing Point 8 Z                                     := -45
Firing Point 8 Arc Start                             := 45
Firing Point 8 Arc End                               := 135
//
Firing Point 9 X                                     := -20
Firing Point 9 Y                                     := -180
Firing Point 9 Z                                     := -35
Firing Point 9 Arc Start                             := 225
Firing Point 9 Arc End                               := 315
Firing Point 10 X                                    := 20
Firing Point 10 Y                                    := -180
Firing Point 10 Z                                    := -35
Firing Point 10 Arc Start                            := 45
Firing Point 10 Arc End                              := 135
//
Firing Point 11 X                                    := -40
Firing Point 11 Y                                    := -400
Firing Point 11 Z                                    := 30
Firing Point 11 Arc Start                            := 158
Firing Point 11 Arc End                              := 202
Firing Point 12 X                                    := 40
Firing Point 12 Y                                    := -400
Firing Point 12 Z                                    := 30
Firing Point 12 Arc Start                            := 158
Firing Point 12 Arc End                              := 202
Number Of Engine Points                              := 4
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -375
Engine Point 1 Z                                     := 16.0505
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 50
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 0
Engine Point 2 Y                                     := -375
Engine Point 2 Z                                     := 14.1714
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 0, 50
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := 0
Engine Point 3 Y                                     := -375
Engine Point 3 Z                                     := 14.1714
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 0, 50
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := 0
Engine Point 4 Y                                     := -375
Engine Point 4 Z                                     := 16.0505
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 0, 50
Engine Point 4 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Fighter Arrowlet
XFile                                                := FighterArrowlet.x
Override Texture Filename                            := 
Base Model Radius                                    := 103.002
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.005
Starting Scale Y                                     := 0.005
Starting Scale Z                                     := 0.005
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := 
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 4
Firing Point 1 X                                     := 15
Firing Point 1 Y                                     := 150
Firing Point 1 Z                                     := -10
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -15
Firing Point 2 Y                                     := 150
Firing Point 2 Z                                     := 4.31028
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := 20
Firing Point 3 Y                                     := 30
Firing Point 3 Z                                     := -10
Firing Point 3 Arc Start                             := 338
Firing Point 3 Arc End                               := 23
Firing Point 4 X                                     := -20
Firing Point 4 Y                                     := 30
Firing Point 4 Z                                     := -10
Firing Point 4 Arc Start                             := 338
Firing Point 4 Arc End                               := 23
Number Of Engine Points                              := 1
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -300
Engine Point 1 Z                                     := -7.85559
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 50
Engine Point 1 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Fighter Drill
XFile                                                := FighterBomberDrill.x
Override Texture Filename                            := 
Base Model Radius                                    := 103.002
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.004
Starting Scale Y                                     := 0.004
Starting Scale Z                                     := 0.004
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := 
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 2
Firing Point 1 X                                     := 0
Firing Point 1 Y                                     := 250
Firing Point 1 Z                                     := 10
Firing Point 1 Arc Start                             := 338
Firing Point 1 Arc End                               := 22
Firing Point 2 X                                     := 0
Firing Point 2 Y                                     := 250
Firing Point 2 Z                                     := 10
Firing Point 2 Arc Start                             := 338
Firing Point 2 Arc End                               := 22
Number Of Engine Points                              := 4
Engine Point 1 X                                     := 485
Engine Point 1 Y                                     := -210
Engine Point 1 Z                                     := -30
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 50
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 165
Engine Point 2 Y                                     := -210
Engine Point 2 Z                                     := -20
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 0, 50
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -165
Engine Point 3 Y                                     := -210
Engine Point 3 Z                                     := -20
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 0, 50
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := -485
Engine Point 4 Y                                     := -210
Engine Point 4 Z                                     := -30
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 0, 50
Engine Point 4 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Fighter Ramhead
XFile                                                := FighterTorpedoRamhead.x
Override Texture Filename                            := 
Base Model Radius                                    := 103.002
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.005
Starting Scale Y                                     := 0.005
Starting Scale Z                                     := 0.005
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := 
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 3
Firing Point 1 X                                     := 0
Firing Point 1 Y                                     := 230
Firing Point 1 Z                                     := 10
Firing Point 1 Arc Start                             := 338
Firing Point 1 Arc End                               := 22
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := 10
Firing Point 2 Y                                     := 0
Firing Point 2 Z                                     := -50
Firing Point 2 Arc Start                             := 135
Firing Point 2 Arc End                               := 225
Firing Point 3 X                                     := -10
Firing Point 3 Y                                     := 0
Firing Point 3 Z                                     := -50
Firing Point 3 Arc Start                             := 135
Firing Point 3 Arc End                               := 225
Number Of Engine Points                              := 1
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -250
Engine Point 1 Z                                     := -7.85559
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 50
Engine Point 1 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Fighter Seeker
XFile                                                := FighterSeeker.x
Override Texture Filename                            := 
Base Model Radius                                    := 103.002
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.005
Starting Scale Y                                     := 0.005
Starting Scale Z                                     := 0.005
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := 
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 2
Firing Point 1 X                                     := 10
Firing Point 1 Y                                     := 50
Firing Point 1 Z                                     := 4.31028
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -10
Firing Point 2 Y                                     := 50
Firing Point 2 Z                                     := 4.31028
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Number Of Engine Points                              := 1
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -200
Engine Point 1 Z                                     := -7.85559
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 50
Engine Point 1 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Fighter Viper
XFile                                                := FighterBomberViper.x
Override Texture Filename                            := 
Base Model Radius                                    := 103.002
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.005
Starting Scale Y                                     := 0.005
Starting Scale Z                                     := 0.005
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := 
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 4
Firing Point 1 X                                     := 20
Firing Point 1 Y                                     := 65
Firing Point 1 Z                                     := -10
Firing Point 1 Arc Start                             := 338
Firing Point 1 Arc End                               := 23
Firing Point 2 X                                     := -20
Firing Point 2 Y                                     := 65
Firing Point 2 Z                                     := 10
Firing Point 2 Arc Start                             := 338
Firing Point 2 Arc End                               := 23
Firing Point 3 X                                     := 65
Firing Point 3 Y                                     := 65
Firing Point 3 Z                                     := 10
Firing Point 3 Arc Start                             := 338
Firing Point 3 Arc End                               := 23
Firing Point 4 X                                     := -65
Firing Point 4 Y                                     := 65
Firing Point 4 Z                                     := 10
Firing Point 4 Arc Start                             := 338
Firing Point 4 Arc End                               := 23
Number Of Engine Points                              := 1
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -200
Engine Point 1 Z                                     := -7.85559
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 50
Engine Point 1 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//-------------------------------------------------------------------------------------
//  Gamilon Balanosaurus Monster
//-------------------------------------------------------------------------------------
// 2X1    
//3 X 4  
//  X   
//6 X 5 
Name                                                 := Gamilon Balanosaurus
XFile                                                := Monster.x
Override Texture Filename                            := 
Base Model Radius                                    := 435.627
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 1
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 1
Firing Point 1 X                                     := 0
Firing Point 1 Y                                     := 500
Firing Point 1 Z                                     := 10
Firing Point 1 Arc Start                             := 338
Firing Point 1 Arc End                               := 22
Number Of Engine Points                              := 8
Engine Point 1 X                                     := 325
Engine Point 1 Y                                     := 100
Engine Point 1 Z                                     := 175
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 325
Engine Point 2 Y                                     := 100
Engine Point 2 Z                                     := 175
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -325
Engine Point 3 Y                                     := 100 
Engine Point 3 Z                                     := 175
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := -325
Engine Point 4 Y                                     := 100
Engine Point 4 Z                                     := 175
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 0.5
Engine Point 5 X                                     := 325
Engine Point 5 Y                                     := -485
Engine Point 5 Z                                     := 175
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := -5
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 50, 50, 0
Engine Point 5 Glow Radius                           := 0.5
Engine Point 6 X                                     := 325
Engine Point 6 Y                                     := -485
Engine Point 6 Z                                     := 175
Engine Point 6 Glow Offset X                         := 0
Engine Point 6 Glow Offset Y                         := -5
Engine Point 6 Glow Offset Z                         := 0
Engine Point 6 Glow Color                            := 50, 50, 0
Engine Point 6 Glow Radius                           := 0.5
Engine Point 7 X                                     := -325
Engine Point 7 Y                                     := -485
Engine Point 7 Z                                     := 175
Engine Point 7 Glow Offset X                         := 0
Engine Point 7 Glow Offset Y                         := -5
Engine Point 7 Glow Offset Z                         := 0
Engine Point 7 Glow Color                            := 50, 50, 0
Engine Point 7 Glow Radius                           := 0.5
Engine Point 8 X                                     := -325
Engine Point 8 Y                                     := -485
Engine Point 8 Z                                     := 175
Engine Point 8 Glow Offset X                         := 0
Engine Point 8 Glow Offset Y                         := -5
Engine Point 8 Glow Offset Z                         := 0
Engine Point 8 Glow Color                            := 50, 50, 0
Engine Point 8 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//----Gamilon Fortress ---------------------------------------------------
//4   1
// X X   
//  X  
// X X   
//2   3 
Name                                                 := Gamilon Fortress
XFile                                                := GamilonFortress.x
Override Texture Filename                            := 
Base Model Radius                                    := 595.201
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.015
Starting Scale Y                                     := 0.015
Starting Scale Z                                     := 0.015
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 18.0
Number Of Firing Points                              := 1
Firing Point 1 X                                     := 0
Firing Point 1 Y                                     := 0
Firing Point 1 Z                                     := -33.0297
Firing Point 1 Arc Start                             := 0
Firing Point 1 Arc End                               := 360
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//============================================================================================
//------------------------------------------------------------------------------------------
// Terran Planets
//------------------------------------------------------------------------------------------
Name                                                 := Planet Mercury
XFile                                                := Planet1000.x
Override Texture Filename                            := planet_mercury.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Mercuryx
XFile                                                := Planet1000.x
Override Texture Filename                            := planet_mercury.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Venus
XFile                                                := Planet1000.x
Override Texture Filename                            := planet_venus.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Venusx
XFile                                                := Planet1000.x
Override Texture Filename                            := planet_venus.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 5
Starting Scale Y                                     := 5
Starting Scale Z                                     := 5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Earth
XFile                                                := Planet1000.x
Override Texture Filename                            := planet_earth.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Mars
XFile                                                := Planet1000.x
Override Texture Filename                            := planet_mars.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Marsx
XFile                                                := Planet1000.x
Override Texture Filename                            := planet_mars.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 5
Starting Scale Y                                     := 5
Starting Scale Z                                     := 5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Jupiter
XFile                                                := Planet1000.x
Override Texture Filename                            := planet_jupiter.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 6
Starting Scale Y                                     := 6
Starting Scale Z                                     := 6
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Saturn
XFile                                                := RP_Saturn.x
Override Texture Filename                            := 
Base Model Radius                                    := 8.004
Transparent Texture Filename                         := ring_saturn.bmp
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 80
Starting Scale X                                     := 5
Starting Scale Y                                     := 5
Starting Scale Z                                     := 5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 80
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Uranus
XFile                                                := RP_Uranus.x
Override Texture Filename                            := 
Base Model Radius                                    := 8.004
Transparent Texture Filename                         := ring_uranus.bmp
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 70
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 70
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Neptune
XFile                                                := Planet1000.x
Override Texture Filename                            := planet_neptune.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Pluto
XFile                                                := Planet1000.x
Override Texture Filename                            := planet_pluto.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//------------------------------------------------------------------------------------------
// Terran Moons
//------------------------------------------------------------------------------------------
Name                                                 := Moon Earth
XFile                                                := Planet1000.x
Override Texture Filename                            := moon_earth.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon Io
XFile                                                := Planet1000.x
Override Texture Filename                            := moon_io.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon Europa
XFile                                                := Planet1000.x
Override Texture Filename                            := moon_europa.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon Ganymede
XFile                                                := Planet1000.x
Override Texture Filename                            := moon_ganymede.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon Callisto
XFile                                                := Planet1000.x
Override Texture Filename                            := moon_callisto.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon Titan
XFile                                                := Planet1000.x
Override Texture Filename                            := moon_titan.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon Titania
XFile                                                := Planet1000.x
Override Texture Filename                            := moon01.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon Oberon
XFile                                                := Planet1000.x
Override Texture Filename                            := moon01.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon Triton
XFile                                                := Planet1000.x
Override Texture Filename                            := moon02.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon Charon
XFile                                                := Planet1000.x
Override Texture Filename                            := moon_charon.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//------------------------------------------------------------------------------------------
// Planets - Ringed
//------------------------------------------------------------------------------------------
Name                                                 := Planet Ringed 0001
XFile                                                := RP_01.x
Override Texture Filename                            := 
Base Model Radius                                    := 8.004
Transparent Texture Filename                         := ring_01.bmp
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 80
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 80
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ringed 0002
XFile                                                := RP_02.x
Override Texture Filename                            := 
Base Model Radius                                    := 8.004
Transparent Texture Filename                         := ring_02.bmp
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 80
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 80
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//-------------Saturn- big-----------------------------------------------
Name                                                 := Planet Ringed 0002a
XFile                                                := RP_02.x
Override Texture Filename                            := 
Base Model Radius                                    := 8.004
Transparent Texture Filename                         := ring_02.bmp
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 80
Starting Scale X                                     := 20
Starting Scale Y                                     := 20
Starting Scale Z                                     := 20
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 80
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ringed 0003
XFile                                                := RP_03.x
Override Texture Filename                            := 
Base Model Radius                                    := 8.004
Transparent Texture Filename                         := ring_03.bmp
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 80
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 80
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ringed 0004
XFile                                                := RP_04.x
Override Texture Filename                            := 
Base Model Radius                                    := 8.004
Transparent Texture Filename                         := ring_04.bmp
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 80
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 80
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ringed 0005
XFile                                                := RP_05.x
Override Texture Filename                            := 
Base Model Radius                                    := 8.004
Transparent Texture Filename                         := ring_05.bmp
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 80
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 80
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ringed 0006
XFile                                                := RP_06.x
Override Texture Filename                            := 
Base Model Radius                                    := 8.004
Transparent Texture Filename                         := ring_06.bmp
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 80
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 80
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ringed 0007
XFile                                                := RP_07.x
Override Texture Filename                            := 
Base Model Radius                                    := 8.004
Transparent Texture Filename                         := ring_07.bmp
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 80
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 80
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ringed 0008
XFile                                                := RP_08.x
Override Texture Filename                            := 
Base Model Radius                                    := 8.004
Transparent Texture Filename                         := ring_08.bmp
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 80
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 80
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ringed 0009
XFile                                                := RP_09.x
Override Texture Filename                            := 
Base Model Radius                                    := 8.004
Transparent Texture Filename                         := ring_09.bmp
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 80
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 80
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ringed 0010
XFile                                                := RP_10.x
Override Texture Filename                            := 
Base Model Radius                                    := 8.004
Transparent Texture Filename                         := ring_10.bmp
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 80
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 80
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//------------------------------------------------------------------------------------------
// Planets - Gas
//------------------------------------------------------------------------------------------
Name                                                 := Planet Gas 0001 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0001.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0002 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0002.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0003 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0003.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0004 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0004.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0005 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0005.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0006 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0006.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0007 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0007.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0008 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0008.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0009 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0009.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0010 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0010.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0011 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0011.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0012 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0012.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0013 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0013.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0014 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0014.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0015 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0015.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0016 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0016.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0017 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0017.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0018 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0018.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0019 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0019.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0020 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0020.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0021 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0021.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0001 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0001.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0002 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0002.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0003 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0003.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0004 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0004.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0005 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0005.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0006 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0006.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0007 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0007.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0008 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0008.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0009 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0009.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0010 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0010.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0011 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0011.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0012 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0012.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0013 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0013.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0014 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0014.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0015 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0015.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0016 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0016.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0017 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0017.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0018 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0018.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0019 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0019.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0020 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0020.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0021 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0021.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0001 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0001.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0002 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0002.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0003 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0003.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0004 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0004.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0005 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0005.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0006 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0006.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//--------------Jupiter- Big-------------------------------------------------
Name                                                 := Planet Gas 0006a
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0006.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 20
Starting Scale Y                                     := 20
Starting Scale Z                                     := 20
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0007 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0007.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0008 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0008.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0009 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0009.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0010 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0010.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0011 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0011.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0012 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0012.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0013 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0013.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0014 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0014.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0015 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0015.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0016 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0016.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0017 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0017.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0018 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0018.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0019 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0019.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0020 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0020.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0021 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0021.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0022 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0022.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 20
Starting Scale Y                                     := 20
Starting Scale Z                                     := 20
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//------------------------------------------------------------------------------------------
// Planets - Ice
//------------------------------------------------------------------------------------------
Name                                                 := Planet Ice 0001 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0001.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0002 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0002.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0003 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0003.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0004 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0004.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0005 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0005.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0006 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0006.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0007 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0007.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0008 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0008.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0009 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0009.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0010 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0010.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0011 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0011.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0012 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0012.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0013 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0013.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0014 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0014.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0015 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0015.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0016 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0016.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0017 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0017.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0018 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0018.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0019 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0019.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0020 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0020.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0021 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0021.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0022 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0022.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0023 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0023.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0024 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0024.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0025 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0025.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0026 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0026.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0027 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0027.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0028 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0028.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0029 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0029.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0030 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0030.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0001 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0001.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0002 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0002.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0003 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0003.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0004 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0004.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0005 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0005.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0006 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0006.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0007 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0007.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0008 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0008.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0009 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0009.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0010 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0010.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0011 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0011.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0012 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0012.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0013 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0013.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0014 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0014.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0015 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0015.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0016 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0016.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0017 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0017.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0018 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0018.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0019 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0019.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0020 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0020.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0021 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0021.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0022 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0022.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0023 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0023.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0024 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0024.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0025 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0025.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0026 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0026.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0027 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0027.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0028 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0028.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0029 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0029.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0030 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0030.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0001 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0001.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0002 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0002.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//-----------Uranus big -----------------------------------------------------
Name                                                 := Planet Ice 0002a Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0002.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 10
Starting Scale Y                                     := 10
Starting Scale Z                                     := 10
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0003 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0003.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0004 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0004.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0005 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0005.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0006 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0006.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0007 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0007.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0008 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0008.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0009 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0009.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0010 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0010.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0011 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0011.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0012 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0012.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0013 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0013.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0014 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0014.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0015 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0015.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0016 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0016.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0017 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0017.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//---------Neptune-Big-------------------------------------------------------------
Name                                                 := Planet Ice 0017a
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0017.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 20
Starting Scale Y                                     := 20
Starting Scale Z                                     := 20
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0018 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0018.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0019 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0019.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0020 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0020.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0021 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0021.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0022 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0022.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0023 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0023.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0024 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0024.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0025 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0025.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0026 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0026.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0027 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0027.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0028 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0028.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0029 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0029.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0030 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0030.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//------------------------------------------------------------------------------------------
// Planets - Terrestroid
//------------------------------------------------------------------------------------------
Name                                                 := Planet Terr 0001 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0001.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0002 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0002.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0003 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0003.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0004 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0004.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0005 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0005.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0006 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0006.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0007 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0007.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0008 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0008.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0009 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0009.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0010 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0010.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0011 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0011.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0012 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0012.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0013 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0013.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0014 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0014.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0015 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0015.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0016 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0016.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0017 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0017.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0018 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0018.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0019 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0019.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0020 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0020.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0021 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0021.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0022 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0022.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0001 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0001.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0002 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0002.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0003 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0003.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0004 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0004.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0005 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0005.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0006 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0006.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0007 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0007.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0008 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0008.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0009 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0009.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0010 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0010.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0011 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0011.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0012 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0012.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0013 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0013.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0014 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0014.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0015 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0015.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0016 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0016.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0017 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0017.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0018 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0018.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0019 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0019.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0020 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0020.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0021 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0021.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0022 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0022.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0001 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0001.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0002 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0002.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0003 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0003.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0004 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0004.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0005 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0005.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0006 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0006.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0007 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0007.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0008 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0008.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0009 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0009.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0010 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0010.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0011 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0011.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0012 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0012.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0013 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0013.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0014 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0014.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0015 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0015.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0016 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0016.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0  

Name                                                 := Planet Terr 0016a Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0016.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 20
Starting Scale Y                                     := 20
Starting Scale Z                                     := 20
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0017a Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0017.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 20
Starting Scale Y                                     := 20
Starting Scale Z                                     := 20
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0017 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0017.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0018 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0018.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0019 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0019.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0020 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0020.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0021 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0021.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0021x Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0021.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 5
Starting Scale Y                                     := 5
Starting Scale Z                                     := 5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0022 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0022.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//------------------------------------------------------------------------------------------
// Planets - Venus
//------------------------------------------------------------------------------------------
Name                                                 := Planet Ven 0001 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0001.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0002 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0002.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0003 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0003.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0004 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0004.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0005 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0005.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0006 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0006.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0007 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0007.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0008 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0008.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0009 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0009.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0010 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0010.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0011 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0011.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0012 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0012.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0013 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0013.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0014 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0014.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0015 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0015.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0016 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0016.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0017 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0017.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0018 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0018.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0019 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0019.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0020 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0020.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0021 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0021.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0022 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0022.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0023 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0023.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0024 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0024.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0025 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0025.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0026 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0026.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0027 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0027.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0028 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0028.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0001 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0001.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0002 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0002.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0003 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0003.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0004 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0004.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0005 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0005.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0006 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0006.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0007 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0007.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0008 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0008.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0009 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0009.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0010 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0010.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0011 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0011.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0012 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0012.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0013 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0013.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0014 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0014.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0015 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0015.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0016 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0016.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0017 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0017.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0018 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0018.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0019 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0019.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0020 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0020.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0021 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0021.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0022 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0022.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0023 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0023.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0024 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0024.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0025 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0025.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0026 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0026.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0027 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0027.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0028 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0028.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0001 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0001.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//-Pluto --Big-----------------------------------------------------------------
Name                                                 := Planet Ven 0001a
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0001.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 20
Starting Scale Y                                     := 20
Starting Scale Z                                     := 20
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//-Balan --Big-----------------------------------------------------------------
Name                                                 := Planet Ven 0003a
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0003.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 20
Starting Scale Y                                     := 20
Starting Scale Z                                     := 20
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//-----------Sea Of Pluto-----------------------------------------------------
Name                                                 := Sea Of Pluto
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0002.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 10
Starting Scale Y                                     := 10
Starting Scale Z                                     := 10
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0002 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0002.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0003 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0003.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0004 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0004.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0005 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0005.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0006 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0006.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0007 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0007.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0008 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0008.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0009 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0009.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0010 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0010.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0011 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0011.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0012 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0012.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0013 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0013.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0014 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0014.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0015 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0015.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0016 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0016.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0017 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0017.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0018 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0018.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0019 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0019.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0020 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0020.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0021 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0021.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0022 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0022.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0023 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0023.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0024 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0024.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0025 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0025.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0026 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0026.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0027 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0027.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0028 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0028.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//------------------------------------------------------------------------------------------
// Moons
//------------------------------------------------------------------------------------------
Name                                                 := Moon 1 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon01.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 2 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon02.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 3 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon03.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 4 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon04.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 5 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon05.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 6 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon06.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 7 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon07.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 8 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon08.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 9 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon09.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 10 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon10.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 11 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon11.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 12 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon12.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 13 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon13.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 14 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon14.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 15 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon15.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 16 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon16.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 17 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon17.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 18 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon18.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 1 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon01.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 2 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon02.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 3 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon03.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 4 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon04.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 5 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon05.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 6 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon06.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 7 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon07.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 8 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon08.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 9 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon09.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 10 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon10.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 11 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon11.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 12 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon12.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 12 Mediumx
XFile                                                := Planet1000.x
Override Texture Filename                            := moon12.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 13 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon13.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 14 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon14.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 15 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon15.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 16 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon16.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 17 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon17.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 18 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon18.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//------------------------------------------------------------------------------------------
// Asteroids
//------------------------------------------------------------------------------------------
Name                                                 := Asteroid 1a
XFile                                                := Asteroid1a.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.444
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid 1b
XFile                                                := Asteroid1b.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.771
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid 1c
XFile                                                := Asteroid1c.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.329
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid 2a
XFile                                                := Asteroid2a.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.444
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid 2b
XFile                                                := Asteroid2b.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.759
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid 2c
XFile                                                := Asteroid2c.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.328
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid 3a
XFile                                                := Asteroid5a.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.444
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid 3b
XFile                                                := Asteroid5b.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.767
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid 3c
XFile                                                := Asteroid5c.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.333
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 1a
XFile                                                := Asteroid1a.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.444
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 1b
XFile                                                := Asteroid1b.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.771
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 1c
XFile                                                := Asteroid1c.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.329
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 1d
XFile                                                := Asteroid1a.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.444
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.0
Starting Scale Y                                     := 3.0
Starting Scale Z                                     := 3.0
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 1e
XFile                                                := Asteroid1b.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.771
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 1f
XFile                                                := Asteroid1c.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.329
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.0
Starting Scale Y                                     := 3.0
Starting Scale Z                                     := 3.0
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 1g
XFile                                                := Asteroid1a.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.444
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4.5
Starting Scale Y                                     := 4.5
Starting Scale Z                                     := 4.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 1h
XFile                                                := Asteroid1b.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.771
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4.5
Starting Scale Y                                     := 4.5
Starting Scale Z                                     := 4.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 1i
XFile                                                := Asteroid1c.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.329
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4.5
Starting Scale Y                                     := 4.5
Starting Scale Z                                     := 4.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 2a
XFile                                                := Asteroid2a.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.444
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 2b
XFile                                                := Asteroid2b.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.759
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 2c
XFile                                                := Asteroid2c.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.328
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 3a
XFile                                                := Asteroid5a.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.444
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 3b
XFile                                                := Asteroid5b.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.767
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 3c
XFile                                                := Asteroid5c.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.333
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//------------------------------------------------------------------------------------------
// Stars
//------------------------------------------------------------------------------------------
Name                                                 := Star Red Small
XFile                                                := Planet1000.x
Override Texture Filename                            := star_red.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 8
Starting Scale Y                                     := 8
Starting Scale Z                                     := 8
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 200, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Star Red Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := star_red.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 10
Starting Scale Y                                     := 10
Starting Scale Z                                     := 10
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 200, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Star Red Large
XFile                                                := Planet1000.x
Override Texture Filename                            := star_red.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 12
Starting Scale Y                                     := 12
Starting Scale Z                                     := 12
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 200, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Star Blue Small
XFile                                                := Planet1000.x
Override Texture Filename                            := star_blue.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 8
Starting Scale Y                                     := 8
Starting Scale Z                                     := 8
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 200
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Star Blue Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := star_blue.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 10
Starting Scale Y                                     := 10
Starting Scale Z                                     := 10
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 200
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Star Blue Large
XFile                                                := Planet1000.x
Override Texture Filename                            := star_blue.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 12
Starting Scale Y                                     := 12
Starting Scale Z                                     := 12
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 200
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Star Yellow Small
XFile                                                := Planet1000.x
Override Texture Filename                            := star_yellow.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 8
Starting Scale Y                                     := 8
Starting Scale Z                                     := 8
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 200, 200, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Star Yellow Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := star_yellow.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 10
Starting Scale Y                                     := 10
Starting Scale Z                                     := 10
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 200, 200, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Star Yellow Large
XFile                                                := Planet1000.x
Override Texture Filename                            := star_yellow.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 12
Starting Scale Y                                     := 12
Starting Scale Z                                     := 12
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 200, 200, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Star White Small
XFile                                                := Planet1000.x
Override Texture Filename                            := star_white.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 8
Starting Scale Y                                     := 8
Starting Scale Z                                     := 8
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 200, 200, 200
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Star White Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := star_white.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 10
Starting Scale Y                                     := 10
Starting Scale Z                                     := 10
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 200, 200, 200
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Star White Large
XFile                                                := Planet1000.x
Override Texture Filename                            := star_white.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 12
Starting Scale Y                                     := 12
Starting Scale Z                                     := 12
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 200, 200, 200
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Star Orange Small
XFile                                                := Planet1000.x
Override Texture Filename                            := star_orange.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 8
Starting Scale Y                                     := 8
Starting Scale Z                                     := 8
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 200, 150, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Star Orange Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := star_orange.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 10
Starting Scale Y                                     := 10
Starting Scale Z                                     := 10
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 200, 150, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Star Orange Large
XFile                                                := Planet1000.x
Override Texture Filename                            := star_orange.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 12
Starting Scale Y                                     := 12
Starting Scale Z                                     := 12
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 200, 150, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

===================================================================================================================================
*END*
===================================================================================================================================

