=======================================================================================
JOBS DATA FILE
=======================================================================================

Replacement Strings
  [%PlayerCaptainName%]     - Player Captain Name
  [%PlayerShipName%]        - Player Ship Name
  [%PlayerShipClass%]       - Player Ship Class
  [%JobValue%]              - Payment for completed.
  [%JobFailureCost%]        - Amount deducted for failed job.
  [%EmployerName%]          - Name of the job employer. 
  [%JobFailureDate%]        - Date at which the job will be failed. 

Route Pattern
  System Circuit
  Planet To Planet
  Warp Point To Warp Point
  Search And Destroy

=======================================================================================
*BEGIN*
=======================================================================================
//-------------------------------------------------------------------------------------
// Avatar Jobs
//-------------------------------------------------------------------------------------
//-------------------------------------------------------------------------------------
//Go to Hades 
//-------------------------------------------------------------------------------------
Job Present At Site Center IDs                       := None
Job Name                                             := Job Avatar 0
Mission Name                                         := Go to Hades
Requirement Order                                    := In Order
Number of Job Requirements                           := 1
Job Req 1 Type                                       := Enter System 1
Job Req 1 Param 1                                    := Target System
Job Req 1 Param 2                                    := 
Job Req 1 Mission Description                        := Go to planet "Hades" on the ‘Hades sector’.
Job Req 1 Requirement Completed Description          := WATCH OUT! ...SPACE MINES?!! ...STOP!!! 
Job Req 1 Requirement Failed Description             := 
Time Expired Message                                 := 
Number of Job Parameters                             := 1
Job Param 1 Type                                     := System
Job Param 1 Param Name                               := Target System
Job Param 1 Var String Flag System Name              := [%TargetSystem%]
Job Param 1 Allowed System Types                     := Pirate, Neutral, Terran
Job Param 1 Min System Distance                      := 0
Job Param 1 Max System Distance                      := 1
Job Param 1 Specific System Name                     := Hades
Job Repeats                                          := 0
Minimum Level For Appearance                         := 0
Base Chance For Appearance                           := 100
Inc Chance Per Difficulty                            := 0
Job Portrait Type                                    := Parameter
Job Portrait Param                                   := Target System
Job List Display Height                              := 370
Number of Job Descriptions                           := 0
Job Min Value                                        := 1000
Job Max Value                                        := 1000
Job Value Increase Per System Distance               := 0
Job Failure Cost                                     := 0
Job Experience Min                                   := 100
Job Experience Max                                   := 200
Job Experience Increase Per System Distance          := 50
Job Experience Failure Cost                          := 0 
Job Experience Modifier Per Character Level          := 1.5
Time Limit Days Min                                  := 0 
Time Limit Days Max                                  := 0
Time Limit Days Extra Per System Distance            := 0
Enemy Appearance Max Groups                          := 1
Enemy Appearance Max Groups Inc Per Diff             := 1
Enemy Appearance Num Locations                       := 1
Enemy Appearance Loc 1 Chance                        := 20 
Enemy Appearance Loc 1 Inc Chance Per Diff           := 10 
Enemy Appearance Loc 1 Repeats                       := 0 
Enemy Appearance Loc 1 Type                          := Warp Point 2
Enemy Appearance Loc 1 Var                           :=  
Enemy Appearance Loc 1 Group Name                    := Gamilon Tanker Escort
Enemy Appearance Loc 1 Specific Name                 :=
Enemy Appearance Loc 1 Specific System               := Hades

//-------------------------------------------------------------------------------------
//Go to Hades -Destroy Mines
//-------------------------------------------------------------------------------------
Job Present At Site Center IDs                       := None
Job Name                                             := Job Avatar 1
Mission Name                                         := Go to Hades
Requirement Order                                    := In Order
Number of Job Requirements                           := 1
Job Req 1 Type                                       := Enter System 1
Job Req 1 Param 1                                    := Target System
Job Req 1 Param 2                                    := Enemy Ships
Job Req 1 Mission Description                        := Find and destroy the "Control Mines" until free. Continue forward to planet "Vallon V" on the Vallon sector, then to planet "Orion" on the Orion sector.
Job Req 1 Requirement Completed Description          := Well done! Continue forward to planet "Vallon V" on the Vallon sector for further orders. 
Job Req 1 Requirement Failed Description             := 
Time Expired Message                                 := 
Number of Job Parameters                             := 2
Job Param 1 Type                                     := System
Job Param 1 Param Name                               := Target System
Job Param 1 Var String Flag System Name              := [%TargetSystem%]
Job Param 1 Allowed System Types                     := Pirate, Neutral, Terran
Job Param 1 Min System Distance                      := 0
Job Param 1 Max System Distance                      := 1
Job Param 1 Specific System Name                     := Vallon
Job Param 2 Type                                     := Ship Groups
Job Param 2 Param Name                               := Enemy Ships
Job Param 2 Var String Flag Specific Group Name      := [%EnemyShipsSpecificGroupName%]
Job Param 2 System Location                          := Target System
Job Param 2 Num Groups                               := 1
Job Param 2 Grp 1 Chance                             := 100
Job Param 2 Grp 1 Specific Enemy Group               := Gamilon Patrol Group 
Job Param 2 Grp 1 Route Pattern                      := Search And Destroy
Job Param 2 Grp 1 Location                           := Anywhere
Job Param 2 Grp 1 Delay Days                         := 0
Job Param 2 Num Specific Group Names                 := 1
Job Param 2 Specific Group Name 1                    := Gamilon
Job Repeats                                          := 0
Minimum Level For Appearance                         := 0
Base Chance For Appearance                           := 100
Inc Chance Per Difficulty                            := 0
Job Portrait Type                                    := Parameter
Job Portrait Param                                   := Target Ship
Job List Display Height                              := 370
Number of Job Descriptions                           := 0
Job Min Value                                        := 1000
Job Max Value                                        := 1000
Job Value Increase Per System Distance               := 0
Job Failure Cost                                     := 0
Job Experience Min                                   := 100
Job Experience Max                                   := 200
Job Experience Increase Per System Distance          := 50
Job Experience Failure Cost                          := 0 
Job Experience Modifier Per Character Level          := 1.5
Time Limit Days Min                                  := 0 
Time Limit Days Max                                  := 0
Time Limit Days Extra Per System Distance            := 0
Enemy Appearance Max Groups                          := 2
Enemy Appearance Max Groups Inc Per Diff             := 1
Enemy Appearance Num Locations                       := 2
Enemy Appearance Loc 1 Chance                        := 20 
Enemy Appearance Loc 1 Inc Chance Per Diff           := 10 
Enemy Appearance Loc 1 Repeats                       := 1 
Enemy Appearance Loc 1 Type                          := Param System
Enemy Appearance Loc 1 Var                           := Target System 
Enemy Appearance Loc 1 Group Name                    := Gamilon Patrol Group
Enemy Appearance Loc 1 Specific Name                 :=
Enemy Appearance Loc 1 Specific System               := Hades
Enemy Appearance Loc 2 Chance                        := 20 
Enemy Appearance Loc 2 Inc Chance Per Diff           := 10 
Enemy Appearance Loc 2 Repeats                       := 1 
Enemy Appearance Loc 2 Type                          := Warp Point 2
Enemy Appearance Loc 2 Var                           :=  
Enemy Appearance Loc 2 Group Name                    := Gamilon Tanker Escort
Enemy Appearance Loc 2 Specific Name                 :=
Enemy Appearance Loc 2 Specific System               := Hades

//-------------------------------------------------------------------------------------
// Orion, Gas, Red Star
//---------------------------------------------------------------------------------------------
Job Present At Site Center IDs                       := None
Job Name                                             := Job Avatar 3
Mission Name                                         := Leave the Orion system
Requirement Order                                    := In Order
Number of Job Requirements                           := 2
Job Req 1 Type                                       := Clear System 1 Of Enemies 2
Job Req 1 Param 1                                    := Target System
Job Req 1 Param 2                                    := Enemy Ships
Job Req 1 Mission Description                        := Scan the "Gate Portal" at "Red Star" at a distance of 260. Then continue through the portal to the ‘Eternus System’. Go to "Eternus I" upon completion.          
Job Req 1 Requirement Completed Description          := Almost there [%PlayerCaptainName%], carefully go through the portal and continue forward to planet "Eternus I" on the Eternus sector for further orders.
Job Req 1 Requirement Failed Description             := 
Time Expired Message                                 :=  
Job Req 2 Type                                       := Scan Planet 1 Within Distance 2
Job Req 2 Param 1                                    := Target Planet 1
Job Req 2 Param 2                                    := Distance 1
Job Req 2 Mission Description                        := Scan the "Gate Portal" at "Red Star" at a distance of 260. Then continue through the portal to the "Eternus" System. Go to "Eternus I" upon completion.  
Job Req 2 Requirement Completed Description          := Almost there [%PlayerCaptainName%], carefully go through the portal and continue forward to planet "Eternus I" on the Eternus sector for further orders.   
Job Req 2 Requirement Failed Description             := 
Time Expired Message                                 :=
Number of Job Parameters                             := 4
Job Param 1 Type                                     := System
Job Param 1 Param Name                               := Target System
Job Param 1 Var String Flag System Name              := [%TargetSystem%]
Job Param 1 Allowed System Types                     := Pirate, Neutral, Terran
Job Param 1 Min System Distance                      := 0
Job Param 1 Max System Distance                      := 0
Job Param 1 Specific System Name                     := Orion
Job Param 2 Type                                     := Planet
Job Param 2 Param Name                               := Target Planet 1
Job Param 2 Var String Flag Planet Name              := [%TargetPlanet1Name%]
Job Param 2 Allowed Site Types                       := Any
Job Param 2 Must Have Site                           := FALSE
Job Param 2 System Location                          := Target System
Job Param 2 Specific Map Obj Name                    := Star 1
Job Param 2 Specific Display Name                    := Red Star
Job Param 3 Type                                     := Distance
Job Param 3 Param Name                               := Distance 1
Job Param 3 Var String Flag Distance Amount          := [%Distance1%]
Job Param 3 Minimum Amount                           := 260
Job Param 3 Maximum Amount                           := 260
Job Param 4 Type                                     := Ship Groups
Job Param 4 Param Name                               := Enemy Ships
Job Param 4 Var String Flag Specific Group Name      := [%EnemyShipsSpecificGroupName%]
Job Param 4 System Location                          := Target System
Job Param 4 Num Groups                               := 2
Job Param 4 Grp 1 Chance                             := 100
Job Param 4 Grp 1 Specific Enemy Group               := Hecto Gas
Job Param 4 Grp 1 Route Pattern                      := Search And Destroy
Job Param 4 Grp 1 Location                           := Planet 1
Job Param 4 Grp 1 Delay Days                         := 2
Job Param 4 Grp 2 Chance                             := 100
Job Param 4 Grp 2 Specific Enemy Group               := Hecto Gas
Job Param 4 Grp 2 Route Pattern                      := Planet To Planet
Job Param 4 Grp 2 Location                           := Star 1
Job Param 4 Grp 2 Delay Days                         := 0
Job Param 4 Num Specific Group Names                 := 1
Job Param 4 Specific Group Name 1                    := Gamilon
Job Repeats                                          := 0
Minimum Level For Appearance                         := 0
Base Chance For Appearance                           := 0
Inc Chance Per Difficulty                            := 0
Job Portrait Type                                    := Parameter
Job Portrait Param                                   := Target System
Job List Display Height                              := 370
Number of Job Descriptions                           := 0
Job Min Value                                        := 10000
Job Max Value                                        := 10000
Job Value Increase Per System Distance               := 0
Job Failure Cost                                     := 0
Job Experience Min                                   := 100
Job Experience Max                                   := 200
Job Experience Increase Per System Distance          := 50
Job Experience Failure Cost                          := 0 
Job Experience Modifier Per Character Level          := 1.5
Time Limit Days Min                                  := 0 
Time Limit Days Max                                  := 0
Time Limit Days Extra Per System Distance            := 0
Enemy Appearance Max Groups                          := 2
Enemy Appearance Max Groups Inc Per Diff             := 2
Enemy Appearance Num Locations                       := 2
Enemy Appearance Loc 1 Chance                        := 20 
Enemy Appearance Loc 1 Inc Chance Per Diff           := 10 
Enemy Appearance Loc 1 Repeats                       := 1 
Enemy Appearance Loc 1 Type                          := Param System
Enemy Appearance Loc 1 Var                           := Target System
Enemy Appearance Loc 1 Group Name                    := Gamilon Destroyer with Fighter escort
Enemy Appearance Loc 1 Specific Name                 :=
Enemy Appearance Loc 1 Specific System               :=
Enemy Appearance Loc 2 Chance                        := 20 
Enemy Appearance Loc 2 Inc Chance Per Diff           := 10
Enemy Appearance Loc 2 Repeats                       := 1 
Enemy Appearance Loc 2 Type                          := Warp Point 1
Enemy Appearance Loc 2 Var                           :=  
Enemy Appearance Loc 2 Group Name                    := Gamilon Tanker Escort 
Enemy Appearance Loc 2 Specific Name                 :=
Enemy Appearance Loc 2 Specific System               :=

//---------------------------------------------------------------------------------------------
// Eternus - Destroy the Gamilon Fighters
//---------------------------------------------------------------------------------------------
Job Present At Site Center IDs                       := None
Job Name                                             := Job Avatar 4
Mission Name                                         := Destroy Gamilon Fighters
Requirement Order                                    := In Order
Number of Job Requirements                           := 1
Job Req 1 Type                                       := Clear System 1 Of Enemies 2
Job Req 1 Param 1                                    := Target System
Job Req 1 Param 2                                    := Enemy Ships
Job Req 1 Mission Description                        := Destroy the Gamilon Fighters. Return to planet "Eternus I" upon completion.  After that we will continue forward to planet "Tentacle" on the ‘Octopus system’.      
Job Req 1 Requirement Completed Description          := Well done [%PlayerCaptainName%]. Return to planet "Eternus I" upon completion.  After that we will continue forward to planet "Tentacle" on the ‘Octopus system’.  
Job Req 1 Requirement Failed Description             := 
Time Expired Message                                 :=  
Number of Job Parameters                             := 2
Job Param 1 Type                                     := System
Job Param 1 Param Name                               := Target System
Job Param 1 Var String Flag System Name              := [%TargetSystem%]
Job Param 1 Allowed System Types                     := Pirate, Neutral, Terran
Job Param 1 Min System Distance                      := 0
Job Param 1 Max System Distance                      := 0
Job Param 1 Specific System Name                     := Eternus
Job Param 2 Type                                     := Ship Groups
Job Param 2 Param Name                               := Enemy Ships
Job Param 2 Var String Flag Specific Group Name      := [%EnemyShipsSpecificGroupName%]
Job Param 2 System Location                          := Target System
Job Param 2 Num Groups                               := 5
Job Param 2 Grp 1 Chance                             := 100
Job Param 2 Grp 1 Specific Enemy Group               := Gamilon Viper Group
Job Param 2 Grp 1 Route Pattern                      := Planet To Planet
Job Param 2 Grp 1 Location                           := Warp Point 2 
Job Param 2 Grp 1 Delay Days                         := 0
Job Param 2 Grp 2 Chance                             := 100
Job Param 2 Grp 2 Specific Enemy Group               := Gamilon Viper Group
Job Param 2 Grp 2 Route Pattern                      := Planet To Planet
Job Param 2 Grp 2 Location                           := Warp Point 2  
Job Param 2 Grp 2 Delay Days                         := 3
Job Param 2 Grp 3 Chance                             := 100
Job Param 2 Grp 3 Specific Enemy Group               := Gamilon Viper Group
Job Param 2 Grp 3 Route Pattern                      := Planet To Planet
Job Param 2 Grp 3 Location                           := Warp Point 2 
Job Param 2 Grp 3 Delay Days                         := 6
Job Param 2 Grp 4 Chance                             := 100
Job Param 2 Grp 4 Specific Enemy Group               := Gamilon Viper Group
Job Param 2 Grp 4 Route Pattern                      := Planet To Planet
Job Param 2 Grp 4 Location                           := Warp Point 2 
Job Param 2 Grp 4 Delay Days                         := 9
Job Param 2 Grp 5 Chance                             := 100
Job Param 2 Grp 5 Specific Enemy Group               := Gamilon Viper Group
Job Param 2 Grp 5 Route Pattern                      := Planet To Planet
Job Param 2 Grp 5 Location                           := Warp Point 2 
Job Param 2 Grp 5 Delay Days                         := 12
Job Param 2 Num Specific Group Names                 := 1
Job Param 2 Specific Group Name 1                    := Gamilon
Job Repeats                                          := 0
Minimum Level For Appearance                         := 0
Base Chance For Appearance                           := 0
Inc Chance Per Difficulty                            := 0
Job Portrait Type                                    := Parameter
Job Portrait Param                                   := Target System
Job List Display Height                              := 370
Number of Job Descriptions                           := 0
Job Min Value                                        := 10000
Job Max Value                                        := 10000
Job Value Increase Per System Distance               := 0
Job Failure Cost                                     := 0
Job Experience Min                                   := 100
Job Experience Max                                   := 200
Job Experience Increase Per System Distance          := 50
Job Experience Failure Cost                          := 0 
Job Experience Modifier Per Character Level          := 1.5
Time Limit Days Min                                  := 0 
Time Limit Days Max                                  := 0
Time Limit Days Extra Per System Distance            := 0
Enemy Appearance Max Groups                          := 2
Enemy Appearance Max Groups Inc Per Diff             := 2
Enemy Appearance Num Locations                       := 2
Enemy Appearance Loc 1 Chance                        := 30 
Enemy Appearance Loc 1 Inc Chance Per Diff           := 10 
Enemy Appearance Loc 1 Repeats                       := 1 
Enemy Appearance Loc 1 Type                          := Job Path - System
Enemy Appearance Loc 1 Var                           :=  
Enemy Appearance Loc 1 Group Name                    := Gamilon Destroyer Group 1
Enemy Appearance Loc 1 Specific Name                 :=
Enemy Appearance Loc 1 Specific System               :=
Enemy Appearance Loc 2 Chance                        := 30 
Enemy Appearance Loc 2 Inc Chance Per Diff           := 10
Enemy Appearance Loc 2 Repeats                       := 1 
Enemy Appearance Loc 2 Type                          := Param System
Enemy Appearance Loc 2 Var                           :=  
Enemy Appearance Loc 2 Group Name                    := Gamilon Tanker Escort 
Enemy Appearance Loc 2 Specific Name                 :=
Enemy Appearance Loc 2 Specific System               :=

//-------------------------------------------------------------------------------------
// Octopus, then Go to Infernus
//-------------------------------------------------------------------------------------
Job Present At Site Center IDs                       := None
Job Name                                             := Job Avatar 5
Mission Name                                         := Go to Infernus
Requirement Order                                    := In Order
Number of Job Requirements                           := 1
Job Req 1 Type                                       := Enter System 1
Job Req 1 Param 1                                    := Target System
Job Req 1 Param 2                                    := Enemy Ships
Job Req 1 Mission Description                        := Continue forward to the system "Infernus". We will stop at planet "Infernus".
Job Req 1 Requirement Completed Description          := We did it! We pass through the channel! We will stop at planet "Infernus" for further orders.
Job Req 1 Requirement Failed Description             := 
Time Expired Message                                 := 
Number of Job Parameters                             := 2
Job Param 1 Type                                     := System
Job Param 1 Param Name                               := Target System
Job Param 1 Var String Flag System Name              := [%TargetSystem%]
Job Param 1 Allowed System Types                     := Pirate, Neutral, Terran
Job Param 1 Min System Distance                      := 1
Job Param 1 Max System Distance                      := 2
Job Param 1 Specific System Name                     := Infernus
Job Param 2 Type                                     := Ship Groups
Job Param 2 Param Name                               := Enemy Ships
Job Param 2 Var String Flag Specific Group Name      := [%EnemyShipsSpecificGroupName%]
Job Param 2 System Location                          := Target System
Job Param 2 Num Groups                               := 1
Job Param 2 Grp 1 Chance                             := 100
Job Param 2 Grp 1 Specific Enemy Group               := Gamilon Destroyer Group 1
Job Param 2 Grp 1 Route Pattern                      := Search And Destroy
Job Param 2 Grp 1 Location                           := Warp Point 2
Job Param 2 Grp 1 Delay Days                         := 0
Job Param 2 Num Specific Group Names                 := 1
Job Param 2 Specific Group Name 1                    := Gamilon Fleet
Job Repeats                                          := 0
Minimum Level For Appearance                         := 0
Base Chance For Appearance                           := 100
Inc Chance Per Difficulty                            := 0
Job Portrait Type                                    := Parameter
Job Portrait Param                                   := Target Ship
Job List Display Height                              := 370
Number of Job Descriptions                           := 0
Job Min Value                                        := 1000
Job Max Value                                        := 1000
Job Value Increase Per System Distance               := 0
Job Failure Cost                                     := 0
Job Experience Min                                   := 100
Job Experience Max                                   := 200
Job Experience Increase Per System Distance          := 50
Job Experience Failure Cost                          := 0 
Job Experience Modifier Per Character Level          := 1.5
Time Limit Days Min                                  := 0 
Time Limit Days Max                                  := 0
Time Limit Days Extra Per System Distance            := 0
Enemy Appearance Max Groups                          := 1
Enemy Appearance Max Groups Inc Per Diff             := 1
Enemy Appearance Num Locations                       := 1
Enemy Appearance Loc 1 Chance                        := 100 
Enemy Appearance Loc 1 Inc Chance Per Diff           := 20 
Enemy Appearance Loc 1 Repeats                       := 10 
Enemy Appearance Loc 1 Type                          := Job Path - Warp Point
Enemy Appearance Loc 1 Var                           :=  
Enemy Appearance Loc 1 Group Name                    := carrier Vindictive Battlegroup
Enemy Appearance Loc 1 Specific Name                 :=
Enemy Appearance Loc 1 Specific System               :=  

//---------------------------------------------------------------------------------------------
//  Infernus - Ambush!
//---------------------------------------------------------------------------------------------
Job Present At Site Center IDs                       := None
Job Name                                             := Job Avatar 6
Mission Name                                         := Leave the Infernus system
Requirement Order                                    := In Order
Number of Job Requirements                           := 2
Job Req 1 Type                                       := Clear System 1 Of Enemies 2
Job Req 1 Param 1                                    := Target System
Job Req 1 Param 2                                    := Enemy Ships
Job Req 1 Mission Description                        := Continue forward to planet "Beemera I" on the ‘Beemera sector’ for further orders.
Job Req 1 Requirement Completed Description          := Continue forward to planet "Beemera I" on the ‘Beemera sector’ for further orders.
Job Req 1 Requirement Failed Description             := 
Time Expired Message                                 :=  
Job Req 2 Type                                       := Enter System 1
Job Req 2 Param 1                                    := Target System 2
Job Req 2 Param 2                                    := 
Job Req 2 Mission Description                        := Continue forward to planet "Beemera I" on the ‘Beemera sector’ for further orders.
Job Req 2 Requirement Completed Description          := Continue forward to planet "Beemera I" on the ‘Beemera sector’ for further orders.
Job Req 2 Requirement Failed Description             := 
Time Expired Message                                 :=
Number of Job Parameters                             := 3
Job Param 1 Type                                     := System
Job Param 1 Param Name                               := Target System
Job Param 1 Var String Flag System Name              := [%TargetSystem%]
Job Param 1 Allowed System Types                     := Pirate, Neutral, Terran
Job Param 1 Min System Distance                      := 0
Job Param 1 Max System Distance                      := 0
Job Param 1 Specific System Name                     := Infernus
Job Param 2 Type                                     := System
Job Param 2 Param Name                               := Target System 2
Job Param 2 Var String Flag System Name              := [%TargetSystem2%]
Job Param 2 Allowed System Types                     := Pirate, Neutral, Terran
Job Param 2 Min System Distance                      := 0
Job Param 2 Max System Distance                      := 1
Job Param 2 Specific System Name                     := Beemera
Job Param 3 Type                                     := Ship Groups
Job Param 3 Param Name                               := Enemy Ships
Job Param 3 Var String Flag Specific Group Name      := [%EnemyShipsSpecificGroupName%]
Job Param 3 System Location                          := Target System
Job Param 3 Num Groups                               := 12
Job Param 3 Grp 1 Chance                             := 100
Job Param 3 Grp 1 Specific Enemy Group               := Lysis Flag Ship
Job Param 3 Grp 1 Route Pattern                      := Search And Destroy
Job Param 3 Grp 1 Location                           := Warp Point 1
Job Param 3 Grp 1 Delay Days                         := 0
Job Param 3 Grp 2 Chance                             := 100
Job Param 3 Grp 2 Specific Enemy Group               := Gamilon Destroyer Group 2
Job Param 3 Grp 2 Route Pattern                      := Planet To Planet
Job Param 3 Grp 2 Location                           := Nebulae 8
Job Param 3 Grp 2 Delay Days                         := 8
Job Param 3 Grp 3 Chance                             := 100
Job Param 3 Grp 3 Specific Enemy Group               := Gamilon Destroyer Group 1
Job Param 3 Grp 3 Route Pattern                      := Planet To Planet
Job Param 3 Grp 3 Location                           := Nebulae 9
Job Param 3 Grp 3 Delay Days                         := 8
Job Param 3 Grp 4 Chance                             := 100
Job Param 3 Grp 4 Specific Enemy Group               := Gamilon Battlegroup 1
Job Param 3 Grp 4 Route Pattern                      := Planet To Planet
Job Param 3 Grp 4 Location                           := Warp Point 1 
Job Param 3 Grp 4 Delay Days                         := 8
Job Param 3 Grp 5 Chance                             := 100
Job Param 3 Grp 5 Specific Enemy Group               := Gamilon Destroyer Group 2
Job Param 3 Grp 5 Route Pattern                      := Planet To Planet
Job Param 3 Grp 5 Location                           := Planet 1
Job Param 3 Grp 5 Delay Days                         := 8
Job Param 3 Grp 6 Chance                             := 100
Job Param 3 Grp 6 Specific Enemy Group               := Gamilon Battlegroup 7
Job Param 3 Grp 6 Route Pattern                      := Search And Destroy
Job Param 3 Grp 6 Location                           := Planet 2
Job Param 3 Grp 6 Delay Days                         := 14
Job Param 3 Grp 7 Chance                             := 100
Job Param 3 Grp 7 Specific Enemy Group               := Gamilon Battlegroup 1
Job Param 3 Grp 7 Route Pattern                      := Planet To Planet
Job Param 3 Grp 7 Location                           := Planet 1
Job Param 3 Grp 7 Delay Days                         := 14
Job Param 3 Grp 8 Chance                             := 100
Job Param 3 Grp 8 Specific Enemy Group               := Gamilon Destroyer Group 1
Job Param 3 Grp 8 Route Pattern                      := Planet To Planet
Job Param 3 Grp 8 Location                           := Planet 3
Job Param 3 Grp 8 Delay Days                         := 14
Job Param 3 Grp 9 Chance                             := 100
Job Param 3 Grp 9 Specific Enemy Group               := Gamilon Battlegroup 7
Job Param 3 Grp 9 Route Pattern                      := Planet To Planet
Job Param 3 Grp 9 Location                           := Warp Point 2
Job Param 3 Grp 9 Delay Days                         := 20
Job Param 3 Grp 10 Chance                             := 100
Job Param 3 Grp 10 Specific Enemy Group               := Gamilon Battlegroup 1
Job Param 3 Grp 10 Route Pattern                      := Planet To Planet
Job Param 3 Grp 10 Location                           := Planet 3
Job Param 3 Grp 10 Delay Days                         := 20
Job Param 3 Grp 11 Chance                             := 100
Job Param 3 Grp 11 Specific Enemy Group               := Gamilon Destroyer Group 1
Job Param 3 Grp 11 Route Pattern                      := Planet To Planet
Job Param 3 Grp 11 Location                           := Warp Point 2
Job Param 3 Grp 11 Delay Days                         := 40
Job Param 3 Grp 12 Chance                             := 100
Job Param 3 Grp 12 Specific Enemy Group               := Gamilon Destroyer Group 2
Job Param 3 Grp 12 Route Pattern                      := Planet To Planet
Job Param 3 Grp 12 Location                           := Planet 2
Job Param 3 Grp 12 Delay Days                         := 30
Job Param 3 Num Specific Group Names                 := 1
Job Param 3 Specific Group Name 1                    := Gamilon
Job Repeats                                          := 0
Minimum Level For Appearance                         := 0
Base Chance For Appearance                           := 0
Inc Chance Per Difficulty                            := 0
Job Portrait Type                                    := Parameter
Job Portrait Param                                   := Target System
Job List Display Height                              := 370
Number of Job Descriptions                           := 0
Job Min Value                                        := 10000
Job Max Value                                        := 10000
Job Value Increase Per System Distance               := 0
Job Failure Cost                                     := 0
Job Experience Min                                   := 100
Job Experience Max                                   := 200
Job Experience Increase Per System Distance          := 50
Job Experience Failure Cost                          := 0 
Job Experience Modifier Per Character Level          := 1.5
Time Limit Days Min                                  := 0 
Time Limit Days Max                                  := 0
Time Limit Days Extra Per System Distance            := 0
Enemy Appearance Max Groups                          := 1
Enemy Appearance Max Groups Inc Per Diff             := 1
Enemy Appearance Num Locations                       := 1
Enemy Appearance Loc 1 Chance                        := 100
Enemy Appearance Loc 1 Inc Chance Per Diff           := 10 
Enemy Appearance Loc 1 Repeats                       := 5 
Enemy Appearance Loc 1 Type                          := Protect Map Object 
Enemy Appearance Loc 1 Var                           := Star 1 
Enemy Appearance Loc 1 Group Name                    := Gamilon Destroyer Group 1
Enemy Appearance Loc 1 Specific Name                 :=
Enemy Appearance Loc 1 Specific System               :=

//---------------------------------------------------------------------------------------------
//  Beemera - Eliminate the Gamilon space Monster
//-------------------------------------------------------------------------------------
Job Present At Site Center IDs                       := None
Job Name                                             := Job Avatar 7 
Mission Name                                         := Eliminate the Gamilon space Monster
Requirement Order                                    := In Order
Number of Job Requirements                           := 1
Job Req 1 Type                                       := Clear System 1 Of Enemies 2
Job Req 1 Param 1                                    := Target System
Job Req 1 Param 2                                    := Enemy Ships
Job Req 1 Mission Description                        := Hunt down and destroy the Gamilon Space Monster in the [%TargetSystem%] system.  Return to planet "Beemera I", then we will go to planet "Desperation" on same name sector.
Job Req 1 Requirement Completed Description          := Return to planet "Beemera I". Then we will do a space warp to the "Desperation" sector.
Job Req 1 Requirement Failed Description             :=  
Time Expired Message                                 :=  
Number of Job Parameters                             := 2
Job Param 1 Type                                     := System
Job Param 1 Param Name                               := Target System
Job Param 1 Var String Flag System Name              := [%TargetSystem%]
Job Param 1 Allowed System Types                     := Pirate, Neutral, Terran
Job Param 1 Min System Distance                      := 0
Job Param 1 Max System Distance                      := 0
Job Param 1 Specific System Name                     := Beemera
Job Param 2 Type                                     := Ship Groups
Job Param 2 Param Name                               := Enemy Ships
Job Param 2 Var String Flag Specific Group Name      := [%EnemyShipsSpecificGroupName%]
Job Param 2 System Location                          := Target System
Job Param 2 Num Groups                               := 1
Job Param 2 Grp 1 Chance                             := 100
Job Param 2 Grp 1 Specific Enemy Group               := Space Monster
Job Param 2 Grp 1 Route Pattern                      := Search And Destroy
Job Param 2 Grp 1 Location                           := Anywhere
Job Param 2 Grp 1 Delay Days                         := 0
Job Param 2 Num Specific Group Names                 := 1
Job Param 2 Specific Group Name 1                    := Gamilon
Job Repeats                                          := 0
Minimum Level For Appearance                         := 0
Base Chance For Appearance                           := 0
Inc Chance Per Difficulty                            := 0
Job Portrait Type                                    := Parameter
Job Portrait Param                                   := Target System
Job List Display Height                              := 370
Number of Job Descriptions                           := 0
Job Min Value                                        := 10000
Job Max Value                                        := 10000
Job Value Increase Per System Distance               := 0
Job Failure Cost                                     := 0
Job Experience Min                                   := 100
Job Experience Max                                   := 200
Job Experience Increase Per System Distance          := 50
Job Experience Failure Cost                          := 0 
Job Experience Modifier Per Character Level          := 1.5
Time Limit Days Min                                  := 0 
Time Limit Days Max                                  := 0
Time Limit Days Extra Per System Distance            := 0
Enemy Appearance Max Groups                          := 2
Enemy Appearance Max Groups Inc Per Diff             := 2
Enemy Appearance Num Locations                       := 2
Enemy Appearance Loc 1 Chance                        := 100 
Enemy Appearance Loc 1 Inc Chance Per Diff           := 20 
Enemy Appearance Loc 1 Repeats                       := 4 
Enemy Appearance Loc 1 Type                          := Warp Point To Warp Point 
Enemy Appearance Loc 1 Var                           :=  
Enemy Appearance Loc 1 Group Name                    := Gamilon Tanker Escort
Enemy Appearance Loc 1 Specific Name                 :=
Enemy Appearance Loc 1 Specific System               :=
Enemy Appearance Loc 2 Chance                        := 30 
Enemy Appearance Loc 2 Inc Chance Per Diff           := 10 
Enemy Appearance Loc 2 Repeats                       := 2 
Enemy Appearance Loc 2 Type                          := Job Path - System
Enemy Appearance Loc 2 Var                           :=  
Enemy Appearance Loc 2 Group Name                    := Gamilon Bomber with Fighter escort
Enemy Appearance Loc 2 Specific Name                 :=
Enemy Appearance Loc 2 Specific System               :=

//-------------------------------------------------------------------------------------
// Destroy the Gamilon Fortress!
//-------------------------------------------------------------------------------------
Job Present At Site Center IDs                       := None
Job Name                                             := Job Avatar 8
Mission Name                                         := Destroy Gamilon Fortress.      
Requirement Order                                    := In Order
Number of Job Requirements                           := 1
Job Req 1 Type                                       := Kill Target Ship 1
Job Req 1 Param 1                                    := Target Ship
Job Req 1 Param 2                                    := 
Job Req 1 Mission Description                        := Destroy the Gamilon Fortress. Return to "Desperation" planet for repairs, from there we will continue to planet "Balin", on the ‘Balan sector’.  
Job Req 1 Requirement Completed Description          := The Gamilon Fortress Base has been destroyed. Return to "Desperation" planet for repairs, from there we will continue to planet "Balin", on the ‘Balan sector’.
Job Req 1 Requirement Failed Description             := 
Time Expired Message                                 := 
Number of Job Parameters                             := 2
Job Param 1 Type                                     := System
Job Param 1 Param Name                               := Target System
Job Param 1 Var String Flag System Name              := [%TargetSystem%]
Job Param 1 Allowed System Types                     := Pirate, Terran
Job Param 1 Min System Distance                      := 0
Job Param 1 Max System Distance                      := 2
Job Param 1 Specific System Name                     := Desperation
Job Param 2 Type                                     := Ship
Job Param 2 Param Name                               := Target Ship
Job Param 2 Var String Flag Ship Name                := [%TargetShipName%]
Job Param 2 Var String Flag Ship Size                := [%TargetShipSize%]
Job Param 2 System Location                          := Target System
Job Param 2 Num Variations                           := 1
Job Param 2 Var 1 Specific Ship Name                 :=  
Job Param 2 Var 1 Specific Map Obj Name              := Gamilon Fortress 
Job Param 2 Var 1 Specific Enemy Class Name          := 
Job Param 2 Var 1 Specific Enemy Group               := 
Job Param 2 Var 1 Route Pattern                      :=  
Job Param 2 Var 1 Location                           := Anywhere   
Job Param 2 Var 1 Delay Days                         := 0
Job Repeats                                          := 0
Minimum Level For Appearance                         := 0
Base Chance For Appearance                           := 100
Inc Chance Per Difficulty                            := 0
Job Portrait Type                                    := Parameter
Job Portrait Param                                   := Target Ship
Job List Display Height                              := 370
Number of Job Descriptions                           := 0
Job Min Value                                        := 18000
Job Max Value                                        := 18000
Job Value Increase Per System Distance               := 0
Job Failure Cost                                     := 0
Job Experience Min                                   := 100
Job Experience Max                                   := 200
Job Experience Increase Per System Distance          := 50
Job Experience Failure Cost                          := 0 
Job Experience Modifier Per Character Level          := 1.5
Time Limit Days Min                                  := 0 
Time Limit Days Max                                  := 0
Time Limit Days Extra Per System Distance            := 0
Enemy Appearance Max Groups                          := 2
Enemy Appearance Max Groups Inc Per Diff             := 2
Enemy Appearance Num Locations                       := 2
Enemy Appearance Loc 1 Chance                        := 100 
Enemy Appearance Loc 1 Inc Chance Per Diff           := 20 
Enemy Appearance Loc 1 Repeats                       := 1 
Enemy Appearance Loc 1 Type                          := Param System 
Enemy Appearance Loc 1 Var                           := Target System 
Enemy Appearance Loc 1 Group Name                    := Gamilon Tanker Escort
Enemy Appearance Loc 1 Specific Name                 :=
Enemy Appearance Loc 1 Specific System               :=
Enemy Appearance Loc 2 Chance                        := 100 
Enemy Appearance Loc 2 Inc Chance Per Diff           := 20 
Enemy Appearance Loc 2 Repeats                       := 5 
Enemy Appearance Loc 2 Type                          := Protect Map Object
Enemy Appearance Loc 2 Var                           := Gamilon Fortress 
Enemy Appearance Loc 2 Group Name                    := Gamilon Destroyer with Fighter escort
Enemy Appearance Loc 2 Specific Name                 :=
Enemy Appearance Loc 2 Specific System               :=

//-------------------------------------------------------------------------------------
// Destroy the Balan Base...Numf said!
//-------------------------------------------------------------------------------------
Job Present At Site Center IDs                       := None
Job Name                                             := Job Avatar 9
Mission Name                                         := Destroy Gamilon Fighters
Requirement Order                                    := In Order
Number of Job Requirements                           := 2
Job Req 1 Type                                       := Clear System 1 Of Enemies 2
Job Req 1 Param 1                                    := Target System
Job Req 1 Param 2                                    := Enemy Ships
Job Req 1 Mission Description                        := Destroy the all the Gamilon ships on the sector, and also destroy the Gamilon Base. Land on planet "Balan" upon completion. 
Job Req 1 Requirement Completed Description          := Well done with the enemy ships, [%PlayerCaptainName%]. Destroy Gamilon Base and then land on planet "Balan" upon completion.  
Job Req 1 Requirement Failed Description             := 
Time Expired Message                                 := 
Job Req 2 Type                                       := Scan Planet 1 Within Distance 2
Job Req 2 Param 1                                    := Target Planet 1
Job Req 2 Param 2                                    := Distance 1
Job Req 2 Mission Description                        := Well done.  Once the base is destroyed, you can land on Balan at a range of 50.  After repairs continue forward to planet "Iris I" on the ‘Rainbow system’.  
Job Req 2 Requirement Completed Description          := Well done, [%PlayerCaptainName%], once the base is destroyed, you can carefully land on Balan at a range of 50.
Job Req 2 Requirement Failed Description             := 
Time Expired Message                                 :=
Number of Job Parameters                             := 4
Job Param 1 Type                                     := System
Job Param 1 Param Name                               := Target System
Job Param 1 Var String Flag System Name              := [%TargetSystem%]
Job Param 1 Allowed System Types                     := Pirate, Neutral, Terran
Job Param 1 Min System Distance                      := 0
Job Param 1 Max System Distance                      := 0
Job Param 1 Specific System Name                     := Balan
Job Param 2 Type                                     := Planet
Job Param 2 Param Name                               := Target Planet 1
Job Param 2 Var String Flag Planet Name              := [%TargetPlanet1Name%]
Job Param 2 Allowed Site Types                       := Any
Job Param 2 Must Have Site                           := FALSE
Job Param 2 System Location                          := Target System
Job Param 2 Specific Map Obj Name                    := Planet 1
Job Param 2 Specific Display Name                    := Balan
Job Param 3 Type                                     := Distance
Job Param 3 Param Name                               := Distance 1
Job Param 3 Var String Flag Distance Amount          := [%Distance1%]
Job Param 3 Minimum Amount                           := 100
Job Param 3 Maximum Amount                           := 100
Job Param 4 Type                                     := Ship Groups
Job Param 4 Param Name                               := Enemy Ships
Job Param 4 Var String Flag Specific Group Name      := [%EnemyShipsSpecificGroupName%]
Job Param 4 System Location                          := Target System
Job Param 4 Num Groups                               := 5
Job Param 4 Grp 1 Chance                             := 100
Job Param 4 Grp 1 Specific Enemy Group               := Gamilon Seeker Group 
Job Param 4 Grp 1 Route Pattern                      := Planet To Planet
Job Param 4 Grp 1 Location                           := Planet 1
Job Param 4 Grp 1 Delay Days                         := 0
Job Param 4 Grp 2 Chance                             := 100
Job Param 4 Grp 2 Specific Enemy Group               := Gamilon Bomber with Fighter escort
Job Param 4 Grp 2 Route Pattern                      := Planet To Planet
Job Param 4 Grp 2 Location                           := Planet 1
Job Param 4 Grp 2 Delay Days                         := 5
Job Param 4 Grp 3 Chance                             := 100
Job Param 4 Grp 3 Specific Enemy Group               := Gamilon Bomber with Fighter escort 
Job Param 4 Grp 3 Route Pattern                      := Planet To Planet
Job Param 4 Grp 3 Location                           := Planet 1
Job Param 4 Grp 3 Delay Days                         := 10
Job Param 4 Grp 4 Chance                             := 100
Job Param 4 Grp 4 Specific Enemy Group               := Gamilon Destroyer Group 2
Job Param 4 Grp 4 Route Pattern                      := Planet To Planet
Job Param 4 Grp 4 Location                           := Planet 1
Job Param 4 Grp 4 Delay Days                         := 15
Job Param 4 Grp 5 Chance                             := 100
Job Param 4 Grp 5 Specific Enemy Group               := Gamilon Destroyer Group 2
Job Param 4 Grp 5 Route Pattern                      := Planet To Planet
Job Param 4 Grp 5 Location                           := Star 1
Job Param 4 Grp 5 Delay Days                         := 25
Job Param 4 Num Specific Group Names                 := 1
Job Param 4 Specific Group Name 1                    := Gamilon
Job Repeats                                          := 0
Minimum Level For Appearance                         := 0
Base Chance For Appearance                           := 0
Inc Chance Per Difficulty                            := 0
Job Portrait Type                                    := Parameter
Job Portrait Param                                   := Target System
Job List Display Height                              := 370
Number of Job Descriptions                           := 0
Job Min Value                                        := 10000
Job Max Value                                        := 10000
Job Value Increase Per System Distance               := 0
Job Failure Cost                                     := 0
Job Experience Min                                   := 100
Job Experience Max                                   := 200
Job Experience Increase Per System Distance          := 50
Job Experience Failure Cost                          := 0 
Job Experience Modifier Per Character Level          := 1.5
Time Limit Days Min                                  := 0 
Time Limit Days Max                                  := 0
Time Limit Days Extra Per System Distance            := 0
Enemy Appearance Max Groups                          := 1
Enemy Appearance Max Groups Inc Per Diff             := 1
Enemy Appearance Num Locations                       := 1
Enemy Appearance Loc 1 Chance                        := 30 
Enemy Appearance Loc 1 Inc Chance Per Diff           := 10 
Enemy Appearance Loc 1 Repeats                       := 1 
Enemy Appearance Loc 1 Type                          := Param System
Enemy Appearance Loc 1 Var                           := Target System 
Enemy Appearance Loc 1 Group Name                    := Gamilon Tanker Escort
Enemy Appearance Loc 1 Specific Name                 :=
Enemy Appearance Loc 1 Specific System               :=

//-------------------------------------------------------------------------------------
// Rainbow - Destroy the General Lysis Fleet...Numf said!
//-------------------------------------------------------------------------------------
Job Present At Site Center IDs                       := None
Job Name                                             := Job Avatar 10
Mission Name                                         := Destroy all enemy ships
Requirement Order                                    := In Order
Number of Job Requirements                           := 1
Job Req 1 Type                                       := Clear System 1 Of Enemies 2
Job Req 1 Param 1                                    := Target System
Job Req 1 Param 2                                    := Enemy Ships
Job Req 1 Mission Description                        := Destroy all enemy ships. Return to planet "Iris I" upon completion. After repairs continue forward to planet "Sanza" on the ‘Sanza system’.  
Job Req 1 Requirement Completed Description          := Well done [%PlayerCaptainName%]. Return to planet "Iris I" upon completion. After repairs continue forward to planet "Sanza" on the "Sanza" system. 
Job Req 1 Requirement Failed Description             := 
Time Expired Message                                 :=  
Number of Job Parameters                             := 2
Job Param 1 Type                                     := System
Job Param 1 Param Name                               := Target System
Job Param 1 Var String Flag System Name              := [%TargetSystem%]
Job Param 1 Allowed System Types                     := Pirate, Neutral, Terran
Job Param 1 Min System Distance                      := 0
Job Param 1 Max System Distance                      := 0
Job Param 1 Specific System Name                     := Rainbow
Job Param 2 Type                                     := Ship Groups
Job Param 2 Param Name                               := Enemy Ships
Job Param 2 Var String Flag Specific Group Name      := [%EnemyShipsSpecificGroupName%]
Job Param 2 System Location                          := Target System
Job Param 2 Num Groups                               := 14
Job Param 2 Grp 1 Chance                             := 100
Job Param 2 Grp 1 Specific Enemy Group               := Gamilon Arrowlet Group 
Job Param 2 Grp 1 Route Pattern                      := Warp Point To Warp Point
Job Param 2 Grp 1 Location                           := Warp Point 2
Job Param 2 Grp 1 Delay Days                         := 0
Job Param 2 Grp 2 Chance                             := 100
Job Param 2 Grp 2 Specific Enemy Group               := Gamilon Arrowlet Group 
Job Param 2 Grp 2 Route Pattern                      := Warp Point To Warp Point
Job Param 2 Grp 2 Location                           := Warp Point 2
Job Param 2 Grp 2 Delay Days                         := 3
Job Param 2 Grp 3 Chance                             := 100
Job Param 2 Grp 3 Specific Enemy Group               := Gamilon Viper Group 
Job Param 2 Grp 3 Route Pattern                      := Search And Destroy
Job Param 2 Grp 3 Location                           := EDF Space Battleship - Yamato
Job Param 2 Grp 3 Delay Days                         := 15
Job Param 2 Grp 4 Chance                             := 100
Job Param 2 Grp 4 Specific Enemy Group               := Gamilon Viper Group 
Job Param 2 Grp 4 Route Pattern                      := Search And Destroy
Job Param 2 Grp 4 Location                           := EDF Space Battleship - Yamato
Job Param 2 Grp 4 Delay Days                         := 18
Job Param 2 Grp 5 Chance                             := 100
Job Param 2 Grp 5 Specific Enemy Group               := Gamilon Ramhead Fighter Battlegroup 
Job Param 2 Grp 5 Route Pattern                      := Search And Destroy
Job Param 2 Grp 5 Location                           := EDF Space Battleship - Yamato
Job Param 2 Grp 5 Delay Days                         := 25
Job Param 2 Grp 6 Chance                             := 100
Job Param 2 Grp 6 Specific Enemy Group               := Gamilon Ramhead Fighter Battlegroup 
Job Param 2 Grp 6 Route Pattern                      := Search And Destroy
Job Param 2 Grp 6 Location                           := EDF Space Battleship - Yamato
Job Param 2 Grp 6 Delay Days                         := 26
Job Param 2 Grp 7 Chance                             := 100
Job Param 2 Grp 7 Specific Enemy Group               := Gamilon Ramhead Fighter Battlegroup 
Job Param 2 Grp 7 Route Pattern                      := Search And Destroy
Job Param 2 Grp 7 Location                           := EDF Space Battleship - Yamato
Job Param 2 Grp 7 Delay Days                         := 28
Job Param 2 Grp 8 Chance                             := 100
Job Param 2 Grp 8 Specific Enemy Group               := Gamilon Ramhead Fighter Battlegroup 
Job Param 2 Grp 8 Route Pattern                      := Search And Destroy
Job Param 2 Grp 8 Location                           := EDF Space Battleship - Yamato
Job Param 2 Grp 8 Delay Days                         := 30
Job Param 2 Grp 9 Chance                             := 100
Job Param 2 Grp 9 Specific Enemy Group               := carrier Vengeance Group
Job Param 2 Grp 9 Route Pattern                      := Warp Point To Warp Point
Job Param 2 Grp 9 Location                           := Warp Point 2
Job Param 2 Grp 9 Delay Days                         := 25
Job Param 2 Grp 10 Chance                             := 100
Job Param 2 Grp 10 Specific Enemy Group               := carrier Vengeance Group
Job Param 2 Grp 10 Route Pattern                      := Warp Point To Warp Point
Job Param 2 Grp 10 Location                           := Warp Point 2 
Job Param 2 Grp 10 Delay Days                         := 20
Job Param 2 Grp 11 Chance                             := 100
Job Param 2 Grp 11 Specific Enemy Group               := carrier Vengeance Group
Job Param 2 Grp 11 Route Pattern                      := Warp Point To Warp Point
Job Param 2 Grp 11 Location                           := Warp Point 2
Job Param 2 Grp 11 Delay Days                         := 30
Job Param 2 Grp 12 Chance                             := 100
Job Param 2 Grp 12 Specific Enemy Group               := carrier Revenge Group
Job Param 2 Grp 12 Route Pattern                      := Warp Point To Warp Point
Job Param 2 Grp 12 Location                           := Warp Point 2
Job Param 2 Grp 12 Delay Days                         := 50
Job Param 2 Grp 13 Chance                             := 100
Job Param 2 Grp 13 Specific Enemy Group               := Destroyer Smite Group
Job Param 2 Grp 13 Route Pattern                      := Search And Destroy
Job Param 2 Grp 13 Location                           := EDF Space Battleship - Yamato
Job Param 2 Grp 13 Delay Days                         := 70
Job Param 2 Grp 14 Chance                             := 100
Job Param 2 Grp 14 Specific Enemy Group               := Fighter Drill Group 
Job Param 2 Grp 14 Route Pattern                      := Search And Destroy
Job Param 2 Grp 14 Location                           := EDF Space Battleship - Yamato
Job Param 2 Grp 14 Delay Days                         := 32
Job Param 2 Num Specific Group Names                 := 1
Job Param 2 Specific Group Name 1                    := Gamilon
Job Repeats                                          := 0
Minimum Level For Appearance                         := 0
Base Chance For Appearance                           := 0
Inc Chance Per Difficulty                            := 0
Job Portrait Type                                    := Parameter
Job Portrait Param                                   := Target System
Job List Display Height                              := 370
Number of Job Descriptions                           := 0
Job Min Value                                        := 10000
Job Max Value                                        := 10000
Job Value Increase Per System Distance               := 0
Job Failure Cost                                     := 0
Job Experience Min                                   := 100
Job Experience Max                                   := 200
Job Experience Increase Per System Distance          := 50
Job Experience Failure Cost                          := 0 
Job Experience Modifier Per Character Level          := 1.5
Time Limit Days Min                                  := 0 
Time Limit Days Max                                  := 0
Time Limit Days Extra Per System Distance            := 0
Enemy Appearance Max Groups                          := 1
Enemy Appearance Max Groups Inc Per Diff             := 1
Enemy Appearance Num Locations                       := 1
Enemy Appearance Loc 1 Chance                        := 30 
Enemy Appearance Loc 1 Inc Chance Per Diff           := 10 
Enemy Appearance Loc 1 Repeats                       := 0 
Enemy Appearance Loc 1 Type                          := Job Path - System
Enemy Appearance Loc 1 Var                           :=  
Enemy Appearance Loc 1 Group Name                    := Gamilon Tanker Escort
Enemy Appearance Loc 1 Specific Name                 :=
Enemy Appearance Loc 1 Specific System               :=

//-------------------------------------------------------------------------------------
// Sanza - Destroy the Gamilon Ships and the Gamilon Command Center...Nuff said!
//-------------------------------------------------------------------------------------
Job Present At Site Center IDs                       := None
Job Name                                             := Job Avatar 11
Mission Name                                         := Destroy the Gamilon Command Center      
Requirement Order                                    := In Order
Number of Job Requirements                           := 2
Job Req 1 Type                                       := Clear System 1 Of Enemies 2
Job Req 1 Param 1                                    := Target System
Job Req 1 Param 2                                    := Enemy Ships
Job Req 1 Mission Description                        := Destroy all enemy ships and the Gamilon Command Center. Land on planet "Gamilon" upon completion. From there we will finaly go to Iscandar!
Job Req 1 Requirement Completed Description          := Well done, [%PlayerCaptainName%]. Once the base is destroyed, you can carefully land on planet "Gamilon" at a range of 50.
Job Req 1 Requirement Failed Description             := 
Job Req 2 Type                                       := Scan Planet 1 Within Distance 2
Job Req 2 Param 1                                    := Target Planet 1
Job Req 2 Param 2                                    := Distance 1
Job Req 2 Mission Description                        := Destroy all enemy ships and the Gamilon Command Center. Land on planet "Gamilon" upon completion. From there we will finaly go to Iscandar!
Job Req 2 Requirement Completed Description          := Well done, [%PlayerCaptainName%]. Once the base is destroyed, you can carefully land on planet "Gamilon" at a range of 50.
Job Req 2 Requirement Failed Description             := 
Time Expired Message                                 := 
Number of Job Parameters                             := 4
Job Param 1 Type                                     := System
Job Param 1 Param Name                               := Target System
Job Param 1 Var String Flag System Name              := [%TargetSystem%]
Job Param 1 Allowed System Types                     := Pirate, Neutral, Terran
Job Param 1 Min System Distance                      := 0
Job Param 1 Max System Distance                      := 0
Job Param 1 Specific System Name                     := Sanza
Job Param 2 Type                                     := Planet
Job Param 2 Param Name                               := Target Planet 1
Job Param 2 Var String Flag Planet Name              := [%TargetPlanet1Name%]
Job Param 2 Allowed Site Types                       := Any
Job Param 2 Must Have Site                           := FALSE
Job Param 2 System Location                          := Target System
Job Param 2 Specific Map Obj Name                    := Planet 1
Job Param 2 Specific Display Name                    := Gamilon
Job Param 3 Type                                     := Distance
Job Param 3 Param Name                               := Distance 1
Job Param 3 Var String Flag Distance Amount          := [%Distance1%]
Job Param 3 Minimum Amount                           := 100
Job Param 3 Maximum Amount                           := 100
Job Param 4 Type                                     := Ship Groups
Job Param 4 Param Name                               := Enemy Ships
Job Param 4 Var String Flag Specific Group Name      := [%EnemyShipsSpecificGroupName%]
Job Param 4 System Location                          := Target System
Job Param 4 Num Groups                               := 2
Job Param 4 Grp 1 Chance                             := 100
Job Param 4 Grp 1 Specific Enemy Group               := Gamilon Battleship Battlegroup 3 
Job Param 4 Grp 1 Route Pattern                      := Planet To Planet
Job Param 4 Grp 1 Location                           := Planet 1
Job Param 4 Grp 1 Delay Days                         := 0
Job Param 4 Grp 2 Chance                             := 100
Job Param 4 Grp 2 Specific Enemy Group               := Gamilon Battleship Battlegroup 1 
Job Param 4 Grp 2 Route Pattern                      := Planet To Planet
Job Param 4 Grp 2 Location                           := Planet 1
Job Param 4 Grp 2 Delay Days                         := 15 
Job Param 4 Num Specific Group Names                 := 1
Job Param 4 Specific Group Name 1                    := Gamilon
Job Repeats                                          := 0
Minimum Level For Appearance                         := 0
Base Chance For Appearance                           := 100
Inc Chance Per Difficulty                            := 0
Job Portrait Type                                    := Parameter
Job Portrait Param                                   := Target Ship
Job List Display Height                              := 370
Number of Job Descriptions                           := 0
Job Min Value                                        := 18000
Job Max Value                                        := 18000
Job Value Increase Per System Distance               := 0
Job Failure Cost                                     := 0
Job Experience Min                                   := 100
Job Experience Max                                   := 200
Job Experience Increase Per System Distance          := 50
Job Experience Failure Cost                          := 0 
Job Experience Modifier Per Character Level          := 1.5
Time Limit Days Min                                  := 0 
Time Limit Days Max                                  := 0
Time Limit Days Extra Per System Distance            := 0
Enemy Appearance Max Groups                          := 1
Enemy Appearance Max Groups Inc Per Diff             := 1
Enemy Appearance Num Locations                       := 1
Enemy Appearance Loc 1 Chance                        := 30 
Enemy Appearance Loc 1 Inc Chance Per Diff           := 10 
Enemy Appearance Loc 1 Repeats                       := 1 
Enemy Appearance Loc 1 Type                          := Job Path - System
Enemy Appearance Loc 1 Var                           :=  
Enemy Appearance Loc 1 Group Name                    := Gamilon Tanker Escort
Enemy Appearance Loc 1 Specific Name                 :=  
Enemy Appearance Loc 1 Specific System               :=

//-------------------------------------------------------------------------------------
// Rainbow - Guess who is not dead ...Yet?!!
//-------------------------------------------------------------------------------------
Job Present At Site Center IDs                       := None
Job Name                                             := Job Avatar 12
Mission Name                                         := Destroy all enemy ships
Requirement Order                                    := In Order
Number of Job Requirements                           := 1
Job Req 1 Type                                       := Clear System 1 Of Enemies 2
Job Req 1 Param 1                                    := Target System
Job Req 1 Param 2                                    := Enemy Ships
Job Req 1 Mission Description                        := Destroy the Gamilon ship. Continue forward to planet "Iris I" upon completion. From there we will move on to "Earth". 
Job Req 1 Requirement Completed Description          := Well done to all, continue forward to planet "Iris I". From there we will move on to "Earth". 
Job Req 1 Requirement Failed Description             := 
Time Expired Message                                 :=  
Number of Job Parameters                             := 2
Job Param 1 Type                                     := System
Job Param 1 Param Name                               := Target System
Job Param 1 Var String Flag System Name              := [%TargetSystem%]
Job Param 1 Allowed System Types                     := Pirate, Neutral, Terran
Job Param 1 Min System Distance                      := 0
Job Param 1 Max System Distance                      := 0
Job Param 1 Specific System Name                     := Rainbow
Job Param 2 Type                                     := Ship Groups
Job Param 2 Param Name                               := Enemy Ships
Job Param 2 Var String Flag Specific Group Name      := [%EnemyShipsSpecificGroupName%]
Job Param 2 System Location                          := Target System
Job Param 2 Num Groups                               := 2
Job Param 2 Grp 1 Chance                             := 100
Job Param 2 Grp 1 Specific Enemy Group               := Gamilon Desslok Battlegroup 
Job Param 2 Grp 1 Route Pattern                      := Search And Destroy
Job Param 2 Grp 1 Location                           := EDF Space Battleship - Yamato
Job Param 2 Grp 1 Delay Days                         := 9
Job Param 2 Grp 2 Chance                             := 100
Job Param 2 Grp 2 Specific Enemy Group               := Gamilon Dominator Battlegroup  
Job Param 2 Grp 2 Route Pattern                      := Search And Destroy
Job Param 2 Grp 2 Location                           := Planet 5
Job Param 2 Grp 2 Delay Days                         := 0 
Job Param 2 Num Specific Group Names                 := 1
Job Param 2 Specific Group Name 1                    := Leader Desslok of Gamilon
Job Repeats                                          := 0
Minimum Level For Appearance                         := 0
Base Chance For Appearance                           := 0
Inc Chance Per Difficulty                            := 0
Job Portrait Type                                    := Parameter
Job Portrait Param                                   := Target System
Job List Display Height                              := 370
Number of Job Descriptions                           := 0
Job Min Value                                        := 10000
Job Max Value                                        := 10000
Job Value Increase Per System Distance               := 0
Job Failure Cost                                     := 0
Job Experience Min                                   := 100
Job Experience Max                                   := 200
Job Experience Increase Per System Distance          := 50
Job Experience Failure Cost                          := 0 
Job Experience Modifier Per Character Level          := 1.5
Time Limit Days Min                                  := 0 
Time Limit Days Max                                  := 0
Time Limit Days Extra Per System Distance            := 0
Enemy Appearance Max Groups                          := 1
Enemy Appearance Max Groups Inc Per Diff             := 1
Enemy Appearance Num Locations                       := 1
Enemy Appearance Loc 1 Chance                        := 100 
Enemy Appearance Loc 1 Inc Chance Per Diff           := 10 
Enemy Appearance Loc 1 Repeats                       := 5 
Enemy Appearance Loc 1 Type                          := Protect Map Object
Enemy Appearance Loc 1 Var                           := Planet 1 
Enemy Appearance Loc 1 Group Name                    := Gamilon Destroyer with Fighter escort
Enemy Appearance Loc 1 Specific Name                 :=
Enemy Appearance Loc 1 Specific System               :=

=======================================================================================
*END*
=======================================================================================
