[upgrades_properties]
prop_weight                 ;; Вес
prop_silencer               ;; Глушитель
prop_underbarrel_slot       ;; Крепление подствольника
prop_reliability            ;; Надежность
prop_bullet_speed           ;; Настильность
prop_recoil                 ;; Отдача
prop_ammo_size              ;; Патроны
prop_grenade_launcher       ;; Подствольник
prop_scope_4x               ;; Прицел 4
prop_scope_1.6x             ;; Прицел 1.6
prop_rpm                    ;; Скорострельность
prop_calibre                ;; калибр (9x18, 5x45)
prop_dispersion             ;; Точность
prop_inertion               ;; Удобство

prop_armor					;;Броня
prop_damage					;;Повреждение
prop_durability				;;Износостойкость (прочность)
prop_restore_bleeding		;;Уменьшение кровотечения
prop_restore_health			;;Восстанавление здоровья
prop_night_vision			;;Прибор ночного виденья
prop_power 					;;Вост стамины
prop_tonnage 				;;Переноимый вес
prop_radio_chem				;;Радио-хим защита
prop_thermo_electro			;;Термо-электро защита
prop_psy					;;Пси защита
prop_artefact				;;Слот для артефактов


[prop_weight]
name     = st_prop_weight
icon     = ui_wp_propery_01
functor  = inventory_upgrades.property_functor_a
params   = hit_power, rpm, cost

[prop_silencer]
name     = st_prop_silencer
icon     = ui_wp_propery_02
functor  = inventory_upgrades.property_functor_c
params   = hit_power, rpm, cost

[prop_underbarrel_slot]
name     = st_prop_underbarrel_slot
icon     = ui_wp_propery_03
functor  = inventory_upgrades.property_functor_c
params   = hit_power, rpm, cost

[prop_reliability]
name     = st_prop_reliability
icon     = ui_wp_propery_04
functor  = inventory_upgrades.property_functor_a
params   = hit_power, rpm, cost

[prop_bullet_speed]
name     = st_prop_bullet_speed
icon     = ui_wp_propery_05
functor  = inventory_upgrades.property_functor_a
params   = hit_power, rpm, cost

[prop_recoil]
name     = st_prop_recoil
icon     = ui_wp_propery_06
functor  = inventory_upgrades.property_functor_a
params   = prop_rpm

[prop_ammo_size]
name     = st_prop_ammo_size
icon     = ui_wp_propery_07
functor  = inventory_upgrades.property_functor_a
params   = hit_power, rpm, cost

[prop_grenade_launcher]
name     = st_prop_grenade_launcher
icon     = ui_wp_propery_08
functor  = inventory_upgrades.property_functor_c
params   = hit_power, rpm, cost

[prop_scope_4x]
name     = st_prop_scope_4x
icon     = ui_wp_propery_09
functor  = inventory_upgrades.property_functor_b
params   = rpm, hit_impulse

[prop_scope_1.6x]
name     = st_prop_scope_1.6x
icon     = ui_wp_propery_10
functor  = inventory_upgrades.property_functor_b
params   = cost, rpm

[prop_rpm]
name     = st_prop_rpm
icon     = ui_wp_propery_11
functor  = inventory_upgrades.property_functor_a
params   = prop_recoil

[prop_calibre]
name     = st_prop_calibre
icon     = ui_wp_propery_12
functor  = inventory_upgrades.property_functor_b
params   = cost, rpm

[prop_dispersion]
name     = st_prop_dispersion
icon     = ui_wp_propery_13
functor  = inventory_upgrades.property_functor_a
params   = cost, rpm

[prop_inertion]
name     = st_prop_inertion
icon     = ui_wp_propery_14
functor  = inventory_upgrades.property_functor_a
params   = cost, rpm

;**************************
;		OUTFIT PROP
;**************************
[prop_armor]
name     = st_prop_armor
icon     = ui_am_propery_01
functor  = inventory_upgrades.property_functor_a
params   = fire_wound_immunity, cost

[prop_damage]
name     = st_prop_damage
icon     = ui_am_propery_02
functor  = inventory_upgrades.property_functor_a
params   = fire_wound_immunity, cost

[prop_durability]
name     = st_prop_durability
icon     = ui_am_propery_03
functor  = inventory_upgrades.property_functor_a
params   = fire_wound_immunity, cost

[prop_restore_bleeding]
name     = st_prop_restore_bleeding
icon     = ui_am_propery_04
functor  = inventory_upgrades.property_functor_b
params   = fire_wound_immunity, cost

[prop_restore_health]
name     = st_prop_restore_health
icon     = ui_am_propery_05
functor  = inventory_upgrades.property_functor_b
params   = fire_wound_immunity, cost

[prop_night_vision]
name     = st_prop_night_vision
icon     = ui_am_propery_06
functor  = inventory_upgrades.property_functor_b
params   = fire_wound_immunity, cost

[prop_power]
name     = st_prop_power
icon     = ui_am_propery_07
functor  = inventory_upgrades.property_functor_b
params   = fire_wound_immunity, cost

[prop_tonnage]
name     = st_tonnage
icon     = ui_am_propery_08
functor  = inventory_upgrades.property_functor_a
params   = fire_wound_immunity, cost

[prop_radio_chem]
name     = st_prop_radio_chem
icon     = ui_am_propery_09
functor  = inventory_upgrades.property_functor_a
params   = fire_wound_immunity, cost

[prop_thermo_electro]
name     = st_prop_thermo_electro
icon     = ui_am_propery_10
functor  = inventory_upgrades.property_functor_a
params   = fire_wound_immunity, cost

[prop_psy]
name     = st_prop_psy
icon     = ui_am_propery_11
functor  = inventory_upgrades.property_functor_b
params   = fire_wound_immunity, cost

[prop_artefact]
name     = st_prop_artefact
icon     = ui_am_propery_01
functor  = inventory_upgrades.property_functor_a
params   = fire_wound_immunity, cost
