	<string id="mil_cap_hint">
		<text>Talk to Barrier checkpoint commander</text>
	</string>
	<string id="mil_courier_hint1">
		<text>Follow the snitch</text>
	</string>
	<string id="mil_courier_hint2">
		<text>Wait for the snitch to call the agent</text>
	</string>
	<string id="mil_courier_hint3">
		<text>Kill the snitch</text>
	</string>
	<string id="mil_courier_hint4">
		<text>Kill the informer</text>
	</string>
	<string id="mil_crazy_hint">
		<text>Take the crazy stalker's flash drive from him</text>
	</string>
	<string id="mil_dolg_khutor">
		<text>Duty farmstead</text>
	</string>
	<string id="mil_freedom_sniper">
		<text>Kill the sniper</text>
	</string>
	<string id="mil_hunters_hint1">
		<text>Talk to Murk</text>
	</string>
	<string id="mil_hunters_hint2">
		<text>Go back to Skinflint</text>
	</string>
	<string id="mil_kill_dolg_hint">
		<text>Destroy the Duty squad</text>
	</string>
	<string id="mil_kill_lukash_hint">
		<text>Kill Lukash</text>
	</string>
	<string id="mil_miser_hint">
		<text>Skinflint</text>
	</string>
	<string id="mil_report_to_max_hint">
		<text>Report to Max</text>
	</string>
	<string id="mil_return_to_lukash_hint">
		<text>Report to Lukash</text>
	</string>
	<string id="mil_return_to_max_hint">
		<text>Give the flash drive to Max</text>
	</string>
	<string id="mil_rg6_hint1">
		<text>Find the cook in the Freedom base</text>
	</string>
	<string id="mil_rg6_hint2">
		<text>Talk to Chef</text>
	</string>
	<string id="mil_rg6_hint3">
		<text>Take the Bulldog 6 from the stash in the village</text>
	</string>
	<string id="mil_watertower_hint">
		<text>Water tower</text>
	</string>

	<string id="ogsm_stalker_hide">
		<text>Loners Hideout</text>
	</string>
	<string id="ogsm_bandit_hide">
		<text>Bandits Hideout</text>
	</string>
	<string id="ogsm_military_hide">
		<text>Army Hideout</text>
	</string>
	<string id="ogsm_killer_hide">
		<text>Mercs Hideout</text>
	</string>
	<string id="ogsm_dolg_hide">
		<text>Duty Hideout</text>
	</string>
	<string id="ogsm_freedom_hide">
		<text>Freedom Hideout</text>
	</string>
	<string id="ogsm_monolith_hide">
		<text>Monolith Hideout</text>
	</string>
	<string id="ogsm_ecolog_hide">
		<text>Clear Sky Hideout</text>
	</string>
	<string id="ogsm_common_hide">
		<text>Common hideout</text>
	</string>
