<?xml version='1.0' encoding="windows-1251"?>

<xml>
<!---------------------------SVOBODA PROFILES----------------------->

<!---------------------------SVOBODA SPECNAZ----------------------->
<specific_character id="mil_Svoboda_specnaz" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_sv_hood_9</icon>
<map_icon x="5" y="0"></map_icon>
<bio>mil_Svoboda_specnaz_bio</bio>

<team>Svoboda_specnaz</team>

<snd_config>characters_voice\human_03\freedom\</snd_config>
<crouch_type>-1</crouch_type>

<class>mil_Svoboda_specnaz</class>
<community>freedom</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>

<rank>679</rank>
<reputation>110</reputation>

<visual>actors\svoboda\stalker_sv_hood_9</visual>
<supplies>
[spawn] \n
		wpn_usp =1, silencer \n
		ammo_11.43x23_fmj \n
		wpn_ak74u =1, silencer \n
		ammo_5.45x39_ap \n
#include "gameplay\character_items.xml" \n
#include "gameplay\character_drugs.xml" \n
#include "gameplay\character_food.xml"
</supplies>

#include "gameplay\character_criticals_5.xml"
#include "gameplay\character_dialogs.xml"
</specific_character>

<!---------------------------SVOBODA ENGINEER----------------------->
<specific_character id="mil_Svoboda_engineer" team_default = "1">
<name>mil_Svoboda_engineer_name</name>
<icon>ui_npc_u_stalker_sv_rukzak_3</icon>
<map_icon x="5" y="0"></map_icon>
<bio>mil_Svoboda_engineer_bio</bio>

<team>Svoboda_specnaz</team>

<snd_config>characters_voice\human_01\freedom\</snd_config>
<crouch_type>-1</crouch_type>

<class>mil_Svoboda_engineer</class>
<community>freedom</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>

<rank>896</rank>
<reputation>139</reputation>

<visual>actors\svoboda\stalker_sv_rukzak_3</visual>
<supplies>
[spawn] \n
		wpn_mp5_m2 =1, silencer \n
		ammo_9x18_fmj \n
		wpn_abakan_m1 \n
		ammo_5.45x39_fmj \n
wpn_addon_scope = 1 \n
#include "gameplay\character_items.xml" \n
#include "gameplay\character_drugs.xml" \n
#include "gameplay\character_food.xml"
</supplies>

#include "gameplay\character_criticals_5.xml"

<start_dialog>mil_screw_dialog</start_dialog>
#include "gameplay\character_dialogs.xml"
</specific_character>

<!---------------------------SVOBODA REGULAR----------------------->
<specific_character id="mil_Svoboda_regular" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_sv_rukzak_1_1</icon>
<map_icon x="5" y="0"></map_icon>
<bio>mil_Svoboda_regular_bio</bio>

<team>Svoboda_regular</team>

<snd_config>characters_voice\human_01\freedom\</snd_config>
<crouch_type>-1</crouch_type>

<class>mil_Svoboda_regular</class>
<community>freedom</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>

<rank>368</rank>
<reputation>74</reputation>

<visual>actors\svoboda\stalker_sv_rukzak_1_1</visual>
<supplies>
[spawn] \n
		wpn_hpsa \n
		ammo_9x19_pbp \n
		wpn_sig_m1 =1, scope \n
		ammo_5.56x45_ss190 \n
device_torch \n
#include "gameplay\character_items.xml" \n
#include "gameplay\character_drugs.xml" \n
#include "gameplay\character_food.xml"
</supplies>

#include "gameplay\character_criticals_5.xml"
#include "gameplay\character_dialogs.xml"
</specific_character>
<!---------------------------SVOBODA SNIPER---------------------->
<specific_character id="mil_Svoboda_sniper" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_sv_rukzak_3_1</icon>
<map_icon x="5" y="0"></map_icon>
<bio>mil_Svoboda_sniper_bio</bio>

<team>Svoboda_sniper</team>

<snd_config>characters_voice\human_01\freedom\</snd_config>
<crouch_type>-1</crouch_type>

<class>mil_Svoboda_sniper</class>
<community>freedom</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>

<rank>560</rank>
<reputation>81</reputation>

<visual>actors\svoboda\stalker_sv_rukzak_3_1</visual>
<supplies>
[spawn] \n
		wpn_hpsa =1, silencer \n
		ammo_9x19_fmj \n
wpn_svu \n
ammo_7.62x54_ap = 1 \n
#include "gameplay\character_items.xml" \n
#include "gameplay\character_drugs.xml" \n
#include "gameplay\character_food.xml"
</supplies>

#include "gameplay\character_criticals_5.xml"
#include "gameplay\character_dialogs.xml"
</specific_character>
<!---------------------------SVOBODA SPECNAZ STUKACH---------------------->
<specific_character id="mil_Svoboda_stukach" team_default = "1">
<name>mil_Svoboda_stukach_name</name>
<icon>ui_npc_u_stalker_sv_rukzak_1</icon>
<map_icon x="2" y="0"></map_icon>
<bio>mil_Svoboda_stukach_bio</bio>

<team>Svoboda_stukach</team>

<snd_config>characters_voice\human_01\freedom\</snd_config>
<crouch_type>-1</crouch_type>

<class>mil_Svoboda_stukach</class>
<community>freedom</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>

<rank>540</rank>
<reputation>58</reputation>

<visual>actors\svoboda\stalker_sv_rukzak_1</visual>
<supplies>
[spawn] \n
		wpn_eagle_m1 =1, silencer \n
		ammo_11.43x23_hydro \n
wpn_wincheaster1300 \n
ammo_12x76_zhekan = 1 \n
device_torch \n
#include "gameplay\character_items.xml" \n
#include "gameplay\character_drugs.xml" \n
#include "gameplay\character_food.xml"
</supplies>

#include "gameplay\character_criticals_5.xml"
#include "gameplay\character_dialogs.xml"
</specific_character>
<!---------------------------SVOBODA ZONEGUARD---------------------->
<specific_character id="mil_Svoboda_zoneguard" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_sv_exoskeleton</icon>
<map_icon x="5" y="0"></map_icon>
<bio>mil_Svoboda_zoneguard_bio</bio>

<team>Svoboda_specnaz</team>

<class>mil_Svoboda_zoneguard</class>
<community>freedom</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>

<snd_config>characters_voice\human_03\freedom\</snd_config>
<crouch_type>0</crouch_type>

<rank>910</rank>
<reputation>125</reputation>

<visual>actors\svoboda\stalker_sv_exoskeleton</visual>
<supplies>
[spawn] \n
		wpn_pm \n
		ammo_9x18_pmm \n
		wpn_g36 =1, launcher \n
		ammo_5.56x45_ss190 \n
#include "gameplay\character_items.xml" \n
#include "gameplay\character_drugs.xml" \n
#include "gameplay\character_food.xml"
</supplies>

#include "gameplay\character_criticals_2.xml"

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>mil_zoneguard_common1</actor_dialog>
<actor_dialog>mil_zoneguard_common2</actor_dialog>
#include "gameplay\character_dialogs.xml"
</specific_character>
<!---------------------------SVOBODA BODYGUARD---------------------->
<specific_character id="mil_Svoboda_bodyguard" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_sv_exoskeleton</icon>
<map_icon x="5" y="0"></map_icon>
<bio>mil_Svoboda_bodyguard_bio</bio>

<team>Svoboda_regular</team>

<snd_config>characters_voice\human_03\freedom\</snd_config>
<crouch_type>0</crouch_type>

<class>mil_Svoboda_bodyguard</class>
<community>freedom</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>

<rank>903</rank>
<reputation>101</reputation>

<visual>actors\svoboda\stalker_sv_exoskeleton</visual>
<supplies>
[spawn] \n
		wpn_pm \n
		ammo_9x18_pmm \n
wpn_wincheaster1300 \n
ammo_12x76_zhekan = 1 \n
#include "gameplay\character_items.xml" \n
#include "gameplay\character_drugs.xml" \n
#include "gameplay\character_food.xml"
</supplies>

#include "gameplay\character_criticals_2.xml"
#include "gameplay\character_dialogs.xml"
</specific_character>


<!---------------------------SVOBODA LEADER---------------------->
<specific_character id="mil_Svoboda_leader" team_default = "1">
<name>mil_Svoboda_leader_name</name>
<icon>ui_npc_u_stalker_sv_leader</icon>
<map_icon x="5" y="0"></map_icon>
<bio>mil_Svoboda_leader_bio</bio>

<snd_config>characters_voice\human_02\freedom\</snd_config>
<crouch_type>0</crouch_type>

<class>mil_Svoboda_leader</class>
<community>freedom</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>

<rank>914</rank>
<reputation>136</reputation>

<visual>actors\svoboda\stalker_sv_leader</visual>
<supplies>
[spawn] \n
		wpn_eagle_m1 \n
		ammo_11.43x23_hydro \n
		wpn_val \n
		ammo_9x39_ap \n
#include "gameplay\character_items.xml" \n
#include "gameplay\character_drugs.xml" \n
#include "gameplay\character_food.xml"
</supplies>

#include "gameplay\character_criticals_5.xml"

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>tm_freedom_dialog</actor_dialog>
<actor_dialog>tm_freedom_reward</actor_dialog>
#include "gameplay\character_dialogs.xml"
</specific_character>

<!---------------------------SVOBODA TRADER----------------------->
<specific_character id="mil_Svoboda_trader" team_default = "1">
<name>mil_Svoboda_trader_name</name>
<icon>ui_npc_u_stalker_sv_balon_1</icon>
<map_icon x="5" y="0"></map_icon>
<bio>mil_Svoboda_trader_bio</bio>

<team>Svoboda_master</team>

<class>mil_Svoboda_trader</class>
<community>freedom</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>

<snd_config>characters_voice\human_02\freedom\</snd_config>
<crouch_type>-1</crouch_type>

<rank>730</rank>
<reputation>96</reputation>

<visual>actors\svoboda\stalker_sv_balon_1</visual>
<supplies>
[spawn] \n
		wpn_mp5_m3 \n
		ammo_9x18_fmj \n
		wpn_fn2000_m3 \n
		ammo_9x19_fmj \n
</supplies>

#include "gameplay\character_criticals_5.xml"

<start_dialog>mil_trader_dialog</start_dialog>
<!-- R E P A I R -->
<actor_dialog>mil_trader_repair</actor_dialog>
<!-- R E P A I R -->
#include "gameplay\character_dialogs.xml"
</specific_character>
<!---------------------------SVOBODA MASTER MAX----------------------->
<specific_character id="mil_Svoboda_master_Max" team_default = "1">
<name>mil_Svoboda_master_Max_name</name>
<icon>ui_npc_u_stalker_sv_max</icon>
<map_icon x="5" y="0"></map_icon>
<bio>mil_Svoboda_master_Max_bio</bio>

<team>Svoboda_master</team>

<snd_config>characters_voice\human_02\freedom\</snd_config>
<crouch_type>0</crouch_type>

<class>mil_Svoboda_master_Max</class>
<community>freedom</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>


<rank>912</rank>
<reputation>145</reputation>

<visual>actors\svoboda\stalker_sv_max</visual>
<supplies>
[spawn] \n
		wpn_mp5 \n
		ammo_9x19_pbp \n
wpn_svu \n
ammo_7.62x54_7h14 = 1 \n
#include "gameplay\character_items.xml" \n
#include "gameplay\character_drugs.xml" \n
#include "gameplay\character_food.xml"
</supplies>

#include "gameplay\character_criticals_5.xml"

<start_dialog>mil_max_dialog</start_dialog>
#include "gameplay\character_dialogs.xml"
</specific_character>
<!---------------------------SVOBODA MASTER----------------------->
<specific_character id="mil_Svoboda_master" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_sv_rukzak_1_1</icon>
<map_icon x="5" y="0"></map_icon>
<bio>mil_Svoboda_master_bio</bio>

<team>Svoboda_master</team>

<class>mil_Svoboda_master</class>
<community>freedom</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>

<snd_config>characters_voice\human_03\freedom\</snd_config>
<crouch_type>0</crouch_type>

<rank>930</rank>
<reputation>126</reputation>

<visual>actors\svoboda\stalker_sv_rukzak_1_1</visual>
<supplies>
[spawn] \n
		wpn_eagle_m1 \n
		ammo_11.43x23_hydro \n
		wpn_ak74 =1, silencer launcher \n
		ammo_5.45x39_fmj \n
#include "gameplay\character_items.xml" \n
#include "gameplay\character_drugs.xml" \n
#include "gameplay\character_food.xml"
</supplies>

#include "gameplay\character_criticals_5.xml"
#include "gameplay\character_dialogs.xml"
</specific_character>
<!---------------------------SVOBODA COOK----------------------->
<specific_character id="mil_Svoboda_cook" team_default = "1">
<name>mil_Svoboda_cook_name</name>
<icon>ui_npc_u_stalker_sv_cook</icon>
<map_icon x="5" y="0"></map_icon>
<bio>mil_Svoboda_cook_bio</bio>

<class>mil_Svoboda_cook</class>
<community>freedom</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>

<snd_config>characters_voice\human_02\freedom\</snd_config>
<crouch_type>-1</crouch_type>

<rank>644</rank>
<reputation>84</reputation>

<visual>actors\svoboda\stalker_sv_cook</visual>
<supplies>
[spawn] \n
		wpn_fort_m1 \n
		ammo_9x18_pmm \n
wpn_wincheaster1300 \n
ammo_12x76_zhekan = 1 \n
device_torch \n
#include "gameplay\character_items.xml" \n
#include "gameplay\character_drugs.xml" \n
#include "gameplay\character_food.xml"
</supplies>

#include "gameplay\character_criticals_5.xml"

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>mil_cook_common1</actor_dialog>
<actor_dialog>mil_cook_common2</actor_dialog>
<actor_dialog>mil_cook_common3</actor_dialog>
<actor_dialog>mil_cook_common4</actor_dialog>
<actor_dialog>mil_cook_common5</actor_dialog>
<actor_dialog>mil_cook_common6</actor_dialog>
<actor_dialog>mil_cook_drink_for_rg6_1</actor_dialog>
<actor_dialog>mil_cook_drink_for_rg6_2</actor_dialog>
<actor_dialog>mil_cook_drink_for_rg6_3</actor_dialog>
<actor_dialog>mil_cook_drunk_question_about_rg6_1</actor_dialog>
<actor_dialog>mil_cook_drunk_question_about_rg6_2</actor_dialog>
<actor_dialog>mil_cook_drunk_question_about_rg6_3</actor_dialog>
#include "gameplay\character_dialogs.xml"

</specific_character>
<!---------------------------SVOBODA BLOCKPOST LEADER---------------------->
<specific_character id="mil_Svoboda_blockpost_leader" team_default = "1">
<name>mil_Svoboda_blockpost_leader_name</name>
<icon>ui_npc_u_stalker_sv_balon_10</icon>
<map_icon x="2" y="0"></map_icon>
<bio>mil_Svoboda_blockpost_leader_bio</bio>

<team>Svoboda_master</team>

<class>mil_Svoboda_blockpost_leader</class>
<community>freedom</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>

<rank>916</rank>
<reputation>149</reputation>

<snd_config>characters_voice\human_02\freedom\</snd_config>
<crouch_type>-1</crouch_type>

<visual>actors\svoboda\stalker_sv_balon_10</visual>
<supplies>
[spawn] \n
		wpn_walther_m1 \n
		ammo_9x19_pbp \n
		wpn_groza =1, silencer \n
		ammo_9x39_pab9 \n
#include "gameplay\character_items.xml" \n
#include "gameplay\character_drugs.xml" \n
#include "gameplay\character_food.xml"
</supplies>

#include "gameplay\character_criticals_5.xml"
#include "gameplay\character_dialogs.xml"

<actor_dialog>mil_freedom_commander_common2</actor_dialog>
</specific_character>
<!---------------------------SVOBODA MASTER UGRUMIY----------------------->
<specific_character id="mil_Svoboda_master_Ugrumiy" team_default = "1">
<name>mil_Svoboda_master_Ugrumiy_name</name>
<icon>ui_npc_u_stalker_sv_nauchniy</icon>
<map_icon x="5" y="0"></map_icon>
<bio>mil_Svoboda_master_Ugrumiy_bio</bio>

<team>Svoboda_master</team>

<class>mil_Svoboda_master_Ugrumiy</class>
<community>freedom</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>

<snd_config>characters_voice\human_03\freedom\</snd_config>
<crouch_type>-1</crouch_type>

<rank>902</rank>
<reputation>113</reputation>

<visual>actors\svoboda\stalker_sv_nauchniy</visual>
<supplies>
[spawn] \n
		wpn_hpsa =1, silencer \n
		ammo_9x19_fmj \n
		wpn_val_m1 \n
		ammo_gauss \n
#include "gameplay\character_items.xml" \n
#include "gameplay\character_drugs.xml" \n
#include "gameplay\character_food.xml"
</supplies>

#include "gameplay\character_criticals_5.xml"
#include "gameplay\character_dialogs.xml"

</specific_character>




<!---------------------------DOLG PROFILES----------------------->
<!---------------------------DOLG SPECNAZ---------------------->
<specific_character id="mil_Dolg_specnaz" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_do_antigas</icon>
<map_icon x="4" y="0"></map_icon>
<bio>mil_Dolg_specnaz_bio</bio>

<class>mil_Dolg_specnaz</class>
<community>dolg</community> <terrain_sect>stalker_dolg_terrain</terrain_sect>

<rank>720</rank>
<reputation>96</reputation>

<snd_config>characters_voice\human_03\dolg\</snd_config>
<crouch_type>0</crouch_type>

<panic_threshold>0.0</panic_threshold>

<visual>actors\dolg\stalker_do_antigas</visual>
<supplies>
[spawn] \n
		wpn_fort_m1 =1, silencer \n
		ammo_9x18_fmj \n
		wpn_lr300 =1, silencer \n
		ammo_5.56x45_ss190 \n
#include "gameplay\character_items.xml" \n
#include "gameplay\character_drugs.xml" \n
#include "gameplay\character_food.xml"
</supplies>

#include "gameplay\character_criticals_6.xml"
#include "gameplay\character_dialogs.xml"
</specific_character>
<!---------------------------DOLG SPECNAZ SILENCE---------------------->
<specific_character id="mil_Dolg_specnaz_silence" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_do_exoskeleton</icon>
<map_icon x="4" y="0"></map_icon>
<bio>mil_Dolg_specnaz_silence_bio</bio>

<class>mil_Dolg_specnaz_silence</class>
<community>dolg</community> <terrain_sect>stalker_dolg_terrain</terrain_sect>

<snd_config>characters_voice\human_03\dolg\</snd_config>
<crouch_type>0</crouch_type>

<rank>932</rank>
<reputation>79</reputation>

<panic_threshold>0.0</panic_threshold>

<visual>actors\dolg\stalker_do_exoskeleton</visual>
<supplies>
[spawn] \n
		wpn_walther \n
		ammo_9x19_pbp \n
		wpn_lr300 =1, silencer launcher \n
		ammo_5.56x45_ss190 \n
#include "gameplay\character_items.xml" \n
#include "gameplay\character_drugs.xml" \n
#include "gameplay\character_food.xml"
</supplies>

#include "gameplay\character_criticals_2.xml"
#include "gameplay\character_dialogs.xml"
</specific_character>
<!---------------------------DOLG SPECNAZ CHEREP---------------------->
<specific_character id="mil_Dolg_specnaz_cherep" team_default = "1">
<name>mil_Dolg_specnaz_cherep_name</name>
<icon>ui_npc_u_stalker_do_exoskeleton</icon>
<map_icon x="4" y="0"></map_icon>
<bio>mil_Dolg_specnaz_cherep_bio</bio>

<team>Dolg_specnaz</team>

<class>mil_Dolg_specnaz_cherep</class>
<community>dolg</community> <terrain_sect>stalker_dolg_terrain</terrain_sect>

<rank>915</rank>
<reputation>135</reputation>

<panic_threshold>0.0</panic_threshold>

<snd_config>characters_voice\human_03\dolg\</snd_config>
<crouch_type>0</crouch_type>

<visual>actors\dolg\stalker_do_exoskeleton</visual>
<supplies>
[spawn] \n
		wpn_fort_m1 =1, silencer \n
		ammo_9x18_fmj \n
		wpn_val \n
		ammo_9x39_ap \n
#include "gameplay\character_items.xml" \n
#include "gameplay\character_drugs.xml" \n
#include "gameplay\character_food.xml"
</supplies>

#include "gameplay\character_criticals_2.xml"
#include "gameplay\character_dialogs.xml"
</specific_character>


<!---------------------------KILLERS PROFILES----------------------->
<!---------------------------KILLER IHFORMATOR---------------------->
<specific_character id="mil_Killer_informator" team_default = "1">
<name>mil_Killer_informator_name</name>
<icon>ui_npc_u_stalker_ki_informator</icon>
<map_icon x="2" y="0"></map_icon>
<bio>mil_Killer_informator_bio</bio>


<class>mil_Killer_informator</class>
<community>killer</community> <terrain_sect>stalker_killer_terrain</terrain_sect>

<rank>904</rank>
<reputation>-149</reputation>

<snd_config>characters_voice\human_02\\</snd_config>
<crouch_type>-1</crouch_type>

<visual>actors\killer\stalker_ki_informator</visual>
<supplies>
[spawn] \n
		wpn_hpsa \n
		ammo_9x19_pbp \n
		wpn_lr300_m2 =1, scope silencer \n
		ammo_5.56x45_ap \n
device_torch \n
#include "gameplay\character_items.xml" \n
#include "gameplay\character_drugs.xml" \n
#include "gameplay\character_food.xml"
</supplies>

#include "gameplay\character_criticals_4.xml"

<start_dialog>hello_dialog</start_dialog>
</specific_character>
<!---------------------------KILLER SPECNAZ---------------------->
<specific_character id="mil_Killer_specnaz" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_ki_antigas</icon>
<map_icon x="2" y="0"></map_icon>
<bio>mil_Killer_specnaz_bio</bio>

<team>Killer_specnaz</team>

<class>mil_Killer_specnaz</class>
<community>killer</community> <terrain_sect>stalker_killer_terrain</terrain_sect>

<snd_config>characters_voice\human_03\killer\</snd_config>
<crouch_type>-1</crouch_type>
<rank>740</rank>
<reputation>-86</reputation>

<visual>actors\killer\stalker_ki_antigas</visual>
<supplies>
[spawn] \n
		wpn_walther_m1 \n
		ammo_9x19_pbp \n
		wpn_abakan_m1 =1, silencer \n
		ammo_5.45x39_fmj \n
#include "gameplay\character_items.xml" \n
#include "gameplay\character_drugs.xml" \n
#include "gameplay\character_food.xml"
</supplies>

#include "gameplay\character_criticals_4.xml"
#include "gameplay\character_dialogs.xml"
</specific_character>

<!---------------------------KILLER SNIPER---------------------->
<specific_character id="mil_killer_sniper" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_ki_mask</icon>
<map_icon x="2" y="0"></map_icon>
<bio>mil_killer_sniper_bio</bio>

<team>Killer_sniper</team>

<snd_config>characters_voice\human_03\killer\</snd_config>
<crouch_type>-1</crouch_type>

<class>mil_killer_sniper</class>
<community>killer</community> <terrain_sect>stalker_killer_terrain</terrain_sect>

<rank>820</rank>
<reputation>-102</reputation>

<visual>actors\killer\stalker_ki_mask</visual>
<supplies>
[spawn] \n
		wpn_mp5_m2 =1, silencer \n
		ammo_9x18_fmj \n
		wpn_l85_m2 \n
		ammo_5.56x45_ss190 \n
#include "gameplay\character_items.xml" \n
#include "gameplay\character_drugs.xml" \n
#include "gameplay\character_food.xml"
</supplies>

#include "gameplay\character_criticals_4.xml"
#include "gameplay\character_dialogs.xml"
</specific_character>

<!---------------------------KILLER MASTER----------------------->
<specific_character id="mil_killer_master" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_ki_exoskeleton</icon>
<map_icon x="2" y="0"></map_icon>
<bio>mil_killer_master_bio</bio>

<team>Killer_master</team>

<snd_config>characters_voice\human_03\killer\</snd_config>
<crouch_type>-1</crouch_type>

<class>mil_killer_master</class>
<community>killer</community> <terrain_sect>stalker_killer_terrain</terrain_sect>


<rank>913</rank>
<reputation>-123</reputation>

<visual>actors\killer\stalker_ki_exoskeleton</visual>
<supplies>
[spawn] \n
		wpn_colt_m1 \n
		ammo_11.43x23_hydro \n
		wpn_groza_m1 =1, scope silencer \n
		ammo_9x18_fmj \n
device_torch \n
#include "gameplay\character_items.xml" \n
#include "gameplay\character_drugs.xml" \n
#include "gameplay\character_food.xml"
</supplies>

#include "gameplay\character_criticals_2.xml"
#include "gameplay\character_dialogs.xml"

</specific_character>



<!---------------------------NEUTRAL PROFILES----------------------->
<!---------------------------STALKER MASTER----------------------->
<specific_character id="mil_Stalker_master" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_neytral_exoskeleton</icon>
<map_icon x="1" y="0"></map_icon>
<bio>mil_Stalker_master_bio</bio>

<class>mil_Stalker_master</class>
<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>

<rank>924</rank>
<reputation>19</reputation>

<snd_config>characters_voice\human_03\stalker\</snd_config>
<crouch_type>0</crouch_type>

<visual>actors\neytral\stalker_neytral_exoskeleton</visual>
<supplies>
[spawn] \n
		wpn_fort =1, silencer \n
		ammo_9x18_fmj \n
		wpn_l85_m1 \n
		ammo_5.56x45_ss190 \n
device_torch \n
#include "gameplay\character_items.xml" \n
#include "gameplay\character_drugs.xml" \n
#include "gameplay\character_food.xml"
</supplies>

#include "gameplay\character_criticals_2.xml"
#include "gameplay\character_dialogs.xml"
</specific_character>
<!---------------------------STALKER VETERAN---------------------->
<specific_character id="mil_Stalker_veteran" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_neytral_nauchniy</icon>
<map_icon x="1" y="0"></map_icon>
<bio>mil_Stalker_veteran_bio</bio>

<class>mil_Stalker_veteran</class>
<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>

<rank>856</rank>
<reputation>-2</reputation>

<snd_config>characters_voice\human_03\stalker\</snd_config>
<crouch_type>-1</crouch_type>

<visual>actors\neytral\stalker_neytral_nauchniy</visual>
<supplies>
[spawn] \n
		wpn_eagle_m1 \n
		ammo_11.43x23_hydro \n
		wpn_ak74u_m1 \n
		ammo_5.45x39_ap \n
device_torch \n
#include "gameplay\character_items.xml" \n
#include "gameplay\character_drugs.xml" \n
#include "gameplay\character_food.xml"
</supplies>

#include "gameplay\character_criticals_4.xml"
#include "gameplay\character_dialogs.xml"
</specific_character>

<!---------------------------SOME PROFILES----------------------->
<!---------------------------SVOBODA CRAZY STALKER----------------------->
<specific_character id="mil_Svoboda_zombi_stalker" team_default = "1">
<name>mil_Svoboda_zombi_stalker_name</name>
<icon>ui_npc_u_stalker_zombie5</icon>
<map_icon x="5" y="0"></map_icon>
<bio>mil_Svoboda_zombi_stalker_bio</bio>


<class>mil_Svoboda_zombi_stalker</class>
<community>bandit</community> <terrain_sect>stalker_bandit_terrain</terrain_sect>

<snd_config>characters_voice\human_02\zombied\</snd_config>
<crouch_type>-1</crouch_type>

<rank>569</rank>
<reputation>-40</reputation>

<visual>actors\stalker_zombi\stalker_zombie5</visual>
<supplies>
[spawn] \n
wpn_walther \n
ammo_9x19_fmj \n
wpn_ak74 = 1, 1, 1, 0 \n
ammo_5.45x39_ap = 1 \n
</supplies>

#include "gameplay\character_criticals_1.xml"
#include "gameplay\character_dialogs.xml"
</specific_character>
<!---------------------------MONOLIT REGULAR----------------------->
<specific_character id="mil_Monolit_regular" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_mo_hood_9</icon>
<map_icon x="3" y="0"></map_icon>
<bio>mil_Monolit_regular_bio</bio>

<class>mil_Monolit_regular</class>
<community>monolith</community>

<snd_config>characters_voice\human_03\monolith\</snd_config>
<crouch_type>-1</crouch_type>

<rank>340</rank>
<reputation>-186</reputation>

<visual>actors\monolit\stalker_mo_hood_9</visual>
<supplies>
[spawn] \n
		wpn_sig220 \n
		ammo_11.43x23_fmj \n
		wpn_g36_m1 =1, silencer \n
		ammo_5.56x45_ss190 \n
#include "gameplay\character_items.xml" \n
#include "gameplay\character_drugs.xml" \n
#include "gameplay\character_food.xml"
</supplies>

#include "gameplay\character_criticals_1.xml"

<start_dialog>hello_dialog</start_dialog>
</specific_character>

<!---------------------------MONOLIT MASTER----------------------->
<specific_character id="mil_Monolit_master" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_mo_exo</icon>
<map_icon x="3" y="0"></map_icon>
<bio>mil_Monolit_master_bio</bio>

<class>mil_Monolit_master</class>
<community>monolith</community>


<rank>934</rank>
<reputation>-564</reputation>

<panic_threshold>0.0</panic_threshold>

<snd_config>characters_voice\human_03\monolith\</snd_config>
<crouch_type>0</crouch_type>

<visual>actors\monolit\stalker_mo_exo</visual>
<supplies>
[spawn] \n
		wpn_sig220 =1, silencer \n
		ammo_11.43x23_fmj \n
		wpn_fn2000 \n
		ammo_5.56x45_ap \n

#include "gameplay\character_items.xml" \n
#include "gameplay\character_drugs.xml" \n
#include "gameplay\character_food.xml"
</supplies>

#include "gameplay\character_criticals_1.xml"

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>

</xml>
