<?xml version='1.0' encoding="windows-1251"?>

<xml>


<specific_character id="actor" no_random = "1">
<name>actor_name</name>
<icon>ui_npc_u_actor</icon>
<map_icon x="2" y="5"></map_icon>

<team>Actor</team>
<supplies>
[spawn] \n
device_torch \n
</supplies>

<class>actor</class>
<community>actor</community>

<rank>00</rank>
<reputation>0</reputation>
<visual>actors\hero\stalker_novice</visual>
</specific_character>


<specific_character id="stalker_general_default" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_neytral_hood_9</icon>
<map_icon x="1" y="0"></map_icon>
<bio> .   .</bio>

<class>Stalker_general</class>
<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>

<rank>400</rank>
<reputation>0</reputation>

<visual>actors\neytral\stalker_neytral_hood_9</visual>
<supplies>
[spawn] \n
wpn_pm \n
ammo_9x18_pmm = 2 \n
wpn_bm16 \n
ammo_12x76_zhekan = 1 \n
device_torch \n
#include "gameplay\character_items.xml"
</supplies>
<start_dialog>hello_dialog</start_dialog>
</specific_character>


<specific_character id="stalker_osoznanie" team_default = "1">
<name>Osoznanie</name>
<icon>ui_npc_u_ucheniy_1_strong</icon>
<map_icon x="1" y="0"></map_icon>
<bio>  "".</bio>

<class>osoznanie</class>
<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>

<rank>900</rank>
<reputation>0</reputation>

<visual>actors\ucheniy\ucheniy_1_strong</visual>
<snd_config>characters_voice\human_01\</snd_config>

<supplies>
</supplies>


<start_dialog>oso_osoznanie_start</start_dialog>
<actor_dialog>oso_who_are_you</actor_dialog>
<actor_dialog>oso_what_is_the_zone</actor_dialog>
<actor_dialog>oso_what_about_me</actor_dialog>
<actor_dialog>oso_why_chernobyl</actor_dialog>
<actor_dialog>oso_chernobyl_crush</actor_dialog>
<actor_dialog>oso_stalker</actor_dialog>
<actor_dialog>oso_death_truck</actor_dialog>
<actor_dialog>oso_what_next</actor_dialog>
<actor_dialog>oso_yes</actor_dialog>
<actor_dialog>oso_no</actor_dialog>
</specific_character>
</xml>
