<?xml version='1.0' encoding="windows-1251"?>

<xml>







<specific_character id="stalker_esc_bariga" team_default = "1">
<name> ""</name>
<icon x="24" y="2"></icon>
<map_icon x="0" y="0"></map_icon>
<bio> .</bio>

<class>stalker_esc_bariga</class>
<community>stranger</community>

<rank>20</rank>
<reputation>0</reputation>

<visual>actors\novice\green_stalker_8</visual>
<supplies>
[spawn] \n
		wpn_desert_eagle =1, silencer \n
		ammo_11.43x23_hydro \n
wpn_bm16 \n
ammo_12x70_buck = 1 \n
device_torch \n
</supplies>

<start_dialog>escape_lager_hlam_hello</start_dialog>
<actor_dialog>escape_lager_hlam_talk_people</actor_dialog>
</specific_character>

<!---------------------------STALKER NOVICE----------------------->
<specific_character id="stalker_novice_default1" team_default = "1">
<name> </name>
<icon x="20" y="2"></icon>
<map_icon x="0" y="0"></map_icon>
<bio>.   .   .</bio>

<class>Stalker_novice</class>
<community>stranger</community>

<rank>20</rank>
<reputation>0</reputation>

<visual>actors\novice\green_stalker_1</visual>
<supplies>
[spawn] \n
		wpn_beretta \n
		ammo_9x19_pbp \n
device_torch \n
</supplies>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>escape_lager_access</actor_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>

<specific_character id="stalker_novice_default2" team_default = "1">
<name> </name>
<icon x="20" y="2"></icon>
<map_icon x="0" y="0"></map_icon>
<bio>.   .   .</bio>

<class>Stalker_novice</class>
<community>stranger</community>

<rank>20</rank>
<reputation>0</reputation>

<visual>actors\novice\green_stalker_2</visual>
<supplies>
[spawn] \n
		wpn_fort_m1 =1, silencer \n
		ammo_9x18_fmj \n
device_torch \n
</supplies>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>escape_lager_access</actor_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>

<specific_character id="stalker_novice_default3" team_default = "1">
<name> </name>
<icon x="20" y="2"></icon>
<map_icon x="0" y="0"></map_icon>
<bio>.   .   .</bio>

<class>Stalker_novice</class>
<community>stranger</community>

<rank>20</rank>
<reputation>0</reputation>

<visual>actors\novice\green_stalker_3</visual>
<supplies>
[spawn] \n
		wpn_pb \n
		ammo_9x18_fmj \n
device_torch \n
wpn_toz34 \n
ammo_12x70_buck \n
</supplies>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>escape_lager_access</actor_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>

<specific_character id="stalker_novice_default4" team_default = "1">
<name> </name>
<icon x="20" y="2"></icon>
<map_icon x="0" y="0"></map_icon>
<bio>.   .   .</bio>

<class>Stalker_novice</class>
<community>stranger</community>

<rank>20</rank>
<reputation>0</reputation>

<visual>actors\novice\green_stalker_4</visual>
<supplies>
[spawn] \n
		wpn_beretta =1, silencer \n
		ammo_9x19_fmj \n
device_torch \n
</supplies>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>escape_lager_access</actor_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>

<specific_character id="stalker_novice_default5" team_default = "1">
<name> </name>
<icon x="20" y="2"></icon>
<map_icon x="0" y="0"></map_icon>
<bio>.   .   .</bio>

<class>Stalker_novice</class>
<community>stranger</community>

<rank>20</rank>
<reputation>0</reputation>

<visual>actors\novice\green_stalker_5</visual>
<supplies>
[spawn] \n
		wpn_fort \n
		ammo_9x18_pmm \n
device_torch \n
</supplies>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>escape_lager_access</actor_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>

<specific_character id="stalker_novice_default6" team_default = "1">
<name> </name>
<icon x="30" y="10"></icon>
<map_icon x="0" y="0"></map_icon>
<bio>.   .   .</bio>

<class>Stalker_novice</class>
<community>stranger</community>

<rank>20</rank>
<reputation>0</reputation>

<visual>actors\novice\green_stalker_6</visual>
<supplies>
[spawn] \n
		wpn_mp5_m1 =1, silencer \n
		ammo_11.43x23_hydro \n
device_torch \n
wpn_toz34 \n
ammo_12x70_buck \n
</supplies>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>escape_lager_access</actor_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>

<specific_character id="stalker_novice_default9" team_default = "1">
<name> </name>
<icon x="0" y="2"></icon>
<map_icon x="0" y="0"></map_icon>
<bio>.   .   .</bio>

<class>Stalker_novice</class>
<community>stranger</community>

<rank>20</rank>
<reputation>0</reputation>

<visual>actors\novice\green_stalker_9</visual>
<supplies>
[spawn] \n
		wpn_pm =1, silencer \n
		ammo_9x18_fmj \n
device_torch \n
</supplies>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>escape_lager_access</actor_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>

<specific_character id="stalker_novice_default10" team_default = "1">
<name> </name>
<icon x="28" y="10"></icon>
<map_icon x="0" y="0"></map_icon>
<bio>.   .   .</bio>

<class>Stalker_novice</class>
<community>stranger</community>

<rank>20</rank>
<reputation>0</reputation>

<visual>actors\novice\green_stalker_10</visual>
<supplies>
[spawn] \n
		wpn_usp \n
		ammo_11.43x23_fmj \n
device_torch \n
</supplies>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>escape_lager_access</actor_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>

<!---------------------------STALKER GENERAL---------------------->
<specific_character id="stalker_general_default1" team_default = "1">
<name> </name>
<icon x="2" y="2"></icon>
<map_icon x="1" y="0"></map_icon>
<bio> .   .</bio>

<class>Stalker_general</class>
<community>stalker</community>

<rank>40</rank>
<reputation>0</reputation>

<visual>actors\neytral\stalker_neytral_hood_9</visual>
<supplies>
[spawn] \n
		wpn_colt_m1 \n
		ammo_11.43x23_hydro \n
wpn_bm16 \n
ammo_12x76_zhekan = 1 \n
device_torch \n
#include "gameplay\character_items.xml"
</supplies>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
<actor_dialog>agr_stalker_talk_level</actor_dialog>
<actor_dialog>agr_stalker_talk_about_ratcatcher</actor_dialog>
<actor_dialog>agr_factory_stalker_about</actor_dialog>
<actor_dialog>gar_stalker_about_level</actor_dialog>
<actor_dialog>agr_stalker_esc</actor_dialog>

</specific_character>

<specific_character id="stalker_general_default2" team_default = "1">
<name> </name>
<icon x="2" y="2"></icon>
<map_icon x="1" y="0"></map_icon>
<bio> .   .</bio>

<class>Stalker_general</class>
<community>stalker</community>

<rank>40</rank>
<reputation>0</reputation>

<visual>actors\neytral\stalker_neytral_balon_8</visual>
<supplies>
[spawn] \n
		wpn_mp5 =1, silencer \n
		ammo_9x19_fmj \n
		wpn_ak74u =1, silencer \n
		ammo_5.45x39_ap \n
device_torch \n
#include "gameplay\character_items.xml"
</supplies>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
<actor_dialog>agr_stalker_talk_level</actor_dialog>
<actor_dialog>agr_stalker_talk_about_ratcatcher</actor_dialog>
<actor_dialog>agr_factory_stalker_about</actor_dialog>
<actor_dialog>gar_stalker_about_level</actor_dialog>
<actor_dialog>agr_stalker_esc</actor_dialog>
</specific_character>

<specific_character id="stalker_general_default3" team_default = "1">
<name> </name>
<icon x="2" y="2"></icon>
<map_icon x="1" y="0"></map_icon>
<bio> .   .</bio>

<class>Stalker_general</class>
<community>stalker</community>

<rank>40</rank>
<reputation>0</reputation>

<visual>actors\neytral\stalker_neytral_rukzak_2</visual>
<supplies>
[spawn] \n
		wpn_walther_m1 =1, silencer \n
		ammo_9x19_fmj \n
		wpn_svu \n
		ammo_7.62x54_7h1 \n
device_torch \n
#include "gameplay\character_items.xml"
</supplies>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
<actor_dialog>agr_stalker_talk_level</actor_dialog>
<actor_dialog>agr_stalker_talk_about_ratcatcher</actor_dialog>
<actor_dialog>agr_factory_stalker_about</actor_dialog>
<actor_dialog>gar_stalker_about_level</actor_dialog>
<actor_dialog>agr_stalker_esc</actor_dialog>
</specific_character>

<specific_character id="stalker_general_default4" team_default = "1">
<name> </name>
<icon x="2" y="2"></icon>
<map_icon x="1" y="0"></map_icon>
<bio> .   .</bio>

<class>Stalker_general</class>
<community>stalker</community>

<rank>40</rank>
<reputation>0</reputation>

<visual>actors\neytral\stalker_neytral_hood_2</visual>
<supplies>
[spawn] \n
		wpn_desert_eagle \n
		ammo_11.43x23_hydro \n
		wpn_lr300 \n
		ammo_5.56x45_ap \n
device_torch \n
#include "gameplay\character_items.xml"
</supplies>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
<actor_dialog>agr_stalker_talk_level</actor_dialog>
<actor_dialog>agr_stalker_talk_about_ratcatcher</actor_dialog>
<actor_dialog>agr_factory_stalker_about</actor_dialog>
<actor_dialog>gar_stalker_about_level</actor_dialog>
<actor_dialog>agr_stalker_esc</actor_dialog>
</specific_character>

<specific_character id="stalker_general_default5" team_default = "1">
<name> </name>
<icon x="2" y="2"></icon>
<map_icon x="1" y="0"></map_icon>
<bio> .   .</bio>

<class>Stalker_general</class>
<community>stalker</community>

<rank>40</rank>
<reputation>0</reputation>

<visual>actors\neytral\stalker_neytral_hood_8</visual>
<supplies>
[spawn] \n
		wpn_fort_m1 =1, silencer \n
		ammo_9x18_fmj \n
		wpn_abakan_m1 \n
		ammo_5.45x39_fmj \n
device_torch \n
#include "gameplay\character_items.xml"
</supplies>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
<actor_dialog>agr_stalker_talk_level</actor_dialog>
<actor_dialog>agr_stalker_talk_about_ratcatcher</actor_dialog>
<actor_dialog>agr_factory_stalker_about</actor_dialog>
<actor_dialog>gar_stalker_about_level</actor_dialog>
<actor_dialog>agr_stalker_esc</actor_dialog>
</specific_character>

<!---------------------------STALKER VETERAN---------------------->
<specific_character id="stalker_veteran_default1" team_default = "1">
<name> </name>
<icon x="2" y="2"></icon>
<map_icon x="1" y="0"></map_icon>
<bio> .   .   .</bio>

<class>Stalker_veteran</class>
<community>stalker</community>

<rank>70</rank>
<reputation>0</reputation>

<visual>actors\neytral\stalker_neytral_hood_9</visual>
<supplies>
[spawn] \n
		wpn_eagle_m1 =1, silencer \n
		ammo_11.43x23_hydro \n
wpn_spas12 \n
ammo_12x70_buck = 1 \n
device_torch \n
#include "gameplay\character_items.xml"
</supplies>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
<actor_dialog>gar_stalker_about_level</actor_dialog>
<actor_dialog>agr_stalker_talk_level</actor_dialog>
<actor_dialog>agr_stalker_talk_about_ratcatcher</actor_dialog>

</specific_character>

<specific_character id="stalker_veteran_default2" team_default = "1">
<name> </name>
<icon x="2" y="2"></icon>
<map_icon x="1" y="0"></map_icon>
<bio> .   .   .</bio>

<class>Stalker_veteran</class>
<community>stalker</community>

<rank>70</rank>
<reputation>0</reputation>

<visual>actors\neytral\stalker_neytral_hood_8</visual>
<supplies>
[spawn] \n
		wpn_desert_eagle \n
		ammo_11.43x23_hydro \n
		wpn_sig550 \n
		ammo_5.56x45_ap \n
device_torch \n
#include "gameplay\character_items.xml"
</supplies>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
<actor_dialog>gar_stalker_about_level</actor_dialog>
<actor_dialog>agr_stalker_talk_level</actor_dialog>
<actor_dialog>agr_stalker_talk_about_ratcatcher</actor_dialog>

</specific_character>

<specific_character id="stalker_veteran_default3" team_default = "1">
<name> </name>
<icon x="20" y="8"></icon>
<map_icon x="1" y="0"></map_icon>
<bio> .   .   .</bio>

<class>Stalker_veteran</class>
<community>stalker</community>

<rank>70</rank>
<reputation>0</reputation>

<visual>actors\neytral\stalker_neytral_exoskeleton</visual>
<supplies>
[spawn] \n
		wpn_walther =1, silencer \n
		ammo_9x19_fmj \n
		wpn_l85 =1, launcher silencer \n
		ammo_5.56x45_ss190 \n
device_torch \n
#include "gameplay\character_items.xml"
</supplies>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
<actor_dialog>gar_stalker_about_level</actor_dialog>
<actor_dialog>agr_stalker_talk_level</actor_dialog>
<actor_dialog>agr_stalker_talk_about_ratcatcher</actor_dialog>

</specific_character>

<specific_character id="stalker_veteran_default4" team_default = "1">
<name> </name>
<icon x="20" y="8"></icon>
<map_icon x="1" y="0"></map_icon>
<bio> .   .   .</bio>

<class>Stalker_veteran</class>
<community>stalker</community>

<rank>70</rank>
<reputation>0</reputation>

<visual>actors\neytral\stalker_neytral_exoskeleton</visual>
<supplies>
[spawn] \n
		wpn_sig220 =1, silencer \n
		ammo_11.43x23_fmj \n
		wpn_ak74u_m1 \n
		ammo_5.45x39_ap \n
device_torch \n
#include "gameplay\character_items.xml"
</supplies>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
<actor_dialog>gar_stalker_about_level</actor_dialog>
<actor_dialog>agr_stalker_talk_level</actor_dialog>
<actor_dialog>agr_stalker_talk_about_ratcatcher</actor_dialog>

</specific_character>

<specific_character id="stalker_veteran_default5" team_default = "1">
<name> </name>
<icon x="20" y="8"></icon>
<map_icon x="1" y="0"></map_icon>
<bio> .   .   .</bio>

<class>Stalker_veteran</class>
<community>stalker</community>

<rank>70</rank>
<reputation>0</reputation>

<visual>actors\neytral\stalker_neytral_exoskeleton</visual>
<supplies>
[spawn] \n
		wpn_fort_m1 \n
		ammo_9x18_pmm \n
		wpn_lr300_m2 =1, scope \n
		ammo_5.56x45_ap \n
device_torch \n
#include "gameplay\character_items.xml"
</supplies>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
<actor_dialog>gar_stalker_about_level</actor_dialog>
<actor_dialog>agr_stalker_talk_level</actor_dialog>
<actor_dialog>agr_stalker_talk_about_ratcatcher</actor_dialog>

</specific_character>

<!---------------------------STALKER MASTER----------------------->
<specific_character id="stalker_master_default1" team_default = "1">
<name> </name>
<icon x="10" y="0"></icon>
<map_icon x="1" y="0"></map_icon>
<bio>   .        .
.   .</bio>

<class>Stalker_master</class>
<community>stalker</community>

<rank>95</rank>
<reputation>0</reputation>

<visual>actors\neytral\stalker_neytral_nauchniy</visual>
<supplies>
[spawn] \n
		wpn_eagle_m1 =1, silencer \n
		ammo_11.43x23_hydro \n
		wpn_groza \n
		ammo_9x39_ap \n
device_torch \n
#include "gameplay\character_items.xml"
</supplies>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
<actor_dialog>gar_stalker_about_level</actor_dialog>
<actor_dialog>agr_stalker_talk_level</actor_dialog>
<actor_dialog>agr_stalker_talk_about_ratcatcher</actor_dialog>

</specific_character>

<specific_character id="stalker_master_default2" team_default = "1">
<name> </name>
<icon x="10" y="0"></icon>
<map_icon x="1" y="0"></map_icon>
<bio>   .        .
.   .</bio>

<class>Stalker_master</class>
<community>stalker</community>

<rank>95</rank>
<reputation>0</reputation>

<visual>actors\neytral\stalker_neytral_nauchniy</visual>
<supplies>
[spawn] \n
		wpn_fort_m1 =1, silencer \n
		ammo_9x18_fmj \n
		wpn_abakan_m2 =1, scope silencer \n
		ammo_5.45x39_ap \n
device_torch \n
#include "gameplay\character_items.xml"
</supplies>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
<actor_dialog>gar_stalker_about_level</actor_dialog>
<actor_dialog>agr_stalker_talk_level</actor_dialog>
<actor_dialog>agr_stalker_talk_about_ratcatcher</actor_dialog>

</specific_character>

<specific_character id="stalker_master_default3" team_default = "1">
<name> </name>
<icon x="10" y="0"></icon>
<map_icon x="1" y="0"></map_icon>
<bio>   .        .
.   .</bio>

<class>Stalker_master</class>
<community>stalker</community>

<rank>95</rank>
<reputation>0</reputation>

<visual>actors\neytral\stalker_neytral_nauchniy</visual>
<supplies>
[spawn] \n
		wpn_mp5_m1 \n
		ammo_11.43x23_hydro \n
		wpn_g36 \n
		ammo_5.56x45_ss190 \n
device_torch \n
#include "gameplay\character_items.xml"
</supplies>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
<actor_dialog>gar_stalker_about_level</actor_dialog>
<actor_dialog>agr_stalker_talk_level</actor_dialog>
<actor_dialog>agr_stalker_talk_about_ratcatcher</actor_dialog>

</specific_character>

<specific_character id="stalker_master_default4" team_default = "1">
<name> </name>
<icon x="20" y="8"></icon>
<map_icon x="1" y="0"></map_icon>
<bio>   .        .
.   .</bio>

<class>Stalker_master</class>
<community>stalker</community>

<rank>95</rank>
<reputation>0</reputation>

<visual>actors\neytral\stalker_neytral_exoskeleton</visual>
<supplies>
[spawn] \n
		wpn_desert_eagle =1, silencer \n
		ammo_11.43x23_hydro \n
		wpn_ak74 =1, launcher \n
		ammo_5.45x39_ap \n
device_torch \n
#include "gameplay\character_items.xml"
</supplies>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
<actor_dialog>gar_stalker_about_level</actor_dialog>
<actor_dialog>agr_stalker_talk_level</actor_dialog>
<actor_dialog>agr_stalker_talk_about_ratcatcher</actor_dialog>

</specific_character>

<specific_character id="stalker_master_default5" team_default = "1">
<name> </name>
<icon x="20" y="8"></icon>
<map_icon x="1" y="0"></map_icon>
<bio>   .        .
.   .</bio>

<class>Stalker_master</class>
<community>stalker</community>

<rank>95</rank>
<reputation>0</reputation>

<visual>actors\neytral\stalker_neytral_exoskeleton</visual>
<supplies>
[spawn] \n
		wpn_eagle_m1 \n
		ammo_11.43x23_hydro \n
		wpn_lr300_m2 \n
		ammo_5.56x45_ap \n
device_torch \n
#include "gameplay\character_items.xml"
</supplies>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
<actor_dialog>gar_stalker_about_level</actor_dialog>
<actor_dialog>agr_stalker_talk_level</actor_dialog>
<actor_dialog>agr_stalker_talk_about_ratcatcher</actor_dialog>

</specific_character>

<!--
<specific_character id="stalker_demon">
<name> "" </name>
<icon x="0" y="0"></icon>
<map_icon x="0" y="0"></map_icon>
<bio>  ,      .
,  ,     .
- -.        ,
.
.</bio>

<team>Stalker</team>
<rank>80</rank>
<reputation>70</reputation>

<visual>actors\neytral\stalker_neytral_hood_9</visual>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>general_pda_talk</actor_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>

<specific_character id="stalker_leshiy">
<name></name>
<icon x="0" y="0"></icon>
<map_icon x="0" y="0"></map_icon>
<bio>,    ,
.
.    ,  ,
.</bio>

<team>Stalker</team>
<rank>40</rank>
<reputation>60</reputation>

<visual>actors\soldier\soldier_bandana_2</visual>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>general_pda_talk</actor_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>

<specific_character id="stalker_chuchelo">
<name></name>
<icon x="0" y="0"></icon>
<map_icon x="0" y="0"></map_icon>
<bio>  .        .
.

,     .
.        ,
.</bio>

<team>Stalker</team>
<rank>80</rank>
<reputation>25</reputation>

<visual>actors\soldier\soldier_bandana_4</visual>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>general_pda_talk</actor_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>

<specific_character id="stalker_upir">
<name></name>
<icon x="0" y="0"></icon>
<map_icon x="0" y="0"></map_icon>
<bio>  .         ,
,   .
.       .</bio>

<team>Stalker</team>
<rank>60</rank>
<reputation>10</reputation>

<visual>actors\soldier\soldier_bandana_5</visual>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>general_pda_talk</actor_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>

<specific_character id="stalker_diodor">
<name> </name>
<icon x="0" y="0"></icon>
<map_icon x="0" y="0"></map_icon>
<bio> .
.     ,
.
.
.       </bio>

<team>Stalker</team>
<rank>70</rank>
<reputation>90</reputation>

<visual>actors\soldier\soldier_beret</visual>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>general_pda_talk</actor_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>

<specific_character id="stalker_zob">
<name></name>
<icon x="0" y="0"></icon>
<map_icon x="0" y="0"></map_icon>
<bio>
,    , .     ,
. . ,    ,    .
,
.
.
.</bio>

<team>Stalker</team>
<rank>30</rank>
<reputation>40</reputation>

<visual>actors\soldier\soldier_beret_1</visual>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>general_pda_talk</actor_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>

<specific_character id="stalker_neumeha">
<name></name>
<icon x="0" y="0"></icon>
<map_icon x="0" y="0"></map_icon>
<bio> 20 .          ,
.      .       .
.     ,
,     .
,     .    .
.</bio>

<team>Stalker</team>
<rank>20</rank>
<reputation>10</reputation>

<visual>actors\soldier\soldier_beret_2</visual>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>general_pda_talk</actor_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>

<specific_character id="stalker_kocherga">
<name></name>
<icon x="0" y="0"></icon>
<map_icon x="0" y="0"></map_icon>
<bio>, , ,
, , , .   ,
.    .    ,
,  .
.  ,  ,
,    . ,
, ,    , .</bio>

<team>Stalker</team>
<rank>70</rank>
<reputation>10</reputation>

<visual>actors\soldier\soldier_beret_3</visual>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>general_pda_talk</actor_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>

<specific_character id="stalker_barin">
<name></name>
<icon x="0" y="0"></icon>
<map_icon x="0" y="0"></map_icon>
<bio>, , , .
-  .
.        .
,      ,  .
.</bio>

<team>Stalker</team>
<rank>60</rank>
<reputation>20</reputation>

<visual>actors\soldier\soldier_beret_4</visual>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>general_pda_talk</actor_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>

<specific_character id="stalker_vorobey">
<name></name>
<icon x="0" y="0"></icon>
<map_icon x="0" y="0"></map_icon>
<bio> 27 . ,
,     .  .  ,
.   .
-     -  .
.            ,
,    .     ,
.       (9 ),
.</bio>

<team>Stalker</team>
<rank>50</rank>
<reputation>20</reputation>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>general_pda_talk</actor_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>

<!---------------------------STALKER SNIPER----------------------->
<specific_character id="stalker_sniper" team_default = "1">
<name> </name>
<icon x="10" y="0"></icon>
<map_icon x="1" y="0"></map_icon>
<bio> .   .   .</bio>

<class>Stalker_sniper</class>
<community>stalker</community>

<rank>50</rank>
<reputation>0</reputation>

<visual>actors\neytral\stalker_neytral_hood_9</visual>
<supplies>
[spawn] \n
		wpn_desert_eagle \n
		ammo_11.43x23_hydro \n
wpn_svd \n
ammo_7.62x54_7h14 = 1 \n
device_torch \n
</supplies>

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
<actor_dialog>gar_stalker_about_level</actor_dialog>
<actor_dialog>agr_stalker_talk_level</actor_dialog>
<actor_dialog>agr_stalker_talk_about_ratcatcher</actor_dialog>

</specific_character>
-->
</xml>
