<?xml version='1.0' encoding="windows-1251"?>

<xml>
<!------------------------- MONOLITH ----------------------->
<!-------------------------- AMBUSH ------------------------>
<specific_character id="pri_monolith_ambush_default1" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_mo_head_1</icon>
<map_icon x="3" y="0"></map_icon>
<bio>pri_monolith_common_bio</bio>

<class>pri_monolith_ambush</class>
<community>monolith</community>

<rank>793</rank>
<reputation>-675</reputation>

<visual>actors\monolit\stalker_mo_head_1</visual>
<snd_config>characters_voice\human_02\monolith\</snd_config>
<crouch_type>-1</crouch_type>

<supplies>
[spawn] \n
		wpn_walther =1, silencer \n
		ammo_9x19_fmj \n
		wpn_g36_m1 =1, silencer \n
		ammo_5.56x45_ss190 \n
device_torch \n
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_1.xml"

<start_dialog>hello_dialog</start_dialog>
</specific_character>

<specific_character id="pri_monolith_ambush_default2" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_mo_mask</icon>
<map_icon x="3" y="0"></map_icon>
<bio>pri_monolith_common_bio</bio>

<class>pri_monolith_ambush</class>
<community>monolith</community>

<rank>755</rank>
<reputation>-649</reputation>

<visual>actors\monolit\stalker_mo_mask</visual>
<snd_config>characters_voice\human_01\monolith\</snd_config>
<crouch_type>-1</crouch_type>

<supplies>
[spawn] \n
		wpn_walther =1, silencer \n
		ammo_9x19_fmj \n
		wpn_fn2000_m4 \n
		ammo_5.56x45_ss190 \n
device_torch \n
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_1.xml"

<start_dialog>hello_dialog</start_dialog>
</specific_character>

<!---------------------- AMBUSH SPECNAZ -------------------->
<specific_character id="pri_monolith_ambush_specnaz_default1" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_mo_hood_9</icon>
<map_icon x="3" y="0"></map_icon>
<bio>pri_monolith_common_bio</bio>

<class>pri_monolith_ambush_specnaz</class>
<community>monolith</community>

<rank>836</rank>
<reputation>-727</reputation>

<visual>actors\monolit\stalker_mo_hood_9</visual>
<snd_config>characters_voice\human_03\monolith\</snd_config>
<crouch_type>-1</crouch_type>
<supplies>
[spawn] \n
		wpn_hpsa \n
		ammo_9x19_pbp \n
		wpn_ak74 =1, silencer launcher \n
		ammo_5.45x39_fmj \n
device_torch \n
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_1.xml"

<start_dialog>hello_dialog</start_dialog>
</specific_character>

<specific_character id="pri_monolith_ambush_specnaz_default2" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_mo_hood_9</icon>
<map_icon x="3" y="0"></map_icon>
<bio>pri_monolith_common_bio</bio>

<class>pri_monolith_ambush_specnaz</class>
<community>monolith</community>

<rank>811</rank>
<reputation>-820</reputation>

<visual>actors\monolit\stalker_mo_hood_9</visual>
<snd_config>characters_voice\human_03\monolith\</snd_config>
<crouch_type>-1</crouch_type>
<supplies>
[spawn] \n
		wpn_walther_m1 \n
		ammo_9x19_pbp \n
		wpn_gauss \n
		ammo_gauss = 3 \n
grenade_f1 = 1 \n
device_torch \n
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_1.xml"

<start_dialog>hello_dialog</start_dialog>
</specific_character>

<!------------------------ AMBUSH EXO ---------------------->
<specific_character id="pri_monolith_ambush_exo_default1" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_mo_exo</icon>
<map_icon x="3" y="0"></map_icon>
<bio>pri_monolith_common_bio</bio>

<class>pri_monolith_ambush_exo</class>
<community>monolith</community>

<rank>920</rank>
<reputation>-895</reputation>

<visual>actors\monolit\stalker_mo_exo</visual>
<snd_config>characters_voice\human_03\monolith\</snd_config>
<crouch_type>0</crouch_type>
<supplies>
[spawn] \n
		wpn_hpsa \n
		ammo_9x19_pbp \n
		wpn_val \n
		ammo_9x39_ap \n
grenade_f1 = 2 \n
device_torch \n
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_1.xml"

<start_dialog>hello_dialog</start_dialog>
</specific_character>

<specific_character id="pri_monolith_ambush_exo_default2" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_mo_exo</icon>
<map_icon x="3" y="0"></map_icon>
<bio>pri_monolith_common_bio</bio>

<class>pri_monolith_ambush_exo</class>
<community>monolith</community>

<rank>903</rank>
<reputation>-904</reputation>

<visual>actors\monolit\stalker_mo_exo</visual>
<snd_config>characters_voice\human_03\monolith\</snd_config>
<crouch_type>0</crouch_type>
<supplies>
[spawn] \n
		wpn_hpsa \n
		ammo_9x19_pbp \n
		wpn_abakan \n
		ammo_5.45x39_ap \n
device_torch \n
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_1.xml"

<start_dialog>hello_dialog</start_dialog>
</specific_character>

<!-------------------------- REGULAR ----------------------->
<specific_character id="pri_monolith_regular_default1" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_mo_head_1</icon>
<map_icon x="3" y="0"></map_icon>
<bio>pri_monolith_regular_bio</bio>

<class>pri_monolith_regular</class>
<community>monolith</community>


<rank>378</rank>
<reputation>-552</reputation>

<visual>actors\monolit\stalker_mo_head_1</visual>
<snd_config>characters_voice\human_02\monolith\</snd_config>
<crouch_type>-1</crouch_type>
<supplies>
[spawn] \n
		wpn_pm =1, silencer \n
		ammo_9x18_fmj \n
		wpn_lr300_m2 \n
		ammo_5.56x45_ap \n
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_1.xml"

<start_dialog>hello_dialog</start_dialog>
</specific_character>

<specific_character id="pri_monolith_regular_default2" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_mo_mask</icon>
<map_icon x="3" y="0"></map_icon>
<bio>pri_monolith_regular_bio</bio>

<class>pri_monolith_regular</class>
<community>monolith</community>


<rank>441</rank>
<reputation>-579</reputation>

<visual>actors\monolit\stalker_mo_mask</visual>
<snd_config>characters_voice\human_01\monolith\</snd_config>
<crouch_type>-1</crouch_type>
<supplies>
[spawn] \n
		wpn_usp =1, silencer \n
		ammo_11.43x23_fmj \n
		wpn_val =1, scope \n
		ammo_9x39_pab9 \n
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_1.xml"

<start_dialog>hello_dialog</start_dialog>
</specific_character>

<specific_character id="pri_monolith_regular_default3" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_mo_head_1</icon>
<map_icon x="3" y="0"></map_icon>
<bio>pri_monolith_regular_bio</bio>

<class>pri_monolith_regular</class>
<community>monolith</community>


<rank>413</rank>
<reputation>-508</reputation>

<visual>actors\monolit\stalker_mo_head_1</visual>
<snd_config>characters_voice\human_02\monolith\</snd_config>
<crouch_type>-1</crouch_type>
<supplies>
[spawn] \n
		wpn_usp \n
		ammo_11.43x23_fmj \n
		wpn_svd_m1 \n
		ammo_7.62x54_7h1 \n
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_1.xml"

<start_dialog>hello_dialog</start_dialog>
</specific_character>

<specific_character id="pri_monolith_regular_default4" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_mo_mask</icon>
<map_icon x="3" y="0"></map_icon>
<bio>pri_monolith_regular_bio</bio>

<class>pri_monolith_regular</class>
<community>monolith</community>


<rank>534</rank>
<reputation>-627</reputation>

<visual>actors\monolit\stalker_mo_mask</visual>
<snd_config>characters_voice\human_01\monolith\</snd_config>
<crouch_type>-1</crouch_type>
<supplies>
[spawn] \n
		wpn_colt1911 \n
		ammo_11.43x23_hydro \n
		wpn_g36 =1, launcher silencer \n
		ammo_5.56x45_ss190 \n
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_1.xml"

<start_dialog>hello_dialog</start_dialog>
</specific_character>

<!-------------------------- SPECNAZ ----------------------->
<specific_character id="pri_monolith_specnaz_default1" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_mo_hood_9</icon>
<map_icon x="3" y="0"></map_icon>
<bio>pri_monolith_specnaz_bio</bio>

<class>pri_monolith_specnaz</class>
<community>monolith</community>


<rank>784</rank>
<reputation>-748</reputation>

<visual>actors\monolit\stalker_mo_hood_9</visual>
<snd_config>characters_voice\human_03\monolith\</snd_config>
<crouch_type>-1</crouch_type>
<supplies>
[spawn] \n
		wpn_mp5_m2 =1, silencer \n
		ammo_9x18_fmj \n
		wpn_ak74 =1, scope silencer launcher \n
		ammo_5.45x39_fmj \n
#include "gameplay\character_food.xml"
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_1.xml"

<start_dialog>hello_dialog</start_dialog>
</specific_character>

<specific_character id="pri_monolith_specnaz_default2" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_mo_nauchniy</icon>
<map_icon x="3" y="0"></map_icon>
<bio>pri_monolith_specnaz_bio</bio>

<class>pri_monolith_specnaz</class>
<community>monolith</community>


<rank>682</rank>
<reputation>-800</reputation>

<visual>actors\monolit\stalker_mo_nauchniy</visual>
<snd_config>characters_voice\human_03\monolith\</snd_config>
<crouch_type>-1</crouch_type>
<supplies>
[spawn] \n
		wpn_mp5_m1 \n
		ammo_11.43x23_hydro \n
		wpn_abakan =1, silencer launcher \n
		ammo_5.45x39_fmj \n
#include "gameplay\character_food.xml"
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_1.xml"

<start_dialog>hello_dialog</start_dialog>
</specific_character>

<!---------------------------- EXO ------------------------->
<specific_character id="pri_monolith_exo_default1" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_mo_exo</icon>
<map_icon x="3" y="0"></map_icon>
<bio>pri_monolith_exo_bio</bio>

<class>pri_monolith_exo</class>
<community>monolith</community>


<rank>925</rank>
<reputation>-943</reputation>

<visual>actors\monolit\stalker_mo_exo</visual>
<snd_config>characters_voice\human_03\monolith\</snd_config>
<crouch_type>0</crouch_type>
<supplies>
[spawn] \n
		wpn_walther_m1 =1, silencer \n
		ammo_9x19_fmj \n
		wpn_wincheaster1300 \n
		ammo_12x70_buck \n
#include "gameplay\character_food.xml"
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_1.xml"

<start_dialog>hello_dialog</start_dialog>
</specific_character>

<specific_character id="pri_monolith_exo_default2" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_mo_exo</icon>
<map_icon x="3" y="0"></map_icon>
<bio>pri_monolith_exo_bio</bio>

<class>pri_monolith_exo</class>
<community>monolith</community>


<rank>955</rank>
<reputation>-899</reputation>

<visual>actors\monolit\stalker_mo_exo</visual>
<snd_config>characters_voice\human_03\monolith\</snd_config>
<crouch_type>0</crouch_type>
<supplies>
[spawn] \n
		wpn_fort_m1 \n
		ammo_9x18_pmm \n
		wpn_spas12_m1 \n
		ammo_12x76_zhekan \n
#include "gameplay\character_food.xml"
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_1.xml"

<start_dialog>hello_dialog</start_dialog>
</specific_character>

<!-------------------------- LEADER ------------------------>
<specific_character id="pri_monolith_leader" team_default = "1">
<name>pri_monolith_leader_name</name>
<icon>ui_npc_u_stalker_mo_exo</icon>
<map_icon x="3" y="0"></map_icon>
<bio>pri_monolith_leader_bio</bio>

<class>pri_monolith_leader</class>
<community>monolith</community>


<rank>989</rank>
<reputation>-998</reputation>

<visual>actors\monolit\stalker_mo_exo</visual>
<snd_config>characters_voice\human_03\monolith\</snd_config>
<crouch_type>-1</crouch_type>
<supplies>
[spawn] \n
		wpn_colt1911 \n
		ammo_11.43x23_hydro \n
		wpn_sig_m1 =1, scope silencer \n
		ammo_5.56x45_ss190 \n
#include "gameplay\character_food.xml"
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_1.xml"

<start_dialog>hello_dialog</start_dialog>
</specific_character>

<!-------------------------- STALKER ----------------------->
<!------------------------- FOLLOWERS ---------------------->
<specific_character id="pri_followers_bomber" team_default = "1">
<name>pri_followers_bomber_name</name>
<icon>ui_npc_u_stalker_neytral_exoskeleton</icon>
<map_icon x="1" y="0"></map_icon>
<bio>sim_stalker_master_bio</bio>

<class>pri_followers_bomber</class>
<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>

<rank>941</rank>
<reputation>18</reputation>

<visual>actors\neytral\stalker_neytral_exoskeleton</visual>
<snd_config>characters_voice\human_03\stalker\</snd_config>
<crouch_type>0</crouch_type>
<supplies>
[spawn] \n
		wpn_beretta \n
		ammo_9x19_pbp \n
		wpn_groza_m1 \n
		ammo_9x18_fmj \n
device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_food.xml"
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_2.xml"

<money min="5000" max="10000" infinitive="0"/>

#include "gameplay\character_dialogs.xml"
</specific_character>

<specific_character id="pri_followers_leader" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_neytral_exoskeleton</icon>
<map_icon x="1" y="0"></map_icon>
<bio>sim_stalker_master_bio</bio>

<class>pri_followers_leader</class>
<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>

<rank>960</rank>
<reputation>18</reputation>

<visual>actors\neytral\stalker_neytral_exoskeleton</visual>
<snd_config>characters_voice\human_03\stalker\</snd_config>
<crouch_type>0</crouch_type>
<supplies>
[spawn] \n
		wpn_desert_eagle \n
		ammo_11.43x23_hydro \n
		wpn_svd \n
		ammo_7.62x54_7h1 \n
device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_food.xml"
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_2.xml"

<money min="5000" max="10000" infinitive="0"/>

#include "gameplay\character_dialogs.xml"
</specific_character>

<specific_character id="pri_followers_stalker1" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_neytral_exoskeleton</icon>
<map_icon x="1" y="0"></map_icon>
<bio>sim_stalker_master_bio</bio>

<class>pri_followers</class>
<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>

<rank>937</rank>
<reputation>18</reputation>

<visual>actors\neytral\stalker_neytral_exoskeleton</visual>
<snd_config>characters_voice\human_03\stalker\</snd_config>
<crouch_type>0</crouch_type>
<supplies>
[spawn] \n
		wpn_colt_m1 \n
		ammo_11.43x23_hydro \n
		wpn_sig_m1 =1, scope silencer \n
		ammo_5.56x45_ss190 \n
device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_food.xml"
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_2.xml"

<money min="5000" max="10000" infinitive="0"/>

#include "gameplay\character_dialogs.xml"
</specific_character>

<specific_character id="pri_followers_stalker2" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_neytral_exoskeleton</icon>
<map_icon x="1" y="0"></map_icon>
<bio>sim_stalker_master_bio</bio>

<class>pri_followers</class>
<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>

<rank>911</rank>
<reputation>19</reputation>

<visual>actors\neytral\stalker_neytral_exoskeleton</visual>
<snd_config>characters_voice\human_03\stalker\</snd_config>
<crouch_type>0</crouch_type>
<supplies>
[spawn] \n
		wpn_colt_m1 \n
		ammo_11.43x23_hydro \n
		wpn_g36 =1, launcher silencer \n
		ammo_5.56x45_ss190 \n
device_torch \n
#include "gameplay\character_food.xml"
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_2.xml"

<money min="5000" max="10000" infinitive="0"/>

#include "gameplay\character_dialogs.xml"
</specific_character>

<specific_character id="pri_followers_stalker3" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_neytral_exoskeleton</icon>
<map_icon x="1" y="0"></map_icon>
<bio>sim_stalker_master_bio</bio>

<class>pri_followers</class>
<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>

<rank>940</rank>
<reputation>12</reputation>

<visual>actors\neytral\stalker_neytral_exoskeleton</visual>
<snd_config>characters_voice\human_03\stalker\</snd_config>
<crouch_type>0</crouch_type>
<supplies>
[spawn] \n
		wpn_desert_eagle =1, silencer \n
		ammo_11.43x23_hydro \n
		wpn_val \n
		ammo_9x39_ap \n
device_torch \n
#include "gameplay\character_food.xml"
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_2.xml"

<money min="5000" max="10000" infinitive="0"/>

#include "gameplay\character_dialogs.xml"
</specific_character>

<specific_character id="pri_followers_stalker4" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_neytral_exoskeleton</icon>
<map_icon x="1" y="0"></map_icon>
<bio>sim_stalker_master_bio</bio>

<class>pri_followers</class>
<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>

<rank>905</rank>
<reputation>15</reputation>

<visual>actors\neytral\stalker_neytral_exoskeleton</visual>
<snd_config>characters_voice\human_03\stalker\</snd_config>
<crouch_type>0</crouch_type>
<supplies>
[spawn] \n
		wpn_beretta =1, silencer \n
		ammo_9x19_fmj \n
		wpn_spas12_m1 \n
		ammo_12x76_zhekan \n
device_torch \n
#include "gameplay\character_food.xml"
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_2.xml"

<money min="5000" max="10000" infinitive="0"/>

#include "gameplay\character_dialogs.xml"
</specific_character>

<specific_character id="pri_followers_stalker5" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_neytral_exoskeleton</icon>
<map_icon x="1" y="0"></map_icon>
<bio>sim_stalker_master_bio</bio>

<class>pri_followers</class>
<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>

<rank>957</rank>
<reputation>13</reputation>

<visual>actors\neytral\stalker_neytral_exoskeleton</visual>
<snd_config>characters_voice\human_03\stalker\</snd_config>
<crouch_type>0</crouch_type>
<supplies>
[spawn] \n
		wpn_desert_eagle \n
		ammo_11.43x23_hydro \n
		wpn_ak74 =1, scope silencer launcher \n
		ammo_5.45x39_fmj \n
device_torch \n
#include "gameplay\character_food.xml"
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_2.xml"

<money min="5000" max="10000" infinitive="0"/>

#include "gameplay\character_dialogs.xml"
</specific_character>

<!-------------------------- SOLDIER ----------------------->
<!-------------------------- SUICIDE ----------------------->
<specific_character id="pri_soldier_suicide_default1" team_default = "1">
<name>pri_zombied_soldier_name</name>
<icon>ui_npc_u_soldier_spetsnaz</icon>
<map_icon x="1" y="2"></map_icon>
<bio>pri_zombied_soldier_bio</bio>

<class>pri_soldier_suicide</class>
<community>zombied</community> <terrain_sect>stalker_zombied_terrain</terrain_sect>

<rank>344</rank>
<reputation>-242</reputation>

<visual>actors\soldier\soldier_spetsnaz</visual>
<snd_config>characters_voice\human_02\military\</snd_config>
<crouch_type>0</crouch_type>
<supplies>
[spawn] \n
		wpn_fort_m1 =1, silencer \n
		ammo_9x18_fmj \n
</supplies>

#include "gameplay\character_criticals_6.xml"

<start_dialog>hello_dialog</start_dialog>
</specific_character>

<specific_character id="pri_soldier_suicide_default2" team_default = "1">
<name>pri_zombied_soldier_name</name>
<icon>ui_npc_u_soldier_bandana</icon>
<map_icon x="1" y="2"></map_icon>
<bio>pri_zombied_soldier_bio</bio>

<class>pri_soldier_suicide</class>
<community>zombied</community> <terrain_sect>stalker_zombied_terrain</terrain_sect>

<rank>376</rank>
<reputation>-286</reputation>

<visual>actors\soldier\soldier_bandana</visual>
<snd_config>characters_voice\human_02\military\</snd_config>
<crouch_type>0</crouch_type>
<supplies>
[spawn] \n
		wpn_mp5_m1 \n
		ammo_11.43x23_hydro \n
</supplies>

#include "gameplay\character_criticals_5.xml"

<start_dialog>hello_dialog</start_dialog>
</specific_character>

<!---------------------- ZOMBIED ----------------------------->
<specific_character id="pri_zombied_suicide_default1" team_default = "1">
<name>pri_zombied_stalker_name</name>
<icon>ui_npc_u_stalker_zombie_specnaz</icon>
<map_icon x="7" y="0"></map_icon>
<bio>pri_zombied_stalker_bio</bio>

<class>pri_zombied_suicide</class>
<community>zombied</community> <terrain_sect>stalker_zombied_terrain</terrain_sect>

<rank>538</rank>
<reputation>-303</reputation>

<visual>actors\stalker_zombi\stalker_zombie_specnaz</visual>
<snd_config>characters_voice\human_02\zombied\</snd_config>
<crouch_type>0</crouch_type>
<supplies>
[spawn] \n
		wpn_eagle_m1 =1, silencer \n
		ammo_11.43x23_hydro \n
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_1.xml"

<start_dialog>hello_dialog</start_dialog>
</specific_character>

<specific_character id="pri_zombied_default1" team_default = "1">
<name>pri_zombied_stalker_name</name>
<icon>ui_npc_u_stalker_zombie_specnaz</icon>
<map_icon x="7" y="0"></map_icon>
<bio>pri_zombied_stalker_bio</bio>

<class>pri_zombied</class>
<community>zombied</community> <terrain_sect>stalker_zombied_terrain</terrain_sect>

<rank>512</rank>
<reputation>-338</reputation>

<visual>actors\stalker_zombi\stalker_zombie_specnaz</visual>
<snd_config>characters_voice\human_02\zombied\</snd_config>
<crouch_type>0</crouch_type>
<supplies>
[spawn] \n
		wpn_walther_m1 =1, silencer \n
		ammo_9x19_fmj \n
		wpn_sig_m2 =1, silencer \n
		ammo_5.56x45_ss190 \n
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_1.xml"

<start_dialog>hello_dialog</start_dialog>
</specific_character>

<!--------------------------- VETERANS----------------------->
<specific_character id="pri_zombied_veteran_default1" team_default = "1">
<name>pri_zombied_stalker_name</name>
<icon>ui_npc_u_stalker_zombie_specnaz</icon>
<map_icon x="7" y="0"></map_icon>
<bio>pri_zombied_stalker_bio</bio>

<class>pri_zombied_veteran</class>
<community>zombied</community> <terrain_sect>stalker_zombied_terrain</terrain_sect>

<rank>737</rank>
<reputation>-487</reputation>

<visual>actors\stalker_zombi\stalker_zombie_specnaz</visual>
<snd_config>characters_voice\human_02\zombied\</snd_config>
<crouch_type>0</crouch_type>
<supplies>
[spawn] \n
		wpn_usp \n
		ammo_11.43x23_fmj \n
		wpn_ak74 =1, scope \n
		ammo_5.45x39_fmj \n
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_1.xml"

<start_dialog>hello_dialog</start_dialog>
</specific_character>

<specific_character id="pri_zombied_veteran_default2" team_default = "1">
<name>pri_zombied_stalker_name</name>
<icon>ui_npc_u_stalker_zombie_specnaz</icon>
<map_icon x="7" y="0"></map_icon>
<bio>pri_zombied_stalker_bio</bio>

<class>pri_zombied_veteran</class>
<community>zombied</community> <terrain_sect>stalker_zombied_terrain</terrain_sect>

<rank>816</rank>
<reputation>-576</reputation>

<visual>actors\stalker_zombi\stalker_zombie_specnaz</visual>
<snd_config>characters_voice\human_02\zombied\</snd_config>
<crouch_type>0</crouch_type>
<supplies>
[spawn] \n
		wpn_mp5_m2 \n
		ammo_9x18_pmm \n
wpn_spas12 \n
ammo_12x76_dart = 1 \n
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_1.xml"

<start_dialog>hello_dialog</start_dialog>
</specific_character>
</xml>
