<?xml version='1.0' encoding="windows-1251"?>

<xml>
<!---------------------------MONOLIT REGULAR with RPG----------------------->
<specific_character id="aes_Monolit_rpg" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_mo_mask</icon>
<map_icon x="3" y="0"></map_icon>
<bio>aes_Monolit_rpg_bio</bio>

<team>Monolit_rpg</team>

<class>aes_Monolit_rpg</class>
<community>monolith</community>

<snd_config>characters_voice\human_01\monolith\</snd_config>
<crouch_type>-1</crouch_type>

<rank>520</rank>
<reputation>-632</reputation>

<panic_threshold>0.0</panic_threshold>

<visual>actors\monolit\stalker_mo_mask</visual>
<supplies>
[spawn] \n
		wpn_pb \n
		ammo_9x18_fmj \n
wpn_rpg7 \n
ammo_og-7b = 1 \n
#include "gameplay\character_items.xml"\n
#include "gameplay\character_food.xml" \n
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_1.xml"

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>

<!---------------------------MONOLIT SPECNAZ---------------------->
<specific_character id="aes_Monolit_specnaz" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_mo_hood_9</icon>
<map_icon x="3" y="0"></map_icon>
<bio>aes_Monolit_specnaz_bio</bio>

<class>aes_Monolit_specnaz</class>
<community>monolith</community>

<rank>760</rank>
<reputation>-783</reputation>

<panic_threshold>0.0</panic_threshold>

<snd_config>characters_voice\human_03\monolith\</snd_config>
<crouch_type>-1</crouch_type>

<visual>actors\monolit\stalker_mo_hood_9</visual>
<supplies>
[spawn] \n
		wpn_colt1911 =1, silencer \n
		ammo_11.43x23_hydro \n
		wpn_sig550 =1, silencer \n
		ammo_5.56x45_ss190 \n
#include "gameplay\character_items.xml"\n
#include "gameplay\character_food.xml" \n
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_1.xml"

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>

<!---------------------------MONOLIT SPECNAZ RG6---------------------->
<specific_character id="aes_Monolit_specnaz_rg6" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_mo_hood_9</icon>
<map_icon x="3" y="0"></map_icon>
<bio>  "".  .   .</bio>

<class>aes_Monolit_specnaz_rg6</class>
<community>monolith</community>

<rank>700</rank>
<reputation>0</reputation>

<snd_config>characters_voice\human_02\monolith\</snd_config>
<crouch_type>-1</crouch_type>

<visual>actors\monolit\stalker_mo_hood_9</visual>
<supplies>
[spawn] \n
		wpn_colt_m1 \n
		ammo_11.43x23_hydro \n
</supplies>

#include "gameplay\character_criticals_1.xml"

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>

<!---------------------------MONOLIT SNIPER---------------------->
<specific_character id="aes_Monolit_sniper" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_mo_head_1</icon>
<map_icon x="3" y="0"></map_icon>
<bio>aes_Monolit_sniper_bio</bio>

<class>aes_Monolit_sniper</class>
<community>monolith</community>

<rank>540</rank>
<reputation>-364</reputation>

<panic_threshold>0.0</panic_threshold>

<snd_config>characters_voice\human_02\monolith\</snd_config>
<crouch_type>-1</crouch_type>

<visual>actors\monolit\stalker_mo_head_1</visual>
<supplies>
[spawn] \n
		wpn_fort_m1 =1, silencer \n
		ammo_9x18_fmj \n
wpn_svd \n
ammo_7.62x54_ap = 1 \n
#include "gameplay\character_items.xml"\n
#include "gameplay\character_food.xml" \n
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_1.xml"

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>
<!---------------------------MONOLIT SNIPER GAUSS---------------------->
<specific_character id="aes_Monolit_sniper_gauss" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_mo_mask</icon>
<map_icon x="3" y="0"></map_icon>
<bio>  "".   .</bio>

<class>aes_Monolit_sniper_gauss</class>
<community>monolith</community>

<rank>890</rank>
<reputation>-789</reputation>

<snd_config>characters_voice\human_01\monolith\</snd_config>
<crouch_type>-1</crouch_type>

<panic_threshold>0.0</panic_threshold>

<visual>actors\monolit\stalker_mo_mask</visual>
<supplies>
[spawn] \n
		wpn_fort \n
		ammo_9x18_pmm \n
wpn_gauss \n
ammo_gauss = 1 \n
#include "gameplay\character_items.xml"\n
#include "gameplay\character_food.xml" \n
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_1.xml"

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>
<!---------------------------MONOLIT MASTER----------------------->
<specific_character id="aes_Monolit_master" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_stalker_mo_exo</icon>
<map_icon x="3" y="0"></map_icon>
<bio>  "".     .   .</bio>

<class>aes_Monolit_master</class>
<community>monolith</community>


<rank>920</rank>
<reputation>-863</reputation>

<panic_threshold>0.0</panic_threshold>

<snd_config>characters_voice\human_03\monolith\</snd_config>
<crouch_type>-1</crouch_type>

<visual>actors\monolit\stalker_mo_exo</visual>
<supplies>
[spawn] \n
		wpn_colt_m1 \n
		ammo_11.43x23_hydro \n
		wpn_abakan_m1 =1, silencer \n
		ammo_5.45x39_fmj \n
#include "gameplay\character_items.xml"\n
#include "gameplay\character_food.xml" \n
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_1.xml"

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>

<!---------------------------SOLDIERS PROFILES----------------------->
<!---------------------------SOLDIER COMMANDER----------------------->
<specific_character id="aes_Soldier_commander" team_default = "1">
<name>GENERATE_NAME_captain</name>
<icon>ui_npc_u_soldier_beret_5</icon>
<map_icon x="2" y="0"></map_icon>
<bio>aes_Soldier_commander_bio</bio>

<class>aes_Soldier_commander</class>
<community>military</community> <terrain_sect>stalker_military_terrain</terrain_sect>

<rank>860</rank>
<reputation>12</reputation>

<panic_threshold>0.0</panic_threshold>

<snd_config>characters_voice\human_02\military\</snd_config>
<crouch_type>0</crouch_type>

<visual>actors\soldier\soldier_beret_5</visual>
<supplies>
[spawn] \n
		wpn_eagle_m1 \n
		ammo_11.43x23_hydro \n
		wpn_ak74u =1, silencer \n
		ammo_5.45x39_ap \n
#include "gameplay\character_food.xml" \n
#include "gameplay\character_drugs.xml"
#include "gameplay\character_items.xml"
</supplies>

#include "gameplay\character_criticals_5.xml"

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>
<!---------------------------SOLDIER MASTER----------------------->
<specific_character id="aes_Soldier_military" team_default = "1">
<name>GENERATE_NAME_lieutenant</name>
<icon>ui_npc_u_stalker_militari_antigas_2</icon>
<map_icon x="2" y="2"></map_icon>
<bio>aes_Soldier_military_bio</bio>

<team>Soldier_military</team>

<class>aes_Soldier_military</class>
<community>military</community> <terrain_sect>stalker_military_terrain</terrain_sect>

<snd_config>characters_voice\human_03\military\</snd_config>
<crouch_type>0</crouch_type>

<rank>900</rank>
<reputation>0</reputation>

<panic_threshold>0.0</panic_threshold>

<visual>actors\militari\stalker_militari_antigas_2</visual>
<supplies>
[spawn] \n
		wpn_beretta =1, silencer \n
		ammo_9x19_fmj \n
		wpn_groza_m1 \n
		ammo_9x18_fmj \n
#include "gameplay\character_items.xml"\n
#include "gameplay\character_food.xml" \n
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_6.xml"

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>
<!---------------------------SOLDIER SPECNAZ---------------------->
<specific_character id="aes_Soldier_specnaz" team_default = "1">
<name>GENERATE_NAME_sergeant</name>
<icon>ui_npc_u_soldier_antigas</icon>
<map_icon x="12" y="4"></map_icon>
<bio>aes_Soldier_specnaz_bio</bio>

<team>Soldier_specnaz</team>

<class>aes_Soldier_specnaz</class>
<community>military</community> <terrain_sect>stalker_military_terrain</terrain_sect>

<rank>850</rank>
<reputation>20</reputation>

<panic_threshold>0.0</panic_threshold>

<snd_config>characters_voice\human_03\military\</snd_config>
<crouch_type>0</crouch_type>

<visual>actors\soldier\soldier_antigas</visual>
<supplies>
[spawn] \n
		wpn_usp =1, silencer \n
		ammo_11.43x23_fmj \n
		wpn_ak74_m1 \n
		ammo_5.45x39_fmj \n
#include "gameplay\character_items.xml"	\n
#include "gameplay\character_food.xml" \n
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_6.xml"

<start_dialog>hello_dialog</start_dialog>
<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>
<!---------------------------SOLDIER SPECNAZ AES---------------------->
<specific_character id="aes_Soldier_specnaz_aes" team_default = "1">
<name>aes_Soldier_specnaz_aes_name</name>
<icon>ui_npc_u_stalker_militari_antigas_2</icon>
<map_icon x="2" y="2"></map_icon>
<bio>aes_Soldier_specnaz_aes_bio</bio>

<team>Soldier_specnaz</team>

<class>aes_Soldier_specnaz_aes</class>
<community>military</community> <terrain_sect>stalker_military_terrain</terrain_sect>

<rank>890</rank>
<reputation>15</reputation>

<snd_config>characters_voice\human_03\military\</snd_config>
<crouch_type>0</crouch_type>

<panic_threshold>0.0</panic_threshold>

<visual>actors\militari\stalker_militari_antigas_2</visual>
<supplies>
[spawn] \n
		wpn_walther_m1 \n
		ammo_9x19_pbp \n
		wpn_groza =1, scope silencer \n
		ammo_9x39_pab9 \n
#include "gameplay\character_items.xml"\n
#include "gameplay\character_food.xml" \n
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_6.xml"

<start_dialog>hello_dialog</start_dialog>
</specific_character>
<!---------------------------SOLDIER SNIPER---------------------->
<specific_character id="aes_Soldier_sniper" team_default = "1">
<name>GENERATE_NAME_private</name>
<icon>ui_npc_u_stalker_militari_1</icon>
<map_icon x="1" y="2"></map_icon>
<bio>aes_Soldier_sniper_bio</bio>

<team>Soldier_sniper</team>

<class>aes_Soldier_sniper</class>
<community>military</community> <terrain_sect>stalker_military_terrain</terrain_sect>

<rank>660</rank>
<reputation>-13</reputation>

<snd_config>characters_voice\human_03\military\</snd_config>
<crouch_type>-1</crouch_type>

<panic_threshold>0.0</panic_threshold>

<visual>actors\militari\stalker_militari_1</visual>
<supplies>
[spawn] \n
		wpn_beretta =1, silencer \n
		ammo_9x19_fmj \n
wpn_svu \n
ammo_7.62x54_ap = 1 \n
#include "gameplay\character_items.xml"\n
#include "gameplay\character_food.xml" \n
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_6.xml"

<start_dialog>hello_dialog</start_dialog>

<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>

<!---------------------------SOLDIER SNIPER---------------------->
<specific_character id="aes_x" team_default = "1">
<name>GENERATE_NAME_private</name>
<icon>ui_npc_u_stalker_militari_antigas_1</icon>
<map_icon x="1" y="2"></map_icon>
<bio> .   .</bio>

<team>Soldier_sniper</team>

<class>aes_x</class>
<community>military</community> <terrain_sect>stalker_military_terrain</terrain_sect>

<rank>900</rank>
<reputation>0</reputation>

<snd_config>characters_voice\human_03\military\</snd_config>
<crouch_type>0</crouch_type>
<panic_threshold>0.0</panic_threshold>

<visual>actors\militari\stalker_militari_antigas_1</visual>
<supplies>
[spawn] \n
		wpn_walther =1, silencer \n
		ammo_9x19_fmj \n
		wpn_l85_m2 \n
		ammo_5.56x45_ss190 \n
#include "gameplay\character_items.xml"\n
#include "gameplay\character_food.xml" \n
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_6.xml"

<start_dialog>hello_dialog</start_dialog>

<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>
<!---------------------------SOLDIER SNIPER---------------------->
<specific_character id="aes_x_2" team_default = "1">
<name>GENERATE_NAME_private</name>
<icon>ui_npc_u_stalker_militari_antigas_1</icon>
<map_icon x="1" y="2"></map_icon>
<bio> .   .</bio>

<team>Soldier_sniper</team>

<class>aes_x_2</class>
<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>

<rank>900</rank>
<reputation>0</reputation>

<snd_config>characters_voice\human_03\military\</snd_config>
<crouch_type>0</crouch_type>

<panic_threshold>0.0</panic_threshold>

<visual>actors\militari\stalker_militari_antigas_1</visual>
<supplies>
[spawn] \n
		wpn_mp5_m1 =1, silencer \n
		ammo_11.43x23_hydro \n
		wpn_svd \n
		ammo_7.62x54_7h1 \n
#include "gameplay\character_items.xml"\n
#include "gameplay\character_food.xml" \n
#include "gameplay\character_drugs.xml"
</supplies>

#include "gameplay\character_criticals_6.xml"

<start_dialog>hello_dialog</start_dialog>

<actor_dialog>esc_stalker_talk_level</actor_dialog>
</specific_character>


</xml>
