<?xml version='1.0' encoding="windows-1251"?>

<xml>
<specific_character id="dar_stalker_explorer" team_default = "1">
<name></name>
<icon x="8" y="0"></icon>
<map_icon x="0" y="0"></map_icon>
<bio> .   . </bio>

<class>dar_stalker_explorer</class>
<community>stalker</community>

<rank>90</rank>
<reputation>0</reputation>

<visual>actors\novice\green_stalker_7</visual>
<supplies>
[spawn] \n
wpn_ak74 \n
ammo_5.45x39_fmj \n
device_torch \n
</supplies>

<start_dialog>dar_explorer_dialog</start_dialog>
</specific_character>

<specific_character id="dar_corpse_default1" team_default = "1">
<name></name>
<icon x="0" y="8"></icon>
<map_icon x="0" y="0"></map_icon>
<bio> .</bio>

<class>dar_corpse</class>
<community>stalker</community>

<rank>90</rank>
<reputation>0</reputation>

<visual>actors\hero\stalker_monolith</visual>
<supplies>
[spawn] \n
</supplies>

<start_dialog>hello_dialog</start_dialog>
</specific_character>

<specific_character id="dar_corpse_default2" team_default = "1">
<name></name>
<icon x="0" y="8"></icon>
<map_icon x="0" y="0"></map_icon>
<bio> .</bio>

<class>dar_corpse</class>
<community>stalker</community>

<rank>90</rank>
<reputation>0</reputation>

<visual>actors\ucheniy\ucheniy_4</visual>
<supplies>
[spawn] \n
</supplies>

<start_dialog>hello_dialog</start_dialog>
</specific_character>

<specific_character id="dar_corpse_default3" team_default = "1">
<name></name>
<icon x="0" y="8"></icon>
<map_icon x="0" y="0"></map_icon>
<bio> .</bio>

<class>dar_corpse</class>
<community>stalker</community>

<rank>90</rank>
<reputation>0</reputation>

<visual>actors\hero\stalker_novice</visual>
<supplies>
[spawn] \n
</supplies>

<start_dialog>hello_dialog</start_dialog>
</specific_character>

<specific_character id="dar_corpse_default4" team_default = "1">
<name></name>
<icon x="0" y="8"></icon>
<map_icon x="0" y="0"></map_icon>
<bio> .</bio>

<class>dar_corpse</class>
<community>stalker</community>

<rank>90</rank>
<reputation>0</reputation>

<visual>actors\stalker_zombi\stalker_zombie5</visual>
<supplies>
[spawn] \n
</supplies>

<start_dialog>hello_dialog</start_dialog>
</specific_character>
</xml>
