<?xml version="1.0" encoding="UTF-8"?>	<string id="about_enciclopedia">
		<text>This is the encyclopedia. As I progress, information about the world around me will be added here, sorted by topic.</text>
	</string>
	<string id="about_pda">
		<text>About the encyclopedia</text>
	</string>
	<string id="Bandit's flash">
		<text>Factory bandit's PDA</text>
	</string>
	<string id="blokpost_case_text">
		<text>Trader: "Get inside the Army outpost and steal the case containing the report of the military expedition to the northern part of the Zone."</text>
	</string>
	<string id="Dead novice's flash">
		<text>Dead rookie's PDA</text>
	</string>
	<string id="defend_lager_text">
		<text>Fanatic: "Help us to defend against the Mercs who have ordered the rookies to clear out of the camp. The plan goes like this: everyone hides, so the camp looks deserted... We let the Mercs inside the camp, then attack on the captain's orders."</text>
	</string>
	<string id="doctor_meet">
		<text>Guide's PDA</text>
	</string>
	<string id="doctor_meet_2">
		<text>Meeting Doctor</text>
	</string>
	<string id="doctor_meet_quest_text">
		<text>Guide has informed me that Doctor is hiding out at Strelok's old site, in the Agropom underground. I must go see him, as he is now the last missing part of the puzzle...</text>
	</string>
	<string id="doctor_meet_text">
		<text>"Guide: I got your message. I'm not in the habit of meeting with strangers that I hear are looking for me. But listen, if this guy really was sent by Ghost, I need to see him. Tell him that he can find me in Strelok's hiding place. If the man is who he says he is, he will find me. If not, then the hell with him!"\n-Doctor</text>
	</string>
	<string id="esc_flash_task_descr">
		<text>Trader: "My guys were coming back from an assignment and disappeared. One of them - called Nimble - was bringing me some info... And they all disappeared really close by, because they missed the bridge. Don't know what to think. Anyway: find Nimble, dead or alive, just as long as he has the flash drive. Bring it to me. Nimble was one of Wolf's men, and Wolf is here in the camp. Ask him, he probably knows something. He'll help you with weapons and gear."</text>
	</string>
	<string id="esc_fox_info">
		<text>Seriy to Fox: "A friend wants me to give a helping hand to a bunch of Stalkers that dug out Strelok's stash. I'm off to the hangar at the Garbage with my boys. That's where you can find me."</text>
	</string>
	<string id="esc_kolyan_lost">
		<text>Yesterday one brother went to scout the deserted mill and we haven't heard from him since. We need to go there and see where he disappeared to.</text>
	</string>
	<string id="factory_dynamit_text">
		<text>Wolf: "Bring the dynamite stolen by the bandits at the factory. To help you, there are scouts under the bridge. Come to them and say 'Hello from the Underworld' - that's the password. Lead them into battle."</text>
	</string>
	<string id="factory_trader_text">
		<text>Wolf: "Clear the bandits at the factory with the help of my scouts behind the bridge, then return and report."</text>
	</string>
	<string id="Flash dead stalker">
		<text>Dead Stalker's PDA</text>
	</string>
	<string id="gunslinger_clan_cache">
		<text>Woke up in this bunker or bomb shelter or whatever. It belongs to this guy, who says he can help me. I can't remember anything! All I have on me is a PDA  with a picture of some other dude. There's just one message in the PDA: "Kill Strelok."</text>
	</string>
	<string id="help_to_fox">
		<text>Trader: "Fox has come back from his raid and is asking for help. Perhaps he knows something about Strelok."</text>
	</string>
	<string id="meet_seryi_text">
		<text>Fox: "Seriy is sitting in the hangar at the Garbage - he knows more about Strelok."</text>
	</string>
	<string id="military_case_text">
		<text>Trader: "Steal the expedition report from the military at the Agroprom Research Institute, take it to the 100 Rads Bar and give it to the Barkeep."</text>
	</string>
	<string id="Seryi flash">
		<text>Fox's PDA</text>
	</string>
	<string id="storyline_fox_flash_info">
		<text>Tolik's diary: "Trader sent us to spy on the military at the Agroprom Research Institute. Got there and shot everybody, bandits and military alike. Dug out some interesting stuff, I'm encoding the rest. *ENCRYPTED DATA*"</text>
	</string>
	<string id="storyline_seryi_info">
		<text>Seriy to Fox: "This guy I know asked to meet a group of Stalkers who had sniffed out Strelok's hiding place. I'll be at the Garbage; come over if you want."</text>
	</string>
	<string id="Tolik flash">
		<text>Tolik's PDA</text>
	</string>
	<string id="tutorial_artefact_find">
		<text>Trader: "There is a Whirligig anomaly field close by. There is an artifact in its center. Get it."</text>
	</string>
	<string id="tutorial_moving_anomaly_text">
		<text>There's a very strange anomaly here. It looks like it's moving. I'll try to calculate its movement times and path, because I don't have the cash to pay the soldiers for passage.</text>
	</string>
	<string id="tutorial_secret_place">
		<text>I left a small cache at the deserted farm. It's got some food and ammo. I'm way too weak to carry it now. I'm not sure if I can even make it to the camp.</text>
	</string>