<!-- ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;	 ,,,,,      ,,,,,,,    ,,,,,,_  ,,,,,,,,  ,,,,,,   
;       MMMMM1     M0MMMM&    MMMMM@'  MMMMMM0"  MMMM0!   
;       4MMMM#      ^MMMMMr   MMMMMf    #MMMM&    B0'     
;      &]MMMMMc      #MMMM# ] MMMMMf    #MMMM&   j#       
;      M 0MMMM&       MMMMML# MMMMMf    #MMMM&  pM&       
;     pY 4MMMMM     ] #MMMMM# MMMMMf    #MMMM& pMMMt      
;     M   MMMMMc    ]& MMMMMf MMMMMf    #MMMM&]MMMM0      
;    ]#   0MMMM&    ]M #MMMM  MMMMMf    #MMMM& MMMMM&     
;    QfjMMMMMMMM    ]M  MMMf  MMMMMf    #MMMM& 4MMMMM     
;   _M    "MMMMMf   ]M  BMM   MMMMMf    #MMMM&  MMMMM&    
;  _Q#     MMMMM&   jMg  M8  _MMMMMf    BMMMM&  jMMMMM,   
; 4MMMM   #MMMMMM# 0MMM& B  ]MMMMMMM&  0MMMMMM&]MMMMMMMt  
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -->


<string id="af_buliz">
		<text>Cobblestone</text>
	</string>
<string id="enc_zone_artifact_buliz">
		<text>The artifact, which as a result of energy collapse lost all its properties. However, in spite of the absence of explicit positive properties, "Cobblestones" remain interesting to scientists.</text>
	</string>





<string id="af_spirit_1">
		<text>Soul Drops</text>
	</string>
<string id="enc_zone_artifact_spirit_1">
		<text>This modificate possesses the outstanding human health increacing, and speeds up radiation conclucion. But, on the other side, it decreases the endurance of owner.</text>
	</string> 

<string id="af_spirit_2">
		<text>Fiery Soul</text>
	</string>
<string id="enc_zone_artifact_spirit_2">
		<text>This modificate has properties similar to Soul Drops, but radiation conclucion increaced.</text>
	</string>

<string id="af_spirit_3">
		<text>Crystal Soul</text>
	</string>
<string id="enc_zone_artifact_spirit_3">
		<text>Affects owner at the same way as Fiery Soul, but radiation conclucion raiced to ultimate level.</text>
	</string>

<string id="af_spirit_4">
		<text>Fervent Crystal</text>
	</string>
<string id="enc_zone_artifact_spirit_4">
		<text>This modificate has, probably, the highest health increasing/radiation protection effects.</text>
	</string>





<string id="af_cry_1">
		<text>Electro Tears</text>
	</string>
<string id="enc_zone_artifact_cry_1">
		<text>This modificate speeds up radiation conclucion and slightly decreace owner's fatigue.</text>
	</string>

<string id="af_cry_2">
		<text>Fire Tears</text>
	</string>
<string id="enc_zone_artifact_cry_2">
		<text>This modificate highly speeds up radiation conclucion </text>
	</string>

<string id="af_cry_3">
		<text>Chimaera Tears</text>
	</string>
<string id="enc_zone_artifact_cry_3">
		<text>This modificate possesses the outstanding radiation conclucion effect and block half of psy-emissions. But, on the other side, it decreases owner's endurance and decreace wound healing speed.</text>
	</string>






<string id="af_babka_1">
		<text>Old Glassbeads</text>
	</string>
<string id="enc_zone_artifact_babka_1">
		<text>This modificate increases endurance of owner and generates the field of gravitational kind, somewhat retarding bullets entering it, increasing the protection from the firearms. But, it's little radioactive and increases damage electrical.</text>
	</string>

<string id="af_babka_2">
		<text>Ancient Glassbeads</text>
	</string>
<string id="enc_zone_artifact_babka_2">
		<text>Ancient Glassbeads has weaker gunfire defence than Old Glassbeads, but it increace health and wound healing speed. Also, it's little radioactive.</text>
	</string>

<string id="af_babka_3">
		<text>Elder Glassbeads</text>
	</string>
<string id="enc_zone_artifact_babka_3">
		<text>Elder Glassbeads create field with so high power large power that its owner can survive after being shot from SVD. Instantly stops wound bleeding, increace health. Radioactive.</text>
	</string>




<string id="af_pudd_1">
		<text>Fire Dummy</text>
	</string>
<string id="enc_zone_artifact_pudd_1">
		<text>This modificate decreases the action of high temperatures and increases endurance, but, on the other side, also increaces electrical damage.</text>
	</string>

<string id="af_pudd_2">
		<text>Shining Dummy</text>
	</string>
<string id="enc_zone_artifact_pudd_2">
		<text>Same as the Fire Dummy, this modificate perfectly defends from high temperatures, and, also, increase endurance, but with higher effectiveness. Side effect - increaced electrical damage.</text>
	</string>

<string id="af_pudd_3">
		<text>Moon Dummy</text>
	</string>
<string id="enc_zone_artifact_pudd_3">
		<text>Modificate inherited all properties of Shining Dummy, but it acts on the owner more intensive.</text>
	</string>

<string id="af_pudd_4">
		<text>Pudding</text>
	</string>
<string id="enc_zone_artifact_pudd_4">
		<text>This modificate perfectly defend from electroshock and high temperatures. Also, it slightly increace endurance.</text>
	</string>




<string id="af_dik_1">
		<text>Porcupine</text>
	</string>
<string id="enc_zone_artifact_dik_1">
		<text>This modificate considerably accelerates conclusion of the radiation, but slightly decrease endurance.</text>
	</string>

<string id="af_dik_2">
		<text>Electro Porcupine</text>
	</string>
<string id="enc_zone_artifact_dik_2">
		<text>This modificate has very good level of radiation conclusion effect and slightly increace endurance, but, on the other hand, it also decreace electroshock resistance.</text>
	</string>

<string id="af_dik_3">
		<text>Acidic Porcupine</text>
	</string>
<string id="enc_zone_artifact_dik_3">
		<text>This modificate has the unique level of radiation conclusion effect, increace endurance and speeds up bleeding healing. Flows with acid stinky substance.</text>
	</string>

<string id="af_dik_4">
		<text>Stone Porcupine</text>
	</string>
<string id="enc_zone_artifact_dik_4">
		<text>Stone Porcupine has unique radiation conclusion effectiveness, and, also, increace endurance, speeds up bleeding healing and increace electroshock resistance.</text>
	</string>




<string id="af_kol_1">
		<text>Steel Kolobok</text>
	</string>
<string id="enc_zone_artifact_kol_1">
		<text>This modificate generates the field of gravitational kind, somewhat retarding bullets entering it, increasing the protection from the firearms. Besides this, it decreases the sensitivity of the skin to the break. Unfortunately - it's radioactive.</text>
	</string>

<string id="af_kol_2">
		<text>Titan Kolobok</text>
	</string>
<string id="enc_zone_artifact_kol_2">
		<text>Titan Kolobok increace the sensitivity of the skin to the break and decreases the damage by fire, and, also, brings down from the trajectory a certain percentage of bullets with the generated field of gravitational kind. Unfortunately - it's radioactive.</text>
	</string>

<string id="af_kol_3">
		<text>Diamond Kolobok</text>
	</string>
<string id="enc_zone_artifact_kol_3">
		<text>This modificate increaces resistance to break, decreases the action of fire and chemically aggressive substances, and, also, brings down from the trajectory a certain percentage of bullets with the generated field of gravitational kind. Unfortunately - it's radioactive.</text>
	</string>

<string id="af_kol_4">
		<text>Sphere</text>
	</string>
<string id="enc_zone_artifact_kol_4">
		<text>Sphere inherited the properties of its predecessor, Diamond Kolobok, but, also, got rid of the radioactivity and it makes possible for owner to feel good without food for a longer time.</text>
	</string>



<string id="af_armor_1">
		<text>Skin</text>
	</string>
<string id="enc_zone_artifact_armor_1">
		<text>This modificate decreases the receptivity to the action of any chemically aggressive substances, a little improves resistance to bullet injuries. Radioactive.</text>
	</string>

<string id="af_armor_2">
		<text>Scale</text>
	</string>
<string id="enc_zone_artifact_armor_2">
		<text>Scale improves it decreases the action of chemically aggressive substances, improves health and specially it acts on human skin, making with its less sensitive to the bullet injuries. Radioactive, strengthens bleeding.</text>
	</string>

<string id="af_armor_3">
		<text>Steel Scale</text>
	</string>
<string id="enc_zone_artifact_armor_3">
		<text>Steel Scale inherited the properties of its predecessor, Scale, but, it got rid of the bleeding strengthen effect. Still radioactive.</text>
	</string>

<string id="af_armor_4">
		<text>Controller Scalp</text>
	</string>
<string id="enc_zone_artifact_armor_4">
		<text>Controller Scalp decreases the action of chemically aggressive substances, increaces psy-emissions resistance, lowers need for the food and improves health. Strangely acts on human skin, making with its less sensitive to the bullet injuries.</text>
	</string>



<string id="af_simbion">
		<text>Simbion</text>
	</string>
<string id="enc_zone_artifact_simbion">
		<text>Simbion is the unique hybrid modificate, obtained by merging four artifacts and transmutating them. It perfectly blocks psy-emission, but, on the other hand, it strengtens wound bleeding, lowers endurance and raises break damage.</text>
	</string>

