[smart_terrain]
squad_id = 43
max_population = 4
respawn_params = respawn@sim

respawn_radius   =  120


[respawn@sim]
sim_tushkano
spawn_stalker@advanced
spawn_stalker@master
spawn_freedom@advanced
spawn_freedom@veteran

[spawn_stalker@advanced]
spawn_squads = stalker_sim_squad_advanced, stalker_sim_squad_advanced, stalker_sim_squad_novice
spawn_num = {+jup_b218_pripyat_group_gathering} 0, {+zat_b28_heli_3_searched} 2, {+zat_b100_heli_2_searched} 2, {+zat_b101_heli_5_searched} 2, 0

[spawn_stalker@master]
spawn_squads = stalker_sim_squad_advanced, stalker_sim_squad_advanced, stalker_sim_squad_veteran 
spawn_num = {+jup_b218_pripyat_group_gathering} 2, 0

[spawn_freedom@advanced]
spawn_squads =  freedom_sim_squad_advanced, freedom_sim_squad_advanced, freedom_sim_squad_novice
spawn_num = {-jup_b218_pripyat_group_gathering} 2, 0

[spawn_freedom@veteran]
spawn_squads =  freedom_sim_squad_advanced, freedom_sim_squad_advanced, freedom_sim_squad_veteran
spawn_num = {+jup_b218_pripyat_group_gathering} 2, 0


[sim_tushkano]
spawn_squads = simulation_burer, simulation_cat, simulation_pseudodog, simulation_bloodsucker, simulation_stalker, simulation_fracture, zombied_sim_squad_advanced, simulation_dog, simulation_flesh, simulation_boar, renegade_sim_squad_veteran
spawn_num = 1