[smart_terrain]
arrive_dist = 1000
max_population = 4
squad_id = 27
respawn_only_smart = true
respawn_params = respawn@pri_a15

[respawn@pri_a15]
stalker_sim_squad

[stalker_sim_squad]
spawn_squads = stalker_sim_squad_advanced, stalker_sim_squad_veteran
spawn_num =  {+pri_a17_actor_bring_gauss_rifle} 2, 0


[spawn_zombied]
spawn_squads = zombied_sim_squad_advanced, zombied_sim_squad_veteran, simulation_burer, simulation_chimera, simulation_cat, simulation_psy_dog, simulation_cat, simulation_fracture, bandit_sim_squad_veteran, monolith_sim_squad_advanced, simulation_rat
spawn_num = {+pri_a17_actor_bring_gauss_rifle} 1, 0


[exclusive]
pri_a15_vano = pripyat\pri_a15_logic.ltx
pri_a15_sokolov = pripyat\pri_a15_logic.ltx
pri_a15_zulus = pripyat\pri_a15_logic.ltx
pri_a15_wanderer = pripyat\pri_a15_logic.ltx
pri_a15_actor = pripyat\pri_a15_logic.ltx
pri_a15_military_tarasov = pripyat\pri_a15_logic.ltx
pri_a15_military_2 = pripyat\pri_a15_logic.ltx
pri_a15_military_3 = pripyat\pri_a15_logic.ltx
pri_a15_military_4 = pripyat\pri_a15_logic.ltx
