[smart_terrain]
squad_id = 10
arrive_dist = 100
max_population = 4
respawn_params = respawn@sim
respawn_radius   =  120

[respawn@sim]
sim_tushkano


[sim_tushkano]
spawn_squads = simulation_cat, simulation_flesh, simulation_gigant, simulation_boar, simulation_bloodsucker, simulation_pseudodog, simulation_dog,  simulation_bandit, simulation_zombied_1, zombied_sim_squad_advanced, simulation_fracture, simulation_duty
spawn_num = 1


[exclusive]
jup_b202_stalker_snag_wounded = jupiter\jup_b202_snag_wounded.ltx
jup_b202_stalker_bandit = jupiter\jup_b202_snag_wounded.ltx