[smart_terrain]
squad_id = 33
max_population = 6
respawn_params = respawn@jup_alfa_sim_13

[respawn@jup_alfa_sim_13]
jup_alfa_force_novice
jup_alfa_force_regular
jup_alfa_force_experienced
jup_alfa_force_veteran
jup_alfa_force_master
spawn_zombied

[spawn_zombied]
spawn_squads = simulation_rat, simulation_dog, simulation_pseudodog, stalker_sim_squad_veteran, night_stalker_sim_squad_veteran, simulation_gigant, simulation_mix_boar_flesh, simulation_bloodsucker, simulation_mix_boar_flesh
spawn_num = 1


[jup_alfa_force_novice]
spawn_squads = jup_alfa_squad_3_novice
spawn_num = {+opt_activate_alfa_force =check_actor_rank(0:100)} 1, 0

[jup_alfa_force_regular]
spawn_squads = jup_alfa_squad_3_regular, simulation_tushkano
spawn_num = {+opt_activate_alfa_force =check_actor_rank(100:200)} 1, 0

[jup_alfa_force_experienced]
spawn_squads = jup_alfa_squad_3_experienced, simulation_fracture
spawn_num = {+opt_activate_alfa_force =check_actor_rank(200:350)} 1, 0

[jup_alfa_force_veteran]
spawn_squads = jup_alfa_squad_3_veteran, simulation_mix_dogs
spawn_num = {+opt_activate_alfa_force =check_actor_rank(350:600)} 1, 0

[jup_alfa_force_master]
spawn_squads = jup_alfa_squad_3_master, simulation_chimera
spawn_num = {+opt_activate_alfa_force =check_actor_rank(600)} 1, 0