[smart_terrain]
squad_id = 9
max_population = 8
respawn_params = respawn@sim


[respawn@sim]
sim_tushkano
spawn_freedom@advanced
spawn_freedom@veteran
spawn_zombied

[spawn_zombied]
spawn_squads =  zombied_sim_squad_advanced, zombied_sim_squad_veteran, simulation_rat 
spawn_num = 2

[spawn_freedom@advanced]
spawn_squads =  freedom_sim_squad_advanced, freedom_sim_squad_advanced, freedom_sim_squad_novice
spawn_num = {-jup_b218_pripyat_group_gathering +jup_b200_tech_materials_brought_some} 2, {-jup_b218_pripyat_group_gathering +jup_b200_tech_materials_brought_all} 2, 0

[spawn_freedom@veteran]
spawn_squads =  freedom_sim_squad_advanced, freedom_sim_squad_advanced, freedom_sim_squad_veteran
spawn_num = {+jup_b218_pripyat_group_gathering +jup_b200_tech_materials_brought_some} 1, {+jup_b218_pripyat_group_gathering +jup_b200_tech_materials_brought_all} 1, 0

[sim_tushkano]
spawn_squads = simulation_flesh, simulation_boar, simulation_burer, simulation_pseudodog, simulation_psy_dog
spawn_num = 1


;[exclusive]
;jup_b200_stalker = jupiter\jup_b200_stalker.ltx
;jup_b200_stalker1 = jupiter\jup_b200_stalker.ltx
;jup_b200_stalker2 = jupiter\jup_b200_stalker.ltx
;jup_b200_stalker3 = jupiter\jup_b200_stalker.ltx
;jup_b200_stalker4 = jupiter\jup_b200_stalker.ltx
