[smart_terrain];zat_sim_29
squad_id = 57
max_population = 3
respawn_params = respawn@sim




[respawn@sim]
sim_tushkano
spawn_zombied
spawn_stalker@novice
spawn_stalker@advanced
spawn_stalker@master

[spawn_stalker@novice]
spawn_squads = stalker_sim_squad_novice
spawn_num = {+zat_a1_simulation_start -zat_b28_heli_3_searched -zat_b100_heli_2_searched -zat_b101_heli_5_searched} 3, 0 

[spawn_stalker@advanced]
spawn_squads = stalker_sim_squad_novice, stalker_sim_squad_advanced
spawn_num = {+jup_b218_pripyat_group_gathering} 0, {+zat_a1_simulation_start +zat_b28_heli_3_searched} 3, {+zat_a1_simulation_start +zat_b100_heli_2_searched} 2, {+zat_a1_simulation_start +zat_b101_heli_5_searched} 2, 0

[spawn_stalker@master]
spawn_squads = stalker_sim_squad_advanced, stalker_sim_squad_advanced, stalker_sim_squad_veteran
spawn_num = {+zat_a1_simulation_start +jup_b218_pripyat_group_gathering} 2, 0

[spawn_zombied]
spawn_squads = simulation_zombied_1
spawn_num = 2

[sim_tushkano]
spawn_squads =  simulation_snork, simulation_tushkano, simulation_dog, simulation_flesh, simulation_boar, simulation_cat, stalker_sim_squad_novice, simulation_zombied_1, simulation_bandit, simulation_fracture, simulation_mix_boar_flesh
spawn_num = 1
