<?xml version="1.0" encoding="windows-1251" ?>
<game_dialogs>
    <dialog id="val_freedom_deadblockpost_hello_dialog">
        <phrase_list>
            <phrase id="1">
                <text />
                <next>11</next>
            </phrase>
            <phrase id="0">
                <text />
                <next>1</next>
            </phrase>
            <phrase id="11">
                <text>val_freedom_deadblockpost_hello_dialog_11</text>
                <next>111</next>
            </phrase>
            <phrase id="111">
                <text>val_freedom_deadblockpost_hello_dialog_111</text>
                <action>dialogs.break_dialog</action>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_arena_master_good_fight">
        <phrase_list>
            <phrase id="0">
                <text>val_arena_master_good_fight_0</text>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_arena_master_loozer">
        <phrase_list>
            <phrase id="0">
                <text>val_arena_master_loozer_0</text>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_arena_master_good_luck">
        <phrase_list>
            <phrase id="0">
                <text>val_arena_master_good_luck_0</text>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_freedom_barmen_questions_dialog">
        <dont_has_info>val_be_info_bandit_spy</dont_has_info>
        <phrase_list>
            <phrase id="0">
                <text>val_freedom_barmen_questions_dialog_0</text>
                <next>1</next>
            </phrase>
            <phrase id="1">
                <text>val_freedom_barmen_questions_dialog_1</text>
                <dont_has_info>val_be_info_bandit_spy</dont_has_info>
                <next>11</next>
                <next>12</next>
            </phrase>
            <phrase id="11">
                <text>val_freedom_barmen_questions_dialog_11</text>
                <give_info>val_be_info_bandit_spy</give_info>
            </phrase>
            <phrase id="12">
                <text>val_freedom_barmen_questions_dialog_12</text>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_freedom_barmen_questions_dialog_complete">
        <has_info>val_be_info_bandit_spy</has_info>
        <has_info>val_bandit_spy_die</has_info>
        <dont_has_info>val_bandit_spy_done</dont_has_info>
        <phrase_list>
            <phrase id="0">
                <text>val_freedom_barmen_questions_dialog_complete_0</text>
                <give_info>val_bandit_spy_done</give_info>
                <next>1</next>
            </phrase>
            <phrase id="1">
                <text>val_freedom_barmen_questions_dialog_complete_1</text>
                <next>11</next>
                <next>12</next>
            </phrase>
            <phrase id="11">
                <dont_has_info>val_pda_bandit_spy_onboard</dont_has_info>
                <text>val_freedom_barmen_questions_dialog_complete_11</text>
            </phrase>
            <phrase id="12">
                <has_info>val_pda_bandit_spy_onboard</has_info>
                <text>val_freedom_barmen_questions_dialog_complete_12</text>
                <next>121</next>
            </phrase>
            <phrase id="121">
                <give_info>val_bandit_pda_reward</give_info>
                <text>val_freedom_barmen_questions_dialog_complete_121</text>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_freedom_blockpost_robbery_dialog">
        <phrase_list>
            <phrase id="21">
                <text>val_freedom_blockpost_robbery_dialog_21</text>
            </phrase>
            <phrase id="11111">
                <text>val_freedom_blockpost_robbery_dialog_11111</text>
                <action>sr_robbery.robbery_end</action>
                <action>dialogs.break_dialog</action>
                <give_info>val_talked_to_blockpost_leader_complete</give_info>
            </phrase>
            <phrase id="0">
                <text>val_freedom_blockpost_robbery_dialog_0</text>
                <next>1</next>
            </phrase>
            <phrase id="1">
                <text>val_freedom_blockpost_robbery_dialog_1</text>
                <next>11</next>
            </phrase>
            <phrase id="11">
                <text>val_freedom_blockpost_robbery_dialog_11</text>
                <next>111</next>
            </phrase>
            <phrase id="111">
                <text>val_freedom_blockpost_robbery_dialog_111</text>
                <next>1111</next>
            </phrase>
            <phrase id="1111">
                <text>val_freedom_blockpost_robbery_dialog_1111</text>
                <next>11111</next>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_freedom_leader_questions_dialog">
        <has_info>val_bandit_pda_reward</has_info>
        <phrase_list>
            <phrase id="0">
                <text>val_freedom_leader_questions_dialog_0</text>
                <next>1</next>
            </phrase>
            <phrase id="11">
                <text>val_freedom_leader_questions_dialog_11</text>
                <action>dialogs.break_dialog</action>
            </phrase>
            <phrase id="1">
                <text>val_freedom_leader_questions_dialog_1</text>
                <action>dialogs_darkvalley.give_money_for_bandit_pda</action>
                <next>11</next>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_freedom_deadblockpost_pda_hello_dialog">
        <phrase_list>
            <phrase id="111">
                <text>val_freedom_deadblockpost_pda_hello_dialog_111</text>
                <action>dialogs.break_dialog</action>
            </phrase>
            <phrase id="0">
                <text />
                <next>1</next>
            </phrase>
            <phrase id="1">
                <text />
                <next>11</next>
            </phrase>
            <phrase id="11">
                <text>val_freedom_deadblockpost_pda_hello_dialog_11</text>
                <next>111</next>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_arena_master_comeback">
        <phrase_list>
            <phrase id="0">
                <text>val_arena_master_comeback_0</text>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_arena_master_darkvalley">
        <phrase_list>
            <phrase id="1">
                <text>val_arena_master_darkvalley_1</text>
            </phrase>
            <phrase id="0">
                <text>val_arena_master_darkvalley_0</text>
                <next>1</next>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_freedom_barmen_hello_dialog">
        <phrase_list>
            <phrase id="0">
                <text>val_freedom_barmen_hello_dialog_0</text>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_freedom_trader_questions_dialog">
        <phrase_list>
            <phrase id="11">
                <text>val_freedom_trader_questions_dialog_11</text>
                <action>dialogs.break_dialog</action>
                <give_info>val_destroy_boar_guard_9_2</give_info>
            </phrase>
            <phrase id="12">
                <text>val_freedom_trader_questions_dialog_12</text>
                <action>dialogs.break_dialog</action>
            </phrase>
            <phrase id="211">
                <text>val_freedom_trader_questions_dialog_211</text>
            </phrase>
            <phrase id="21">
                <text>val_freedom_trader_questions_dialog_21</text>
                <has_info>val_rush_boar_brake</has_info>
                <next>211</next>
            </phrase>
            <phrase id="221">
                <text>val_freedom_trader_questions_dialog_221</text>
            </phrase>
            <phrase id="22">
                <text>val_freedom_trader_questions_dialog_22</text>
                <dont_has_info>val_rush_boar_brake</dont_has_info>
                <next>221</next>
            </phrase>
            <phrase id="2">
                <text>val_freedom_trader_questions_dialog_2</text>
                <has_info>val_destroy_boar_guard_9_2</has_info>
                <next>21</next>
                <next>22</next>
            </phrase>
            <phrase id="3">
                <text>val_freedom_trader_questions_dialog_3</text>
                <has_info>val_rush_boar_brake</has_info>
            </phrase>
            <phrase id="0">
                <text>val_freedom_trader_questions_dialog_0</text>
                <next>1</next>
                <next>2</next>
                <next>3</next>
            </phrase>
            <phrase id="1">
                <text>val_freedom_trader_questions_dialog_1</text>
                <dont_has_info>val_destroy_boar_guard_9_2</dont_has_info>
                <dont_has_info>val_rush_boar_brake</dont_has_info>
                <next>11</next>
                <next>12</next>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_freedom_comendant_hello_dialog">
        <phrase_list>
            <phrase id="6">
                <text />
                <dont_has_info>val_go_to_trader_done</dont_has_info>
                <has_info>val_go_to_trader</has_info>
                <next>61</next>
            </phrase>
            <phrase id="7">
                <text />
                <has_info>val_go_to_trader_done</has_info>
                <next>71</next>
            </phrase>
            <phrase id="5">
                <text />
                <dont_has_info>val_go_to_trader</dont_has_info>
                <has_info>val_talked_to_comendat_1</has_info>
                <has_info>val_kill_flesh</has_info>
                <next>51</next>
            </phrase>
            <phrase id="512">
                <text>val_freedom_comendant_hello_dialog_512</text>
                <action>dialogs.break_dialog</action>
                <dont_has_info>val_kill_flesh_done</dont_has_info>
            </phrase>
            <phrase id="5111">
                <text>val_freedom_comendant_hello_dialog_5111</text>
                <give_info>val_go_to_trader</give_info>
                <give_info>val_come_back_comendant_to_revard</give_info>
                <next>51111</next>
            </phrase>
            <phrase id="51111">
                <text>val_freedom_comendant_hello_dialog_51111</text>
                <action>dialogs.break_dialog</action>
            </phrase>
            <phrase id="61">
                <text>val_freedom_comendant_hello_dialog_61</text>
                <next>611</next>
            </phrase>
            <phrase id="611">
                <text>val_freedom_comendant_hello_dialog_611</text>
                <action>dialogs.break_dialog</action>
            </phrase>
            <phrase id="71">
                <text>val_freedom_comendant_hello_dialog_71</text>
                <next>711</next>
            </phrase>
            <phrase id="711">
                <text>val_freedom_comendant_hello_dialog_711</text>
                <action>dialogs.break_dialog</action>
            </phrase>
            <phrase id="511">
                <text>val_freedom_comendant_hello_dialog_511</text>
                <has_info>val_kill_flesh_done</has_info>
                <next>5111</next>
            </phrase>
            <phrase id="1111111">
                <text>val_freedom_comendant_hello_dialog_1111111</text>
                <next>11111111</next>
            </phrase>
            <phrase id="111111">
                <text>val_freedom_comendant_hello_dialog_111111</text>
                <next>1111111</next>
            </phrase>
            <phrase id="51">
                <text>val_freedom_comendant_hello_dialog_51</text>
                <next>511</next>
                <next>512</next>
            </phrase>
            <phrase id="0">
                <text />
                <next>1</next>
                <next>5</next>
                <next>6</next>
                <next>7</next>
            </phrase>
            <phrase id="11111111">
                <text>val_freedom_comendant_hello_dialog_11111111</text>
                <next>111111111</next>
            </phrase>
            <phrase id="1">
                <text />
                <dont_has_info>val_talked_to_comendat_1</dont_has_info>
                <next>11</next>
            </phrase>
            <phrase id="11">
                <text>val_freedom_comendant_hello_dialog_11</text>
                <next>111</next>
            </phrase>
            <phrase id="111">
                <text>val_freedom_comendant_hello_dialog_111</text>
                <next>1111</next>
            </phrase>
            <phrase id="1111">
                <text>val_freedom_comendant_hello_dialog_1111</text>
                <next>11111</next>
            </phrase>
            <phrase id="11111">
                <text>val_freedom_comendant_hello_dialog_11111</text>
                <next>111111</next>
            </phrase>
            <phrase id="111111111">
                <text>val_freedom_comendant_hello_dialog_111111111</text>
                <action>dialogs.break_dialog</action>
                <give_info>val_kill_flesh</give_info>
                <give_info>val_talked_to_comendat_1</give_info>
                <give_info>val_come_to_comendant_complete</give_info>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_freedom_trader_hello_dialog">
        <phrase_list>
            <phrase id="11111">
                <text>val_freedom_trader_hello_dialog_11111</text>
                <next>111111</next>
            </phrase>
            <phrase id="1111111">
                <text>val_freedom_trader_hello_dialog_1111111</text>
                <action>dialogs.break_dialog</action>
            </phrase>
            <phrase id="111111">
                <text>val_freedom_trader_hello_dialog_111111</text>
                <action>dialogs_darkvalley.transfer_ammo</action>
                <give_info>val_go_to_trader_complete</give_info>
                <next>1111111</next>
            </phrase>
            <phrase id="1111">
                <text>val_freedom_trader_hello_dialog_1111</text>
                <next>11111</next>
            </phrase>
            <phrase id="311">
                <text>val_freedom_trader_hello_dialog_311</text>
                <action>dialogs.break_dialog</action>
            </phrase>
            <phrase id="31">
                <text>val_freedom_trader_hello_dialog_31</text>
		<next>311</next>
            </phrase>
            <phrase id="2">
                <text />
                <has_info>val_go_to_trader_complete</has_info>
                <has_info>val_deliver_ammo_done</has_info>
                <next>21</next>
            </phrase>
            <phrase id="21">
                <text>val_freedom_trader_hello_dialog_21</text>
            </phrase>
            <phrase id="111">
                <text>val_freedom_trader_hello_dialog_111</text>
                <has_info>val_go_to_trader</has_info>
                <next>1111</next>
            </phrase>
            <phrase id="12">
                <text>val_freedom_trader_hello_dialog_12</text>
                <action>dialogs.break_dialog</action>
            </phrase>
            <phrase id="3">
                <text />
                <dont_has_info>val_deliver_ammo_done</dont_has_info>
                <has_info>val_go_to_trader_complete</has_info>
                <next>31</next>
            </phrase>
            <phrase id="1">
                <text />
                <dont_has_info>val_go_to_trader_complete</dont_has_info>
                <next>11</next>
            </phrase>
            <phrase id="11">
                <text>val_freedom_trader_hello_dialog_11</text>
                <next>111</next>
                <next>12</next>
            </phrase>
            <phrase id="0">
                <text />
                <next>1</next>
                <next>3</next>
                <next>2</next>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_arena_master_money_back">
        <phrase_list>
            <phrase id="0">
                <text>val_arena_master_money_back_0</text>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_freedom_leader_join_main">
        <precondition>dialogs.actor_not_in_freedom</precondition>
        <has_info>val_freedom_join_talked_first</has_info>
        <phrase_list>
            <phrase id="52">
                <text>val_freedom_leader_join_main_52</text>
            </phrase>
            <phrase id="5112">
                <text>val_freedom_leader_join_main_5112</text>
                <next>51121</next>
            </phrase>
            <phrase id="511211">
                <text>val_freedom_leader_join_main_511211</text>
                <action>dialogs.break_dialog</action>
            </phrase>
            <phrase id="5">
                <text>val_freedom_leader_join_main_5</text>
                <precondition>dialogs.actor_not_in_stalker</precondition>
                <precondition>dialogs.actor_not_in_bandit</precondition>
                <has_info>val_reward_for_destroy_killer_base</has_info>
                <has_info>agru_open_story_door</has_info>
                <next>51</next>
                <next>52</next>
            </phrase>
            <phrase id="4">
                <text>val_freedom_leader_join_main_4</text>
                <precondition>dialogs.actor_in_bandit</precondition>
                <has_info>val_reward_for_destroy_killer_base</has_info>
                <has_info>agru_open_story_door</has_info>
                <next>51</next>
                <next>52</next>
            </phrase>
            <phrase id="3">
                <text>val_freedom_leader_join_main_3</text>
                <precondition>dialogs.actor_in_stalker</precondition>
                <has_info>val_reward_for_destroy_killer_base</has_info>
                <has_info>agru_open_story_door</has_info>
                <next>51</next>
                <next>52</next>
            </phrase>
            <phrase id="2">
                <text>val_freedom_leader_join_main_2</text>
                <dont_has_info>agru_open_story_door</dont_has_info>
                <give_info>val_freedom_join_enemy_wait</give_info>
                <has_info>val_reward_for_destroy_killer_base</has_info>
            </phrase>
            <phrase id="1">
                <text>val_freedom_leader_join_main_1</text>
                <dont_has_info>val_reward_for_destroy_killer_base</dont_has_info>
            </phrase>
            <phrase id="0">
                <text>val_freedom_leader_join_main_0</text>
                <next>1</next>
                <next>2</next>
                <next>3</next>
                <next>4</next>
                <next>5</next>
            </phrase>
            <phrase id="51">
                <text>val_freedom_leader_join_main_51</text>
                <next>511</next>
            </phrase>
            <phrase id="511">
                <text>val_freedom_leader_join_main_511</text>
                <next>5111</next>
                <next>5112</next>
            </phrase>
            <phrase id="5111">
                <text>val_freedom_leader_join_main_5111</text>
                <next>51111</next>
            </phrase>
            <phrase id="51111">
                <text>val_freedom_leader_join_main_51111</text>
                <next>511111</next>
            </phrase>
            <phrase id="511111">
                <text>val_freedom_leader_join_main_511111</text>
                <next>51121</next>
            </phrase>
            <phrase id="51121">
                <text>val_freedom_leader_join_main_51121</text>
                <action>dialogs.actor_set_freedom</action>
                <action>dialogs_darkvalley.freedom_join_reward</action>
                <next>511211</next>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_arena_master_about_rule">
        <phrase_list>
            <phrase id="1">
                <text>val_arena_master_about_rule_1</text>
            </phrase>
            <phrase id="0">
                <text>val_arena_master_about_rule_0</text>
                <next>1</next>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_barmen_about_barmen">
        <precondition>dialog_manager.precondition_is_phrase_disabled</precondition>
        <phrase_list>
            <phrase id="1">
                <text>val_barmen_about_barmen_1</text>
            </phrase>
            <phrase id="0">
                <text>val_barmen_about_barmen_0</text>
                <action>dialog_manager.action_disable_phrase</action>
                <next>1</next>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_pressman_nickname">
        <precondition>dialog_manager.precondition_is_phrase_disabled</precondition>
        <phrase_list>
            <phrase id="0">
                <text>val_pressman_nickname_0</text>
                <action>dialog_manager.action_disable_phrase</action>
                <next>1</next>
            </phrase>
            <phrase id="1">
                <text>val_pressman_nickname_1</text>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_pressman_story">
        <precondition>dialog_manager.precondition_is_phrase_disabled</precondition>
        <phrase_list>
            <phrase id="1">
                <text>val_pressman_story_1</text>
            </phrase>
            <phrase id="0">
                <text>val_pressman_story_0</text>
                <action>dialog_manager.action_disable_phrase</action>
                <next>1</next>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_questman_about_zone">
        <precondition>dialog_manager.precondition_is_phrase_disabled</precondition>
        <phrase_list>
            <phrase id="0">
                <text>val_questman_about_zone_0</text>
                <action>dialog_manager.action_disable_phrase</action>
                <next>1</next>
            </phrase>
            <phrase id="1">
                <text>val_questman_about_zone_1</text>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_questman_dissatisfied">
        <precondition>dialog_manager.precondition_is_phrase_disabled</precondition>
        <phrase_list>
            <phrase id="0">
                <text>val_questman_dissatisfied_0</text>
                <next>1</next>
            </phrase>
            <phrase id="1">
                <text>val_questman_dissatisfied_1</text>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_trader_about_freedom">
        <precondition>dialog_manager.precondition_is_phrase_disabled</precondition>
        <phrase_list>
            <phrase id="0">
                <text>val_trader_about_freedom_0</text>
                <action>dialog_manager.action_disable_phrase</action>
                <next>1</next>
            </phrase>
            <phrase id="1">
                <text>val_trader_about_freedom_1</text>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_trader_about_said">
        <precondition>dialog_manager.precondition_is_phrase_disabled</precondition>
        <phrase_list>
            <phrase id="0">
                <text>val_trader_about_said_0</text>
                <action>dialog_manager.action_disable_phrase</action>
                <next>1</next>
            </phrase>
            <phrase id="1">
                <text>val_trader_about_said_1</text>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_trader_where_manufactured">
        <precondition>dialog_manager.precondition_is_phrase_disabled</precondition>
        <phrase_list>
            <phrase id="0">
                <text>val_trader_where_manufactured_0</text>
                <action>dialog_manager.action_disable_phrase</action>
                <next>1</next>
            </phrase>
            <phrase id="1">
                <text>val_trader_where_manufactured_1</text>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_comendant_about_news">
        <precondition>dialog_manager.precondition_is_phrase_disabled</precondition>
        <phrase_list>
            <phrase id="0">
                <text>val_comendant_about_news_0</text>
                <action>dialog_manager.action_disable_phrase</action>
                <next>1</next>
            </phrase>
            <phrase id="1">
                <text>val_comendant_about_news_1</text>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_comendant_about_freedom">
        <precondition>dialog_manager.precondition_is_phrase_disabled</precondition>
        <phrase_list>
            <phrase id="0">
                <text>val_comendant_about_freedom_0</text>
                <action>dialog_manager.action_disable_phrase</action>
                <next>1</next>
            </phrase>
            <phrase id="1">
                <text>val_comendant_about_freedom_1</text>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_barmen_about_zone">
        <precondition>dialog_manager.precondition_is_phrase_disabled</precondition>
        <phrase_list>
            <phrase id="0">
                <text>val_barmen_about_zone_0</text>
                <action>dialog_manager.action_disable_phrase</action>
                <next>1</next>
            </phrase>
            <phrase id="1">
                <text>val_barmen_about_zone_1</text>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_freedom_leader_about_dolg">
        <precondition>dialog_manager.precondition_is_phrase_disabled</precondition>
        <phrase_list>
            <phrase id="1">
                <text>val_freedom_leader_about_dolg_1</text>
            </phrase>
            <phrase id="0">
                <text>val_freedom_leader_about_dolg_0</text>
                <action>dialog_manager.action_disable_phrase</action>
                <next>1</next>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_freedom_leader_about_zone">
        <precondition>dialog_manager.precondition_is_phrase_disabled</precondition>
        <phrase_list>
            <phrase id="1">
                <text>val_freedom_leader_about_zone_1</text>
            </phrase>
            <phrase id="0">
                <text>val_freedom_leader_about_zone_0</text>
                <action>dialog_manager.action_disable_phrase</action>
                <next>1</next>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_freedom_leader_join_first">
        <precondition>dialogs.actor_not_in_freedom</precondition>
        <dont_has_info>val_freedom_join_talked_first</dont_has_info>
        <phrase_list>
            <phrase id="1">
                <text>val_freedom_leader_join_first_1</text>
            </phrase>
            <phrase id="0">
                <text>val_freedom_leader_join_first_0</text>
                <give_info>val_freedom_join_talked_first</give_info>
                <give_info>val_freedom_join_need_sound</give_info>
                <next>1</next>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_freedom_leader_hello_dialog">
        <phrase_list>
            <phrase id="31111">
                <text>val_freedom_leader_hello_dialog_31111</text>
                <give_info>val_deliver_pda_complete</give_info>
                <next>41</next>
            </phrase>
            <phrase id="11111">
                <text>val_freedom_leader_hello_dialog_11111</text>
                <next>111111</next>
            </phrase>
            <phrase id="12">
                <text>val_freedom_leader_hello_dialog_12</text>
                <give_info>val_talked_to_freedom_leader</give_info>
                <next>121</next>
            </phrase>
            <phrase id="111">
                <text>val_freedom_leader_hello_dialog_111</text>
                <next>1111</next>
            </phrase>
            <phrase id="121">
                <text>val_freedom_leader_hello_dialog_121</text>
                <give_info>val_kill_debill</give_info>
                <give_info>val_go_to_freedom_leader_complete</give_info>
                <give_info>val_talked_to_freedom_leader</give_info>
                <next>1211</next>
            </phrase>
            <phrase id="1211">
                <text>val_freedom_leader_hello_dialog_1211</text>
            </phrase>
            <phrase id="311">
                <text>val_freedom_leader_hello_dialog_311</text>
                <next>3111</next>
            </phrase>
            <phrase id="3111">
                <text>val_freedom_leader_hello_dialog_3111</text>
                <next>31111</next>
            </phrase>
            <phrase id="1111">
                <text>val_freedom_leader_hello_dialog_1111</text>
                <next>11111</next>
            </phrase>
            <phrase id="41111111">
                <text>val_freedom_leader_hello_dialog_41111111</text>
                <give_info>val_strike_antenna</give_info>
                <next>411111111</next>
            </phrase>
            <phrase id="711">
                <text>val_freedom_leader_hello_dialog_711</text>
            </phrase>
            <phrase id="511">
                <text>val_freedom_leader_hello_dialog_511</text>
            </phrase>
            <phrase id="412">
                <text>val_freedom_leader_hello_dialog_412</text>
            </phrase>
            <phrase id="4111">
                <text>val_freedom_leader_hello_dialog_4111</text>
                <next>41111</next>
            </phrase>
            <phrase id="71">
                <text>val_freedom_leader_hello_dialog_71</text>
                <next>711</next>
            </phrase>
            <phrase id="7">
                <text></text>
                <dont_has_info>val_strike_antenna_done</dont_has_info>
                <has_info>val_strike_antenna</has_info>
                <next>71</next>
            </phrase>
            <phrase id="61">
                <text>val_freedom_leader_hello_dialog_61</text>
            </phrase>
            <phrase id="5">
                <text></text>
                <dont_has_info>val_killer_base_is_no_more</dont_has_info>
                <has_info>val_strike_antenna_done</has_info>
                <next>51</next>
            </phrase>
            <phrase id="6">
                <text></text>
                <has_info>val_killer_base_is_no_more</has_info>
                <next>61</next>
            </phrase>
            <phrase id="411">
                <text>val_freedom_leader_hello_dialog_411</text>
                <next>4111</next>
            </phrase>
            <phrase id="411111">
                <text>val_freedom_leader_hello_dialog_411111</text>
                <next>4111111</next>
            </phrase>
            <phrase id="4111111">
                <text>val_freedom_leader_hello_dialog_4111111</text>
                <next>41111111</next>
            </phrase>
            <phrase id="411111111">
                <text>val_freedom_leader_hello_dialog_411111111</text>
            </phrase>
            <phrase id="51">
                <text>val_freedom_leader_hello_dialog_51</text>
                <action>dialogs_darkvalley.give_reward_for_destroy_killer_base</action>
                <give_info>val_reward_for_destroy_killer_base</give_info>
                <give_info>val_killer_base_is_no_more</give_info>
            </phrase>
            <phrase id="4">
                <text></text>
                <dont_has_info>val_strike_antenna</dont_has_info>
                <has_info>val_talked_to_freedom_leader</has_info>
                <has_info>val_deliver_pda_done</has_info>
                <next>41</next>
            </phrase>
            <phrase id="41">
                <text>val_freedom_leader_hello_dialog_41</text>
                <next>411</next>
                <next>412</next>
            </phrase>
            <phrase id="41111">
                <text>val_freedom_leader_hello_dialog_41111</text>
                <next>411111</next>
            </phrase>
            <phrase id="3">
                <text></text>
                <dont_has_info>val_deliver_pda_done</dont_has_info>
                <has_info>val_take_pda_done</has_info>
                <next>31</next>
            </phrase>
            <phrase id="31">
                <text>val_freedom_leader_hello_dialog_31</text>
                <action>dialogs_darkvalley.return_komendant_pda</action>
                <next>311</next>
            </phrase>
            <phrase id="2">
                <text></text>
                <dont_has_info>val_take_pda_done</dont_has_info>
                <has_info>val_talked_to_freedom_leader</has_info>
                <next>21</next>
            </phrase>
            <phrase id="21">
                <text>val_freedom_leader_hello_dialog_21</text>
            </phrase>
            <phrase id="111111">
                <text>val_freedom_leader_hello_dialog_111111</text>
                <next>1111111</next>
            </phrase>
            <phrase id="1111111">
                <text>val_freedom_leader_hello_dialog_1111111</text>
                <next>11111111</next>
            </phrase>
            <phrase id="11111111">
                <text>val_freedom_leader_hello_dialog_11111111</text>
                <next>111111111</next>
            </phrase>
            <phrase id="111111111">
                <text>val_freedom_leader_hello_dialog_111111111</text>
                <next>1111111111</next>
            </phrase>
            <phrase id="1111111111">
                <text>val_freedom_leader_hello_dialog_1111111111</text>
                <next>12</next>
            </phrase>
            <phrase id="0">
                <text></text>
                <next>1</next>
                <next>2</next>
                <next>3</next>
                <next>4</next>
                <next>5</next>
                <next>6</next>
                <next>7</next>
            </phrase>
            <phrase id="1">
                <text></text>
                <dont_has_info>val_talked_to_freedom_leader</dont_has_info>
                <next>11</next>
            </phrase>
            <phrase id="11">
                <text>val_freedom_leader_hello_dialog_11</text>
                <action>dialogs_darkvalley.return_freedom_pda</action>
                <next>111</next>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_freedom_leader_about_clan">
        <precondition>dialog_manager.precondition_is_phrase_disabled</precondition>
        <phrase_list>
            <phrase id="1">
                <text>val_freedom_leader_about_clan_1</text>
            </phrase>
            <phrase id="0">
                <text>val_freedom_leader_about_clan_0</text>
                <action>dialog_manager.action_disable_phrase</action>
                <next>1</next>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_fixer_about_weapons">
        <precondition>dialog_manager.precondition_is_phrase_disabled</precondition>
        <phrase_list>
            <phrase id="1">
                <text>val_fixer_about_weapons_1</text>
            </phrase>
            <phrase id="0">
                <text>val_fixer_about_weapons_0</text>
                <action>dialog_manager.action_disable_phrase</action>
                <next>1</next>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_fixer_about_power">
        <precondition>dialog_manager.precondition_is_phrase_disabled</precondition>
        <phrase_list>
            <phrase id="1">
                <text>val_fixer_about_power_1</text>
            </phrase>
            <phrase id="0">
                <text>val_fixer_about_power_0</text>
                <action>dialog_manager.action_disable_phrase</action>
                <next>1</next>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_fixer_about_benefit">
        <precondition>dialog_manager.precondition_is_phrase_disabled</precondition>
        <phrase_list>
            <phrase id="1">
                <text>val_fixer_about_benefit_1</text>
            </phrase>
            <phrase id="0">
                <text>val_fixer_about_benefit_0</text>
                <action>dialog_manager.action_disable_phrase</action>
                <next>1</next>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_freedom_fixer_hello_dialog">
        <phrase_list>
            <phrase id="4">
                <text></text>
                <dont_has_info>val_night_bloodsucker_started</dont_has_info>
                <has_info>val_night_bloodsucker_dialog_is_day</has_info>
                <next>41</next>
                <next>1111</next>
            </phrase>
            <phrase id="41">
                <text>val_freedom_fixer_hello_dialog_41</text>
                <precondition>dialogs_darkvalley.is_day</precondition>
                <has_info>val_night_bloodsucker_dialog_is_day</has_info>
            </phrase>
            <phrase id="212">
                <text>val_freedom_fixer_hello_dialog_212</text>
                <dont_has_info>val_night_bloodsucker_complete</dont_has_info>
                <next>2121</next>
            </phrase>
            <phrase id="2121">
                <text>val_freedom_fixer_hello_dialog_2121</text>
                <next>21211</next>
            </phrase>
            <phrase id="21211">
                <text>val_freedom_fixer_hello_dialog_21211</text>
                <action>dialogs.break_dialog</action>
            </phrase>
            <phrase id="11121">
                <text>val_freedom_fixer_hello_dialog_11121</text>
                <action>dialogs.break_dialog</action>
            </phrase>
            <phrase id="3">
                <text></text>
                <has_info>val_night_bloodsucker_reward_complete</has_info>
                <next>31</next>
            </phrase>
            <phrase id="31">
                <text>val_freedom_fixer_hello_dialog_31</text>
            </phrase>
            <phrase id="311">
                <text>val_freedom_fixer_hello_dialog_311</text>
                
            </phrase>
            <phrase id="5">
                <text></text>
                <has_info>val_night_bloodsucker_fail</has_info>
                <next>51</next>
            </phrase>
            <phrase id="51">
                <text>val_freedom_fixer_hello_dialog_51</text>
            </phrase>
            <phrase id="511">
                <text>val_freedom_fixer_hello_dialog_511</text>
                <action>dialogs.break_dialog</action>
            </phrase>
            <phrase id="1">
                <text></text>
                <dont_has_info>val_night_bloodsucker_dialog_is_day</dont_has_info>
                <dont_has_info>val_night_bloodsucker_started</dont_has_info>
                <next>11</next>
                <next>12</next>
            </phrase>
            <phrase id="112">
                <text>val_freedom_fixer_hello_dialog_112</text>
                <action>dialogs.break_dialog</action>
            </phrase>
            <phrase id="111">
                <text>val_freedom_fixer_hello_dialog_111</text>
                <next>1111</next>
                <next>1112</next>
            </phrase>
            <phrase id="11112">
                <text>val_freedom_fixer_hello_dialog_11112</text>
                <action>dialogs.break_dialog</action>
            </phrase>
            <phrase id="1112">
                <text>val_freedom_fixer_hello_dialog_1112</text>
                <precondition>dialogs_darkvalley.is_day</precondition>
                <give_info>val_night_bloodsucker_dialog_is_day</give_info>
                <next>11121</next>
            </phrase>
            <phrase id="11">
                <text>val_freedom_fixer_hello_dialog_11</text>
                <dont_has_info>val_night_bloodsucker_not_first_talk</dont_has_info>
                <give_info>val_night_bloodsucker_not_first_talk</give_info>
                <next>111</next>
                <next>112</next>
            </phrase>
            <phrase id="12">
                <text>val_freedom_fixer_hello_dialog_12</text>
                <has_info>val_night_bloodsucker_not_first_talk</has_info>
                <next>111</next>
                <next>112</next>
            </phrase>
            <phrase id="21111">
                <text>val_freedom_fixer_hello_dialog_21111</text>
                <action>dialogs.break_dialog</action>
            </phrase>
            <phrase id="2111">
                <text>val_freedom_fixer_hello_dialog_2111</text>
                <give_info>val_night_bloodsucker_reward_complete</give_info>
                <next>21111</next>
            </phrase>
            <phrase id="11111">
                <text>val_freedom_fixer_hello_dialog_11111</text>
                <action>dialogs.break_dialog</action>
                <give_info>val_night_bloodsucker_started</give_info>
            </phrase>
            <phrase id="0">
                <text></text>
                <next>1</next>
                <next>2</next>
                <next>3</next>
                <next>4</next>
                <next>5</next>
            </phrase>
            <phrase id="1111">
                <text>val_freedom_fixer_hello_dialog_1111</text>
                <precondition>dialogs_darkvalley.is_not_day</precondition>
                <next>11111</next>
                <next>11112</next>
            </phrase>
            <phrase id="2">
                <text></text>
                <dont_has_info>val_night_bloodsucker_reward_complete</dont_has_info>
                <dont_has_info>val_night_bloodsucker_fail</dont_has_info>
                <has_info>val_night_bloodsucker_started</has_info>
                <next>21</next>
            </phrase>
            <phrase id="21">
                <text>val_freedom_fixer_hello_dialog_21</text>
                <next>211</next>
                <next>212</next>
            </phrase>
            <phrase id="211">
                <text>val_freedom_fixer_hello_dialog_211</text>
                <action>dialogs_darkvalley.return_pda_bloodsucker</action>
                <has_info>val_night_bloodsucker_complete</has_info>
                <next>2111</next>
            </phrase>
        </phrase_list>
    </dialog>
</game_dialogs>
