[wpn_ak74]:identity_immunities,weapon_probability,default_weapon_params
GroupControlSection     = spawn_group
discovery_dependency    =
$spawn                      = "weapons\ak-74"
$npc              = on
$prefetch               = 8
scheduled               = off
cform                   = skeleton
class                = WP_AK74
min_radius           = 30
max_radius           = 100
description          = st_wpn_ak74_descr

ef_main_weapon_type     = 2
ef_weapon_type          = 6

default_to_ruck         = false
sprint_allowed           = true

;---DOF-------------------------------------------------------------------------
zoom_dof             = 0.5, 1.0, 180
reload_dof           = 0.0, 0.5, 5, 1.7
;-------------------------------------------------------------------------------
upgrades                = up_gr_ab_ak74, up_gr_cd_ak74, up_gr_ef_ak74, up_gr_gh_ak74, up_gr_i_ak74, up_gr_j_ak74, up_gr_k_ak74
installed_upgrades      =
upgrade_scheme          = upgrade_scheme_u17b
;-------------------------------------------------------------------------------
holder_range_modifier   = 1.0
holder_fov_modifier     = 0.7
;-------------------------------------------------------------------------------



cost              	 = 4000
weapon_class         = assault_rifle

ammo_limit           = 210
ammo_elapsed         = 30


ammo_mag_size        = 30
fire_modes           = 1, -1

ammo_class           = ammo_5.45x39_fmj, ammo_5.45x39_ap  ; name of the ltx-section of used ammo
grenade_class        = ammo_vog-25, ammo_vog-25p         ; name of the ltx-section of used grenades

launch_speed            = 0
hand_dependence	= 1
single_handed           = 0

slot                    	= 2
animation_slot	= 2

inv_name			= st_wpn_ak74
inv_name_short		= st_wpn_ak74
inv_weight		= 3.8

inv_grid_width       = 5
inv_grid_height      = 2
inv_grid_x           = 5
inv_grid_y           = 5

kill_msg_x        = 0
kill_msg_y        = 28
kill_msg_width    = 84
kill_msg_height   = 28

;-------------------------------------------------------------------------------
;Base Dispersion and Recoil
;-------------------------------------------------------------------------------

fire_dispersion_base			= 0.01
control_inertion_factor			= 1.25f

cam_relax_speed		= 0
cam_relax_speed_ai	= 5
cam_dispersion              	= 0.15
cam_dispersion_inc         	= 0.13
cam_dispersion_frac        	= 0.9
cam_max_angle		= 10.0
cam_max_angle_horz         	= 20.0
cam_step_angle_horz        	= 3.1

zoom_cam_relax_speed		= 0
zoom_cam_relax_speed_ai		= 5
zoom_cam_dispersion		= 0.15
zoom_cam_dispersion_inc		= 0.13
zoom_cam_dispersion_frac		= 0.9
zoom_cam_max_angle		= 10.0
zoom_cam_max_angle_horz		= 20.0
zoom_cam_step_angle_horz		= 1.3

fire_dispersion_condition_factor 	= 5
misfire_probability			= 0.003
misfire_condition_k			= 0.05
condition_shot_dec			= 0.0005

PDM_disp_base			= 1.0
PDM_disp_vel_factor		= 1.4
PDM_disp_accel_factor		= 1.4
PDM_disp_crouch			= 1.0
PDM_disp_crouch_no_acc		= 1.0

;-------------------------------------------------------------------------------



position                = -0.026, -0.175, 0.0
orientation             = 0, 0, 0

fire_point					=  0,0.218,0.656
fire_point2					=  0,0.161,0.583
flame_particles				= weapons\generic_weapon05 ; particles for shooting effects
smoke_particles				= weapons\generic_shoot_00
grenade_flame_particles		= weapons\generic_weapon01

shell_point					= 0,0.216,0.174
shell_particles				= weapons\generic_shells   ; name of the particles for shells
shell_particles				= weapons\generic_shells



;-------------------------------------------------------------------------------
;Ballistics
;-------------------------------------------------------------------------------
hit_power				= 0.70, 0.70, 0.70, 0.70
hit_impulse			= 18
hit_type				= fire_wound

fire_distance		= 1000
bullet_speed		= 776
rpm			= 600
rpm_empty_click		= 200

use_aim_bullet          	= true
time_to_aim		= 2.0

silencer_hit_power       	= 0.60
silencer_hit_impulse	 	= 14
silencer_fire_distance   	= 600
silencer_bullet_speed   	= 600

hud                     = wpn_ak74_hud

;--STRAP PARAMETERS-----------------------------------------------------------------

strap_position          = -0.26,-0.11,0.25
strap_orientation       = -15,-9,110
strap_bone0             = bip01_spine2
strap_bone1             = bip01_spine1

startup_ammo			= 90
visual					= dynamics\weapons\wpn_ak74\wpn_ak74.ogf

light_disabled			= false
light_color             = 0.6,0.5,0.3
light_range				= 5
light_var_color         = 0.05
light_var_range         = 0.5
light_time              = 0.2

ph_mass                 = 5
;-------------------------------------------------------------------------------
;Addons
;-------------------------------------------------------------------------------
scope_status               = 0
silencer_status            = 2
grenade_launcher_status    = 0

zoom_enabled            = true
zoom_rotate_time        = 0.25
scope_zoom_factor       = 88

scope_name              = wpn_addon_scope
scope_x                 = 47
scope_y                 = 0
silencer_name           = wpn_addon_silencer
silencer_x              = 224
silencer_y              = 13
grenade_launcher_name   = wpn_addon_grenade_launcher
grenade_launcher_x      = 126
grenade_launcher_y      = 24
;-------------------------------------------------------------------------------
;Sounds and Animation
;-------------------------------------------------------------------------------
snd_draw                = weapons\ak74_draw
snd_holster             = weapons\generic_holster
snd_shoot               = weapons\n_ak74_shot

snd_empty               = weapons\gen_empty, 0.5
snd_reload              = weapons\groza_reload, 0.7
snd_shoot_grenade       = weapons\gen_grenshoot
snd_reload_grenade      = weapons\gen_grenload, 1.0, 0.8
snd_switch              = weapons\groza_switch, 1.0, 0.5



silencer_smoke_particles   = weapons\generic_shoot_00

snd_silncer_shot        = weapons\w_ak74_shot1, 0.7

silencer_light_color    = 0.6,0.5,0.3
silencer_light_range    = 0.01
silencer_light_var_color= 0.05
silencer_light_var_range= 0.5
silencer_light_time     = 0.2


[wpn_ak74_hud]
zoom_hide_crosshair        = true
attach_place_idx        = 0
item_visual                = dynamics\weapons\wpn_ak74\wpn_ak74_hud.ogf

hands_position				= -0.120500,-0.180999,0.132501
hands_orientation			= -2.599998,0.000000,-2.549999

hands_position_16x9				= -0.119500,-0.199000,0.091000
hands_orientation_16x9			= -0.750000,1.700000,-4.199999

item_position				= 0.004111,0.008527,-0.005906
item_orientation			= -15.488927,-3.320898,367.220154

shell_point                = 0.017,0.054,0.17
shell_dir               = 0.0, 1.0, 0.0
shell_bone                = wpn_body

fire_point			= 0,0.042,0.684
fire_bone                            = wpn_body
fire_point2                        = 0.0,-0.011,0.553
fire_bone2                = wpn_body

anm_show						= ak74_draw
anm_hide                = ak74_holster
anm_idle                = ak74_idle
anm_idle_sprint         = ak74_idle_sprint
anm_idle_moving         = ak74_idle_moving
anm_shots               = ak74_shoot
anm_reload              = ak74_reload
anm_idle_aim            = ak74_idle_aim

anm_switch              = ak74_switch_off           ;abakan_switch_off
anm_switch_g            = ak74_switch_on           ;abakan_switch_on
anm_bore                = ak74_idle_bore

anm_hide_w_gl           = ak74_holster_w_gl
anm_show_w_gl           = ak74_draw_w_gl
anm_idle_w_gl           = ak74_idle_w_gl
anm_shots_w_gl          = ak74_shoot_w_gl
anm_reload_w_gl         = ak74_reload_w_gl
anm_idle_w_gl_aim       = ak74_idle_aim_w_gl
anm_idle_sprint_w_gl    = ak74_idle_sprint_w_gl
anm_idle_moving_w_gl    = ak74_idle_moving_w_gl
anm_bore_w_gl           = ak74_idle_bore_w_gl

anm_show_g              = ak74_draw_w_gl							;abakan_draw_grenade
anm_hide_g              = ak74_holster_w_gl						;abakan_holster_grenade
anm_idle_g              = ak74_idle_w_gl							;abakan_idle_grenade
anm_reload_g            = ak74_reload_grenade
anm_idle_g_aim          = ak74_idle_aim_w_gl						;abakan_idle_grenade
anm_shots_g             = ak74_shoot_grenade
anm_idle_sprint_g       = ak74_idle_sprint_w_gl					;abakan_idle_sprint_grenade
anm_idle_moving_g       = ak74_idle_moving_w_gl					;abakan_idle_moving_grenade
anm_bore_g              = ak74_idle_bore_w_gl


aim_hud_offset_pos				= -0.101500,0.012500,-0.018000
aim_hud_offset_rot				= -0.032500,-0.032500,0.020000

aim_hud_offset_pos_16x9				= -0.100000,0.033500,0.029000
aim_hud_offset_rot_16x9				= 0.002500,-0.002500,-0.007500

gl_hud_offset_pos               = 0,0,0;-0.053000,-0.059000,0.000000
gl_hud_offset_rot               = 0,0,0;-0.145000,0.000000,0.000000

gl_hud_offset_pos_16x9            = 0,0,0;-0.130000,0.003500,0.000500
gl_hud_offset_rot_16x9            = 0,0,0;0.052500,0.045000,-0.010000

lean_hud_offset_pos        = 0,0,0
lean_hud_offset_rot        = 0,0,0

;-----------------------------------------------------------------------------
; Upgrades
;-----------------------------------------------------------------------------

[wpn_ak74_minigame]:wpn_ak74    ;new weapon for minigame "Shooting"
ammo_limit      = 100
;ammo_mag_size   = 10
ammo_class      = ammo_minigame
fire_modes      = 1
$spawn          = "weapons\wpn_ak74_minigame"
cost            = 0
quest_item 		= true
upgrades                = up_gr_ab_ak74, up_gr_cd_ak74, up_gr_ef_ak74, up_gr_gh_ak74, up_gr_i_ak74, up_gr_j_ak74, up_gr_k_ak74
installed_upgrades      = up_b_ak74, up_d_ak74, up_bd_ak74
upgrade_scheme          = upgrade_scheme_u17b

[wpn_ak74_up]:wpn_ak74
$spawn                      = "weapons\uniq\ak_74_up"

upgrades                = up_gr_ab_ak74, up_gr_cd_ak74, up_gr_ef_ak74, up_gr_gh_ak74, up_gr_i_ak74, up_gr_j_ak74, up_gr_k_ak74
installed_upgrades      = up_b_ak74, up_d_ak74, up_e_ak74, up_i_ak74
upgrade_scheme          = upgrade_scheme_u17b

[wpn_ak74_up2]:wpn_ak74
$spawn                      = "weapons\uniq\ak_74_up2"

scope_status               = 2
grenade_launcher_status    = 2

upgrades                = up_gr_ab_ak74, up_gr_cd_ak74, up_gr_ef_ak74, up_gr_gh_ak74, up_gr_i_ak74, up_gr_j_ak74, up_gr_k_ak74
installed_upgrades      = up_a_ak74, up_c_ak74, up_e_ak74, up_i_ak74, up_j_ak74
upgrade_scheme          = upgrade_scheme_u17b