<?xml version='1.0' encoding="windows-1251"?>

<xml>
  <specific_character id="gen_stalker_zombied_default" team_default = "1">
    <name>GENERATE_NAME_stalker</name>
    <icon>ui_npc_u_zombied_4</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio></bio>

    <class>gen_stalker_zombied</class>
    <community>zombied</community> 
		<snd_config>characters_voice\human_02\zombied\</snd_config>
		
    <rank>400</rank>
    <reputation>0</reputation>

    <visual>actors\stalker_zombied\stalker_zombied_4</visual>
    <crouch_type>0</crouch_type>
    <supplies>
      [spawn] \n
      wpn_lr300\n
      device_torch \n
      ammo_5.56x45_ss190\n
    </supplies>

#include "gameplay\character_criticals_1.xml"
  </specific_character>

  <specific_character id="gen_stalker_uno_default" team_default = "1">
    <name>GENERATE_NAME_stalker</name>
    <icon>uui_npc_u_neutral_2_face_1</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio></bio>

    <class>gen_stalker_uno</class>
    <community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\stalker\</snd_config>

    <rank>100</rank>
    <reputation>0</reputation>

    <visual>actors\stalker_oon\stalker_oon_1</visual>
    <supplies>
      [spawn] \n
      wpn_lr300 \n
      ammo_5.56x45_ss190 \n
    </supplies>

#include "gameplay\character_criticals_4.xml"

    <start_dialog>hello_dialog</start_dialog>
  </specific_character>

  <specific_character id="gen_stalker_uno_leader_default" team_default = "1">
    <name>GENERATE_NAME_stalker</name>
    <icon>ui_npc_u_neutral_1</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio></bio>

    <class>gen_stalker_uno_leader</class>
    <community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_02\stalker\</snd_config>

    <rank>100</rank>
    <reputation>0</reputation>

    <visual>actors\stalker_oon\stalker_oon_2</visual>
    <supplies>
      [spawn] \n
      wpn_lr300 \n
      ammo_5.56x45_ss190 \n
    </supplies>

#include "gameplay\character_criticals_4.xml"

    <start_dialog>hello_dialog</start_dialog>
  </specific_character>
  
  <specific_character id="gen_stalker_dummy_actor_default" team_default = "1">
    <name>GENERATE_NAME_stalker</name>
    <icon>ui_npc_u_actor</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio></bio>

    <class>gen_stalker_dummy_actor</class>
    <community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\stalker\</snd_config>

    <rank>100</rank>
    <reputation>0</reputation>

    <visual>actors\stalker_hero\stalker_hero_1</visual>
    <supplies>
      [spawn] \n
      wpn_lr300 \n
      ammo_5.56x45_ss190 \n
    </supplies>

#include "gameplay\character_criticals_4.xml"

    <start_dialog>hello_dialog</start_dialog>
  </specific_character>
</xml>