sprite_table

##### Ship light sprite effects #####

## SPRITE DEFINITIONS ##

# @reference=texture size in pixels from which the u,v,w, and h values
# were measured.  This value will effect all subsequent textures until
# a different value is specified.

# Name	File				U	V	W	H	

@reference=64
@tmaterial=additive

Ballflare	xlite1			0	0	32	32		
SmallStar	xlite1			32	0	32	32		
RedMulti	xlite1			0	32	32	32		
AmberMulti	xlite1			32	32	32	32		
Spot		xlite2			0	0	64	64		
Borglight1	xborglight		0	0	32	32		
Borglight2	xborglight		32	0	32	32		
Borglight3	xborglight		0	32	32	32		
flare		xflare			0	0	32	32		
Borglight4	xborglight		32	32	32	32		
dmoonglow	Mdmoonglo4		0	0	64	64
softglow	xglow_soft		0	0	64	64	


@tmaterial=additive
borgore		xore			32	32	32	32
klinore		xore			32	32	32	32
romore		xore			32	32	32	32
fedore		xore			32	32	32	32

@reference=256
@tmaterial=additive

badge		stabadge		5	5	246	246


## SPRITE NODE DEFINITIONS ##

# @sprite_node name sprite animation (width,height) (r,g,b)
# RGB Colour values range from 0 (none) to 1.0 (full intensity)

# blue lights
@sprite_node blueconst AmberMulti const (.7,.7) (0,0.5,1)
@sprite_node blueconstbig Ballflare const (1,1) (0,0.1,1)
@sprite_node bluestrobe SmallStar strobe1 (.5,.5) (0,0.1,1) billboard
@sprite_node bluestrobebig RedMulti strobe1 (1,1) (0,0.1,1) billboard

# green lights
@sprite_node greenconst AmberMulti const (.7,.7) (0,1,0)
@sprite_node greenconstbig Ballflare const (1,1) (0,1,0)
@sprite_node greenstrobe AmberMulti strobe (.5,.5) (0,1,0) billboard
@sprite_node greenstrobebig AmberMulti strobe2 (1,1) (0,1,0) billboard

# red lights
@sprite_node redconst AmberMulti const (.7,.7)) (1,.8,0)
@sprite_node redconstbig Ballflare const (1,1) (1,.8,0)
@sprite_node redstrobe RedMulti strobe (.5,.5) (1,.8,0) billboard
@sprite_node redstrobebig RedMulti strobe2 (1,1) (1,.8,0) billboard

# white-ish lights
@sprite_node whiteconst Ballflare const	(.5,.5) (.7,.8,1)
@sprite_node whiteconstbig Spot const (7,18) (.7,.8,.8)
@sprite_node whitestrobe Ballflare strobe (.5,.5) (1,1,1) //billboard
@sprite_node whitestrobe2 SmallStar strobe2 (.5,.5) (1,1,1) billboard
@sprite_node whitestrobebig RedMulti strobe (2,2) (1,1,1) billboard

# amber lights
@sprite_node yellowconst AmberMulti const (1,1) (1,1,0) 
@sprite_node yellowconstbig Ballflare flicker (2,2) (1,.8,.8)
@sprite_node yellowstrobe SmallStar strobe (.5,.5) (1,1,0) billboard
@sprite_node yellowstrobebig RedMulti strobe (1,1) (1,1,0) billboard
@sprite_node bigbillboard Ballflare flicker (1,1) (1,.8,.8) billboard

#Blue Engine Glow 
@sprite_node engglows1 softglow const (5,5) (0,0.5,1) billboard
@sprite_node engglows2 softglow const (5,5) (0,0.5,1) billboard
@sprite_node engglows3 softglow const (5,5) (0,0.5,1) billboard
@sprite_node engglows4 softglow const (5,5) (0,0.5,1) billboard
@sprite_node engglowl1 softglow const (10,10) (0,0.5,1) billboard
@sprite_node engglowl2 softglow const (10,10) (0,0.5,1) billboard
@sprite_node engglowl3 softglow const (10,10) (0,0.5,1) billboard
@sprite_node engglowl4 softglow const (10,10) (0,0.5,1) billboard
@sprite_node engglowl5 softglow const (10,10) (0,0.5,1) billboard
@sprite_node engglowl6 softglow const (10,10) (0,0.5,1) billboard
@sprite_node engglowl8 softglow const (10,10) (0,0.5,1) billboard
@sprite_node engglowl8 softglow const (10,10) (0,0.5,1) billboard

@sprite_node drone1 softglow const (0.5,0.5) (0.75,0.75,0) billboard

#borg ore minning tanks
@sprite_node borgore borgore const (4.5,4.5) (0.2,0.9,1) billboard

#federation ore minning tanks
@sprite_node fedore fedore const (6.5,6.5) (0.2,0.9,1) billboard

#borg ore freight tanks
@sprite_node borgtank borgore const (5,5) (0.2,0.9,1)

#borg queen purple glow
@sprite_node borgprpl borgore const (6,6) (0.5,0,1) billboard

#Dilithium Moon Glow Sprites
@sprite_node oreglow dmoonglow moonpulse (40,40) (0,0,0) billboard
@sprite_node dmooninf dmoonglow infpulse (40,40) (0,0,0) billboard

#Klingon ore minning tanks
@sprite_node klinore klinore const (5.5,5.5) (0.2,0.9,1) billboard

#Romulan ore minning tanks
@sprite_node romore romore const (2.5,2.5) (0.2,0.9,1) billboard

#logoimage
@sprite_node stabadge badge const (16,16) (1,1,1) 