//Name of the ODF file for the ordinance for this weapon
ordName = "transientRift"

//Display name for this weapon
wpnName = "Shivan Slipspace Jump"

//tooltips
tooltip = "Shivan Subspace Jump"
verboseTooltip = "The subspace technology possed by the Shivans allows intrasystems jumps. In order to travel outside the system, the Shivans must use a Knossos Portal."

//Location of the button in the speed panel
buttonSlot = 3

// Priority of button in the speed panel, this is only
// used if it is non-zero.
buttonPriority = 5

//Type of border to use for this button.
//0 = No border.
//1 = Offensive border.
//2 = Defensive border.
buttonBorder = 0

//Time Delay between shots
shotDelay = 5.0

// Range within which the weapon will fire.
range = 100000.0f

//Sound which is played when the weapon fires
// @TODO get real sound
fireSound = "transientRift.wav"

//Programming Stuff DO NOT CHANGE
classLabel = "transRiftWeapon"

// Chance of hitting the target.
hitChance = 1.00

// Set the special flag
special = 1

// Set the target location flag
targetLocation = 1

// Set the need target flag
needTarget = 1

//the AI should try to target a location with this weapon
AItargetLocation = 1

targetEnemyCraft = 0
targetAlliedCraft = 0
switchToAttack = 0

// Do not speak on attack, will say a move command instead.
speakOnAttack = 0

hotkeyLabel = "HOTKEY_F11"