#include "phaser.odf"

//Name of the ODF file for the ordinance for this weapon
ordName = "Sffphaso"

//Display name for this weapon
wpnName = "Phaser"

//Time Delay between shots
shotDelay = 4.0f

//Sound which is played when the weapon fires
fireSound = "Beam_Loop.wav"

// Range within which the weapon will fire.
range = 510.0f

// Ignore the shield
ignoreShield = 1


// Restrict the Fire Arc
restrictFireArc = 1

// Use this fire arc restriction
fireArc = 1.61
