#include "photon.odf"

//Name of the ODF file for the ordinance for this weapon
ordName = "khoktorpo"

//Display name for this weapon
wpnName = "Photon Torpedo"

//Time Delay between shots
shotDelay = 1.3f

//Programming Stuff DO NOT CHANGE
classLabel = "cannon"

// Restrict the Fire Arc
restrictFireArc = 1

// Use this fire arc restriction
fireArc = 0.76

//save up our fire
saveFire = 1

//max number of shots we can save
maxShots = 3

//the minimum time between saved shots
minimumShotInterval = 0.3

//Sound which is played when the weapon fires
fireSound = "pokplas.wav"

