#include "colony.odf"

//Name of Ship class in Ship Display window & in edit mode & tooltip
unitName = "Daedalus Class"

//Tooltips
tooltip = "Daedalus Class - Colonize"
verboseTooltip = "The Daedalus Class has had a long and distinguished service in Starfleet.  This ancient class only has one trip left in it, the transportation of colonists to their new worlds."

//Race which can build ship & starting race of ship
race = "federation"

//Number of officers required to build this ship
officerCost = 4

//Number of crew required to build ship & Starting crew
crewCost = 100

//Dilithium Cost to build
dilithiumCost = 400

//Metal Cost to build
metalCost = 50

//Max Shield Strength & Begining Shield Strength <500
maxHealth = 250

// Hitpoints

shieldGeneratorHitPoints = 65
enginesHitPoints = 50
weaponsHitPoints = 30
lifeSupportHitPoints = 60
sensorsHitPoints = 40

//Rate at which shield recharges (points per second... we think)
shieldRate = 1.5

//**********************************************************************
//**********************************************************************
//SHIP NAMES

//Possible Craft Names
possibleCraftNames = 
	"USS Defender" "USS Pathfinder" "USS Renegade" "USS Spirit" 
	"USS Endeavor" "USS Templar" "USS Morningstar" "USS Timberwolf"
	"USS Apache" "USS Resolution" "USS Gallant" "USS Nautilus"
 	"USS Thunderbird" "USS Venerable" "USS Seattle" "USS Trojan"
	"USS Essex" "USS Fearless" "USS Lakota" "USS Thunderchild" 
	"USS Bonaparte" "USS Washington" "USS Lafayette" "USS Jefferson"
	"USS Vicksburg" "USS Antietem" "USS Stalingrad" "USS Jaganath"
	"USS Montgomery" "USS Sumter" "USS Goliath" "USS Minotaur"
	"USS Hotspur" "USS Nostromo" "USS Crusader" "USS Avondale"
	"USS Hope" "USS Bishop" "USS Winchester" "USS Peerless"
	"USS Trident" "USS Citadel" "USS Jubei" "USS Valhalla"
	"USS Malevolent" "USS Andromeda" "USS Dominance" "USS Reverant"
	"USS Perseus" "USS Renown" "USS Vindictive" "USS Trinity"
	"USS Geronimo" "USS Scimitar" "USS Centaur" "USS Inverness"
	"USS Magellan" "USS Tripoli" "USS Poseidon" "USS Resilient"
	"USS Merlin" "USS Geneva" "USS Jupiter"


//**********************************************************************
//ART PARAMETERS & WEAPON NAMES

//Colonize
weapon1 = "fcolonypod"
weaponHardpoints1 = "hp01"

// Hardpoints to hit for various systems and other locations.
enginesTargetHardpoints = "hp04" "hp05"
lifeSupportTargetHardpoints = "hp06" "hp08"
weaponsTargetHardpoints = "hp07"
shieldGeneratorTargetHardpoints = "hp06" "hp08"
sensorsTargetHardpoints = "hp03"
hullTargetHardpoints = "hp03" "hp04" "hp05" "hp08"
criticalTargetHardpoints = "hp03" "hp04" "hp05" "hp08"

//**********************************************************************

//**********************************************************************
//KEYMAP LABEL
// Obsolete, use hotkeyLabel
// keymapLabel = "fed_phaser"
hotkeyLabel = "HOTKEY_F4"