//Name of the ODF file for the ordinance for this weapon
ordName = "tmpcorrode"

//Display name for this weapon
wpnName = "Corrosive Swarm"

//tooltips
tooltip = "Corrosive Swarm"
verboseTooltip = "Releases a corrosive swarm of bacteria that attach themselves to nearby metallic surfaces.  These bacteria then proceed to eat at and dissolve the metal.  It is especially dangerous when they are erroding through a ship's hull."

//Location of the button in the speed panel
buttonSlot = 7

// location of the button in the popup palette
popupSlot = 7

// Priority of button in the speed panel, this is only
// used if it is non-zero.
buttonPriority = 10

//Type of border to use for this button.
//0 = No border.
//1 = Offensive border.
//2 = Defensive border.
buttonBorder = 1

// Mark this as a special weapon.
special = 1

// 	HIT_EVERYONE = 0,
//	HIT_ALLIES = 1,
//	HIT_ENEMIES = 2
hitCondition = 2

// Time Delay between shots
shotDelay = 1.0

//Maxiumum number of targets
maxTargets = 4

// Range within which the weapon will fire.
range = 400.0f

//Sound which is played when the weapon fires
fireSound = "swcmicrf.wav"

//Programming Stuff DO NOT CHANGE
classLabel = "areamissile"

// Need a target?
needTarget = 0

//this special weapon can be assimilated by the borg tech assimilator
assimilatable = "tmppod9"

hotkeyLabel = "HOTKEY_F7"