// Programming Stuff DO NOT CHANGE
classLabel = "fireballexplode"

// Explosion sound.
explSound = "nel1.wav"

// Name of the SOD.
dbName = "xplode"

// Length of the explosion.
length = 80

// Special shockwave.
shockwave = "gxshock3"

// delay before creating shockwave.
shockwaveDelay = 0

// Minimum radius to generate shockwave.
shockwaveMinimum = 1.0

