//Name of the ODF file for the ordinance for this weapon
ordName = "tmpdisrupt"

// Mark this as a special weapon.
special = 1

//Display name for this weapon
wpnName = "Disruption Wave "

//tooltips
tooltip = "Disruption Wave"
verboseTooltip = "A signal that is broadcasted from the ship that disables all the functions of nearby enemy craft."

//Location of the button in the speed panel
buttonSlot = 8

// location of the button in the popup palette
popupSlot = 8

// Priority of button in the speed panel, this is only
// used if it is non-zero.
buttonPriority = 10

//Type of border to use for this button.
//0 = No border.
//1 = Offensive border.
//2 = Defensive border.
buttonBorder = 1

//Time Delay between shots
shotDelay = 0.0

// Range within which the weapon will fire.
range = 625.0f

//Sound which is played when the weapon fires
fireSound = "swrsensf.wav"

//Programming Stuff DO NOT CHANGE
classLabel = "areacannon"

//Should not be used
wpnReticle = "gblast"

//UNKNOWN
wpnPriority = 0

//UNKNOWN
wpnCategory = "ARCA"

// 	HIT_EVERYONE = 0,
//	HIT_ALLIES = 1,
//	HIT_ENEMIES = 2
hitCondition = 2

// set wave effect
waveEffect = 1

// Chance to hit.
hitChance = 1.0f

MaxTargets = 20

// set wave name
waveName = "disruptwave"

//don't switch to attack mode after this
switchToAttack = 0

//this special weapon can be assimilated by the borg tech assimilator
assimilatable = "tmppod10"

hotkeyLabel = "HOTKEY_F8"