#include "pod.odf"

//**********************************************************************
//MAIN DESIGN PARAMETERS

//Name of Ship class in Ship Display window & in edit mode & tooltip
unitName = "Shield Regenerator Pod"

//tooltips
tooltip = "Shield Regenerator"
verboseTooltip = "This device sends out a resonance pulse on the same frequency as the fleet's shielding systems, effectively regenerating all nearby ship shields in an instant."

//Race which can build ship & starting race of ship
race = "federation"

//Amount of time required to build ship
buildTime = 140.0

//Number of officers required to build this ship
officerCost = 2

//metal Cost to build
metalCost = 550

//**********************************************************************
//MESSAGE & SOUND PARAMETERS

//eventSelect = "ShieldDisrupt"

//**********************************************************************
animation = 2
//**********************************************************************
//KEYMAP LABEL
// Obsolete, use hotkeyLabel
// keymapLabel = "sh_disruptor"
hotkeyLabel = "HOTKEY_F2"




ScaleSOD = 0.00000000000000000001

