#include "pod.odf"

//**********************************************************************
//MAIN DESIGN PARAMETERS

//Name of Ship class in Ship Display window & in edit mode & tooltip
unitName = "Advanced Targeting Pod"

//tooltips
tooltip = "Advanced Targeting"
verboseTooltip = "An advanced electronics package that can get a targeting solution at effectively twice the distance of a standard starship's range.  This targeting data is then sent to surrounding ships in the fleet, increasing the fleet's engagement range."

//Race which can build ship & starting race of ship
race = "federation"

//Amount of time required to build ship
buildTime = 160.0

//Number of officers required to build this ship
officerCost = 1

//Dilithium Cost to build
dilithiumCost = 0

//Metal Cost to build
metalCost = 800

//**********************************************************************
//MESSAGE & SOUND PARAMETERS

eventSelect = "ShieldRecharger"

//**********************************************************************
animation = 2
//**********************************************************************
//KEYMAP LABEL
// Obsolete, use hotkeyLabel
// keymapLabel = "ShieldRecharger"
hotkeyLabel = "HOTKEY_F5"



ScaleSOD = 0.00000000000000000001

