##### Created by:
##### Bridge Commander Ship Menu Creator v5.6



import App
import Foundation



abbrev = 'ArcadiaRefit'
iconName = 'ArcadiaRefit'
longName = 'ArcadiaRefit'
shipFile = 'ArcadiaRefit'
species = App.SPECIES_GALAXY
SubMenu = '2399'
menuGroup = 'Fed Ships'
playerMenuGroup = 'Fed Ships'


Foundation.ShipDef.ArcadiaRefit = Foundation.FedShipDef(abbrev, species, { 'name': longName, 'iconName': iconName, 'shipFile': shipFile, 'SubMenu': SubMenu })


Foundation.ShipDef.ArcadiaRefit.fMaxWarp = 9.995 + 0.0   # 0.0 makes sure that the number is a decimal number
Foundation.ShipDef.ArcadiaRefit.fCruiseWarp = 6.9 + 0.0   # 0.0 makes sure that the number is a decimal number
Foundation.ShipDef.ArcadiaRefit.desc = 'After having the life kicked out of her by Breen ships, the Arcadia was refitted with more powerful shields, stronger hull and extra torpedoes.'


if menuGroup:           Foundation.ShipDef.ArcadiaRefit.RegisterQBShipMenu(menuGroup)
if playerMenuGroup:     Foundation.ShipDef.ArcadiaRefit.RegisterQBPlayerShipMenu(playerMenuGroup)


if Foundation.shipList._keyList.has_key(longName):
      Foundation.ShipDef.__dict__[longName].friendlyDetails[2] = Foundation.shipList[longName].friendlyDetails[2]
      Foundation.ShipDef.__dict__[longName].enemyDetails[2] = Foundation.shipList[longName].enemyDetails[2]
