Intrepid V3 Readme

# Intrepid Class Bridge (v3.2)

## Background

The Intrepid bridge was originally ported to Bridge Commander from Elite Force in 2003 by LC Amaral. In late 2005 work began on an updated version of the bridge, intended to take advantage of modern hardware and act as a test for newer high polygon bridges. Version 3 was finalised in late 2006, before being released in early 2007 as part of Kobayashi Maru 1.0. Version 3 was never released as a standalone bridge.

Version 3.2 takes advantage of the experience gained by 3rd Era as they continue to develop 4th generation bridges. Along side some minor bug fixes the new version includes optimisations to the Command Chairs (800 polygons removed per chair, 1600 in total) and a increased detail to the ceiling. Version 3.2 will not only look better but run smoother on all PCs.

This lower specification version of the intrepid V3 is designed for those people with less modern PCs, if you continue to have issues with speed while running this bridge however it is recommended that you reduce BPCore effects in the UMM control panel.

## Credits

Model: LC Amaral/Sean/Mark
Lightmapping: LC Amaral/Sean/Mark
Animations: Mark
Scripts: Mark/Dasher
Textures: Mark
LCARs: Explorer
Sounds: Various, including Alpha1528

To all the testers over the months – THANKYOU!

## Install

1. Run the executable setup file and follow the on-screen instructions.
2. Enjoy.

## Version History

v1

- First Public Release

v2

- Added Bridge menu scroller by sneaker.

v3

- New Science, Tactical and Helm Stations added
- Floor Remapped
- Pillars Remodelled
- Model Rescaled
- All animations remade
- New lightmaps rendered with VRAY
- Permenant extra added to Science II
- Red Alert lighting revamped
- Added captains station animation (opens at alert)
- All textures revamped
- New LCARS added from Explorer

v3.2

- 1600 polygons recovered from Command Chairs
- Ceiling details modelled in, 3.5mb of textures saved
- Mapping error on inner ceiling ring fixed
- Other minor tweaks.

## Known Bugs

None, Tested on BC1.1

## Notes

BPSounds and Alert Animations supported

## Contact

LCARS:

for all LCARS permissions contact Explorer

All Other Materials:

Email: thirdera at gmail.com

Or find us at Bridge Commander Central