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#  Custom Weapon Sound Plugin                                                         #
#  Created by BC - Mod Packager                                                       #
#  Date: 14.06.2002                                                                    #
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import Foundation
import App
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Foundation.SoundDef("sfx/Weapons/droblaster.wav", "droblaster Start", 1)
Foundation.SoundDef("sfx/Weapons/droblaster.wav", "droblaster Loop", 1)
Foundation.SoundDef("sfx/Weapons/droblaster.wav", "droblaster", 1)
Foundation.SoundDef("sfx/Weapons/energietorpedo.wav", "energietorpedo", 1)
Foundation.SoundDef("sfx/Weapons/heavy sflaser.WAV", "heavy sflaser Start", 1)
Foundation.SoundDef("sfx/Weapons/heavy sflaser.WAV", "heavy sflaser Loop", 1)
Foundation.SoundDef("sfx/Weapons/heavy sflaser.WAV", "heavy sflaser", 1)
Foundation.SoundDef("sfx/Weapons/hiplaser.WAV", "hiplaser Start", 1)
Foundation.SoundDef("sfx/Weapons/hiplaser.WAV", "hiplaser Loop", 1)
Foundation.SoundDef("sfx/Weapons/ioncannon.WAV", "ioncannon Start", 0.7)
Foundation.SoundDef("sfx/Weapons/ioncannon.WAV", "ioncannon Loop", 0.7)
Foundation.SoundDef("sfx/Weapons/SwIonCannon.WAV", "SWIonCannon", 1)
Foundation.SoundDef("sfx/Weapons/SwIonCannon.WAV", "SWFIonCannon", 0.65)
Foundation.SoundDef("sfx/Weapons/milaser.WAV", "milaser Start", 1)
Foundation.SoundDef("sfx/Weapons/milaser.WAV", "milaser Loop", 1)
Foundation.SoundDef("sfx/Weapons/milaser.WAV", "milaser", 1)
Foundation.SoundDef("sfx/Weapons/miplaser.WAV", "miplaser Start", 1)
Foundation.SoundDef("sfx/Weapons/miplaser.WAV", "miplaser Loop", 1)
Foundation.SoundDef("sfx/Weapons/nalaser.wav", "nalaser Start", 1)
Foundation.SoundDef("sfx/Weapons/nalaser.wav", "nalaser Loop", 1)
Foundation.SoundDef("sfx/Weapons/protontorpedo.WAV", "protontorpedo", 1)
Foundation.SoundDef("sfx/Weapons/AdvCmissile.WAV", "AdvCmissile", 1)
Foundation.SoundDef("sfx/Weapons/cmissile.WAV", "cmissile", 1)
Foundation.SoundDef("sfx/Weapons/Reblaser.WAV", "Reblaser Start", 1)
Foundation.SoundDef("sfx/Weapons/Reblaser.WAV", "Reblaser Loop", 1)
Foundation.SoundDef("sfx/Weapons/sflaser.WAV", "sflaser Start", 1)
Foundation.SoundDef("sfx/Weapons/sflaser.WAV", "sflaser Loop", 1)
Foundation.SoundDef("sfx/Weapons/sflaser.WAV", "sflaser", 1)
Foundation.SoundDef("sfx/Weapons/SW tractor.WAV", "SW tractor Start", 1)
Foundation.SoundDef("sfx/Weapons/SW tractor.WAV", "SW tractor Loop", 1)
Foundation.SoundDef("sfx/Weapons/tielaser.WAV", "tielaser Start", 1)
Foundation.SoundDef("sfx/Weapons/tielaser.WAV", "tielaser Loop", 1)
Foundation.SoundDef("sfx/Weapons/tielaser.WAV", "tielaser", 0.4)
Foundation.SoundDef("sfx/Weapons/xwProtonTorpedo.wav", "xwProtonTorpedo", 1)
Foundation.SoundDef("sfx/Weapons/Implaser.wav", "Implaser", 1)
Foundation.SoundDef("sfx/TIEengine.wav", "TIEengine", 0.7)
Foundation.SoundDef("sfx/xwingengine.wav", "xwingengine", 0.7)
Foundation.SoundDef("sfx/ywingengine.wav", "ywingengine", 0.7)
Foundation.SoundDef("sfx/awingengine.wav", "awingengine", 0.7)
Foundation.SoundDef("sfx/bwingengine.wav", "bwingengine", 0.7)
Foundation.SoundDef("sfx/Rebcruiser.wav", "Rebcruiser", 0.7)
Foundation.SoundDef("sfx/miengine.wav", "miengine", 0.7)
Foundation.SoundDef("sfx/Emperial engines.wav", "Emperial Engines", 0.7)
Foundation.SoundDef("sfx/nafiengine.wav", "nafiengine", 0.7)
Foundation.SoundDef("sfx/Nubianengine.wav", "Nubianengine", 0.7)
Foundation.SoundDef("sfx/droengine.wav", "droengine", 0.7)
Foundation.SoundDef("sfx/TIEengine.wav", "TIEengine", 0.7)
Foundation.SoundDef("sfx/slaveengine.wav", "slaveengine", 0.7)

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