# C:\Program Files\Activision\Bridge Commander\scripts\ships\Hardpoints\tieinterceptor.py
# This file was automatically generated - modify at your own risk.
# 

import App
import GlobalPropertyTemplates
# Setting up local templates.
#################################################
IonEngine1 = App.EngineProperty_Create("Ion Engine 1")

IonEngine1.SetMaxCondition(950.000000)
IonEngine1.SetCritical(0)
IonEngine1.SetTargetable(1)
IonEngine1.SetPrimary(1)
IonEngine1.SetPosition(-0.016000, -0.053000, 0.000300)
IonEngine1.SetPosition2D(54.000000, 90.000000)
IonEngine1.SetRepairComplexity(1.000000)
IonEngine1.SetDisabledPercentage(0.500000)
IonEngine1.SetRadius(0.002000)
IonEngine1.SetEngineType(IonEngine1.EP_IMPULSE)
App.g_kModelPropertyManager.RegisterLocalTemplate(IonEngine1)
#################################################
IonEngine2 = App.EngineProperty_Create("Ion Engine 2")

IonEngine2.SetMaxCondition(950.000000)
IonEngine2.SetCritical(0)
IonEngine2.SetTargetable(1)
IonEngine2.SetPrimary(1)
IonEngine2.SetPosition(0.016000, -0.053000, 0.000300)
IonEngine2.SetPosition2D(75.000000, 90.000000)
IonEngine2.SetRepairComplexity(1.000000)
IonEngine2.SetDisabledPercentage(0.500000)
IonEngine2.SetRadius(0.002000)
IonEngine2.SetEngineType(IonEngine2.EP_IMPULSE)
App.g_kModelPropertyManager.RegisterLocalTemplate(IonEngine2)
#################################################
Hull = App.HullProperty_Create("Hull")

Hull.SetMaxCondition(450.000000)
Hull.SetCritical(1)
Hull.SetTargetable(1)
Hull.SetPrimary(1)
Hull.SetPosition(0.000000, -0.023000, 0.000000)
Hull.SetPosition2D(66.000000, 83.000000)
Hull.SetRepairComplexity(3.000000)
Hull.SetDisabledPercentage(0.750000)
Hull.SetRadius(0.020000)
App.g_kModelPropertyManager.RegisterLocalTemplate(Hull)
#################################################
SolarIonizationReactor = App.PowerProperty_Create("Solar Ionization Reactor")

SolarIonizationReactor.SetMaxCondition(500.000000)
SolarIonizationReactor.SetCritical(1)
SolarIonizationReactor.SetTargetable(1)
SolarIonizationReactor.SetPrimary(1)
SolarIonizationReactor.SetPosition(0.000000, -0.033000, 0.000000)
SolarIonizationReactor.SetPosition2D(65.000000, 94.000000)
SolarIonizationReactor.SetRepairComplexity(1.000000)
SolarIonizationReactor.SetDisabledPercentage(0.500000)
SolarIonizationReactor.SetRadius(0.003000)
SolarIonizationReactor.SetMainBatteryLimit(150000.000000)
SolarIonizationReactor.SetBackupBatteryLimit(100000.000000)
SolarIonizationReactor.SetMainConduitCapacity(500.000000)
SolarIonizationReactor.SetBackupConduitCapacity(120.000000)
SolarIonizationReactor.SetPowerOutput(400.000000)
App.g_kModelPropertyManager.RegisterLocalTemplate(SolarIonizationReactor)
#################################################
Pilot = App.RepairSubsystemProperty_Create("Pilot")

Pilot.SetMaxCondition(200.000000)
Pilot.SetCritical(0)
Pilot.SetTargetable(0)
Pilot.SetPrimary(1)
Pilot.SetPosition(0.000000, -0.021000, 0.000000)
Pilot.SetPosition2D(0.000000, 0.000000)
Pilot.SetRepairComplexity(1.000000)
Pilot.SetDisabledPercentage(0.500000)
Pilot.SetRadius(0.003000)
Pilot.SetNormalPowerPerSecond(1.000000)
Pilot.SetMaxRepairPoints(10.000000)
Pilot.SetNumRepairTeams(1)
App.g_kModelPropertyManager.RegisterLocalTemplate(Pilot)
#################################################
ShieldGenerator = App.ShieldProperty_Create("Shield Generator")

ShieldGenerator.SetMaxCondition(200.000000)
ShieldGenerator.SetCritical(0)
ShieldGenerator.SetTargetable(0)
ShieldGenerator.SetPrimary(1)
ShieldGenerator.SetPosition(0.000000, -0.030000, 0.000000)
ShieldGenerator.SetPosition2D(0.000000, 0.000000)
ShieldGenerator.SetRepairComplexity(1.000000)
ShieldGenerator.SetDisabledPercentage(0.500000)
ShieldGenerator.SetRadius(0.010000)
ShieldGenerator.SetNormalPowerPerSecond(1.000000)
ShieldGeneratorShieldGlowColor = App.TGColorA()
ShieldGeneratorShieldGlowColor.SetRGBA(0.000000, 0.000000, 0.000000, 0.000000)
ShieldGenerator.SetShieldGlowColor(ShieldGeneratorShieldGlowColor)
ShieldGenerator.SetShieldGlowDecay(1.000000)
ShieldGenerator.SetMaxShields(ShieldGenerator.FRONT_SHIELDS, 0.000000)
ShieldGenerator.SetMaxShields(ShieldGenerator.REAR_SHIELDS, 0.000000)
ShieldGenerator.SetMaxShields(ShieldGenerator.TOP_SHIELDS, 0.000000)
ShieldGenerator.SetMaxShields(ShieldGenerator.BOTTOM_SHIELDS, 0.000000)
ShieldGenerator.SetMaxShields(ShieldGenerator.LEFT_SHIELDS, 0.000000)
ShieldGenerator.SetMaxShields(ShieldGenerator.RIGHT_SHIELDS, 0.000000)
ShieldGenerator.SetShieldChargePerSecond(ShieldGenerator.FRONT_SHIELDS, 0.000000)
ShieldGenerator.SetShieldChargePerSecond(ShieldGenerator.REAR_SHIELDS, 0.000000)
ShieldGenerator.SetShieldChargePerSecond(ShieldGenerator.TOP_SHIELDS, 0.000000)
ShieldGenerator.SetShieldChargePerSecond(ShieldGenerator.BOTTOM_SHIELDS, 0.000000)
ShieldGenerator.SetShieldChargePerSecond(ShieldGenerator.LEFT_SHIELDS, 0.000000)
ShieldGenerator.SetShieldChargePerSecond(ShieldGenerator.RIGHT_SHIELDS, 0.000000)
App.g_kModelPropertyManager.RegisterLocalTemplate(ShieldGenerator)
#################################################
TIEInterceptor = App.ShipProperty_Create("TIE Interceptor")

TIEInterceptor.SetGenus(0)
TIEInterceptor.SetSpecies(401)
TIEInterceptor.SetMass(5.850000)
TIEInterceptor.SetRotationalInertia(2500.000000)
TIEInterceptor.SetShipName("tieinterceptor")
TIEInterceptor.SetModelFilename("data/Models/Ships/tieinterceptor/TIE-I.nif")
TIEInterceptor.SetDamageResolution(4.000000)
TIEInterceptor.SetAffiliation(0)
TIEInterceptor.SetStationary(0)
TIEInterceptor.SetAIString("NonFedAttack")
TIEInterceptor.SetDeathExplosionSound("g_lsDeathExplosions")
App.g_kModelPropertyManager.RegisterLocalTemplate(TIEInterceptor)
#################################################
Cockpit = App.TorpedoSystemProperty_Create("Cockpit")

Cockpit.SetMaxCondition(900.000000)
Cockpit.SetCritical(1)
Cockpit.SetTargetable(1)
Cockpit.SetPrimary(1)
Cockpit.SetPosition(0.000000, -0.011000, 0.000000)
Cockpit.SetPosition2D(65.000000, 68.000000)
Cockpit.SetRepairComplexity(1.000000)
Cockpit.SetDisabledPercentage(0.500000)
Cockpit.SetRadius(0.007500)
Cockpit.SetNormalPowerPerSecond(1.000000)
Cockpit.SetWeaponSystemType(Cockpit.WST_TORPEDO)
Cockpit.SetSingleFire(1)
Cockpit.SetAimedWeapon(0)
kFiringChainString = App.TGString()
kFiringChainString.SetString("")
Cockpit.SetFiringChainString(kFiringChainString)
Cockpit.SetMaxTorpedoes(0, 200)
Cockpit.SetTorpedoScript(0, "Tactical.Projectiles.ImpFighterLaser2")
Cockpit.SetNumAmmoTypes(1)
App.g_kModelPropertyManager.RegisterLocalTemplate(Cockpit)
#################################################
LaserEmiter = App.WeaponSystemProperty_Create("Laser Emiter")

LaserEmiter.SetMaxCondition(470.000000)
LaserEmiter.SetCritical(0)
LaserEmiter.SetTargetable(0)
LaserEmiter.SetPrimary(1)
LaserEmiter.SetPosition(0.050000, 0.050000, 0.050000)
LaserEmiter.SetPosition2D(56.000000, 75.000000)
LaserEmiter.SetRepairComplexity(1.000000)
LaserEmiter.SetDisabledPercentage(0.500000)
LaserEmiter.SetRadius(0.004000)
LaserEmiter.SetNormalPowerPerSecond(100.000000)
LaserEmiter.SetWeaponSystemType(LaserEmiter.WST_PULSE)
LaserEmiter.SetSingleFire(1)
LaserEmiter.SetAimedWeapon(0)
kFiringChainString = App.TGString()
kFiringChainString.SetString("")
LaserEmiter.SetFiringChainString(kFiringChainString)
App.g_kModelPropertyManager.RegisterLocalTemplate(LaserEmiter)
#################################################
TIEEngine = App.ImpulseEngineProperty_Create("TIE Engine")

TIEEngine.SetMaxCondition(395.000000)
TIEEngine.SetCritical(0)
TIEEngine.SetTargetable(0)
TIEEngine.SetPrimary(1)
TIEEngine.SetPosition(0.000000, -0.034000, 0.000000)
TIEEngine.SetPosition2D(0.000000, 0.000000)
TIEEngine.SetRepairComplexity(1.000000)
TIEEngine.SetDisabledPercentage(0.500000)
TIEEngine.SetRadius(0.002000)
TIEEngine.SetNormalPowerPerSecond(80.000000)
TIEEngine.SetMaxAccel(5.600000)
TIEEngine.SetMaxAngularAccel(1.500000)
TIEEngine.SetMaxAngularVelocity(1.500000)
TIEEngine.SetMaxSpeed(7.000000)
TIEEngine.SetEngineSound("TIEengine")
App.g_kModelPropertyManager.RegisterLocalTemplate(TIEEngine)
#################################################
Laser1 = App.PulseWeaponProperty_Create("Laser 1")

Laser1.SetMaxCondition(500.000000)
Laser1.SetCritical(0)
Laser1.SetTargetable(1)
Laser1.SetPrimary(1)
Laser1.SetPosition(-0.031800, 0.045000, 0.012000)
Laser1.SetPosition2D(31.000000, 4.000000)
Laser1.SetRepairComplexity(1.000000)
Laser1.SetDisabledPercentage(0.500000)
Laser1.SetRadius(0.003000)
Laser1.SetDumbfire(1)
Laser1.SetWeaponID(0)
Laser1.SetGroups(1)
Laser1.SetDamageRadiusFactor(0.300000)
Laser1.SetIconNum(365)
Laser1.SetIconPositionX(54.000000)
Laser1.SetIconPositionY(44.000000)
Laser1.SetIconAboveShip(1)
Laser1.SetFireSound("")
Laser1.SetMaxCharge(1.000000)
Laser1.SetMaxDamage(1125.000000)
Laser1.SetMaxDamageDistance(40.000000)
Laser1.SetMinFiringCharge(1.000000)
Laser1.SetNormalDischargeRate(1.000000)
Laser1.SetRechargeRate(0.500000)
Laser1.SetIndicatorIconNum(0)
Laser1.SetIndicatorIconPositionX(15.000000)
Laser1.SetIndicatorIconPositionY(15.000000)
Laser1Forward = App.TGPoint3()
Laser1Forward.SetXYZ(0.000000, 1.000000, 0.000000)
Laser1Up = App.TGPoint3()
Laser1Up.SetXYZ(0.000000, 0.000000, 1.000000)
Laser1.SetOrientation(Laser1Forward, Laser1Up)
Laser1.SetArcWidthAngles(-0.087266, 0.087266)
Laser1.SetArcHeightAngles(-0.087266, 0.087266)
Laser1.SetCooldownTime(0.100000)
Laser1.SetModuleName("Tactical.Projectiles.ImpFighterLaser")
App.g_kModelPropertyManager.RegisterLocalTemplate(Laser1)
#################################################
Laser4 = App.PulseWeaponProperty_Create("Laser 4")

Laser4.SetMaxCondition(500.000000)
Laser4.SetCritical(0)
Laser4.SetTargetable(1)
Laser4.SetPrimary(1)
Laser4.SetPosition(-0.031800, 0.045000, -0.012000)
Laser4.SetPosition2D(26.000000, 15.000000)
Laser4.SetRepairComplexity(1.000000)
Laser4.SetDisabledPercentage(0.500000)
Laser4.SetRadius(0.003000)
Laser4.SetDumbfire(1)
Laser4.SetWeaponID(0)
Laser4.SetGroups(2)
Laser4.SetDamageRadiusFactor(0.300000)
Laser4.SetIconNum(365)
Laser4.SetIconPositionX(49.000000)
Laser4.SetIconPositionY(51.000000)
Laser4.SetIconAboveShip(1)
Laser4.SetFireSound("")
Laser4.SetMaxCharge(1.000000)
Laser4.SetMaxDamage(1125.000000)
Laser4.SetMaxDamageDistance(40.000000)
Laser4.SetMinFiringCharge(1.000000)
Laser4.SetNormalDischargeRate(1.000000)
Laser4.SetRechargeRate(0.500000)
Laser4.SetIndicatorIconNum(0)
Laser4.SetIndicatorIconPositionX(15.000000)
Laser4.SetIndicatorIconPositionY(15.000000)
Laser4Forward = App.TGPoint3()
Laser4Forward.SetXYZ(0.000000, 1.000000, 0.000000)
Laser4Up = App.TGPoint3()
Laser4Up.SetXYZ(0.000000, 0.000000, 1.000000)
Laser4.SetOrientation(Laser4Forward, Laser4Up)
Laser4.SetArcWidthAngles(-0.087266, 0.087266)
Laser4.SetArcHeightAngles(-0.087266, 0.087266)
Laser4.SetCooldownTime(0.100000)
Laser4.SetModuleName("Tactical.Projectiles.ImpFighterLaser")
App.g_kModelPropertyManager.RegisterLocalTemplate(Laser4)
#################################################
Laser2 = App.PulseWeaponProperty_Create("Laser 2")

Laser2.SetMaxCondition(500.000000)
Laser2.SetCritical(0)
Laser2.SetTargetable(1)
Laser2.SetPrimary(1)
Laser2.SetPosition(0.031800, 0.045000, -0.012000)
Laser2.SetPosition2D(104.000000, 15.000000)
Laser2.SetRepairComplexity(1.000000)
Laser2.SetDisabledPercentage(0.500000)
Laser2.SetRadius(0.003000)
Laser2.SetDumbfire(1)
Laser2.SetWeaponID(0)
Laser2.SetGroups(1)
Laser2.SetDamageRadiusFactor(0.300000)
Laser2.SetIconNum(365)
Laser2.SetIconPositionX(106.000000)
Laser2.SetIconPositionY(51.000000)
Laser2.SetIconAboveShip(1)
Laser2.SetFireSound("")
Laser2.SetMaxCharge(1.000000)
Laser2.SetMaxDamage(1125.000000)
Laser2.SetMaxDamageDistance(40.000000)
Laser2.SetMinFiringCharge(1.000000)
Laser2.SetNormalDischargeRate(1.000000)
Laser2.SetRechargeRate(0.500000)
Laser2.SetIndicatorIconNum(0)
Laser2.SetIndicatorIconPositionX(15.000000)
Laser2.SetIndicatorIconPositionY(15.000000)
Laser2Forward = App.TGPoint3()
Laser2Forward.SetXYZ(0.000000, 1.000000, 0.000000)
Laser2Up = App.TGPoint3()
Laser2Up.SetXYZ(0.000000, 0.000000, 1.000000)
Laser2.SetOrientation(Laser2Forward, Laser2Up)
Laser2.SetArcWidthAngles(-0.087266, 0.087266)
Laser2.SetArcHeightAngles(-0.087266, 0.087266)
Laser2.SetCooldownTime(0.100000)
Laser2.SetModuleName("Tactical.Projectiles.ImpFighterLaser")
App.g_kModelPropertyManager.RegisterLocalTemplate(Laser2)
#################################################
Laser3 = App.PulseWeaponProperty_Create("Laser 3")

Laser3.SetMaxCondition(500.000000)
Laser3.SetCritical(0)
Laser3.SetTargetable(1)
Laser3.SetPrimary(1)
Laser3.SetPosition(0.031800, 0.045000, 0.012000)
Laser3.SetPosition2D(99.000000, 4.000000)
Laser3.SetRepairComplexity(1.000000)
Laser3.SetDisabledPercentage(0.500000)
Laser3.SetRadius(0.003000)
Laser3.SetDumbfire(1)
Laser3.SetWeaponID(0)
Laser3.SetGroups(2)
Laser3.SetDamageRadiusFactor(0.300000)
Laser3.SetIconNum(365)
Laser3.SetIconPositionX(101.000000)
Laser3.SetIconPositionY(44.000000)
Laser3.SetIconAboveShip(1)
Laser3.SetFireSound("")
Laser3.SetMaxCharge(1.000000)
Laser3.SetMaxDamage(1125.000000)
Laser3.SetMaxDamageDistance(40.000000)
Laser3.SetMinFiringCharge(1.000000)
Laser3.SetNormalDischargeRate(1.000000)
Laser3.SetRechargeRate(0.500000)
Laser3.SetIndicatorIconNum(0)
Laser3.SetIndicatorIconPositionX(15.000000)
Laser3.SetIndicatorIconPositionY(15.000000)
Laser3Forward = App.TGPoint3()
Laser3Forward.SetXYZ(0.000000, 1.000000, 0.000000)
Laser3Up = App.TGPoint3()
Laser3Up.SetXYZ(0.000000, 0.000000, 1.000000)
Laser3.SetOrientation(Laser3Forward, Laser3Up)
Laser3.SetArcWidthAngles(-0.087266, 0.087266)
Laser3.SetArcHeightAngles(-0.087266, 0.087266)
Laser3.SetCooldownTime(0.100000)
Laser3.SetModuleName("Tactical.Projectiles.ImpFighterLaser")
App.g_kModelPropertyManager.RegisterLocalTemplate(Laser3)
#################################################
SensorArray = App.SensorProperty_Create("Sensor Array")

SensorArray.SetMaxCondition(300.000000)
SensorArray.SetCritical(0)
SensorArray.SetTargetable(1)
SensorArray.SetPrimary(1)
SensorArray.SetPosition(0.000000, -0.017000, -0.012000)
SensorArray.SetPosition2D(65.000000, 71.000000)
SensorArray.SetRepairComplexity(1.000000)
SensorArray.SetDisabledPercentage(0.500000)
SensorArray.SetRadius(0.003000)
SensorArray.SetNormalPowerPerSecond(1.000000)
SensorArray.SetBaseSensorRange(500.000000)
SensorArray.SetMaxProbes(0)
App.g_kModelPropertyManager.RegisterLocalTemplate(SensorArray)
#################################################
ViewscreenForward = App.PositionOrientationProperty_Create("ViewscreenForward")

ViewscreenForwardForward = App.TGPoint3()
ViewscreenForwardForward.SetXYZ(0.000000, 1.000000, 0.000000)
ViewscreenForwardUp = App.TGPoint3()
ViewscreenForwardUp.SetXYZ(0.000000, 0.000000, 1.000000)
ViewscreenForwardRight = App.TGPoint3()
ViewscreenForwardRight.SetXYZ(1.000000, 0.000000, 0.000000)
ViewscreenForward.SetOrientation(ViewscreenForwardForward, ViewscreenForwardUp, ViewscreenForwardRight)
ViewscreenForwardPosition = App.TGPoint3()
ViewscreenForwardPosition.SetXYZ(0.000000, -0.008000, 0.000000)
ViewscreenForward.SetPosition(ViewscreenForwardPosition)
App.g_kModelPropertyManager.RegisterLocalTemplate(ViewscreenForward)
#################################################
ViewscreenBack = App.PositionOrientationProperty_Create("ViewscreenBack")

ViewscreenBackForward = App.TGPoint3()
ViewscreenBackForward.SetXYZ(0.000000, -1.000000, 0.000000)
ViewscreenBackUp = App.TGPoint3()
ViewscreenBackUp.SetXYZ(0.000000, 0.000000, 1.000000)
ViewscreenBackRight = App.TGPoint3()
ViewscreenBackRight.SetXYZ(1.000000, 0.000000, 0.000000)
ViewscreenBack.SetOrientation(ViewscreenBackForward, ViewscreenBackUp, ViewscreenBackRight)
ViewscreenBackPosition = App.TGPoint3()
ViewscreenBackPosition.SetXYZ(0.000000, 0.100000, 0.000000)
ViewscreenBack.SetPosition(ViewscreenBackPosition)
App.g_kModelPropertyManager.RegisterLocalTemplate(ViewscreenBack)
#################################################
Dummy = App.TorpedoTubeProperty_Create("Dummy")

Dummy.SetMaxCondition(50.000000)
Dummy.SetCritical(0)
Dummy.SetTargetable(0)
Dummy.SetPrimary(1)
Dummy.SetPosition(0.000000, -0.020000, -0.012800)
Dummy.SetPosition2D(0.000000, 0.000000)
Dummy.SetRepairComplexity(1.000000)
Dummy.SetDisabledPercentage(0.500000)
Dummy.SetRadius(0.000100)
Dummy.SetDumbfire(1)
Dummy.SetWeaponID(0)
Dummy.SetGroups(0)
Dummy.SetDamageRadiusFactor(0.600000)
Dummy.SetIconNum(0)
Dummy.SetIconPositionX(0.000000)
Dummy.SetIconPositionY(0.000000)
Dummy.SetIconAboveShip(1)
Dummy.SetImmediateDelay(0.000000)
Dummy.SetReloadDelay(5.000000)
Dummy.SetMaxReady(5)
DummyDirection = App.TGPoint3()
DummyDirection.SetXYZ(0.000000, 1.000000, 0.000000)
Dummy.SetDirection(DummyDirection)
DummyRight = App.TGPoint3()
DummyRight.SetXYZ(0.000000, 0.000000, -1.000000)
Dummy.SetRight(DummyRight)
App.g_kModelPropertyManager.RegisterLocalTemplate(Dummy)

# Property load function.
def LoadPropertySet(pObj):
	"Sets up the object's properties."
	prop = App.g_kModelPropertyManager.FindByName("Ion Engine 1", App.TGModelPropertyManager.LOCAL_TEMPLATES)
	if (prop != None):
		pObj.AddToSet("Scene Root", prop)
	prop = App.g_kModelPropertyManager.FindByName("Ion Engine 2", App.TGModelPropertyManager.LOCAL_TEMPLATES)
	if (prop != None):
		pObj.AddToSet("Scene Root", prop)
	prop = App.g_kModelPropertyManager.FindByName("Hull", App.TGModelPropertyManager.LOCAL_TEMPLATES)
	if (prop != None):
		pObj.AddToSet("Scene Root", prop)
	prop = App.g_kModelPropertyManager.FindByName("Solar Ionization Reactor", App.TGModelPropertyManager.LOCAL_TEMPLATES)
	if (prop != None):
		pObj.AddToSet("Scene Root", prop)
	prop = App.g_kModelPropertyManager.FindByName("Pilot", App.TGModelPropertyManager.LOCAL_TEMPLATES)
	if (prop != None):
		pObj.AddToSet("Scene Root", prop)
	prop = App.g_kModelPropertyManager.FindByName("Cockpit", App.TGModelPropertyManager.LOCAL_TEMPLATES)
	if (prop != None):
		pObj.AddToSet("Scene Root", prop)
	prop = App.g_kModelPropertyManager.FindByName("Laser Emiter", App.TGModelPropertyManager.LOCAL_TEMPLATES)
	if (prop != None):
		pObj.AddToSet("Scene Root", prop)
	prop = App.g_kModelPropertyManager.FindByName("TIE Engine", App.TGModelPropertyManager.LOCAL_TEMPLATES)
	if (prop != None):
		pObj.AddToSet("Scene Root", prop)
	prop = App.g_kModelPropertyManager.FindByName("Shield Generator", App.TGModelPropertyManager.LOCAL_TEMPLATES)
	if (prop != None):
		pObj.AddToSet("Scene Root", prop)
	prop = App.g_kModelPropertyManager.FindByName("Laser 1", App.TGModelPropertyManager.LOCAL_TEMPLATES)
	if (prop != None):
		pObj.AddToSet("Scene Root", prop)
	prop = App.g_kModelPropertyManager.FindByName("Laser 2", App.TGModelPropertyManager.LOCAL_TEMPLATES)
	if (prop != None):
		pObj.AddToSet("Scene Root", prop)
	prop = App.g_kModelPropertyManager.FindByName("Laser 3", App.TGModelPropertyManager.LOCAL_TEMPLATES)
	if (prop != None):
		pObj.AddToSet("Scene Root", prop)
	prop = App.g_kModelPropertyManager.FindByName("Laser 4", App.TGModelPropertyManager.LOCAL_TEMPLATES)
	if (prop != None):
		pObj.AddToSet("Scene Root", prop)
	prop = App.g_kModelPropertyManager.FindByName("Sensor Array", App.TGModelPropertyManager.LOCAL_TEMPLATES)
	if (prop != None):
		pObj.AddToSet("Scene Root", prop)
	prop = App.g_kModelPropertyManager.FindByName("ViewscreenForward", App.TGModelPropertyManager.LOCAL_TEMPLATES)
	if (prop != None):
		pObj.AddToSet("Scene Root", prop)
	prop = App.g_kModelPropertyManager.FindByName("ViewscreenBack", App.TGModelPropertyManager.LOCAL_TEMPLATES)
	if (prop != None):
		pObj.AddToSet("Scene Root", prop)
	prop = App.g_kModelPropertyManager.FindByName("TIE Interceptor", App.TGModelPropertyManager.LOCAL_TEMPLATES)
	if (prop != None):
		pObj.AddToSet("Scene Root", prop)
	prop = App.g_kModelPropertyManager.FindByName("Dummy", App.TGModelPropertyManager.LOCAL_TEMPLATES)
	if (prop != None):
		pObj.AddToSet("Scene Root", prop)
